@galacean/engine 1.0.0-beta.18 → 1.0.0-beta.20
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/browser.js +31 -3
- package/dist/browser.min.js +1 -1
- package/dist/main.js +1 -1
- package/dist/miniprogram.js +1 -1
- package/dist/module.js +1 -1
- package/package.json +5 -5
package/dist/browser.js
CHANGED
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@@ -8817,6 +8817,23 @@
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8817
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scale.z < 0 && (isInvert = !isInvert);
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8818
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return isInvert;
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8819
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};
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8820
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+
_proto._onDestroy = function _onDestroy() {
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8821
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+
Component.prototype._onDestroy.call(this);
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8822
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//@ts-ignore
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8823
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+
this._worldPosition._onValueChanged = null;
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8824
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//@ts-ignore
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8825
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this._rotation._onValueChanged = null;
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8826
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//@ts-ignore
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8827
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this._worldRotation._onValueChanged = null;
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8828
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//@ts-ignore
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8829
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this._rotationQuaternion._onValueChanged = null;
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8830
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//@ts-ignore
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8831
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this._worldRotationQuaternion._onValueChanged = null;
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8832
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//@ts-ignore
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8833
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this._position._onValueChanged = null;
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8834
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//@ts-ignore
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8835
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this._scale._onValueChanged = null;
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8836
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};
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/**
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* Get worldMatrix: Will trigger the worldMatrix update of itself and all parent entities.
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* Get worldPosition: Will trigger the worldMatrix, local position update of itself and the worldMatrix update of all parent entities.
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@@ -9508,6 +9525,7 @@
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return component;
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}
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}
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9528
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+
return null;
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};
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/**
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* Get components which match the type.
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@@ -10492,6 +10510,7 @@
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var _this = this;
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/** @internal */ this._initialized = false;
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this._restTime = 0;
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10513
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+
this._fixedTimeStep = 1 / 60;
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this._colliders = new DisorderedArray();
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this._gravity = new Vector3(0, -9.81, 0);
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this._physicalObjectsMap = {};
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@@ -10603,7 +10622,6 @@
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script1._waitHandlingInValid || script1.onTriggerStay(shape1);
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}
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};
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10606
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-
/** The fixed time step in seconds at which physics are performed. */ this.fixedTimeStep = 1 / 60;
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this._engine = engine;
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this._setGravity = this._setGravity.bind(this);
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//@ts-ignore
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@@ -10663,7 +10681,7 @@
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* Call on every frame to update pose of objects.
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* @internal
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*/ _proto._update = function _update(deltaTime) {
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10666
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-
var _this = this, fixedTimeStep = _this.
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10684
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+
var _this = this, fixedTimeStep = _this._fixedTimeStep, nativePhysicsManager = _this._nativePhysicsManager;
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var componentsManager = this._engine._componentsManager;
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var simulateTime = this._restTime + deltaTime;
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var step = Math.floor(simulateTime / fixedTimeStep);
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@@ -10771,6 +10789,15 @@
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gravity.copyFrom(value);
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}
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}
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10792
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+
},
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10793
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{
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10794
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key: "fixedTimeStep",
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10795
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get: /** The fixed time step in seconds at which physics are performed. */ function get() {
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10796
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return this._fixedTimeStep;
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10797
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},
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10798
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set: function set(value) {
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10799
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this._fixedTimeStep = Math.max(value, MathUtil$1.zeroTolerance);
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10800
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+
}
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}
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]);
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return PhysicsManager;
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@@ -14311,6 +14338,7 @@
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CloneManager.deepCloneObject(this.renderStates, target.renderStates);
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};
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_proto._addReferCount = function _addReferCount(value) {
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14341
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+
if (this._destroyed) return;
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ReferResource.prototype._addReferCount.call(this, value);
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this.shaderData._addReferCount(value);
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};
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@@ -38549,7 +38577,7 @@
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], GALACEAN_animation_event);
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38550
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38551
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//@ts-ignore
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38552
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-
var version = "1.0.0-beta.
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38580
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+
var version = "1.0.0-beta.20";
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38553
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console.log("Galacean engine version: " + version);
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38554
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for(var key in CoreObjects){
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38555
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Loader.registerClass(key, CoreObjects[key]);
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