@galacean/engine 1.0.0-beta.12 → 1.0.0-beta.13
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/browser.js +292 -163
- package/dist/browser.min.js +1 -1
- package/dist/main.js +1 -1
- package/dist/miniprogram.js +1 -1
- package/dist/module.js +1 -1
- package/package.json +5 -5
package/dist/browser.js
CHANGED
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@@ -7133,29 +7133,7 @@
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7133
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* @remarks The release principle is that it is not referenced by the components, including direct and indirect reference.
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7134
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*/ _proto.gc = function gc() {
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this._gc(false);
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7136
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-
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7137
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-
engine._renderElementPool.garbageCollection();
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7138
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-
engine._meshRenderDataPool.garbageCollection();
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7139
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-
engine._spriteRenderDataPool.garbageCollection();
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7140
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-
engine._spriteMaskRenderDataPool.garbageCollection();
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7141
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-
engine._textRenderDataPool.garbageCollection();
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7142
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-
var _componentsManager = engine._componentsManager, _lightManager = engine._lightManager;
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7143
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-
_componentsManager._renderers.garbageCollection();
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7144
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// @ts-ignore
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7145
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-
_componentsManager._onStartScripts.garbageCollection();
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7146
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-
// @ts-ignore
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7147
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-
_componentsManager._onUpdateScripts.garbageCollection();
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7148
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-
// @ts-ignore
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7149
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-
_componentsManager._onLateUpdateScripts.garbageCollection();
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7150
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-
// @ts-ignore
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7151
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-
_componentsManager._onPhysicsUpdateScripts.garbageCollection();
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7152
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-
// @ts-ignore
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7153
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-
_componentsManager._onUpdateAnimations.garbageCollection();
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-
// @ts-ignore
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7155
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-
_componentsManager._onUpdateRenderers.garbageCollection();
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7156
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-
_lightManager._spotLights.garbageCollection();
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7157
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-
_lightManager._pointLights.garbageCollection();
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7158
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-
_lightManager._directLights.garbageCollection();
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7136
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+
this.engine._pendingGC();
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};
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/**
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* Add content restorer.
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@@ -8073,6 +8051,17 @@
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componentContainer.length = 0;
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this._componentsContainerPool.push(componentContainer);
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};
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+
/**
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* @internal
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*/ _proto._gc = function _gc() {
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this._renderers.garbageCollection();
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this._onStartScripts.garbageCollection();
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this._onUpdateScripts.garbageCollection();
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this._onLateUpdateScripts.garbageCollection();
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this._onPhysicsUpdateScripts.garbageCollection();
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8062
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this._onUpdateAnimations.garbageCollection();
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this._onUpdateRenderers.garbageCollection();
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};
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return ComponentsManager;
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}();
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/**
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@@ -10682,6 +10671,11 @@
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elements[i]._onLateUpdate();
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}
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};
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/**
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* @internal
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*/ _proto._gc = function _gc() {
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this._colliders.garbageCollection();
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};
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_proto._setGravity = function _setGravity() {
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this._nativePhysicsManager.setGravity(this._gravity);
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};
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@@ -13226,6 +13220,13 @@
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shaderData.disableMacro("SCENE_SPOT_LIGHT_COUNT");
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}
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};
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+
/**
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* @internal
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*/ _proto._gc = function _gc() {
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this._spotLights.garbageCollection();
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13227
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this._pointLights.garbageCollection();
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13228
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this._directLights.garbageCollection();
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+
};
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return LightManager;
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}();
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/**
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@@ -21502,6 +21503,7 @@
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_this._frameInProcess = false;
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_this._waitingDestroy = false;
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_this._isDeviceLost = false;
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+
_this._waitingGC = false;
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_this._animate = function() {
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if (_this._vSyncCount) {
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_this._requestId = requestAnimationFrame(_this._animate);
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@@ -21605,6 +21607,10 @@
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if (this._waitingDestroy) {
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this._destroy();
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}
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+
if (this._waitingGC) {
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this._gc();
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this._waitingGC = false;
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}
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this._frameInProcess = false;
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};
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/**
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@@ -21763,6 +21769,15 @@
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};
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/**
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* @internal
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+
*/ _proto._pendingGC = function _pendingGC() {
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if (this._frameInProcess) {
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this._waitingGC = true;
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} else {
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this._gc();
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}
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};
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/**
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* @internal
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*/ _proto._initialize = function _initialize(configuration) {
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var _this = this;
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var physics = configuration.physics;
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@@ -21825,6 +21840,16 @@
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console.error(error);
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});
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};
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21843
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+
_proto._gc = function _gc() {
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this._renderElementPool.garbageCollection();
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this._meshRenderDataPool.garbageCollection();
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this._spriteRenderDataPool.garbageCollection();
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+
this._spriteMaskRenderDataPool.garbageCollection();
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this._textRenderDataPool.garbageCollection();
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this._componentsManager._gc();
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this._lightManager._gc();
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this.physicsManager._gc();
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};
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_create_class$3(Engine, [
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{
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key: "settings",
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@@ -27204,7 +27229,6 @@
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* @internal
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*/ var AnimationCurveOwner = /*#__PURE__*/ function() {
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function AnimationCurveOwner(target, type, property, cureType) {
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27207
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-
this.hasSavedDefaultValue = false;
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this.baseEvaluateData = {
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curKeyframeIndex: 0,
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value: null
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@@ -27217,7 +27241,7 @@
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this.type = type;
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this.property = property;
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this.component = target.getComponent(type);
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27220
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-
this.
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27244
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+
this.cureType = cureType;
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var assemblerType = AnimationCurveOwner.getAssemblerType(type, property);
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this._assembler = new assemblerType();
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this._assembler.initialize(this);
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@@ -27226,89 +27250,80 @@
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}
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}
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var _proto = AnimationCurveOwner.prototype;
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27229
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-
_proto.
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27230
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-
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27231
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-
if (additive) {
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27232
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-
var value = curve._evaluateAdditive(time, this.baseEvaluateData);
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27233
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-
var cureType = this._cureType;
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27234
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-
if (cureType._isReferenceType) {
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27235
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-
cureType._additiveValue(value, layerWeight, this.referenceTargetValue);
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27236
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-
} else {
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27237
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-
var assembler = this._assembler;
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-
var originValue = assembler.getTargetValue();
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27239
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-
var additiveValue = cureType._additiveValue(value, layerWeight, originValue);
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27240
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-
assembler.setTargetValue(additiveValue);
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-
}
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27242
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-
} else {
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27243
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-
var value1 = curve._evaluate(time, this.baseEvaluateData);
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-
this._applyValue(value1, layerWeight);
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27245
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-
}
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27246
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-
}
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27253
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+
_proto.evaluateValue = function evaluateValue(curve, time, additive) {
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27254
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+
return additive ? curve._evaluateAdditive(time, this.baseEvaluateData) : curve._evaluate(time, this.baseEvaluateData);
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};
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27248
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-
_proto.
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27249
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-
var srcValue = srcCurve && srcCurve.keys.length ? additive ? srcCurve._evaluateAdditive(srcTime, this.baseEvaluateData) : srcCurve._evaluate(srcTime, this.baseEvaluateData) : additive ? this.
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27250
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-
var destValue = destCurve && destCurve.keys.length ? additive ? destCurve._evaluateAdditive(destTime, this.crossEvaluateData) : destCurve._evaluate(destTime, this.crossEvaluateData) : additive ? this.
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27251
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-
this.
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27256
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+
_proto.evaluateCrossFadeValue = function evaluateCrossFadeValue(srcCurve, destCurve, srcTime, destTime, crossWeight, additive) {
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27257
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+
var srcValue = srcCurve && srcCurve.keys.length ? additive ? srcCurve._evaluateAdditive(srcTime, this.baseEvaluateData) : srcCurve._evaluate(srcTime, this.baseEvaluateData) : additive ? this.cureType._getZeroValue(this.baseEvaluateData.value) : this.defaultValue;
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27258
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+
var destValue = destCurve && destCurve.keys.length ? additive ? destCurve._evaluateAdditive(destTime, this.crossEvaluateData) : destCurve._evaluate(destTime, this.crossEvaluateData) : additive ? this.cureType._getZeroValue(this.crossEvaluateData.value) : this.defaultValue;
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+
return this._lerpValue(srcValue, destValue, crossWeight);
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};
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27253
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-
_proto.crossFadeFromPoseAndApplyValue = function crossFadeFromPoseAndApplyValue(destCurve, destTime, crossWeight,
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27254
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-
var srcValue = additive ? this.
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27255
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-
var destValue = destCurve && destCurve.keys.length ? additive ? destCurve._evaluateAdditive(destTime, this.crossEvaluateData) : destCurve._evaluate(destTime, this.crossEvaluateData) : additive ? this.
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27256
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-
this.
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27261
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+
_proto.crossFadeFromPoseAndApplyValue = function crossFadeFromPoseAndApplyValue(destCurve, destTime, crossWeight, additive) {
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27262
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+
var srcValue = additive ? this.cureType._subtractValue(this.fixedPoseValue, this.defaultValue, this.baseEvaluateData.value) : this.fixedPoseValue;
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27263
|
+
var destValue = destCurve && destCurve.keys.length ? additive ? destCurve._evaluateAdditive(destTime, this.crossEvaluateData) : destCurve._evaluate(destTime, this.crossEvaluateData) : additive ? this.cureType._getZeroValue(this.crossEvaluateData.value) : this.defaultValue;
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+
return this._lerpValue(srcValue, destValue, crossWeight);
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};
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_proto.revertDefaultValue = function revertDefaultValue() {
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27259
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this._assembler.setTargetValue(this.defaultValue);
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27260
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};
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27269
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+
_proto.getEvaluateValue = function getEvaluateValue(out) {
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27270
|
+
if (this.cureType._isReferenceType) {
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27271
|
+
this.cureType._copyValue(this.baseEvaluateData.value, out);
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27272
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+
return out;
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+
} else {
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27274
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+
return this.baseEvaluateData.value;
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+
}
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+
};
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_proto.saveDefaultValue = function saveDefaultValue() {
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-
if (this.
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-
this.
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+
if (this.cureType._isReferenceType) {
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+
this.cureType._copyValue(this.referenceTargetValue, this.defaultValue);
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} else {
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this.defaultValue = this._assembler.getTargetValue();
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}
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27267
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-
this.hasSavedDefaultValue = true;
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};
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_proto.saveFixedPoseValue = function saveFixedPoseValue() {
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27270
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-
if (this.
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-
this.
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+
if (this.cureType._isReferenceType) {
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+
this.cureType._copyValue(this.referenceTargetValue, this.fixedPoseValue);
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} else {
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this.fixedPoseValue = this._assembler.getTargetValue();
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}
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};
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-
_proto.
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-
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-
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-
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+
_proto.applyValue = function applyValue(value, weight, additive) {
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27292
|
+
var cureType = this.cureType;
|
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27293
|
+
if (additive) {
|
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27294
|
+
if (cureType._isReferenceType) {
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27295
|
+
cureType._additiveValue(value, weight, this.referenceTargetValue);
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27280
27296
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} else {
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27281
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-
this._assembler
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27297
|
+
var assembler = this._assembler;
|
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27298
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+
var originValue = assembler.getTargetValue();
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27299
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+
var additiveValue = cureType._additiveValue(value, weight, originValue);
|
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|
+
assembler.setTargetValue(additiveValue);
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}
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} else {
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27284
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-
if (
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27285
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-
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27286
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-
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27303
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+
if (weight === 1.0) {
|
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27304
|
+
if (cureType._isReferenceType) {
|
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27305
|
+
cureType._copyValue(value, this.referenceTargetValue);
|
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27306
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+
} else {
|
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27307
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+
this._assembler.setTargetValue(value);
|
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+
}
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27309
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} else {
|
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27288
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-
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27289
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-
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27290
|
-
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27310
|
+
if (cureType._isReferenceType) {
|
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27311
|
+
var targetValue = this.referenceTargetValue;
|
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27312
|
+
cureType._lerpValue(targetValue, value, weight, targetValue);
|
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27313
|
+
} else {
|
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27314
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+
var originValue1 = this._assembler.getTargetValue();
|
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27315
|
+
var lerpValue = cureType._lerpValue(originValue1, value, weight);
|
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27316
|
+
this._assembler.setTargetValue(lerpValue);
|
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27317
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+
}
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|
}
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|
}
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};
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27294
|
-
_proto.
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27295
|
-
|
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27296
|
-
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|
27297
|
-
out = this.baseEvaluateData.value;
|
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27298
|
-
this._cureType._lerpValue(srcValue, destValue, crossWeight, out);
|
|
27299
|
-
} else {
|
|
27300
|
-
out = this._cureType._lerpValue(srcValue, destValue, crossWeight);
|
|
27301
|
-
}
|
|
27302
|
-
if (additive) {
|
|
27303
|
-
if (this._cureType._isReferenceType) {
|
|
27304
|
-
this._cureType._additiveValue(out, layerWeight, this.referenceTargetValue);
|
|
27305
|
-
} else {
|
|
27306
|
-
var originValue = this._assembler.getTargetValue();
|
|
27307
|
-
var lerpValue = this._cureType._additiveValue(out, layerWeight, originValue);
|
|
27308
|
-
this._assembler.setTargetValue(lerpValue);
|
|
27309
|
-
}
|
|
27321
|
+
_proto._lerpValue = function _lerpValue(srcValue, destValue, crossWeight) {
|
|
27322
|
+
if (this.cureType._isReferenceType) {
|
|
27323
|
+
return this.cureType._lerpValue(srcValue, destValue, crossWeight, this.baseEvaluateData.value);
|
|
27310
27324
|
} else {
|
|
27311
|
-
this.
|
|
27325
|
+
this.baseEvaluateData.value = this.cureType._lerpValue(srcValue, destValue, crossWeight);
|
|
27326
|
+
return this.baseEvaluateData.value;
|
|
27312
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|
}
|
|
27313
27328
|
};
|
|
27314
27329
|
AnimationCurveOwner.registerAssembler = function registerAssembler(componentType, property, assemblerType) {
|
|
@@ -27399,9 +27414,24 @@
|
|
|
27399
27414
|
AnimationCurveOwner.registerAssembler(SkinnedMeshRenderer, "blendShapeWeights", BlendShapeWeightsAnimationCurveOwnerAssembler);
|
|
27400
27415
|
/**
|
|
27401
27416
|
* @internal
|
|
27402
|
-
*/ var AnimationCurveLayerOwner = function
|
|
27403
|
-
|
|
27404
|
-
|
|
27417
|
+
*/ var AnimationCurveLayerOwner = /*#__PURE__*/ function() {
|
|
27418
|
+
var AnimationCurveLayerOwner = function AnimationCurveLayerOwner() {
|
|
27419
|
+
this.crossCurveMark = 0;
|
|
27420
|
+
};
|
|
27421
|
+
var _proto = AnimationCurveLayerOwner.prototype;
|
|
27422
|
+
_proto.initFinalValue = function initFinalValue() {
|
|
27423
|
+
var _this_curveOwner = this.curveOwner, cureType = _this_curveOwner.cureType, defaultValue = _this_curveOwner.defaultValue;
|
|
27424
|
+
if (cureType._isReferenceType) {
|
|
27425
|
+
cureType._copyValue(defaultValue, this.finalValue);
|
|
27426
|
+
} else {
|
|
27427
|
+
this.finalValue = defaultValue;
|
|
27428
|
+
}
|
|
27429
|
+
};
|
|
27430
|
+
_proto.saveFinalValue = function saveFinalValue() {
|
|
27431
|
+
this.finalValue = this.curveOwner.getEvaluateValue(this.finalValue);
|
|
27432
|
+
};
|
|
27433
|
+
return AnimationCurveLayerOwner;
|
|
27434
|
+
}();
|
|
27405
27435
|
/**
|
|
27406
27436
|
* Associate AnimationCurve and the Entity
|
|
27407
27437
|
*/ var AnimationClipCurveBinding = /*#__PURE__*/ function() {
|
|
@@ -27415,13 +27445,18 @@
|
|
|
27415
27445
|
var curveType = this.curve.constructor;
|
|
27416
27446
|
var owner = new AnimationCurveOwner(entity, this.type, this.property, curveType);
|
|
27417
27447
|
curveType._initializeOwner(owner);
|
|
27448
|
+
owner.saveDefaultValue();
|
|
27418
27449
|
return owner;
|
|
27419
27450
|
};
|
|
27420
27451
|
/**
|
|
27421
27452
|
* @internal
|
|
27422
27453
|
*/ _proto._createCurveLayerOwner = function _createCurveLayerOwner(owner) {
|
|
27454
|
+
var curveType = this.curve.constructor;
|
|
27423
27455
|
var layerOwner = new AnimationCurveLayerOwner();
|
|
27424
27456
|
layerOwner.curveOwner = owner;
|
|
27457
|
+
curveType._initializeLayerOwner(layerOwner);
|
|
27458
|
+
// If curve.keys.length is 0, updateFinishedState will assign 0 to the target, causing an error, so initialize by assigning defaultValue to finalValue.
|
|
27459
|
+
layerOwner.initFinalValue();
|
|
27425
27460
|
return layerOwner;
|
|
27426
27461
|
};
|
|
27427
27462
|
/**
|
|
@@ -27506,7 +27541,8 @@
|
|
|
27506
27541
|
var targetEntity = entity.findByPath(curveData.relativePath);
|
|
27507
27542
|
if (targetEntity) {
|
|
27508
27543
|
var curveOwner = curveData._getTempCurveOwner(targetEntity);
|
|
27509
|
-
curveOwner.
|
|
27544
|
+
var value = curveOwner.evaluateValue(curveData.curve, time, false);
|
|
27545
|
+
curveOwner.applyValue(value, 1, false);
|
|
27510
27546
|
}
|
|
27511
27547
|
}
|
|
27512
27548
|
};
|
|
@@ -27648,6 +27684,7 @@
|
|
|
27648
27684
|
break;
|
|
27649
27685
|
}
|
|
27650
27686
|
}
|
|
27687
|
+
evaluateData.value = value;
|
|
27651
27688
|
return value;
|
|
27652
27689
|
};
|
|
27653
27690
|
/**
|
|
@@ -27703,6 +27740,11 @@
|
|
|
27703
27740
|
};
|
|
27704
27741
|
/**
|
|
27705
27742
|
* @internal
|
|
27743
|
+
*/ AnimationArrayCurve._initializeLayerOwner = function _initializeLayerOwner(owner) {
|
|
27744
|
+
owner.finalValue = [];
|
|
27745
|
+
};
|
|
27746
|
+
/**
|
|
27747
|
+
* @internal
|
|
27706
27748
|
*/ AnimationArrayCurve._lerpValue = function _lerpValue(srcValue, destValue, weight, out) {
|
|
27707
27749
|
for(var i = 0, n = out.length; i < n; ++i){
|
|
27708
27750
|
var src = srcValue[i];
|
|
@@ -27792,6 +27834,11 @@
|
|
|
27792
27834
|
};
|
|
27793
27835
|
/**
|
|
27794
27836
|
* @internal
|
|
27837
|
+
*/ AnimationBoolCurve._initializeLayerOwner = function _initializeLayerOwner(owner) {
|
|
27838
|
+
owner.finalValue = false;
|
|
27839
|
+
};
|
|
27840
|
+
/**
|
|
27841
|
+
* @internal
|
|
27795
27842
|
*/ AnimationBoolCurve._lerpValue = function _lerpValue(srcValue, destValue) {
|
|
27796
27843
|
return destValue;
|
|
27797
27844
|
};
|
|
@@ -27848,6 +27895,11 @@
|
|
|
27848
27895
|
};
|
|
27849
27896
|
/**
|
|
27850
27897
|
* @internal
|
|
27898
|
+
*/ AnimationColorCurve._initializeLayerOwner = function _initializeLayerOwner(owner) {
|
|
27899
|
+
owner.finalValue = new Color$1();
|
|
27900
|
+
};
|
|
27901
|
+
/**
|
|
27902
|
+
* @internal
|
|
27851
27903
|
*/ AnimationColorCurve._lerpValue = function _lerpValue(srcValue, destValue, weight, out) {
|
|
27852
27904
|
Color$1.lerp(srcValue, destValue, weight, out);
|
|
27853
27905
|
return out;
|
|
@@ -27953,6 +28005,12 @@
|
|
|
27953
28005
|
};
|
|
27954
28006
|
/**
|
|
27955
28007
|
* @internal
|
|
28008
|
+
*/ AnimationFloatArrayCurve._initializeLayerOwner = function _initializeLayerOwner(owner) {
|
|
28009
|
+
var size = owner.curveOwner.referenceTargetValue.length;
|
|
28010
|
+
owner.finalValue = new Float32Array(size);
|
|
28011
|
+
};
|
|
28012
|
+
/**
|
|
28013
|
+
* @internal
|
|
27956
28014
|
*/ AnimationFloatArrayCurve._lerpValue = function _lerpValue(srcValue, destValue, weight, out) {
|
|
27957
28015
|
for(var i = 0, n = out.length; i < n; ++i){
|
|
27958
28016
|
var src = srcValue[i];
|
|
@@ -28042,6 +28100,11 @@
|
|
|
28042
28100
|
};
|
|
28043
28101
|
/**
|
|
28044
28102
|
* @internal
|
|
28103
|
+
*/ AnimationFloatCurve._initializeLayerOwner = function _initializeLayerOwner(owner) {
|
|
28104
|
+
owner.finalValue = 0;
|
|
28105
|
+
};
|
|
28106
|
+
/**
|
|
28107
|
+
* @internal
|
|
28045
28108
|
*/ AnimationFloatCurve._lerpValue = function _lerpValue(srcValue, destValue, crossWeight) {
|
|
28046
28109
|
return srcValue + (destValue - srcValue) * crossWeight;
|
|
28047
28110
|
};
|
|
@@ -28110,6 +28173,11 @@
|
|
|
28110
28173
|
};
|
|
28111
28174
|
/**
|
|
28112
28175
|
* @internal
|
|
28176
|
+
*/ AnimationQuaternionCurve1._initializeLayerOwner = function _initializeLayerOwner(owner) {
|
|
28177
|
+
owner.finalValue = new Quaternion();
|
|
28178
|
+
};
|
|
28179
|
+
/**
|
|
28180
|
+
* @internal
|
|
28113
28181
|
*/ AnimationQuaternionCurve1._lerpValue = function _lerpValue(src, dest, weight, out) {
|
|
28114
28182
|
Quaternion.slerp(src, dest, weight, out);
|
|
28115
28183
|
return out;
|
|
@@ -28213,6 +28281,11 @@
|
|
|
28213
28281
|
};
|
|
28214
28282
|
/**
|
|
28215
28283
|
* @internal
|
|
28284
|
+
*/ AnimationVector2Curve._initializeLayerOwner = function _initializeLayerOwner(owner) {
|
|
28285
|
+
owner.finalValue = new Vector2();
|
|
28286
|
+
};
|
|
28287
|
+
/**
|
|
28288
|
+
* @internal
|
|
28216
28289
|
*/ AnimationVector2Curve._lerpValue = function _lerpValue(srcValue, destValue, weight, out) {
|
|
28217
28290
|
Vector2.lerp(srcValue, destValue, weight, out);
|
|
28218
28291
|
return out;
|
|
@@ -28297,6 +28370,11 @@
|
|
|
28297
28370
|
};
|
|
28298
28371
|
/**
|
|
28299
28372
|
* @internal
|
|
28373
|
+
*/ AnimationVector3Curve._initializeLayerOwner = function _initializeLayerOwner(owner) {
|
|
28374
|
+
owner.finalValue = new Vector3();
|
|
28375
|
+
};
|
|
28376
|
+
/**
|
|
28377
|
+
* @internal
|
|
28300
28378
|
*/ AnimationVector3Curve._lerpValue = function _lerpValue(srcValue, destValue, weight, out) {
|
|
28301
28379
|
Vector3.lerp(srcValue, destValue, weight, out);
|
|
28302
28380
|
return out;
|
|
@@ -28393,6 +28471,11 @@
|
|
|
28393
28471
|
};
|
|
28394
28472
|
/**
|
|
28395
28473
|
* @internal
|
|
28474
|
+
*/ AnimationVector4Curve._initializeLayerOwner = function _initializeLayerOwner(owner) {
|
|
28475
|
+
owner.finalValue = new Vector4();
|
|
28476
|
+
};
|
|
28477
|
+
/**
|
|
28478
|
+
* @internal
|
|
28396
28479
|
*/ AnimationVector4Curve._lerpValue = function _lerpValue(srcValue, destValue, weight, out) {
|
|
28397
28480
|
Vector4.lerp(srcValue, destValue, weight, out);
|
|
28398
28481
|
return out;
|
|
@@ -28498,6 +28581,7 @@
|
|
|
28498
28581
|
LayerState[LayerState[/** Playing state. */ "Playing"] = 1] = "Playing";
|
|
28499
28582
|
LayerState[LayerState[/** CrossFading state. */ "CrossFading"] = 2] = "CrossFading";
|
|
28500
28583
|
LayerState[LayerState[/** FixedCrossFading state. */ "FixedCrossFading"] = 3] = "FixedCrossFading";
|
|
28584
|
+
LayerState[LayerState[/** Finished state. */ "Finished"] = 4] = "Finished";
|
|
28501
28585
|
})(LayerState || (LayerState = {}));
|
|
28502
28586
|
/**
|
|
28503
28587
|
* @internal
|
|
@@ -28569,7 +28653,7 @@
|
|
|
28569
28653
|
this.layerState = LayerState.Standby;
|
|
28570
28654
|
this.crossCurveMark = 0;
|
|
28571
28655
|
this.manuallyTransition = new AnimatorStateTransition();
|
|
28572
|
-
this.
|
|
28656
|
+
this.crossLayerOwnerCollection = [];
|
|
28573
28657
|
};
|
|
28574
28658
|
var _proto = AnimatorLayerData.prototype;
|
|
28575
28659
|
_proto.switchPlayData = function switchPlayData() {
|
|
@@ -28596,6 +28680,7 @@
|
|
|
28596
28680
|
/** The playback speed of the Animator, 1.0 is normal playback speed. */ _this.speed = 1.0;
|
|
28597
28681
|
_this._animatorLayersData = [];
|
|
28598
28682
|
_this._curveOwnerPool = Object.create(null);
|
|
28683
|
+
_this._needRevertCurveOwners = [];
|
|
28599
28684
|
_this._animationEventHandlerPool = new ClassPool(AnimationEventHandler);
|
|
28600
28685
|
_this._tempAnimatorStateInfo = {
|
|
28601
28686
|
layerIndex: -1,
|
|
@@ -28619,7 +28704,7 @@
|
|
|
28619
28704
|
this._reset();
|
|
28620
28705
|
}
|
|
28621
28706
|
var stateInfo = this._getAnimatorStateInfo(stateName, layerIndex);
|
|
28622
|
-
var state = stateInfo.state;
|
|
28707
|
+
var state = stateInfo.state, playLayerIndex = stateInfo.layerIndex;
|
|
28623
28708
|
if (!state) {
|
|
28624
28709
|
return;
|
|
28625
28710
|
}
|
|
@@ -28628,8 +28713,8 @@
|
|
|
28628
28713
|
return;
|
|
28629
28714
|
}
|
|
28630
28715
|
var animatorLayerData = this._getAnimatorLayerData(stateInfo.layerIndex);
|
|
28631
|
-
var animatorStateData = this._getAnimatorStateData(stateName, state, animatorLayerData);
|
|
28632
|
-
this._preparePlay(animatorLayerData, state
|
|
28716
|
+
var animatorStateData = this._getAnimatorStateData(stateName, state, animatorLayerData, playLayerIndex);
|
|
28717
|
+
this._preparePlay(animatorLayerData, state);
|
|
28633
28718
|
animatorLayerData.layerState = LayerState.Playing;
|
|
28634
28719
|
animatorLayerData.srcPlayData.reset(state, animatorStateData, state._getDuration() * normalizedTimeOffset);
|
|
28635
28720
|
};
|
|
@@ -28680,6 +28765,7 @@
|
|
|
28680
28765
|
return;
|
|
28681
28766
|
}
|
|
28682
28767
|
deltaTime *= this.speed;
|
|
28768
|
+
this._revertCurveOwners();
|
|
28683
28769
|
for(var i1 = 0, n1 = animatorController.layers.length; i1 < n1; i1++){
|
|
28684
28770
|
var animatorLayerData = this._getAnimatorLayerData(i1);
|
|
28685
28771
|
if (animatorLayerData.layerState === LayerState.Standby) {
|
|
@@ -28723,10 +28809,11 @@
|
|
|
28723
28809
|
var propertyOwners = animationCurveOwners[instanceId];
|
|
28724
28810
|
for(var property in propertyOwners){
|
|
28725
28811
|
var owner = propertyOwners[property];
|
|
28726
|
-
owner.
|
|
28812
|
+
owner.revertDefaultValue();
|
|
28727
28813
|
}
|
|
28728
28814
|
}
|
|
28729
28815
|
this._animatorLayersData.length = 0;
|
|
28816
|
+
this._needRevertCurveOwners.length = 0;
|
|
28730
28817
|
this._curveOwnerPool = {};
|
|
28731
28818
|
this._animationEventHandlerPool.resetPool();
|
|
28732
28819
|
if (this._controllerUpdateFlag) {
|
|
@@ -28754,25 +28841,18 @@
|
|
|
28754
28841
|
stateInfo.state = state;
|
|
28755
28842
|
return stateInfo;
|
|
28756
28843
|
};
|
|
28757
|
-
_proto.
|
|
28758
|
-
var curveLayerOwner = stateData.curveLayerOwner;
|
|
28759
|
-
for(var i = curveLayerOwner.length - 1; i >= 0; i--){
|
|
28760
|
-
var _curveLayerOwner_i;
|
|
28761
|
-
(_curveLayerOwner_i = curveLayerOwner[i]) == null ? void 0 : _curveLayerOwner_i.curveOwner.saveDefaultValue();
|
|
28762
|
-
}
|
|
28763
|
-
};
|
|
28764
|
-
_proto._getAnimatorStateData = function _getAnimatorStateData(stateName, animatorState, animatorLayerData) {
|
|
28844
|
+
_proto._getAnimatorStateData = function _getAnimatorStateData(stateName, animatorState, animatorLayerData, layerIndex) {
|
|
28765
28845
|
var animatorStateDataMap = animatorLayerData.animatorStateDataMap;
|
|
28766
28846
|
var animatorStateData = animatorStateDataMap[stateName];
|
|
28767
28847
|
if (!animatorStateData) {
|
|
28768
28848
|
animatorStateData = new AnimatorStateData();
|
|
28769
28849
|
animatorStateDataMap[stateName] = animatorStateData;
|
|
28770
|
-
this._saveAnimatorStateData(animatorState, animatorStateData, animatorLayerData);
|
|
28850
|
+
this._saveAnimatorStateData(animatorState, animatorStateData, animatorLayerData, layerIndex);
|
|
28771
28851
|
this._saveAnimatorEventHandlers(animatorState, animatorStateData);
|
|
28772
28852
|
}
|
|
28773
28853
|
return animatorStateData;
|
|
28774
28854
|
};
|
|
28775
|
-
_proto._saveAnimatorStateData = function _saveAnimatorStateData(animatorState, animatorStateData, animatorLayerData) {
|
|
28855
|
+
_proto._saveAnimatorStateData = function _saveAnimatorStateData(animatorState, animatorStateData, animatorLayerData, layerIndex) {
|
|
28776
28856
|
var _this = this, entity = _this.entity, curveOwnerPool = _this._curveOwnerPool;
|
|
28777
28857
|
var curveLayerOwner = animatorStateData.curveLayerOwner;
|
|
28778
28858
|
var layerCurveOwnerPool = animatorLayerData.curveOwnerPool;
|
|
@@ -28784,9 +28864,22 @@
|
|
|
28784
28864
|
var _curveOwnerPool, _instanceId, _propertyOwners, _property, _layerCurveOwnerPool, _instanceId1, _layerPropertyOwners, _property1;
|
|
28785
28865
|
var property = curve.property;
|
|
28786
28866
|
var instanceId = targetEntity.instanceId;
|
|
28867
|
+
var needRevert = false;
|
|
28868
|
+
var baseAnimatorLayerData = this._animatorLayersData[0];
|
|
28869
|
+
var baseLayerCurveOwnerPool = baseAnimatorLayerData.curveOwnerPool;
|
|
28870
|
+
if (this.animatorController.layers[layerIndex].blendingMode === exports.AnimatorLayerBlendingMode.Additive && layerIndex > 0 && !(baseLayerCurveOwnerPool[instanceId] && baseLayerCurveOwnerPool[instanceId][property])) {
|
|
28871
|
+
needRevert = true;
|
|
28872
|
+
}
|
|
28787
28873
|
// Get owner
|
|
28788
28874
|
var propertyOwners = (_curveOwnerPool = curveOwnerPool)[_instanceId = instanceId] || (_curveOwnerPool[_instanceId] = Object.create(null));
|
|
28789
28875
|
var owner = (_propertyOwners = propertyOwners)[_property = property] || (_propertyOwners[_property] = curve._createCurveOwner(targetEntity));
|
|
28876
|
+
//@todo: There is performance waste here, which will be handled together with organizing AnimatorStateData later. The logic is changing from runtime to initialization.
|
|
28877
|
+
if (needRevert) {
|
|
28878
|
+
this._needRevertCurveOwners.push(owner);
|
|
28879
|
+
} else {
|
|
28880
|
+
var index = this._needRevertCurveOwners.indexOf(owner);
|
|
28881
|
+
index > -1 && this._needRevertCurveOwners.splice(index, 1);
|
|
28882
|
+
}
|
|
28790
28883
|
// Get layer owner
|
|
28791
28884
|
var layerPropertyOwners = (_layerCurveOwnerPool = layerCurveOwnerPool)[_instanceId1 = instanceId] || (_layerCurveOwnerPool[_instanceId1] = Object.create(null));
|
|
28792
28885
|
var layerOwner = (_layerPropertyOwners = layerPropertyOwners)[_property1 = property] || (_layerPropertyOwners[_property1] = curve._createCurveLayerOwner(owner));
|
|
@@ -28820,12 +28913,12 @@
|
|
|
28820
28913
|
};
|
|
28821
28914
|
_proto._clearCrossData = function _clearCrossData(animatorLayerData) {
|
|
28822
28915
|
animatorLayerData.crossCurveMark++;
|
|
28823
|
-
animatorLayerData.
|
|
28916
|
+
animatorLayerData.crossLayerOwnerCollection.length = 0;
|
|
28824
28917
|
};
|
|
28825
28918
|
_proto._addCrossOwner = function _addCrossOwner(animatorLayerData, layerOwner, curCurveIndex, nextCurveIndex) {
|
|
28826
28919
|
layerOwner.crossSrcCurveIndex = curCurveIndex;
|
|
28827
28920
|
layerOwner.crossDestCurveIndex = nextCurveIndex;
|
|
28828
|
-
animatorLayerData.
|
|
28921
|
+
animatorLayerData.crossLayerOwnerCollection.push(layerOwner);
|
|
28829
28922
|
};
|
|
28830
28923
|
_proto._prepareCrossFading = function _prepareCrossFading(animatorLayerData) {
|
|
28831
28924
|
// Add src cross curve data.
|
|
@@ -28840,10 +28933,10 @@
|
|
|
28840
28933
|
this._prepareDestCrossData(animatorLayerData, true);
|
|
28841
28934
|
};
|
|
28842
28935
|
_proto._prepareFixedPoseCrossFading = function _prepareFixedPoseCrossFading(animatorLayerData) {
|
|
28843
|
-
var
|
|
28936
|
+
var crossLayerOwnerCollection = animatorLayerData.crossLayerOwnerCollection;
|
|
28844
28937
|
// Save current cross curve data owner fixed pose.
|
|
28845
|
-
for(var i =
|
|
28846
|
-
var layerOwner =
|
|
28938
|
+
for(var i = crossLayerOwnerCollection.length - 1; i >= 0; i--){
|
|
28939
|
+
var layerOwner = crossLayerOwnerCollection[i];
|
|
28847
28940
|
if (!layerOwner) continue;
|
|
28848
28941
|
layerOwner.curveOwner.saveFixedPoseValue();
|
|
28849
28942
|
// Reset destCurveIndex When fixed pose crossFading again.
|
|
@@ -28871,7 +28964,6 @@
|
|
|
28871
28964
|
layerOwner.crossDestCurveIndex = i;
|
|
28872
28965
|
} else {
|
|
28873
28966
|
var owner = layerOwner.curveOwner;
|
|
28874
|
-
owner.saveDefaultValue();
|
|
28875
28967
|
saveFixed && owner.saveFixedPoseValue();
|
|
28876
28968
|
layerOwner.crossCurveMark = animatorLayerData.crossCurveMark;
|
|
28877
28969
|
this._addCrossOwner(animatorLayerData, layerOwner, -1, i);
|
|
@@ -28889,7 +28981,7 @@
|
|
|
28889
28981
|
var srcPlayData = layerData.srcPlayData, destPlayData = layerData.destPlayData, crossFadeTransitionInfo = layerData.crossFadeTransition;
|
|
28890
28982
|
var additive = blendingMode === exports.AnimatorLayerBlendingMode.Additive;
|
|
28891
28983
|
firstLayer && (weight = 1.0);
|
|
28892
|
-
|
|
28984
|
+
//@todo: All situations should be checked, optimizations will follow later.
|
|
28893
28985
|
layerData.layerState !== LayerState.FixedCrossFading && this._checkTransition(srcPlayData, crossFadeTransitionInfo, layerIndex);
|
|
28894
28986
|
switch(layerData.layerState){
|
|
28895
28987
|
case LayerState.Playing:
|
|
@@ -28901,6 +28993,9 @@
|
|
|
28901
28993
|
case LayerState.CrossFading:
|
|
28902
28994
|
this._updateCrossFade(srcPlayData, destPlayData, layerData, layerIndex, weight, deltaTime, additive, aniUpdate);
|
|
28903
28995
|
break;
|
|
28996
|
+
case LayerState.Finished:
|
|
28997
|
+
this._updateFinishedState(srcPlayData, weight, additive, aniUpdate);
|
|
28998
|
+
break;
|
|
28904
28999
|
}
|
|
28905
29000
|
};
|
|
28906
29001
|
_proto._updatePlayingState = function _updatePlayingState(playData, layerData, layerIndex, weight, delta, additive, aniUpdate) {
|
|
@@ -28908,19 +29003,26 @@
|
|
|
28908
29003
|
var state = playData.state, lastPlayState = playData.playState, lastClipTime = playData.clipTime;
|
|
28909
29004
|
var _state_clip = state.clip, curveBindings = _state_clip._curveBindings;
|
|
28910
29005
|
playData.update(this.speed < 0);
|
|
28911
|
-
if (!aniUpdate) {
|
|
28912
|
-
return;
|
|
28913
|
-
}
|
|
28914
29006
|
var clipTime = playData.clipTime, playState = playData.playState;
|
|
28915
|
-
|
|
28916
|
-
|
|
28917
|
-
var
|
|
28918
|
-
|
|
29007
|
+
var finished = playState === AnimatorStatePlayState.Finished;
|
|
29008
|
+
if (aniUpdate || finished) {
|
|
29009
|
+
for(var i = curveBindings.length - 1; i >= 0; i--){
|
|
29010
|
+
var layerOwner = curveLayerOwner[i];
|
|
29011
|
+
var owner = layerOwner == null ? void 0 : layerOwner.curveOwner;
|
|
29012
|
+
if (!owner) continue;
|
|
29013
|
+
var curve = curveBindings[i].curve;
|
|
29014
|
+
if (curve.keys.length) {
|
|
29015
|
+
var value = owner.evaluateValue(curve, clipTime, additive);
|
|
29016
|
+
aniUpdate && owner.applyValue(value, weight, additive);
|
|
29017
|
+
finished && layerOwner.saveFinalValue();
|
|
29018
|
+
}
|
|
29019
|
+
}
|
|
28919
29020
|
}
|
|
28920
29021
|
playData.frameTime += state.speed * delta;
|
|
28921
29022
|
if (playState === AnimatorStatePlayState.Finished) {
|
|
28922
|
-
layerData.layerState = LayerState.
|
|
29023
|
+
layerData.layerState = LayerState.Finished;
|
|
28923
29024
|
}
|
|
29025
|
+
eventHandlers.length && this._fireAnimationEvents(playData, eventHandlers, lastClipTime, clipTime);
|
|
28924
29026
|
if (lastPlayState === AnimatorStatePlayState.UnStarted) {
|
|
28925
29027
|
this._callAnimatorScriptOnEnter(state, layerIndex);
|
|
28926
29028
|
}
|
|
@@ -28931,7 +29033,7 @@
|
|
|
28931
29033
|
}
|
|
28932
29034
|
};
|
|
28933
29035
|
_proto._updateCrossFade = function _updateCrossFade(srcPlayData, destPlayData, layerData, layerIndex, weight, delta, additive, aniUpdate) {
|
|
28934
|
-
var
|
|
29036
|
+
var crossLayerOwnerCollection = layerData.crossLayerOwnerCollection;
|
|
28935
29037
|
var _srcPlayData_state_clip = srcPlayData.state.clip, srcCurves = _srcPlayData_state_clip._curveBindings;
|
|
28936
29038
|
var srcState = srcPlayData.state, srcStateData = srcPlayData.stateData, lastSrcPlayState = srcPlayData.playState;
|
|
28937
29039
|
var srcEventHandlers = srcStateData.eventHandlers;
|
|
@@ -28940,18 +29042,27 @@
|
|
|
28940
29042
|
var _destState_clip = destState.clip, destCurves = _destState_clip._curveBindings;
|
|
28941
29043
|
var lastSrcClipTime = srcPlayData.clipTime;
|
|
28942
29044
|
var lastDestClipTime = destPlayData.clipTime;
|
|
28943
|
-
var
|
|
28944
|
-
crossWeight
|
|
29045
|
+
var duration = destState._getDuration() * layerData.crossFadeTransition.duration;
|
|
29046
|
+
var crossWeight = Math.abs(destPlayData.frameTime) / duration;
|
|
29047
|
+
(crossWeight >= 1.0 || duration === 0) && (crossWeight = 1.0);
|
|
28945
29048
|
srcPlayData.update(this.speed < 0);
|
|
28946
29049
|
destPlayData.update(this.speed < 0);
|
|
28947
|
-
var srcPlayState = srcPlayData.playState;
|
|
28948
|
-
var destPlayState = destPlayData.playState;
|
|
28949
|
-
|
|
28950
|
-
if (
|
|
28951
|
-
|
|
29050
|
+
var srcClipTime = srcPlayData.clipTime, srcPlayState = srcPlayData.playState;
|
|
29051
|
+
var destClipTime = destPlayData.clipTime, destPlayState = destPlayData.playState;
|
|
29052
|
+
var finished = destPlayData.playState === AnimatorStatePlayState.Finished;
|
|
29053
|
+
if (aniUpdate || finished) {
|
|
29054
|
+
for(var i = crossLayerOwnerCollection.length - 1; i >= 0; i--){
|
|
29055
|
+
var layerOwner = crossLayerOwnerCollection[i];
|
|
29056
|
+
var owner = layerOwner == null ? void 0 : layerOwner.curveOwner;
|
|
29057
|
+
if (!owner) continue;
|
|
29058
|
+
var srcCurveIndex = layerOwner.crossSrcCurveIndex;
|
|
29059
|
+
var destCurveIndex = layerOwner.crossDestCurveIndex;
|
|
29060
|
+
var value = owner.evaluateCrossFadeValue(srcCurveIndex >= 0 ? srcCurves[srcCurveIndex].curve : null, destCurveIndex >= 0 ? destCurves[destCurveIndex].curve : null, srcClipTime, destClipTime, crossWeight, additive);
|
|
29061
|
+
aniUpdate && owner.applyValue(value, weight, additive);
|
|
29062
|
+
finished && layerOwner.saveFinalValue();
|
|
29063
|
+
}
|
|
28952
29064
|
}
|
|
28953
|
-
|
|
28954
|
-
var destClipTime = destPlayData.clipTime;
|
|
29065
|
+
this._updateCrossFadeData(layerData, crossWeight, delta, false);
|
|
28955
29066
|
srcEventHandlers.length && this._fireAnimationEvents(srcPlayData, srcEventHandlers, lastSrcClipTime, srcClipTime);
|
|
28956
29067
|
destEventHandlers.length && this._fireAnimationEvents(destPlayData, destEventHandlers, lastDestClipTime, destClipTime);
|
|
28957
29068
|
if (lastSrcPlayState === AnimatorStatePlayState.UnStarted) {
|
|
@@ -28970,30 +29081,34 @@
|
|
|
28970
29081
|
} else {
|
|
28971
29082
|
this._callAnimatorScriptOnUpdate(destState, layerIndex);
|
|
28972
29083
|
}
|
|
28973
|
-
for(var i = crossOwnerLayerDataCollection.length - 1; i >= 0; i--){
|
|
28974
|
-
var layerOwner = crossOwnerLayerDataCollection[i];
|
|
28975
|
-
if (!layerOwner) continue;
|
|
28976
|
-
var srcCurveIndex = layerOwner.crossSrcCurveIndex;
|
|
28977
|
-
var destCurveIndex = layerOwner.crossDestCurveIndex;
|
|
28978
|
-
layerOwner.curveOwner.crossFadeAndApplyValue(srcCurveIndex >= 0 ? srcCurves[srcCurveIndex].curve : null, destCurveIndex >= 0 ? destCurves[destCurveIndex].curve : null, srcClipTime, destClipTime, crossWeight, weight, additive);
|
|
28979
|
-
}
|
|
28980
29084
|
};
|
|
28981
|
-
_proto._updateCrossFadeFromPose = function _updateCrossFadeFromPose(destPlayData, layerData, layerIndex,
|
|
28982
|
-
var
|
|
29085
|
+
_proto._updateCrossFadeFromPose = function _updateCrossFadeFromPose(destPlayData, layerData, layerIndex, weight, delta, additive, aniUpdate) {
|
|
29086
|
+
var crossLayerOwnerCollection = layerData.crossLayerOwnerCollection;
|
|
28983
29087
|
var state = destPlayData.state, stateData = destPlayData.stateData, lastPlayState = destPlayData.playState;
|
|
28984
29088
|
var eventHandlers = stateData.eventHandlers;
|
|
28985
29089
|
var _state_clip = state.clip, curveBindings = _state_clip._curveBindings;
|
|
28986
29090
|
var lastDestClipTime = destPlayData.clipTime;
|
|
28987
|
-
var
|
|
28988
|
-
crossWeight
|
|
29091
|
+
var duration = state._getDuration() * layerData.crossFadeTransition.duration;
|
|
29092
|
+
var crossWeight = Math.abs(destPlayData.frameTime) / duration;
|
|
29093
|
+
(crossWeight >= 1.0 || duration === 0) && (crossWeight = 1.0);
|
|
28989
29094
|
destPlayData.update(this.speed < 0);
|
|
28990
29095
|
var playState = destPlayData.playState;
|
|
28991
29096
|
this._updateCrossFadeData(layerData, crossWeight, delta, true);
|
|
28992
|
-
if (!aniUpdate) {
|
|
28993
|
-
return;
|
|
28994
|
-
}
|
|
28995
29097
|
var destClipTime = destPlayData.clipTime;
|
|
28996
|
-
|
|
29098
|
+
var finished = playState === AnimatorStatePlayState.Finished;
|
|
29099
|
+
// When the animator is culled (aniUpdate=false), if the play state has finished, the final value needs to be calculated and saved to be applied directly.
|
|
29100
|
+
if (aniUpdate || finished) {
|
|
29101
|
+
for(var i = crossLayerOwnerCollection.length - 1; i >= 0; i--){
|
|
29102
|
+
var layerOwner = crossLayerOwnerCollection[i];
|
|
29103
|
+
var owner = layerOwner == null ? void 0 : layerOwner.curveOwner;
|
|
29104
|
+
if (!owner) continue;
|
|
29105
|
+
var curveIndex = layerOwner.crossDestCurveIndex;
|
|
29106
|
+
var value = layerOwner.curveOwner.crossFadeFromPoseAndApplyValue(curveIndex >= 0 ? curveBindings[curveIndex].curve : null, destClipTime, crossWeight, additive);
|
|
29107
|
+
aniUpdate && owner.applyValue(value, weight, additive);
|
|
29108
|
+
finished && layerOwner.saveFinalValue();
|
|
29109
|
+
}
|
|
29110
|
+
}
|
|
29111
|
+
//@todo: srcState is missing the judgment of the most recent period."
|
|
28997
29112
|
eventHandlers.length && this._fireAnimationEvents(destPlayData, eventHandlers, lastDestClipTime, destClipTime);
|
|
28998
29113
|
if (lastPlayState === AnimatorStatePlayState.UnStarted) {
|
|
28999
29114
|
this._callAnimatorScriptOnEnter(state, layerIndex);
|
|
@@ -29003,11 +29118,18 @@
|
|
|
29003
29118
|
} else {
|
|
29004
29119
|
this._callAnimatorScriptOnUpdate(state, layerIndex);
|
|
29005
29120
|
}
|
|
29006
|
-
|
|
29007
|
-
|
|
29008
|
-
|
|
29009
|
-
|
|
29010
|
-
|
|
29121
|
+
};
|
|
29122
|
+
_proto._updateFinishedState = function _updateFinishedState(playData, weight, additive, aniUpdate) {
|
|
29123
|
+
if (!aniUpdate) {
|
|
29124
|
+
return;
|
|
29125
|
+
}
|
|
29126
|
+
var curveLayerOwner = playData.stateData.curveLayerOwner;
|
|
29127
|
+
var _playData_state_clip = playData.state.clip, curveBindings = _playData_state_clip._curveBindings;
|
|
29128
|
+
for(var i = curveBindings.length - 1; i >= 0; i--){
|
|
29129
|
+
var layerOwner = curveLayerOwner[i];
|
|
29130
|
+
var owner = layerOwner == null ? void 0 : layerOwner.curveOwner;
|
|
29131
|
+
if (!owner) continue;
|
|
29132
|
+
owner.applyValue(layerOwner.finalValue, weight, additive);
|
|
29011
29133
|
}
|
|
29012
29134
|
};
|
|
29013
29135
|
_proto._updateCrossFadeData = function _updateCrossFadeData(layerData, crossWeight, delta, fixed) {
|
|
@@ -29015,7 +29137,7 @@
|
|
|
29015
29137
|
destPlayData.frameTime += destPlayData.state.speed * delta;
|
|
29016
29138
|
if (crossWeight === 1.0) {
|
|
29017
29139
|
if (destPlayData.playState === AnimatorStatePlayState.Finished) {
|
|
29018
|
-
layerData.layerState = LayerState.
|
|
29140
|
+
layerData.layerState = LayerState.Finished;
|
|
29019
29141
|
} else {
|
|
29020
29142
|
layerData.layerState = LayerState.Playing;
|
|
29021
29143
|
}
|
|
@@ -29025,7 +29147,7 @@
|
|
|
29025
29147
|
fixed || (layerData.srcPlayData.frameTime += layerData.srcPlayData.state.speed * delta);
|
|
29026
29148
|
}
|
|
29027
29149
|
};
|
|
29028
|
-
_proto._preparePlay = function _preparePlay(layerData, playState
|
|
29150
|
+
_proto._preparePlay = function _preparePlay(layerData, playState) {
|
|
29029
29151
|
if (layerData.layerState === LayerState.Playing) {
|
|
29030
29152
|
var srcPlayData = layerData.srcPlayData;
|
|
29031
29153
|
if (srcPlayData.state !== playState) {
|
|
@@ -29033,18 +29155,16 @@
|
|
|
29033
29155
|
for(var i = curveLayerOwner.length - 1; i >= 0; i--){
|
|
29034
29156
|
var _curveLayerOwner_i;
|
|
29035
29157
|
var owner = (_curveLayerOwner_i = curveLayerOwner[i]) == null ? void 0 : _curveLayerOwner_i.curveOwner;
|
|
29036
|
-
|
|
29158
|
+
owner.revertDefaultValue();
|
|
29037
29159
|
}
|
|
29038
|
-
this._saveDefaultValues(playStateData);
|
|
29039
29160
|
}
|
|
29040
29161
|
} else {
|
|
29041
|
-
// layerState is CrossFading, FixedCrossFading, Standby
|
|
29042
|
-
var
|
|
29043
|
-
for(var i1 =
|
|
29044
|
-
var owner1 =
|
|
29045
|
-
owner1.
|
|
29162
|
+
// layerState is CrossFading, FixedCrossFading, Standby, Finished
|
|
29163
|
+
var crossLayerOwnerCollection = layerData.crossLayerOwnerCollection;
|
|
29164
|
+
for(var i1 = crossLayerOwnerCollection.length - 1; i1 >= 0; i1--){
|
|
29165
|
+
var owner1 = crossLayerOwnerCollection[i1].curveOwner;
|
|
29166
|
+
owner1.revertDefaultValue();
|
|
29046
29167
|
}
|
|
29047
|
-
this._saveDefaultValues(playStateData);
|
|
29048
29168
|
}
|
|
29049
29169
|
};
|
|
29050
29170
|
_proto._checkTransition = function _checkTransition(stateData, crossFadeTransition, layerIndex) {
|
|
@@ -29061,7 +29181,7 @@
|
|
|
29061
29181
|
_proto._crossFadeByTransition = function _crossFadeByTransition(transition, layerIndex) {
|
|
29062
29182
|
var name = transition.destinationState.name;
|
|
29063
29183
|
var stateInfo = this._getAnimatorStateInfo(name, layerIndex);
|
|
29064
|
-
var crossState = stateInfo.state;
|
|
29184
|
+
var crossState = stateInfo.state, playLayerIndex = stateInfo.layerIndex;
|
|
29065
29185
|
if (!crossState) {
|
|
29066
29186
|
return;
|
|
29067
29187
|
}
|
|
@@ -29069,21 +29189,21 @@
|
|
|
29069
29189
|
console.warn("The state named " + name + " has no AnimationClip data.");
|
|
29070
29190
|
return;
|
|
29071
29191
|
}
|
|
29072
|
-
var animatorLayerData = this._getAnimatorLayerData(
|
|
29192
|
+
var animatorLayerData = this._getAnimatorLayerData(playLayerIndex);
|
|
29073
29193
|
var layerState = animatorLayerData.layerState;
|
|
29074
29194
|
var destPlayData = animatorLayerData.destPlayData;
|
|
29075
|
-
var animatorStateData = this._getAnimatorStateData(name, crossState, animatorLayerData);
|
|
29195
|
+
var animatorStateData = this._getAnimatorStateData(name, crossState, animatorLayerData, playLayerIndex);
|
|
29076
29196
|
var duration = crossState._getDuration();
|
|
29077
29197
|
var offset = duration * transition.offset;
|
|
29078
29198
|
destPlayData.reset(crossState, animatorStateData, offset);
|
|
29079
29199
|
switch(layerState){
|
|
29080
|
-
// Maybe not play, maybe end.
|
|
29081
29200
|
case LayerState.Standby:
|
|
29082
29201
|
animatorLayerData.layerState = LayerState.FixedCrossFading;
|
|
29083
29202
|
this._clearCrossData(animatorLayerData);
|
|
29084
29203
|
this._prepareStandbyCrossFading(animatorLayerData);
|
|
29085
29204
|
break;
|
|
29086
29205
|
case LayerState.Playing:
|
|
29206
|
+
case LayerState.Finished:
|
|
29087
29207
|
animatorLayerData.layerState = LayerState.CrossFading;
|
|
29088
29208
|
this._clearCrossData(animatorLayerData);
|
|
29089
29209
|
this._prepareCrossFading(animatorLayerData);
|
|
@@ -29180,6 +29300,12 @@
|
|
|
29180
29300
|
}
|
|
29181
29301
|
}
|
|
29182
29302
|
};
|
|
29303
|
+
_proto._revertCurveOwners = function _revertCurveOwners() {
|
|
29304
|
+
var curveOwners = this._needRevertCurveOwners;
|
|
29305
|
+
for(var i = 0, n = curveOwners.length; i < n; ++i){
|
|
29306
|
+
curveOwners[i].revertDefaultValue();
|
|
29307
|
+
}
|
|
29308
|
+
};
|
|
29183
29309
|
_create_class$3(Animator, [
|
|
29184
29310
|
{
|
|
29185
29311
|
key: "animatorController",
|
|
@@ -29212,6 +29338,9 @@
|
|
|
29212
29338
|
__decorate$1([
|
|
29213
29339
|
ignoreClone
|
|
29214
29340
|
], Animator.prototype, "_curveOwnerPool", void 0);
|
|
29341
|
+
__decorate$1([
|
|
29342
|
+
ignoreClone
|
|
29343
|
+
], Animator.prototype, "_needRevertCurveOwners", void 0);
|
|
29215
29344
|
__decorate$1([
|
|
29216
29345
|
ignoreClone
|
|
29217
29346
|
], Animator.prototype, "_animationEventHandlerPool", void 0);
|
|
@@ -38178,7 +38307,7 @@
|
|
|
38178
38307
|
], GALACEAN_animation_event);
|
|
38179
38308
|
|
|
38180
38309
|
//@ts-ignore
|
|
38181
|
-
var version = "1.0.0-beta.
|
|
38310
|
+
var version = "1.0.0-beta.13";
|
|
38182
38311
|
console.log("Galacean engine version: " + version);
|
|
38183
38312
|
for(var key in CoreObjects){
|
|
38184
38313
|
Loader.registerClass(key, CoreObjects[key]);
|