@galacean/engine 1.0.0-beta.11 → 1.0.0-beta.12
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/browser.js +28 -6
- package/dist/browser.min.js +1 -1
- package/dist/main.js +1 -1
- package/dist/miniprogram.js +1 -1
- package/dist/module.js +1 -1
- package/package.json +5 -5
package/dist/browser.js
CHANGED
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@@ -5642,6 +5642,13 @@
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TextureFormat[TextureFormat[/** 16-bit depth + 8-bit stencil format. */ "Depth24Stencil8"] = 30] = "Depth24Stencil8";
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TextureFormat[TextureFormat[/** 32-bit depth + 8-bit stencil format. */ "Depth32Stencil8"] = 31] = "Depth32Stencil8";
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})(exports.TextureFormat || (exports.TextureFormat = {}));
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5645
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+
/**
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* Texture usage.
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*/ exports.TextureUsage = void 0;
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(function(TextureUsage) {
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TextureUsage[TextureUsage[/** The content of the texture is intended to be specified once. */ "Static"] = 0] = "Static";
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TextureUsage[TextureUsage[/** The content of the texture is intended to be updated frequently, with better performance. */ "Dynamic"] = 1] = "Dynamic";
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})(exports.TextureUsage || (exports.TextureUsage = {}));
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/**
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* Wrapping mode of the texture.
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*/ exports.TextureWrapMode = void 0;
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@@ -5779,6 +5786,14 @@
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return this._height;
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}
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},
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{
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key: "usage",
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get: /**
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* The usage of the texture.
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*/ function get() {
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return this._usage;
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}
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},
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{
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key: "wrapModeU",
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get: /**
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@@ -6019,14 +6034,16 @@
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/**
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* Two-dimensional texture.
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*/ var Texture2D = /*#__PURE__*/ function(Texture) {
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-
var Texture2D = function Texture2D(engine, width, height, format, mipmap) {
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+
var Texture2D = function Texture2D(engine, width, height, format, mipmap, usage) {
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if (format === void 0) format = exports.TextureFormat.R8G8B8A8;
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if (mipmap === void 0) mipmap = true;
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+
if (usage === void 0) usage = exports.TextureUsage.Static;
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var _this;
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_this = Texture.call(this, engine) || this;
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_this._mipmap = mipmap;
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_this._width = width;
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_this._height = height;
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+
_this._usage = usage;
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_this._format = format;
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_this._mipmapCount = _this._getMipmapCount();
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_this._isDepthTexture = format == exports.TextureFormat.Depth || format == exports.TextureFormat.DepthStencil || format == exports.TextureFormat.Depth16 || format == exports.TextureFormat.Depth24 || format == exports.TextureFormat.Depth32 || format == exports.TextureFormat.Depth24Stencil8 || format == exports.TextureFormat.Depth32Stencil8;
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@@ -31062,6 +31079,7 @@
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get TextureDepthCompareFunction () { return exports.TextureDepthCompareFunction; },
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get TextureFilterMode () { return exports.TextureFilterMode; },
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get TextureFormat () { return exports.TextureFormat; },
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get TextureUsage () { return exports.TextureUsage; },
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get TextureWrapMode () { return exports.TextureWrapMode; },
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Time: Time,
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TrailMaterial: TrailMaterial,
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@@ -31829,9 +31847,9 @@
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var isWebGL2 = this._isWebGL2;
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var _this__formatDetail = this._formatDetail, internalFormat = _this__formatDetail.internalFormat, baseFormat = _this__formatDetail.baseFormat, dataType = _this__formatDetail.dataType;
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// @ts-ignore
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-
var _this__texture = this._texture, mipmapCount = _this__texture.mipmapCount, width = _this__texture.width, height = _this__texture.height, _isDepthTexture = _this__texture._isDepthTexture;
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+
var _this__texture = this._texture, mipmapCount = _this__texture.mipmapCount, width = _this__texture.width, height = _this__texture.height, usage = _this__texture.usage, _isDepthTexture = _this__texture._isDepthTexture;
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this._bind();
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-
if (isWebGL2 && !(baseFormat === gl.LUMINANCE_ALPHA || baseFormat === gl.ALPHA)) {
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if (isWebGL2 && !(baseFormat === gl.LUMINANCE_ALPHA || baseFormat === gl.ALPHA) && usage !== exports.TextureUsage.Dynamic) {
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gl.texStorage2D(this._target, mipmapCount, internalFormat, width, height);
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} else {
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if (!isCube) {
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@@ -32623,11 +32641,15 @@
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* {@inheritDoc IPlatformTexture2D.setImageSource}
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*/ _proto.setImageSource = function setImageSource(imageSource, mipLevel, flipY, premultiplyAlpha, x, y) {
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var gl = this._gl;
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-
var _this__formatDetail = this._formatDetail, baseFormat = _this__formatDetail.baseFormat, dataType = _this__formatDetail.dataType;
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+
var _this__formatDetail = this._formatDetail, internalFormat = _this__formatDetail.internalFormat, baseFormat = _this__formatDetail.baseFormat, dataType = _this__formatDetail.dataType;
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this._bind();
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gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, +flipY);
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gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, +premultiplyAlpha);
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-
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if (this._texture.usage === exports.TextureUsage.Dynamic) {
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gl.texImage2D(this._target, mipLevel, internalFormat, baseFormat, dataType, imageSource);
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} else {
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gl.texSubImage2D(this._target, mipLevel, x || 0, y || 0, baseFormat, dataType, imageSource);
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}
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};
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/**
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* {@inheritDoc IPlatformTexture2D.getPixelBuffer }
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@@ -38156,7 +38178,7 @@
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], GALACEAN_animation_event);
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//@ts-ignore
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38159
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-
var version = "1.0.0-beta.
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+
var version = "1.0.0-beta.12";
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console.log("Galacean engine version: " + version);
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for(var key in CoreObjects){
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Loader.registerClass(key, CoreObjects[key]);
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