@galacean/engine 0.9.7 → 0.9.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/browser.js +181 -73
- package/dist/browser.min.js +1 -1
- package/dist/main.js +1 -1
- package/dist/miniprogram.js +1 -1
- package/dist/module.js +1 -1
- package/package.json +5 -5
package/dist/browser.js
CHANGED
|
@@ -15116,8 +15116,10 @@
|
|
|
15116
15116
|
_this = Renderer.call(this, entity) || this;
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|
15117
15117
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/** The mask layers the sprite mask influence to. */ _this.influenceLayers = exports.SpriteMaskLayer.Everything;
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|
15118
15118
|
_this._sprite = null;
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|
15119
|
-
_this.
|
|
15120
|
-
_this.
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|
15119
|
+
_this._automaticWidth = 0;
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|
15120
|
+
_this._automaticHeight = 0;
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|
15121
|
+
_this._customWidth = undefined;
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15122
|
+
_this._customHeight = undefined;
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15121
15123
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_this._flipX = false;
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15122
15124
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_this._flipY = false;
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15123
15125
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_this._alphaCutoff = 0.5;
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@@ -15147,12 +15149,11 @@
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|
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15147
15149
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/**
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15148
15150
|
* @override
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15149
15151
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*/ _proto._updateBounds = function _updateBounds(worldBounds) {
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15150
|
-
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|
15151
|
-
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15152
|
+
if (this.sprite) {
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15153
|
+
SimpleSpriteAssembler.updatePositions(this);
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15154
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+
} else {
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15152
15155
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worldBounds.min.set(0, 0, 0);
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15153
15156
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worldBounds.max.set(0, 0, 0);
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15154
|
-
} else {
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15155
|
-
SimpleSpriteAssembler.updatePositions(this);
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15156
15157
|
}
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15157
15158
|
};
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15158
15159
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/**
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|
@@ -15163,12 +15164,12 @@
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|
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15163
15164
|
if (!((_this_sprite = this.sprite) == null ? void 0 : _this_sprite.texture) || !this.width || !this.height) {
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15164
15165
|
return;
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15165
15166
|
}
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15166
|
-
// Update position
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15167
|
+
// Update position
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15167
15168
|
if (this._dirtyUpdateFlag & RendererUpdateFlags.WorldVolume) {
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15168
15169
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SimpleSpriteAssembler.updatePositions(this);
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15169
15170
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this._dirtyUpdateFlag &= ~RendererUpdateFlags.WorldVolume;
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15170
15171
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}
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15171
|
-
// Update uv
|
|
15172
|
+
// Update uv
|
|
15172
15173
|
if (this._dirtyUpdateFlag & 0x2) {
|
|
15173
15174
|
SimpleSpriteAssembler.updateUVs(this);
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15174
15175
|
this._dirtyUpdateFlag &= ~0x2;
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|
@@ -15179,11 +15180,27 @@
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|
|
15179
15180
|
context.camera._renderPipeline._allSpriteMasks.add(this);
|
|
15180
15181
|
this._maskElement = maskElement;
|
|
15181
15182
|
};
|
|
15183
|
+
_proto._calDefaultSize = function _calDefaultSize() {
|
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15184
|
+
var sprite = this._sprite;
|
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15185
|
+
if (sprite) {
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15186
|
+
this._automaticWidth = sprite.width;
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15187
|
+
this._automaticHeight = sprite.height;
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15188
|
+
} else {
|
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15189
|
+
this._automaticWidth = this._automaticHeight = 0;
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15190
|
+
}
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15191
|
+
this._dirtyUpdateFlag &= ~0x4;
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|
15192
|
+
};
|
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15182
15193
|
_proto._onSpriteChange = function _onSpriteChange(type) {
|
|
15183
15194
|
switch(type){
|
|
15184
15195
|
case SpriteModifyFlags.texture:
|
|
15185
15196
|
this.shaderData.setTexture(SpriteMask._textureProperty, this.sprite.texture);
|
|
15186
15197
|
break;
|
|
15198
|
+
case SpriteModifyFlags.size:
|
|
15199
|
+
this._dirtyUpdateFlag |= 0x4;
|
|
15200
|
+
if (this._customWidth === undefined || this._customHeight === undefined) {
|
|
15201
|
+
this._dirtyUpdateFlag |= RendererUpdateFlags.WorldVolume;
|
|
15202
|
+
}
|
|
15203
|
+
break;
|
|
15187
15204
|
case SpriteModifyFlags.region:
|
|
15188
15205
|
case SpriteModifyFlags.atlasRegionOffset:
|
|
15189
15206
|
this._dirtyUpdateFlag |= 0x3;
|
|
@@ -15191,22 +15208,31 @@
|
|
|
15191
15208
|
case SpriteModifyFlags.atlasRegion:
|
|
15192
15209
|
this._dirtyUpdateFlag |= 0x2;
|
|
15193
15210
|
break;
|
|
15211
|
+
case SpriteModifyFlags.pivot:
|
|
15212
|
+
this._dirtyUpdateFlag |= RendererUpdateFlags.WorldVolume;
|
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15213
|
+
break;
|
|
15194
15214
|
}
|
|
15195
15215
|
};
|
|
15196
15216
|
_create_class$3(SpriteMask, [
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15197
15217
|
{
|
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15198
15218
|
key: "width",
|
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15199
15219
|
get: /**
|
|
15200
|
-
* Render width.
|
|
15220
|
+
* Render width (in world coordinates).
|
|
15221
|
+
*
|
|
15222
|
+
* @remarks
|
|
15223
|
+
* If width is set, return the set value,
|
|
15224
|
+
* otherwise return `SpriteMask.sprite.width`.
|
|
15201
15225
|
*/ function get() {
|
|
15202
|
-
if (this.
|
|
15203
|
-
|
|
15226
|
+
if (this._customWidth !== undefined) {
|
|
15227
|
+
return this._customWidth;
|
|
15228
|
+
} else {
|
|
15229
|
+
this._dirtyUpdateFlag & 0x4 && this._calDefaultSize();
|
|
15230
|
+
return this._automaticWidth;
|
|
15204
15231
|
}
|
|
15205
|
-
return this._width;
|
|
15206
15232
|
},
|
|
15207
15233
|
set: function set(value) {
|
|
15208
|
-
if (this.
|
|
15209
|
-
this.
|
|
15234
|
+
if (this._customWidth !== value) {
|
|
15235
|
+
this._customWidth = value;
|
|
15210
15236
|
this._dirtyUpdateFlag |= RendererUpdateFlags.WorldVolume;
|
|
15211
15237
|
}
|
|
15212
15238
|
}
|
|
@@ -15214,16 +15240,22 @@
|
|
|
15214
15240
|
{
|
|
15215
15241
|
key: "height",
|
|
15216
15242
|
get: /**
|
|
15217
|
-
* Render height.
|
|
15243
|
+
* Render height (in world coordinates).
|
|
15244
|
+
*
|
|
15245
|
+
* @remarks
|
|
15246
|
+
* If height is set, return the set value,
|
|
15247
|
+
* otherwise return `SpriteMask.sprite.height`.
|
|
15218
15248
|
*/ function get() {
|
|
15219
|
-
if (this.
|
|
15220
|
-
|
|
15249
|
+
if (this._customHeight !== undefined) {
|
|
15250
|
+
return this._customHeight;
|
|
15251
|
+
} else {
|
|
15252
|
+
this._dirtyUpdateFlag & 0x4 && this._calDefaultSize();
|
|
15253
|
+
return this._automaticHeight;
|
|
15221
15254
|
}
|
|
15222
|
-
return this._height;
|
|
15223
15255
|
},
|
|
15224
15256
|
set: function set(value) {
|
|
15225
|
-
if (this.
|
|
15226
|
-
this.
|
|
15257
|
+
if (this._customHeight !== value) {
|
|
15258
|
+
this._customHeight = value;
|
|
15227
15259
|
this._dirtyUpdateFlag |= RendererUpdateFlags.WorldVolume;
|
|
15228
15260
|
}
|
|
15229
15261
|
}
|
|
@@ -15267,9 +15299,9 @@
|
|
|
15267
15299
|
var lastSprite = this._sprite;
|
|
15268
15300
|
if (lastSprite !== value) {
|
|
15269
15301
|
lastSprite && lastSprite._updateFlagManager.removeListener(this._onSpriteChange);
|
|
15302
|
+
this._dirtyUpdateFlag |= 0x7;
|
|
15270
15303
|
if (value) {
|
|
15271
15304
|
value._updateFlagManager.addListener(this._onSpriteChange);
|
|
15272
|
-
this._dirtyUpdateFlag |= 0x3;
|
|
15273
15305
|
this.shaderData.setTexture(SpriteMask._textureProperty, value.texture);
|
|
15274
15306
|
} else {
|
|
15275
15307
|
this.shaderData.setTexture(SpriteMask._textureProperty, null);
|
|
@@ -15309,10 +15341,16 @@
|
|
|
15309
15341
|
], SpriteMask.prototype, "_sprite", void 0);
|
|
15310
15342
|
__decorate$1([
|
|
15311
15343
|
ignoreClone
|
|
15312
|
-
], SpriteMask.prototype, "
|
|
15344
|
+
], SpriteMask.prototype, "_automaticWidth", void 0);
|
|
15313
15345
|
__decorate$1([
|
|
15314
15346
|
ignoreClone
|
|
15315
|
-
], SpriteMask.prototype, "
|
|
15347
|
+
], SpriteMask.prototype, "_automaticHeight", void 0);
|
|
15348
|
+
__decorate$1([
|
|
15349
|
+
assignmentClone
|
|
15350
|
+
], SpriteMask.prototype, "_customWidth", void 0);
|
|
15351
|
+
__decorate$1([
|
|
15352
|
+
assignmentClone
|
|
15353
|
+
], SpriteMask.prototype, "_customHeight", void 0);
|
|
15316
15354
|
__decorate$1([
|
|
15317
15355
|
assignmentClone
|
|
15318
15356
|
], SpriteMask.prototype, "_flipX", void 0);
|
|
@@ -15330,7 +15368,9 @@
|
|
|
15330
15368
|
*/ SpriteMaskUpdateFlags;
|
|
15331
15369
|
(function(SpriteMaskUpdateFlags) {
|
|
15332
15370
|
SpriteMaskUpdateFlags[SpriteMaskUpdateFlags[/** UV. */ "UV"] = 0x2] = "UV";
|
|
15333
|
-
SpriteMaskUpdateFlags[SpriteMaskUpdateFlags[/**
|
|
15371
|
+
SpriteMaskUpdateFlags[SpriteMaskUpdateFlags[/** WorldVolume and UV . */ "RenderData"] = 0x3] = "RenderData";
|
|
15372
|
+
SpriteMaskUpdateFlags[SpriteMaskUpdateFlags[/** Automatic Size. */ "AutomaticSize"] = 0x4] = "AutomaticSize";
|
|
15373
|
+
SpriteMaskUpdateFlags[SpriteMaskUpdateFlags[/** All. */ "All"] = 0x7] = "All";
|
|
15334
15374
|
})(SpriteMaskUpdateFlags || (SpriteMaskUpdateFlags = {}));
|
|
15335
15375
|
/**
|
|
15336
15376
|
* Vertex element format.
|
|
@@ -23890,8 +23930,10 @@
|
|
|
23890
23930
|
if (name === void 0) name = null;
|
|
23891
23931
|
var _this;
|
|
23892
23932
|
_this = RefObject.call(this, engine) || this;
|
|
23893
|
-
_this.
|
|
23894
|
-
_this.
|
|
23933
|
+
_this._automaticWidth = 0;
|
|
23934
|
+
_this._automaticHeight = 0;
|
|
23935
|
+
_this._customWidth = undefined;
|
|
23936
|
+
_this._customHeight = undefined;
|
|
23895
23937
|
_this._positions = [
|
|
23896
23938
|
new Vector2(),
|
|
23897
23939
|
new Vector2(),
|
|
@@ -23912,7 +23954,7 @@
|
|
|
23912
23954
|
_this._region = new Rect(0, 0, 1, 1);
|
|
23913
23955
|
_this._pivot = new Vector2(0.5, 0.5);
|
|
23914
23956
|
_this._border = new Vector4(0, 0, 0, 0);
|
|
23915
|
-
_this._dirtyUpdateFlag =
|
|
23957
|
+
_this._dirtyUpdateFlag = 0x7;
|
|
23916
23958
|
/** @internal */ _this._updateFlagManager = new UpdateFlagManager();
|
|
23917
23959
|
_this._texture = texture;
|
|
23918
23960
|
region && _this._region.copyFrom(region);
|
|
@@ -23962,9 +24004,12 @@
|
|
|
23962
24004
|
if (this._texture) {
|
|
23963
24005
|
var _this = this, _texture = _this._texture, _atlasRegion = _this._atlasRegion, _atlasRegionOffset = _this._atlasRegionOffset, _region = _this._region;
|
|
23964
24006
|
var pixelsPerUnitReciprocal = 1.0 / Engine._pixelsPerUnit;
|
|
23965
|
-
this.
|
|
23966
|
-
this.
|
|
24007
|
+
this._automaticWidth = _texture.width * _atlasRegion.width / (1 - _atlasRegionOffset.x - _atlasRegionOffset.z) * _region.width * pixelsPerUnitReciprocal;
|
|
24008
|
+
this._automaticHeight = _texture.height * _atlasRegion.height / (1 - _atlasRegionOffset.y - _atlasRegionOffset.w) * _region.height * pixelsPerUnitReciprocal;
|
|
24009
|
+
} else {
|
|
24010
|
+
this._automaticWidth = this._automaticHeight = 0;
|
|
23967
24011
|
}
|
|
24012
|
+
this._dirtyUpdateFlag &= ~0x4;
|
|
23968
24013
|
};
|
|
23969
24014
|
_proto._updatePositions = function _updatePositions() {
|
|
23970
24015
|
var blank = this._atlasRegionOffset;
|
|
@@ -24018,11 +24063,16 @@
|
|
|
24018
24063
|
};
|
|
24019
24064
|
_proto._dispatchSpriteChange = function _dispatchSpriteChange(type) {
|
|
24020
24065
|
switch(type){
|
|
24066
|
+
case SpriteModifyFlags.texture:
|
|
24067
|
+
this._dirtyUpdateFlag |= 0x4;
|
|
24068
|
+
break;
|
|
24021
24069
|
case SpriteModifyFlags.atlasRegionOffset:
|
|
24022
24070
|
case SpriteModifyFlags.region:
|
|
24023
|
-
this._dirtyUpdateFlag |=
|
|
24071
|
+
this._dirtyUpdateFlag |= 0x7;
|
|
24024
24072
|
break;
|
|
24025
24073
|
case SpriteModifyFlags.atlasRegion:
|
|
24074
|
+
this._dirtyUpdateFlag |= 0x4 | 0x2;
|
|
24075
|
+
break;
|
|
24026
24076
|
case SpriteModifyFlags.border:
|
|
24027
24077
|
this._dirtyUpdateFlag |= 0x2;
|
|
24028
24078
|
break;
|
|
@@ -24041,7 +24091,9 @@
|
|
|
24041
24091
|
if (this._texture !== value) {
|
|
24042
24092
|
this._texture = value;
|
|
24043
24093
|
this._dispatchSpriteChange(SpriteModifyFlags.texture);
|
|
24044
|
-
(this.
|
|
24094
|
+
if (this._customWidth === undefined || this._customHeight === undefined) {
|
|
24095
|
+
this._dispatchSpriteChange(SpriteModifyFlags.size);
|
|
24096
|
+
}
|
|
24045
24097
|
}
|
|
24046
24098
|
}
|
|
24047
24099
|
},
|
|
@@ -24049,13 +24101,21 @@
|
|
|
24049
24101
|
key: "width",
|
|
24050
24102
|
get: /**
|
|
24051
24103
|
* The width of the sprite (in world coordinates).
|
|
24104
|
+
*
|
|
24105
|
+
* @remarks
|
|
24106
|
+
* If width is set, return the set value,
|
|
24107
|
+
* otherwise return the width calculated according to `Texture.width`, `Sprite.region`, `Sprite.atlasRegion`, `Sprite.atlasRegionOffset` and `Engine._pixelsPerUnit`.
|
|
24052
24108
|
*/ function get() {
|
|
24053
|
-
this.
|
|
24054
|
-
|
|
24109
|
+
if (this._customWidth !== undefined) {
|
|
24110
|
+
return this._customWidth;
|
|
24111
|
+
} else {
|
|
24112
|
+
this._dirtyUpdateFlag & 0x4 && this._calDefaultSize();
|
|
24113
|
+
return this._automaticWidth;
|
|
24114
|
+
}
|
|
24055
24115
|
},
|
|
24056
24116
|
set: function set(value) {
|
|
24057
|
-
if (this.
|
|
24058
|
-
this.
|
|
24117
|
+
if (this._customWidth !== value) {
|
|
24118
|
+
this._customWidth = value;
|
|
24059
24119
|
this._dispatchSpriteChange(SpriteModifyFlags.size);
|
|
24060
24120
|
}
|
|
24061
24121
|
}
|
|
@@ -24064,13 +24124,21 @@
|
|
|
24064
24124
|
key: "height",
|
|
24065
24125
|
get: /**
|
|
24066
24126
|
* The height of the sprite (in world coordinates).
|
|
24127
|
+
*
|
|
24128
|
+
* @remarks
|
|
24129
|
+
* If height is set, return the set value,
|
|
24130
|
+
* otherwise return the height calculated according to `Texture.height`, `Sprite.region`, `Sprite.atlasRegion`, `Sprite.atlasRegionOffset` and `Engine._pixelsPerUnit`.
|
|
24067
24131
|
*/ function get() {
|
|
24068
|
-
this.
|
|
24069
|
-
|
|
24132
|
+
if (this._customHeight !== undefined) {
|
|
24133
|
+
return this._customHeight;
|
|
24134
|
+
} else {
|
|
24135
|
+
this._dirtyUpdateFlag & 0x4 && this._calDefaultSize();
|
|
24136
|
+
return this._automaticHeight;
|
|
24137
|
+
}
|
|
24070
24138
|
},
|
|
24071
24139
|
set: function set(value) {
|
|
24072
|
-
if (this.
|
|
24073
|
-
this.
|
|
24140
|
+
if (this._customHeight !== value) {
|
|
24141
|
+
this._customHeight = value;
|
|
24074
24142
|
this._dispatchSpriteChange(SpriteModifyFlags.size);
|
|
24075
24143
|
}
|
|
24076
24144
|
}
|
|
@@ -24100,7 +24168,9 @@
|
|
|
24100
24168
|
var y = MathUtil$1.clamp(value.y, 0, 1);
|
|
24101
24169
|
this._atlasRegion.set(x, y, MathUtil$1.clamp(value.width, 0, 1 - x), MathUtil$1.clamp(value.height, 0, 1 - y));
|
|
24102
24170
|
this._dispatchSpriteChange(SpriteModifyFlags.atlasRegion);
|
|
24103
|
-
(this.
|
|
24171
|
+
if (this._customWidth === undefined || this._customHeight === undefined) {
|
|
24172
|
+
this._dispatchSpriteChange(SpriteModifyFlags.size);
|
|
24173
|
+
}
|
|
24104
24174
|
}
|
|
24105
24175
|
},
|
|
24106
24176
|
{
|
|
@@ -24115,7 +24185,9 @@
|
|
|
24115
24185
|
var y = MathUtil$1.clamp(value.y, 0, 1);
|
|
24116
24186
|
this._atlasRegionOffset.set(x, y, MathUtil$1.clamp(value.z, 0, 1 - x), MathUtil$1.clamp(value.w, 0, 1 - y));
|
|
24117
24187
|
this._dispatchSpriteChange(SpriteModifyFlags.atlasRegionOffset);
|
|
24118
|
-
(this.
|
|
24188
|
+
if (this._customWidth === undefined || this._customHeight === undefined) {
|
|
24189
|
+
this._dispatchSpriteChange(SpriteModifyFlags.size);
|
|
24190
|
+
}
|
|
24119
24191
|
}
|
|
24120
24192
|
},
|
|
24121
24193
|
{
|
|
@@ -24131,7 +24203,9 @@
|
|
|
24131
24203
|
var y = MathUtil$1.clamp(value.y, 0, 1);
|
|
24132
24204
|
region.set(x, y, MathUtil$1.clamp(value.width, 0, 1 - x), MathUtil$1.clamp(value.height, 0, 1 - y));
|
|
24133
24205
|
this._dispatchSpriteChange(SpriteModifyFlags.region);
|
|
24134
|
-
(this.
|
|
24206
|
+
if (this._customWidth === undefined || this._customHeight === undefined) {
|
|
24207
|
+
this._dispatchSpriteChange(SpriteModifyFlags.size);
|
|
24208
|
+
}
|
|
24135
24209
|
}
|
|
24136
24210
|
},
|
|
24137
24211
|
{
|
|
@@ -24181,7 +24255,8 @@
|
|
|
24181
24255
|
(function(SpriteUpdateFlags) {
|
|
24182
24256
|
SpriteUpdateFlags[SpriteUpdateFlags["positions"] = 0x1] = "positions";
|
|
24183
24257
|
SpriteUpdateFlags[SpriteUpdateFlags["uvs"] = 0x2] = "uvs";
|
|
24184
|
-
SpriteUpdateFlags[SpriteUpdateFlags["
|
|
24258
|
+
SpriteUpdateFlags[SpriteUpdateFlags["automaticSize"] = 0x4] = "automaticSize";
|
|
24259
|
+
SpriteUpdateFlags[SpriteUpdateFlags["all"] = 0x7] = "all";
|
|
24185
24260
|
})(SpriteUpdateFlags || (SpriteUpdateFlags = {}));
|
|
24186
24261
|
var _SlicedSpriteAssembler;
|
|
24187
24262
|
var SlicedSpriteAssembler = (_SlicedSpriteAssembler = /*#__PURE__*/ function() {
|
|
@@ -24331,8 +24406,10 @@
|
|
|
24331
24406
|
_this = Renderer.call(this, entity) || this;
|
|
24332
24407
|
_this._color = new Color$1(1, 1, 1, 1);
|
|
24333
24408
|
_this._sprite = null;
|
|
24334
|
-
_this.
|
|
24335
|
-
_this.
|
|
24409
|
+
_this._automaticWidth = 0;
|
|
24410
|
+
_this._automaticHeight = 0;
|
|
24411
|
+
_this._customWidth = undefined;
|
|
24412
|
+
_this._customHeight = undefined;
|
|
24336
24413
|
_this._flipX = false;
|
|
24337
24414
|
_this._flipY = false;
|
|
24338
24415
|
_this._maskLayer = exports.SpriteMaskLayer.Layer0;
|
|
@@ -24349,6 +24426,7 @@
|
|
|
24349
24426
|
* @internal
|
|
24350
24427
|
*/ _proto._cloneTo = function _cloneTo(target) {
|
|
24351
24428
|
target.sprite = this._sprite;
|
|
24429
|
+
target.drawMode = this._drawMode;
|
|
24352
24430
|
};
|
|
24353
24431
|
/**
|
|
24354
24432
|
* @internal
|
|
@@ -24364,12 +24442,11 @@
|
|
|
24364
24442
|
/**
|
|
24365
24443
|
* @override
|
|
24366
24444
|
*/ _proto._updateBounds = function _updateBounds(worldBounds) {
|
|
24367
|
-
|
|
24368
|
-
|
|
24445
|
+
if (this.sprite) {
|
|
24446
|
+
this._assembler.updatePositions(this);
|
|
24447
|
+
} else {
|
|
24369
24448
|
worldBounds.min.set(0, 0, 0);
|
|
24370
24449
|
worldBounds.max.set(0, 0, 0);
|
|
24371
|
-
} else {
|
|
24372
|
-
this._assembler.updatePositions(this);
|
|
24373
24450
|
}
|
|
24374
24451
|
};
|
|
24375
24452
|
/**
|
|
@@ -24379,17 +24456,17 @@
|
|
|
24379
24456
|
if (!((_this_sprite = this.sprite) == null ? void 0 : _this_sprite.texture) || !this.width || !this.height) {
|
|
24380
24457
|
return;
|
|
24381
24458
|
}
|
|
24382
|
-
// Update position
|
|
24459
|
+
// Update position
|
|
24383
24460
|
if (this._dirtyUpdateFlag & RendererUpdateFlags.WorldVolume) {
|
|
24384
24461
|
this._assembler.updatePositions(this);
|
|
24385
24462
|
this._dirtyUpdateFlag &= ~RendererUpdateFlags.WorldVolume;
|
|
24386
24463
|
}
|
|
24387
|
-
// Update uv
|
|
24464
|
+
// Update uv
|
|
24388
24465
|
if (this._dirtyUpdateFlag & 0x2) {
|
|
24389
24466
|
this._assembler.updateUVs(this);
|
|
24390
24467
|
this._dirtyUpdateFlag &= ~0x2;
|
|
24391
24468
|
}
|
|
24392
|
-
// Push primitive
|
|
24469
|
+
// Push primitive
|
|
24393
24470
|
var material = this.getMaterial();
|
|
24394
24471
|
var passes = material.shader.passes;
|
|
24395
24472
|
var renderStates = material.renderStates;
|
|
@@ -24400,6 +24477,16 @@
|
|
|
24400
24477
|
context.camera._renderPipeline.pushPrimitive(spriteElement);
|
|
24401
24478
|
}
|
|
24402
24479
|
};
|
|
24480
|
+
_proto._calDefaultSize = function _calDefaultSize() {
|
|
24481
|
+
var sprite = this._sprite;
|
|
24482
|
+
if (sprite) {
|
|
24483
|
+
this._automaticWidth = sprite.width;
|
|
24484
|
+
this._automaticHeight = sprite.height;
|
|
24485
|
+
} else {
|
|
24486
|
+
this._automaticWidth = this._automaticHeight = 0;
|
|
24487
|
+
}
|
|
24488
|
+
this._dirtyUpdateFlag &= ~0x4;
|
|
24489
|
+
};
|
|
24403
24490
|
_proto._updateStencilState = function _updateStencilState() {
|
|
24404
24491
|
// Update stencil.
|
|
24405
24492
|
var material = this.getInstanceMaterial();
|
|
@@ -24425,9 +24512,10 @@
|
|
|
24425
24512
|
this.shaderData.setTexture(SpriteRenderer._textureProperty, this.sprite.texture);
|
|
24426
24513
|
break;
|
|
24427
24514
|
case SpriteModifyFlags.size:
|
|
24515
|
+
this._dirtyUpdateFlag |= 0x4;
|
|
24428
24516
|
// When the width and height of `SpriteRenderer` are `undefined`,
|
|
24429
24517
|
// the `size` of `Sprite` will affect the position of `SpriteRenderer`.
|
|
24430
|
-
if (this._drawMode === exports.SpriteDrawMode.Sliced || this.
|
|
24518
|
+
if (this._drawMode === exports.SpriteDrawMode.Sliced || this._customWidth === undefined || this._customHeight === undefined) {
|
|
24431
24519
|
this._dirtyUpdateFlag |= RendererUpdateFlags.WorldVolume;
|
|
24432
24520
|
}
|
|
24433
24521
|
break;
|
|
@@ -24481,9 +24569,9 @@
|
|
|
24481
24569
|
var lastSprite = this._sprite;
|
|
24482
24570
|
if (lastSprite !== value) {
|
|
24483
24571
|
lastSprite && lastSprite._updateFlagManager.removeListener(this._onSpriteChange);
|
|
24572
|
+
this._dirtyUpdateFlag |= 0x7;
|
|
24484
24573
|
if (value) {
|
|
24485
24574
|
value._updateFlagManager.addListener(this._onSpriteChange);
|
|
24486
|
-
this._dirtyUpdateFlag |= 0x3;
|
|
24487
24575
|
this.shaderData.setTexture(SpriteRenderer._textureProperty, value.texture);
|
|
24488
24576
|
} else {
|
|
24489
24577
|
this.shaderData.setTexture(SpriteRenderer._textureProperty, null);
|
|
@@ -24508,16 +24596,22 @@
|
|
|
24508
24596
|
{
|
|
24509
24597
|
key: "width",
|
|
24510
24598
|
get: /**
|
|
24511
|
-
* Render width.
|
|
24599
|
+
* Render width (in world coordinates).
|
|
24600
|
+
*
|
|
24601
|
+
* @remarks
|
|
24602
|
+
* If width is set, return the set value,
|
|
24603
|
+
* otherwise return `SpriteRenderer.sprite.width`.
|
|
24512
24604
|
*/ function get() {
|
|
24513
|
-
|
|
24514
|
-
|
|
24605
|
+
if (this._customWidth !== undefined) {
|
|
24606
|
+
return this._customWidth;
|
|
24607
|
+
} else {
|
|
24608
|
+
this._dirtyUpdateFlag & 0x4 && this._calDefaultSize();
|
|
24609
|
+
return this._automaticWidth;
|
|
24610
|
+
}
|
|
24515
24611
|
},
|
|
24516
24612
|
set: function set(value) {
|
|
24517
|
-
|
|
24518
|
-
|
|
24519
|
-
if (this._width !== value) {
|
|
24520
|
-
this._width = value;
|
|
24613
|
+
if (this._customWidth !== value) {
|
|
24614
|
+
this._customWidth = value;
|
|
24521
24615
|
this._dirtyUpdateFlag |= RendererUpdateFlags.WorldVolume;
|
|
24522
24616
|
}
|
|
24523
24617
|
}
|
|
@@ -24525,16 +24619,22 @@
|
|
|
24525
24619
|
{
|
|
24526
24620
|
key: "height",
|
|
24527
24621
|
get: /**
|
|
24528
|
-
* Render height.
|
|
24622
|
+
* Render height (in world coordinates).
|
|
24623
|
+
*
|
|
24624
|
+
* @remarks
|
|
24625
|
+
* If height is set, return the set value,
|
|
24626
|
+
* otherwise return `SpriteRenderer.sprite.height`.
|
|
24529
24627
|
*/ function get() {
|
|
24530
|
-
|
|
24531
|
-
|
|
24628
|
+
if (this._customHeight !== undefined) {
|
|
24629
|
+
return this._customHeight;
|
|
24630
|
+
} else {
|
|
24631
|
+
this._dirtyUpdateFlag & 0x4 && this._calDefaultSize();
|
|
24632
|
+
return this._automaticHeight;
|
|
24633
|
+
}
|
|
24532
24634
|
},
|
|
24533
24635
|
set: function set(value) {
|
|
24534
|
-
|
|
24535
|
-
|
|
24536
|
-
if (this._height !== value) {
|
|
24537
|
-
this._height = value;
|
|
24636
|
+
if (this._customHeight !== value) {
|
|
24637
|
+
this._customHeight = value;
|
|
24538
24638
|
this._dirtyUpdateFlag |= RendererUpdateFlags.WorldVolume;
|
|
24539
24639
|
}
|
|
24540
24640
|
}
|
|
@@ -24615,10 +24715,16 @@
|
|
|
24615
24715
|
], SpriteRenderer.prototype, "_sprite", void 0);
|
|
24616
24716
|
__decorate$1([
|
|
24617
24717
|
ignoreClone
|
|
24618
|
-
], SpriteRenderer.prototype, "
|
|
24718
|
+
], SpriteRenderer.prototype, "_automaticWidth", void 0);
|
|
24619
24719
|
__decorate$1([
|
|
24620
24720
|
ignoreClone
|
|
24621
|
-
], SpriteRenderer.prototype, "
|
|
24721
|
+
], SpriteRenderer.prototype, "_automaticHeight", void 0);
|
|
24722
|
+
__decorate$1([
|
|
24723
|
+
assignmentClone
|
|
24724
|
+
], SpriteRenderer.prototype, "_customWidth", void 0);
|
|
24725
|
+
__decorate$1([
|
|
24726
|
+
assignmentClone
|
|
24727
|
+
], SpriteRenderer.prototype, "_customHeight", void 0);
|
|
24622
24728
|
__decorate$1([
|
|
24623
24729
|
assignmentClone
|
|
24624
24730
|
], SpriteRenderer.prototype, "_flipX", void 0);
|
|
@@ -24639,7 +24745,9 @@
|
|
|
24639
24745
|
*/ SpriteRendererUpdateFlags;
|
|
24640
24746
|
(function(SpriteRendererUpdateFlags) {
|
|
24641
24747
|
SpriteRendererUpdateFlags[SpriteRendererUpdateFlags[/** UV. */ "UV"] = 0x2] = "UV";
|
|
24642
|
-
SpriteRendererUpdateFlags[SpriteRendererUpdateFlags[/**
|
|
24748
|
+
SpriteRendererUpdateFlags[SpriteRendererUpdateFlags[/** WorldVolume and UV . */ "RenderData"] = 0x3] = "RenderData";
|
|
24749
|
+
SpriteRendererUpdateFlags[SpriteRendererUpdateFlags[/** Automatic Size. */ "AutomaticSize"] = 0x4] = "AutomaticSize";
|
|
24750
|
+
SpriteRendererUpdateFlags[SpriteRendererUpdateFlags[/** All. */ "All"] = 0x7] = "All";
|
|
24643
24751
|
})(SpriteRendererUpdateFlags || (SpriteRendererUpdateFlags = {}));
|
|
24644
24752
|
/**
|
|
24645
24753
|
* @internal
|
|
@@ -35573,7 +35681,7 @@
|
|
|
35573
35681
|
var atlasItem = atlasItems[i];
|
|
35574
35682
|
if (atlasItem.img) {
|
|
35575
35683
|
chainPromises.push(resourceManager.load({
|
|
35576
|
-
url: atlasItem.img,
|
|
35684
|
+
url: GLTFUtil.parseRelativeUrl(item.url, atlasItem.img),
|
|
35577
35685
|
type: exports.AssetType.Texture2D,
|
|
35578
35686
|
params: {
|
|
35579
35687
|
format: format,
|
|
@@ -35878,7 +35986,7 @@
|
|
|
35878
35986
|
}));
|
|
35879
35987
|
|
|
35880
35988
|
//@ts-ignore
|
|
35881
|
-
var version = "0.9.
|
|
35989
|
+
var version = "0.9.8";
|
|
35882
35990
|
console.log("Galacean engine version: " + version);
|
|
35883
35991
|
for(var key in CoreObjects){
|
|
35884
35992
|
Loader.registerClass(key, CoreObjects[key]);
|