@galacean/engine 0.9.18 → 0.9.20
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/browser.js +46 -42
- package/dist/browser.min.js +1 -1
- package/dist/main.js +1 -1
- package/dist/miniprogram.js +1 -1
- package/dist/module.js +1 -1
- package/package.json +5 -5
package/dist/browser.js
CHANGED
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@@ -22946,18 +22946,10 @@
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22946
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var _config_type;
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config.type = (_config_type = config.type) != null ? _config_type : getMimeTypeFromUrl(url);
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var realRequest = config.type === "image" ? requestImage : requestRes;
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22949
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-
var lastError;
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var executor = new MultiExecutor(function() {
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22951
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return realRequest(url, config).onProgress(setProgress)
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resolve(res);
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executor.stop();
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22954
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-
}).catch(function(err) {
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22955
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-
return lastError = err;
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-
});
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return realRequest(url, config).onProgress(setProgress);
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}, retryCount, retryInterval);
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executor.start(
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reject(lastError);
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-
});
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executor.start().onError(reject).onComplete(resolve);
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});
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}
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function requestImage(url, config) {
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@@ -23044,23 +23036,33 @@
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this.exec = this.exec.bind(this);
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};
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var _proto = MultiExecutor.prototype;
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-
_proto.start = function start(
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-
this.done = done;
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+
_proto.start = function start() {
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this.exec();
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return this;
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};
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-
_proto.
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-
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+
_proto.onComplete = function onComplete(func) {
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this._onComplete = func;
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return this;
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};
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_proto.onError = function onError(func) {
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this._onError = func;
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return this;
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};
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_proto.cancel = function cancel() {
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window.clearTimeout(this._timeoutId);
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};
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_proto.exec = function exec() {
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var _this = this;
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if (this._currentCount >= this.totalCount) {
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-
this.
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this._onError && this._onError(this._error);
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return;
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}
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this._currentCount++;
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-
this.execFunc(this._currentCount).then(function() {
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-
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-
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this.execFunc(this._currentCount).then(function(result) {
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return _this._onComplete && _this._onComplete(result);
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}).catch(function(e) {
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_this._error = e;
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_this._timeoutId = window.setTimeout(_this.exec, _this.interval);
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});
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};
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return MultiExecutor;
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@@ -26002,6 +26004,7 @@
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curKeyframeIndex: 0,
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value: null
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};
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+
this.updateMark = 0;
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this.target = target;
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this.type = type;
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this.property = property;
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@@ -27442,9 +27445,9 @@
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_this = Component.call(this, entity) || this;
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/** Culling mode of this Animator. */ _this.cullingMode = exports.AnimatorCullingMode.None;
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/** The playback speed of the Animator, 1.0 is normal playback speed. */ _this.speed = 1.0;
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+
_this._updateMark = 0;
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_this._animatorLayersData = [];
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_this._curveOwnerPool = Object.create(null);
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-
_this._needRevertCurveOwners = [];
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_this._animationEventHandlerPool = new ClassPool(AnimationEventHandler);
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_this._tempAnimatorStateInfo = {
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layerIndex: -1,
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@@ -27529,7 +27532,7 @@
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return;
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}
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deltaTime *= this.speed;
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-
this.
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+
this._updateMark++;
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for(var i1 = 0, n1 = animatorController.layers.length; i1 < n1; i1++){
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var animatorLayerData = this._getAnimatorLayerData(i1);
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if (animatorLayerData.layerState === LayerState.Standby) {
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@@ -27579,7 +27582,6 @@
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}
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}
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this._animatorLayersData.length = 0;
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-
this._needRevertCurveOwners.length = 0;
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this._curveOwnerPool = {};
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this._animationEventHandlerPool.resetPool();
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if (this._controllerUpdateFlag) {
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@@ -27630,17 +27632,9 @@
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var _curveOwnerPool, _instanceId, _propertyOwners, _property, _layerCurveOwnerPool, _instanceId1, _layerPropertyOwners, _property1;
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var property = curve.property;
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var instanceId = targetEntity.instanceId;
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-
var needRevert = false;
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if (this.animatorController.layers[layerIndex].blendingMode === exports.AnimatorLayerBlendingMode.Additive && layerIndex > 0) {
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-
needRevert = true;
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-
}
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// Get owner
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var propertyOwners = (_curveOwnerPool = curveOwnerPool)[_instanceId = instanceId] || (_curveOwnerPool[_instanceId] = Object.create(null));
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var owner = (_propertyOwners = propertyOwners)[_property = property] || (_propertyOwners[_property] = curve._createCurveOwner(targetEntity));
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-
//@todo: There is performance waste here, which will be handled together with organizing AnimatorStateData later. The logic is changing from runtime to initialization.
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if (needRevert) {
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this._needRevertCurveOwners.push(owner);
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}
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// Get layer owner
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var layerPropertyOwners = (_layerCurveOwnerPool = layerCurveOwnerPool)[_instanceId1 = instanceId] || (_layerCurveOwnerPool[_instanceId1] = Object.create(null));
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var layerOwner = (_layerPropertyOwners = layerPropertyOwners)[_property1 = property] || (_layerPropertyOwners[_property1] = curve._createCurveLayerOwner(owner));
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@@ -27773,6 +27767,7 @@
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if (!owner) continue;
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var curve = curveBindings[i].curve;
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if (curve.keys.length) {
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this._checkRevertOwner(owner, additive);
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var value = owner.evaluateValue(curve, clipTime, additive);
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aniUpdate && owner.applyValue(value, weight, additive);
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finished && layerOwner.saveFinalValue();
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@@ -27818,6 +27813,7 @@
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if (!owner) continue;
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var srcCurveIndex = layerOwner.crossSrcCurveIndex;
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var destCurveIndex = layerOwner.crossDestCurveIndex;
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this._checkRevertOwner(owner, additive);
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var value = owner.evaluateCrossFadeValue(srcCurveIndex >= 0 ? srcCurves[srcCurveIndex].curve : null, destCurveIndex >= 0 ? destCurves[destCurveIndex].curve : null, srcClipTime, destClipTime, crossWeight, additive);
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aniUpdate && owner.applyValue(value, weight, additive);
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finished && layerOwner.saveFinalValue();
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@@ -27864,6 +27860,7 @@
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var owner = layerOwner == null ? void 0 : layerOwner.curveOwner;
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if (!owner) continue;
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var curveIndex = layerOwner.crossDestCurveIndex;
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this._checkRevertOwner(owner, additive);
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var value = layerOwner.curveOwner.crossFadeFromPoseAndApplyValue(curveIndex >= 0 ? curveBindings[curveIndex].curve : null, destClipTime, crossWeight, additive);
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aniUpdate && owner.applyValue(value, weight, additive);
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finished && layerOwner.saveFinalValue();
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@@ -27890,6 +27887,7 @@
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var layerOwner = curveLayerOwner[i];
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var owner = layerOwner == null ? void 0 : layerOwner.curveOwner;
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if (!owner) continue;
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this._checkRevertOwner(owner, additive);
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owner.applyValue(layerOwner.finalValue, weight, additive);
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}
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};
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@@ -28059,11 +28057,11 @@
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}
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}
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};
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-
_proto.
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-
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-
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curveOwners[i].revertDefaultValue();
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_proto._checkRevertOwner = function _checkRevertOwner(owner, additive) {
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if (additive && owner.updateMark !== this._updateMark) {
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owner.revertDefaultValue();
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}
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owner.updateMark = this._updateMark;
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};
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_create_class$3(Animator, [
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{
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@@ -28093,13 +28091,13 @@
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], Animator.prototype, "_controllerUpdateFlag", void 0);
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__decorate$1([
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ignoreClone
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-
], Animator.prototype, "
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], Animator.prototype, "_updateMark", void 0);
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__decorate$1([
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ignoreClone
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-
], Animator.prototype, "
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], Animator.prototype, "_animatorLayersData", void 0);
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__decorate$1([
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ignoreClone
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-
], Animator.prototype, "
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], Animator.prototype, "_curveOwnerPool", void 0);
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__decorate$1([
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ignoreClone
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], Animator.prototype, "_animationEventHandlerPool", void 0);
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@@ -34401,8 +34399,14 @@
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}
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});
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GLTFParser.defaultPipeline.parse(context).then(masterPromiseInfo.resolve).catch(function(e) {
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-
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-
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var msg = "Error loading glTF model from " + url + " .";
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Logger.error(msg);
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masterPromiseInfo.reject(msg);
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context.defaultSceneRootPromiseInfo.reject(e);
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context.texturesPromiseInfo.reject(e);
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context.materialsPromiseInfo.reject(e);
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context.meshesPromiseInfo.reject(e);
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context.animationClipsPromiseInfo.reject(e);
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});
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return context.promiseMap;
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};
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@@ -35931,7 +35935,7 @@
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decode(data, resourceManager.engine).then(function(mesh) {
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resolve(mesh);
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});
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-
});
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}).catch(reject);
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});
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};
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return MeshLoader;
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@@ -35949,14 +35953,14 @@
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var _proto = EditorTextureLoader.prototype;
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_proto.load = function load(item, resourceManager) {
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var _this = this;
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-
return new AssetPromise(function(resolve) {
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+
return new AssetPromise(function(resolve, reject) {
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_this.request(item.url, {
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type: "arraybuffer"
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}).then(function(data) {
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decode(data, resourceManager.engine).then(function(texture) {
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resolve(texture);
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});
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-
});
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}).catch(reject);
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});
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};
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return EditorTextureLoader;
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@@ -36386,7 +36390,7 @@
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}));
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//@ts-ignore
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-
var version = "0.9.
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36393
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+
var version = "0.9.20";
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console.log("Galacean engine version: " + version);
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for(var key in CoreObjects){
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Loader.registerClass(key, CoreObjects[key]);
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