@galacean/engine 0.0.0-experimental-0.9-plus.6 → 0.0.0-experimental-0.9-plus.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/browser.js +171 -42
- package/dist/browser.min.js +1 -1
- package/dist/main.js +1 -1
- package/dist/miniprogram.js +1 -1
- package/dist/module.js +1 -1
- package/package.json +5 -5
package/dist/browser.js
CHANGED
|
@@ -7468,9 +7468,11 @@
|
|
|
7468
7468
|
renderTexture
|
|
7469
7469
|
];
|
|
7470
7470
|
for(var i = 0, n = colorTextures.length; i < n; i++){
|
|
7471
|
-
|
|
7471
|
+
var colorTexture = colorTextures[i];
|
|
7472
|
+
if (colorTexture._isDepthTexture) {
|
|
7472
7473
|
throw "Render texture can't use depth format.";
|
|
7473
7474
|
}
|
|
7475
|
+
colorTexture._addRefCount(1);
|
|
7474
7476
|
}
|
|
7475
7477
|
_this._colorTextures = colorTextures;
|
|
7476
7478
|
} else {
|
|
@@ -7481,6 +7483,7 @@
|
|
|
7481
7483
|
throw "Depth texture must use depth format.";
|
|
7482
7484
|
}
|
|
7483
7485
|
_this._depthTexture = depth;
|
|
7486
|
+
_this._depthTexture._addRefCount(1);
|
|
7484
7487
|
}
|
|
7485
7488
|
_this._platformRenderTarget = engine._hardwareRenderer.createPlatformRenderTarget(_assert_this_initialized(_this));
|
|
7486
7489
|
return _this;
|
|
@@ -7510,8 +7513,14 @@
|
|
|
7510
7513
|
/**
|
|
7511
7514
|
* Destroy render target.
|
|
7512
7515
|
*/ _proto.destroy = function destroy() {
|
|
7516
|
+
var _this__depthTexture;
|
|
7513
7517
|
this._platformRenderTarget.destroy();
|
|
7514
|
-
this
|
|
7518
|
+
var _this = this, colorTextures = _this._colorTextures;
|
|
7519
|
+
for(var i = 0, n = colorTextures.length; i < n; i++){
|
|
7520
|
+
colorTextures[i]._addRefCount(-1);
|
|
7521
|
+
}
|
|
7522
|
+
colorTextures.length = 0;
|
|
7523
|
+
(_this__depthTexture = this._depthTexture) == null ? void 0 : _this__depthTexture._addRefCount(-1);
|
|
7515
7524
|
this._depthTexture = null;
|
|
7516
7525
|
this._depth = null;
|
|
7517
7526
|
};
|
|
@@ -7952,6 +7961,7 @@
|
|
|
7952
7961
|
var fontAtlas = new FontAtlas(engine);
|
|
7953
7962
|
var texture = new Texture2D(engine, 256, 256);
|
|
7954
7963
|
fontAtlas.texture = texture;
|
|
7964
|
+
fontAtlas.isGCIgnored = texture.isGCIgnored = true;
|
|
7955
7965
|
this._fontAtlases.push(fontAtlas);
|
|
7956
7966
|
return fontAtlas;
|
|
7957
7967
|
};
|
|
@@ -13427,6 +13437,7 @@
|
|
|
13427
13437
|
_proto.cloneTo = function cloneTo(target) {
|
|
13428
13438
|
CloneManager.deepCloneObject(this._macroCollection, target._macroCollection);
|
|
13429
13439
|
Object.assign(target._macroMap, this._macroMap);
|
|
13440
|
+
var referCount = target._getRefCount();
|
|
13430
13441
|
var propertyValueMap = this._propertyValueMap;
|
|
13431
13442
|
var targetPropertyValueMap = target._propertyValueMap;
|
|
13432
13443
|
var keys = Object.keys(propertyValueMap);
|
|
@@ -13438,6 +13449,7 @@
|
|
|
13438
13449
|
targetPropertyValueMap[k] = property;
|
|
13439
13450
|
} else if (_instanceof1$2(property, Texture)) {
|
|
13440
13451
|
targetPropertyValueMap[k] = property;
|
|
13452
|
+
referCount > 0 && property._addRefCount(referCount);
|
|
13441
13453
|
} else if (_instanceof1$2(property, Array) || _instanceof1$2(property, Float32Array) || _instanceof1$2(property, Int32Array)) {
|
|
13442
13454
|
targetPropertyValueMap[k] = property.slice();
|
|
13443
13455
|
} else {
|
|
@@ -15154,16 +15166,6 @@
|
|
|
15154
15166
|
}
|
|
15155
15167
|
var _proto = SpriteMask.prototype;
|
|
15156
15168
|
/**
|
|
15157
|
-
* @override
|
|
15158
|
-
* @inheritdoc
|
|
15159
|
-
*/ _proto._onDestroy = function _onDestroy() {
|
|
15160
|
-
var _this__sprite;
|
|
15161
|
-
(_this__sprite = this._sprite) == null ? void 0 : _this__sprite._updateFlagManager.removeListener(this._onSpriteChange);
|
|
15162
|
-
this._sprite = null;
|
|
15163
|
-
this._renderData = null;
|
|
15164
|
-
Renderer.prototype._onDestroy.call(this);
|
|
15165
|
-
};
|
|
15166
|
-
/**
|
|
15167
15169
|
* @internal
|
|
15168
15170
|
*/ _proto._cloneTo = function _cloneTo(target) {
|
|
15169
15171
|
Renderer.prototype._cloneTo.call(this, target);
|
|
@@ -15203,6 +15205,19 @@
|
|
|
15203
15205
|
context.camera._renderPipeline._allSpriteMasks.add(this);
|
|
15204
15206
|
this._maskElement = maskElement;
|
|
15205
15207
|
};
|
|
15208
|
+
/**
|
|
15209
|
+
* @internal
|
|
15210
|
+
* @inheritdoc
|
|
15211
|
+
*/ _proto._onDestroy = function _onDestroy() {
|
|
15212
|
+
Renderer.prototype._onDestroy.call(this);
|
|
15213
|
+
var sprite = this._sprite;
|
|
15214
|
+
if (sprite) {
|
|
15215
|
+
sprite._addRefCount(-1);
|
|
15216
|
+
sprite._updateFlagManager.removeListener(this._onSpriteChange);
|
|
15217
|
+
}
|
|
15218
|
+
this._sprite = null;
|
|
15219
|
+
this._renderData = null;
|
|
15220
|
+
};
|
|
15206
15221
|
_proto._calDefaultSize = function _calDefaultSize() {
|
|
15207
15222
|
var sprite = this._sprite;
|
|
15208
15223
|
if (sprite) {
|
|
@@ -15321,9 +15336,13 @@
|
|
|
15321
15336
|
set: function set(value) {
|
|
15322
15337
|
var lastSprite = this._sprite;
|
|
15323
15338
|
if (lastSprite !== value) {
|
|
15324
|
-
|
|
15339
|
+
if (lastSprite) {
|
|
15340
|
+
lastSprite._addRefCount(-1);
|
|
15341
|
+
lastSprite._updateFlagManager.removeListener(this._onSpriteChange);
|
|
15342
|
+
}
|
|
15325
15343
|
this._dirtyUpdateFlag |= 0x7;
|
|
15326
15344
|
if (value) {
|
|
15345
|
+
value._addRefCount(1);
|
|
15327
15346
|
value._updateFlagManager.addListener(this._onSpriteChange);
|
|
15328
15347
|
this.shaderData.setTexture(SpriteMask._textureProperty, value.texture);
|
|
15329
15348
|
} else {
|
|
@@ -15878,10 +15897,11 @@
|
|
|
15878
15897
|
/**
|
|
15879
15898
|
* @internal
|
|
15880
15899
|
*/ _proto._setVertexBufferBinding = function _setVertexBufferBinding(index, binding) {
|
|
15881
|
-
|
|
15882
|
-
|
|
15883
|
-
|
|
15884
|
-
|
|
15900
|
+
var referCount = this._getRefCount();
|
|
15901
|
+
if (referCount > 0) {
|
|
15902
|
+
var _this__vertexBufferBindings_index;
|
|
15903
|
+
(_this__vertexBufferBindings_index = this._vertexBufferBindings[index]) == null ? void 0 : _this__vertexBufferBindings_index._buffer._addRefCount(-referCount);
|
|
15904
|
+
binding == null ? void 0 : binding._buffer._addRefCount(referCount);
|
|
15885
15905
|
}
|
|
15886
15906
|
this._vertexBufferBindings[index] = binding;
|
|
15887
15907
|
this._bufferStructChanged = true;
|
|
@@ -15895,11 +15915,13 @@
|
|
|
15895
15915
|
/**
|
|
15896
15916
|
* @override
|
|
15897
15917
|
*/ _proto._addRefCount = function _addRefCount(value) {
|
|
15918
|
+
var _this__indexBufferBinding;
|
|
15898
15919
|
RefObject.prototype._addRefCount.call(this, value);
|
|
15899
15920
|
var vertexBufferBindings = this._vertexBufferBindings;
|
|
15900
15921
|
for(var i = 0, n = vertexBufferBindings.length; i < n; i++){
|
|
15901
15922
|
vertexBufferBindings[i]._buffer._addRefCount(value);
|
|
15902
15923
|
}
|
|
15924
|
+
(_this__indexBufferBinding = this._indexBufferBinding) == null ? void 0 : _this__indexBufferBinding._buffer._addRefCount(value);
|
|
15903
15925
|
};
|
|
15904
15926
|
/**
|
|
15905
15927
|
* @override
|
|
@@ -15919,6 +15941,11 @@
|
|
|
15919
15941
|
};
|
|
15920
15942
|
_proto._setIndexBufferBinding = function _setIndexBufferBinding(binding) {
|
|
15921
15943
|
var lastBinding = this._indexBufferBinding;
|
|
15944
|
+
var referCount = this._getRefCount();
|
|
15945
|
+
if (referCount > 0) {
|
|
15946
|
+
lastBinding == null ? void 0 : lastBinding.buffer._addRefCount(-referCount);
|
|
15947
|
+
binding == null ? void 0 : binding.buffer._addRefCount(referCount);
|
|
15948
|
+
}
|
|
15922
15949
|
if (binding) {
|
|
15923
15950
|
this._indexBufferBinding = binding;
|
|
15924
15951
|
this._glIndexType = BufferUtil._getGLIndexType(binding.format);
|
|
@@ -19078,14 +19105,17 @@
|
|
|
19078
19105
|
_proto._createMesh = function _createMesh(engine, index) {
|
|
19079
19106
|
var MAX_VERTEX_COUNT = Basic2DBatcher.MAX_VERTEX_COUNT;
|
|
19080
19107
|
var mesh = new BufferMesh(engine, "BufferMesh" + index);
|
|
19108
|
+
mesh.isGCIgnored = true;
|
|
19081
19109
|
var vertexElements = [];
|
|
19082
19110
|
var vertexStride = this.createVertexElements(vertexElements);
|
|
19083
19111
|
// vertices
|
|
19084
|
-
this._vertexBuffers[index] = new Buffer(engine, exports.BufferBindFlag.VertexBuffer, MAX_VERTEX_COUNT * 4 * vertexStride, exports.BufferUsage.Dynamic);
|
|
19112
|
+
var vertexBuffer = this._vertexBuffers[index] = new Buffer(engine, exports.BufferBindFlag.VertexBuffer, MAX_VERTEX_COUNT * 4 * vertexStride, exports.BufferUsage.Dynamic);
|
|
19113
|
+
vertexBuffer.isGCIgnored = true;
|
|
19085
19114
|
// indices
|
|
19086
|
-
this._indiceBuffers[index] = new Buffer(engine, exports.BufferBindFlag.IndexBuffer, MAX_VERTEX_COUNT * 2 * 3, exports.BufferUsage.Dynamic);
|
|
19087
|
-
|
|
19088
|
-
mesh.
|
|
19115
|
+
var indiceBuffer = this._indiceBuffers[index] = new Buffer(engine, exports.BufferBindFlag.IndexBuffer, MAX_VERTEX_COUNT * 2 * 3, exports.BufferUsage.Dynamic);
|
|
19116
|
+
indiceBuffer.isGCIgnored = true;
|
|
19117
|
+
mesh.setVertexBufferBinding(vertexBuffer, vertexStride);
|
|
19118
|
+
mesh.setIndexBufferBinding(indiceBuffer, exports.IndexFormat.UInt16);
|
|
19089
19119
|
mesh.setVertexElements(vertexElements);
|
|
19090
19120
|
return mesh;
|
|
19091
19121
|
};
|
|
@@ -19318,6 +19348,12 @@
|
|
|
19318
19348
|
var _proto = Sky.prototype;
|
|
19319
19349
|
/**
|
|
19320
19350
|
* @internal
|
|
19351
|
+
*/ _proto.destroy = function destroy() {
|
|
19352
|
+
this.mesh = null;
|
|
19353
|
+
this.material = null;
|
|
19354
|
+
};
|
|
19355
|
+
/**
|
|
19356
|
+
* @internal
|
|
19321
19357
|
*/ _proto._render = function _render(context) {
|
|
19322
19358
|
var _this = this, material = _this.material, mesh = _this.mesh;
|
|
19323
19359
|
if (!material) {
|
|
@@ -19356,6 +19392,40 @@
|
|
|
19356
19392
|
rhi.drawPrimitive(mesh, mesh.subMesh, program);
|
|
19357
19393
|
cameraShaderData.setMatrix(RenderContext._vpMatrixProperty, originViewProjMatrix);
|
|
19358
19394
|
};
|
|
19395
|
+
_create_class$3(Sky, [
|
|
19396
|
+
{
|
|
19397
|
+
key: "material",
|
|
19398
|
+
get: /**
|
|
19399
|
+
* Material of the sky.
|
|
19400
|
+
*/ function get() {
|
|
19401
|
+
return this._material;
|
|
19402
|
+
},
|
|
19403
|
+
set: function set(value) {
|
|
19404
|
+
if (this._material !== value) {
|
|
19405
|
+
var _this__material;
|
|
19406
|
+
value == null ? void 0 : value._addRefCount(1);
|
|
19407
|
+
(_this__material = this._material) == null ? void 0 : _this__material._addRefCount(-1);
|
|
19408
|
+
this._material = value;
|
|
19409
|
+
}
|
|
19410
|
+
}
|
|
19411
|
+
},
|
|
19412
|
+
{
|
|
19413
|
+
key: "mesh",
|
|
19414
|
+
get: /**
|
|
19415
|
+
* Mesh of the sky.
|
|
19416
|
+
*/ function get() {
|
|
19417
|
+
return this._mesh;
|
|
19418
|
+
},
|
|
19419
|
+
set: function set(value) {
|
|
19420
|
+
if (this._mesh !== value) {
|
|
19421
|
+
var _this__mesh;
|
|
19422
|
+
value == null ? void 0 : value._addRefCount(1);
|
|
19423
|
+
(_this__mesh = this._mesh) == null ? void 0 : _this__mesh._addRefCount(-1);
|
|
19424
|
+
this._mesh = value;
|
|
19425
|
+
}
|
|
19426
|
+
}
|
|
19427
|
+
}
|
|
19428
|
+
]);
|
|
19359
19429
|
return Sky;
|
|
19360
19430
|
}();
|
|
19361
19431
|
(function() {
|
|
@@ -19385,11 +19455,28 @@
|
|
|
19385
19455
|
this.sky = new Sky();
|
|
19386
19456
|
this./** @internal */ _textureFillMode = exports.BackgroundTextureFillMode.AspectFitHeight;
|
|
19387
19457
|
this._texture = null;
|
|
19388
|
-
this.
|
|
19458
|
+
this._initMesh(_engine);
|
|
19389
19459
|
};
|
|
19390
19460
|
var _proto = Background.prototype;
|
|
19391
19461
|
/**
|
|
19392
19462
|
* @internal
|
|
19463
|
+
*/ _proto.destroy = function destroy() {
|
|
19464
|
+
this._mesh._addRefCount(-1);
|
|
19465
|
+
this._mesh = null;
|
|
19466
|
+
this.texture = null;
|
|
19467
|
+
this.solidColor = null;
|
|
19468
|
+
this.sky.destroy();
|
|
19469
|
+
this._engine = null;
|
|
19470
|
+
};
|
|
19471
|
+
/**
|
|
19472
|
+
* @internal
|
|
19473
|
+
* Standalone for CanvasRenderer plugin.
|
|
19474
|
+
*/ _proto._initMesh = function _initMesh(engine) {
|
|
19475
|
+
this._mesh = this._createPlane(engine);
|
|
19476
|
+
this._mesh._addRefCount(1);
|
|
19477
|
+
};
|
|
19478
|
+
/**
|
|
19479
|
+
* @internal
|
|
19393
19480
|
*/ _proto._resizeBackgroundTexture = function _resizeBackgroundTexture() {
|
|
19394
19481
|
if (!this._texture) {
|
|
19395
19482
|
return;
|
|
@@ -19458,6 +19545,9 @@
|
|
|
19458
19545
|
},
|
|
19459
19546
|
set: function set(value) {
|
|
19460
19547
|
if (this._texture !== value) {
|
|
19548
|
+
var _this__texture;
|
|
19549
|
+
value == null ? void 0 : value._addRefCount(1);
|
|
19550
|
+
(_this__texture = this._texture) == null ? void 0 : _this__texture._addRefCount(-1);
|
|
19461
19551
|
this._texture = value;
|
|
19462
19552
|
this._engine._backgroundTextureMaterial.shaderData.setTexture("u_baseTexture", value);
|
|
19463
19553
|
}
|
|
@@ -19966,6 +20056,7 @@
|
|
|
19966
20056
|
this._rootEntities[0].destroy();
|
|
19967
20057
|
}
|
|
19968
20058
|
this._activeCameras.length = 0;
|
|
20059
|
+
this.background.destroy();
|
|
19969
20060
|
this.shaderData._addRefCount(-1);
|
|
19970
20061
|
};
|
|
19971
20062
|
_proto._addToRootEntityList = function _addToRootEntityList(index, rootEntity) {
|
|
@@ -20362,7 +20453,7 @@
|
|
|
20362
20453
|
_this._spriteDefaultMaterial = _this._createSpriteMaterial();
|
|
20363
20454
|
_this._spriteMaskDefaultMaterial = _this._createSpriteMaskMaterial();
|
|
20364
20455
|
_this._textDefaultFont = Font.createFromOS(_assert_this_initialized(_this), "Arial");
|
|
20365
|
-
_this._textDefaultFont.isGCIgnored =
|
|
20456
|
+
_this._textDefaultFont.isGCIgnored = true;
|
|
20366
20457
|
_this.inputManager = new InputManager(_assert_this_initialized(_this));
|
|
20367
20458
|
var magentaPixel = new Uint8Array([
|
|
20368
20459
|
255,
|
|
@@ -20397,6 +20488,7 @@
|
|
|
20397
20488
|
_this._magentaTexture2DArray = magentaTexture2DArray;
|
|
20398
20489
|
}
|
|
20399
20490
|
var magentaMaterial = new Material(_assert_this_initialized(_this), Shader.find("unlit"));
|
|
20491
|
+
magentaMaterial.isGCIgnored = true;
|
|
20400
20492
|
magentaMaterial.shaderData.setColor("u_baseColor", new Color(1.0, 0.0, 1.01, 1.0));
|
|
20401
20493
|
_this._magentaMaterial = magentaMaterial;
|
|
20402
20494
|
var backgroundTextureMaterial = new Material(_assert_this_initialized(_this), Shader.find("background-texture"));
|
|
@@ -21922,7 +22014,11 @@
|
|
|
21922
22014
|
var height = shadowCascades == exports.ShadowCascadesMode.TwoCascades ? shadowTileResolution : shadowTileResolution * 2;
|
|
21923
22015
|
this._shadowMapSize.set(1.0 / width, 1.0 / height, width, height);
|
|
21924
22016
|
}
|
|
21925
|
-
this._renderTargets
|
|
22017
|
+
var renderTargets = this._renderTargets;
|
|
22018
|
+
if (renderTargets) {
|
|
22019
|
+
renderTargets.destroy();
|
|
22020
|
+
this._renderTargets = null;
|
|
22021
|
+
}
|
|
21926
22022
|
var viewportOffset = this._viewportOffsets;
|
|
21927
22023
|
var shadowTileResolution1 = this._shadowTileResolution;
|
|
21928
22024
|
switch(shadowCascades){
|
|
@@ -23944,10 +24040,17 @@
|
|
|
23944
24040
|
* @internal
|
|
23945
24041
|
*/ _proto._addSprite = function _addSprite(sprite) {
|
|
23946
24042
|
this._spriteNamesToIndex[sprite.name] = this._sprites.push(sprite) - 1;
|
|
24043
|
+
sprite._atlas = this;
|
|
24044
|
+
sprite.isGCIgnored = true;
|
|
23947
24045
|
};
|
|
23948
24046
|
/**
|
|
23949
24047
|
* @override
|
|
23950
24048
|
*/ _proto._onDestroy = function _onDestroy() {
|
|
24049
|
+
var _this = this, sprites = _this._sprites;
|
|
24050
|
+
for(var i = 0, n = sprites.length; i < n; i++){
|
|
24051
|
+
sprites[i].destroy();
|
|
24052
|
+
}
|
|
24053
|
+
sprites.length = 0;
|
|
23951
24054
|
this._sprites = null;
|
|
23952
24055
|
this._spriteNamesToIndex = null;
|
|
23953
24056
|
};
|
|
@@ -24046,10 +24149,29 @@
|
|
|
24046
24149
|
};
|
|
24047
24150
|
/**
|
|
24048
24151
|
* @override
|
|
24152
|
+
* @internal
|
|
24153
|
+
*/ _proto._addRefCount = function _addRefCount(value) {
|
|
24154
|
+
var _this__atlas;
|
|
24155
|
+
RefObject.prototype._addRefCount.call(this, value);
|
|
24156
|
+
(_this__atlas = this._atlas) == null ? void 0 : _this__atlas._addRefCount(value);
|
|
24157
|
+
};
|
|
24158
|
+
/**
|
|
24159
|
+
* @override
|
|
24160
|
+
* @internal
|
|
24049
24161
|
*/ _proto._onDestroy = function _onDestroy() {
|
|
24050
|
-
|
|
24051
|
-
|
|
24052
|
-
|
|
24162
|
+
this._positions.length = 0;
|
|
24163
|
+
this._positions = null;
|
|
24164
|
+
this._uvs.length = 0;
|
|
24165
|
+
this._uvs = null;
|
|
24166
|
+
this._atlasRegion = null;
|
|
24167
|
+
this._atlasRegionOffset = null;
|
|
24168
|
+
this._region = null;
|
|
24169
|
+
this._pivot = null;
|
|
24170
|
+
this._border = null;
|
|
24171
|
+
this._bounds = null;
|
|
24172
|
+
this._atlas = null;
|
|
24173
|
+
this._texture = null;
|
|
24174
|
+
this._updateFlagManager = null;
|
|
24053
24175
|
};
|
|
24054
24176
|
_proto._calDefaultSize = function _calDefaultSize() {
|
|
24055
24177
|
if (this._texture) {
|
|
@@ -24152,7 +24274,7 @@
|
|
|
24152
24274
|
key: "width",
|
|
24153
24275
|
get: /**
|
|
24154
24276
|
* The width of the sprite (in world coordinates).
|
|
24155
|
-
*
|
|
24277
|
+
*
|
|
24156
24278
|
* @remarks
|
|
24157
24279
|
* If width is set, return the set value,
|
|
24158
24280
|
* otherwise return the width calculated according to `Texture.width`, `Sprite.region`, `Sprite.atlasRegion`, `Sprite.atlasRegionOffset` and `Engine._pixelsPerUnit`.
|
|
@@ -24175,7 +24297,7 @@
|
|
|
24175
24297
|
key: "height",
|
|
24176
24298
|
get: /**
|
|
24177
24299
|
* The height of the sprite (in world coordinates).
|
|
24178
|
-
*
|
|
24300
|
+
*
|
|
24179
24301
|
* @remarks
|
|
24180
24302
|
* If height is set, return the set value,
|
|
24181
24303
|
* otherwise return the height calculated according to `Texture.height`, `Sprite.region`, `Sprite.atlasRegion`, `Sprite.atlasRegionOffset` and `Engine._pixelsPerUnit`.
|
|
@@ -24481,17 +24603,6 @@
|
|
|
24481
24603
|
target.drawMode = this._drawMode;
|
|
24482
24604
|
};
|
|
24483
24605
|
/**
|
|
24484
|
-
* @internal
|
|
24485
|
-
*/ _proto._onDestroy = function _onDestroy() {
|
|
24486
|
-
var _this__sprite;
|
|
24487
|
-
(_this__sprite = this._sprite) == null ? void 0 : _this__sprite._updateFlagManager.removeListener(this._onSpriteChange);
|
|
24488
|
-
this._color = null;
|
|
24489
|
-
this._sprite = null;
|
|
24490
|
-
this._assembler = null;
|
|
24491
|
-
this._renderData = null;
|
|
24492
|
-
Renderer.prototype._onDestroy.call(this);
|
|
24493
|
-
};
|
|
24494
|
-
/**
|
|
24495
24606
|
* @override
|
|
24496
24607
|
*/ _proto._updateBounds = function _updateBounds(worldBounds) {
|
|
24497
24608
|
if (this.sprite) {
|
|
@@ -24529,6 +24640,20 @@
|
|
|
24529
24640
|
context.camera._renderPipeline.pushPrimitive(spriteElement);
|
|
24530
24641
|
}
|
|
24531
24642
|
};
|
|
24643
|
+
/**
|
|
24644
|
+
* @internal
|
|
24645
|
+
*/ _proto._onDestroy = function _onDestroy() {
|
|
24646
|
+
Renderer.prototype._onDestroy.call(this);
|
|
24647
|
+
var sprite = this._sprite;
|
|
24648
|
+
if (sprite) {
|
|
24649
|
+
sprite._addRefCount(-1);
|
|
24650
|
+
sprite._updateFlagManager.removeListener(this._onSpriteChange);
|
|
24651
|
+
}
|
|
24652
|
+
this._color = null;
|
|
24653
|
+
this._sprite = null;
|
|
24654
|
+
this._assembler = null;
|
|
24655
|
+
this._renderData = null;
|
|
24656
|
+
};
|
|
24532
24657
|
_proto._calDefaultSize = function _calDefaultSize() {
|
|
24533
24658
|
var sprite = this._sprite;
|
|
24534
24659
|
if (sprite) {
|
|
@@ -24620,9 +24745,13 @@
|
|
|
24620
24745
|
set: function set(value) {
|
|
24621
24746
|
var lastSprite = this._sprite;
|
|
24622
24747
|
if (lastSprite !== value) {
|
|
24623
|
-
|
|
24748
|
+
if (lastSprite) {
|
|
24749
|
+
lastSprite._addRefCount(-1);
|
|
24750
|
+
lastSprite._updateFlagManager.removeListener(this._onSpriteChange);
|
|
24751
|
+
}
|
|
24624
24752
|
this._dirtyUpdateFlag |= 0x7;
|
|
24625
24753
|
if (value) {
|
|
24754
|
+
value._addRefCount(1);
|
|
24626
24755
|
value._updateFlagManager.addListener(this._onSpriteChange);
|
|
24627
24756
|
this.shaderData.setTexture(SpriteRenderer._textureProperty, value.texture);
|
|
24628
24757
|
} else {
|
|
@@ -36131,7 +36260,7 @@
|
|
|
36131
36260
|
], OasisMaterialsRemap);
|
|
36132
36261
|
|
|
36133
36262
|
//@ts-ignore
|
|
36134
|
-
var version = "0.0.0-experimental-0.9-plus.
|
|
36263
|
+
var version = "0.0.0-experimental-0.9-plus.7";
|
|
36135
36264
|
console.log("Galacean engine version: " + version);
|
|
36136
36265
|
for(var key in CoreObjects){
|
|
36137
36266
|
Loader.registerClass(key, CoreObjects[key]);
|