@galacean/engine-ui 1.6.0-alpha.1 → 1.6.0-alpha.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/browser.js +30 -13
- package/dist/browser.js.map +1 -1
- package/dist/browser.min.js +1 -1
- package/dist/browser.min.js.map +1 -1
- package/dist/main.js +30 -13
- package/dist/main.js.map +1 -1
- package/dist/module.js +30 -13
- package/dist/module.js.map +1 -1
- package/package.json +3 -3
- package/types/component/UITransform.d.ts +2 -2
package/dist/main.js
CHANGED
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@@ -560,14 +560,30 @@ var Utils = /*#__PURE__*/ function() {
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560
560
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_proto._cloneTo = function _cloneTo(target, srcRoot, targetRoot) {
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561
561
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// @ts-ignore
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562
562
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Transform.prototype._cloneTo.call(this, target, srcRoot, targetRoot);
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563
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-
target.
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564
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-
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563
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+
var size = target._size, pivot = target._pivot;
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564
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+
// @ts-ignore
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565
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+
size._onValueChanged = pivot._onValueChanged = null;
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566
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+
size.copyFrom(this._size);
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567
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+
pivot.copyFrom(this._pivot);
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568
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+
// @ts-ignore
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569
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+
size._onValueChanged = target._onSizeChanged;
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570
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+
// @ts-ignore
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571
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+
pivot._onValueChanged = target._onPivotChanged;
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565
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};
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566
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_proto._onLocalMatrixChanging = function _onLocalMatrixChanging() {
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567
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-
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574
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+
// `super._onLocalMatrixChanging()` will set `LocalMatrix` dirty flag `false`
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575
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// If there is an alignment, `position` and `localMatrix` will be reset again
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576
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+
if (this._horizontalAlignment || this._verticalAlignment) {
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577
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this._updatePositionByAlignment();
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578
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this._setDirtyFlagTrue(engine.TransformModifyFlags.LocalMatrix);
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579
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+
} else {
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580
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+
Transform.prototype._onLocalMatrixChanging.call(this);
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581
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+
}
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568
582
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};
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569
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-
_proto.
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570
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-
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583
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+
_proto._onWorldMatrixChanging = function _onWorldMatrixChanging() {
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584
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// `super._onWorldMatrixChanging()` will set `WorldMatrix` dirty flag `false`
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585
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// If there is an alignment, `position` and `worldMatrix` will be reset again(`worldMatrix` dirty flag is already `true`)
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586
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!this._horizontalAlignment && !this._verticalAlignment && Transform.prototype._onWorldMatrixChanging.call(this);
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571
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};
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572
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_proto._onPositionChanged = function _onPositionChanged() {
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573
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(this._horizontalAlignment || this._verticalAlignment) && this._updatePositionByAlignment();
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@@ -633,7 +649,7 @@ var Utils = /*#__PURE__*/ function() {
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633
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size._onValueChanged = this._onSizeChanged;
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634
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}
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635
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};
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636
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-
_proto.
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652
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+
_proto._updateRectBySizeAndPivot = function _updateRectBySizeAndPivot() {
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637
653
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var _this = this, size = _this.size, pivot = _this._pivot;
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638
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var x = -pivot.x * size.x;
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var y = -pivot.y * size.y;
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@@ -643,13 +659,13 @@ var Utils = /*#__PURE__*/ function() {
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if (this._horizontalAlignment === HorizontalAlignmentMode.LeftAndRight || this._verticalAlignment === VerticalAlignmentMode.TopAndBottom) {
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644
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this._updateSizeByAlignment();
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}
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646
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-
this.
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662
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+
this._updateRectBySizeAndPivot();
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this._updateWorldFlagWithSelfRectChange();
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// @ts-ignore
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649
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this._entity._updateFlagManager.dispatch(512);
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650
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};
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651
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_proto._onPivotChanged = function _onPivotChanged() {
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652
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-
this.
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668
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+
this._updateRectBySizeAndPivot();
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653
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this._updateWorldFlagWithSelfRectChange();
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654
670
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// @ts-ignore
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655
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this._entity._updateFlagManager.dispatch(1024);
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@@ -676,7 +692,7 @@ var Utils = /*#__PURE__*/ function() {
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676
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if (horizontalAlignment || verticalAlignment) {
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677
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if (horizontalAlignment === HorizontalAlignmentMode.LeftAndRight || verticalAlignment === VerticalAlignmentMode.TopAndBottom) {
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678
694
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this._updateSizeByAlignment();
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679
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-
this.
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695
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+
this._updateRectBySizeAndPivot();
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680
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selfChange = true;
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681
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}
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682
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this._updatePositionByAlignment();
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@@ -899,13 +915,13 @@ var Utils = /*#__PURE__*/ function() {
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899
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return UITransform;
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}(engine.Transform);
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__decorate([
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902
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-
engine.
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918
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+
engine.ignoreClone
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903
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], UITransform.prototype, "_size", void 0);
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904
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__decorate([
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905
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-
engine.
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921
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engine.ignoreClone
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906
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], UITransform.prototype, "_pivot", void 0);
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__decorate([
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908
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-
engine.
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924
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+
engine.deepClone
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909
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], UITransform.prototype, "_rect", void 0);
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910
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__decorate([
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911
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engine.ignoreClone
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@@ -2701,6 +2717,7 @@ __decorate([
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2701
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};
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2702
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_proto._buildChunk = function _buildChunk(textChunk, count) {
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2703
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var _this_color = this.color, r = _this_color.r, g = _this_color.g, b = _this_color.b, a = _this_color.a;
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2720
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+
var finalAlpha = a * this._getGlobalAlpha();
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2704
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var tempIndices = engine.CharRenderInfo.triangles;
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2705
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var tempIndicesLength = tempIndices.length;
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var subChunk = textChunk.subChunk = this._getChunkManager().allocateSubChunk(count * 4);
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@@ -2721,7 +2738,7 @@ __decorate([
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2721
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vertices[vo + 2] = r;
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2722
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vertices[vo + 3] = g;
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2723
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vertices[vo + 4] = b;
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2724
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-
vertices[vo + 5] =
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2741
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+
vertices[vo + 5] = finalAlpha;
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2725
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}
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2726
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}
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return subChunk;
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