@galacean/engine-ui 1.5.0-alpha.1 → 1.5.0-beta.0

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package/dist/main.js CHANGED
@@ -2744,9 +2744,9 @@ var TextChunk = function TextChunk() {
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  var _this;
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  _this = Transition.call(this) || this, _this._color = new engine.Color();
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  _this._normal = new engine.Color(1, 1, 1, 1);
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- _this._hover = new engine.Color(245 / 255, 245 / 255, 245 / 255, 1);
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- _this._pressed = new engine.Color(200 / 255, 200 / 255, 200 / 255, 1);
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- _this._disabled = new engine.Color(200 / 255, 200 / 255, 200 / 255, 1);
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+ _this._hover = new engine.Color(0.9130986517934192, 0.9130986517934192, 0.9130986517934192, 1);
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+ _this._pressed = new engine.Color(0.5775804404296506, 0.5775804404296506, 0.5775804404296506, 1);
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+ _this._disabled = new engine.Color(0.5775804404296506, 0.5775804404296506, 0.5775804404296506, 1);
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  _this._duration = 0.1;
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  _this._currentValue = new engine.Color();
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  _this._onNormalValueChanged = _this._onNormalValueChanged.bind(_this);