@galacean/engine-spine 4.2.7 → 4.2.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -11694,7 +11694,7 @@ var SpineAtlasLoader = /*#__PURE__*/ function(Loader) {
11694
11694
  SpineAtlasLoader = __decorate([
11695
11695
  miniprogram.resourceLoader("SpineAtlas", [
11696
11696
  "atlas"
11697
- ])
11697
+ ], false)
11698
11698
  ], SpineAtlasLoader);
11699
11699
 
11700
11700
  var LoaderObject = /*#__PURE__*/Object.freeze({
@@ -11715,7 +11715,7 @@ for(var key in RendererObject){
11715
11715
  for(var key1 in LoaderObject){
11716
11716
  miniprogram.Loader.registerClass(key1, LoaderObject[key1]);
11717
11717
  }
11718
- var version = "4.2.7";
11718
+ var version = "4.2.8";
11719
11719
  console.log("Galacean spine version: " + version);
11720
11720
 
11721
11721
  exports.AlphaTimeline = AlphaTimeline;
package/dist/module.js CHANGED
@@ -11689,7 +11689,7 @@ var SpineAtlasLoader = /*#__PURE__*/ function(Loader) {
11689
11689
  SpineAtlasLoader = __decorate([
11690
11690
  resourceLoader("SpineAtlas", [
11691
11691
  "atlas"
11692
- ])
11692
+ ], false)
11693
11693
  ], SpineAtlasLoader);
11694
11694
 
11695
11695
  var LoaderObject = /*#__PURE__*/Object.freeze({
@@ -11710,7 +11710,7 @@ for(var key in RendererObject){
11710
11710
  for(var key1 in LoaderObject){
11711
11711
  Loader.registerClass(key1, LoaderObject[key1]);
11712
11712
  }
11713
- var version = "4.2.7";
11713
+ var version = "4.2.8";
11714
11714
  console.log("Galacean spine version: " + version);
11715
11715
 
11716
11716
  export { AlphaTimeline, Animation, AnimationState, AnimationStateAdapter, AnimationStateData, AssetManagerBase, AtlasAttachmentLoader, Attachment, AttachmentTimeline, BinaryInput, BlendMode, Bone, BoneData, BoundingBoxAttachment, CURRENT, ClippingAttachment, Color, ConstraintData, CurveTimeline, CurveTimeline1, CurveTimeline2, DebugUtils, DeformTimeline, Downloader, DrawOrderTimeline, Event, EventData, EventQueue, EventTimeline, EventType, FIRST, FakeTexture, HOLD_FIRST, HOLD_MIX, HOLD_SUBSEQUENT, IkConstraint, IkConstraintData, IkConstraintTimeline, Inherit, InheritTimeline, IntSet, Interpolation, LoaderUtils, MathUtils, MeshAttachment, MixBlend, MixDirection, PathAttachment, PathConstraint, PathConstraintData, PathConstraintMixTimeline, PathConstraintPositionTimeline, PathConstraintSpacingTimeline, Physics, PhysicsConstraintDampingTimeline, PhysicsConstraintGravityTimeline, PhysicsConstraintInertiaTimeline, PhysicsConstraintMassTimeline, PhysicsConstraintMixTimeline, PhysicsConstraintResetTimeline, PhysicsConstraintStrengthTimeline, PhysicsConstraintTimeline, PhysicsConstraintWindTimeline, PointAttachment, Pool, PositionMode, Pow, PowOut, RGB2Timeline, RGBA2Timeline, RGBATimeline, RGBTimeline, RegionAttachment, RotateMode, RotateTimeline, SETUP, SUBSEQUENT, ScaleTimeline, ScaleXTimeline, ScaleYTimeline, SequenceTimeline, ShearTimeline, ShearXTimeline, ShearYTimeline, Skeleton, SkeletonBinary, SkeletonBounds, SkeletonClipping, SkeletonData, SkeletonJson, Skin, SkinEntry, Slot, SlotData, SpacingMode, SpineAnimationRenderer, SpineMaterial, SpineResource, StringSet, Texture, TextureAtlas, TextureAtlasPage, TextureAtlasRegion, TextureFilter, TextureRegion, TextureWrap, TimeKeeper, Timeline, TrackEntry, TransformConstraint, TransformConstraintData, TransformConstraintTimeline, TranslateTimeline, TranslateXTimeline, TranslateYTimeline, Triangulator, Utils, Vector2, VertexAttachment, WindowedMean, version };