@galacean/engine-spine 4.2.6 → 4.2.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/browser.js +1 -1
- package/dist/main.js +148 -574
- package/dist/main.js.map +1 -1
- package/dist/miniprogram.js +148 -574
- package/dist/module.js +149 -574
- package/dist/module.js.map +1 -1
- package/package.json +2 -2
- package/types/AntGSpineLoader.d.ts +0 -22
- package/types/SpineAnimation.d.ts +0 -45
- package/types/SpineLoader.d.ts +0 -32
- package/types/SpineMaterial.d.ts +0 -6
- package/types/SpineRenderer.d.ts +0 -38
- package/types/core/MeshGenerator.d.ts +0 -43
- package/types/core/SpineMesh.d.ts +0 -11
- package/types/spine-core/Animation.d.ts +0 -378
- package/types/spine-core/AnimationState.d.ts +0 -365
- package/types/spine-core/AnimationStateData.d.ts +0 -23
- package/types/spine-core/AssetManager.d.ts +0 -36
- package/types/spine-core/AtlasAttachmentLoader.d.ts +0 -23
- package/types/spine-core/BlendMode.d.ts +0 -7
- package/types/spine-core/Bone.d.ts +0 -110
- package/types/spine-core/BoneData.d.ts +0 -44
- package/types/spine-core/ConstraintData.d.ts +0 -7
- package/types/spine-core/Event.d.ts +0 -16
- package/types/spine-core/EventData.d.ts +0 -13
- package/types/spine-core/IkConstraint.d.ts +0 -38
- package/types/spine-core/IkConstraintData.d.ts +0 -26
- package/types/spine-core/PathConstraint.d.ts +0 -46
- package/types/spine-core/PathConstraintData.d.ts +0 -52
- package/types/spine-core/SharedAssetManager.d.ts +0 -19
- package/types/spine-core/Skeleton.d.ts +0 -134
- package/types/spine-core/SkeletonBinary.d.ts +0 -49
- package/types/spine-core/SkeletonBounds.d.ts +0 -48
- package/types/spine-core/SkeletonClipping.d.ts +0 -22
- package/types/spine-core/SkeletonData.d.ts +0 -89
- package/types/spine-core/SkeletonJson.d.ts +0 -34
- package/types/spine-core/Skin.d.ts +0 -43
- package/types/spine-core/Slot.d.ts +0 -42
- package/types/spine-core/SlotData.d.ts +0 -23
- package/types/spine-core/Texture.d.ts +0 -46
- package/types/spine-core/TextureAtlas.d.ts +0 -30
- package/types/spine-core/TransformConstraint.d.ts +0 -36
- package/types/spine-core/TransformConstraintData.d.ts +0 -34
- package/types/spine-core/Triangulator.d.ts +0 -14
- package/types/spine-core/Updatable.d.ts +0 -9
- package/types/spine-core/Utils.d.ts +0 -124
- package/types/spine-core/VertexEffect.d.ts +0 -7
- package/types/spine-core/attachments/Attachment.d.ts +0 -43
- package/types/spine-core/attachments/AttachmentLoader.d.ts +0 -25
- package/types/spine-core/attachments/AttachmentType.d.ts +0 -9
- package/types/spine-core/attachments/BoundingBoxAttachment.d.ts +0 -12
- package/types/spine-core/attachments/ClippingAttachment.d.ts +0 -14
- package/types/spine-core/attachments/MeshAttachment.d.ts +0 -46
- package/types/spine-core/attachments/PathAttachment.d.ts +0 -19
- package/types/spine-core/attachments/PointAttachment.d.ts +0 -20
- package/types/spine-core/attachments/RegionAttachment.d.ts +0 -88
- package/types/spine-core/polyfills.d.ts +0 -3
- package/types/spine-core/vertexeffects/JitterEffect.d.ts +0 -11
- package/types/spine-core/vertexeffects/SwirlEffect.d.ts +0 -16
- package/types/types.d.ts +0 -4
package/dist/miniprogram.js
CHANGED
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@@ -33,103 +33,17 @@ function _instanceof1(left, right) {
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} else return _instanceof1(left, right);
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}
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function _type_of(obj) {
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"@swc/helpers - typeof";
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return obj && typeof Symbol !== "undefined" && obj.constructor === Symbol ? "symbol" : typeof obj;
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}
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function __decorate(decorators, target, key, desc) {
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var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
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if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
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if ((typeof Reflect === "undefined" ? "undefined" : _type_of(Reflect)) === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
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else for(var i = decorators.length - 1; i >= 0; i--)if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
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return c > 3 && r && Object.defineProperty(target, key, r), r;
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}
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function __generator(thisArg, body) {
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var _ = {
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label: 0,
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sent: function sent() {
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if (t[0] & 1) throw t[1];
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return t[1];
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},
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trys: [],
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ops: []
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}, f, y, t, g = Object.create((typeof Iterator === "function" ? Iterator : Object).prototype);
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return g.next = verb(0), g["throw"] = verb(1), g["return"] = verb(2), typeof Symbol === "function" && (g[Symbol.iterator] = function() {
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return this;
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}), g;
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function verb(n) {
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return function(v) {
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]);
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};
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}
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function step(op) {
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if (f) throw new TypeError("Generator is already executing.");
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while(g && (g = 0, op[0] && (_ = 0)), _)try {
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if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
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if (y = 0, t) op = [
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t.value
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];
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switch(op[0]){
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case 1:
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t = op;
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return {
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value: op[1],
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done: false
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};
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case 5:
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];
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case 7:
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continue;
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default:
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continue;
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} finally{
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}
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if (op[0] & 5) throw op[1];
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value: op[0] ? op[1] : void 0,
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done: true
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};
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}
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}
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return e.name = "SuppressedError", e.error = error, e.suppressed = suppressed, e;
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throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
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}
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-
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* Spine Runtimes License Agreement
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* Last updated April 5, 2025. Replaces all prior versions.
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*
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* Copyright (c) 2013-2025, Esoteric Software LLC
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*
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* Integration of the Spine Runtimes into software or otherwise creating
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* derivative works of the Spine Runtimes is permitted under the terms and
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* conditions of Section 2 of the Spine Editor License Agreement:
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* http://esotericsoftware.com/spine-editor-license
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*
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* Otherwise, it is permitted to integrate the Spine Runtimes into software
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* or otherwise create derivative works of the Spine Runtimes (collectively,
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* "Products"), provided that each user of the Products must obtain their own
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* Spine Editor license and redistribution of the Products in any form must
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* include this license and copyright notice.
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*
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* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
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* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/ var IntSet = /*#__PURE__*/ function() {
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var IntSet = /*#__PURE__*/ function() {
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function IntSet() {
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this.array = new Array();
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}
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color.g = ((value & 0x0000ff00) >>> 8) / 255;
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color.b = (value & 0x000000ff) / 255;
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};
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var finished = this.updateMixingFrom(from, delta);
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from.animationLast = from.nextAnimationLast;
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from.trackLast = from.nextTrackLast;
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/******************************************************************************
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* Spine Runtimes License Agreement
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* Last updated
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* Last updated July 28, 2023. Replaces all prior versions.
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* Integration of the Spine Runtimes into software or otherwise creating
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* derivative works of the Spine Runtimes is permitted under the terms and
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* conditions of Section 2 of the Spine Editor License Agreement:
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* http://esotericsoftware.com/spine-editor-license
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* Otherwise, it is permitted to integrate the Spine Runtimes into software
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*
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* Otherwise, it is permitted to integrate the Spine Runtimes into software or
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* otherwise create derivative works of the Spine Runtimes (collectively,
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* "Products"), provided that each user of the Products must obtain their own
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* Spine Editor license and redistribution of the Products in any form must
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* include this license and copyright notice.
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@@ -3862,8 +3746,8 @@ var CURRENT = 2;
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
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* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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*
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
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+
* SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
3867
3751
|
*****************************************************************************/ /** Stores mix (crossfade) durations to be applied when {@link AnimationState} animations are changed. */ var AnimationStateData = /*#__PURE__*/ function() {
|
|
3868
3752
|
function AnimationStateData(skeletonData) {
|
|
3869
3753
|
this.animationToMixTime = {};
|
|
@@ -3944,34 +3828,7 @@ var CURRENT = 2;
|
|
|
3944
3828
|
}
|
|
3945
3829
|
(VertexAttachment);
|
|
3946
3830
|
|
|
3947
|
-
|
|
3948
|
-
* Spine Runtimes License Agreement
|
|
3949
|
-
* Last updated April 5, 2025. Replaces all prior versions.
|
|
3950
|
-
*
|
|
3951
|
-
* Copyright (c) 2013-2025, Esoteric Software LLC
|
|
3952
|
-
*
|
|
3953
|
-
* Integration of the Spine Runtimes into software or otherwise creating
|
|
3954
|
-
* derivative works of the Spine Runtimes is permitted under the terms and
|
|
3955
|
-
* conditions of Section 2 of the Spine Editor License Agreement:
|
|
3956
|
-
* http://esotericsoftware.com/spine-editor-license
|
|
3957
|
-
*
|
|
3958
|
-
* Otherwise, it is permitted to integrate the Spine Runtimes into software
|
|
3959
|
-
* or otherwise create derivative works of the Spine Runtimes (collectively,
|
|
3960
|
-
* "Products"), provided that each user of the Products must obtain their own
|
|
3961
|
-
* Spine Editor license and redistribution of the Products in any form must
|
|
3962
|
-
* include this license and copyright notice.
|
|
3963
|
-
*
|
|
3964
|
-
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
|
|
3965
|
-
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
3966
|
-
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
3967
|
-
* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
|
|
3968
|
-
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
3969
|
-
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
|
|
3970
|
-
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
|
|
3971
|
-
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
3972
|
-
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
|
3973
|
-
* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
3974
|
-
*****************************************************************************/ var Texture = /*#__PURE__*/ function() {
|
|
3831
|
+
var Texture = /*#__PURE__*/ function() {
|
|
3975
3832
|
function Texture(image) {
|
|
3976
3833
|
this._image = image;
|
|
3977
3834
|
}
|
|
@@ -4342,7 +4199,7 @@ var TextureAtlasRegion = /*#__PURE__*/ function(TextureRegion) {
|
|
|
4342
4199
|
this.copyTo(copy);
|
|
4343
4200
|
copy.regionUVs = new Array(this.regionUVs.length);
|
|
4344
4201
|
Utils.arrayCopy(this.regionUVs, 0, copy.regionUVs, 0, this.regionUVs.length);
|
|
4345
|
-
copy.uvs =
|
|
4202
|
+
copy.uvs = new Array(this.uvs.length);
|
|
4346
4203
|
Utils.arrayCopy(this.uvs, 0, copy.uvs, 0, this.uvs.length);
|
|
4347
4204
|
copy.triangles = new Array(this.triangles.length);
|
|
4348
4205
|
Utils.arrayCopy(this.triangles, 0, copy.triangles, 0, this.triangles.length);
|
|
@@ -5006,17 +4863,17 @@ RegionAttachment.V4 = 31;
|
|
|
5006
4863
|
|
|
5007
4864
|
/******************************************************************************
|
|
5008
4865
|
* Spine Runtimes License Agreement
|
|
5009
|
-
* Last updated
|
|
4866
|
+
* Last updated July 28, 2023. Replaces all prior versions.
|
|
5010
4867
|
*
|
|
5011
|
-
* Copyright (c) 2013-
|
|
4868
|
+
* Copyright (c) 2013-2023, Esoteric Software LLC
|
|
5012
4869
|
*
|
|
5013
4870
|
* Integration of the Spine Runtimes into software or otherwise creating
|
|
5014
4871
|
* derivative works of the Spine Runtimes is permitted under the terms and
|
|
5015
4872
|
* conditions of Section 2 of the Spine Editor License Agreement:
|
|
5016
4873
|
* http://esotericsoftware.com/spine-editor-license
|
|
5017
4874
|
*
|
|
5018
|
-
* Otherwise, it is permitted to integrate the Spine Runtimes into software
|
|
5019
|
-
*
|
|
4875
|
+
* Otherwise, it is permitted to integrate the Spine Runtimes into software or
|
|
4876
|
+
* otherwise create derivative works of the Spine Runtimes (collectively,
|
|
5020
4877
|
* "Products"), provided that each user of the Products must obtain their own
|
|
5021
4878
|
* Spine Editor license and redistribution of the Products in any form must
|
|
5022
4879
|
* include this license and copyright notice.
|
|
@@ -5029,8 +4886,8 @@ RegionAttachment.V4 = 31;
|
|
|
5029
4886
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
|
|
5030
4887
|
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
|
|
5031
4888
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
5032
|
-
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
|
5033
|
-
*
|
|
4889
|
+
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
|
|
4890
|
+
* SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
5034
4891
|
*****************************************************************************/ /** The base class for all constraint datas. */ var ConstraintData = function ConstraintData(name, order, skinRequired) {
|
|
5035
4892
|
this.name = name;
|
|
5036
4893
|
this.order = order;
|
|
@@ -5038,46 +4895,18 @@ RegionAttachment.V4 = 31;
|
|
|
5038
4895
|
}
|
|
5039
4896
|
;
|
|
5040
4897
|
|
|
5041
|
-
function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) {
|
|
5042
|
-
try {
|
|
5043
|
-
var info = gen[key](arg);
|
|
5044
|
-
var value = info.value;
|
|
5045
|
-
} catch (error) {
|
|
5046
|
-
reject(error);
|
|
5047
|
-
return;
|
|
5048
|
-
}
|
|
5049
|
-
if (info.done) resolve(value);
|
|
5050
|
-
else Promise.resolve(value).then(_next, _throw);
|
|
5051
|
-
}
|
|
5052
|
-
function _async_to_generator(fn) {
|
|
5053
|
-
return function() {
|
|
5054
|
-
var self = this, args = arguments;
|
|
5055
|
-
return new Promise(function(resolve, reject) {
|
|
5056
|
-
var gen = fn.apply(self, args);
|
|
5057
|
-
function _next(value) {
|
|
5058
|
-
asyncGeneratorStep(gen, resolve, reject, _next, _throw, "next", value);
|
|
5059
|
-
}
|
|
5060
|
-
function _throw(err) {
|
|
5061
|
-
asyncGeneratorStep(gen, resolve, reject, _next, _throw, "throw", err);
|
|
5062
|
-
}
|
|
5063
|
-
_next(undefined);
|
|
5064
|
-
});
|
|
5065
|
-
};
|
|
5066
|
-
}
|
|
5067
|
-
|
|
5068
4898
|
var AssetManagerBase = /*#__PURE__*/ function() {
|
|
5069
|
-
function AssetManagerBase(textureLoader, pathPrefix, downloader
|
|
4899
|
+
function AssetManagerBase(textureLoader, pathPrefix, downloader) {
|
|
5070
4900
|
if (pathPrefix === void 0) pathPrefix = "";
|
|
5071
4901
|
if (downloader === void 0) downloader = new Downloader();
|
|
5072
|
-
if (cache === void 0) cache = new AssetCache();
|
|
5073
4902
|
this.pathPrefix = "";
|
|
4903
|
+
this.assets = {};
|
|
5074
4904
|
this.errors = {};
|
|
5075
4905
|
this.toLoad = 0;
|
|
5076
4906
|
this.loaded = 0;
|
|
5077
4907
|
this.textureLoader = textureLoader;
|
|
5078
4908
|
this.pathPrefix = pathPrefix;
|
|
5079
4909
|
this.downloader = downloader;
|
|
5080
|
-
this.cache = cache;
|
|
5081
4910
|
}
|
|
5082
4911
|
var _proto = AssetManagerBase.prototype;
|
|
5083
4912
|
_proto.start = function start(path) {
|
|
@@ -5087,8 +4916,7 @@ var AssetManagerBase = /*#__PURE__*/ function() {
|
|
|
5087
4916
|
_proto.success = function success(callback, path, asset) {
|
|
5088
4917
|
this.toLoad--;
|
|
5089
4918
|
this.loaded++;
|
|
5090
|
-
this.
|
|
5091
|
-
this.cache.assetsRefCount[path] = (this.cache.assetsRefCount[path] || 0) + 1;
|
|
4919
|
+
this.assets[path] = asset;
|
|
5092
4920
|
if (callback) callback(path, asset);
|
|
5093
4921
|
};
|
|
5094
4922
|
_proto.error = function error(callback, path, message) {
|
|
@@ -5120,16 +4948,10 @@ var AssetManagerBase = /*#__PURE__*/ function() {
|
|
|
5120
4948
|
if (success === void 0) success = function() {};
|
|
5121
4949
|
if (error === void 0) error = function() {};
|
|
5122
4950
|
path = this.start(path);
|
|
5123
|
-
|
|
5124
|
-
|
|
5125
|
-
|
|
5126
|
-
|
|
5127
|
-
resolve(data);
|
|
5128
|
-
}, function(status, responseText) {
|
|
5129
|
-
var errorMsg = "Couldn't load binary " + path + ": status " + status + ", " + responseText;
|
|
5130
|
-
_this.error(error, path, errorMsg);
|
|
5131
|
-
reject(errorMsg);
|
|
5132
|
-
});
|
|
4951
|
+
this.downloader.downloadBinary(path, function(data) {
|
|
4952
|
+
_this.success(success, path, data);
|
|
4953
|
+
}, function(status, responseText) {
|
|
4954
|
+
_this.error(error, path, "Couldn't load binary " + path + ": status " + status + ", " + responseText);
|
|
5133
4955
|
});
|
|
5134
4956
|
};
|
|
5135
4957
|
_proto.loadText = function loadText(path, success, error) {
|
|
@@ -5148,83 +4970,46 @@ var AssetManagerBase = /*#__PURE__*/ function() {
|
|
|
5148
4970
|
if (success === void 0) success = function() {};
|
|
5149
4971
|
if (error === void 0) error = function() {};
|
|
5150
4972
|
path = this.start(path);
|
|
5151
|
-
|
|
5152
|
-
|
|
5153
|
-
|
|
5154
|
-
|
|
5155
|
-
resolve(data);
|
|
5156
|
-
}, function(status, responseText) {
|
|
5157
|
-
var errorMsg = "Couldn't load JSON " + path + ": status " + status + ", " + responseText;
|
|
5158
|
-
_this.error(error, path, errorMsg);
|
|
5159
|
-
reject(errorMsg);
|
|
5160
|
-
});
|
|
4973
|
+
this.downloader.downloadJson(path, function(data) {
|
|
4974
|
+
_this.success(success, path, data);
|
|
4975
|
+
}, function(status, responseText) {
|
|
4976
|
+
_this.error(error, path, "Couldn't load JSON " + path + ": status " + status + ", " + responseText);
|
|
5161
4977
|
});
|
|
5162
4978
|
};
|
|
5163
|
-
_proto.reuseAssets = function reuseAssets(path, success, error) {
|
|
5164
|
-
var _this = this;
|
|
5165
|
-
if (success === void 0) success = function() {};
|
|
5166
|
-
if (error === void 0) error = function() {};
|
|
5167
|
-
var loadedStatus = this.cache.assetsLoaded[path];
|
|
5168
|
-
var alreadyExistsOrLoading = loadedStatus !== undefined;
|
|
5169
|
-
if (alreadyExistsOrLoading) {
|
|
5170
|
-
this.cache.assetsLoaded[path] = loadedStatus.then(function(data) {
|
|
5171
|
-
// necessary when user preloads an image into the cache.
|
|
5172
|
-
// texture loader is not avaiable in the cache, so we transform in GLTexture at first use
|
|
5173
|
-
data = _instanceof1(data, engineMiniprogramAdapter.Image) || _instanceof1(data, ImageBitmap) ? _this.textureLoader(data) : data;
|
|
5174
|
-
_this.success(success, path, data);
|
|
5175
|
-
return data;
|
|
5176
|
-
}).catch(function(errorMsg) {
|
|
5177
|
-
return _this.error(error, path, errorMsg);
|
|
5178
|
-
});
|
|
5179
|
-
}
|
|
5180
|
-
return alreadyExistsOrLoading;
|
|
5181
|
-
};
|
|
5182
4979
|
_proto.loadTexture = function loadTexture(path, success, error) {
|
|
5183
4980
|
var _this = this;
|
|
5184
4981
|
if (success === void 0) success = function() {};
|
|
5185
4982
|
if (error === void 0) error = function() {};
|
|
5186
4983
|
path = this.start(path);
|
|
5187
|
-
|
|
5188
|
-
|
|
5189
|
-
|
|
5190
|
-
|
|
5191
|
-
|
|
5192
|
-
|
|
5193
|
-
|
|
5194
|
-
|
|
5195
|
-
|
|
5196
|
-
|
|
5197
|
-
|
|
5198
|
-
|
|
5199
|
-
|
|
5200
|
-
|
|
5201
|
-
|
|
5202
|
-
|
|
5203
|
-
|
|
5204
|
-
|
|
5205
|
-
|
|
5206
|
-
|
|
5207
|
-
|
|
5208
|
-
|
|
5209
|
-
|
|
5210
|
-
|
|
5211
|
-
|
|
5212
|
-
|
|
5213
|
-
|
|
5214
|
-
|
|
5215
|
-
|
|
5216
|
-
_this.success(success, path, texture);
|
|
5217
|
-
resolve(texture);
|
|
5218
|
-
};
|
|
5219
|
-
image.onerror = function() {
|
|
5220
|
-
var errorMsg = "Couldn't load image: " + path;
|
|
5221
|
-
_this.error(error, path, errorMsg);
|
|
5222
|
-
reject(errorMsg);
|
|
5223
|
-
};
|
|
5224
|
-
if (_this.downloader.rawDataUris[path]) path = _this.downloader.rawDataUris[path];
|
|
5225
|
-
image.src = path;
|
|
5226
|
-
}
|
|
5227
|
-
});
|
|
4984
|
+
var isBrowser = !!(typeof engineMiniprogramAdapter.window !== 'undefined' && typeof engineMiniprogramAdapter.navigator !== 'undefined' && engineMiniprogramAdapter.window.document);
|
|
4985
|
+
var isWebWorker = !isBrowser; // && typeof importScripts !== 'undefined';
|
|
4986
|
+
if (isWebWorker) {
|
|
4987
|
+
fetch(path, {
|
|
4988
|
+
mode: "cors"
|
|
4989
|
+
}).then(function(response) {
|
|
4990
|
+
if (response.ok) return response.blob();
|
|
4991
|
+
_this.error(error, path, "Couldn't load image: " + path);
|
|
4992
|
+
return null;
|
|
4993
|
+
}).then(function(blob) {
|
|
4994
|
+
return blob ? createImageBitmap(blob, {
|
|
4995
|
+
premultiplyAlpha: "none",
|
|
4996
|
+
colorSpaceConversion: "none"
|
|
4997
|
+
}) : null;
|
|
4998
|
+
}).then(function(bitmap) {
|
|
4999
|
+
if (bitmap) _this.success(success, path, _this.textureLoader(bitmap));
|
|
5000
|
+
});
|
|
5001
|
+
} else {
|
|
5002
|
+
var image = new engineMiniprogramAdapter.Image();
|
|
5003
|
+
image.crossOrigin = "anonymous";
|
|
5004
|
+
image.onload = function() {
|
|
5005
|
+
_this.success(success, path, _this.textureLoader(image));
|
|
5006
|
+
};
|
|
5007
|
+
image.onerror = function() {
|
|
5008
|
+
_this.error(error, path, "Couldn't load image: " + path);
|
|
5009
|
+
};
|
|
5010
|
+
if (this.downloader.rawDataUris[path]) path = this.downloader.rawDataUris[path];
|
|
5011
|
+
image.src = path;
|
|
5012
|
+
}
|
|
5228
5013
|
};
|
|
5229
5014
|
_proto.loadTextureAtlas = function loadTextureAtlas(path, success, error, fileAlias) {
|
|
5230
5015
|
var _this = this;
|
|
@@ -5233,189 +5018,53 @@ var AssetManagerBase = /*#__PURE__*/ function() {
|
|
|
5233
5018
|
var index = path.lastIndexOf("/");
|
|
5234
5019
|
var parent = index >= 0 ? path.substring(0, index + 1) : "";
|
|
5235
5020
|
path = this.start(path);
|
|
5236
|
-
|
|
5237
|
-
|
|
5238
|
-
|
|
5239
|
-
|
|
5240
|
-
|
|
5241
|
-
|
|
5242
|
-
|
|
5243
|
-
if (
|
|
5244
|
-
|
|
5245
|
-
|
|
5246
|
-
|
|
5247
|
-
|
|
5248
|
-
|
|
5249
|
-
|
|
5250
|
-
|
|
5251
|
-
|
|
5252
|
-
|
|
5253
|
-
|
|
5254
|
-
|
|
5255
|
-
|
|
5256
|
-
|
|
5257
|
-
|
|
5258
|
-
};
|
|
5259
|
-
var atlas = _this.createTextureAtlas(path, atlasText);
|
|
5260
|
-
var toLoad = atlas.pages.length, abort = false;
|
|
5261
|
-
for(var _iterator = _create_for_of_iterator_helper_loose(atlas.pages), _step; !(_step = _iterator()).done;)_loop();
|
|
5262
|
-
} catch (e) {
|
|
5263
|
-
var errorMsg = "Couldn't parse texture atlas " + path + ": " + e.message;
|
|
5264
|
-
_this.error(error, path, errorMsg);
|
|
5265
|
-
reject(errorMsg);
|
|
5266
|
-
}
|
|
5267
|
-
}, function(status, responseText) {
|
|
5268
|
-
var errorMsg = "Couldn't load texture atlas " + path + ": status " + status + ", " + responseText;
|
|
5269
|
-
_this.error(error, path, errorMsg);
|
|
5270
|
-
reject(errorMsg);
|
|
5271
|
-
});
|
|
5272
|
-
});
|
|
5273
|
-
};
|
|
5274
|
-
_proto.loadTextureAtlasButNoTextures = function loadTextureAtlasButNoTextures(path, success, error, fileAlias) {
|
|
5275
|
-
var _this = this;
|
|
5276
|
-
if (success === void 0) success = function() {};
|
|
5277
|
-
if (error === void 0) error = function() {};
|
|
5278
|
-
path = this.start(path);
|
|
5279
|
-
if (this.reuseAssets(path, success, error)) return;
|
|
5280
|
-
this.cache.assetsLoaded[path] = new Promise(function(resolve, reject) {
|
|
5281
|
-
_this.downloader.downloadText(path, function(atlasText) {
|
|
5282
|
-
try {
|
|
5283
|
-
var atlas = _this.createTextureAtlas(path, atlasText);
|
|
5284
|
-
_this.success(success, path, atlas);
|
|
5285
|
-
resolve(atlas);
|
|
5286
|
-
} catch (e) {
|
|
5287
|
-
var errorMsg = "Couldn't parse texture atlas " + path + ": " + e.message;
|
|
5288
|
-
_this.error(error, path, errorMsg);
|
|
5289
|
-
reject(errorMsg);
|
|
5290
|
-
}
|
|
5291
|
-
}, function(status, responseText) {
|
|
5292
|
-
var errorMsg = "Couldn't load texture atlas " + path + ": status " + status + ", " + responseText;
|
|
5293
|
-
_this.error(error, path, errorMsg);
|
|
5294
|
-
reject(errorMsg);
|
|
5295
|
-
});
|
|
5021
|
+
this.downloader.downloadText(path, function(atlasText) {
|
|
5022
|
+
try {
|
|
5023
|
+
var _loop = function() {
|
|
5024
|
+
var page = _step.value;
|
|
5025
|
+
_this.loadTexture(!fileAlias ? parent + page.name : fileAlias[page.name], function(imagePath, texture) {
|
|
5026
|
+
if (!abort) {
|
|
5027
|
+
page.setTexture(texture);
|
|
5028
|
+
if (--toLoad == 0) _this.success(success, path, atlas);
|
|
5029
|
+
}
|
|
5030
|
+
}, function(imagePath, message) {
|
|
5031
|
+
if (!abort) _this.error(error, path, "Couldn't load texture atlas " + path + " page image: " + imagePath);
|
|
5032
|
+
abort = true;
|
|
5033
|
+
});
|
|
5034
|
+
};
|
|
5035
|
+
var atlas = new TextureAtlas(atlasText);
|
|
5036
|
+
var toLoad = atlas.pages.length, abort = false;
|
|
5037
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(atlas.pages), _step; !(_step = _iterator()).done;)_loop();
|
|
5038
|
+
} catch (e) {
|
|
5039
|
+
_this.error(error, path, "Couldn't parse texture atlas " + path + ": " + e.message);
|
|
5040
|
+
}
|
|
5041
|
+
}, function(status, responseText) {
|
|
5042
|
+
_this.error(error, path, "Couldn't load texture atlas " + path + ": status " + status + ", " + responseText);
|
|
5296
5043
|
});
|
|
5297
5044
|
};
|
|
5298
|
-
// Promisified versions of load function
|
|
5299
|
-
_proto.loadBinaryAsync = function loadBinaryAsync(path) {
|
|
5300
|
-
return _async_to_generator(function() {
|
|
5301
|
-
var _this;
|
|
5302
|
-
return __generator(this, function(_state) {
|
|
5303
|
-
_this = this;
|
|
5304
|
-
return [
|
|
5305
|
-
2,
|
|
5306
|
-
new Promise(function(resolve, reject) {
|
|
5307
|
-
_this.loadBinary(path, function(_, binary) {
|
|
5308
|
-
return resolve(binary);
|
|
5309
|
-
}, function(_, message) {
|
|
5310
|
-
return reject(message);
|
|
5311
|
-
});
|
|
5312
|
-
})
|
|
5313
|
-
];
|
|
5314
|
-
});
|
|
5315
|
-
}).call(this);
|
|
5316
|
-
};
|
|
5317
|
-
_proto.loadJsonAsync = function loadJsonAsync(path) {
|
|
5318
|
-
return _async_to_generator(function() {
|
|
5319
|
-
var _this;
|
|
5320
|
-
return __generator(this, function(_state) {
|
|
5321
|
-
_this = this;
|
|
5322
|
-
return [
|
|
5323
|
-
2,
|
|
5324
|
-
new Promise(function(resolve, reject) {
|
|
5325
|
-
_this.loadJson(path, function(_, object) {
|
|
5326
|
-
return resolve(object);
|
|
5327
|
-
}, function(_, message) {
|
|
5328
|
-
return reject(message);
|
|
5329
|
-
});
|
|
5330
|
-
})
|
|
5331
|
-
];
|
|
5332
|
-
});
|
|
5333
|
-
}).call(this);
|
|
5334
|
-
};
|
|
5335
|
-
_proto.loadTextureAsync = function loadTextureAsync(path) {
|
|
5336
|
-
return _async_to_generator(function() {
|
|
5337
|
-
var _this;
|
|
5338
|
-
return __generator(this, function(_state) {
|
|
5339
|
-
_this = this;
|
|
5340
|
-
return [
|
|
5341
|
-
2,
|
|
5342
|
-
new Promise(function(resolve, reject) {
|
|
5343
|
-
_this.loadTexture(path, function(_, texture) {
|
|
5344
|
-
return resolve(texture);
|
|
5345
|
-
}, function(_, message) {
|
|
5346
|
-
return reject(message);
|
|
5347
|
-
});
|
|
5348
|
-
})
|
|
5349
|
-
];
|
|
5350
|
-
});
|
|
5351
|
-
}).call(this);
|
|
5352
|
-
};
|
|
5353
|
-
_proto.loadTextureAtlasAsync = function loadTextureAtlasAsync(path) {
|
|
5354
|
-
return _async_to_generator(function() {
|
|
5355
|
-
var _this;
|
|
5356
|
-
return __generator(this, function(_state) {
|
|
5357
|
-
_this = this;
|
|
5358
|
-
return [
|
|
5359
|
-
2,
|
|
5360
|
-
new Promise(function(resolve, reject) {
|
|
5361
|
-
_this.loadTextureAtlas(path, function(_, atlas) {
|
|
5362
|
-
return resolve(atlas);
|
|
5363
|
-
}, function(_, message) {
|
|
5364
|
-
return reject(message);
|
|
5365
|
-
});
|
|
5366
|
-
})
|
|
5367
|
-
];
|
|
5368
|
-
});
|
|
5369
|
-
}).call(this);
|
|
5370
|
-
};
|
|
5371
|
-
_proto.loadTextureAtlasButNoTexturesAsync = function loadTextureAtlasButNoTexturesAsync(path) {
|
|
5372
|
-
return _async_to_generator(function() {
|
|
5373
|
-
var _this;
|
|
5374
|
-
return __generator(this, function(_state) {
|
|
5375
|
-
_this = this;
|
|
5376
|
-
return [
|
|
5377
|
-
2,
|
|
5378
|
-
new Promise(function(resolve, reject) {
|
|
5379
|
-
_this.loadTextureAtlasButNoTextures(path, function(_, atlas) {
|
|
5380
|
-
return resolve(atlas);
|
|
5381
|
-
}, function(_, message) {
|
|
5382
|
-
return reject(message);
|
|
5383
|
-
});
|
|
5384
|
-
})
|
|
5385
|
-
];
|
|
5386
|
-
});
|
|
5387
|
-
}).call(this);
|
|
5388
|
-
};
|
|
5389
|
-
_proto.setCache = function setCache(cache) {
|
|
5390
|
-
this.cache = cache;
|
|
5391
|
-
};
|
|
5392
5045
|
_proto.get = function get(path) {
|
|
5393
|
-
return this.
|
|
5046
|
+
return this.assets[this.pathPrefix + path];
|
|
5394
5047
|
};
|
|
5395
5048
|
_proto.require = function require(path) {
|
|
5396
5049
|
path = this.pathPrefix + path;
|
|
5397
|
-
var asset = this.
|
|
5050
|
+
var asset = this.assets[path];
|
|
5398
5051
|
if (asset) return asset;
|
|
5399
5052
|
var error = this.errors[path];
|
|
5400
5053
|
throw Error("Asset not found: " + path + (error ? "\n" + error : ""));
|
|
5401
5054
|
};
|
|
5402
5055
|
_proto.remove = function remove(path) {
|
|
5403
5056
|
path = this.pathPrefix + path;
|
|
5404
|
-
var asset = this.
|
|
5057
|
+
var asset = this.assets[path];
|
|
5405
5058
|
if (asset.dispose) asset.dispose();
|
|
5406
|
-
delete this.
|
|
5407
|
-
delete this.cache.assetsRefCount[path];
|
|
5408
|
-
delete this.cache.assetsLoaded[path];
|
|
5059
|
+
delete this.assets[path];
|
|
5409
5060
|
return asset;
|
|
5410
5061
|
};
|
|
5411
5062
|
_proto.removeAll = function removeAll() {
|
|
5412
|
-
for(var
|
|
5413
|
-
var asset = this.
|
|
5063
|
+
for(var key in this.assets){
|
|
5064
|
+
var asset = this.assets[key];
|
|
5414
5065
|
if (asset.dispose) asset.dispose();
|
|
5415
5066
|
}
|
|
5416
|
-
this.
|
|
5417
|
-
this.cache.assetsLoaded = {};
|
|
5418
|
-
this.cache.assetsRefCount = {};
|
|
5067
|
+
this.assets = {};
|
|
5419
5068
|
};
|
|
5420
5069
|
_proto.isLoadingComplete = function isLoadingComplete() {
|
|
5421
5070
|
return this.toLoad == 0;
|
|
@@ -5429,89 +5078,14 @@ var AssetManagerBase = /*#__PURE__*/ function() {
|
|
|
5429
5078
|
_proto.dispose = function dispose() {
|
|
5430
5079
|
this.removeAll();
|
|
5431
5080
|
};
|
|
5432
|
-
// dispose asset only if it's not used by others
|
|
5433
|
-
_proto.disposeAsset = function disposeAsset(path) {
|
|
5434
|
-
var asset = this.cache.assets[path];
|
|
5435
|
-
if (_instanceof1(asset, TextureAtlas)) {
|
|
5436
|
-
asset.dispose();
|
|
5437
|
-
return;
|
|
5438
|
-
}
|
|
5439
|
-
this.disposeAssetInternal(path);
|
|
5440
|
-
};
|
|
5441
5081
|
_proto.hasErrors = function hasErrors() {
|
|
5442
5082
|
return Object.keys(this.errors).length > 0;
|
|
5443
5083
|
};
|
|
5444
5084
|
_proto.getErrors = function getErrors() {
|
|
5445
5085
|
return this.errors;
|
|
5446
5086
|
};
|
|
5447
|
-
_proto.disposeAssetInternal = function disposeAssetInternal(path) {
|
|
5448
|
-
if (this.cache.assetsRefCount[path] > 0 && --this.cache.assetsRefCount[path] === 0) {
|
|
5449
|
-
return this.remove(path);
|
|
5450
|
-
}
|
|
5451
|
-
};
|
|
5452
|
-
_proto.createTextureAtlas = function createTextureAtlas(path, atlasText) {
|
|
5453
|
-
var _this = this;
|
|
5454
|
-
var atlas = new TextureAtlas(atlasText);
|
|
5455
|
-
atlas.dispose = function() {
|
|
5456
|
-
if (_this.cache.assetsRefCount[path] <= 0) return;
|
|
5457
|
-
_this.disposeAssetInternal(path);
|
|
5458
|
-
for(var _iterator = _create_for_of_iterator_helper_loose(atlas.pages), _step; !(_step = _iterator()).done;){
|
|
5459
|
-
var page = _step.value;
|
|
5460
|
-
var _page_texture;
|
|
5461
|
-
(_page_texture = page.texture) == null ? void 0 : _page_texture.dispose();
|
|
5462
|
-
}
|
|
5463
|
-
};
|
|
5464
|
-
return atlas;
|
|
5465
|
-
};
|
|
5466
|
-
_proto.createTexture = function createTexture(path, image) {
|
|
5467
|
-
var _this = this;
|
|
5468
|
-
var texture = this.textureLoader(image);
|
|
5469
|
-
var textureDispose = texture.dispose.bind(texture);
|
|
5470
|
-
texture.dispose = function() {
|
|
5471
|
-
if (_this.disposeAssetInternal(path)) textureDispose();
|
|
5472
|
-
};
|
|
5473
|
-
return texture;
|
|
5474
|
-
};
|
|
5475
5087
|
return AssetManagerBase;
|
|
5476
5088
|
}();
|
|
5477
|
-
var AssetCache = /*#__PURE__*/ function() {
|
|
5478
|
-
function AssetCache() {
|
|
5479
|
-
this.assets = {};
|
|
5480
|
-
this.assetsRefCount = {};
|
|
5481
|
-
this.assetsLoaded = {};
|
|
5482
|
-
}
|
|
5483
|
-
var _proto = AssetCache.prototype;
|
|
5484
|
-
_proto.addAsset = function addAsset(path, asset) {
|
|
5485
|
-
return _async_to_generator(function() {
|
|
5486
|
-
var _;
|
|
5487
|
-
return __generator(this, function(_state) {
|
|
5488
|
-
switch(_state.label){
|
|
5489
|
-
case 0:
|
|
5490
|
-
this.assetsLoaded[path] = Promise.resolve(asset);
|
|
5491
|
-
_ = this.assets;
|
|
5492
|
-
return [
|
|
5493
|
-
4,
|
|
5494
|
-
asset
|
|
5495
|
-
];
|
|
5496
|
-
case 1:
|
|
5497
|
-
_[path] = _state.sent();
|
|
5498
|
-
return [
|
|
5499
|
-
2
|
|
5500
|
-
];
|
|
5501
|
-
}
|
|
5502
|
-
});
|
|
5503
|
-
}).call(this);
|
|
5504
|
-
};
|
|
5505
|
-
AssetCache.getCache = function getCache(id) {
|
|
5506
|
-
var cache = AssetCache.AVAILABLE_CACHES.get(id);
|
|
5507
|
-
if (cache) return cache;
|
|
5508
|
-
var newCache = new AssetCache();
|
|
5509
|
-
AssetCache.AVAILABLE_CACHES.set(id, newCache);
|
|
5510
|
-
return newCache;
|
|
5511
|
-
};
|
|
5512
|
-
return AssetCache;
|
|
5513
|
-
}();
|
|
5514
|
-
AssetCache.AVAILABLE_CACHES = new Map();
|
|
5515
5089
|
var Downloader = /*#__PURE__*/ function() {
|
|
5516
5090
|
function Downloader() {
|
|
5517
5091
|
this.callbacks = {};
|
|
@@ -5551,11 +5125,10 @@ var Downloader = /*#__PURE__*/ function() {
|
|
|
5551
5125
|
_proto.downloadText = function downloadText(url, success, error) {
|
|
5552
5126
|
var _this = this;
|
|
5553
5127
|
if (this.start(url, success, error)) return;
|
|
5554
|
-
|
|
5555
|
-
// we assume if a "." is included in a raw data uri, it is used to rewrite an asset URL
|
|
5556
|
-
if (rawDataUri && !rawDataUri.includes(".")) {
|
|
5128
|
+
if (this.rawDataUris[url]) {
|
|
5557
5129
|
try {
|
|
5558
|
-
|
|
5130
|
+
var dataUri = this.rawDataUris[url];
|
|
5131
|
+
this.finish(url, 200, this.dataUriToString(dataUri));
|
|
5559
5132
|
} catch (e) {
|
|
5560
5133
|
this.finish(url, 400, JSON.stringify(e));
|
|
5561
5134
|
}
|
|
@@ -5563,7 +5136,7 @@ var Downloader = /*#__PURE__*/ function() {
|
|
|
5563
5136
|
}
|
|
5564
5137
|
var request = new engineMiniprogramAdapter.XMLHttpRequest();
|
|
5565
5138
|
request.overrideMimeType("text/html");
|
|
5566
|
-
request.open("GET",
|
|
5139
|
+
request.open("GET", url, true);
|
|
5567
5140
|
var done = function() {
|
|
5568
5141
|
_this.finish(url, request.status, request.responseText);
|
|
5569
5142
|
};
|
|
@@ -5579,18 +5152,17 @@ var Downloader = /*#__PURE__*/ function() {
|
|
|
5579
5152
|
_proto.downloadBinary = function downloadBinary(url, success, error) {
|
|
5580
5153
|
var _this = this;
|
|
5581
5154
|
if (this.start(url, success, error)) return;
|
|
5582
|
-
|
|
5583
|
-
// we assume if a "." is included in a raw data uri, it is used to rewrite an asset URL
|
|
5584
|
-
if (rawDataUri && !rawDataUri.includes(".")) {
|
|
5155
|
+
if (this.rawDataUris[url]) {
|
|
5585
5156
|
try {
|
|
5586
|
-
|
|
5157
|
+
var dataUri = this.rawDataUris[url];
|
|
5158
|
+
this.finish(url, 200, this.dataUriToUint8Array(dataUri));
|
|
5587
5159
|
} catch (e) {
|
|
5588
5160
|
this.finish(url, 400, JSON.stringify(e));
|
|
5589
5161
|
}
|
|
5590
5162
|
return;
|
|
5591
5163
|
}
|
|
5592
5164
|
var request = new engineMiniprogramAdapter.XMLHttpRequest();
|
|
5593
|
-
request.open("GET",
|
|
5165
|
+
request.open("GET", url, true);
|
|
5594
5166
|
request.responseType = "arraybuffer";
|
|
5595
5167
|
var onerror = function() {
|
|
5596
5168
|
_this.finish(url, request.status, request.response);
|
|
@@ -5628,17 +5200,17 @@ var Downloader = /*#__PURE__*/ function() {
|
|
|
5628
5200
|
|
|
5629
5201
|
/******************************************************************************
|
|
5630
5202
|
* Spine Runtimes License Agreement
|
|
5631
|
-
* Last updated
|
|
5203
|
+
* Last updated July 28, 2023. Replaces all prior versions.
|
|
5632
5204
|
*
|
|
5633
|
-
* Copyright (c) 2013-
|
|
5205
|
+
* Copyright (c) 2013-2023, Esoteric Software LLC
|
|
5634
5206
|
*
|
|
5635
5207
|
* Integration of the Spine Runtimes into software or otherwise creating
|
|
5636
5208
|
* derivative works of the Spine Runtimes is permitted under the terms and
|
|
5637
5209
|
* conditions of Section 2 of the Spine Editor License Agreement:
|
|
5638
5210
|
* http://esotericsoftware.com/spine-editor-license
|
|
5639
5211
|
*
|
|
5640
|
-
* Otherwise, it is permitted to integrate the Spine Runtimes into software
|
|
5641
|
-
*
|
|
5212
|
+
* Otherwise, it is permitted to integrate the Spine Runtimes into software or
|
|
5213
|
+
* otherwise create derivative works of the Spine Runtimes (collectively,
|
|
5642
5214
|
* "Products"), provided that each user of the Products must obtain their own
|
|
5643
5215
|
* Spine Editor license and redistribution of the Products in any form must
|
|
5644
5216
|
* include this license and copyright notice.
|
|
@@ -5651,8 +5223,8 @@ var Downloader = /*#__PURE__*/ function() {
|
|
|
5651
5223
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
|
|
5652
5224
|
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
|
|
5653
5225
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
5654
|
-
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
|
5655
|
-
*
|
|
5226
|
+
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
|
|
5227
|
+
* SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
5656
5228
|
*****************************************************************************/ /** Stores the current pose values for an {@link Event}.
|
|
5657
5229
|
*
|
|
5658
5230
|
* See Timeline {@link Timeline#apply()},
|
|
@@ -5672,17 +5244,17 @@ var Downloader = /*#__PURE__*/ function() {
|
|
|
5672
5244
|
|
|
5673
5245
|
/******************************************************************************
|
|
5674
5246
|
* Spine Runtimes License Agreement
|
|
5675
|
-
* Last updated
|
|
5247
|
+
* Last updated July 28, 2023. Replaces all prior versions.
|
|
5676
5248
|
*
|
|
5677
|
-
* Copyright (c) 2013-
|
|
5249
|
+
* Copyright (c) 2013-2023, Esoteric Software LLC
|
|
5678
5250
|
*
|
|
5679
5251
|
* Integration of the Spine Runtimes into software or otherwise creating
|
|
5680
5252
|
* derivative works of the Spine Runtimes is permitted under the terms and
|
|
5681
5253
|
* conditions of Section 2 of the Spine Editor License Agreement:
|
|
5682
5254
|
* http://esotericsoftware.com/spine-editor-license
|
|
5683
5255
|
*
|
|
5684
|
-
* Otherwise, it is permitted to integrate the Spine Runtimes into software
|
|
5685
|
-
*
|
|
5256
|
+
* Otherwise, it is permitted to integrate the Spine Runtimes into software or
|
|
5257
|
+
* otherwise create derivative works of the Spine Runtimes (collectively,
|
|
5686
5258
|
* "Products"), provided that each user of the Products must obtain their own
|
|
5687
5259
|
* Spine Editor license and redistribution of the Products in any form must
|
|
5688
5260
|
* include this license and copyright notice.
|
|
@@ -5695,8 +5267,8 @@ var Downloader = /*#__PURE__*/ function() {
|
|
|
5695
5267
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
|
|
5696
5268
|
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
|
|
5697
5269
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
5698
|
-
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
|
5699
|
-
*
|
|
5270
|
+
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
|
|
5271
|
+
* SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
5700
5272
|
*****************************************************************************/ /** Stores the setup pose values for an {@link Event}.
|
|
5701
5273
|
*
|
|
5702
5274
|
* See [Events](http://esotericsoftware.com/spine-events) in the Spine User Guide. */ var EventData = function EventData(name) {
|
|
@@ -6556,7 +6128,7 @@ PathConstraint.epsilon = 0.00001;
|
|
|
6556
6128
|
}
|
|
6557
6129
|
if (a >= t) {
|
|
6558
6130
|
d = Math.pow(this.damping, 60 * t);
|
|
6559
|
-
var m = this.massInverse * t, e = this.strength, w = this.wind * f
|
|
6131
|
+
var m = this.massInverse * t, e = this.strength, w = this.wind * f, g = (Skeleton.yDown ? -this.gravity : this.gravity) * f;
|
|
6560
6132
|
do {
|
|
6561
6133
|
if (x) {
|
|
6562
6134
|
this.xVelocity += (w - this.xOffset * e) * m;
|
|
@@ -7398,10 +6970,10 @@ PathConstraint.epsilon = 0.00001;
|
|
|
7398
6970
|
})) != null ? _this_physicsConstraints_find : null;
|
|
7399
6971
|
};
|
|
7400
6972
|
/** Returns the axis aligned bounding box (AABB) of the region and mesh attachments for the current pose as `{ x: number, y: number, width: number, height: number }`.
|
|
7401
|
-
* Note that this method will create temporary objects which can add to garbage collection pressure. Use `getBounds()` if garbage collection is a concern. */ _proto.getBoundsRect = function getBoundsRect(
|
|
6973
|
+
* Note that this method will create temporary objects which can add to garbage collection pressure. Use `getBounds()` if garbage collection is a concern. */ _proto.getBoundsRect = function getBoundsRect() {
|
|
7402
6974
|
var offset = new Vector2();
|
|
7403
6975
|
var size = new Vector2();
|
|
7404
|
-
this.getBounds(offset, size
|
|
6976
|
+
this.getBounds(offset, size);
|
|
7405
6977
|
return {
|
|
7406
6978
|
x: offset.x,
|
|
7407
6979
|
y: offset.y,
|
|
@@ -7530,17 +7102,17 @@ Skeleton.yDown = false;
|
|
|
7530
7102
|
|
|
7531
7103
|
/******************************************************************************
|
|
7532
7104
|
* Spine Runtimes License Agreement
|
|
7533
|
-
* Last updated
|
|
7105
|
+
* Last updated July 28, 2023. Replaces all prior versions.
|
|
7534
7106
|
*
|
|
7535
|
-
* Copyright (c) 2013-
|
|
7107
|
+
* Copyright (c) 2013-2023, Esoteric Software LLC
|
|
7536
7108
|
*
|
|
7537
7109
|
* Integration of the Spine Runtimes into software or otherwise creating
|
|
7538
7110
|
* derivative works of the Spine Runtimes is permitted under the terms and
|
|
7539
7111
|
* conditions of Section 2 of the Spine Editor License Agreement:
|
|
7540
7112
|
* http://esotericsoftware.com/spine-editor-license
|
|
7541
7113
|
*
|
|
7542
|
-
* Otherwise, it is permitted to integrate the Spine Runtimes into software
|
|
7543
|
-
*
|
|
7114
|
+
* Otherwise, it is permitted to integrate the Spine Runtimes into software or
|
|
7115
|
+
* otherwise create derivative works of the Spine Runtimes (collectively,
|
|
7544
7116
|
* "Products"), provided that each user of the Products must obtain their own
|
|
7545
7117
|
* Spine Editor license and redistribution of the Products in any form must
|
|
7546
7118
|
* include this license and copyright notice.
|
|
@@ -7553,16 +7125,18 @@ Skeleton.yDown = false;
|
|
|
7553
7125
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
|
|
7554
7126
|
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
|
|
7555
7127
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
7556
|
-
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
|
7557
|
-
*
|
|
7128
|
+
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
|
|
7129
|
+
* SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
7558
7130
|
*****************************************************************************/ /** Stores the setup pose and all of the stateless data for a skeleton.
|
|
7559
7131
|
*
|
|
7560
7132
|
* See [Data objects](http://esotericsoftware.com/spine-runtime-architecture#Data-objects) in the Spine Runtimes
|
|
7561
7133
|
* Guide. */ var SkeletonData = /*#__PURE__*/ function() {
|
|
7562
7134
|
function SkeletonData() {
|
|
7563
7135
|
/** The skeleton's name, which by default is the name of the skeleton data file, if possible. May be null. */ this.name = null;
|
|
7564
|
-
/** The skeleton's bones, sorted parent first. The root bone is always the first bone. */ this.bones = new Array()
|
|
7565
|
-
|
|
7136
|
+
/** The skeleton's bones, sorted parent first. The root bone is always the first bone. */ this.bones = new Array() // Ordered parents first.
|
|
7137
|
+
;
|
|
7138
|
+
/** The skeleton's slots in the setup pose draw order. */ this.slots = new Array() // Setup pose draw order.
|
|
7139
|
+
;
|
|
7566
7140
|
this.skins = new Array();
|
|
7567
7141
|
/** The skeleton's default skin. By default this skin contains all attachments that were not in a skin in Spine.
|
|
7568
7142
|
*
|
|
@@ -7705,7 +7279,8 @@ Skeleton.yDown = false;
|
|
|
7705
7279
|
this.attachments = new Array();
|
|
7706
7280
|
this.bones = Array();
|
|
7707
7281
|
this.constraints = new Array();
|
|
7708
|
-
/** The color of the skin as it was in Spine, or a default color if nonessential data was not exported. */ this.color = new Color(0.99607843, 0.61960787, 0.30980393, 1)
|
|
7282
|
+
/** The color of the skin as it was in Spine, or a default color if nonessential data was not exported. */ this.color = new Color(0.99607843, 0.61960787, 0.30980393, 1) // fe9e4fff
|
|
7283
|
+
;
|
|
7709
7284
|
if (!name) throw new Error("name cannot be null.");
|
|
7710
7285
|
this.name = name;
|
|
7711
7286
|
}
|
|
@@ -10863,17 +10438,17 @@ function getValue(map, property, defaultValue) {
|
|
|
10863
10438
|
|
|
10864
10439
|
/******************************************************************************
|
|
10865
10440
|
* Spine Runtimes License Agreement
|
|
10866
|
-
* Last updated
|
|
10441
|
+
* Last updated July 28, 2023. Replaces all prior versions.
|
|
10867
10442
|
*
|
|
10868
|
-
* Copyright (c) 2013-
|
|
10443
|
+
* Copyright (c) 2013-2023, Esoteric Software LLC
|
|
10869
10444
|
*
|
|
10870
10445
|
* Integration of the Spine Runtimes into software or otherwise creating
|
|
10871
10446
|
* derivative works of the Spine Runtimes is permitted under the terms and
|
|
10872
10447
|
* conditions of Section 2 of the Spine Editor License Agreement:
|
|
10873
10448
|
* http://esotericsoftware.com/spine-editor-license
|
|
10874
10449
|
*
|
|
10875
|
-
* Otherwise, it is permitted to integrate the Spine Runtimes into software
|
|
10876
|
-
*
|
|
10450
|
+
* Otherwise, it is permitted to integrate the Spine Runtimes into software or
|
|
10451
|
+
* otherwise create derivative works of the Spine Runtimes (collectively,
|
|
10877
10452
|
* "Products"), provided that each user of the Products must obtain their own
|
|
10878
10453
|
* Spine Editor license and redistribution of the Products in any form must
|
|
10879
10454
|
* include this license and copyright notice.
|
|
@@ -10886,8 +10461,8 @@ function getValue(map, property, defaultValue) {
|
|
|
10886
10461
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
|
|
10887
10462
|
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
|
|
10888
10463
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
10889
|
-
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
|
10890
|
-
*
|
|
10464
|
+
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
|
|
10465
|
+
* SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
10891
10466
|
*****************************************************************************/ (function() {
|
|
10892
10467
|
if (typeof Math.fround === "undefined") {
|
|
10893
10468
|
Math.fround = function(array) {
|
|
@@ -12140,7 +11715,7 @@ for(var key in RendererObject){
|
|
|
12140
11715
|
for(var key1 in LoaderObject){
|
|
12141
11716
|
miniprogram.Loader.registerClass(key1, LoaderObject[key1]);
|
|
12142
11717
|
}
|
|
12143
|
-
var version = "4.2.
|
|
11718
|
+
var version = "4.2.8";
|
|
12144
11719
|
console.log("Galacean spine version: " + version);
|
|
12145
11720
|
|
|
12146
11721
|
exports.AlphaTimeline = AlphaTimeline;
|
|
@@ -12148,7 +11723,6 @@ exports.Animation = Animation;
|
|
|
12148
11723
|
exports.AnimationState = AnimationState;
|
|
12149
11724
|
exports.AnimationStateAdapter = AnimationStateAdapter;
|
|
12150
11725
|
exports.AnimationStateData = AnimationStateData;
|
|
12151
|
-
exports.AssetCache = AssetCache;
|
|
12152
11726
|
exports.AssetManagerBase = AssetManagerBase;
|
|
12153
11727
|
exports.AtlasAttachmentLoader = AtlasAttachmentLoader;
|
|
12154
11728
|
exports.Attachment = Attachment;
|