@galacean/engine-spine 4.2.5 → 4.2.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (60) hide show
  1. package/dist/browser.js +1 -1
  2. package/dist/main.js +96 -16
  3. package/dist/main.js.map +1 -1
  4. package/dist/miniprogram.js +96 -16
  5. package/dist/module.js +96 -16
  6. package/dist/module.js.map +1 -1
  7. package/package.json +1 -1
  8. package/types/AntGSpineLoader.d.ts +22 -0
  9. package/types/SpineAnimation.d.ts +45 -0
  10. package/types/SpineLoader.d.ts +32 -0
  11. package/types/SpineMaterial.d.ts +6 -0
  12. package/types/SpineRenderer.d.ts +38 -0
  13. package/types/core/MeshGenerator.d.ts +43 -0
  14. package/types/core/SpineMesh.d.ts +11 -0
  15. package/types/spine-core/Animation.d.ts +378 -0
  16. package/types/spine-core/AnimationState.d.ts +365 -0
  17. package/types/spine-core/AnimationStateData.d.ts +23 -0
  18. package/types/spine-core/AssetManager.d.ts +36 -0
  19. package/types/spine-core/AtlasAttachmentLoader.d.ts +23 -0
  20. package/types/spine-core/BlendMode.d.ts +7 -0
  21. package/types/spine-core/Bone.d.ts +110 -0
  22. package/types/spine-core/BoneData.d.ts +44 -0
  23. package/types/spine-core/ConstraintData.d.ts +7 -0
  24. package/types/spine-core/Event.d.ts +16 -0
  25. package/types/spine-core/EventData.d.ts +13 -0
  26. package/types/spine-core/IkConstraint.d.ts +38 -0
  27. package/types/spine-core/IkConstraintData.d.ts +26 -0
  28. package/types/spine-core/PathConstraint.d.ts +46 -0
  29. package/types/spine-core/PathConstraintData.d.ts +52 -0
  30. package/types/spine-core/SharedAssetManager.d.ts +19 -0
  31. package/types/spine-core/Skeleton.d.ts +134 -0
  32. package/types/spine-core/SkeletonBinary.d.ts +49 -0
  33. package/types/spine-core/SkeletonBounds.d.ts +48 -0
  34. package/types/spine-core/SkeletonClipping.d.ts +22 -0
  35. package/types/spine-core/SkeletonData.d.ts +89 -0
  36. package/types/spine-core/SkeletonJson.d.ts +34 -0
  37. package/types/spine-core/Skin.d.ts +43 -0
  38. package/types/spine-core/Slot.d.ts +42 -0
  39. package/types/spine-core/SlotData.d.ts +23 -0
  40. package/types/spine-core/Texture.d.ts +46 -0
  41. package/types/spine-core/TextureAtlas.d.ts +30 -0
  42. package/types/spine-core/TransformConstraint.d.ts +36 -0
  43. package/types/spine-core/TransformConstraintData.d.ts +34 -0
  44. package/types/spine-core/Triangulator.d.ts +14 -0
  45. package/types/spine-core/Updatable.d.ts +9 -0
  46. package/types/spine-core/Utils.d.ts +124 -0
  47. package/types/spine-core/VertexEffect.d.ts +7 -0
  48. package/types/spine-core/attachments/Attachment.d.ts +43 -0
  49. package/types/spine-core/attachments/AttachmentLoader.d.ts +25 -0
  50. package/types/spine-core/attachments/AttachmentType.d.ts +9 -0
  51. package/types/spine-core/attachments/BoundingBoxAttachment.d.ts +12 -0
  52. package/types/spine-core/attachments/ClippingAttachment.d.ts +14 -0
  53. package/types/spine-core/attachments/MeshAttachment.d.ts +46 -0
  54. package/types/spine-core/attachments/PathAttachment.d.ts +19 -0
  55. package/types/spine-core/attachments/PointAttachment.d.ts +20 -0
  56. package/types/spine-core/attachments/RegionAttachment.d.ts +88 -0
  57. package/types/spine-core/polyfills.d.ts +3 -0
  58. package/types/spine-core/vertexeffects/JitterEffect.d.ts +11 -0
  59. package/types/spine-core/vertexeffects/SwirlEffect.d.ts +16 -0
  60. package/types/types.d.ts +4 -0
package/dist/main.js CHANGED
@@ -32,14 +32,9 @@ function _instanceof1(left, right) {
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  } else return _instanceof1(left, right);
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  }
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- function _type_of(obj) {
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- "@swc/helpers - typeof";
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- return obj && typeof Symbol !== "undefined" && obj.constructor === Symbol ? "symbol" : typeof obj;
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- }
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-
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  function __decorate(decorators, target, key, desc) {
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  var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
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- if ((typeof Reflect === "undefined" ? "undefined" : _type_of(Reflect)) === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
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+ if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
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  else for(var i = decorators.length - 1; i >= 0; i--)if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
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  return c > 3 && r && Object.defineProperty(target, key, r), r;
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  }
@@ -174,7 +169,34 @@ function _create_for_of_iterator_helper_loose(o, allowArrayLike) {
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  throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
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  }
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177
- var IntSet = /*#__PURE__*/ function() {
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+ /******************************************************************************
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+ * Spine Runtimes License Agreement
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+ * Last updated April 5, 2025. Replaces all prior versions.
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+ *
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+ * Copyright (c) 2013-2025, Esoteric Software LLC
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+ *
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+ * Integration of the Spine Runtimes into software or otherwise creating
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+ * derivative works of the Spine Runtimes is permitted under the terms and
180
+ * conditions of Section 2 of the Spine Editor License Agreement:
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+ * http://esotericsoftware.com/spine-editor-license
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+ *
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+ * Otherwise, it is permitted to integrate the Spine Runtimes into software
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+ * or otherwise create derivative works of the Spine Runtimes (collectively,
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+ * "Products"), provided that each user of the Products must obtain their own
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+ * Spine Editor license and redistribution of the Products in any form must
187
+ * include this license and copyright notice.
188
+ *
189
+ * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
190
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
191
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
192
+ * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
193
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
194
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
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+ * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
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+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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+ * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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+ *****************************************************************************/ var IntSet = /*#__PURE__*/ function() {
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  function IntSet() {
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  this.array = new Array();
180
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  }
@@ -3921,7 +3943,34 @@ var CURRENT = 2;
3921
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  }
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  (VertexAttachment);
3923
3945
 
3924
- var Texture = /*#__PURE__*/ function() {
3946
+ /******************************************************************************
3947
+ * Spine Runtimes License Agreement
3948
+ * Last updated April 5, 2025. Replaces all prior versions.
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+ *
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+ * Copyright (c) 2013-2025, Esoteric Software LLC
3951
+ *
3952
+ * Integration of the Spine Runtimes into software or otherwise creating
3953
+ * derivative works of the Spine Runtimes is permitted under the terms and
3954
+ * conditions of Section 2 of the Spine Editor License Agreement:
3955
+ * http://esotericsoftware.com/spine-editor-license
3956
+ *
3957
+ * Otherwise, it is permitted to integrate the Spine Runtimes into software
3958
+ * or otherwise create derivative works of the Spine Runtimes (collectively,
3959
+ * "Products"), provided that each user of the Products must obtain their own
3960
+ * Spine Editor license and redistribution of the Products in any form must
3961
+ * include this license and copyright notice.
3962
+ *
3963
+ * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
3964
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
3965
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
3966
+ * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
3967
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
3968
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
3969
+ * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
3970
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
3971
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
3972
+ * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
3973
+ *****************************************************************************/ var Texture = /*#__PURE__*/ function() {
3925
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  function Texture(image) {
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  this._image = image;
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3976
  }
@@ -5153,7 +5202,7 @@ var AssetManagerBase = /*#__PURE__*/ function() {
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  }) : null;
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  }).then(function(bitmap) {
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  if (bitmap) {
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- var texture = _this.textureLoader(bitmap);
5205
+ var texture = _this.createTexture(path, bitmap);
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  _this.success(success, path, texture);
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  resolve(texture);
5159
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  }
@@ -5162,7 +5211,7 @@ var AssetManagerBase = /*#__PURE__*/ function() {
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  var image = new Image();
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  image.crossOrigin = "anonymous";
5164
5213
  image.onload = function() {
5165
- var texture = _this.textureLoader(image);
5214
+ var texture = _this.createTexture(path, image);
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  _this.success(success, path, texture);
5167
5216
  resolve(texture);
5168
5217
  };
@@ -5206,7 +5255,7 @@ var AssetManagerBase = /*#__PURE__*/ function() {
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  abort = true;
5207
5256
  });
5208
5257
  };
5209
- var atlas = new TextureAtlas(atlasText);
5258
+ var atlas = _this.createTextureAtlas(path, atlasText);
5210
5259
  var toLoad = atlas.pages.length, abort = false;
5211
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  for(var _iterator = _create_for_of_iterator_helper_loose(atlas.pages), _step; !(_step = _iterator()).done;)_loop();
5212
5261
  } catch (e) {
@@ -5230,7 +5279,7 @@ var AssetManagerBase = /*#__PURE__*/ function() {
5230
5279
  this.cache.assetsLoaded[path] = new Promise(function(resolve, reject) {
5231
5280
  _this.downloader.downloadText(path, function(atlasText) {
5232
5281
  try {
5233
- var atlas = new TextureAtlas(atlasText);
5282
+ var atlas = _this.createTextureAtlas(path, atlasText);
5234
5283
  _this.success(success, path, atlas);
5235
5284
  resolve(atlas);
5236
5285
  } catch (e) {
@@ -5381,9 +5430,12 @@ var AssetManagerBase = /*#__PURE__*/ function() {
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  };
5382
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  // dispose asset only if it's not used by others
5383
5432
  _proto.disposeAsset = function disposeAsset(path) {
5384
- if (--this.cache.assetsRefCount[path] === 0) {
5385
- this.remove(path);
5433
+ var asset = this.cache.assets[path];
5434
+ if (_instanceof1(asset, TextureAtlas)) {
5435
+ asset.dispose();
5436
+ return;
5386
5437
  }
5438
+ this.disposeAssetInternal(path);
5387
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  };
5388
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  _proto.hasErrors = function hasErrors() {
5389
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  return Object.keys(this.errors).length > 0;
@@ -5391,6 +5443,34 @@ var AssetManagerBase = /*#__PURE__*/ function() {
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  _proto.getErrors = function getErrors() {
5392
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  return this.errors;
5393
5445
  };
5446
+ _proto.disposeAssetInternal = function disposeAssetInternal(path) {
5447
+ if (this.cache.assetsRefCount[path] > 0 && --this.cache.assetsRefCount[path] === 0) {
5448
+ return this.remove(path);
5449
+ }
5450
+ };
5451
+ _proto.createTextureAtlas = function createTextureAtlas(path, atlasText) {
5452
+ var _this = this;
5453
+ var atlas = new TextureAtlas(atlasText);
5454
+ atlas.dispose = function() {
5455
+ if (_this.cache.assetsRefCount[path] <= 0) return;
5456
+ _this.disposeAssetInternal(path);
5457
+ for(var _iterator = _create_for_of_iterator_helper_loose(atlas.pages), _step; !(_step = _iterator()).done;){
5458
+ var page = _step.value;
5459
+ var _page_texture;
5460
+ (_page_texture = page.texture) == null ? void 0 : _page_texture.dispose();
5461
+ }
5462
+ };
5463
+ return atlas;
5464
+ };
5465
+ _proto.createTexture = function createTexture(path, image) {
5466
+ var _this = this;
5467
+ var texture = this.textureLoader(image);
5468
+ var textureDispose = texture.dispose.bind(texture);
5469
+ texture.dispose = function() {
5470
+ if (_this.disposeAssetInternal(path)) textureDispose();
5471
+ };
5472
+ return texture;
5473
+ };
5394
5474
  return AssetManagerBase;
5395
5475
  }();
5396
5476
  var AssetCache = /*#__PURE__*/ function() {
@@ -12038,7 +12118,7 @@ var SpineAtlasLoader = /*#__PURE__*/ function(Loader) {
12038
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  SpineAtlasLoader = __decorate([
12039
12119
  engine.resourceLoader("SpineAtlas", [
12040
12120
  "atlas"
12041
- ])
12121
+ ], false)
12042
12122
  ], SpineAtlasLoader);
12043
12123
 
12044
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  var LoaderObject = /*#__PURE__*/Object.freeze({
@@ -12059,7 +12139,7 @@ for(var key in RendererObject){
12059
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  for(var key1 in LoaderObject){
12060
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  engine.Loader.registerClass(key1, LoaderObject[key1]);
12061
12141
  }
12062
- var version = "4.2.5";
12142
+ var version = "4.2.6";
12063
12143
  console.log("Galacean spine version: " + version);
12064
12144
 
12065
12145
  exports.AlphaTimeline = AlphaTimeline;