@galacean/engine-spine 1.0.0-test.0 → 1.0.0-test.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/main.js +33 -28
- package/dist/main.js.map +1 -1
- package/dist/miniprogram.js +33 -28
- package/dist/module.js +33 -28
- package/dist/module.js.map +1 -1
- package/package.json +1 -1
package/dist/miniprogram.js
CHANGED
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@@ -8436,47 +8436,51 @@ var SpineLoader$1 = // @ts-ignore
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var skeletonFile = resource.skeletonFile, atlasFile = resource.atlasFile, textureFile = resource.textureFile;
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// create spine entity on load complete
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assetManager.onLoadComplete = function() {
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try {
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var atlas;
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if (autoLoadTexture) {
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atlas = assetManager.get(atlasFile);
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} else {
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var atlasText = assetManager.get(atlasFile);
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atlas = new TextureAtlas(atlasText, _this.textureAssetPicker.bind(_this, assetManager, textureFile));
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}
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var atlasLoader = new AtlasAttachmentLoader(atlas);
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var skeletonLoader;
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if (_this.isBinFile(skeletonFile)) {
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skeletonLoader = new SkeletonBinary(atlasLoader);
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} else {
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skeletonLoader = new SkeletonJson(atlasLoader);
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}
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var skeletonData = skeletonLoader.readSkeletonData(assetManager.get(skeletonFile));
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var entity = new miniprogram.Entity(engine);
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var meshRenderer = entity.addComponent(miniprogram.MeshRenderer);
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var mtl = SpineAnimation.getDefaultMaterial(engine);
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meshRenderer.setMaterial(mtl);
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var spineAnimation = entity.addComponent(SpineAnimation);
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spineAnimation.setSkeletonData(skeletonData);
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resolve(entity);
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} catch (err) {
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reject(err);
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}
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var skeletonData = skeletonLoader.readSkeletonData(assetManager.get(skeletonFile));
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var entity = new miniprogram.Entity(engine);
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var meshRenderer = entity.addComponent(miniprogram.MeshRenderer);
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var mtl = SpineAnimation.getDefaultMaterial(engine);
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meshRenderer.setMaterial(mtl);
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var spineAnimation = entity.addComponent(SpineAnimation);
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spineAnimation.setSkeletonData(skeletonData);
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resolve(entity);
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};
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// load asset
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var isBinFile = _this.isBinFile(skeletonFile);
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if (skeletonFile && atlasFile && textureFile) {
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if (isBinFile) {
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assetManager.loadBinary(skeletonFile);
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assetManager.loadBinary(skeletonFile, reject);
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} else {
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assetManager.loadText(skeletonFile);
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assetManager.loadText(skeletonFile, reject);
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}
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assetManager.loadText(atlasFile);
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assetManager.loadTexture(textureFile);
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assetManager.loadText(atlasFile, reject);
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assetManager.loadTexture(textureFile, reject);
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} else if (skeletonFile && atlasFile && !textureFile) {
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autoLoadTexture = true;
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if (isBinFile) {
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assetManager.loadBinary(skeletonFile);
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assetManager.loadBinary(skeletonFile, reject);
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} else {
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assetManager.loadText(skeletonFile);
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assetManager.loadText(skeletonFile, reject);
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}
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assetManager.loadTextureAtlas(atlasFile);
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assetManager.loadTextureAtlas(atlasFile, reject);
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} else {
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reject("Resouce param error");
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}
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@@ -8734,6 +8738,7 @@ function loadText(url) {
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}
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var version = "[VI]{version}[/VI]";
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console.log("Galacean spine version :" + version);
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exports.AssetManager = AssetManager;
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exports.AtlasAttachmentLoader = AtlasAttachmentLoader;
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package/dist/module.js
CHANGED
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@@ -8431,47 +8431,51 @@ var SpineLoader$1 = // @ts-ignore
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var skeletonFile = resource.skeletonFile, atlasFile = resource.atlasFile, textureFile = resource.textureFile;
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// create spine entity on load complete
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assetManager.onLoadComplete = function() {
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try {
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var atlas;
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if (autoLoadTexture) {
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atlas = assetManager.get(atlasFile);
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} else {
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var atlasText = assetManager.get(atlasFile);
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atlas = new TextureAtlas(atlasText, _this.textureAssetPicker.bind(_this, assetManager, textureFile));
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}
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var atlasLoader = new AtlasAttachmentLoader(atlas);
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var skeletonLoader;
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if (_this.isBinFile(skeletonFile)) {
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skeletonLoader = new SkeletonBinary(atlasLoader);
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} else {
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skeletonLoader = new SkeletonJson(atlasLoader);
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}
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var skeletonData = skeletonLoader.readSkeletonData(assetManager.get(skeletonFile));
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var entity = new Entity(engine);
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var meshRenderer = entity.addComponent(MeshRenderer);
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var mtl = SpineAnimation.getDefaultMaterial(engine);
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meshRenderer.setMaterial(mtl);
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var spineAnimation = entity.addComponent(SpineAnimation);
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spineAnimation.setSkeletonData(skeletonData);
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resolve(entity);
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} catch (err) {
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reject(err);
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}
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var skeletonData = skeletonLoader.readSkeletonData(assetManager.get(skeletonFile));
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var entity = new Entity(engine);
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var meshRenderer = entity.addComponent(MeshRenderer);
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var mtl = SpineAnimation.getDefaultMaterial(engine);
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meshRenderer.setMaterial(mtl);
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var spineAnimation = entity.addComponent(SpineAnimation);
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spineAnimation.setSkeletonData(skeletonData);
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resolve(entity);
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};
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// load asset
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var isBinFile = _this.isBinFile(skeletonFile);
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if (skeletonFile && atlasFile && textureFile) {
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if (isBinFile) {
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assetManager.loadBinary(skeletonFile);
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assetManager.loadBinary(skeletonFile, reject);
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} else {
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assetManager.loadText(skeletonFile);
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assetManager.loadText(skeletonFile, reject);
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}
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assetManager.loadText(atlasFile);
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assetManager.loadTexture(textureFile);
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assetManager.loadText(atlasFile, reject);
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assetManager.loadTexture(textureFile, reject);
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} else if (skeletonFile && atlasFile && !textureFile) {
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autoLoadTexture = true;
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if (isBinFile) {
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assetManager.loadBinary(skeletonFile);
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assetManager.loadBinary(skeletonFile, reject);
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} else {
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assetManager.loadText(skeletonFile);
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assetManager.loadText(skeletonFile, reject);
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}
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assetManager.loadTextureAtlas(atlasFile);
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assetManager.loadTextureAtlas(atlasFile, reject);
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} else {
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reject("Resouce param error");
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}
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@@ -8729,6 +8733,7 @@ function loadText(url) {
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}
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var version = "[VI]{version}[/VI]";
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console.log("Galacean spine version :" + version);
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export { AssetManager, AtlasAttachmentLoader, SkeletonBinary, SkeletonJson, SpineAnimation, Texture, TextureAtlas, version };
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//# sourceMappingURL=module.js.map
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