@galacean/engine-spine 1.0.0-test.0 → 1.0.0-test.2

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@@ -8436,47 +8436,51 @@ var SpineLoader$1 = // @ts-ignore
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  var skeletonFile = resource.skeletonFile, atlasFile = resource.atlasFile, textureFile = resource.textureFile;
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  // create spine entity on load complete
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  assetManager.onLoadComplete = function() {
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- var atlas;
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- if (autoLoadTexture) {
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- atlas = assetManager.get(atlasFile);
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- } else {
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- var atlasText = assetManager.get(atlasFile);
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- atlas = new TextureAtlas(atlasText, _this.textureAssetPicker.bind(_this, assetManager, textureFile));
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- }
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- var atlasLoader = new AtlasAttachmentLoader(atlas);
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- var skeletonLoader;
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- if (_this.isBinFile(skeletonFile)) {
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- skeletonLoader = new SkeletonBinary(atlasLoader);
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- } else {
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- skeletonLoader = new SkeletonJson(atlasLoader);
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+ try {
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+ var atlas;
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+ if (autoLoadTexture) {
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+ atlas = assetManager.get(atlasFile);
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+ } else {
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+ var atlasText = assetManager.get(atlasFile);
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+ atlas = new TextureAtlas(atlasText, _this.textureAssetPicker.bind(_this, assetManager, textureFile));
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+ }
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+ var atlasLoader = new AtlasAttachmentLoader(atlas);
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+ var skeletonLoader;
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+ if (_this.isBinFile(skeletonFile)) {
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+ skeletonLoader = new SkeletonBinary(atlasLoader);
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+ } else {
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+ skeletonLoader = new SkeletonJson(atlasLoader);
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+ }
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+ var skeletonData = skeletonLoader.readSkeletonData(assetManager.get(skeletonFile));
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+ var entity = new miniprogram.Entity(engine);
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+ var meshRenderer = entity.addComponent(miniprogram.MeshRenderer);
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+ var mtl = SpineAnimation.getDefaultMaterial(engine);
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+ meshRenderer.setMaterial(mtl);
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+ var spineAnimation = entity.addComponent(SpineAnimation);
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+ spineAnimation.setSkeletonData(skeletonData);
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+ resolve(entity);
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+ } catch (err) {
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+ reject(err);
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  }
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- var skeletonData = skeletonLoader.readSkeletonData(assetManager.get(skeletonFile));
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- var entity = new miniprogram.Entity(engine);
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- var meshRenderer = entity.addComponent(miniprogram.MeshRenderer);
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- var mtl = SpineAnimation.getDefaultMaterial(engine);
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- meshRenderer.setMaterial(mtl);
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- var spineAnimation = entity.addComponent(SpineAnimation);
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- spineAnimation.setSkeletonData(skeletonData);
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- resolve(entity);
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  };
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  // load asset
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  var isBinFile = _this.isBinFile(skeletonFile);
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  if (skeletonFile && atlasFile && textureFile) {
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  if (isBinFile) {
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- assetManager.loadBinary(skeletonFile);
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+ assetManager.loadBinary(skeletonFile, reject);
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  } else {
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- assetManager.loadText(skeletonFile);
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+ assetManager.loadText(skeletonFile, reject);
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  }
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- assetManager.loadText(atlasFile);
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- assetManager.loadTexture(textureFile);
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+ assetManager.loadText(atlasFile, reject);
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+ assetManager.loadTexture(textureFile, reject);
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  } else if (skeletonFile && atlasFile && !textureFile) {
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  autoLoadTexture = true;
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  if (isBinFile) {
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- assetManager.loadBinary(skeletonFile);
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+ assetManager.loadBinary(skeletonFile, reject);
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  } else {
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- assetManager.loadText(skeletonFile);
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+ assetManager.loadText(skeletonFile, reject);
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  }
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- assetManager.loadTextureAtlas(atlasFile);
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+ assetManager.loadTextureAtlas(atlasFile, reject);
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  } else {
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  reject("Resouce param error");
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  }
@@ -8734,6 +8738,7 @@ function loadText(url) {
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  }
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  var version = "[VI]{version}[/VI]";
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+ console.log("Galacean spine version :" + version);
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  exports.AssetManager = AssetManager;
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  exports.AtlasAttachmentLoader = AtlasAttachmentLoader;
package/dist/module.js CHANGED
@@ -8431,47 +8431,51 @@ var SpineLoader$1 = // @ts-ignore
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  var skeletonFile = resource.skeletonFile, atlasFile = resource.atlasFile, textureFile = resource.textureFile;
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  // create spine entity on load complete
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  assetManager.onLoadComplete = function() {
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- var atlas;
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- if (autoLoadTexture) {
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- atlas = assetManager.get(atlasFile);
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- } else {
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- var atlasText = assetManager.get(atlasFile);
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- atlas = new TextureAtlas(atlasText, _this.textureAssetPicker.bind(_this, assetManager, textureFile));
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- }
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- var atlasLoader = new AtlasAttachmentLoader(atlas);
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- var skeletonLoader;
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- if (_this.isBinFile(skeletonFile)) {
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- skeletonLoader = new SkeletonBinary(atlasLoader);
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- } else {
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- skeletonLoader = new SkeletonJson(atlasLoader);
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+ try {
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+ var atlas;
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+ if (autoLoadTexture) {
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+ atlas = assetManager.get(atlasFile);
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+ } else {
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+ var atlasText = assetManager.get(atlasFile);
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+ atlas = new TextureAtlas(atlasText, _this.textureAssetPicker.bind(_this, assetManager, textureFile));
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+ }
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+ var atlasLoader = new AtlasAttachmentLoader(atlas);
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+ var skeletonLoader;
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+ if (_this.isBinFile(skeletonFile)) {
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+ skeletonLoader = new SkeletonBinary(atlasLoader);
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+ } else {
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+ skeletonLoader = new SkeletonJson(atlasLoader);
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+ }
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+ var skeletonData = skeletonLoader.readSkeletonData(assetManager.get(skeletonFile));
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+ var entity = new Entity(engine);
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+ var meshRenderer = entity.addComponent(MeshRenderer);
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+ var mtl = SpineAnimation.getDefaultMaterial(engine);
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+ meshRenderer.setMaterial(mtl);
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+ var spineAnimation = entity.addComponent(SpineAnimation);
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+ spineAnimation.setSkeletonData(skeletonData);
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+ resolve(entity);
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+ } catch (err) {
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+ reject(err);
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  }
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- var skeletonData = skeletonLoader.readSkeletonData(assetManager.get(skeletonFile));
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- var entity = new Entity(engine);
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- var meshRenderer = entity.addComponent(MeshRenderer);
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- var mtl = SpineAnimation.getDefaultMaterial(engine);
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- meshRenderer.setMaterial(mtl);
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- var spineAnimation = entity.addComponent(SpineAnimation);
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- spineAnimation.setSkeletonData(skeletonData);
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- resolve(entity);
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  };
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  // load asset
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  var isBinFile = _this.isBinFile(skeletonFile);
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  if (skeletonFile && atlasFile && textureFile) {
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  if (isBinFile) {
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- assetManager.loadBinary(skeletonFile);
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+ assetManager.loadBinary(skeletonFile, reject);
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  } else {
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- assetManager.loadText(skeletonFile);
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+ assetManager.loadText(skeletonFile, reject);
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  }
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- assetManager.loadText(atlasFile);
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- assetManager.loadTexture(textureFile);
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+ assetManager.loadText(atlasFile, reject);
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+ assetManager.loadTexture(textureFile, reject);
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  } else if (skeletonFile && atlasFile && !textureFile) {
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  autoLoadTexture = true;
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  if (isBinFile) {
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- assetManager.loadBinary(skeletonFile);
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+ assetManager.loadBinary(skeletonFile, reject);
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  } else {
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- assetManager.loadText(skeletonFile);
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+ assetManager.loadText(skeletonFile, reject);
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  }
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- assetManager.loadTextureAtlas(atlasFile);
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+ assetManager.loadTextureAtlas(atlasFile, reject);
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  } else {
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  reject("Resouce param error");
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  }
@@ -8729,6 +8733,7 @@ function loadText(url) {
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  }
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  var version = "[VI]{version}[/VI]";
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+ console.log("Galacean spine version :" + version);
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  export { AssetManager, AtlasAttachmentLoader, SkeletonBinary, SkeletonJson, SpineAnimation, Texture, TextureAtlas, version };
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  //# sourceMappingURL=module.js.map