@galacean/engine-shaderlab 1.6.7 → 1.6.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +4 -4
- package/dist/browser.js +0 -8075
- package/dist/browser.js.map +0 -1
- package/dist/browser.min.js +0 -2
- package/dist/browser.min.js.map +0 -1
- package/dist/browser.verbose.js +0 -8864
- package/dist/browser.verbose.js.map +0 -1
- package/dist/browser.verbose.min.js +0 -2
- package/dist/browser.verbose.min.js.map +0 -1
- package/dist/main.js +0 -8071
- package/dist/main.js.map +0 -1
- package/dist/main.verbose.js +0 -8860
- package/dist/main.verbose.js.map +0 -1
- package/dist/module.js +0 -8064
- package/dist/module.js.map +0 -1
- package/dist/module.verbose.js +0 -8853
- package/dist/module.verbose.js.map +0 -1
- package/types/GSError.d.ts +0 -16
- package/types/ParserUtils.d.ts +0 -12
- package/types/Preprocessor.d.ts +0 -31
- package/types/ShaderLab.d.ts +0 -15
- package/types/ShaderLabUtils.d.ts +0 -10
- package/types/TempArray.d.ts +0 -5
- package/types/codeGen/CodeGenVisitor.d.ts +0 -1
- package/types/codeGen/GLES100.d.ts +0 -12
- package/types/codeGen/GLES300.d.ts +0 -20
- package/types/codeGen/GLESVisitor.d.ts +0 -1
- package/types/codeGen/VisitorContext.d.ts +0 -1
- package/types/codeGen/index.d.ts +0 -3
- package/types/codeGen/types.d.ts +0 -12
- package/types/common/BaseLexer.d.ts +0 -2
- package/types/common/BaseToken.d.ts +0 -12
- package/types/common/IBaseSymbol.d.ts +0 -5
- package/types/common/ShaderPosition.d.ts +0 -8
- package/types/common/ShaderRange.d.ts +0 -8
- package/types/common/SymbolTable.d.ts +0 -7
- package/types/common/SymbolTableStack.d.ts +0 -13
- package/types/common/enums/Keyword.d.ts +0 -108
- package/types/common/enums/ShaderStage.d.ts +0 -5
- package/types/common/index.d.ts +0 -5
- package/types/common/types.d.ts +0 -101
- package/types/index.d.ts +0 -3
- package/types/lalr/CFG.d.ts +0 -5
- package/types/lalr/LALR1.d.ts +0 -26
- package/types/lalr/Production.d.ts +0 -9
- package/types/lalr/State.d.ts +0 -20
- package/types/lalr/StateItem.d.ts +0 -20
- package/types/lalr/Utils.d.ts +0 -22
- package/types/lalr/index.d.ts +0 -2
- package/types/lalr/types.d.ts +0 -14
- package/types/lexer/Lexer.d.ts +0 -23
- package/types/lexer/index.d.ts +0 -1
- package/types/macroProcessor/MacroDefine.d.ts +0 -13
- package/types/macroProcessor/MacroParser.d.ts +0 -7
- package/types/macroProcessor/MacroParserLexer.d.ts +0 -32
- package/types/macroProcessor/Utils.d.ts +0 -5
- package/types/macroProcessor/constants.d.ts +0 -54
- package/types/macroProcessor/index.d.ts +0 -1
- package/types/macroProcessor/sourceMap/index.d.ts +0 -37
- package/types/parser/AST.d.ts +0 -448
- package/types/parser/Grammar.d.ts +0 -11
- package/types/parser/GrammarSymbol.d.ts +0 -127
- package/types/parser/SemanticAnalyzer.d.ts +0 -2
- package/types/parser/ShaderInfo.d.ts +0 -10
- package/types/parser/ShaderTargetParser.d.ts +0 -24
- package/types/parser/builtin/functions.d.ts +0 -35
- package/types/parser/builtin/index.d.ts +0 -2
- package/types/parser/builtin/variables.d.ts +0 -11
- package/types/parser/index.d.ts +0 -2
- package/types/parser/symbolTable/FnSymbol.d.ts +0 -6
- package/types/parser/symbolTable/StructSymbol.d.ts +0 -6
- package/types/parser/symbolTable/SymbolDataType.d.ts +0 -8
- package/types/parser/symbolTable/SymbolInfo.d.ts +0 -22
- package/types/parser/symbolTable/VarSymbol.d.ts +0 -8
- package/types/parser/symbolTable/index.d.ts +0 -6
- package/types/parser/types.d.ts +0 -24
- package/types/sourceParser/ShaderSourceFactory.d.ts +0 -8
- package/types/sourceParser/ShaderSourceParser.d.ts +0 -1
- package/types/sourceParser/ShaderSourceSymbol.d.ts +0 -10
- package/types/sourceParser/SourceLexer.d.ts +0 -19
- package/types/sourceParser/index.d.ts +0 -1
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import { TokenType } from "../common";
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export type Terminal = TokenType;
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export declare enum NoneTerminal {
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START = 2000,
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gs_shader_program = 2001,
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global_declaration = 2002,
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variable_declaration = 2003,
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variable_declaration_list = 2004,
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variable_declaration_statement = 2005,
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array_specifier_list = 2006,
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array_specifier = 2007,
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ext_builtin_type_specifier_nonarray = 2008,
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precision_specifier = 2009,
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variable_identifier = 2010,
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variable_identifier_node = 2011,
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primary_expression = 2012,
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postfix_expression = 2013,
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integer_expression = 2014,
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function_call = 2015,
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function_call_generic = 2016,
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function_call_header_no_parameters = 2017,
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function_call_header_with_parameters = 2018,
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function_call_parameter_list = 2019,
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function_call_header = 2020,
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function_identifier = 2021,
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constructor_identifier = 2022,
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unary_expression = 2023,
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unary_operator = 2024,
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multiplicative_expression = 2025,
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additive_expression = 2026,
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shift_expression = 2027,
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relational_expression = 2028,
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equality_expression = 2029,
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and_expression = 2030,
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inclusive_or_expression = 2031,
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exclusive_or_expression = 2032,
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logical_and_expression = 2033,
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logical_xor_expression = 2034,
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logical_or_expression = 2035,
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conditional_expression = 2036,
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assignment_expression = 2037,
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assignment_operator = 2038,
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expression = 2039,
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integer_constant_expression = 2040,
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integer_constant_expression_operator = 2041,
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declaration = 2042,
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function_prototype = 2043,
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function_declarator = 2044,
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function_header_with_parameters = 2045,
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function_header = 2046,
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function_parameter_list = 2047,
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parameter_declarator = 2048,
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parameter_declaration = 2049,
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parameter_qualifier = 2050,
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parameter_type_specifier = 2051,
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init_declarator_list = 2052,
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single_declaration = 2053,
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fully_specified_type = 2054,
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type_qualifier = 2055,
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single_type_qualifier = 2056,
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storage_qualifier = 2057,
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precision_qualifier = 2058,
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interpolation_qualifier = 2059,
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invariant_qualifier = 2060,
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type_specifier = 2061,
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type_specifier_nonarray = 2062,
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type_specifier_no_prec = 2063,
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basic_type = 2064,
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struct_specifier = 2065,
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struct_declaration_list = 2066,
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struct_declaration = 2067,
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layout_qualifier = 2068,
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struct_declarator_list = 2069,
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struct_declarator = 2070,
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identifier_list = 2071,
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decl_identifier = 2072,
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initializer = 2073,
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initializer_list = 2074,
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declaration_statement = 2075,
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simple_statement = 2076,
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compound_statement_no_scope = 2077,
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statement_with_scope = 2078,
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compound_statement = 2079,
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statement = 2080,
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statement_list = 2081,
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iteration_statement_no_new_scope = 2082,
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expression_statement = 2083,
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selection_statement = 2084,
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selection_rest_statement = 2085,
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condition = 2086,
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conditionopt = 2087,
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iteration_statement = 2088,
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for_init_statement = 2089,
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for_rest_statement = 2090,
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jump_statement = 2091,
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external_declaration = 2092,
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function_definition = 2093,
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field_selection = 2094,
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bool_constant = 2095,
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function_identifier_node = 2096,
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typename_identifier_node = 2097,
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scope_brace = 2098,
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scope_end_brace = 2099,
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macro_undef = 2100,
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macro_push_context = 2101,
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macro_pop_context = 2102,
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macro_elif_expression = 2103,
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macro_else_expression = 2104,
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global_macro_if_statement = 2105,
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global_macro_declaration = 2106,
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global_macro_branch = 2107,
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macro_struct_declaration = 2108,
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macro_struct_branch = 2109,
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macro_if_statement = 2110,
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macro_branch = 2111,
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macro_param_case_list = 2112,
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macro_param_block = 2113,
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macro_parameter_branch = 2114,
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macro_call_arg_case_list = 2115,
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macro_call_arg_block = 2116,
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macro_call_arg_branch = 2117,
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macro_call_symbol = 2118,
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macro_call_function = 2119,
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_ignore = 2120
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}
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export type GrammarSymbol = Terminal | NoneTerminal;
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export type Derivation = GrammarSymbol[];
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import { SymbolInfo, SymbolTable } from "../parser/symbolTable";
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import { ASTNode } from "./AST";
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export declare class ShaderData {
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symbolTable: SymbolTable<SymbolInfo>;
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vertexMain: ASTNode.FunctionDefinition;
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fragmentMain: ASTNode.FunctionDefinition;
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globalPrecisions: ASTNode.PrecisionSpecifier[];
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globalMacroDeclarations: ASTNode.GlobalDeclaration[];
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getOuterGlobalMacroDeclarations(): ASTNode.GlobalDeclaration[];
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}
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import { BaseToken } from "../common/BaseToken";
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import { StateActionTable, StateGotoTable } from "../lalr/types";
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import { MacroDefineList } from "../Preprocessor";
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import { ASTNode } from "./AST";
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import { Grammar } from "./Grammar";
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import SematicAnalyzer from "./SemanticAnalyzer";
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/**
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* The syntax parser and sematic analyzer of `ShaderLab` compiler
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*/
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export declare class ShaderTargetParser {
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readonly actionTable: StateActionTable;
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readonly gotoTable: StateGotoTable;
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readonly grammar: Grammar;
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readonly sematicAnalyzer: SematicAnalyzer;
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private _traceBackStack;
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private get curState();
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private get stateActionTable();
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private get stateGotoTable();
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static _singleton: ShaderTargetParser;
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static create(): ShaderTargetParser;
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private constructor();
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parse(tokens: Generator<BaseToken, BaseToken>, macroDefineList: MacroDefineList): ASTNode.GLShaderProgram | null;
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private _printStack;
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}
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import { GalaceanDataType } from "../../common";
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import { EShaderStage } from "../../common/enums/ShaderStage";
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export declare enum EGenType {
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GenType = 200,
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GenIntType = 201,
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GenUintType = 202,
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GenBoolType = 203,
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Mat = 204,
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BoolVec = 205,
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IntVec = 206,
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UintVec = 207,
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Vec = 208,
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GVec4 = 209,
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GSampler2D = 210,
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GSampler3D = 211,
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GSamplerCube = 212,
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GSampler2DArray = 213
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}
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export type NonGenericGalaceanType = Exclude<GalaceanDataType, string>;
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type BuiltinType = NonGenericGalaceanType | EGenType;
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export declare class BuiltinFunction {
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ident: string;
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readonly args: BuiltinType[];
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readonly scope: EShaderStage;
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private _returnType;
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private _realReturnType;
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get realReturnType(): NonGenericGalaceanType;
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private constructor();
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static getReturnType(fn: BuiltinFunction, genType?: NonGenericGalaceanType): NonGenericGalaceanType;
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static _create(ident: string, returnType: BuiltinType, ...args: BuiltinType[]): void;
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static _createWithScop(ident: string, returnType: BuiltinType, scope: EShaderStage, ...args: BuiltinType[]): void;
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static getFn(ident: string, parameterTypes: NonGenericGalaceanType[]): BuiltinFunction | undefined;
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static isExist(ident: string): boolean;
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}
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export {};
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import { GalaceanDataType } from "../../common";
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import { EShaderStage } from "../../common/enums/ShaderStage";
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export declare const BuiltinVariableTable: Map<string, BuiltinVariable>;
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export declare class BuiltinVariable {
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type: GalaceanDataType;
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lexeme: string;
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scope: EShaderStage;
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private constructor();
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static createVariable(lexeme: string, type: GalaceanDataType, scope?: EShaderStage): void;
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static getVar(ident: string): BuiltinVariable;
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}
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package/types/parser/index.d.ts
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import { GalaceanDataType } from "../../common";
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import { ASTNode } from "../AST";
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export declare class SymbolDataType {
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type: GalaceanDataType;
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typeLexeme: string;
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arraySpecifier?: ASTNode.ArraySpecifier;
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constructor(type: GalaceanDataType, typeLexeme: string, arraySpecifier?: ASTNode.ArraySpecifier);
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}
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import { IBaseSymbol } from "../../common/IBaseSymbol";
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import { GalaceanDataType } from "../../common/types";
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import { ASTNode } from "../AST";
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import { SymbolDataType } from "./SymbolDataType";
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export declare enum ESymbolType {
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VAR = 0,
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FN = 1,
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Any = 3
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}
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export type SymbolAstNode = ASTNode.Initializer | ASTNode.StructSpecifier | ASTNode.FunctionDefinition | ASTNode.ParameterDeclarator | ASTNode.InitDeclaratorList | ASTNode.VariableDeclaration;
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export declare class SymbolInfo implements IBaseSymbol {
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ident: string;
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type: ESymbolType;
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astNode?: SymbolAstNode;
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dataType?: SymbolDataType;
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paramSignature?: GalaceanDataType[];
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isInMacroBranch: boolean;
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constructor(ident: string, type: ESymbolType, astNode?: SymbolAstNode, dataType?: SymbolDataType, paramSignature?: GalaceanDataType[], isInMacroBranch?: boolean);
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set(ident: string, symbolType: ESymbolType, astNode?: SymbolAstNode, dataType?: SymbolDataType, paramSignature?: GalaceanDataType[]): void;
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equal(symbol: SymbolInfo): boolean;
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}
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import { ASTNode } from "../AST";
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import { SymbolDataType } from "./SymbolDataType";
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import { SymbolInfo } from "./SymbolInfo";
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export declare class VarSymbol extends SymbolInfo {
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astNode: ASTNode.Initializer | ASTNode.ParameterDeclarator | ASTNode.InitDeclaratorList | ASTNode.VariableDeclaration;
|
|
6
|
-
readonly isGlobalVariable: boolean;
|
|
7
|
-
constructor(ident: string, dataType: SymbolDataType, isGlobalVariable: boolean, initAst: ASTNode.Initializer | ASTNode.ParameterDeclarator | ASTNode.InitDeclaratorList | ASTNode.VariableDeclaration);
|
|
8
|
-
}
|
package/types/parser/types.d.ts
DELETED
|
@@ -1,24 +0,0 @@
|
|
|
1
|
-
import { GalaceanDataType } from "../common";
|
|
2
|
-
import { BaseToken } from "../common/BaseToken";
|
|
3
|
-
import { ASTNode, TreeNode } from "./AST";
|
|
4
|
-
import { NoneTerminal } from "./GrammarSymbol";
|
|
5
|
-
export type TraceStackItem = NoneTerminal | BaseToken;
|
|
6
|
-
export declare class SymbolType {
|
|
7
|
-
type: GalaceanDataType;
|
|
8
|
-
typeLexeme: string;
|
|
9
|
-
arraySpecifier?: ASTNode.ArraySpecifier;
|
|
10
|
-
constructor(type: GalaceanDataType, typeLexeme: string, arraySpecifier?: ASTNode.ArraySpecifier);
|
|
11
|
-
}
|
|
12
|
-
export declare class StructProp implements IParamInfo {
|
|
13
|
-
typeInfo: SymbolType;
|
|
14
|
-
ident: BaseToken;
|
|
15
|
-
mrtIndex?: number;
|
|
16
|
-
isInMacroBranch: boolean;
|
|
17
|
-
constructor(typeInfo: SymbolType, ident: BaseToken, mrtIndex?: number, isInMacroBranch?: boolean);
|
|
18
|
-
}
|
|
19
|
-
export type NodeChild = TreeNode | BaseToken;
|
|
20
|
-
export type IParamInfo = {
|
|
21
|
-
ident?: BaseToken;
|
|
22
|
-
typeInfo?: SymbolType;
|
|
23
|
-
astNode?: ASTNode.ParameterDeclaration | ASTNode.MacroParamBlock;
|
|
24
|
-
};
|
|
@@ -1,8 +0,0 @@
|
|
|
1
|
-
import { IRenderStates, IShaderPassSource, IShaderSource, ISubShaderSource } from "@galacean/engine-design";
|
|
2
|
-
export declare class ShaderSourceFactory {
|
|
3
|
-
static createRenderStates(): IRenderStates;
|
|
4
|
-
static createShaderSource(name: string): IShaderSource;
|
|
5
|
-
static createSubShaderSource(name: string): ISubShaderSource;
|
|
6
|
-
static createShaderPassSource(name: string): IShaderPassSource;
|
|
7
|
-
static createUsePass(name: string): IShaderPassSource;
|
|
8
|
-
}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
export {};
|
|
@@ -1,10 +0,0 @@
|
|
|
1
|
-
import { IBaseSymbol } from "../common/IBaseSymbol";
|
|
2
|
-
export declare class ShaderSourceSymbol implements IBaseSymbol {
|
|
3
|
-
ident: string;
|
|
4
|
-
type: number;
|
|
5
|
-
value?: any;
|
|
6
|
-
isInMacroBranch: boolean;
|
|
7
|
-
constructor(ident: string, type: number, value?: any);
|
|
8
|
-
set(ident: string, type: number, value?: any): void;
|
|
9
|
-
equal(other: ShaderSourceSymbol): boolean;
|
|
10
|
-
}
|
|
@@ -1,19 +0,0 @@
|
|
|
1
|
-
import { Color } from "@galacean/engine";
|
|
2
|
-
import { ShaderPosition, ShaderRange } from "../common";
|
|
3
|
-
import { BaseLexer } from "../common/BaseLexer";
|
|
4
|
-
import { BaseToken } from "../common/BaseToken";
|
|
5
|
-
export default class SourceLexer extends BaseLexer {
|
|
6
|
-
hasPendingContent: boolean;
|
|
7
|
-
private static _keywordLexemeTable;
|
|
8
|
-
private static _symbolLexemeTable;
|
|
9
|
-
private static _isWordSeparatorChar;
|
|
10
|
-
private static _scanDigits;
|
|
11
|
-
scanNumber(): number;
|
|
12
|
-
scanColor(): Color;
|
|
13
|
-
scanToken(): BaseToken;
|
|
14
|
-
scanToCharacter(char: string): void;
|
|
15
|
-
createCompileError(message: string, location?: ShaderPosition | ShaderRange): Error;
|
|
16
|
-
private _scanWord;
|
|
17
|
-
private _validateWordBoundaries;
|
|
18
|
-
private _isValidWordBoundary;
|
|
19
|
-
}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
export { ShaderSourceParser } from "./ShaderSourceParser";
|