@galacean/engine-shader-compiler 2.0.0-alpha.49 → 2.0.0-alpha.51
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/browser.js +2 -2
- package/dist/browser.js.map +1 -1
- package/dist/browser.min.js +1 -1
- package/dist/browser.min.js.map +1 -1
- package/dist/browser.verbose.js +2 -2
- package/dist/browser.verbose.js.map +1 -1
- package/dist/browser.verbose.min.js +1 -1
- package/dist/browser.verbose.min.js.map +1 -1
- package/dist/main.js +2 -2
- package/dist/main.js.map +1 -1
- package/dist/main.verbose.js +2 -2
- package/dist/main.verbose.js.map +1 -1
- package/dist/module.js +2 -2
- package/dist/module.js.map +1 -1
- package/dist/module.verbose.js +2 -2
- package/dist/module.verbose.js.map +1 -1
- package/package.json +4 -4
- package/types/GSError.d.ts +2 -2
- package/types/codeGen/CodeGenVisitor.d.ts +1 -1
- package/types/codeGen/GLES100.d.ts +1 -1
- package/types/codeGen/VisitorContext.d.ts +3 -3
- package/types/common/SymbolTable.d.ts +2 -2
- package/types/common/SymbolTableStack.d.ts +1 -1
- package/types/lalr/Utils.d.ts +1 -1
- package/types/parser/AST.d.ts +3 -3
- package/types/parser/Grammar.d.ts +2 -2
- package/types/parser/SemanticAnalyzer.d.ts +4 -4
- package/types/parser/builtin/variables.d.ts +1 -1
- package/types/parser/symbolTable/SymbolDataType.d.ts +2 -2
- package/types/parser/symbolTable/SymbolInfo.d.ts +5 -5
- package/types/parser/types.d.ts +4 -4
- package/types/sourceParser/ShaderSourceSymbol.d.ts +2 -2
- package/types/sourceParser/SourceLexer.d.ts +1 -1
package/dist/module.js
CHANGED
|
@@ -5626,7 +5626,7 @@ var GLES300Visitor = /*#__PURE__*/ function(GLESVisitor) {
|
|
|
5626
5626
|
if (context.stage === EShaderStage.FRAGMENT && node.getLexeme(this) === "gl_FragColor") {
|
|
5627
5627
|
if (context.mrtStructs.length) {
|
|
5628
5628
|
this._reportError(node.location, "gl_FragColor cannot be used with MRT (Multiple Render Targets).");
|
|
5629
|
-
return;
|
|
5629
|
+
return "";
|
|
5630
5630
|
}
|
|
5631
5631
|
this._registerFragColorVariable();
|
|
5632
5632
|
return V3_GL_FragColor;
|
|
@@ -8920,7 +8920,7 @@ ShaderCompiler._shaderPositionPool = ShaderCompilerUtils.createObjectPool(Shader
|
|
|
8920
8920
|
ShaderCompiler._shaderRangePool = ShaderCompilerUtils.createObjectPool(ShaderRange);
|
|
8921
8921
|
|
|
8922
8922
|
//@ts-ignore
|
|
8923
|
-
var version = "2.0.0-alpha.
|
|
8923
|
+
var version = "2.0.0-alpha.51";
|
|
8924
8924
|
var mode = "Release";
|
|
8925
8925
|
console.log("Galacean Engine Shader Compiler Version: " + version + " | Mode: " + mode);
|
|
8926
8926
|
|