@galacean/engine-shader-compiler 2.0.0-alpha.31 → 2.0.0-alpha.32

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@@ -9369,7 +9369,7 @@
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  ShaderCompiler._shaderRangePool = ShaderCompilerUtils.createObjectPool(ShaderRange);
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  //@ts-ignore
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- var version = "2.0.0-alpha.31";
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+ var version = "2.0.0-alpha.32";
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  var mode = "Release";
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  mode = "Verbose";
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  console.log("Galacean Engine Shader Compiler Version: " + version + " | Mode: " + mode);