@galacean/engine-rhi-webgl 1.1.0-beta.9 → 1.2.0-alpha.0

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package/dist/main.js CHANGED
@@ -2,8 +2,8 @@
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  Object.defineProperty(exports, '__esModule', { value: true });
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- var engineMath = require('@galacean/engine-math');
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  var engineCore = require('@galacean/engine-core');
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+ var engineMath = require('@galacean/engine-math');
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  /**
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  * Smoothing plug-in.
@@ -86,6 +86,26 @@ function _create_class(Constructor, protoProps, staticProps) {
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  return Constructor;
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  }
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+ function _set_prototype_of(o, p) {
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+ _set_prototype_of = Object.setPrototypeOf || function setPrototypeOf(o, p) {
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+ o.__proto__ = p;
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+
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+ return o;
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+ };
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+
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+ return _set_prototype_of(o, p);
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+ }
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+
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+ function _inherits(subClass, superClass) {
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+ if (typeof superClass !== "function" && superClass !== null) {
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+ throw new TypeError("Super expression must either be null or a function");
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+ }
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+
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+ subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } });
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+
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+ if (superClass) _set_prototype_of(subClass, superClass);
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+ }
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+
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  function _instanceof(left, right) {
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  if (right != null && typeof Symbol !== "undefined" && right[Symbol.hasInstance]) {
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  return !!right[Symbol.hasInstance](left);
@@ -94,14 +114,18 @@ function _instanceof(left, right) {
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  /**
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  * The canvas used on the web, which can support HTMLCanvasElement and OffscreenCanvas.
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- */ var WebCanvas = /*#__PURE__*/ function() {
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+ */ var WebCanvas = /*#__PURE__*/ function(Canvas1) {
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+ _inherits(WebCanvas, Canvas1);
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  function WebCanvas(webCanvas) {
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- this._scale = new engineMath.Vector2();
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+ var _this;
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+ _this = Canvas1.call(this) || this;
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+ _this._scale = new engineMath.Vector2();
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  var width = webCanvas.width;
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  var height = webCanvas.height;
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- this._webCanvas = webCanvas;
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- this._width = width;
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- this._height = height;
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+ _this._webCanvas = webCanvas;
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+ _this.width = width;
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+ _this.height = height;
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+ return _this;
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  }
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  var _proto = WebCanvas.prototype;
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  /**
@@ -123,35 +147,11 @@ function _instanceof(left, right) {
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  this._scale.set(x, y);
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  this.scale = this._scale;
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  };
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+ _proto._onSizeChanged = function _onSizeChanged(width, height) {
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+ this._webCanvas.width = width;
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+ this._webCanvas.height = height;
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+ };
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  _create_class(WebCanvas, [
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- {
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- key: "width",
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- get: /**
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- * @inheritdoc
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- */ function get() {
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- return this._width;
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- },
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- set: function set(value) {
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- if (this._width !== value) {
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- this._webCanvas.width = value;
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- this._width = value;
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- }
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- }
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- },
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- {
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- key: "height",
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- get: /**
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- * @inheritdoc
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- */ function get() {
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- return this._height;
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- },
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- set: function set(value) {
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- if (this._height !== value) {
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- this._webCanvas.height = value;
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- this._height = value;
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- }
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- }
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- },
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  {
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  key: "scale",
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  get: /**
@@ -174,27 +174,7 @@ function _instanceof(left, right) {
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  }
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  ]);
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  return WebCanvas;
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- }();
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-
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- function _set_prototype_of(o, p) {
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- _set_prototype_of = Object.setPrototypeOf || function setPrototypeOf(o, p) {
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- o.__proto__ = p;
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-
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- return o;
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- };
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-
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- return _set_prototype_of(o, p);
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- }
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-
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- function _inherits(subClass, superClass) {
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- if (typeof superClass !== "function" && superClass !== null) {
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- throw new TypeError("Super expression must either be null or a function");
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- }
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-
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- subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } });
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-
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- if (superClass) _set_prototype_of(subClass, superClass);
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- }
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+ }(engineCore.Canvas);
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  /**
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  * WebGL platform engine,support includes WebGL1.0 and WebGL2.0.
@@ -1755,6 +1735,9 @@ exports.WebGLMode = void 0;
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  function WebGLGraphicDevice(initializeOptions) {
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  if (initializeOptions === void 0) initializeOptions = {};
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  /** @internal */ this._readFrameBuffer = null;
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+ /** @internal */ this._mainFrameBuffer = null;
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+ /** @internal */ this._mainFrameWidth = 0;
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+ /** @internal */ this._mainFrameHeight = 0;
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  /** @internal */ this._enableGlobalDepthBias = false;
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  this._activeTextures = new Array(32);
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  this._lastViewport = new engineMath.Vector4(null, null, null, null);
@@ -1926,9 +1909,9 @@ exports.WebGLMode = void 0;
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  bufferWidth = renderTarget.width >> mipLevel;
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  bufferHeight = renderTarget.height >> mipLevel;
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  } else {
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- gl.bindFramebuffer(gl.FRAMEBUFFER, null);
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- bufferWidth = gl.drawingBufferWidth;
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- bufferHeight = gl.drawingBufferHeight;
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+ gl.bindFramebuffer(gl.FRAMEBUFFER, this._mainFrameBuffer);
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+ bufferWidth = this._mainFrameWidth || gl.drawingBufferWidth;
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+ bufferHeight = this._mainFrameHeight || gl.drawingBufferHeight;
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  }
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  var width = bufferWidth * viewport.z;
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  var height = bufferHeight * viewport.w;