@galacean/engine-rhi-webgl 1.1.0-beta.9 → 1.1.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/main.js +44 -57
- package/dist/main.js.map +1 -1
- package/dist/miniprogram.js +44 -57
- package/dist/module.js +44 -57
- package/dist/module.js.map +1 -1
- package/package.json +4 -4
- package/types/WebCanvas.d.ts +3 -13
package/dist/main.js
CHANGED
|
@@ -2,8 +2,8 @@
|
|
|
2
2
|
|
|
3
3
|
Object.defineProperty(exports, '__esModule', { value: true });
|
|
4
4
|
|
|
5
|
-
var engineMath = require('@galacean/engine-math');
|
|
6
5
|
var engineCore = require('@galacean/engine-core');
|
|
6
|
+
var engineMath = require('@galacean/engine-math');
|
|
7
7
|
|
|
8
8
|
/**
|
|
9
9
|
* Smoothing plug-in.
|
|
@@ -86,6 +86,26 @@ function _create_class(Constructor, protoProps, staticProps) {
|
|
|
86
86
|
return Constructor;
|
|
87
87
|
}
|
|
88
88
|
|
|
89
|
+
function _set_prototype_of(o, p) {
|
|
90
|
+
_set_prototype_of = Object.setPrototypeOf || function setPrototypeOf(o, p) {
|
|
91
|
+
o.__proto__ = p;
|
|
92
|
+
|
|
93
|
+
return o;
|
|
94
|
+
};
|
|
95
|
+
|
|
96
|
+
return _set_prototype_of(o, p);
|
|
97
|
+
}
|
|
98
|
+
|
|
99
|
+
function _inherits(subClass, superClass) {
|
|
100
|
+
if (typeof superClass !== "function" && superClass !== null) {
|
|
101
|
+
throw new TypeError("Super expression must either be null or a function");
|
|
102
|
+
}
|
|
103
|
+
|
|
104
|
+
subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } });
|
|
105
|
+
|
|
106
|
+
if (superClass) _set_prototype_of(subClass, superClass);
|
|
107
|
+
}
|
|
108
|
+
|
|
89
109
|
function _instanceof(left, right) {
|
|
90
110
|
if (right != null && typeof Symbol !== "undefined" && right[Symbol.hasInstance]) {
|
|
91
111
|
return !!right[Symbol.hasInstance](left);
|
|
@@ -94,14 +114,18 @@ function _instanceof(left, right) {
|
|
|
94
114
|
|
|
95
115
|
/**
|
|
96
116
|
* The canvas used on the web, which can support HTMLCanvasElement and OffscreenCanvas.
|
|
97
|
-
*/ var WebCanvas = /*#__PURE__*/ function() {
|
|
117
|
+
*/ var WebCanvas = /*#__PURE__*/ function(Canvas1) {
|
|
118
|
+
_inherits(WebCanvas, Canvas1);
|
|
98
119
|
function WebCanvas(webCanvas) {
|
|
99
|
-
|
|
120
|
+
var _this;
|
|
121
|
+
_this = Canvas1.call(this) || this;
|
|
122
|
+
_this._scale = new engineMath.Vector2();
|
|
100
123
|
var width = webCanvas.width;
|
|
101
124
|
var height = webCanvas.height;
|
|
102
|
-
|
|
103
|
-
|
|
104
|
-
|
|
125
|
+
_this._webCanvas = webCanvas;
|
|
126
|
+
_this.width = width;
|
|
127
|
+
_this.height = height;
|
|
128
|
+
return _this;
|
|
105
129
|
}
|
|
106
130
|
var _proto = WebCanvas.prototype;
|
|
107
131
|
/**
|
|
@@ -123,35 +147,13 @@ function _instanceof(left, right) {
|
|
|
123
147
|
this._scale.set(x, y);
|
|
124
148
|
this.scale = this._scale;
|
|
125
149
|
};
|
|
150
|
+
_proto._onWidthChanged = function _onWidthChanged(value) {
|
|
151
|
+
this._webCanvas.width = value;
|
|
152
|
+
};
|
|
153
|
+
_proto._onHeightChange = function _onHeightChange(value) {
|
|
154
|
+
this._webCanvas.height = value;
|
|
155
|
+
};
|
|
126
156
|
_create_class(WebCanvas, [
|
|
127
|
-
{
|
|
128
|
-
key: "width",
|
|
129
|
-
get: /**
|
|
130
|
-
* @inheritdoc
|
|
131
|
-
*/ function get() {
|
|
132
|
-
return this._width;
|
|
133
|
-
},
|
|
134
|
-
set: function set(value) {
|
|
135
|
-
if (this._width !== value) {
|
|
136
|
-
this._webCanvas.width = value;
|
|
137
|
-
this._width = value;
|
|
138
|
-
}
|
|
139
|
-
}
|
|
140
|
-
},
|
|
141
|
-
{
|
|
142
|
-
key: "height",
|
|
143
|
-
get: /**
|
|
144
|
-
* @inheritdoc
|
|
145
|
-
*/ function get() {
|
|
146
|
-
return this._height;
|
|
147
|
-
},
|
|
148
|
-
set: function set(value) {
|
|
149
|
-
if (this._height !== value) {
|
|
150
|
-
this._webCanvas.height = value;
|
|
151
|
-
this._height = value;
|
|
152
|
-
}
|
|
153
|
-
}
|
|
154
|
-
},
|
|
155
157
|
{
|
|
156
158
|
key: "scale",
|
|
157
159
|
get: /**
|
|
@@ -174,27 +176,7 @@ function _instanceof(left, right) {
|
|
|
174
176
|
}
|
|
175
177
|
]);
|
|
176
178
|
return WebCanvas;
|
|
177
|
-
}();
|
|
178
|
-
|
|
179
|
-
function _set_prototype_of(o, p) {
|
|
180
|
-
_set_prototype_of = Object.setPrototypeOf || function setPrototypeOf(o, p) {
|
|
181
|
-
o.__proto__ = p;
|
|
182
|
-
|
|
183
|
-
return o;
|
|
184
|
-
};
|
|
185
|
-
|
|
186
|
-
return _set_prototype_of(o, p);
|
|
187
|
-
}
|
|
188
|
-
|
|
189
|
-
function _inherits(subClass, superClass) {
|
|
190
|
-
if (typeof superClass !== "function" && superClass !== null) {
|
|
191
|
-
throw new TypeError("Super expression must either be null or a function");
|
|
192
|
-
}
|
|
193
|
-
|
|
194
|
-
subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } });
|
|
195
|
-
|
|
196
|
-
if (superClass) _set_prototype_of(subClass, superClass);
|
|
197
|
-
}
|
|
179
|
+
}(engineCore.Canvas);
|
|
198
180
|
|
|
199
181
|
/**
|
|
200
182
|
* WebGL platform engine,support includes WebGL1.0 and WebGL2.0.
|
|
@@ -366,7 +348,7 @@ var GLBuffer = /*#__PURE__*/ function() {
|
|
|
366
348
|
var cap = this.capabilityList;
|
|
367
349
|
var isWebGL2 = this.rhi.isWebGL2;
|
|
368
350
|
var requireExtension = this.rhi.requireExtension.bind(this.rhi);
|
|
369
|
-
var shaderVertexID = engineCore.GLCapabilityType.shaderVertexID, standardDerivatives = engineCore.GLCapabilityType.standardDerivatives, shaderTextureLod = engineCore.GLCapabilityType.shaderTextureLod, elementIndexUint = engineCore.GLCapabilityType.elementIndexUint, depthTexture = engineCore.GLCapabilityType.depthTexture, vertexArrayObject = engineCore.GLCapabilityType.vertexArrayObject, instancedArrays = engineCore.GLCapabilityType.instancedArrays, multipleSample = engineCore.GLCapabilityType.multipleSample, drawBuffers = engineCore.GLCapabilityType.drawBuffers, astc = engineCore.GLCapabilityType.astc, astc_webkit = engineCore.GLCapabilityType.astc_webkit, etc = engineCore.GLCapabilityType.etc, etc_webkit = engineCore.GLCapabilityType.etc_webkit, etc1 = engineCore.GLCapabilityType.etc1, etc1_webkit = engineCore.GLCapabilityType.etc1_webkit, pvrtc = engineCore.GLCapabilityType.pvrtc, pvrtc_webkit = engineCore.GLCapabilityType.pvrtc_webkit, s3tc = engineCore.GLCapabilityType.s3tc, s3tc_webkit = engineCore.GLCapabilityType.s3tc_webkit, bptc = engineCore.GLCapabilityType.bptc, textureFloat = engineCore.GLCapabilityType.textureFloat, textureHalfFloat = engineCore.GLCapabilityType.textureHalfFloat, textureFloatLinear = engineCore.GLCapabilityType.textureFloatLinear, textureHalfFloatLinear = engineCore.GLCapabilityType.textureHalfFloatLinear, WEBGL_colorBufferFloat = engineCore.GLCapabilityType.WEBGL_colorBufferFloat, colorBufferFloat = engineCore.GLCapabilityType.colorBufferFloat, colorBufferHalfFloat = engineCore.GLCapabilityType.colorBufferHalfFloat, textureFilterAnisotropic = engineCore.GLCapabilityType.textureFilterAnisotropic;
|
|
351
|
+
var shaderVertexID = engineCore.GLCapabilityType.shaderVertexID, standardDerivatives = engineCore.GLCapabilityType.standardDerivatives, shaderTextureLod = engineCore.GLCapabilityType.shaderTextureLod, elementIndexUint = engineCore.GLCapabilityType.elementIndexUint, depthTexture = engineCore.GLCapabilityType.depthTexture, vertexArrayObject = engineCore.GLCapabilityType.vertexArrayObject, instancedArrays = engineCore.GLCapabilityType.instancedArrays, multipleSample = engineCore.GLCapabilityType.multipleSample, drawBuffers = engineCore.GLCapabilityType.drawBuffers, blendMinMax = engineCore.GLCapabilityType.blendMinMax, astc = engineCore.GLCapabilityType.astc, astc_webkit = engineCore.GLCapabilityType.astc_webkit, etc = engineCore.GLCapabilityType.etc, etc_webkit = engineCore.GLCapabilityType.etc_webkit, etc1 = engineCore.GLCapabilityType.etc1, etc1_webkit = engineCore.GLCapabilityType.etc1_webkit, pvrtc = engineCore.GLCapabilityType.pvrtc, pvrtc_webkit = engineCore.GLCapabilityType.pvrtc_webkit, s3tc = engineCore.GLCapabilityType.s3tc, s3tc_webkit = engineCore.GLCapabilityType.s3tc_webkit, bptc = engineCore.GLCapabilityType.bptc, textureFloat = engineCore.GLCapabilityType.textureFloat, textureHalfFloat = engineCore.GLCapabilityType.textureHalfFloat, textureFloatLinear = engineCore.GLCapabilityType.textureFloatLinear, textureHalfFloatLinear = engineCore.GLCapabilityType.textureHalfFloatLinear, WEBGL_colorBufferFloat = engineCore.GLCapabilityType.WEBGL_colorBufferFloat, colorBufferFloat = engineCore.GLCapabilityType.colorBufferFloat, colorBufferHalfFloat = engineCore.GLCapabilityType.colorBufferHalfFloat, textureFilterAnisotropic = engineCore.GLCapabilityType.textureFilterAnisotropic;
|
|
370
352
|
cap.set(shaderVertexID, isWebGL2);
|
|
371
353
|
cap.set(standardDerivatives, isWebGL2 || !!requireExtension(standardDerivatives));
|
|
372
354
|
cap.set(shaderTextureLod, isWebGL2 || !!requireExtension(shaderTextureLod));
|
|
@@ -376,6 +358,7 @@ var GLBuffer = /*#__PURE__*/ function() {
|
|
|
376
358
|
cap.set(instancedArrays, isWebGL2 || !!requireExtension(instancedArrays));
|
|
377
359
|
cap.set(multipleSample, isWebGL2);
|
|
378
360
|
cap.set(drawBuffers, isWebGL2 || !!requireExtension(drawBuffers));
|
|
361
|
+
cap.set(blendMinMax, isWebGL2 || !!requireExtension(blendMinMax));
|
|
379
362
|
cap.set(textureFloat, isWebGL2 || !!requireExtension(textureFloat));
|
|
380
363
|
cap.set(textureHalfFloat, isWebGL2 || !!requireExtension(textureHalfFloat));
|
|
381
364
|
cap.set(textureFloatLinear, !!requireExtension(textureFloatLinear));
|
|
@@ -416,9 +399,13 @@ var GLBuffer = /*#__PURE__*/ function() {
|
|
|
416
399
|
}
|
|
417
400
|
};
|
|
418
401
|
_proto._compatibleAllInterface = function _compatibleAllInterface() {
|
|
419
|
-
var depthTexture = engineCore.GLCapabilityType.depthTexture, vertexArrayObject = engineCore.GLCapabilityType.vertexArrayObject, instancedArrays = engineCore.GLCapabilityType.instancedArrays, drawBuffers = engineCore.GLCapabilityType.drawBuffers, textureFilterAnisotropic = engineCore.GLCapabilityType.textureFilterAnisotropic, textureHalfFloat = engineCore.GLCapabilityType.textureHalfFloat, colorBufferHalfFloat = engineCore.GLCapabilityType.colorBufferHalfFloat, WEBGL_colorBufferFloat = engineCore.GLCapabilityType.WEBGL_colorBufferFloat;
|
|
402
|
+
var depthTexture = engineCore.GLCapabilityType.depthTexture, vertexArrayObject = engineCore.GLCapabilityType.vertexArrayObject, instancedArrays = engineCore.GLCapabilityType.instancedArrays, drawBuffers = engineCore.GLCapabilityType.drawBuffers, textureFilterAnisotropic = engineCore.GLCapabilityType.textureFilterAnisotropic, textureHalfFloat = engineCore.GLCapabilityType.textureHalfFloat, colorBufferHalfFloat = engineCore.GLCapabilityType.colorBufferHalfFloat, WEBGL_colorBufferFloat = engineCore.GLCapabilityType.WEBGL_colorBufferFloat, blendMinMax = engineCore.GLCapabilityType.blendMinMax;
|
|
420
403
|
var isWebGL2 = this.rhi.isWebGL2;
|
|
421
404
|
if (!isWebGL2) {
|
|
405
|
+
this._compatibleInterface(blendMinMax, {
|
|
406
|
+
MIN: "MIN_EXT",
|
|
407
|
+
MAX: "MAX_EXT"
|
|
408
|
+
});
|
|
422
409
|
this._compatibleInterface(depthTexture, {
|
|
423
410
|
UNSIGNED_INT_24_8: "UNSIGNED_INT_24_8_WEBGL"
|
|
424
411
|
});
|