@galacean/engine-rhi-webgl 0.9.21 → 0.9.22

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -3,20 +3,12 @@
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  Object.defineProperty(exports, '__esModule', { value: true });
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  var engineMiniprogramAdapter = require('@galacean/engine-miniprogram-adapter');
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- var _create_class = require('@swc/helpers/src/_create_class.mjs');
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- var _instanceof = require('@swc/helpers/src/_instanceof.mjs');
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  var miniprogram = require('@galacean/engine-math/dist/miniprogram');
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- var _inherits = require('@swc/helpers/src/_inherits.mjs');
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  var miniprogram$1 = require('@galacean/engine-core/dist/miniprogram');
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- var _extends = require('@swc/helpers/src/_extends.mjs');
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-
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- function _interopDefaultLegacy (e) { return e && typeof e === 'object' && 'default' in e ? e : { 'default': e }; }
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-
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- var _create_class__default = /*#__PURE__*/_interopDefaultLegacy(_create_class);
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- var _instanceof__default = /*#__PURE__*/_interopDefaultLegacy(_instanceof);
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- var _inherits__default = /*#__PURE__*/_interopDefaultLegacy(_inherits);
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- var _extends__default = /*#__PURE__*/_interopDefaultLegacy(_extends);
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+ /**
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+ * Smoothing plug-in.
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+ * */ exports.GLCompressedTextureInternalFormat = void 0;
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  (function(GLCompressedTextureInternalFormat) {
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  GLCompressedTextureInternalFormat[GLCompressedTextureInternalFormat[// astc
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  "RGBA_ASTC_4X4_KHR"] = 0x93b0] = "RGBA_ASTC_4X4_KHR";
@@ -72,6 +64,30 @@ var _extends__default = /*#__PURE__*/_interopDefaultLegacy(_extends);
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  GLCompressedTextureInternalFormat[GLCompressedTextureInternalFormat["RGBA_S3TC_DXT5_EXT"] = 0x83f3] = "RGBA_S3TC_DXT5_EXT";
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  })(exports.GLCompressedTextureInternalFormat || (exports.GLCompressedTextureInternalFormat = {}));
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+ function _defineProperties(target, props) {
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+ for (var i = 0; i < props.length; i++) {
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+ var descriptor = props[i];
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+ descriptor.enumerable = descriptor.enumerable || false;
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+ descriptor.configurable = true;
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+
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+ if ("value" in descriptor) descriptor.writable = true;
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+
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+ Object.defineProperty(target, descriptor.key, descriptor);
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+ }
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+ }
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+ function _create_class(Constructor, protoProps, staticProps) {
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+ if (protoProps) _defineProperties(Constructor.prototype, protoProps);
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+ if (staticProps) _defineProperties(Constructor, staticProps);
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+
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+ return Constructor;
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+ }
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+
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+ function _instanceof(left, right) {
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+ if (right != null && typeof Symbol !== "undefined" && right[Symbol.hasInstance]) {
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+ return !!right[Symbol.hasInstance](left);
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+ } else return left instanceof right;
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+ }
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+
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  /**
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  * The canvas used on the web, which can support HTMLCanvasElement and OffscreenCanvas.
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  */ var WebCanvas = /*#__PURE__*/ function() {
@@ -90,7 +106,7 @@ var _extends__default = /*#__PURE__*/_interopDefaultLegacy(_extends);
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  */ _proto.resizeByClientSize = function resizeByClientSize(pixelRatio) {
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  if (pixelRatio === void 0) pixelRatio = engineMiniprogramAdapter.window.devicePixelRatio;
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  var webCanvas = this._webCanvas;
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- if (typeof engineMiniprogramAdapter.OffscreenCanvas === "undefined" || !_instanceof__default['default'](webCanvas, engineMiniprogramAdapter.OffscreenCanvas)) {
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+ if (typeof engineMiniprogramAdapter.OffscreenCanvas === "undefined" || !_instanceof(webCanvas, engineMiniprogramAdapter.OffscreenCanvas)) {
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  this.width = webCanvas.clientWidth * pixelRatio;
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  this.height = webCanvas.clientHeight * pixelRatio;
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  }
@@ -103,7 +119,7 @@ var _extends__default = /*#__PURE__*/_interopDefaultLegacy(_extends);
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  this._scale.set(x, y);
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  this.scale = this._scale;
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  };
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- _create_class__default['default'](WebCanvas, [
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+ _create_class(WebCanvas, [
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  {
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  key: "width",
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  get: /**
@@ -139,14 +155,14 @@ var _extends__default = /*#__PURE__*/_interopDefaultLegacy(_extends);
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  * @remarks Need to re-assign after modification to ensure that the modification takes effect.
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  */ function get() {
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  var webCanvas = this._webCanvas;
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- if (typeof engineMiniprogramAdapter.OffscreenCanvas === "undefined" || !_instanceof__default['default'](webCanvas, engineMiniprogramAdapter.OffscreenCanvas)) {
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+ if (typeof engineMiniprogramAdapter.OffscreenCanvas === "undefined" || !_instanceof(webCanvas, engineMiniprogramAdapter.OffscreenCanvas)) {
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  this._scale.set(webCanvas.clientWidth * engineMiniprogramAdapter.devicePixelRatio / webCanvas.width, webCanvas.clientHeight * engineMiniprogramAdapter.devicePixelRatio / webCanvas.height);
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  }
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  return this._scale;
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  },
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  set: function set(value) {
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  var webCanvas = this._webCanvas;
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- if (typeof engineMiniprogramAdapter.OffscreenCanvas === "undefined" || !_instanceof__default['default'](webCanvas, engineMiniprogramAdapter.OffscreenCanvas)) {
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+ if (typeof engineMiniprogramAdapter.OffscreenCanvas === "undefined" || !_instanceof(webCanvas, engineMiniprogramAdapter.OffscreenCanvas)) {
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  webCanvas.style.transformOrigin = "left top";
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  webCanvas.style.transform = "scale(" + value.x + ", " + value.y + ")";
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  }
@@ -156,6 +172,39 @@ var _extends__default = /*#__PURE__*/_interopDefaultLegacy(_extends);
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  return WebCanvas;
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  }();
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+ function _set_prototype_of(o, p) {
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+ _set_prototype_of = Object.setPrototypeOf || function setPrototypeOf(o, p) {
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+ o.__proto__ = p;
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+
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+ return o;
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+ };
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+
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+ return _set_prototype_of(o, p);
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+ }
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+
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+ function _inherits(subClass, superClass) {
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+ if (typeof superClass !== "function" && superClass !== null) {
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+ throw new TypeError("Super expression must either be null or a function");
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+ }
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+
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+ subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } });
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+
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+ if (superClass) _set_prototype_of(subClass, superClass);
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+ }
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+
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+ function _extends() {
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+ _extends = Object.assign || function assign(target) {
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+ for (var i = 1; i < arguments.length; i++) {
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+ var source = arguments[i];
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+ for (var key in source) if (Object.prototype.hasOwnProperty.call(source, key)) target[key] = source[key];
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+ }
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+
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+ return target;
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+ };
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+
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+ return _extends.apply(this, arguments);
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+ }
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+
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  /**
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  * GL capability.
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  */ var GLCapability = /*#__PURE__*/ function() {
@@ -274,7 +323,7 @@ var _extends__default = /*#__PURE__*/_interopDefaultLegacy(_extends);
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  i != 0 && (items["COLOR_ATTACHMENT" + i] = "COLOR_ATTACHMENT" + i + "_WEBGL");
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  items["DRAW_BUFFER" + i] = "DRAW_BUFFER" + i + "_WEBGL";
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  }
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- this._compatibleInterface(drawBuffers, _extends__default['default']({
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+ this._compatibleInterface(drawBuffers, _extends({
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  drawBuffers: "drawBuffersWEBGL"
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  }, items));
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  }
@@ -292,7 +341,7 @@ var _extends__default = /*#__PURE__*/_interopDefaultLegacy(_extends);
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  TEXTURE_MAX_ANISOTROPY_EXT: "TEXTURE_MAX_ANISOTROPY_EXT"
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  });
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  };
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- _create_class__default['default'](GLCapability, [
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+ _create_class(GLCapability, [
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  {
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  key: "maxTextureSize",
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  get: function get() {
@@ -1046,7 +1095,7 @@ var _extends__default = /*#__PURE__*/_interopDefaultLegacy(_extends);
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  }
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  return true;
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  };
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- _create_class__default['default'](GLTexture, [
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+ _create_class(GLTexture, [
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  {
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  key: "wrapModeU",
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  set: /**
@@ -1147,7 +1196,7 @@ var _extends__default = /*#__PURE__*/_interopDefaultLegacy(_extends);
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  this._isWebGL2 = rhi.isWebGL2;
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  this._target = target;
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  /** @ts-ignore */ var _colorTextures = target._colorTextures, _depth = target._depth, width = target.width, height = target.height;
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- var isDepthTexture = _instanceof__default['default'](_depth, miniprogram$1.Texture);
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+ var isDepthTexture = _instanceof(_depth, miniprogram$1.Texture);
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  /** todo
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  * MRT + Cube + [,MSAA]
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  * MRT + MSAA
@@ -1173,7 +1222,7 @@ var _extends__default = /*#__PURE__*/_interopDefaultLegacy(_extends);
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  }
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  // todo: necessary to support MRT + Cube + [,MSAA] ?
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  if (_colorTextures.length > 1 && _colorTextures.some(function(v) {
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- return _instanceof__default['default'](v, miniprogram$1.TextureCube);
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+ return _instanceof(v, miniprogram$1.TextureCube);
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  })) {
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  throw new Error("MRT+Cube+[,MSAA] is not supported");
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  }
@@ -1203,14 +1252,14 @@ var _extends__default = /*#__PURE__*/_interopDefaultLegacy(_extends);
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  var mipChanged = mipLevel !== this._curMipLevel;
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  gl.bindFramebuffer(gl.FRAMEBUFFER, this._frameBuffer);
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  if (colorTexture) {
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- var isCube = _instanceof__default['default'](colorTexture, miniprogram$1.TextureCube);
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+ var isCube = _instanceof(colorTexture, miniprogram$1.TextureCube);
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  if (mipChanged || isCube) {
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  gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, isCube ? gl.TEXTURE_CUBE_MAP_POSITIVE_X + faceIndex : gl.TEXTURE_2D, // @ts-ignore
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  colorTexture._platformTexture._glTexture, mipLevel);
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  }
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  }
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  if (depthTexture) {
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- var isCube1 = _instanceof__default['default'](depthTexture, miniprogram$1.TextureCube);
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+ var isCube1 = _instanceof(depthTexture, miniprogram$1.TextureCube);
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  if (mipChanged || isCube1) {
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  // @ts-ignore
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  var platformTexture = depthTexture._platformTexture;
@@ -1288,7 +1337,7 @@ var _extends__default = /*#__PURE__*/_interopDefaultLegacy(_extends);
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  var colorTexture = this._target.getColorTexture(i);
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  var attachment = gl.COLOR_ATTACHMENT0 + i;
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  drawBuffers[i] = attachment;
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- if (!_instanceof__default['default'](colorTexture, miniprogram$1.TextureCube)) {
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+ if (!_instanceof(colorTexture, miniprogram$1.TextureCube)) {
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  gl.framebufferTexture2D(gl.FRAMEBUFFER, attachment, gl.TEXTURE_2D, /** @ts-ignore */ colorTexture._platformTexture._glTexture, 0);
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  }
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  }
@@ -1297,7 +1346,7 @@ var _extends__default = /*#__PURE__*/_interopDefaultLegacy(_extends);
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  }
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  this._oriDrawBuffers = drawBuffers;
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  /** depth render buffer */ if (_depth !== null) {
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- if (_instanceof__default['default'](_depth, miniprogram$1.Texture) && !_instanceof__default['default'](_depth, miniprogram$1.TextureCube)) {
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+ if (_instanceof(_depth, miniprogram$1.Texture) && !_instanceof(_depth, miniprogram$1.TextureCube)) {
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  // @ts-ignore
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  var platformTexture = _depth._platformTexture;
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  gl.framebufferTexture2D(gl.FRAMEBUFFER, platformTexture._formatDetail.attachment, gl.TEXTURE_2D, platformTexture._glTexture, 0);
@@ -1333,7 +1382,7 @@ var _extends__default = /*#__PURE__*/_interopDefaultLegacy(_extends);
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  gl.drawBuffers(this._oriDrawBuffers);
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  // prepare MSAA depth RBO
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  if (_depth !== null) {
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- var _ref = _instanceof__default['default'](_depth, miniprogram$1.Texture) ? /** @ts-ignore */ _depth._platformTexture._formatDetail : GLTexture._getRenderBufferDepthFormatDetail(_depth, gl, isWebGL2), internalFormat = _ref.internalFormat, attachment = _ref.attachment;
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+ var _ref = _instanceof(_depth, miniprogram$1.Texture) ? /** @ts-ignore */ _depth._platformTexture._formatDetail : GLTexture._getRenderBufferDepthFormatDetail(_depth, gl, isWebGL2), internalFormat = _ref.internalFormat, attachment = _ref.attachment;
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  gl.bindRenderbuffer(gl.RENDERBUFFER, MSAADepthRenderBuffer);
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  gl.renderbufferStorageMultisample(gl.RENDERBUFFER, antiAliasing, internalFormat, width, height);
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  gl.framebufferRenderbuffer(gl.FRAMEBUFFER, attachment, gl.RENDERBUFFER, MSAADepthRenderBuffer);
@@ -1366,7 +1415,7 @@ var _extends__default = /*#__PURE__*/_interopDefaultLegacy(_extends);
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  /**
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  * Texture 2d in WebGL platform.
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  */ var GLTexture2D = /*#__PURE__*/ function(GLTexture1) {
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- _inherits__default['default'](GLTexture2D, GLTexture1);
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+ _inherits(GLTexture2D, GLTexture1);
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  function GLTexture2D(rhi, texture2D) {
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  var _this;
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  _this = GLTexture1.call(this, rhi, texture2D, rhi.gl.TEXTURE_2D) || this;
@@ -1436,7 +1485,7 @@ var _extends__default = /*#__PURE__*/_interopDefaultLegacy(_extends);
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  /**
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  * Texture 2D array in WebGL platform.
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  */ var GLTexture2DArray = /*#__PURE__*/ function(GLTexture1) {
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- _inherits__default['default'](GLTexture2DArray, GLTexture1);
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+ _inherits(GLTexture2DArray, GLTexture1);
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  function GLTexture2DArray(rhi, texture2DArray) {
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  var _this;
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  _this = GLTexture1.call(this, rhi, texture2DArray, rhi.gl.TEXTURE_2D_ARRAY) || this;
@@ -1498,7 +1547,7 @@ var _extends__default = /*#__PURE__*/_interopDefaultLegacy(_extends);
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  /**
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  * Cube texture in WebGL platform.
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  */ var GLTextureCube = /*#__PURE__*/ function(GLTexture1) {
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- _inherits__default['default'](GLTextureCube, GLTexture1);
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+ _inherits(GLTextureCube, GLTexture1);
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  function GLTextureCube(rhi, textureCube) {
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  var _this;
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  _this = GLTexture1.call(this, rhi, textureCube, rhi.gl.TEXTURE_CUBE_MAP) || this;
@@ -1570,6 +1619,7 @@ var _extends__default = /*#__PURE__*/_interopDefaultLegacy(_extends);
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  return GLTextureCube;
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  }(GLTexture);
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+ exports.WebGLMode = void 0;
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  (function(WebGLMode) {
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  WebGLMode[WebGLMode[/** Auto, use WebGL2.0 if support, or will fallback to WebGL1.0. */ "Auto"] = 0] = "Auto";
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  WebGLMode[WebGLMode[/** WebGL2.0. */ "WebGL2"] = 1] = "WebGL2";
@@ -1587,7 +1637,7 @@ var _extends__default = /*#__PURE__*/_interopDefaultLegacy(_extends);
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  this._lastScissor = new miniprogram.Vector4(null, null, null, null);
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  this._lastClearColor = new miniprogram.Color(null, null, null, null);
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  this._scissorEnable = false;
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- var options = _extends__default['default']({
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+ var options = _extends({
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  webGLMode: 0,
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  alpha: false,
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  stencil: true,
@@ -1614,7 +1664,7 @@ var _extends__default = /*#__PURE__*/_interopDefaultLegacy(_extends);
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  var gl;
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  if (webGLMode == 0 || webGLMode == 1) {
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  gl = webCanvas.getContext("webgl2", options);
1617
- if (!gl && (typeof engineMiniprogramAdapter.OffscreenCanvas === "undefined" || !_instanceof__default['default'](webCanvas, engineMiniprogramAdapter.OffscreenCanvas))) {
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+ if (!gl && (typeof engineMiniprogramAdapter.OffscreenCanvas === "undefined" || !_instanceof(webCanvas, engineMiniprogramAdapter.OffscreenCanvas))) {
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  gl = webCanvas.getContext("experimental-webgl2", options);
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  }
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  this._isWebGL2 = true;
@@ -1626,7 +1676,7 @@ var _extends__default = /*#__PURE__*/_interopDefaultLegacy(_extends);
1626
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  if (!gl) {
1627
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  if (webGLMode == 0 || webGLMode == 2) {
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  gl = webCanvas.getContext("webgl", options);
1629
- if (!gl && (typeof engineMiniprogramAdapter.OffscreenCanvas === "undefined" || !_instanceof__default['default'](webCanvas, engineMiniprogramAdapter.OffscreenCanvas))) {
1679
+ if (!gl && (typeof engineMiniprogramAdapter.OffscreenCanvas === "undefined" || !_instanceof(webCanvas, engineMiniprogramAdapter.OffscreenCanvas))) {
1630
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  gl = webCanvas.getContext("experimental-webgl", options);
1631
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  }
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  this._isWebGL2 = false;
@@ -1790,7 +1840,7 @@ var _extends__default = /*#__PURE__*/_interopDefaultLegacy(_extends);
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  this._gl.flush();
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  };
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  _proto.destroy = function destroy() {};
1793
- _create_class__default['default'](WebGLRenderer, [
1843
+ _create_class(WebGLRenderer, [
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  {
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  key: "isWebGL2",
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  get: function get() {
@@ -1837,13 +1887,13 @@ var _extends__default = /*#__PURE__*/_interopDefaultLegacy(_extends);
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  /**
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  * WebGL platform engine,support includes WebGL1.0 and WebGL2.0.
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  */ var WebGLEngine = /*#__PURE__*/ function(Engine) {
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- _inherits__default['default'](WebGLEngine, Engine);
1890
+ _inherits(WebGLEngine, Engine);
1841
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  function WebGLEngine(canvas, webGLRendererOptions) {
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  var webCanvas = new WebCanvas(typeof canvas === "string" ? engineMiniprogramAdapter.document.getElementById(canvas) : canvas);
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  var hardwareRenderer = new WebGLRenderer(webGLRendererOptions);
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  return Engine.call(this, webCanvas, hardwareRenderer);
1845
1895
  }
1846
- _create_class__default['default'](WebGLEngine, [
1896
+ _create_class(WebGLEngine, [
1847
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  {
1848
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  key: "canvas",
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  get: /**
package/dist/module.js CHANGED
@@ -1,9 +1,5 @@
1
- import _create_class from '@swc/helpers/src/_create_class.mjs';
2
- import _instanceof from '@swc/helpers/src/_instanceof.mjs';
3
1
  import { Vector2, Vector4, Color } from '@galacean/engine-math';
4
- import _inherits from '@swc/helpers/src/_inherits.mjs';
5
2
  import { GLCapabilityType, Logger, TextureWrapMode, TextureFormat, RenderBufferDepthFormat, TextureFilterMode, TextureDepthCompareFunction, Texture, TextureCube, CameraClearFlags, ColorWriteMask, SystemInfo, Platform, Engine } from '@galacean/engine-core';
6
- import _extends from '@swc/helpers/src/_extends.mjs';
7
3
 
8
4
  /**
9
5
  * Smoothing plug-in.
@@ -63,6 +59,30 @@ import _extends from '@swc/helpers/src/_extends.mjs';
63
59
  GLCompressedTextureInternalFormat[GLCompressedTextureInternalFormat["RGBA_S3TC_DXT5_EXT"] = 0x83f3] = "RGBA_S3TC_DXT5_EXT";
64
60
  })(GLCompressedTextureInternalFormat || (GLCompressedTextureInternalFormat = {}));
65
61
 
62
+ function _defineProperties(target, props) {
63
+ for (var i = 0; i < props.length; i++) {
64
+ var descriptor = props[i];
65
+ descriptor.enumerable = descriptor.enumerable || false;
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+ descriptor.configurable = true;
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+
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+ if ("value" in descriptor) descriptor.writable = true;
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+
70
+ Object.defineProperty(target, descriptor.key, descriptor);
71
+ }
72
+ }
73
+ function _create_class(Constructor, protoProps, staticProps) {
74
+ if (protoProps) _defineProperties(Constructor.prototype, protoProps);
75
+ if (staticProps) _defineProperties(Constructor, staticProps);
76
+
77
+ return Constructor;
78
+ }
79
+
80
+ function _instanceof(left, right) {
81
+ if (right != null && typeof Symbol !== "undefined" && right[Symbol.hasInstance]) {
82
+ return !!right[Symbol.hasInstance](left);
83
+ } else return left instanceof right;
84
+ }
85
+
66
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  /**
67
87
  * The canvas used on the web, which can support HTMLCanvasElement and OffscreenCanvas.
68
88
  */ var WebCanvas = /*#__PURE__*/ function() {
@@ -147,6 +167,39 @@ import _extends from '@swc/helpers/src/_extends.mjs';
147
167
  return WebCanvas;
148
168
  }();
149
169
 
170
+ function _set_prototype_of(o, p) {
171
+ _set_prototype_of = Object.setPrototypeOf || function setPrototypeOf(o, p) {
172
+ o.__proto__ = p;
173
+
174
+ return o;
175
+ };
176
+
177
+ return _set_prototype_of(o, p);
178
+ }
179
+
180
+ function _inherits(subClass, superClass) {
181
+ if (typeof superClass !== "function" && superClass !== null) {
182
+ throw new TypeError("Super expression must either be null or a function");
183
+ }
184
+
185
+ subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } });
186
+
187
+ if (superClass) _set_prototype_of(subClass, superClass);
188
+ }
189
+
190
+ function _extends() {
191
+ _extends = Object.assign || function assign(target) {
192
+ for (var i = 1; i < arguments.length; i++) {
193
+ var source = arguments[i];
194
+ for (var key in source) if (Object.prototype.hasOwnProperty.call(source, key)) target[key] = source[key];
195
+ }
196
+
197
+ return target;
198
+ };
199
+
200
+ return _extends.apply(this, arguments);
201
+ }
202
+
150
203
  /**
151
204
  * GL capability.
152
205
  */ var GLCapability = /*#__PURE__*/ function() {