@galacean/engine-rhi-webgl 0.9.20 → 0.9.21

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/main.js CHANGED
@@ -2,12 +2,20 @@
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  Object.defineProperty(exports, '__esModule', { value: true });
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+ var _create_class = require('@swc/helpers/src/_create_class.mjs');
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+ var _instanceof = require('@swc/helpers/src/_instanceof.mjs');
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  var engineMath = require('@galacean/engine-math');
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+ var _inherits = require('@swc/helpers/src/_inherits.mjs');
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  var engineCore = require('@galacean/engine-core');
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+ var _extends = require('@swc/helpers/src/_extends.mjs');
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+
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+ function _interopDefaultLegacy (e) { return e && typeof e === 'object' && 'default' in e ? e : { 'default': e }; }
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+
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+ var _create_class__default = /*#__PURE__*/_interopDefaultLegacy(_create_class);
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+ var _instanceof__default = /*#__PURE__*/_interopDefaultLegacy(_instanceof);
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+ var _inherits__default = /*#__PURE__*/_interopDefaultLegacy(_inherits);
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+ var _extends__default = /*#__PURE__*/_interopDefaultLegacy(_extends);
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- /**
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- * Smoothing plug-in.
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- * */ exports.GLCompressedTextureInternalFormat = void 0;
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  (function(GLCompressedTextureInternalFormat) {
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  GLCompressedTextureInternalFormat[GLCompressedTextureInternalFormat[// astc
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  "RGBA_ASTC_4X4_KHR"] = 0x93b0] = "RGBA_ASTC_4X4_KHR";
@@ -63,30 +71,6 @@ var engineCore = require('@galacean/engine-core');
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  GLCompressedTextureInternalFormat[GLCompressedTextureInternalFormat["RGBA_S3TC_DXT5_EXT"] = 0x83f3] = "RGBA_S3TC_DXT5_EXT";
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  })(exports.GLCompressedTextureInternalFormat || (exports.GLCompressedTextureInternalFormat = {}));
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- function _defineProperties(target, props) {
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- for (var i = 0; i < props.length; i++) {
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- var descriptor = props[i];
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- descriptor.enumerable = descriptor.enumerable || false;
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- descriptor.configurable = true;
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-
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- if ("value" in descriptor) descriptor.writable = true;
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-
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- Object.defineProperty(target, descriptor.key, descriptor);
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- }
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- }
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- function _create_class(Constructor, protoProps, staticProps) {
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- if (protoProps) _defineProperties(Constructor.prototype, protoProps);
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- if (staticProps) _defineProperties(Constructor, staticProps);
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-
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- return Constructor;
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- }
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-
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- function _instanceof(left, right) {
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- if (right != null && typeof Symbol !== "undefined" && right[Symbol.hasInstance]) {
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- return !!right[Symbol.hasInstance](left);
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- } else return left instanceof right;
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- }
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-
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  /**
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  * The canvas used on the web, which can support HTMLCanvasElement and OffscreenCanvas.
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  */ var WebCanvas = /*#__PURE__*/ function() {
@@ -105,7 +89,7 @@ function _instanceof(left, right) {
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  */ _proto.resizeByClientSize = function resizeByClientSize(pixelRatio) {
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  if (pixelRatio === void 0) pixelRatio = window.devicePixelRatio;
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  var webCanvas = this._webCanvas;
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- if (typeof OffscreenCanvas === "undefined" || !_instanceof(webCanvas, OffscreenCanvas)) {
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+ if (typeof OffscreenCanvas === "undefined" || !_instanceof__default['default'](webCanvas, OffscreenCanvas)) {
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  this.width = webCanvas.clientWidth * pixelRatio;
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  this.height = webCanvas.clientHeight * pixelRatio;
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  }
@@ -118,7 +102,7 @@ function _instanceof(left, right) {
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  this._scale.set(x, y);
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  this.scale = this._scale;
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  };
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- _create_class(WebCanvas, [
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+ _create_class__default['default'](WebCanvas, [
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  {
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  key: "width",
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  get: /**
@@ -154,14 +138,14 @@ function _instanceof(left, right) {
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  * @remarks Need to re-assign after modification to ensure that the modification takes effect.
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  */ function get() {
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  var webCanvas = this._webCanvas;
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- if (typeof OffscreenCanvas === "undefined" || !_instanceof(webCanvas, OffscreenCanvas)) {
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+ if (typeof OffscreenCanvas === "undefined" || !_instanceof__default['default'](webCanvas, OffscreenCanvas)) {
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  this._scale.set(webCanvas.clientWidth * devicePixelRatio / webCanvas.width, webCanvas.clientHeight * devicePixelRatio / webCanvas.height);
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  }
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  return this._scale;
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  },
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  set: function set(value) {
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  var webCanvas = this._webCanvas;
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- if (typeof OffscreenCanvas === "undefined" || !_instanceof(webCanvas, OffscreenCanvas)) {
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+ if (typeof OffscreenCanvas === "undefined" || !_instanceof__default['default'](webCanvas, OffscreenCanvas)) {
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  webCanvas.style.transformOrigin = "left top";
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  webCanvas.style.transform = "scale(" + value.x + ", " + value.y + ")";
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  }
@@ -171,39 +155,6 @@ function _instanceof(left, right) {
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  return WebCanvas;
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  }();
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- function _set_prototype_of(o, p) {
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- _set_prototype_of = Object.setPrototypeOf || function setPrototypeOf(o, p) {
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- o.__proto__ = p;
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-
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- return o;
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- };
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-
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- return _set_prototype_of(o, p);
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- }
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-
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- function _inherits(subClass, superClass) {
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- if (typeof superClass !== "function" && superClass !== null) {
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- throw new TypeError("Super expression must either be null or a function");
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- }
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-
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- subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } });
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-
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- if (superClass) _set_prototype_of(subClass, superClass);
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- }
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-
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- function _extends() {
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- _extends = Object.assign || function assign(target) {
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- for (var i = 1; i < arguments.length; i++) {
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- var source = arguments[i];
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- for (var key in source) if (Object.prototype.hasOwnProperty.call(source, key)) target[key] = source[key];
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- }
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-
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- return target;
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- };
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-
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- return _extends.apply(this, arguments);
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- }
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-
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  /**
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  * GL capability.
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  */ var GLCapability = /*#__PURE__*/ function() {
@@ -322,7 +273,7 @@ function _extends() {
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  i != 0 && (items["COLOR_ATTACHMENT" + i] = "COLOR_ATTACHMENT" + i + "_WEBGL");
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  items["DRAW_BUFFER" + i] = "DRAW_BUFFER" + i + "_WEBGL";
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  }
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- this._compatibleInterface(drawBuffers, _extends({
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+ this._compatibleInterface(drawBuffers, _extends__default['default']({
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  drawBuffers: "drawBuffersWEBGL"
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  }, items));
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  }
@@ -340,7 +291,7 @@ function _extends() {
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  TEXTURE_MAX_ANISOTROPY_EXT: "TEXTURE_MAX_ANISOTROPY_EXT"
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  });
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  };
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- _create_class(GLCapability, [
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+ _create_class__default['default'](GLCapability, [
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  {
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  key: "maxTextureSize",
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  get: function get() {
@@ -1094,7 +1045,7 @@ function _extends() {
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  }
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  return true;
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  };
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- _create_class(GLTexture, [
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+ _create_class__default['default'](GLTexture, [
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  {
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  key: "wrapModeU",
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  set: /**
@@ -1195,7 +1146,7 @@ function _extends() {
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  this._isWebGL2 = rhi.isWebGL2;
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  this._target = target;
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  /** @ts-ignore */ var _colorTextures = target._colorTextures, _depth = target._depth, width = target.width, height = target.height;
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- var isDepthTexture = _instanceof(_depth, engineCore.Texture);
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+ var isDepthTexture = _instanceof__default['default'](_depth, engineCore.Texture);
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  /** todo
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  * MRT + Cube + [,MSAA]
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  * MRT + MSAA
@@ -1221,7 +1172,7 @@ function _extends() {
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  }
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  // todo: necessary to support MRT + Cube + [,MSAA] ?
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  if (_colorTextures.length > 1 && _colorTextures.some(function(v) {
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- return _instanceof(v, engineCore.TextureCube);
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+ return _instanceof__default['default'](v, engineCore.TextureCube);
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  })) {
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  throw new Error("MRT+Cube+[,MSAA] is not supported");
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  }
@@ -1251,14 +1202,14 @@ function _extends() {
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  var mipChanged = mipLevel !== this._curMipLevel;
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  gl.bindFramebuffer(gl.FRAMEBUFFER, this._frameBuffer);
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  if (colorTexture) {
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- var isCube = _instanceof(colorTexture, engineCore.TextureCube);
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+ var isCube = _instanceof__default['default'](colorTexture, engineCore.TextureCube);
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  if (mipChanged || isCube) {
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  gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, isCube ? gl.TEXTURE_CUBE_MAP_POSITIVE_X + faceIndex : gl.TEXTURE_2D, // @ts-ignore
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  colorTexture._platformTexture._glTexture, mipLevel);
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  }
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  }
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  if (depthTexture) {
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- var isCube1 = _instanceof(depthTexture, engineCore.TextureCube);
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+ var isCube1 = _instanceof__default['default'](depthTexture, engineCore.TextureCube);
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  if (mipChanged || isCube1) {
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  // @ts-ignore
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  var platformTexture = depthTexture._platformTexture;
@@ -1336,7 +1287,7 @@ function _extends() {
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  var colorTexture = this._target.getColorTexture(i);
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  var attachment = gl.COLOR_ATTACHMENT0 + i;
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  drawBuffers[i] = attachment;
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- if (!_instanceof(colorTexture, engineCore.TextureCube)) {
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+ if (!_instanceof__default['default'](colorTexture, engineCore.TextureCube)) {
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  gl.framebufferTexture2D(gl.FRAMEBUFFER, attachment, gl.TEXTURE_2D, /** @ts-ignore */ colorTexture._platformTexture._glTexture, 0);
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  }
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  }
@@ -1345,7 +1296,7 @@ function _extends() {
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  }
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  this._oriDrawBuffers = drawBuffers;
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  /** depth render buffer */ if (_depth !== null) {
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- if (_instanceof(_depth, engineCore.Texture) && !_instanceof(_depth, engineCore.TextureCube)) {
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+ if (_instanceof__default['default'](_depth, engineCore.Texture) && !_instanceof__default['default'](_depth, engineCore.TextureCube)) {
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  // @ts-ignore
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  var platformTexture = _depth._platformTexture;
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  gl.framebufferTexture2D(gl.FRAMEBUFFER, platformTexture._formatDetail.attachment, gl.TEXTURE_2D, platformTexture._glTexture, 0);
@@ -1381,7 +1332,7 @@ function _extends() {
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  gl.drawBuffers(this._oriDrawBuffers);
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  // prepare MSAA depth RBO
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  if (_depth !== null) {
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- var _ref = _instanceof(_depth, engineCore.Texture) ? /** @ts-ignore */ _depth._platformTexture._formatDetail : GLTexture._getRenderBufferDepthFormatDetail(_depth, gl, isWebGL2), internalFormat = _ref.internalFormat, attachment = _ref.attachment;
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+ var _ref = _instanceof__default['default'](_depth, engineCore.Texture) ? /** @ts-ignore */ _depth._platformTexture._formatDetail : GLTexture._getRenderBufferDepthFormatDetail(_depth, gl, isWebGL2), internalFormat = _ref.internalFormat, attachment = _ref.attachment;
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  gl.bindRenderbuffer(gl.RENDERBUFFER, MSAADepthRenderBuffer);
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  gl.renderbufferStorageMultisample(gl.RENDERBUFFER, antiAliasing, internalFormat, width, height);
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  gl.framebufferRenderbuffer(gl.FRAMEBUFFER, attachment, gl.RENDERBUFFER, MSAADepthRenderBuffer);
@@ -1414,7 +1365,7 @@ function _extends() {
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  /**
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  * Texture 2d in WebGL platform.
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  */ var GLTexture2D = /*#__PURE__*/ function(GLTexture1) {
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- _inherits(GLTexture2D, GLTexture1);
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+ _inherits__default['default'](GLTexture2D, GLTexture1);
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  function GLTexture2D(rhi, texture2D) {
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  var _this;
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  _this = GLTexture1.call(this, rhi, texture2D, rhi.gl.TEXTURE_2D) || this;
@@ -1484,7 +1435,7 @@ function _extends() {
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  /**
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  * Texture 2D array in WebGL platform.
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  */ var GLTexture2DArray = /*#__PURE__*/ function(GLTexture1) {
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- _inherits(GLTexture2DArray, GLTexture1);
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+ _inherits__default['default'](GLTexture2DArray, GLTexture1);
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  function GLTexture2DArray(rhi, texture2DArray) {
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  var _this;
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  _this = GLTexture1.call(this, rhi, texture2DArray, rhi.gl.TEXTURE_2D_ARRAY) || this;
@@ -1546,7 +1497,7 @@ function _extends() {
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  /**
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  * Cube texture in WebGL platform.
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  */ var GLTextureCube = /*#__PURE__*/ function(GLTexture1) {
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- _inherits(GLTextureCube, GLTexture1);
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+ _inherits__default['default'](GLTextureCube, GLTexture1);
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  function GLTextureCube(rhi, textureCube) {
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  var _this;
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  _this = GLTexture1.call(this, rhi, textureCube, rhi.gl.TEXTURE_CUBE_MAP) || this;
@@ -1618,7 +1569,6 @@ function _extends() {
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  return GLTextureCube;
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  }(GLTexture);
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- exports.WebGLMode = void 0;
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  (function(WebGLMode) {
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  WebGLMode[WebGLMode[/** Auto, use WebGL2.0 if support, or will fallback to WebGL1.0. */ "Auto"] = 0] = "Auto";
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  WebGLMode[WebGLMode[/** WebGL2.0. */ "WebGL2"] = 1] = "WebGL2";
@@ -1636,7 +1586,7 @@ exports.WebGLMode = void 0;
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  this._lastScissor = new engineMath.Vector4(null, null, null, null);
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  this._lastClearColor = new engineMath.Color(null, null, null, null);
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  this._scissorEnable = false;
1639
- var options = _extends({
1589
+ var options = _extends__default['default']({
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  webGLMode: 0,
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  alpha: false,
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  stencil: true,
@@ -1663,7 +1613,7 @@ exports.WebGLMode = void 0;
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  var gl;
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  if (webGLMode == 0 || webGLMode == 1) {
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  gl = webCanvas.getContext("webgl2", options);
1666
- if (!gl && (typeof OffscreenCanvas === "undefined" || !_instanceof(webCanvas, OffscreenCanvas))) {
1616
+ if (!gl && (typeof OffscreenCanvas === "undefined" || !_instanceof__default['default'](webCanvas, OffscreenCanvas))) {
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  gl = webCanvas.getContext("experimental-webgl2", options);
1668
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  }
1669
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  this._isWebGL2 = true;
@@ -1675,7 +1625,7 @@ exports.WebGLMode = void 0;
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  if (!gl) {
1676
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  if (webGLMode == 0 || webGLMode == 2) {
1677
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  gl = webCanvas.getContext("webgl", options);
1678
- if (!gl && (typeof OffscreenCanvas === "undefined" || !_instanceof(webCanvas, OffscreenCanvas))) {
1628
+ if (!gl && (typeof OffscreenCanvas === "undefined" || !_instanceof__default['default'](webCanvas, OffscreenCanvas))) {
1679
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  gl = webCanvas.getContext("experimental-webgl", options);
1680
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  }
1681
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  this._isWebGL2 = false;
@@ -1839,7 +1789,7 @@ exports.WebGLMode = void 0;
1839
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  this._gl.flush();
1840
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  };
1841
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  _proto.destroy = function destroy() {};
1842
- _create_class(WebGLRenderer, [
1792
+ _create_class__default['default'](WebGLRenderer, [
1843
1793
  {
1844
1794
  key: "isWebGL2",
1845
1795
  get: function get() {
@@ -1886,13 +1836,13 @@ exports.WebGLMode = void 0;
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  /**
1887
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  * WebGL platform engine,support includes WebGL1.0 and WebGL2.0.
1888
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  */ var WebGLEngine = /*#__PURE__*/ function(Engine) {
1889
- _inherits(WebGLEngine, Engine);
1839
+ _inherits__default['default'](WebGLEngine, Engine);
1890
1840
  function WebGLEngine(canvas, webGLRendererOptions) {
1891
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  var webCanvas = new WebCanvas(typeof canvas === "string" ? document.getElementById(canvas) : canvas);
1892
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  var hardwareRenderer = new WebGLRenderer(webGLRendererOptions);
1893
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  return Engine.call(this, webCanvas, hardwareRenderer);
1894
1844
  }
1895
- _create_class(WebGLEngine, [
1845
+ _create_class__default['default'](WebGLEngine, [
1896
1846
  {
1897
1847
  key: "canvas",
1898
1848
  get: /**