@galacean/engine-physics-physx 2.0.0-alpha.49 → 2.0.0-alpha.50

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/module.js CHANGED
@@ -293,7 +293,8 @@ PhysXBoxColliderShape._tempHalfExtents = new Vector3();
293
293
  /**
294
294
  * {@inheritDoc ICapsuleColliderShape.setUpAxis }
295
295
  */ _proto.setUpAxis = function setUpAxis(upAxis) {
296
- var _this = this, rotation = _this._rotation, axis = _this._axis, physXRotation = _this._physXRotation;
296
+ var _this = this, rotation = _this._rotation, physXRotation = _this._physXRotation;
297
+ var axis = this._axis;
297
298
  this._upAxis = upAxis;
298
299
  switch(this._upAxis){
299
300
  case 0:
@@ -1936,7 +1937,7 @@ PhysXMeshColliderShape._tightBoundsFlag = 1 // eTIGHT_BOUNDS = 1 (1<<0)
1936
1937
  }();
1937
1938
 
1938
1939
  //@ts-ignore
1939
- var version = "2.0.0-alpha.49";
1940
+ var version = "2.0.0-alpha.50";
1940
1941
  console.log("Galacean Engine Physics PhysX Version: " + version);
1941
1942
 
1942
1943
  export { PhysXPhysics, PhysXRuntimeMode, version };