@galacean/engine-physics-physx 2.0.0-alpha.49 → 2.0.0-alpha.50
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/browser.js +3 -2
- package/dist/browser.js.map +1 -1
- package/dist/browser.min.js +1 -1
- package/dist/browser.min.js.map +1 -1
- package/dist/main.js +3 -2
- package/dist/main.js.map +1 -1
- package/dist/module.js +3 -2
- package/dist/module.js.map +1 -1
- package/package.json +4 -4
- package/types/PhysXCharacterController.d.ts +3 -3
- package/types/PhysXCollider.d.ts +1 -1
- package/types/PhysXPhysicsManager.d.ts +1 -1
- package/types/shape/PhysXColliderShape.d.ts +2 -2
package/dist/module.js
CHANGED
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@@ -293,7 +293,8 @@ PhysXBoxColliderShape._tempHalfExtents = new Vector3();
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/**
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* {@inheritDoc ICapsuleColliderShape.setUpAxis }
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*/ _proto.setUpAxis = function setUpAxis(upAxis) {
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-
var _this = this, rotation = _this._rotation,
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+
var _this = this, rotation = _this._rotation, physXRotation = _this._physXRotation;
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+
var axis = this._axis;
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this._upAxis = upAxis;
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switch(this._upAxis){
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case 0:
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@@ -1936,7 +1937,7 @@ PhysXMeshColliderShape._tightBoundsFlag = 1 // eTIGHT_BOUNDS = 1 (1<<0)
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}();
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//@ts-ignore
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1939
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-
var version = "2.0.0-alpha.
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+
var version = "2.0.0-alpha.50";
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console.log("Galacean Engine Physics PhysX Version: " + version);
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export { PhysXPhysics, PhysXRuntimeMode, version };
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