@galacean/engine-physics-physx 1.4.0 → 1.4.2

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package/dist/browser.js CHANGED
@@ -1105,7 +1105,6 @@
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  var xAxis = PhysXHingeJoint._xAxis;
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  var axisRotationQuaternion = this._axisRotationQuaternion;
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  xAxis.set(1, 0, 0);
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- value.normalize();
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  var angle = Math.acos(engine.Vector3.dot(xAxis, value));
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  engine.Vector3.cross(xAxis, value, xAxis);
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  engine.Quaternion.rotationAxisAngle(xAxis, angle, axisRotationQuaternion);
@@ -1411,8 +1410,8 @@
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  }();
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  //@ts-ignore
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- var version = "1.4.0";
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- console.log("Galacean PhysX version: " + version);
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+ var version = "1.4.2";
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+ console.log("Galacean Engine Physics PhysX Version: " + version);
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  exports.PhysXPhysics = PhysXPhysics;
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  exports.PhysXRuntimeMode = PhysXRuntimeMode;