@galacean/engine-physics-physx 1.3.0-beta.5 → 1.3.0-beta.8

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@@ -135,7 +135,8 @@ var ShapeFlag;
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  this._pxShape.setContactOffset(offset);
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  var controllers = this._controllers;
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  for(var i = 0, n = controllers.length; i < n; i++){
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- controllers.get(i)._pxController.setContactOffset(offset);
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+ var _controllers_get__pxController;
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+ (_controllers_get__pxController = controllers.get(i)._pxController) == null ? void 0 : _controllers_get__pxController.setContactOffset(offset);
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  }
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  };
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  /**
@@ -232,9 +233,11 @@ var ShapeFlag;
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  var controllers = this._controllers;
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  for(var i = 0, n = controllers.length; i < n; i++){
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  var pxController = controllers.get(i)._pxController;
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- pxController.setHalfHeight(extents.x);
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- pxController.setHalfSideExtent(extents.y);
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- pxController.setHalfForwardExtent(extents.z);
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+ if (pxController) {
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+ pxController.setHalfHeight(extents.x);
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+ pxController.setHalfSideExtent(extents.y);
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+ pxController.setHalfForwardExtent(extents.z);
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+ }
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  }
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  };
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  return PhysXBoxColliderShape;
@@ -282,7 +285,8 @@ var ShapeFlag;
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  var radius = this._pxGeometry.radius;
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  var controllers = this._controllers;
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  for(var i = 0, n = controllers.length; i < n; i++){
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- controllers.get(i)._pxController.setRadius(radius);
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+ var _controllers_get__pxController;
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+ (_controllers_get__pxController = controllers.get(i)._pxController) == null ? void 0 : _controllers_get__pxController.setRadius(radius);
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  }
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  };
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  /**
@@ -305,7 +309,8 @@ var ShapeFlag;
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  var height = this._pxGeometry.halfHeight * 2;
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  var controllers = this._controllers;
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  for(var i = 0, n = controllers.length; i < n; i++){
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- controllers.get(i)._pxController.setHeight(height);
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+ var _controllers_get__pxController;
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+ (_controllers_get__pxController = controllers.get(i)._pxController) == null ? void 0 : _controllers_get__pxController.setHeight(height);
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  }
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  };
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  /**
@@ -358,8 +363,10 @@ var ShapeFlag;
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  var controllers = this._controllers;
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  for(var i = 0, n = controllers.length; i < n; i++){
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  var pxController = controllers.get(i)._pxController;
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- pxController.setRadius(radius);
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- pxController.setHeight(height);
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+ if (pxController) {
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+ pxController.setRadius(radius);
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+ pxController.setHeight(height);
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+ }
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  }
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  };
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  return PhysXCapsuleColliderShape;
@@ -430,6 +437,7 @@ var /**
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  /**
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  * {@inheritDoc ICharacterController.addShape }
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  */ _proto.addShape = function addShape(shape) {
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+ // When CharacterController is disabled, set shape property need check pxController whether exist because of this._pxManager is null and won't create pxController
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  this._pxManager && this._createPXController(this._pxManager, shape);
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  this._shape = shape;
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  shape._controllers.add(this);
@@ -1438,7 +1446,7 @@ var InitializeState;
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  })(InitializeState || (InitializeState = {}));
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  //@ts-ignore
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- var version = "1.3.0-beta.5";
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+ var version = "1.3.0-beta.8";
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  console.log("Galacean PhysX version: " + version);
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  exports.PhysXPhysics = PhysXPhysics;
package/dist/module.js CHANGED
@@ -130,7 +130,8 @@ var ShapeFlag;
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  this._pxShape.setContactOffset(offset);
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  var controllers = this._controllers;
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  for(var i = 0, n = controllers.length; i < n; i++){
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- controllers.get(i)._pxController.setContactOffset(offset);
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+ var _controllers_get__pxController;
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+ (_controllers_get__pxController = controllers.get(i)._pxController) == null ? void 0 : _controllers_get__pxController.setContactOffset(offset);
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  }
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  };
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  /**
@@ -227,9 +228,11 @@ var ShapeFlag;
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  var controllers = this._controllers;
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  for(var i = 0, n = controllers.length; i < n; i++){
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  var pxController = controllers.get(i)._pxController;
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- pxController.setHalfHeight(extents.x);
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- pxController.setHalfSideExtent(extents.y);
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- pxController.setHalfForwardExtent(extents.z);
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+ if (pxController) {
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+ pxController.setHalfHeight(extents.x);
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+ pxController.setHalfSideExtent(extents.y);
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+ pxController.setHalfForwardExtent(extents.z);
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+ }
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  }
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  };
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  return PhysXBoxColliderShape;
@@ -277,7 +280,8 @@ var ShapeFlag;
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  var radius = this._pxGeometry.radius;
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  var controllers = this._controllers;
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  for(var i = 0, n = controllers.length; i < n; i++){
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- controllers.get(i)._pxController.setRadius(radius);
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+ var _controllers_get__pxController;
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+ (_controllers_get__pxController = controllers.get(i)._pxController) == null ? void 0 : _controllers_get__pxController.setRadius(radius);
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  }
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  };
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  /**
@@ -300,7 +304,8 @@ var ShapeFlag;
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  var height = this._pxGeometry.halfHeight * 2;
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  var controllers = this._controllers;
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  for(var i = 0, n = controllers.length; i < n; i++){
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- controllers.get(i)._pxController.setHeight(height);
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+ var _controllers_get__pxController;
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+ (_controllers_get__pxController = controllers.get(i)._pxController) == null ? void 0 : _controllers_get__pxController.setHeight(height);
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  }
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  };
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  /**
@@ -353,8 +358,10 @@ var ShapeFlag;
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  var controllers = this._controllers;
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  for(var i = 0, n = controllers.length; i < n; i++){
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  var pxController = controllers.get(i)._pxController;
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- pxController.setRadius(radius);
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- pxController.setHeight(height);
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+ if (pxController) {
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+ pxController.setRadius(radius);
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+ pxController.setHeight(height);
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+ }
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  }
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  };
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  return PhysXCapsuleColliderShape;
@@ -425,6 +432,7 @@ var /**
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  /**
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  * {@inheritDoc ICharacterController.addShape }
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  */ _proto.addShape = function addShape(shape) {
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+ // When CharacterController is disabled, set shape property need check pxController whether exist because of this._pxManager is null and won't create pxController
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  this._pxManager && this._createPXController(this._pxManager, shape);
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  this._shape = shape;
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  shape._controllers.add(this);
@@ -1433,7 +1441,7 @@ var InitializeState;
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  })(InitializeState || (InitializeState = {}));
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  //@ts-ignore
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- var version = "1.3.0-beta.5";
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+ var version = "1.3.0-beta.8";
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  console.log("Galacean PhysX version: " + version);
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  export { PhysXPhysics, PhysXRuntimeMode, version };