@galacean/engine-physics-physx 1.0.0-beta.6 → 1.0.0-beta.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -15033,7 +15033,7 @@ var Basic2DBatcher = /*#__PURE__*/ function() {
15033
15033
  // vertices
15034
15034
  this._vertexBuffers[index] = new Buffer(engine, exports.BufferBindFlag.VertexBuffer, MAX_VERTEX_COUNT * 4 * vertexStride, exports.BufferUsage.Dynamic);
15035
15035
  // indices
15036
- this._indiceBuffers[index] = new Buffer(engine, exports.BufferBindFlag.IndexBuffer, MAX_VERTEX_COUNT * 3, exports.BufferUsage.Dynamic);
15036
+ this._indiceBuffers[index] = new Buffer(engine, exports.BufferBindFlag.IndexBuffer, MAX_VERTEX_COUNT * 2 * 3, exports.BufferUsage.Dynamic);
15037
15037
  mesh.setVertexBufferBinding(this._vertexBuffers[index], vertexStride);
15038
15038
  mesh.setIndexBufferBinding(this._indiceBuffers[index], exports.IndexFormat.UInt16);
15039
15039
  mesh.setVertexElements(vertexElements);
@@ -18107,7 +18107,7 @@ var /**
18107
18107
  CascadedShadowCasterPass._cascadesSplitDistance = new Array(CascadedShadowCasterPass._maxCascades + 1);
18108
18108
  })();
18109
18109
  (function() {
18110
- CascadedShadowCasterPass._viewport = new miniprogram$7.Color(0, 0, 1, 1);
18110
+ CascadedShadowCasterPass._viewport = new miniprogram$7.Vector4(0, 0, 1, 1);
18111
18111
  })();
18112
18112
  (function() {
18113
18113
  CascadedShadowCasterPass._clearColor = new miniprogram$7.Color(1, 1, 1, 1);
@@ -37528,7 +37528,7 @@ function _interopNamespace(e) {
37528
37528
  }
37529
37529
  var CoreObjects__namespace = /*#__PURE__*/ _interopNamespace(CoreObjects);
37530
37530
  //@ts-ignore
37531
- var version = "1.0.0-beta.6";
37531
+ var version = "1.0.0-beta.7";
37532
37532
  console.log("Galacean engine version: " + version);
37533
37533
  for(var key in CoreObjects__namespace){
37534
37534
  CoreObjects.Loader.registerClass(key, CoreObjects__namespace[key]);