@galacean/engine-physics-physx 0.9.2 → 0.9.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -12766,6 +12766,7 @@ var VertexChangedFlags;
12766
12766
  var MeshRenderer = function MeshRenderer(entity) {
12767
12767
  var _this;
12768
12768
  _this = Renderer.call(this, entity) || this;
12769
+ _this._enableVertexColor = false;
12769
12770
  _this._onMeshChanged = _this._onMeshChanged.bind(_assert_this_initialized(_this));
12770
12771
  return _this;
12771
12772
  };
@@ -12828,7 +12829,7 @@ var VertexChangedFlags;
12828
12829
  shaderData.enableMacro(MeshRenderer._tangentMacro);
12829
12830
  break;
12830
12831
  case "COLOR_0":
12831
- shaderData.enableMacro(MeshRenderer._vertexColorMacro);
12832
+ this.enableVertexColor && shaderData.enableMacro(MeshRenderer._vertexColorMacro);
12832
12833
  break;
12833
12834
  }
12834
12835
  }
@@ -12883,6 +12884,20 @@ var VertexChangedFlags;
12883
12884
  this._setMesh(value);
12884
12885
  }
12885
12886
  }
12887
+ },
12888
+ {
12889
+ key: "enableVertexColor",
12890
+ get: /**
12891
+ * Whether enable vertex color.
12892
+ */ function get() {
12893
+ return this._enableVertexColor;
12894
+ },
12895
+ set: function set(value) {
12896
+ if (value !== this._enableVertexColor) {
12897
+ this._dirtyUpdateFlag |= 0x2;
12898
+ this._enableVertexColor = value;
12899
+ }
12900
+ }
12886
12901
  }
12887
12902
  ]);
12888
12903
  return MeshRenderer;
@@ -26586,6 +26601,12 @@ var SceneParser$1 = /*#__PURE__*/ function(Parser1) {
26586
26601
  } else {
26587
26602
  var material = (materials == null ? void 0 : materials[materialIndex]) || SceneParser._getDefaultMaterial(engine);
26588
26603
  renderer.setMaterial(material);
26604
+ // Enable vertex color if mesh has COLOR_0 vertex element
26605
+ mesh.vertexElements.forEach(function(element) {
26606
+ if (element.semantic === "COLOR_0") {
26607
+ renderer.enableVertexColor = true;
26608
+ }
26609
+ });
26589
26610
  }
26590
26611
  var _gltfMeshPrimitives_i = gltfMeshPrimitives[i], _gltfMeshPrimitives_i_extensions = _gltfMeshPrimitives_i.extensions, extensions = _gltfMeshPrimitives_i_extensions === void 0 ? {} : _gltfMeshPrimitives_i_extensions;
26591
26612
  var KHR_materials_variants = extensions.KHR_materials_variants;
@@ -35654,7 +35675,7 @@ function _interopNamespace(e) {
35654
35675
  }
35655
35676
  var CoreObjects__namespace = /*#__PURE__*/ _interopNamespace(CoreObjects);
35656
35677
  //@ts-ignore
35657
- var version = "0.9.2";
35678
+ var version = "0.9.3";
35658
35679
  console.log("Galacean engine version: " + version);
35659
35680
  for(var key in CoreObjects__namespace){
35660
35681
  CoreObjects.Loader.registerClass(key, CoreObjects__namespace[key]);