@galacean/engine-physics-physx 0.9.15 → 0.9.17

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@@ -22735,7 +22735,7 @@ exports.AnimatorLayerBlendingMode = void 0;
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  console.warn("The state named " + stateName + " has no AnimationClip data.");
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  return;
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  }
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- var animatorLayerData = this._getAnimatorLayerData(stateInfo.layerIndex);
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+ var animatorLayerData = this._getAnimatorLayerData(playLayerIndex);
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  var animatorStateData = this._getAnimatorStateData(stateName, state, animatorLayerData, playLayerIndex);
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  this._preparePlay(animatorLayerData, state);
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  animatorLayerData.layerState = LayerState.Playing;
@@ -22754,8 +22754,8 @@ exports.AnimatorLayerBlendingMode = void 0;
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  if ((_this__controllerUpdateFlag = this._controllerUpdateFlag) == null ? void 0 : _this__controllerUpdateFlag.flag) {
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  this._reset();
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  }
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- var state = this._getAnimatorStateInfo(stateName, layerIndex).state;
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- var manuallyTransition = this._getAnimatorLayerData(layerIndex).manuallyTransition;
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+ var _this__getAnimatorStateInfo = this._getAnimatorStateInfo(stateName, layerIndex), state = _this__getAnimatorStateInfo.state, playLayerIndex = _this__getAnimatorStateInfo.layerIndex;
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+ var manuallyTransition = this._getAnimatorLayerData(playLayerIndex).manuallyTransition;
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  manuallyTransition.duration = normalizedTransitionDuration;
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  manuallyTransition.offset = normalizedTimeOffset;
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  manuallyTransition.destinationState = state;
@@ -22880,8 +22880,8 @@ exports.AnimatorLayerBlendingMode = void 0;
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  _proto._saveAnimatorStateData = function _saveAnimatorStateData(animatorState, animatorStateData, animatorLayerData, layerIndex) {
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  var _this = this, entity = _this.entity, curveOwnerPool = _this._curveOwnerPool;
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  var curveLayerOwner = animatorStateData.curveLayerOwner;
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- var layerCurveOwnerPool = animatorLayerData.curveOwnerPool;
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  var _animatorState_clip = animatorState.clip, curves = _animatorState_clip._curveBindings;
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+ var layerCurveOwnerPool = animatorLayerData.curveOwnerPool;
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  for(var i = curves.length - 1; i >= 0; i--){
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  var curve = curves[i];
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  var targetEntity = curve.relativePath === "" ? entity : entity.findByPath(curve.relativePath);
@@ -22890,9 +22890,7 @@ exports.AnimatorLayerBlendingMode = void 0;
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  var property = curve.property;
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  var instanceId = targetEntity.instanceId;
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  var needRevert = false;
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- var baseAnimatorLayerData = this._animatorLayersData[0];
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- var baseLayerCurveOwnerPool = baseAnimatorLayerData.curveOwnerPool;
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- if (this.animatorController.layers[layerIndex].blendingMode === exports.AnimatorLayerBlendingMode.Additive && layerIndex > 0 && !(baseLayerCurveOwnerPool[instanceId] && baseLayerCurveOwnerPool[instanceId][property])) {
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+ if (this.animatorController.layers[layerIndex].blendingMode === exports.AnimatorLayerBlendingMode.Additive && layerIndex > 0) {
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  needRevert = true;
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  }
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  // Get owner
@@ -23179,16 +23177,14 @@ exports.AnimatorLayerBlendingMode = void 0;
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  var curveLayerOwner = srcPlayData.stateData.curveLayerOwner;
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  for(var i = curveLayerOwner.length - 1; i >= 0; i--){
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  var _curveLayerOwner_i;
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- var owner = (_curveLayerOwner_i = curveLayerOwner[i]) == null ? void 0 : _curveLayerOwner_i.curveOwner;
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- owner.revertDefaultValue();
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+ (_curveLayerOwner_i = curveLayerOwner[i]) == null ? void 0 : _curveLayerOwner_i.curveOwner.revertDefaultValue();
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  }
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  }
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  } else {
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  // layerState is CrossFading, FixedCrossFading, Standby, Finished
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  var crossLayerOwnerCollection = layerData.crossLayerOwnerCollection;
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  for(var i1 = crossLayerOwnerCollection.length - 1; i1 >= 0; i1--){
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- var owner1 = crossLayerOwnerCollection[i1].curveOwner;
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- owner1.revertDefaultValue();
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+ crossLayerOwnerCollection[i1].curveOwner.revertDefaultValue();
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  }
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  }
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  };
@@ -36260,7 +36256,7 @@ function _interopNamespace(e) {
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  }
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  var CoreObjects__namespace = /*#__PURE__*/ _interopNamespace(CoreObjects);
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  //@ts-ignore
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- var version = "0.9.15";
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+ var version = "0.9.17";
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  console.log("Galacean engine version: " + version);
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  for(var key in CoreObjects__namespace){
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  CoreObjects.Loader.registerClass(key, CoreObjects__namespace[key]);