@galacean/engine-physics-physx 0.0.0-experimental-2.0-game.13 → 0.0.0-experimental-2.0-game.14
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/browser.js +51 -9
- package/dist/browser.js.map +1 -1
- package/dist/browser.min.js +1 -1
- package/dist/browser.min.js.map +1 -1
- package/dist/main.js +51 -9
- package/dist/main.js.map +1 -1
- package/dist/module.js +51 -9
- package/dist/module.js.map +1 -1
- package/package.json +4 -4
- package/types/PhysXPhysics.d.ts +27 -1
package/dist/browser.js
CHANGED
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@@ -4,6 +4,12 @@
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(global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory((global.Galacean = global.Galacean || {}, global.Galacean.PhysicsPhysX = {}), global.Galacean));
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})(this, (function (exports, engine) { 'use strict';
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function _type_of(obj) {
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"@swc/helpers - typeof";
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return obj && typeof Symbol !== "undefined" && obj.constructor === Symbol ? "symbol" : typeof obj;
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}
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function _instanceof(left, right) {
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if (right != null && typeof Symbol !== "undefined" && right[Symbol.hasInstance]) {
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return !!right[Symbol.hasInstance](left);
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@@ -51,6 +57,7 @@
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this._physXRotation = new engine.Quaternion();
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this._shapeFlags = 2 | 1;
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this._physXPhysics = physXPhysics;
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this._contractOffset = physXPhysics.getDefaultContactOffset();
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}
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var _proto = PhysXColliderShape.prototype;
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/**
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@@ -1608,12 +1615,6 @@
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return self;
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}
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-
function _type_of(obj) {
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"@swc/helpers - typeof";
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-
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return obj && typeof Symbol !== "undefined" && obj.constructor === Symbol ? "symbol" : typeof obj;
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}
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-
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function _possible_constructor_return(self, call) {
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if (call && (_type_of(call) === "object" || typeof call === "function")) return call;
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@@ -1822,14 +1823,23 @@
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/**
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* PhysX object creation.
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*/ var PhysXPhysics = /*#__PURE__*/ function() {
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function PhysXPhysics(
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if (
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function PhysXPhysics(runtimeModeOrOptions, runtimeUrls, options) {
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if (runtimeModeOrOptions === void 0) runtimeModeOrOptions = PhysXRuntimeMode.Auto;
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var _this__tolerancesScaleOptions, _this__tolerancesScaleOptions1;
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this._initializeState = 0;
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this._defaultContactOffset = 0.02;
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this._defaultSleepThreshold = 5e-3;
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var isOptionsObject = (typeof runtimeModeOrOptions === "undefined" ? "undefined" : _type_of(runtimeModeOrOptions)) === "object";
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var runtimeMode = isOptionsObject ? PhysXRuntimeMode.Auto : runtimeModeOrOptions != null ? runtimeModeOrOptions : PhysXRuntimeMode.Auto;
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var resolvedOptions = isOptionsObject ? runtimeModeOrOptions : options;
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this._runTimeMode = runtimeMode;
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var _runtimeUrls_wasmSIMDModeUrl;
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this._wasmSIMDModeUrl = (_runtimeUrls_wasmSIMDModeUrl = runtimeUrls == null ? void 0 : runtimeUrls.wasmSIMDModeUrl) != null ? _runtimeUrls_wasmSIMDModeUrl : "https://mdn.alipayobjects.com/rms/afts/file/A*iHrYQKBrgTAAAAAAQ4AAAAgAehQnAQ/physx.release.simd.js";
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var _runtimeUrls_wasmModeUrl;
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this._wasmModeUrl = (_runtimeUrls_wasmModeUrl = runtimeUrls == null ? void 0 : runtimeUrls.wasmModeUrl) != null ? _runtimeUrls_wasmModeUrl : "https://mdn.alipayobjects.com/rms/afts/file/A*DFuvR6Mv5C0AAAAAQ4AAAAgAehQnAQ/physx.release.js";
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this._tolerancesScaleOptions = resolvedOptions == null ? void 0 : resolvedOptions.tolerancesScale;
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var _this__tolerancesScaleOptions_length, _this__tolerancesScaleOptions_speed;
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this._updateScaledDefaults((_this__tolerancesScaleOptions_length = (_this__tolerancesScaleOptions = this._tolerancesScaleOptions) == null ? void 0 : _this__tolerancesScaleOptions.length) != null ? _this__tolerancesScaleOptions_length : 1, (_this__tolerancesScaleOptions_speed = (_this__tolerancesScaleOptions1 = this._tolerancesScaleOptions) == null ? void 0 : _this__tolerancesScaleOptions1.speed) != null ? _this__tolerancesScaleOptions_speed : 10);
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}
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var _proto = PhysXPhysics.prototype;
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/**
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@@ -1899,6 +1909,16 @@
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return scene;
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};
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/**
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* {@inheritDoc IPhysics.getDefaultContactOffset }
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*/ _proto.getDefaultContactOffset = function getDefaultContactOffset() {
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return this._defaultContactOffset;
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};
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/**
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* {@inheritDoc IPhysics.getDefaultSleepThreshold }
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*/ _proto.getDefaultSleepThreshold = function getDefaultSleepThreshold() {
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return this._defaultSleepThreshold;
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};
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/**
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* {@inheritDoc IPhysics.createStaticCollider }
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*/ _proto.createStaticCollider = function createStaticCollider(position, rotation) {
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return new PhysXStaticCollider(this, position, rotation);
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@@ -1975,6 +1995,7 @@
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var allocator = new physX.PxDefaultAllocator();
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var pxFoundation = physX.PxCreateFoundation(version, allocator, defaultErrorCallback);
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var tolerancesScale = new physX.PxTolerancesScale();
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this._applyTolerancesScale(tolerancesScale);
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var pxPhysics = physX.PxCreatePhysics(version, pxFoundation, tolerancesScale, false, null);
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physX.PxInitExtensions(pxPhysics, null);
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// Initialize cooking for mesh colliders
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@@ -1995,11 +2016,32 @@
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this._allocator = allocator;
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this._tolerancesScale = tolerancesScale;
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};
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_proto._applyTolerancesScale = function _applyTolerancesScale(tolerancesScale) {
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var _this__tolerancesScaleOptions, _this__tolerancesScaleOptions1;
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var _this__tolerancesScaleOptions_length;
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var length = (_this__tolerancesScaleOptions_length = (_this__tolerancesScaleOptions = this._tolerancesScaleOptions) == null ? void 0 : _this__tolerancesScaleOptions.length) != null ? _this__tolerancesScaleOptions_length : tolerancesScale.length;
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var _this__tolerancesScaleOptions_speed;
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var speed = (_this__tolerancesScaleOptions_speed = (_this__tolerancesScaleOptions1 = this._tolerancesScaleOptions) == null ? void 0 : _this__tolerancesScaleOptions1.speed) != null ? _this__tolerancesScaleOptions_speed : tolerancesScale.speed;
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this._assertPositiveFinite(length, "tolerancesScale.length");
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this._assertPositiveFinite(speed, "tolerancesScale.speed");
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tolerancesScale.length = length;
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tolerancesScale.speed = speed;
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this._updateScaledDefaults(length, speed);
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};
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_proto._assertPositiveFinite = function _assertPositiveFinite(value, name) {
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if (!Number.isFinite(value) || value <= 0) {
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throw new Error("PhysXPhysics " + name + " must be a positive finite number.");
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}
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};
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_proto._updateScaledDefaults = function _updateScaledDefaults(length, speed) {
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this._defaultContactOffset = 0.02 * length;
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this._defaultSleepThreshold = 5e-5 * speed * speed;
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};
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return PhysXPhysics;
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}();
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//@ts-ignore
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var version = "0.0.0-experimental-2.0-game.
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var version = "0.0.0-experimental-2.0-game.14";
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console.log("Galacean Engine Physics PhysX Version: " + version);
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exports.PhysXPhysics = PhysXPhysics;
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