@galacean/engine-physics-lite 0.9.0 → 1.0.0-beta.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +2 -2
- package/dist/browser.js +22 -63
- package/dist/browser.min.js +1 -1
- package/dist/main.js +22 -63
- package/dist/main.js.map +1 -1
- package/dist/miniprogram.js +38313 -7404
- package/dist/module.js +20 -63
- package/dist/module.js.map +1 -1
- package/package.json +4 -4
- package/types/LitePhysics.d.ts +19 -15
- package/types/LiteUpdateFlag.d.ts +0 -6
- package/types/StaticInterfaceImplement.d.ts +0 -5
package/dist/module.js
CHANGED
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@@ -1,26 +1,4 @@
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1
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-
import { Ray, Vector3, Matrix, Quaternion, MathUtil, BoundingBox, BoundingSphere, CollisionUtil } from '@galacean/engine';
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/******************************************************************************
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Copyright (c) Microsoft Corporation.
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
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REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
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AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
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INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
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LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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PERFORMANCE OF THIS SOFTWARE.
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***************************************************************************** */
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function __decorate(decorators, target, key, desc) {
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var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
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if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
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else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
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return c > 3 && r && Object.defineProperty(target, key, r), r;
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}
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import { Utils, Ray, Vector3, Matrix, Quaternion, MathUtil, BoundingBox, BoundingSphere, CollisionUtil } from '@galacean/engine';
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function _set_prototype_of(o, p) {
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_set_prototype_of = Object.setPrototypeOf || function setPrototypeOf(o, p) {
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@@ -66,22 +44,6 @@ function _instanceof(left, right) {
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} else return left instanceof right;
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}
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/**
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* Fastly remove an element from array.
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* @param array - Array
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* @param item - Element
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*/ function removeFromArray(array, item) {
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var index = array.indexOf(item);
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if (index < 0) {
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return false;
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}
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var last = array.length - 1;
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if (index !== last) {
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array[index] = array[last];
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}
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array.length--;
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return true;
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}
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/**
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* Used to update tags.
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*/ var LiteUpdateFlag = /*#__PURE__*/ function() {
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@@ -95,7 +57,7 @@ function _instanceof(left, right) {
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/**
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* Destroy.
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*/ _proto.destroy = function destroy() {
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removeFromArray(this._flags, this);
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Utils.removeFromArray(this._flags, this);
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this._flags = null;
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};
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return LiteUpdateFlag;
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@@ -1186,81 +1148,76 @@ var /**
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return LiteStaticCollider;
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}(LiteCollider);
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/**
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* Static interface implement decorator.
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* https://stackoverflow.com/questions/13955157/how-to-define-static-property-in-typescript-interface
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*/ function StaticInterfaceImplement() {
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return function(constructor) {
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};
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}
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var LitePhysics = /*#__PURE__*/ function() {
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function LitePhysics() {}
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var _proto = LitePhysics.prototype;
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/**
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* {@inheritDoc IPhysics.initialize }
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*/ _proto.initialize = function initialize() {
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return Promise.resolve();
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};
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/**
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* {@inheritDoc IPhysics.createPhysicsManager }
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*/
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*/ _proto.createPhysicsManager = function createPhysicsManager(onContactBegin, onContactEnd, onContactPersist, onTriggerBegin, onTriggerEnd, onTriggerPersist) {
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return new LitePhysicsManager(onContactBegin, onContactEnd, onContactPersist, onTriggerBegin, onTriggerEnd, onTriggerPersist);
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};
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/**
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* {@inheritDoc IPhysics.createStaticCollider }
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*/
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*/ _proto.createStaticCollider = function createStaticCollider(position, rotation) {
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return new LiteStaticCollider(position, rotation);
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};
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/**
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* {@inheritDoc IPhysics.createDynamicCollider }
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*/
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*/ _proto.createDynamicCollider = function createDynamicCollider(position, rotation) {
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return new LiteDynamicCollider(position, rotation);
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};
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/**
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* {@inheritDoc IPhysics.createCharacterController }
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*/
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*/ _proto.createCharacterController = function createCharacterController() {
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throw "Physics-lite don't support createCharacterController. Use Physics-PhysX instead!";
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};
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/**
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* {@inheritDoc IPhysics.createPhysicsMaterial }
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*/
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*/ _proto.createPhysicsMaterial = function createPhysicsMaterial(staticFriction, dynamicFriction, bounciness, frictionCombine, bounceCombine) {
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return new LitePhysicsMaterial(staticFriction, dynamicFriction, bounciness, frictionCombine, bounceCombine);
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};
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/**
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* {@inheritDoc IPhysics.createBoxColliderShape }
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*/
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*/ _proto.createBoxColliderShape = function createBoxColliderShape(uniqueID, size, material) {
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return new LiteBoxColliderShape(uniqueID, size, material);
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};
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/**
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* {@inheritDoc IPhysics.createSphereColliderShape }
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*/
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*/ _proto.createSphereColliderShape = function createSphereColliderShape(uniqueID, radius, material) {
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return new LiteSphereColliderShape(uniqueID, radius, material);
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};
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/**
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* {@inheritDoc IPhysics.createPlaneColliderShape }
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*/
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*/ _proto.createPlaneColliderShape = function createPlaneColliderShape(uniqueID, material) {
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throw "Physics-lite don't support PlaneColliderShape. Use Physics-PhysX instead!";
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};
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/**
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* {@inheritDoc IPhysics.createCapsuleColliderShape }
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*/
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*/ _proto.createCapsuleColliderShape = function createCapsuleColliderShape(uniqueID, radius, height, material) {
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throw "Physics-lite don't support CapsuleColliderShape. Use Physics-PhysX instead!";
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};
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/**
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* {@inheritDoc IPhysics.createFixedJoint }
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*/
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*/ _proto.createFixedJoint = function createFixedJoint(collider) {
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throw "Physics-lite don't support CapsuleColliderShape. Use Physics-PhysX instead!";
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};
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/**
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* {@inheritDoc IPhysics.createHingeJoint }
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*/ _proto.createHingeJoint = function createHingeJoint(collider) {
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throw "Physics-lite don't support CapsuleColliderShape. Use Physics-PhysX instead!";
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};
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/**
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* {@inheritDoc IPhysics.createSpringJoint }
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*/
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*/ _proto.createSpringJoint = function createSpringJoint(collider) {
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throw "Physics-lite don't support CapsuleColliderShape. Use Physics-PhysX instead!";
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};
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return LitePhysics;
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}();
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LitePhysics = __decorate([
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StaticInterfaceImplement()
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], LitePhysics);
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export { LitePhysics };
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//# sourceMappingURL=module.js.map
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