@galacean/engine-physics-lite 0.0.0-experimental-0.9-plus.6 → 0.0.0-experimental-0.9-plus.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/main.js.map +1 -1
- package/dist/miniprogram.js +171 -42
- package/dist/module.js.map +1 -1
- package/package.json +4 -4
- package/types/LitePhysicsScene.d.ts +79 -0
package/dist/miniprogram.js
CHANGED
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@@ -2734,9 +2734,11 @@ function ObjectValues(obj) {
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renderTexture
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];
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for(var i = 0, n = colorTextures.length; i < n; i++){
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2737
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-
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2737
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+
var colorTexture = colorTextures[i];
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+
if (colorTexture._isDepthTexture) {
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throw "Render texture can't use depth format.";
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}
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+
colorTexture._addRefCount(1);
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}
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_this._colorTextures = colorTextures;
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} else {
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@@ -2747,6 +2749,7 @@ function ObjectValues(obj) {
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throw "Depth texture must use depth format.";
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}
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_this._depthTexture = depth;
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_this._depthTexture._addRefCount(1);
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}
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_this._platformRenderTarget = engine._hardwareRenderer.createPlatformRenderTarget(_assert_this_initialized(_this));
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return _this;
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@@ -2776,8 +2779,14 @@ function ObjectValues(obj) {
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/**
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* Destroy render target.
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*/ _proto.destroy = function destroy() {
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var _this__depthTexture;
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this._platformRenderTarget.destroy();
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-
this
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+
var _this = this, colorTextures = _this._colorTextures;
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+
for(var i = 0, n = colorTextures.length; i < n; i++){
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2786
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colorTextures[i]._addRefCount(-1);
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}
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colorTextures.length = 0;
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(_this__depthTexture = this._depthTexture) == null ? void 0 : _this__depthTexture._addRefCount(-1);
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this._depthTexture = null;
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this._depth = null;
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};
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@@ -3218,6 +3227,7 @@ function ObjectValues(obj) {
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var fontAtlas = new FontAtlas(engine);
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var texture = new Texture2D(engine, 256, 256);
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fontAtlas.texture = texture;
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+
fontAtlas.isGCIgnored = texture.isGCIgnored = true;
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this._fontAtlases.push(fontAtlas);
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return fontAtlas;
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};
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@@ -8693,6 +8703,7 @@ exports.DynamicColliderConstraints = void 0;
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_proto.cloneTo = function cloneTo(target) {
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CloneManager.deepCloneObject(this._macroCollection, target._macroCollection);
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Object.assign(target._macroMap, this._macroMap);
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+
var referCount = target._getRefCount();
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var propertyValueMap = this._propertyValueMap;
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var targetPropertyValueMap = target._propertyValueMap;
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var keys = Object.keys(propertyValueMap);
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@@ -8704,6 +8715,7 @@ exports.DynamicColliderConstraints = void 0;
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targetPropertyValueMap[k] = property;
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} else if (_instanceof1$2(property, Texture)) {
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targetPropertyValueMap[k] = property;
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+
referCount > 0 && property._addRefCount(referCount);
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} else if (_instanceof1$2(property, Array) || _instanceof1$2(property, Float32Array) || _instanceof1$2(property, Int32Array)) {
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targetPropertyValueMap[k] = property.slice();
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} else {
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@@ -10420,16 +10432,6 @@ SimpleSpriteAssembler = __decorate$1([
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}
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var _proto = SpriteMask.prototype;
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/**
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-
* @override
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-
* @inheritdoc
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-
*/ _proto._onDestroy = function _onDestroy() {
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var _this__sprite;
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(_this__sprite = this._sprite) == null ? void 0 : _this__sprite._updateFlagManager.removeListener(this._onSpriteChange);
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-
this._sprite = null;
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-
this._renderData = null;
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-
Renderer.prototype._onDestroy.call(this);
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};
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-
/**
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* @internal
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*/ _proto._cloneTo = function _cloneTo(target) {
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Renderer.prototype._cloneTo.call(this, target);
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@@ -10469,6 +10471,19 @@ SimpleSpriteAssembler = __decorate$1([
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context.camera._renderPipeline._allSpriteMasks.add(this);
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this._maskElement = maskElement;
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};
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+
/**
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* @internal
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* @inheritdoc
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*/ _proto._onDestroy = function _onDestroy() {
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Renderer.prototype._onDestroy.call(this);
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var sprite = this._sprite;
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if (sprite) {
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sprite._addRefCount(-1);
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sprite._updateFlagManager.removeListener(this._onSpriteChange);
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}
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this._sprite = null;
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this._renderData = null;
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};
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_proto._calDefaultSize = function _calDefaultSize() {
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var sprite = this._sprite;
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if (sprite) {
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@@ -10587,9 +10602,13 @@ SimpleSpriteAssembler = __decorate$1([
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set: function set(value) {
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var lastSprite = this._sprite;
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if (lastSprite !== value) {
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-
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+
if (lastSprite) {
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lastSprite._addRefCount(-1);
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lastSprite._updateFlagManager.removeListener(this._onSpriteChange);
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+
}
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this._dirtyUpdateFlag |= 0x7;
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if (value) {
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+
value._addRefCount(1);
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value._updateFlagManager.addListener(this._onSpriteChange);
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this.shaderData.setTexture(SpriteMask._textureProperty, value.texture);
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} else {
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@@ -11144,10 +11163,11 @@ var BufferUtil = /*#__PURE__*/ function() {
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/**
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* @internal
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*/ _proto._setVertexBufferBinding = function _setVertexBufferBinding(index, binding) {
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-
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-
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-
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-
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var referCount = this._getRefCount();
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if (referCount > 0) {
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var _this__vertexBufferBindings_index;
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(_this__vertexBufferBindings_index = this._vertexBufferBindings[index]) == null ? void 0 : _this__vertexBufferBindings_index._buffer._addRefCount(-referCount);
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binding == null ? void 0 : binding._buffer._addRefCount(referCount);
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}
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this._vertexBufferBindings[index] = binding;
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this._bufferStructChanged = true;
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@@ -11161,11 +11181,13 @@ var BufferUtil = /*#__PURE__*/ function() {
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/**
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* @override
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*/ _proto._addRefCount = function _addRefCount(value) {
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+
var _this__indexBufferBinding;
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RefObject.prototype._addRefCount.call(this, value);
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var vertexBufferBindings = this._vertexBufferBindings;
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for(var i = 0, n = vertexBufferBindings.length; i < n; i++){
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vertexBufferBindings[i]._buffer._addRefCount(value);
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}
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+
(_this__indexBufferBinding = this._indexBufferBinding) == null ? void 0 : _this__indexBufferBinding._buffer._addRefCount(value);
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};
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/**
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* @override
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@@ -11185,6 +11207,11 @@ var BufferUtil = /*#__PURE__*/ function() {
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};
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_proto._setIndexBufferBinding = function _setIndexBufferBinding(binding) {
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var lastBinding = this._indexBufferBinding;
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+
var referCount = this._getRefCount();
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if (referCount > 0) {
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lastBinding == null ? void 0 : lastBinding.buffer._addRefCount(-referCount);
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+
binding == null ? void 0 : binding.buffer._addRefCount(referCount);
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+
}
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if (binding) {
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this._indexBufferBinding = binding;
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this._glIndexType = BufferUtil._getGLIndexType(binding.format);
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@@ -14344,14 +14371,17 @@ var Basic2DBatcher = /*#__PURE__*/ function() {
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_proto._createMesh = function _createMesh(engine, index) {
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var MAX_VERTEX_COUNT = Basic2DBatcher.MAX_VERTEX_COUNT;
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var mesh = new BufferMesh(engine, "BufferMesh" + index);
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+
mesh.isGCIgnored = true;
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var vertexElements = [];
|
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var vertexStride = this.createVertexElements(vertexElements);
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// vertices
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|
-
this._vertexBuffers[index] = new Buffer(engine, exports.BufferBindFlag.VertexBuffer, MAX_VERTEX_COUNT * 4 * vertexStride, exports.BufferUsage.Dynamic);
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+
var vertexBuffer = this._vertexBuffers[index] = new Buffer(engine, exports.BufferBindFlag.VertexBuffer, MAX_VERTEX_COUNT * 4 * vertexStride, exports.BufferUsage.Dynamic);
|
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+
vertexBuffer.isGCIgnored = true;
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// indices
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14352
|
-
this._indiceBuffers[index] = new Buffer(engine, exports.BufferBindFlag.IndexBuffer, MAX_VERTEX_COUNT * 2 * 3, exports.BufferUsage.Dynamic);
|
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14353
|
-
|
|
14354
|
-
mesh.
|
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14381
|
+
var indiceBuffer = this._indiceBuffers[index] = new Buffer(engine, exports.BufferBindFlag.IndexBuffer, MAX_VERTEX_COUNT * 2 * 3, exports.BufferUsage.Dynamic);
|
|
14382
|
+
indiceBuffer.isGCIgnored = true;
|
|
14383
|
+
mesh.setVertexBufferBinding(vertexBuffer, vertexStride);
|
|
14384
|
+
mesh.setIndexBufferBinding(indiceBuffer, exports.IndexFormat.UInt16);
|
|
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|
mesh.setVertexElements(vertexElements);
|
|
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|
return mesh;
|
|
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|
};
|
|
@@ -14584,6 +14614,12 @@ var TextRenderElement = /*#__PURE__*/ function(RenderElement) {
|
|
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var _proto = Sky.prototype;
|
|
14585
14615
|
/**
|
|
14586
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|
* @internal
|
|
14617
|
+
*/ _proto.destroy = function destroy() {
|
|
14618
|
+
this.mesh = null;
|
|
14619
|
+
this.material = null;
|
|
14620
|
+
};
|
|
14621
|
+
/**
|
|
14622
|
+
* @internal
|
|
14587
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|
*/ _proto._render = function _render(context) {
|
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|
var _this = this, material = _this.material, mesh = _this.mesh;
|
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|
if (!material) {
|
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@@ -14622,6 +14658,40 @@ var TextRenderElement = /*#__PURE__*/ function(RenderElement) {
|
|
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14622
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|
rhi.drawPrimitive(mesh, mesh.subMesh, program);
|
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|
cameraShaderData.setMatrix(RenderContext._vpMatrixProperty, originViewProjMatrix);
|
|
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|
};
|
|
14661
|
+
_create_class$2(Sky, [
|
|
14662
|
+
{
|
|
14663
|
+
key: "material",
|
|
14664
|
+
get: /**
|
|
14665
|
+
* Material of the sky.
|
|
14666
|
+
*/ function get() {
|
|
14667
|
+
return this._material;
|
|
14668
|
+
},
|
|
14669
|
+
set: function set(value) {
|
|
14670
|
+
if (this._material !== value) {
|
|
14671
|
+
var _this__material;
|
|
14672
|
+
value == null ? void 0 : value._addRefCount(1);
|
|
14673
|
+
(_this__material = this._material) == null ? void 0 : _this__material._addRefCount(-1);
|
|
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|
+
this._material = value;
|
|
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|
+
}
|
|
14676
|
+
}
|
|
14677
|
+
},
|
|
14678
|
+
{
|
|
14679
|
+
key: "mesh",
|
|
14680
|
+
get: /**
|
|
14681
|
+
* Mesh of the sky.
|
|
14682
|
+
*/ function get() {
|
|
14683
|
+
return this._mesh;
|
|
14684
|
+
},
|
|
14685
|
+
set: function set(value) {
|
|
14686
|
+
if (this._mesh !== value) {
|
|
14687
|
+
var _this__mesh;
|
|
14688
|
+
value == null ? void 0 : value._addRefCount(1);
|
|
14689
|
+
(_this__mesh = this._mesh) == null ? void 0 : _this__mesh._addRefCount(-1);
|
|
14690
|
+
this._mesh = value;
|
|
14691
|
+
}
|
|
14692
|
+
}
|
|
14693
|
+
}
|
|
14694
|
+
]);
|
|
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14695
|
return Sky;
|
|
14626
14696
|
}();
|
|
14627
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|
(function() {
|
|
@@ -14651,11 +14721,28 @@ var TextRenderElement = /*#__PURE__*/ function(RenderElement) {
|
|
|
14651
14721
|
this.sky = new Sky();
|
|
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14722
|
this./** @internal */ _textureFillMode = exports.BackgroundTextureFillMode.AspectFitHeight;
|
|
14653
14723
|
this._texture = null;
|
|
14654
|
-
this.
|
|
14724
|
+
this._initMesh(_engine);
|
|
14655
14725
|
};
|
|
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|
var _proto = Background.prototype;
|
|
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|
/**
|
|
14658
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|
* @internal
|
|
14729
|
+
*/ _proto.destroy = function destroy() {
|
|
14730
|
+
this._mesh._addRefCount(-1);
|
|
14731
|
+
this._mesh = null;
|
|
14732
|
+
this.texture = null;
|
|
14733
|
+
this.solidColor = null;
|
|
14734
|
+
this.sky.destroy();
|
|
14735
|
+
this._engine = null;
|
|
14736
|
+
};
|
|
14737
|
+
/**
|
|
14738
|
+
* @internal
|
|
14739
|
+
* Standalone for CanvasRenderer plugin.
|
|
14740
|
+
*/ _proto._initMesh = function _initMesh(engine) {
|
|
14741
|
+
this._mesh = this._createPlane(engine);
|
|
14742
|
+
this._mesh._addRefCount(1);
|
|
14743
|
+
};
|
|
14744
|
+
/**
|
|
14745
|
+
* @internal
|
|
14659
14746
|
*/ _proto._resizeBackgroundTexture = function _resizeBackgroundTexture() {
|
|
14660
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|
if (!this._texture) {
|
|
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|
return;
|
|
@@ -14724,6 +14811,9 @@ var TextRenderElement = /*#__PURE__*/ function(RenderElement) {
|
|
|
14724
14811
|
},
|
|
14725
14812
|
set: function set(value) {
|
|
14726
14813
|
if (this._texture !== value) {
|
|
14814
|
+
var _this__texture;
|
|
14815
|
+
value == null ? void 0 : value._addRefCount(1);
|
|
14816
|
+
(_this__texture = this._texture) == null ? void 0 : _this__texture._addRefCount(-1);
|
|
14727
14817
|
this._texture = value;
|
|
14728
14818
|
this._engine._backgroundTextureMaterial.shaderData.setTexture("u_baseTexture", value);
|
|
14729
14819
|
}
|
|
@@ -15232,6 +15322,7 @@ var TextRenderElement = /*#__PURE__*/ function(RenderElement) {
|
|
|
15232
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|
this._rootEntities[0].destroy();
|
|
15233
15323
|
}
|
|
15234
15324
|
this._activeCameras.length = 0;
|
|
15325
|
+
this.background.destroy();
|
|
15235
15326
|
this.shaderData._addRefCount(-1);
|
|
15236
15327
|
};
|
|
15237
15328
|
_proto._addToRootEntityList = function _addToRootEntityList(index, rootEntity) {
|
|
@@ -15628,7 +15719,7 @@ ShaderPool.init();
|
|
|
15628
15719
|
_this._spriteDefaultMaterial = _this._createSpriteMaterial();
|
|
15629
15720
|
_this._spriteMaskDefaultMaterial = _this._createSpriteMaskMaterial();
|
|
15630
15721
|
_this._textDefaultFont = Font.createFromOS(_assert_this_initialized(_this), "Arial");
|
|
15631
|
-
_this._textDefaultFont.isGCIgnored =
|
|
15722
|
+
_this._textDefaultFont.isGCIgnored = true;
|
|
15632
15723
|
_this.inputManager = new InputManager(_assert_this_initialized(_this));
|
|
15633
15724
|
var magentaPixel = new Uint8Array([
|
|
15634
15725
|
255,
|
|
@@ -15663,6 +15754,7 @@ ShaderPool.init();
|
|
|
15663
15754
|
_this._magentaTexture2DArray = magentaTexture2DArray;
|
|
15664
15755
|
}
|
|
15665
15756
|
var magentaMaterial = new Material(_assert_this_initialized(_this), Shader.find("unlit"));
|
|
15757
|
+
magentaMaterial.isGCIgnored = true;
|
|
15666
15758
|
magentaMaterial.shaderData.setColor("u_baseColor", new Color(1.0, 0.0, 1.01, 1.0));
|
|
15667
15759
|
_this._magentaMaterial = magentaMaterial;
|
|
15668
15760
|
var backgroundTextureMaterial = new Material(_assert_this_initialized(_this), Shader.find("background-texture"));
|
|
@@ -17188,7 +17280,11 @@ var /**
|
|
|
17188
17280
|
var height = shadowCascades == exports.ShadowCascadesMode.TwoCascades ? shadowTileResolution : shadowTileResolution * 2;
|
|
17189
17281
|
this._shadowMapSize.set(1.0 / width, 1.0 / height, width, height);
|
|
17190
17282
|
}
|
|
17191
|
-
this._renderTargets
|
|
17283
|
+
var renderTargets = this._renderTargets;
|
|
17284
|
+
if (renderTargets) {
|
|
17285
|
+
renderTargets.destroy();
|
|
17286
|
+
this._renderTargets = null;
|
|
17287
|
+
}
|
|
17192
17288
|
var viewportOffset = this._viewportOffsets;
|
|
17193
17289
|
var shadowTileResolution1 = this._shadowTileResolution;
|
|
17194
17290
|
switch(shadowCascades){
|
|
@@ -19210,10 +19306,17 @@ exports.TextVerticalAlignment = void 0;
|
|
|
19210
19306
|
* @internal
|
|
19211
19307
|
*/ _proto._addSprite = function _addSprite(sprite) {
|
|
19212
19308
|
this._spriteNamesToIndex[sprite.name] = this._sprites.push(sprite) - 1;
|
|
19309
|
+
sprite._atlas = this;
|
|
19310
|
+
sprite.isGCIgnored = true;
|
|
19213
19311
|
};
|
|
19214
19312
|
/**
|
|
19215
19313
|
* @override
|
|
19216
19314
|
*/ _proto._onDestroy = function _onDestroy() {
|
|
19315
|
+
var _this = this, sprites = _this._sprites;
|
|
19316
|
+
for(var i = 0, n = sprites.length; i < n; i++){
|
|
19317
|
+
sprites[i].destroy();
|
|
19318
|
+
}
|
|
19319
|
+
sprites.length = 0;
|
|
19217
19320
|
this._sprites = null;
|
|
19218
19321
|
this._spriteNamesToIndex = null;
|
|
19219
19322
|
};
|
|
@@ -19312,10 +19415,29 @@ exports.TextVerticalAlignment = void 0;
|
|
|
19312
19415
|
};
|
|
19313
19416
|
/**
|
|
19314
19417
|
* @override
|
|
19418
|
+
* @internal
|
|
19419
|
+
*/ _proto._addRefCount = function _addRefCount(value) {
|
|
19420
|
+
var _this__atlas;
|
|
19421
|
+
RefObject.prototype._addRefCount.call(this, value);
|
|
19422
|
+
(_this__atlas = this._atlas) == null ? void 0 : _this__atlas._addRefCount(value);
|
|
19423
|
+
};
|
|
19424
|
+
/**
|
|
19425
|
+
* @override
|
|
19426
|
+
* @internal
|
|
19315
19427
|
*/ _proto._onDestroy = function _onDestroy() {
|
|
19316
|
-
|
|
19317
|
-
|
|
19318
|
-
|
|
19428
|
+
this._positions.length = 0;
|
|
19429
|
+
this._positions = null;
|
|
19430
|
+
this._uvs.length = 0;
|
|
19431
|
+
this._uvs = null;
|
|
19432
|
+
this._atlasRegion = null;
|
|
19433
|
+
this._atlasRegionOffset = null;
|
|
19434
|
+
this._region = null;
|
|
19435
|
+
this._pivot = null;
|
|
19436
|
+
this._border = null;
|
|
19437
|
+
this._bounds = null;
|
|
19438
|
+
this._atlas = null;
|
|
19439
|
+
this._texture = null;
|
|
19440
|
+
this._updateFlagManager = null;
|
|
19319
19441
|
};
|
|
19320
19442
|
_proto._calDefaultSize = function _calDefaultSize() {
|
|
19321
19443
|
if (this._texture) {
|
|
@@ -19418,7 +19540,7 @@ exports.TextVerticalAlignment = void 0;
|
|
|
19418
19540
|
key: "width",
|
|
19419
19541
|
get: /**
|
|
19420
19542
|
* The width of the sprite (in world coordinates).
|
|
19421
|
-
*
|
|
19543
|
+
*
|
|
19422
19544
|
* @remarks
|
|
19423
19545
|
* If width is set, return the set value,
|
|
19424
19546
|
* otherwise return the width calculated according to `Texture.width`, `Sprite.region`, `Sprite.atlasRegion`, `Sprite.atlasRegionOffset` and `Engine._pixelsPerUnit`.
|
|
@@ -19441,7 +19563,7 @@ exports.TextVerticalAlignment = void 0;
|
|
|
19441
19563
|
key: "height",
|
|
19442
19564
|
get: /**
|
|
19443
19565
|
* The height of the sprite (in world coordinates).
|
|
19444
|
-
*
|
|
19566
|
+
*
|
|
19445
19567
|
* @remarks
|
|
19446
19568
|
* If height is set, return the set value,
|
|
19447
19569
|
* otherwise return the height calculated according to `Texture.height`, `Sprite.region`, `Sprite.atlasRegion`, `Sprite.atlasRegionOffset` and `Engine._pixelsPerUnit`.
|
|
@@ -19747,17 +19869,6 @@ SlicedSpriteAssembler = __decorate$1([
|
|
|
19747
19869
|
target.drawMode = this._drawMode;
|
|
19748
19870
|
};
|
|
19749
19871
|
/**
|
|
19750
|
-
* @internal
|
|
19751
|
-
*/ _proto._onDestroy = function _onDestroy() {
|
|
19752
|
-
var _this__sprite;
|
|
19753
|
-
(_this__sprite = this._sprite) == null ? void 0 : _this__sprite._updateFlagManager.removeListener(this._onSpriteChange);
|
|
19754
|
-
this._color = null;
|
|
19755
|
-
this._sprite = null;
|
|
19756
|
-
this._assembler = null;
|
|
19757
|
-
this._renderData = null;
|
|
19758
|
-
Renderer.prototype._onDestroy.call(this);
|
|
19759
|
-
};
|
|
19760
|
-
/**
|
|
19761
19872
|
* @override
|
|
19762
19873
|
*/ _proto._updateBounds = function _updateBounds(worldBounds) {
|
|
19763
19874
|
if (this.sprite) {
|
|
@@ -19795,6 +19906,20 @@ SlicedSpriteAssembler = __decorate$1([
|
|
|
19795
19906
|
context.camera._renderPipeline.pushPrimitive(spriteElement);
|
|
19796
19907
|
}
|
|
19797
19908
|
};
|
|
19909
|
+
/**
|
|
19910
|
+
* @internal
|
|
19911
|
+
*/ _proto._onDestroy = function _onDestroy() {
|
|
19912
|
+
Renderer.prototype._onDestroy.call(this);
|
|
19913
|
+
var sprite = this._sprite;
|
|
19914
|
+
if (sprite) {
|
|
19915
|
+
sprite._addRefCount(-1);
|
|
19916
|
+
sprite._updateFlagManager.removeListener(this._onSpriteChange);
|
|
19917
|
+
}
|
|
19918
|
+
this._color = null;
|
|
19919
|
+
this._sprite = null;
|
|
19920
|
+
this._assembler = null;
|
|
19921
|
+
this._renderData = null;
|
|
19922
|
+
};
|
|
19798
19923
|
_proto._calDefaultSize = function _calDefaultSize() {
|
|
19799
19924
|
var sprite = this._sprite;
|
|
19800
19925
|
if (sprite) {
|
|
@@ -19886,9 +20011,13 @@ SlicedSpriteAssembler = __decorate$1([
|
|
|
19886
20011
|
set: function set(value) {
|
|
19887
20012
|
var lastSprite = this._sprite;
|
|
19888
20013
|
if (lastSprite !== value) {
|
|
19889
|
-
|
|
20014
|
+
if (lastSprite) {
|
|
20015
|
+
lastSprite._addRefCount(-1);
|
|
20016
|
+
lastSprite._updateFlagManager.removeListener(this._onSpriteChange);
|
|
20017
|
+
}
|
|
19890
20018
|
this._dirtyUpdateFlag |= 0x7;
|
|
19891
20019
|
if (value) {
|
|
20020
|
+
value._addRefCount(1);
|
|
19892
20021
|
value._updateFlagManager.addListener(this._onSpriteChange);
|
|
19893
20022
|
this.shaderData.setTexture(SpriteRenderer._textureProperty, value.texture);
|
|
19894
20023
|
} else {
|
|
@@ -36020,7 +36149,7 @@ function _interopNamespace(e) {
|
|
|
36020
36149
|
}
|
|
36021
36150
|
var CoreObjects__namespace = /*#__PURE__*/ _interopNamespace(CoreObjects);
|
|
36022
36151
|
//@ts-ignore
|
|
36023
|
-
var version = "0.0.0-experimental-0.9-plus.
|
|
36152
|
+
var version = "0.0.0-experimental-0.9-plus.7";
|
|
36024
36153
|
console.log("Galacean engine version: " + version);
|
|
36025
36154
|
for(var key in CoreObjects__namespace){
|
|
36026
36155
|
CoreObjects.Loader.registerClass(key, CoreObjects__namespace[key]);
|