@galacean/engine-loader 2.0.0-alpha.37 → 2.0.0-alpha.38
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/main.js +7 -2
- package/dist/main.js.map +1 -1
- package/dist/module.js +8 -3
- package/dist/module.js.map +1 -1
- package/package.json +4 -4
package/dist/module.js
CHANGED
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@@ -1,4 +1,4 @@
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1
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-
import { Utils, AssetPromise, AnimationClip, AnimationEvent, Loader, AnimationStringCurve, Keyframe, AnimationBoolCurve, AnimationRefCurve, AnimationQuaternionCurve, AnimationColorCurve, AnimationVector4Curve, AnimationVector3Curve, AnimationVector2Curve, AnimationFloatArrayCurve, AnimationArrayCurve, AnimationFloatCurve, ModelMesh, BlendShape, TextureFormat, Texture2D, TextureCube, TextureCubeFace, ReferResource, Entity, resourceLoader, AssetType, AnimatorController, AnimatorControllerLayer, AnimatorStateTransition, BufferAsset, GLCapabilityType, Logger, ContentRestorer, AmbientLight, DiffuseMode, TextureFilterMode, Font, SystemInfo, Animator, IndexFormat, VertexElementFormat, request, InterpolationType, SkinnedMeshRenderer, Transform, PBRMaterial, TextureCoordinate, RenderFace, VertexElement, Buffer, BufferBindFlag, BufferUsage, Camera, MeshRenderer, Skin, TextureWrapMode as TextureWrapMode$1, TextureUtils, AnimatorStateMachine, JSONAsset, Shader, Material, PrimitiveMesh, SpriteAtlas, Sprite, TextAsset, AudioClip,
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1
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import { Utils, AssetPromise, AnimationClip, AnimationEvent, Loader, AnimationStringCurve, Keyframe, AnimationBoolCurve, AnimationRefCurve, AnimationQuaternionCurve, AnimationColorCurve, AnimationVector4Curve, AnimationVector3Curve, AnimationVector2Curve, AnimationFloatArrayCurve, AnimationArrayCurve, AnimationFloatCurve, ModelMesh, BlendShape, TextureFormat, Texture2D, TextureCube, TextureCubeFace, ReferResource, Entity, resourceLoader, AssetType, AnimatorController, AnimatorControllerLayer, AnimatorStateTransition, BufferAsset, GLCapabilityType, Logger, ContentRestorer, AmbientLight, DiffuseMode, TextureFilterMode, Font, SystemInfo, Animator, IndexFormat, VertexElementFormat, request, InterpolationType, SkinnedMeshRenderer, Transform, PBRMaterial, TextureCoordinate, RenderFace, VertexElement, Buffer, BufferBindFlag, BufferUsage, Camera, MeshRenderer, Skin, TextureWrapMode as TextureWrapMode$1, TextureUtils, AnimatorStateMachine, JSONAsset, Shader, Material, PrimitiveMesh, SpriteAtlas, Sprite, TextAsset, AudioClip, PhysicsMaterial, RenderTarget, Scene, BackgroundMode, DirectLight, PointLight, SpotLight, UnlitMaterial } from '@galacean/engine-core';
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import { Quaternion, Vector4, Color, Vector3, Vector2, MathUtil, SphericalHarmonics3, Matrix, BoundingBox, Rect } from '@galacean/engine-math';
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import { GLCompressedTextureInternalFormat } from '@galacean/engine-rhi-webgl';
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4
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@@ -6284,8 +6284,7 @@ var AudioLoader = /*#__PURE__*/ function(Loader) {
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resourceManager// @ts-ignore
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._request(url, requestConfig).then(function(arrayBuffer) {
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var audioClip = new AudioClip(resourceManager.engine);
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-
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-
AudioManager.getContext().decodeAudioData(arrayBuffer).then(function(result) {
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6287
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AudioLoader._getDecodeContext().decodeAudioData(arrayBuffer).then(function(result) {
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// @ts-ignore
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audioClip._setAudioSource(result);
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if (url.indexOf("data:") !== 0) {
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@@ -6301,6 +6300,12 @@ var AudioLoader = /*#__PURE__*/ function(Loader) {
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});
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});
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};
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+
AudioLoader._getDecodeContext = function _getDecodeContext() {
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var _AudioLoader;
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// length/channels are decode-only placeholders; 44100 is the safest cross-browser rate.
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// decodeAudioData resamples once to this rate then again to the playback rate, so pitch/duration are unaffected
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return (_AudioLoader = AudioLoader)._decodeContext || (_AudioLoader._decodeContext = new OfflineAudioContext(1, 1, 44100));
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};
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return AudioLoader;
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}(Loader);
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AudioLoader = __decorate([
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