@galacean/engine-loader 2.0.0-alpha.12 → 2.0.0-alpha.14

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/module.js CHANGED
@@ -1,4 +1,4 @@
1
- import { Utils, AssetPromise, AnimationClip, AnimationEvent, Loader, AnimationStringCurve, Keyframe, AnimationBoolCurve, AnimationRefCurve, AnimationQuaternionCurve, AnimationColorCurve, AnimationVector4Curve, AnimationVector3Curve, AnimationVector2Curve, AnimationFloatArrayCurve, AnimationArrayCurve, AnimationFloatCurve, ModelMesh, BlendShape, Entity, Transform, Texture2D, ReferResource, DiffuseMode, BackgroundMode, resourceLoader, AssetType, AnimatorController, AnimatorControllerLayer, AnimatorStateTransition, BufferAsset, GLCapabilityType, TextureCube, TextureCubeFace, Logger, TextureFormat, ContentRestorer, AmbientLight, TextureFilterMode, Font, SystemInfo, Animator, IndexFormat, VertexElementFormat, request, InterpolationType, SkinnedMeshRenderer, PBRMaterial, TextureCoordinate, RenderFace, VertexElement, Buffer, BufferBindFlag, BufferUsage, Camera, MeshRenderer, Skin, TextureWrapMode as TextureWrapMode$1, TextureUtils, AnimatorStateMachine, JSONAsset, Shader, Material, PrimitiveMesh, SpriteAtlas, Sprite, TextAsset, AudioClip, AudioManager, ShaderFactory, ShaderLib, PhysicsMaterial, Scene, DirectLight, PointLight, SpotLight, UnlitMaterial } from '@galacean/engine-core';
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+ import { Utils, AssetPromise, AnimationClip, AnimationEvent, Loader, AnimationStringCurve, Keyframe, AnimationBoolCurve, AnimationRefCurve, AnimationQuaternionCurve, AnimationColorCurve, AnimationVector4Curve, AnimationVector3Curve, AnimationVector2Curve, AnimationFloatArrayCurve, AnimationArrayCurve, AnimationFloatCurve, ModelMesh, BlendShape, Entity, Transform, Texture2D, ReferResource, DiffuseMode, BackgroundMode, resourceLoader, AssetType, AnimatorController, AnimatorControllerLayer, AnimatorStateTransition, BufferAsset, GLCapabilityType, TextureCube, TextureCubeFace, Logger, TextureFormat, ContentRestorer, AmbientLight, TextureFilterMode, Font, SystemInfo, Animator, IndexFormat, VertexElementFormat, request, InterpolationType, SkinnedMeshRenderer, PBRMaterial, TextureCoordinate, RenderFace, VertexElement, Buffer, BufferBindFlag, BufferUsage, Camera, MeshRenderer, Skin, TextureWrapMode as TextureWrapMode$1, TextureUtils, AnimatorStateMachine, JSONAsset, Shader, Material, PrimitiveMesh, SpriteAtlas, Sprite, TextAsset, AudioClip, AudioManager, ShaderFactory, ShaderLib, PhysicsMaterial, RenderTarget, Scene, DirectLight, PointLight, SpotLight, UnlitMaterial } from '@galacean/engine-core';
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  import { Quaternion, Vector4, Color, Vector3, Vector2, MathUtil, SphericalHarmonics3, BoundingBox, Matrix, Rect } from '@galacean/engine-math';
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  import { GLCompressedTextureInternalFormat } from '@galacean/engine-rhi-webgl';
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@@ -780,9 +780,7 @@ var ReflectionParser = /*#__PURE__*/ function() {
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  for(var key in item.props)_this = this, _loop(key);
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  }
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  return Promise.all(promises).then(function() {
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- var handle = ReflectionParser.customParseComponentHandles[instance.constructor.name];
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- if (handle) return handle(instance, item);
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- else return instance;
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+ return instance;
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  });
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  };
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  _proto.parseMethod = function parseMethod(instance, methodName, methodParams) {
@@ -885,9 +883,6 @@ var ReflectionParser = /*#__PURE__*/ function() {
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  return Promise.resolve(entity);
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  }
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  };
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- ReflectionParser.registerCustomParseComponent = function registerCustomParseComponent(componentType, handle) {
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- this.customParseComponentHandles[componentType] = handle;
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- };
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  ReflectionParser._isClass = function _isClass(value) {
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  return value["class"] !== undefined;
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  };
@@ -908,7 +903,6 @@ var ReflectionParser = /*#__PURE__*/ function() {
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  };
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  return ReflectionParser;
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  }();
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- ReflectionParser.customParseComponentHandles = new Map();
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  var Texture2DDecoder = /*#__PURE__*/ function() {
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  function Texture2DDecoder() {}
@@ -6641,6 +6635,54 @@ PhysicsMaterialLoader = __decorate([
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  ])
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  ], PhysicsMaterialLoader);
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+ var RenderTargetLoader = /*#__PURE__*/ function(Loader) {
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+ _inherits(RenderTargetLoader, Loader);
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+ function RenderTargetLoader() {
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+ return Loader.apply(this, arguments) || this;
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+ }
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+ var _proto = RenderTargetLoader.prototype;
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+ _proto.load = function load(item, resourceManager) {
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+ var engine = resourceManager.engine;
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+ return resourceManager// @ts-ignore
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+ ._request(item.url, _extends({}, item, {
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+ type: "json"
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+ })).then(function(data) {
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+ var width = data.width, height = data.height, colorFormats = data.colorFormats, depthFormat = data.depthFormat, antiAliasing = data.antiAliasing, autoGenerateMipmaps = data.autoGenerateMipmaps;
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+ var colorTextureProps = data.colorTextures;
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+ var colorTextures = colorFormats.map(function(format, i) {
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+ var props = colorTextureProps == null ? void 0 : colorTextureProps[i];
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+ var _props_mipmap;
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+ var mipmap = (_props_mipmap = props == null ? void 0 : props.mipmap) != null ? _props_mipmap : true;
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+ var _props_isSRGBColorSpace;
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+ var isSRGB = (_props_isSRGBColorSpace = props == null ? void 0 : props.isSRGBColorSpace) != null ? _props_isSRGBColorSpace : format === TextureFormat.R8G8B8A8;
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+ var texture = new Texture2D(engine, width, height, format, mipmap, isSRGB);
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+ if (props) {
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+ if (props.filterMode != null) texture.filterMode = props.filterMode;
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+ if (props.wrapModeU != null) texture.wrapModeU = props.wrapModeU;
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+ if (props.wrapModeV != null) texture.wrapModeV = props.wrapModeV;
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+ if (props.anisoLevel != null) texture.anisoLevel = props.anisoLevel;
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+ }
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+ return texture;
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+ });
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+ var depth = depthFormat === -1 ? null : depthFormat;
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+ var rt = new RenderTarget(engine, width, height, colorTextures, depth, antiAliasing);
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+ if (autoGenerateMipmaps != null) rt.autoGenerateMipmaps = autoGenerateMipmaps;
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+ // Notify pending sub-asset requests for colorTextures
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+ for(var i = 0, n = colorTextures.length; i < n; i++){
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+ // @ts-ignore
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+ resourceManager._onSubAssetSuccess(item.url, "colorTextures[" + i + "]", colorTextures[i]);
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+ }
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+ return rt;
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+ });
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+ };
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+ return RenderTargetLoader;
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+ }(Loader);
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+ RenderTargetLoader = __decorate([
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+ resourceLoader(AssetType.RenderTarget, [
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+ "renderTarget"
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+ ])
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+ ], RenderTargetLoader);
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+
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  var SceneLoader = /*#__PURE__*/ function(Loader) {
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  _inherits(SceneLoader, Loader);
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  function SceneLoader() {
@@ -6783,20 +6825,6 @@ SceneLoader = __decorate([
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  "scene"
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  ], true)
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  ], SceneLoader);
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- ReflectionParser.registerCustomParseComponent("TextRenderer", /*#__PURE__*/ _async_to_generator(function(instance, item) {
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- var props;
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- return __generator(this, function(_state) {
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- props = item.props;
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- if (!props.font) {
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- // @ts-ignore
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- instance.font = Font.createFromOS(instance.engine, props.fontFamily || "Arial");
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- }
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- return [
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- 2,
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- instance
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- ];
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- });
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- }));
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  var KHR_lights_punctual = /*#__PURE__*/ function(GLTFExtensionParser) {
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  _inherits(KHR_lights_punctual, GLTFExtensionParser);