@galacean/engine-loader 1.5.9 → 1.5.11
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/module.js
CHANGED
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@@ -1,4 +1,4 @@
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1
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-
import { Utils, AssetPromise, AnimationClip, AnimationEvent, Loader, AnimationStringCurve, Keyframe, AnimationBoolCurve, AnimationRefCurve, AnimationQuaternionCurve, AnimationColorCurve, AnimationVector4Curve, AnimationVector3Curve, AnimationVector2Curve, AnimationFloatArrayCurve, AnimationArrayCurve, AnimationFloatCurve, ModelMesh, BlendShape, Entity, Transform, Texture2D, resourceLoader, ContentRestorer,
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1
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import { Utils, AssetPromise, AnimationClip, AnimationEvent, Loader, AnimationStringCurve, Keyframe, AnimationBoolCurve, AnimationRefCurve, AnimationQuaternionCurve, AnimationColorCurve, AnimationVector4Curve, AnimationVector3Curve, AnimationVector2Curve, AnimationFloatArrayCurve, AnimationArrayCurve, AnimationFloatCurve, ModelMesh, BlendShape, Entity, Transform, Texture2D, ReferResource, resourceLoader, ContentRestorer, Scene, AssetType, AnimatorController, AnimatorControllerLayer, AnimatorStateTransition, AmbientLight, DiffuseMode, TextureCube, TextureFilterMode, TextureCubeFace, Font, SystemInfo, Animator, Logger, IndexFormat, VertexElementFormat, GLCapabilityType, TextureFormat, request, InterpolationType, SkinnedMeshRenderer, PBRMaterial, PBRSpecularMaterial, TextureCoordinate, RenderFace, VertexElement, Buffer, BufferBindFlag, BufferUsage, Camera, MeshRenderer, Skin, TextureWrapMode as TextureWrapMode$1, AnimatorStateMachine, Shader, Material, PrimitiveMesh, SpriteAtlas, Sprite, TextureUtils, AudioClip, AudioManager, ShaderFactory, ShaderLib, PhysicsMaterial, BackgroundMode, DirectLight, PointLight, SpotLight, UnlitMaterial } from '@galacean/engine-core';
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2
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import { Quaternion, Vector4, Color, Vector3, Vector2, SphericalHarmonics3, MathUtil, BoundingBox, Matrix, Rect } from '@galacean/engine-math';
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3
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import { GLCompressedTextureInternalFormat } from '@galacean/engine-rhi-webgl';
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4
4
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@@ -957,53 +957,6 @@ Texture2DDecoder = __decorate([
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decoder("Texture2D")
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], Texture2DDecoder);
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960
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var EditorTextureLoader = /*#__PURE__*/ function(Loader) {
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961
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_inherits(EditorTextureLoader, Loader);
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962
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function EditorTextureLoader() {
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963
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return Loader.apply(this, arguments) || this;
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964
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}
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965
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var _proto = EditorTextureLoader.prototype;
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966
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_proto.load = function load(item, resourceManager) {
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967
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var requestConfig = _extends({}, item, {
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type: "arraybuffer"
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969
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});
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var url = item.url;
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971
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return new AssetPromise(function(resolve, reject) {
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resourceManager// @ts-ignore
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._request(url, requestConfig).then(function(data) {
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decode(data, resourceManager.engine).then(function(texture) {
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resourceManager.addContentRestorer(new EditorTexture2DContentRestorer(texture, url, requestConfig));
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resolve(texture);
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});
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978
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}).catch(reject);
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979
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});
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980
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};
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return EditorTextureLoader;
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}(Loader);
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EditorTextureLoader = __decorate([
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resourceLoader("EditorTexture2D", [
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"prefab"
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], true)
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987
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], EditorTextureLoader);
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var EditorTexture2DContentRestorer = /*#__PURE__*/ function(ContentRestorer) {
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989
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_inherits(EditorTexture2DContentRestorer, ContentRestorer);
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function EditorTexture2DContentRestorer(resource, url, requestConfig) {
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var _this;
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992
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_this = ContentRestorer.call(this, resource) || this, _this.url = url, _this.requestConfig = requestConfig;
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return _this;
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}
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var _proto = EditorTexture2DContentRestorer.prototype;
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_proto.restoreContent = function restoreContent() {
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var texture = this.resource;
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var engine = texture.engine;
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return engine.resourceManager// @ts-ignore
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._request(this.url, this.requestConfig).then(function(data) {
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1001
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return decode(data, engine, texture);
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});
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};
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1004
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return EditorTexture2DContentRestorer;
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1005
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}(ContentRestorer);
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1006
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-
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function _instanceof(left, right) {
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if (right != null && typeof Symbol !== "undefined" && right[Symbol.hasInstance]) {
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return !!right[Symbol.hasInstance](left);
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@@ -1261,6 +1214,7 @@ function _create_for_of_iterator_helper_loose(o, allowArrayLike) {
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var transform = entityConfig.transform;
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var entity = new Entity(engine, entityConfig.name, transform ? Loader.getClass(transform.class) : Transform);
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if (!entityConfig.parent) this.context.rootIds.push(entityConfig.id);
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this._addEntityPlugin(entityConfig.id, entity);
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return Promise.resolve(entity);
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};
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_proto._parsePrefab = function _parsePrefab(entityConfig, engine) {
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@@ -1324,6 +1278,7 @@ function _create_for_of_iterator_helper_loose(o, allowArrayLike) {
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var component = entity.addComponent(Loader.getClass(key));
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componentMap.set(componentId, component);
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componentConfigMap.set(componentId, componentConfig);
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this._addComponentPlugin(componentId, component);
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}
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};
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_proto._applyEntityData = function _applyEntityData(entity, entityConfig) {
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@@ -1380,9 +1335,58 @@ function _create_for_of_iterator_helper_loose(o, allowArrayLike) {
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}
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return Promise.all(promises);
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};
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_proto._addComponentPlugin = function _addComponentPlugin(componentId, component) {};
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_proto._addEntityPlugin = function _addEntityPlugin(entityId, entity) {};
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return HierarchyParser;
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}();
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var EditorTextureLoader = /*#__PURE__*/ function(Loader) {
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_inherits(EditorTextureLoader, Loader);
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function EditorTextureLoader() {
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return Loader.apply(this, arguments) || this;
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}
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var _proto = EditorTextureLoader.prototype;
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_proto.load = function load(item, resourceManager) {
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var requestConfig = _extends({}, item, {
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type: "arraybuffer"
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});
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var url = item.url;
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return new AssetPromise(function(resolve, reject) {
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resourceManager// @ts-ignore
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._request(url, requestConfig).then(function(data) {
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decode(data, resourceManager.engine).then(function(texture) {
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resourceManager.addContentRestorer(new EditorTexture2DContentRestorer(texture, url, requestConfig));
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resolve(texture);
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});
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}).catch(reject);
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});
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};
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return EditorTextureLoader;
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}(Loader);
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EditorTextureLoader = __decorate([
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resourceLoader("EditorTexture2D", [
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"prefab"
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], true)
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], EditorTextureLoader);
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var EditorTexture2DContentRestorer = /*#__PURE__*/ function(ContentRestorer) {
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_inherits(EditorTexture2DContentRestorer, ContentRestorer);
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function EditorTexture2DContentRestorer(resource, url, requestConfig) {
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var _this;
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_this = ContentRestorer.call(this, resource) || this, _this.url = url, _this.requestConfig = requestConfig;
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return _this;
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}
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var _proto = EditorTexture2DContentRestorer.prototype;
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_proto.restoreContent = function restoreContent() {
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var texture = this.resource;
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var engine = texture.engine;
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return engine.resourceManager// @ts-ignore
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._request(this.url, this.requestConfig).then(function(data) {
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return decode(data, engine, texture);
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});
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};
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return EditorTexture2DContentRestorer;
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}(ContentRestorer);
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/** @Internal */ var SceneParser = /*#__PURE__*/ function(HierarchyParser) {
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_inherits(SceneParser, HierarchyParser);
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function SceneParser(data, context, scene) {
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@@ -7438,5 +7442,5 @@ EXT_texture_webp = __decorate([
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registerGLTFExtension("EXT_texture_webp", GLTFExtensionMode.CreateAndParse)
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], EXT_texture_webp);
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7441
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-
export { AccessorType, AnimationClipDecoder, BufferInfo, BufferReader, EditorTextureLoader, FileHeader, GLTFAnimationParser, GLTFAnimatorControllerParser, GLTFBufferParser, GLTFBufferViewParser, GLTFEntityParser, GLTFExtensionMode, GLTFExtensionParser, GLTFLoader, GLTFMaterialParser, GLTFMeshParser, GLTFParser, GLTFParserContext, GLTFParserType, GLTFResource, GLTFSceneParser, GLTFSchemaParser, GLTFSkinParser, GLTFTextureParser, GLTFUtils, GLTFValidator, InterpolableValueType, KTX2Loader, KTX2TargetFormat, KTX2Transcoder, MaterialLoaderType, MeshDecoder, ParserContext, ParserType, PrefabResource, ReflectionParser, SceneParser, SpecularMode, Texture2DDecoder, decode, decoder, decoderMap, parseSingleKTX, registerGLTFExtension, registerGLTFParser };
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export { AccessorType, AnimationClipDecoder, BufferInfo, BufferReader, EditorTextureLoader, FileHeader, GLTFAnimationParser, GLTFAnimatorControllerParser, GLTFBufferParser, GLTFBufferViewParser, GLTFEntityParser, GLTFExtensionMode, GLTFExtensionParser, GLTFLoader, GLTFMaterialParser, GLTFMeshParser, GLTFParser, GLTFParserContext, GLTFParserType, GLTFResource, GLTFSceneParser, GLTFSchemaParser, GLTFSkinParser, GLTFTextureParser, GLTFUtils, GLTFValidator, HierarchyParser, InterpolableValueType, KTX2Loader, KTX2TargetFormat, KTX2Transcoder, MaterialLoaderType, MeshDecoder, ParserContext, ParserType, PrefabResource, ReflectionParser, SceneParser, SpecularMode, Texture2DDecoder, decode, decoder, decoderMap, parseSingleKTX, registerGLTFExtension, registerGLTFParser };
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//# sourceMappingURL=module.js.map
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