@galacean/engine-loader 1.4.15 → 1.4.16

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@galacean/engine-loader",
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- "version": "1.4.15",
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+ "version": "1.4.16",
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  "publishConfig": {
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  "access": "public",
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  "registry": "https://registry.npmjs.org"
@@ -18,9 +18,9 @@
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  "types/**/*"
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  ],
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  "dependencies": {
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- "@galacean/engine-core": "1.4.15",
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- "@galacean/engine-math": "1.4.15",
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- "@galacean/engine-rhi-webgl": "1.4.15"
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+ "@galacean/engine-core": "1.4.16",
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+ "@galacean/engine-math": "1.4.16",
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+ "@galacean/engine-rhi-webgl": "1.4.16"
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  },
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  "scripts": {
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  "b:types": "tsc"
@@ -20,7 +20,7 @@ export declare class KTX2Loader extends Loader<Texture2D | TextureCube> {
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  params: Uint8Array;
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  }>;
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  /** @internal */
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- static _createTextureByBuffer(engine: Engine, transcodeResult: TranscodeResult, targetFormat: KTX2TargetFormat, params?: Uint8Array): Texture2D | TextureCube;
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+ static _createTextureByBuffer(engine: Engine, transcodeResult: TranscodeResult, targetFormat: KTX2TargetFormat, params?: Uint8Array, restoredTexture?: Texture2D | TextureCube): Texture2D | TextureCube;
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  private static _decideTargetFormat;
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  private static _detectSupportedFormat;
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  private static _getBinomialLLCTranscoder;
@@ -1,20 +1,20 @@
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  import { AssetPromise, Engine } from "@galacean/engine-core";
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- export { MeshDecoder } from "./resources/mesh/MeshDecoder";
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- export { Texture2DDecoder } from "./resources/texture2D/TextureDecoder";
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- export { ReflectionParser } from "./resources/parser/ReflectionParser";
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  export * from "./resources/animationClip/AnimationClipDecoder";
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  export type { IModelMesh } from "./resources/mesh/IModelMesh";
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+ export { MeshDecoder } from "./resources/mesh/MeshDecoder";
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+ export { ReflectionParser } from "./resources/parser/ReflectionParser";
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+ export { Texture2DDecoder } from "./resources/texture2D/TextureDecoder";
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  /**
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  * Decode engine binary resource.
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  * @param arrayBuffer - array buffer of decode binary file
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  * @param engine - engine
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  * @returns
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  */
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- export declare function decode<T>(arrayBuffer: ArrayBuffer, engine: Engine): AssetPromise<T>;
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- export * from "./resources/schema";
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- export * from "./resources/scene/SceneParser";
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- export * from "./resources/scene/EditorTextureLoader";
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+ export declare function decode<T>(arrayBuffer: ArrayBuffer, engine: Engine, ...args: any[]): AssetPromise<T>;
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  export * from "./resources/parser/ParserContext";
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+ export * from "./resources/scene/EditorTextureLoader";
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+ export * from "./resources/scene/SceneParser";
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+ export * from "./resources/schema";
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  export * from "./utils/BufferReader";
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  export * from "./utils/Decorator";
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  export * from "./utils/FileHeader";
@@ -1,9 +1,8 @@
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- import { AssetPromise, Engine } from "@galacean/engine-core";
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- import { ModelMesh } from "@galacean/engine-core";
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+ import { AssetPromise, Engine, ModelMesh } from "@galacean/engine-core";
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  import type { BufferReader } from "../../utils/BufferReader";
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  /**
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  * @todo refactor
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  */
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  export declare class MeshDecoder {
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- static decode(engine: Engine, bufferReader: BufferReader): AssetPromise<ModelMesh>;
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+ static decode(engine: Engine, bufferReader: BufferReader, restoredMesh?: ModelMesh): AssetPromise<ModelMesh>;
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  }
@@ -1,5 +1,5 @@
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  import { AssetPromise, Engine, Texture2D } from "@galacean/engine-core";
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  import { BufferReader } from "../../utils/BufferReader";
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  export declare class Texture2DDecoder {
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- static decode(engine: Engine, bufferReader: BufferReader): AssetPromise<Texture2D>;
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+ static decode(engine: Engine, bufferReader: BufferReader, restoredTexture?: Texture2D): AssetPromise<Texture2D>;
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  }
@@ -1,7 +1,7 @@
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  import { AssetPromise, Engine } from "@galacean/engine-core";
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  import type { BufferReader } from "./BufferReader";
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  export declare const decoderMap: Record<string, {
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- decode: (engine: Engine, bufferReader: BufferReader) => AssetPromise<any>;
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+ decode: (engine: Engine, bufferReader: BufferReader, ...arg: any[]) => AssetPromise<any>;
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  }>;
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  /**
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  * Decoder decorator generator.