@galacean/engine-loader 1.3.27 → 1.3.28

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -421,6 +421,7 @@ function float32ArrayToVector2(float32Array, vertexCount) {
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  exports.Texture2DDecoder = /*#__PURE__*/ function() {
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  function Texture2DDecoder() {}
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  Texture2DDecoder.decode = function decode(engine, bufferReader) {
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+ var _this = this;
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  return new miniprogram.AssetPromise(function(resolve, reject) {
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  var objectId = bufferReader.nextStr();
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  var mipmap = !!bufferReader.nextUint8();
@@ -453,40 +454,52 @@ exports.Texture2DDecoder = /*#__PURE__*/ function() {
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  engine.resourceManager._objectPool[objectId] = texture2D;
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  resolve(texture2D);
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  } else {
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- var blob = new engineMiniprogramAdapter.window.Blob([
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- imagesData[0]
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- ]);
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- var img = new engineMiniprogramAdapter.Image();
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- img.onload = function() {
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- texture2D.setImageSource(img);
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- var completedCount = 0;
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- var onComplete = function() {
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- completedCount++;
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- if (completedCount >= mipCount) {
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- resolve(texture2D);
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- }
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- };
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- onComplete();
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- if (mipmap) {
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- var _loop = function(i) {
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- var blob = new engineMiniprogramAdapter.window.Blob([
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- imagesData[i]
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- ]);
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- var img = new engineMiniprogramAdapter.Image();
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- img.onload = function() {
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- texture2D.setImageSource(img, i);
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- onComplete();
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- };
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- img.src = engineMiniprogramAdapter.URL.createObjectURL(blob);
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- };
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- texture2D.generateMipmaps();
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- for(var i = 1; i < mipCount; i++)_loop(i);
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+ var completedCount = 0;
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+ var onComplete = function() {
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+ completedCount++;
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+ if (completedCount >= mipCount) {
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+ resolve(texture2D);
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  }
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  };
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- img.src = engineMiniprogramAdapter.URL.createObjectURL(blob);
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+ _this._loadImageBuffer(imagesData[0]).then(function(img) {
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+ texture2D.setImageSource(img);
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+ onComplete();
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+ }, reject);
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+ if (mipmap) {
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+ var _loop = function(i1) {
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+ _this._loadImageBuffer(imagesData[i1]).then(function(img) {
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+ texture2D.setImageSource(img, i1);
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+ onComplete();
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+ }, reject);
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+ };
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+ texture2D.generateMipmaps();
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+ for(var i1 = 1; i1 < mipCount; i1++)_loop(i1);
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+ }
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  }
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  });
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  };
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+ Texture2DDecoder._loadImageBuffer = function _loadImageBuffer(imageBuffer) {
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+ return new Promise(function(resolve, reject) {
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+ var blob = new engineMiniprogramAdapter.window.Blob([
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+ imageBuffer
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+ ]);
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+ var img = new engineMiniprogramAdapter.Image();
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+ img.onerror = function() {
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+ reject(new Error("Failed to load image buffer"));
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+ };
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+ img.onload = function() {
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+ // Call requestAnimationFrame to avoid iOS's bug.
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+ engineMiniprogramAdapter.requestAnimationFrame(function() {
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+ resolve(img);
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+ img.onload = null;
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+ img.onerror = null;
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+ img.onabort = null;
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+ });
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+ };
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+ img.crossOrigin = "anonymous";
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+ img.src = engineMiniprogramAdapter.URL.createObjectURL(blob);
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+ });
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+ };
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  return Texture2DDecoder;
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  }();
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  exports.Texture2DDecoder = __decorate([
@@ -1337,15 +1350,11 @@ exports.EditorTextureLoader = /*#__PURE__*/ function(Loader1) {
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  }
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  var _proto = EditorTextureLoader.prototype;
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  _proto.load = function load(item, resourceManager) {
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- return new miniprogram.AssetPromise(function(resolve, reject) {
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- resourceManager// @ts-ignore
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- ._request(item.url, _extends({}, item, {
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- type: "arraybuffer"
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- })).then(function(data) {
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- decode(data, resourceManager.engine).then(function(texture) {
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- resolve(texture);
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- });
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- }).catch(reject);
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+ return resourceManager// @ts-ignore
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+ ._request(item.url, _extends({}, item, {
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+ type: "arraybuffer"
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+ })).then(function(data) {
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+ return decode(data, resourceManager.engine);
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  });
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  };
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  return EditorTextureLoader;
@@ -1431,79 +1440,77 @@ var AnimatorControllerLoader = /*#__PURE__*/ function(Loader1) {
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  var _proto = AnimatorControllerLoader.prototype;
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  _proto.load = function load(item, resourceManager) {
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  var _this = this;
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- return new miniprogram.AssetPromise(function(resolve, reject) {
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- resourceManager// @ts-ignore
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- ._request(item.url, _extends({}, item, {
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- type: "json"
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- })).then(function(data) {
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- var animatorController = new miniprogram.AnimatorController(resourceManager.engine);
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- var layers = data.layers, parameters = data.parameters;
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- var promises = [];
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- layers.forEach(function(layerData, layerIndex) {
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- var name = layerData.name, blendingMode = layerData.blendingMode, weight = layerData.weight, stateMachineData = layerData.stateMachine;
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- var layer = new miniprogram.AnimatorControllerLayer(name);
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- layer.blendingMode = blendingMode;
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- layer.weight = weight;
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- if (stateMachineData) {
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- var states = stateMachineData.states, transitions = stateMachineData.transitions, entryTransitions = stateMachineData.entryTransitions, anyTransitions = stateMachineData.anyTransitions;
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- var stateMachine = layer.stateMachine;
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- var statesMap = {};
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- var transitionsMap = {};
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- states.forEach(function(stateData, stateIndex) {
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- var id = stateData.id, name = stateData.name, speed = stateData.speed, wrapMode = stateData.wrapMode, clipStartNormalizedTime = stateData.clipStartNormalizedTime, clipEndNormalizedTime = stateData.clipEndNormalizedTime, clipData = stateData.clip, scripts = stateData.scripts;
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- var state = stateMachine.addState(name);
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- state.speed = speed;
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- state.wrapMode = wrapMode;
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- state.clipStartTime = clipStartNormalizedTime;
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- state.clipEndTime = clipEndNormalizedTime;
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- scripts.forEach(function(script) {
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- state.addStateMachineScript(miniprogram.Loader.getClass(script));
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- });
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- statesMap[id] = state;
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- if (clipData) {
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- promises.push(new Promise(function(resolve) {
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- //@ts-ignore
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- resourceManager.getResourceByRef(clipData).then(function(clip) {
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- resolve({
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- layerIndex: layerIndex,
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- stateIndex: stateIndex,
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- clip: clip
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- });
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- });
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- }));
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- }
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- });
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- transitions.forEach(function(transitionData) {
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- var transition = _this._createTransition(transitionData, statesMap[transitionData.destinationStateId]);
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- transitionsMap[transitionData.id] = transition;
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- });
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- states.forEach(function(stateData) {
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- var id = stateData.id, transitions = stateData.transitions;
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- transitions.forEach(function(transitionId) {
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- var transition = transitionsMap[transitionId];
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- transition && statesMap[id].addTransition(transition);
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- });
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- });
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- entryTransitions.forEach(function(entryTransitionData) {
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- stateMachine.addEntryStateTransition(_this._createTransition(entryTransitionData, statesMap[entryTransitionData.destinationStateId]));
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+ return resourceManager// @ts-ignore
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+ ._request(item.url, _extends({}, item, {
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+ type: "json"
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+ })).then(function(data) {
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+ var animatorController = new miniprogram.AnimatorController(resourceManager.engine);
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+ var layers = data.layers, parameters = data.parameters;
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+ var promises = [];
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+ layers.forEach(function(layerData, layerIndex) {
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+ var name = layerData.name, blendingMode = layerData.blendingMode, weight = layerData.weight, stateMachineData = layerData.stateMachine;
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+ var layer = new miniprogram.AnimatorControllerLayer(name);
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+ layer.blendingMode = blendingMode;
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+ layer.weight = weight;
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+ if (stateMachineData) {
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+ var states = stateMachineData.states, transitions = stateMachineData.transitions, entryTransitions = stateMachineData.entryTransitions, anyTransitions = stateMachineData.anyTransitions;
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+ var stateMachine = layer.stateMachine;
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+ var statesMap = {};
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+ var transitionsMap = {};
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+ states.forEach(function(stateData, stateIndex) {
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+ var id = stateData.id, name = stateData.name, speed = stateData.speed, wrapMode = stateData.wrapMode, clipStartNormalizedTime = stateData.clipStartNormalizedTime, clipEndNormalizedTime = stateData.clipEndNormalizedTime, clipData = stateData.clip, scripts = stateData.scripts;
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+ var state = stateMachine.addState(name);
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+ state.speed = speed;
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+ state.wrapMode = wrapMode;
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+ state.clipStartTime = clipStartNormalizedTime;
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+ state.clipEndTime = clipEndNormalizedTime;
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+ scripts.forEach(function(script) {
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+ state.addStateMachineScript(miniprogram.Loader.getClass(script));
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  });
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- anyTransitions.forEach(function(anyTransitionData) {
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- stateMachine.addAnyStateTransition(_this._createTransition(anyTransitionData, statesMap[anyTransitionData.destinationStateId]));
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+ statesMap[id] = state;
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+ if (clipData) {
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+ promises.push(//@ts-ignore
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+ resourceManager.getResourceByRef(clipData).then(function(clip) {
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+ return {
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+ layerIndex: layerIndex,
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+ stateIndex: stateIndex,
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+ clip: clip
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+ };
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+ }));
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+ }
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+ });
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+ transitions.forEach(function(transitionData) {
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+ var transition = _this._createTransition(transitionData, statesMap[transitionData.destinationStateId]);
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+ transitionsMap[transitionData.id] = transition;
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+ });
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+ states.forEach(function(stateData) {
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+ var id = stateData.id, transitions = stateData.transitions;
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+ transitions.forEach(function(transitionId) {
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+ var transition = transitionsMap[transitionId];
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+ transition && statesMap[id].addTransition(transition);
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  });
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- }
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- animatorController.addLayer(layer);
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- });
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- parameters.forEach(function(parameterData) {
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- animatorController.addParameter(parameterData.name, parameterData.defaultValue);
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- });
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- Promise.all(promises).then(function(clipData) {
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+ });
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+ entryTransitions.forEach(function(entryTransitionData) {
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+ stateMachine.addEntryStateTransition(_this._createTransition(entryTransitionData, statesMap[entryTransitionData.destinationStateId]));
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+ });
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+ anyTransitions.forEach(function(anyTransitionData) {
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+ stateMachine.addAnyStateTransition(_this._createTransition(anyTransitionData, statesMap[anyTransitionData.destinationStateId]));
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+ });
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+ }
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+ animatorController.addLayer(layer);
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+ });
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+ parameters.forEach(function(parameterData) {
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+ animatorController.addParameter(parameterData.name, parameterData.defaultValue);
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+ });
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+ return new miniprogram.AssetPromise(function(resolve, reject) {
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+ miniprogram.AssetPromise.all(promises).then(function(clipData) {
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  clipData.forEach(function(data) {
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  var layerIndex = data.layerIndex, stateIndex = data.stateIndex, clip = data.clip;
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  animatorController.layers[layerIndex].stateMachine.states[stateIndex].clip = clip;
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  });
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  resolve(animatorController);
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- });
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- }).catch(reject);
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+ }, reject).catch(reject);
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+ });
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  });
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  };
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  _proto._createTransition = function _createTransition(transitionData, destinationState) {
package/dist/module.js CHANGED
@@ -416,6 +416,7 @@ function float32ArrayToVector2(float32Array, vertexCount) {
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  var Texture2DDecoder = /*#__PURE__*/ function() {
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  function Texture2DDecoder() {}
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  Texture2DDecoder.decode = function decode(engine, bufferReader) {
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+ var _this = this;
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  return new AssetPromise(function(resolve, reject) {
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  var objectId = bufferReader.nextStr();
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  var mipmap = !!bufferReader.nextUint8();
@@ -448,40 +449,52 @@ var Texture2DDecoder = /*#__PURE__*/ function() {
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  engine.resourceManager._objectPool[objectId] = texture2D;
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  resolve(texture2D);
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  } else {
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- var blob = new window.Blob([
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- imagesData[0]
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- ]);
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- var img = new Image();
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- img.onload = function() {
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- texture2D.setImageSource(img);
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- var completedCount = 0;
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- var onComplete = function() {
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- completedCount++;
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- if (completedCount >= mipCount) {
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- resolve(texture2D);
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- }
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- };
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- onComplete();
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- if (mipmap) {
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- var _loop = function(i) {
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- var blob = new window.Blob([
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- imagesData[i]
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- ]);
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- var img = new Image();
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- img.onload = function() {
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- texture2D.setImageSource(img, i);
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- onComplete();
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- };
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- img.src = URL.createObjectURL(blob);
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- };
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- texture2D.generateMipmaps();
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- for(var i = 1; i < mipCount; i++)_loop(i);
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+ var completedCount = 0;
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+ var onComplete = function() {
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+ completedCount++;
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+ if (completedCount >= mipCount) {
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+ resolve(texture2D);
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  }
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  };
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- img.src = URL.createObjectURL(blob);
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+ _this._loadImageBuffer(imagesData[0]).then(function(img) {
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+ texture2D.setImageSource(img);
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+ onComplete();
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+ }, reject);
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+ if (mipmap) {
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+ var _loop = function(i1) {
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+ _this._loadImageBuffer(imagesData[i1]).then(function(img) {
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+ texture2D.setImageSource(img, i1);
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+ onComplete();
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+ }, reject);
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+ };
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+ texture2D.generateMipmaps();
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+ for(var i1 = 1; i1 < mipCount; i1++)_loop(i1);
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+ }
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  }
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  });
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  };
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+ Texture2DDecoder._loadImageBuffer = function _loadImageBuffer(imageBuffer) {
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+ return new Promise(function(resolve, reject) {
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+ var blob = new window.Blob([
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+ imageBuffer
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+ ]);
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+ var img = new Image();
482
+ img.onerror = function() {
483
+ reject(new Error("Failed to load image buffer"));
484
+ };
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+ img.onload = function() {
486
+ // Call requestAnimationFrame to avoid iOS's bug.
487
+ requestAnimationFrame(function() {
488
+ resolve(img);
489
+ img.onload = null;
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+ img.onerror = null;
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+ img.onabort = null;
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+ });
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+ };
494
+ img.crossOrigin = "anonymous";
495
+ img.src = URL.createObjectURL(blob);
496
+ });
497
+ };
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  return Texture2DDecoder;
486
499
  }();
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  Texture2DDecoder = __decorate([
@@ -1332,15 +1345,11 @@ var EditorTextureLoader = /*#__PURE__*/ function(Loader1) {
1332
1345
  }
1333
1346
  var _proto = EditorTextureLoader.prototype;
1334
1347
  _proto.load = function load(item, resourceManager) {
1335
- return new AssetPromise(function(resolve, reject) {
1336
- resourceManager// @ts-ignore
1337
- ._request(item.url, _extends({}, item, {
1338
- type: "arraybuffer"
1339
- })).then(function(data) {
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- decode(data, resourceManager.engine).then(function(texture) {
1341
- resolve(texture);
1342
- });
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- }).catch(reject);
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+ return resourceManager// @ts-ignore
1349
+ ._request(item.url, _extends({}, item, {
1350
+ type: "arraybuffer"
1351
+ })).then(function(data) {
1352
+ return decode(data, resourceManager.engine);
1344
1353
  });
1345
1354
  };
1346
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  return EditorTextureLoader;
@@ -1426,79 +1435,77 @@ var AnimatorControllerLoader = /*#__PURE__*/ function(Loader1) {
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  var _proto = AnimatorControllerLoader.prototype;
1427
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  _proto.load = function load(item, resourceManager) {
1428
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  var _this = this;
1429
- return new AssetPromise(function(resolve, reject) {
1430
- resourceManager// @ts-ignore
1431
- ._request(item.url, _extends({}, item, {
1432
- type: "json"
1433
- })).then(function(data) {
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- var animatorController = new AnimatorController(resourceManager.engine);
1435
- var layers = data.layers, parameters = data.parameters;
1436
- var promises = [];
1437
- layers.forEach(function(layerData, layerIndex) {
1438
- var name = layerData.name, blendingMode = layerData.blendingMode, weight = layerData.weight, stateMachineData = layerData.stateMachine;
1439
- var layer = new AnimatorControllerLayer(name);
1440
- layer.blendingMode = blendingMode;
1441
- layer.weight = weight;
1442
- if (stateMachineData) {
1443
- var states = stateMachineData.states, transitions = stateMachineData.transitions, entryTransitions = stateMachineData.entryTransitions, anyTransitions = stateMachineData.anyTransitions;
1444
- var stateMachine = layer.stateMachine;
1445
- var statesMap = {};
1446
- var transitionsMap = {};
1447
- states.forEach(function(stateData, stateIndex) {
1448
- var id = stateData.id, name = stateData.name, speed = stateData.speed, wrapMode = stateData.wrapMode, clipStartNormalizedTime = stateData.clipStartNormalizedTime, clipEndNormalizedTime = stateData.clipEndNormalizedTime, clipData = stateData.clip, scripts = stateData.scripts;
1449
- var state = stateMachine.addState(name);
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- state.speed = speed;
1451
- state.wrapMode = wrapMode;
1452
- state.clipStartTime = clipStartNormalizedTime;
1453
- state.clipEndTime = clipEndNormalizedTime;
1454
- scripts.forEach(function(script) {
1455
- state.addStateMachineScript(Loader.getClass(script));
1456
- });
1457
- statesMap[id] = state;
1458
- if (clipData) {
1459
- promises.push(new Promise(function(resolve) {
1460
- //@ts-ignore
1461
- resourceManager.getResourceByRef(clipData).then(function(clip) {
1462
- resolve({
1463
- layerIndex: layerIndex,
1464
- stateIndex: stateIndex,
1465
- clip: clip
1466
- });
1467
- });
1468
- }));
1469
- }
1470
- });
1471
- transitions.forEach(function(transitionData) {
1472
- var transition = _this._createTransition(transitionData, statesMap[transitionData.destinationStateId]);
1473
- transitionsMap[transitionData.id] = transition;
1474
- });
1475
- states.forEach(function(stateData) {
1476
- var id = stateData.id, transitions = stateData.transitions;
1477
- transitions.forEach(function(transitionId) {
1478
- var transition = transitionsMap[transitionId];
1479
- transition && statesMap[id].addTransition(transition);
1480
- });
1481
- });
1482
- entryTransitions.forEach(function(entryTransitionData) {
1483
- stateMachine.addEntryStateTransition(_this._createTransition(entryTransitionData, statesMap[entryTransitionData.destinationStateId]));
1438
+ return resourceManager// @ts-ignore
1439
+ ._request(item.url, _extends({}, item, {
1440
+ type: "json"
1441
+ })).then(function(data) {
1442
+ var animatorController = new AnimatorController(resourceManager.engine);
1443
+ var layers = data.layers, parameters = data.parameters;
1444
+ var promises = [];
1445
+ layers.forEach(function(layerData, layerIndex) {
1446
+ var name = layerData.name, blendingMode = layerData.blendingMode, weight = layerData.weight, stateMachineData = layerData.stateMachine;
1447
+ var layer = new AnimatorControllerLayer(name);
1448
+ layer.blendingMode = blendingMode;
1449
+ layer.weight = weight;
1450
+ if (stateMachineData) {
1451
+ var states = stateMachineData.states, transitions = stateMachineData.transitions, entryTransitions = stateMachineData.entryTransitions, anyTransitions = stateMachineData.anyTransitions;
1452
+ var stateMachine = layer.stateMachine;
1453
+ var statesMap = {};
1454
+ var transitionsMap = {};
1455
+ states.forEach(function(stateData, stateIndex) {
1456
+ var id = stateData.id, name = stateData.name, speed = stateData.speed, wrapMode = stateData.wrapMode, clipStartNormalizedTime = stateData.clipStartNormalizedTime, clipEndNormalizedTime = stateData.clipEndNormalizedTime, clipData = stateData.clip, scripts = stateData.scripts;
1457
+ var state = stateMachine.addState(name);
1458
+ state.speed = speed;
1459
+ state.wrapMode = wrapMode;
1460
+ state.clipStartTime = clipStartNormalizedTime;
1461
+ state.clipEndTime = clipEndNormalizedTime;
1462
+ scripts.forEach(function(script) {
1463
+ state.addStateMachineScript(Loader.getClass(script));
1484
1464
  });
1485
- anyTransitions.forEach(function(anyTransitionData) {
1486
- stateMachine.addAnyStateTransition(_this._createTransition(anyTransitionData, statesMap[anyTransitionData.destinationStateId]));
1465
+ statesMap[id] = state;
1466
+ if (clipData) {
1467
+ promises.push(//@ts-ignore
1468
+ resourceManager.getResourceByRef(clipData).then(function(clip) {
1469
+ return {
1470
+ layerIndex: layerIndex,
1471
+ stateIndex: stateIndex,
1472
+ clip: clip
1473
+ };
1474
+ }));
1475
+ }
1476
+ });
1477
+ transitions.forEach(function(transitionData) {
1478
+ var transition = _this._createTransition(transitionData, statesMap[transitionData.destinationStateId]);
1479
+ transitionsMap[transitionData.id] = transition;
1480
+ });
1481
+ states.forEach(function(stateData) {
1482
+ var id = stateData.id, transitions = stateData.transitions;
1483
+ transitions.forEach(function(transitionId) {
1484
+ var transition = transitionsMap[transitionId];
1485
+ transition && statesMap[id].addTransition(transition);
1487
1486
  });
1488
- }
1489
- animatorController.addLayer(layer);
1490
- });
1491
- parameters.forEach(function(parameterData) {
1492
- animatorController.addParameter(parameterData.name, parameterData.defaultValue);
1493
- });
1494
- Promise.all(promises).then(function(clipData) {
1487
+ });
1488
+ entryTransitions.forEach(function(entryTransitionData) {
1489
+ stateMachine.addEntryStateTransition(_this._createTransition(entryTransitionData, statesMap[entryTransitionData.destinationStateId]));
1490
+ });
1491
+ anyTransitions.forEach(function(anyTransitionData) {
1492
+ stateMachine.addAnyStateTransition(_this._createTransition(anyTransitionData, statesMap[anyTransitionData.destinationStateId]));
1493
+ });
1494
+ }
1495
+ animatorController.addLayer(layer);
1496
+ });
1497
+ parameters.forEach(function(parameterData) {
1498
+ animatorController.addParameter(parameterData.name, parameterData.defaultValue);
1499
+ });
1500
+ return new AssetPromise(function(resolve, reject) {
1501
+ AssetPromise.all(promises).then(function(clipData) {
1495
1502
  clipData.forEach(function(data) {
1496
1503
  var layerIndex = data.layerIndex, stateIndex = data.stateIndex, clip = data.clip;
1497
1504
  animatorController.layers[layerIndex].stateMachine.states[stateIndex].clip = clip;
1498
1505
  });
1499
1506
  resolve(animatorController);
1500
- });
1501
- }).catch(reject);
1507
+ }, reject).catch(reject);
1508
+ });
1502
1509
  });
1503
1510
  };
1504
1511
  _proto._createTransition = function _createTransition(transitionData, destinationState) {