@galacean/engine-loader 1.3.17 → 1.3.19
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/main.js +32 -7
- package/dist/main.js.map +1 -1
- package/dist/miniprogram.js +32 -7
- package/dist/module.js +32 -7
- package/dist/module.js.map +1 -1
- package/package.json +4 -4
- package/types/MeshLoader.d.ts +1 -0
- package/types/index.d.ts +1 -0
package/dist/miniprogram.js
CHANGED
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@@ -5833,20 +5833,19 @@ var MaterialLoader = /*#__PURE__*/ function(Loader1) {
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})).then(function(materialSchema) {
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var engine = resourceManager.engine;
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var shaderRef = materialSchema.shaderRef, shaderName = materialSchema.shader;
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5836
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-
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+
var shader = miniprogram.Shader.find(shaderName);
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5837
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if (shader) {
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5838
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resolve(_this._getMaterialByShader(materialSchema, shader, engine));
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+
} else if (shaderRef) {
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resolve(resourceManager// @ts-ignore
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.getResourceByRef(shaderRef).then(function(shader) {
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-
return _this.
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+
return _this._getMaterialByShader(materialSchema, shader, engine);
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}));
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5841
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-
} else {
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5842
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-
// compatible with 1.2-pre version material schema
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5843
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-
var shader = miniprogram.Shader.find(shaderName);
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-
resolve(_this.getMaterialByShader(materialSchema, shader, engine));
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}
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}).catch(reject);
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});
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};
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-
_proto.
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+
_proto._getMaterialByShader = function _getMaterialByShader(materialSchema, shader, engine) {
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var _loop = function(key) {
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var _shaderData_key = shaderData[key], type = _shaderData_key.type, value = _shaderData_key.value;
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switch(type){
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@@ -5906,6 +5905,32 @@ MaterialLoader = __decorate([
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])
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], MaterialLoader);
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5908
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+
var MeshLoader = /*#__PURE__*/ function(Loader1) {
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_inherits(MeshLoader, Loader1);
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function MeshLoader() {
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return Loader1.apply(this, arguments);
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}
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var _proto = MeshLoader.prototype;
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_proto.load = function load(item, resourceManager) {
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var _this = this;
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return new miniprogram.AssetPromise(function(resolve, reject) {
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_this.request(item.url, resourceManager, _extends({}, item, {
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type: "arraybuffer"
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})).then(function(data) {
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return decode(data, resourceManager.engine);
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}).then(function(mesh) {
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resolve(mesh);
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}).catch(reject);
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});
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};
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return MeshLoader;
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}(miniprogram.Loader);
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MeshLoader = __decorate([
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miniprogram.resourceLoader(miniprogram.AssetType.Mesh, [
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"mesh"
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])
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], MeshLoader);
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+
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var PrimitiveMeshLoader = /*#__PURE__*/ function(Loader1) {
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_inherits(PrimitiveMeshLoader, Loader1);
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function PrimitiveMeshLoader() {
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package/dist/module.js
CHANGED
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@@ -5829,20 +5829,19 @@ var MaterialLoader = /*#__PURE__*/ function(Loader1) {
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5829
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})).then(function(materialSchema) {
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var engine = resourceManager.engine;
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var shaderRef = materialSchema.shaderRef, shaderName = materialSchema.shader;
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-
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+
var shader = Shader.find(shaderName);
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if (shader) {
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5834
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resolve(_this._getMaterialByShader(materialSchema, shader, engine));
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} else if (shaderRef) {
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resolve(resourceManager// @ts-ignore
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.getResourceByRef(shaderRef).then(function(shader) {
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-
return _this.
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return _this._getMaterialByShader(materialSchema, shader, engine);
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}));
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5837
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-
} else {
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5838
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-
// compatible with 1.2-pre version material schema
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5839
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-
var shader = Shader.find(shaderName);
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resolve(_this.getMaterialByShader(materialSchema, shader, engine));
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}
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}).catch(reject);
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});
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};
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5845
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-
_proto.
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5844
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+
_proto._getMaterialByShader = function _getMaterialByShader(materialSchema, shader, engine) {
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5846
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var _loop = function(key) {
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5847
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var _shaderData_key = shaderData[key], type = _shaderData_key.type, value = _shaderData_key.value;
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switch(type){
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@@ -5902,6 +5901,32 @@ MaterialLoader = __decorate([
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5902
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])
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5903
5902
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], MaterialLoader);
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5904
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5904
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+
var MeshLoader = /*#__PURE__*/ function(Loader1) {
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5905
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_inherits(MeshLoader, Loader1);
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5906
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function MeshLoader() {
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5907
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return Loader1.apply(this, arguments);
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5908
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}
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5909
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var _proto = MeshLoader.prototype;
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5910
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+
_proto.load = function load(item, resourceManager) {
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5911
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var _this = this;
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5912
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return new AssetPromise(function(resolve, reject) {
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5913
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_this.request(item.url, resourceManager, _extends({}, item, {
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5914
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+
type: "arraybuffer"
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5915
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+
})).then(function(data) {
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5916
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+
return decode(data, resourceManager.engine);
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5917
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}).then(function(mesh) {
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resolve(mesh);
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5919
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}).catch(reject);
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5920
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});
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};
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5922
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return MeshLoader;
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}(Loader);
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5924
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+
MeshLoader = __decorate([
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resourceLoader(AssetType.Mesh, [
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"mesh"
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])
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], MeshLoader);
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5929
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+
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var PrimitiveMeshLoader = /*#__PURE__*/ function(Loader1) {
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5906
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_inherits(PrimitiveMeshLoader, Loader1);
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5907
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function PrimitiveMeshLoader() {
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