@galacean/engine-loader 1.2.0-beta.6 → 1.3.0-alpha.0

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Files changed (45) hide show
  1. package/dist/main.js +492 -414
  2. package/dist/main.js.map +1 -1
  3. package/dist/miniprogram.js +492 -414
  4. package/dist/module.js +493 -415
  5. package/dist/module.js.map +1 -1
  6. package/package.json +4 -4
  7. package/types/PrefabLoader.d.ts +5 -0
  8. package/types/gltf/GLTFParser.d.ts +9 -0
  9. package/types/gltf/GLTFPipeline.d.ts +23 -0
  10. package/types/gltf/GLTFResource.d.ts +1 -1
  11. package/types/gltf/GLTFSchema.d.ts +1 -1
  12. package/types/gltf/GLTFUtil.d.ts +53 -0
  13. package/types/gltf/Schema.d.ts +814 -0
  14. package/types/gltf/extensions/ExtensionParser.d.ts +8 -0
  15. package/types/gltf/extensions/Schema.d.ts +142 -0
  16. package/types/gltf/parser/AnimationParser.d.ts +7 -0
  17. package/types/gltf/parser/BufferParser.d.ts +7 -0
  18. package/types/gltf/parser/EntityParser.d.ts +9 -0
  19. package/types/gltf/parser/MaterialParser.d.ts +8 -0
  20. package/types/gltf/parser/MeshParser.d.ts +13 -0
  21. package/types/gltf/parser/Parser.d.ts +21 -0
  22. package/types/gltf/parser/ParserContext.d.ts +46 -0
  23. package/types/gltf/parser/SceneParser.d.ts +11 -0
  24. package/types/gltf/parser/SkinParser.d.ts +6 -0
  25. package/types/gltf/parser/TextureParser.d.ts +8 -0
  26. package/types/gltf/parser/Validator.d.ts +5 -0
  27. package/types/index.d.ts +3 -0
  28. package/types/ktx2/BinomialLLCTranscoder/BinomialLLCTranscoder.d.ts +13 -0
  29. package/types/ktx2/BinomialLLCTranscoder/TranscodeWorkerCode.d.ts +33 -0
  30. package/types/ktx2/KhronosTranscoder/KhronosTranscoder.d.ts +17 -0
  31. package/types/ktx2/KhronosTranscoder/TranscoderWorkerCode.d.ts +34 -0
  32. package/types/ktx2/TranscodeResult.d.ts +10 -0
  33. package/types/ktx2/constants.d.ts +7 -0
  34. package/types/ktx2/zstddec.d.ts +62 -0
  35. package/types/prefab/PrefabParser.d.ts +11 -0
  36. package/types/prefab/PrefabResource.d.ts +25 -0
  37. package/types/resource-deserialize/index.d.ts +0 -1
  38. package/types/resource-deserialize/resources/parser/HierarchyParser.d.ts +12 -10
  39. package/types/resource-deserialize/resources/parser/ParserContext.d.ts +13 -12
  40. package/types/resource-deserialize/resources/parser/ReflectionParser.d.ts +2 -2
  41. package/types/resource-deserialize/resources/prefab/PrefabDesign.d.ts +70 -0
  42. package/types/resource-deserialize/resources/prefab/ReflectionParser.d.ts +14 -0
  43. package/types/resource-deserialize/resources/scene/SceneParser.d.ts +7 -4
  44. package/types/resource-deserialize/resources/schema/BasicSchema.d.ts +1 -1
  45. package/types/resource-deserialize/resources/schema/SceneSchema.d.ts +4 -3
@@ -0,0 +1,70 @@
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+ import type { BackgroundMode } from "@galacean/engine-core";
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+ import { IRefObject } from "@galacean/engine-core/types/asset/IRefObject";
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+ import { IColor } from "../mesh/IModelMesh";
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+ export interface IPrefabFile {
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+ entities: Array<IEntity>;
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+ }
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+ export interface IScene extends IPrefabFile {
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+ scene: {
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+ background: {
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+ mode: BackgroundMode;
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+ color: IColor;
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+ texture?: IRefObject;
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+ sky?: IRefObject;
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+ };
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+ ambient: {
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+ ambientLight: IRefObject;
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+ diffuseSolidColor: IColor;
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+ diffuseIntensity: number;
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+ specularIntensity: number;
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+ };
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+ };
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+ files: Array<{
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+ id: string;
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+ type: string;
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+ virtualPath: string;
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+ path: string;
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+ }>;
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+ }
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+ export interface IVector3 {
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+ x: number;
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+ y: number;
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+ z: number;
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+ }
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+ export interface IBasicEntity {
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+ name?: string;
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+ id?: string;
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+ components?: Array<IComponent>;
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+ isActive?: boolean;
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+ position?: IVector3;
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+ rotation?: IVector3;
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+ scale?: IVector3;
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+ children?: Array<string>;
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+ parent?: string;
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+ }
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+ export type IEntity = IBasicEntity | IRefEntity;
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+ export interface IRefEntity extends IBasicEntity {
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+ assetRefId: string;
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+ key?: string;
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+ isClone?: boolean;
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+ }
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+ export type IComponent = {
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+ id: string;
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+ refId?: string;
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+ } & IClassObject;
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+ export type IMethodParams = Array<IBasicType>;
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+ export type IClassObject = {
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+ class: string;
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+ constructParams?: IMethodParams;
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+ methods?: {
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+ [methodName: string]: Array<IMethodParams>;
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+ };
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+ props?: {
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+ [key: string]: IBasicType | IMethodParams;
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+ };
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+ };
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+ export type IBasicType = string | number | boolean | null | undefined | IAssetRef | IClassObject | IMethodParams;
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+ export type IAssetRef = {
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+ key?: string;
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+ refId: string;
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+ };
@@ -0,0 +1,14 @@
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+ import { Engine, Entity } from "@galacean/engine-core";
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+ import { IBasicType, IClassObject, IEntity } from "./PrefabDesign";
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+ export declare class ReflectionParser {
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+ static customParseComponentHandles: Map<string, Function>;
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+ static registerCustomParseComponent(componentType: string, handle: Function): void;
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+ static parseEntity(entityConfig: IEntity, engine: Engine): Promise<Entity>;
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+ private static getEntityByConfig;
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+ static parseClassObject(item: IClassObject, engine: Engine, resourceManager?: any): Promise<any>;
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+ static parseBasicType(value: IBasicType, engine: Engine, resourceManager?: any): Promise<any>;
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+ static parsePropsAndMethods(instance: any, item: Omit<IClassObject, "class">, engine: Engine, resourceManager?: any): Promise<any>;
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+ static parseMethod(instance: any, methodName: string, methodParams: Array<IBasicType>, engine: Engine, resourceManager?: any): Promise<any>;
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+ private static _isClass;
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+ private static _isRef;
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+ }
@@ -1,9 +1,10 @@
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  import { Engine, Scene } from "@galacean/engine-core";
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  import type { IScene } from "../schema";
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- import { SceneParserContext } from "./SceneParserContext";
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- import HierarchyParser from "../parser/HierarchyParser";
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+ import { HierarchyParser } from "../parser/HierarchyParser";
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+ import { ParserContext } from "../parser/ParserContext";
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  /** @Internal */
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- export declare class SceneParser extends HierarchyParser<Scene, SceneParserContext> {
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+ export declare class SceneParser extends HierarchyParser<Scene, ParserContext<IScene, Scene>> {
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+ readonly scene: Scene;
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  /**
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  * Parse scene data.
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  * @param engine - the engine of the parser context
@@ -11,5 +12,7 @@ export declare class SceneParser extends HierarchyParser<Scene, SceneParserConte
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  * @returns a promise of scene
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  */
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  static parse(engine: Engine, sceneData: IScene): Promise<Scene>;
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- protected handleRootEntity(id: string): void;
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+ constructor(data: IScene, context: ParserContext<IScene, Scene>, scene: Scene);
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+ protected _handleRootEntity(id: string): void;
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+ protected _clearAndResolve(): Scene;
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  }
@@ -20,7 +20,7 @@ export interface IColor {
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  b: number;
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  a: number;
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  }
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- export interface IPrefabFile {
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+ export interface IHierarchyFile {
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  entities: Array<IEntity>;
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  }
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  export type IMethodParams = Array<IBasicType>;
@@ -1,16 +1,17 @@
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- import { BackgroundMode, DiffuseMode, FogMode, ShadowCascadesMode, ShadowResolution } from "@galacean/engine-core";
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+ import { BackgroundMode, BackgroundTextureFillMode, DiffuseMode, FogMode, ShadowCascadesMode, ShadowResolution } from "@galacean/engine-core";
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  import type { IReferable } from "@galacean/engine-core/types/asset/IReferable";
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- import type { IColor, IPrefabFile, IVector3 } from "./BasicSchema";
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+ import type { IColor, IHierarchyFile, IVector3 } from "./BasicSchema";
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  export declare enum SpecularMode {
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  Sky = "Sky",
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  Custom = "Custom"
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  }
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- export interface IScene extends IPrefabFile {
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+ export interface IScene extends IHierarchyFile {
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  scene: {
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  background: {
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  mode: BackgroundMode;
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  color: IColor;
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  texture?: IReferable;
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+ textureFillMode?: BackgroundTextureFillMode;
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  skyMesh?: IReferable;
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  skyMaterial?: IReferable;
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  };