@galacean/engine-loader 1.2.0-beta.4 → 1.2.0-beta.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/main.js +37 -39
- package/dist/main.js.map +1 -1
- package/dist/miniprogram.js +37 -39
- package/dist/module.js +37 -39
- package/dist/module.js.map +1 -1
- package/package.json +4 -4
package/dist/miniprogram.js
CHANGED
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@@ -4535,25 +4535,31 @@ exports.GLTFSceneParser = /*#__PURE__*/ function(GLTFParser1) {
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camera.enabled = false;
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};
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_proto._createRenderer = function _createRenderer(context, entityInfo, entity) {
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var
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var _this = this;
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var meshID = entityInfo.mesh, skinID = entityInfo.skin;
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var glTFMesh = context.glTF.meshes[meshID];
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var glTFMeshPrimitives = glTFMesh.primitives;
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var rendererCount = glTFMeshPrimitives.length;
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var blendShapeWeights = entityInfo.weights || glTFMesh.weights;
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var materialPromises = new Array(rendererCount);
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for(var i = 0; i < rendererCount; i++){
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materialPromises[i] = context.get(exports.GLTFParserType.Material, glTFMeshPrimitives[i].material);
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}
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return Promise.all([
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context.get(exports.GLTFParserType.Mesh, meshID),
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skinID !== undefined && context.get(exports.GLTFParserType.Skin, skinID),
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Promise.all(materialPromises)
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]).then(function(param) {
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var _loop = function(i) {
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var material = materials[i] || exports.GLTFMaterialParser._getDefaultMaterial(context.glTFResource.engine);
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var glTFPrimitive = glTFMeshPrimitives[i];
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var mesh = meshes[i];
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var renderer;
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material || (material = exports.GLTFMaterialParser._getDefaultMaterial(context.glTFResource.engine));
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var renderer = void 0;
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if (skin || blendShapeWeights) {
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var skinRenderer = entity.addComponent(miniprogram.SkinnedMeshRenderer);
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skinRenderer.mesh = mesh;
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if (skin) {
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skinRenderer.rootBone
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skinRenderer.bones = skin._bones;
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_this._computeLocalBounds(skinRenderer, mesh, skin._bones, skin._rootBone, skin.inverseBindMatrices);
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_this._computeLocalBounds(skinRenderer, mesh, skin.bones, skin.rootBone, skin.inverseBindMatrices);
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skinRenderer.skin = skin;
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}
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if (blendShapeWeights) {
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@@ -4572,17 +4578,10 @@ exports.GLTFSceneParser = /*#__PURE__*/ function(GLTFParser1) {
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}
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});
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GLTFParser.executeExtensionsAdditiveAndParse(glTFPrimitive.extensions, context, renderer, glTFPrimitive);
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}
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var meshID = entityInfo.mesh, skinID = entityInfo.skin;
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var glTFMesh = glTFMeshes[meshID];
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var glTFMeshPrimitives = glTFMesh.primitives;
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var blendShapeWeights = entityInfo.weights || glTFMesh.weights;
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var promises = new Array();
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for(var i = 0; i < glTFMeshPrimitives.length; i++)_loop(i);
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return Promise.all(promises);
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};
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var meshes = param[0], skin = param[1], materials = param[2];
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for(var i = 0; i < rendererCount; i++)_loop(i);
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});
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};
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_proto._computeLocalBounds = function _computeLocalBounds(skinnedMeshRenderer, mesh, bones, rootBone, inverseBindMatrices) {
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var rootBoneIndex = bones.indexOf(rootBone);
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@@ -4636,7 +4635,7 @@ exports.GLTFSkinParser = /*#__PURE__*/ function(GLTFParser1) {
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var jointCount = joints.length;
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var skin = new miniprogram.Skin(name);
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skin.inverseBindMatrices.length = jointCount;
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var bones = new Array(jointCount);
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// parse IBM
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var accessor = glTF.accessors[inverseBindMatrices];
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var skinPromise = GLTFUtils.getAccessorBuffer(context, glTF.bufferViews, accessor).then(function(bufferInfo) {
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@@ -4648,21 +4647,20 @@ exports.GLTFSkinParser = /*#__PURE__*/ function(GLTFParser1) {
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skin.inverseBindMatrices[i] = inverseBindMatrix;
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// Get bones
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var bone = entities[joints[i]];
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bones[i] = bone;
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skin.joints[i] = bone.name;
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}
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skin.bones = bones;
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// Get skeleton
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if (skeleton !== undefined) {
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var rootBone = entities[skeleton];
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skin.rootBone = rootBone;
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} else {
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var rootBone1 = _this._findSkeletonRootBone(joints, entities);
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if (rootBone1) {
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skin.rootBone = rootBone1;
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} else {
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if (rootBone1) {
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skin._rootBone = rootBone1;
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skin.skeleton = rootBone1.name;
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} else {
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throw "Failed to find skeleton root bone.";
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}
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throw "Failed to find skeleton root bone.";
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}
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}
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return skin;
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package/dist/module.js
CHANGED
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@@ -4530,25 +4530,31 @@ var GLTFSceneParser = /*#__PURE__*/ function(GLTFParser1) {
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camera.enabled = false;
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};
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_proto._createRenderer = function _createRenderer(context, entityInfo, entity) {
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var
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var _this = this;
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var meshID = entityInfo.mesh, skinID = entityInfo.skin;
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var glTFMesh = context.glTF.meshes[meshID];
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var glTFMeshPrimitives = glTFMesh.primitives;
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var rendererCount = glTFMeshPrimitives.length;
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var blendShapeWeights = entityInfo.weights || glTFMesh.weights;
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var materialPromises = new Array(rendererCount);
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for(var i = 0; i < rendererCount; i++){
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materialPromises[i] = context.get(GLTFParserType.Material, glTFMeshPrimitives[i].material);
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}
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return Promise.all([
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context.get(GLTFParserType.Mesh, meshID),
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skinID !== undefined && context.get(GLTFParserType.Skin, skinID),
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Promise.all(materialPromises)
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]).then(function(param) {
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var _loop = function(i) {
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var material = materials[i] || GLTFMaterialParser._getDefaultMaterial(context.glTFResource.engine);
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var glTFPrimitive = glTFMeshPrimitives[i];
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var mesh = meshes[i];
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var renderer;
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material || (material = GLTFMaterialParser._getDefaultMaterial(context.glTFResource.engine));
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var renderer = void 0;
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if (skin || blendShapeWeights) {
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var skinRenderer = entity.addComponent(SkinnedMeshRenderer);
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skinRenderer.mesh = mesh;
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if (skin) {
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skinRenderer.rootBone
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skinRenderer.bones = skin._bones;
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_this._computeLocalBounds(skinRenderer, mesh, skin._bones, skin._rootBone, skin.inverseBindMatrices);
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_this._computeLocalBounds(skinRenderer, mesh, skin.bones, skin.rootBone, skin.inverseBindMatrices);
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skinRenderer.skin = skin;
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}
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if (blendShapeWeights) {
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@@ -4567,17 +4573,10 @@ var GLTFSceneParser = /*#__PURE__*/ function(GLTFParser1) {
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}
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});
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GLTFParser.executeExtensionsAdditiveAndParse(glTFPrimitive.extensions, context, renderer, glTFPrimitive);
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}
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var meshID = entityInfo.mesh, skinID = entityInfo.skin;
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var glTFMesh = glTFMeshes[meshID];
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var glTFMeshPrimitives = glTFMesh.primitives;
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var blendShapeWeights = entityInfo.weights || glTFMesh.weights;
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var promises = new Array();
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for(var i = 0; i < glTFMeshPrimitives.length; i++)_loop(i);
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return Promise.all(promises);
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};
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var meshes = param[0], skin = param[1], materials = param[2];
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for(var i = 0; i < rendererCount; i++)_loop(i);
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});
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};
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_proto._computeLocalBounds = function _computeLocalBounds(skinnedMeshRenderer, mesh, bones, rootBone, inverseBindMatrices) {
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var rootBoneIndex = bones.indexOf(rootBone);
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var jointCount = joints.length;
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var skin = new Skin(name);
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skin.inverseBindMatrices.length = jointCount;
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var bones = new Array(jointCount);
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// parse IBM
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var accessor = glTF.accessors[inverseBindMatrices];
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var skinPromise = GLTFUtils.getAccessorBuffer(context, glTF.bufferViews, accessor).then(function(bufferInfo) {
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@@ -4643,21 +4642,20 @@ var GLTFSkinParser = /*#__PURE__*/ function(GLTFParser1) {
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skin.inverseBindMatrices[i] = inverseBindMatrix;
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// Get bones
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var bone = entities[joints[i]];
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bones[i] = bone;
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skin.joints[i] = bone.name;
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}
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skin.bones = bones;
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// Get skeleton
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if (skeleton !== undefined) {
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var rootBone = entities[skeleton];
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skin.rootBone = rootBone;
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} else {
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var rootBone1 = _this._findSkeletonRootBone(joints, entities);
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if (rootBone1) {
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skin.rootBone = rootBone1;
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} else {
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if (rootBone1) {
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skin._rootBone = rootBone1;
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skin.skeleton = rootBone1.name;
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} else {
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throw "Failed to find skeleton root bone.";
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}
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throw "Failed to find skeleton root bone.";
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}
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}
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return skin;
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