@galacean/engine-loader 1.2.0-beta.0 → 1.2.0-beta.1

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package/dist/main.js CHANGED
@@ -2164,114 +2164,68 @@ function registerGLTFParser(pipeline) {
2164
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  };
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  GLTFUtils.getAccessorBuffer = function getAccessorBuffer(context, bufferViews, accessor) {
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  var componentType = accessor.componentType;
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- var _accessor_bufferView;
2168
- var bufferViewIndex = (_accessor_bufferView = accessor.bufferView) != null ? _accessor_bufferView : 0;
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- var bufferView = bufferViews[bufferViewIndex];
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- return context.get(exports.GLTFParserType.BufferView, accessor.bufferView).then(function(bufferViewData) {
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- var bufferIndex = bufferView.buffer;
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- var _bufferViewData_byteOffset;
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- var bufferByteOffset = (_bufferViewData_byteOffset = bufferViewData.byteOffset) != null ? _bufferViewData_byteOffset : 0;
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- var _accessor_byteOffset;
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- var byteOffset = (_accessor_byteOffset = accessor.byteOffset) != null ? _accessor_byteOffset : 0;
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- var TypedArray = GLTFUtils.getComponentType(componentType);
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- var dataElementSize = GLTFUtils.getAccessorTypeSize(accessor.type);
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- var dataElementBytes = TypedArray.BYTES_PER_ELEMENT;
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- var elementStride = dataElementSize * dataElementBytes;
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- var accessorCount = accessor.count;
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- var bufferStride = bufferView.byteStride;
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- var bufferInfo;
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- // According to the glTF official documentation only byteStride not undefined is allowed
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- if (bufferStride !== undefined && bufferStride !== elementStride) {
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- var bufferSlice = Math.floor(byteOffset / bufferStride);
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- var bufferCacheKey = bufferViewIndex + ":" + componentType + ":" + bufferSlice + ":" + accessorCount;
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- var accessorBufferCache = context.accessorBufferCache;
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- bufferInfo = accessorBufferCache[bufferCacheKey];
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- if (!bufferInfo) {
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- var offset = bufferByteOffset + bufferSlice * bufferStride;
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- var count = accessorCount * (bufferStride / dataElementBytes);
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- var data = new TypedArray(bufferViewData.buffer, offset, count);
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- accessorBufferCache[bufferCacheKey] = bufferInfo = new BufferInfo(data, true, bufferStride);
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- bufferInfo.restoreInfo = new BufferDataRestoreInfo(new RestoreDataAccessor(bufferIndex, TypedArray, offset, count));
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+ var TypedArray = GLTFUtils.getComponentType(componentType);
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+ var dataElementSize = GLTFUtils.getAccessorTypeSize(accessor.type);
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+ var dataElementBytes = TypedArray.BYTES_PER_ELEMENT;
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+ var elementStride = dataElementSize * dataElementBytes;
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+ var accessorCount = accessor.count;
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+ var promise;
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+ if (accessor.bufferView !== undefined) {
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+ var bufferViewIndex = accessor.bufferView;
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+ var bufferView = bufferViews[bufferViewIndex];
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+ promise = context.get(exports.GLTFParserType.BufferView, accessor.bufferView).then(function(bufferViewData) {
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+ var bufferIndex = bufferView.buffer;
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+ var _bufferViewData_byteOffset;
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+ var bufferByteOffset = (_bufferViewData_byteOffset = bufferViewData.byteOffset) != null ? _bufferViewData_byteOffset : 0;
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+ var _accessor_byteOffset;
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+ var byteOffset = (_accessor_byteOffset = accessor.byteOffset) != null ? _accessor_byteOffset : 0;
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+ var bufferStride = bufferView.byteStride;
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+ var bufferInfo;
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+ // According to the glTF official documentation only byteStride not undefined is allowed
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+ if (bufferStride !== undefined && bufferStride !== elementStride) {
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+ var bufferSlice = Math.floor(byteOffset / bufferStride);
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+ var bufferCacheKey = bufferViewIndex + ":" + componentType + ":" + bufferSlice + ":" + accessorCount;
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+ var accessorBufferCache = context.accessorBufferCache;
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+ bufferInfo = accessorBufferCache[bufferCacheKey];
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+ if (!bufferInfo) {
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+ var offset = bufferByteOffset + bufferSlice * bufferStride;
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+ var count = accessorCount * (bufferStride / dataElementBytes);
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+ var data = new TypedArray(bufferViewData.buffer, offset, count);
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+ accessorBufferCache[bufferCacheKey] = bufferInfo = new BufferInfo(data, true, bufferStride);
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+ bufferInfo.restoreInfo = new BufferDataRestoreInfo(new RestoreDataAccessor(bufferIndex, TypedArray, offset, count));
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+ }
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+ } else {
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+ var offset1 = bufferByteOffset + byteOffset;
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+ var count1 = accessorCount * dataElementSize;
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+ var data1 = new TypedArray(bufferViewData.buffer, offset1, count1);
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+ bufferInfo = new BufferInfo(data1, false, elementStride);
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+ bufferInfo.restoreInfo = new BufferDataRestoreInfo(new RestoreDataAccessor(bufferIndex, TypedArray, offset1, count1));
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  }
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- } else {
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- var offset1 = bufferByteOffset + byteOffset;
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- var count1 = accessorCount * dataElementSize;
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- var data1 = new TypedArray(bufferViewData.buffer, offset1, count1);
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- bufferInfo = new BufferInfo(data1, false, elementStride);
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- bufferInfo.restoreInfo = new BufferDataRestoreInfo(new RestoreDataAccessor(bufferIndex, TypedArray, offset1, count1));
2202
- }
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- if (accessor.sparse) {
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- return GLTFUtils.processingSparseData(context, accessor, bufferInfo).then(function() {
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- return bufferInfo;
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- });
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- }
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- return bufferInfo;
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- });
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+ return bufferInfo;
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+ });
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+ } else {
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+ var count = accessorCount * dataElementSize;
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+ var data = new TypedArray(count);
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+ var bufferInfo = new BufferInfo(data, false, elementStride);
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+ bufferInfo.restoreInfo = new BufferDataRestoreInfo(new RestoreDataAccessor(undefined, TypedArray, undefined, count));
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+ promise = Promise.resolve(bufferInfo);
2212
+ }
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+ return accessor.sparse ? promise.then(function(bufferInfo) {
2214
+ return GLTFUtils.processingSparseData(context, accessor, bufferInfo).then(function() {
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+ return bufferInfo;
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+ });
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+ }) : promise;
2210
2218
  };
2211
- GLTFUtils.bufferToVector3Array = function bufferToVector3Array(data, byteStride, accessorByteOffset, count) {
2212
- var bytesPerElement = data.BYTES_PER_ELEMENT;
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- var offset = accessorByteOffset % byteStride / bytesPerElement;
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- var stride = byteStride / bytesPerElement;
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- var vector3s = new Array(count);
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+ GLTFUtils.bufferToVector3Array = function bufferToVector3Array(buffer, byteOffset, count, normalized, componentType) {
2220
+ var baseOffset = byteOffset / buffer.BYTES_PER_ELEMENT;
2221
+ var stride = buffer.length / count;
2222
+ var vertices = new Array(count);
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+ var factor = normalized ? GLTFUtils.getNormalizedComponentScale(componentType) : 1;
2216
2224
  for(var i = 0; i < count; i++){
2217
- var index = offset + i * stride;
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- vector3s[i] = new engineMath.Vector3(data[index], data[index + 1], data[index + 2]);
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+ var index = baseOffset + i * stride;
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+ vertices[i] = new engineMath.Vector3(buffer[index] * factor, buffer[index + 1] * factor, buffer[index + 2] * factor);
2219
2227
  }
2220
- return vector3s;
2221
- };
2222
- /**
2223
- * @deprecated
2224
- * Get accessor data.
2225
- */ GLTFUtils.getAccessorData = function getAccessorData(glTF, accessor, buffers) {
2226
- var bufferViews = glTF.bufferViews;
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- var _accessor_bufferView;
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- var bufferView = bufferViews[(_accessor_bufferView = accessor.bufferView) != null ? _accessor_bufferView : 0];
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- var arrayBuffer = buffers[bufferView.buffer];
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- var accessorByteOffset = accessor.hasOwnProperty("byteOffset") ? accessor.byteOffset : 0;
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- var bufferViewByteOffset = bufferView.hasOwnProperty("byteOffset") ? bufferView.byteOffset : 0;
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- var byteOffset = accessorByteOffset + bufferViewByteOffset;
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- var accessorTypeSize = GLTFUtils.getAccessorTypeSize(accessor.type);
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- var length = accessorTypeSize * accessor.count;
2235
- var _bufferView_byteStride;
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- var byteStride = (_bufferView_byteStride = bufferView.byteStride) != null ? _bufferView_byteStride : 0;
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- var arrayType = GLTFUtils.getComponentType(accessor.componentType);
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- var uint8Array;
2239
- if (byteStride) {
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- var accessorByteSize = accessorTypeSize * arrayType.BYTES_PER_ELEMENT;
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- uint8Array = new Uint8Array(accessor.count * accessorByteSize);
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- var originalBufferView = new Uint8Array(arrayBuffer, bufferViewByteOffset, bufferView.byteLength);
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- for(var i = 0; i < accessor.count; i++){
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- for(var j = 0; j < accessorByteSize; j++){
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- uint8Array[i * accessorByteSize + j] = originalBufferView[i * byteStride + accessorByteOffset + j];
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- }
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- }
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- } else {
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- uint8Array = new Uint8Array(arrayBuffer.slice(byteOffset, byteOffset + length * arrayType.BYTES_PER_ELEMENT));
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- }
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- var typedArray = new arrayType(uint8Array.buffer);
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- if (accessor.sparse) {
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- var _accessor_sparse = accessor.sparse, count = _accessor_sparse.count, indices = _accessor_sparse.indices, values = _accessor_sparse.values;
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- var indicesBufferView = bufferViews[indices.bufferView];
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- var valuesBufferView = bufferViews[values.bufferView];
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- var indicesArrayBuffer = buffers[indicesBufferView.buffer];
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- var valuesArrayBuffer = buffers[valuesBufferView.buffer];
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- var _indices_byteOffset, _indicesBufferView_byteOffset;
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- var indicesByteOffset = ((_indices_byteOffset = indices.byteOffset) != null ? _indices_byteOffset : 0) + ((_indicesBufferView_byteOffset = indicesBufferView.byteOffset) != null ? _indicesBufferView_byteOffset : 0);
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- var indicesByteLength = indicesBufferView.byteLength;
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- var _values_byteOffset, _valuesBufferView_byteOffset;
2262
- var valuesByteOffset = ((_values_byteOffset = values.byteOffset) != null ? _values_byteOffset : 0) + ((_valuesBufferView_byteOffset = valuesBufferView.byteOffset) != null ? _valuesBufferView_byteOffset : 0);
2263
- var valuesByteLength = valuesBufferView.byteLength;
2264
- var indicesType = GLTFUtils.getComponentType(indices.componentType);
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- var indicesArray = new indicesType(indicesArrayBuffer, indicesByteOffset, indicesByteLength / indicesType.BYTES_PER_ELEMENT);
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- var valuesArray = new arrayType(valuesArrayBuffer, valuesByteOffset, valuesByteLength / arrayType.BYTES_PER_ELEMENT);
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- for(var i1 = 0; i1 < count; i1++){
2268
- var replaceIndex = indicesArray[i1];
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- for(var j1 = 0; j1 < accessorTypeSize; j1++){
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- typedArray[replaceIndex * accessorTypeSize + j1] = valuesArray[i1 * accessorTypeSize + j1];
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- }
2272
- }
2273
- }
2274
- return typedArray;
2228
+ return vertices;
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  };
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  GLTFUtils.getBufferViewData = function getBufferViewData(bufferView, buffers) {
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  var _bufferView_byteOffset = bufferView.byteOffset, byteOffset = _bufferView_byteOffset === void 0 ? 0 : _bufferView_byteOffset;
@@ -3586,16 +3540,16 @@ exports.KTX2Transcoder = void 0;
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  var frame = restoreInfo.blendShape.frames[0];
3587
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  var position = restoreInfo.position;
3588
3542
  var positionData = _this._getBufferData(buffers, position.buffer);
3589
- frame.deltaPositions = GLTFUtils.bufferToVector3Array(positionData, position.stride, position.byteOffset, position.count);
3543
+ frame.deltaPositions = GLTFUtils.bufferToVector3Array(positionData, position.byteOffset, position.count, position.normalized, position.componentType);
3590
3544
  if (restoreInfo.normal) {
3591
3545
  var normal = restoreInfo.normal;
3592
3546
  var normalData = _this._getBufferData(buffers, normal.buffer);
3593
- frame.deltaNormals = GLTFUtils.bufferToVector3Array(normalData, normal.stride, normal.byteOffset, normal.count);
3547
+ frame.deltaNormals = GLTFUtils.bufferToVector3Array(normalData, normal.byteOffset, normal.count, normal.normalized, normal.componentType);
3594
3548
  }
3595
3549
  if (restoreInfo.tangent) {
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  var tangent = restoreInfo.tangent;
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  var tangentData = _this._getBufferData(buffers, tangent.buffer);
3598
- frame.deltaTangents = GLTFUtils.bufferToVector3Array(tangentData, tangent.stride, tangent.byteOffset, tangent.count);
3552
+ frame.deltaTangents = GLTFUtils.bufferToVector3Array(tangentData, tangent.byteOffset, tangent.count, tangent.normalized, tangent.componentType);
3599
3553
  }
3600
3554
  }
3601
3555
  mesh.uploadData(true);
@@ -3607,8 +3561,13 @@ exports.KTX2Transcoder = void 0;
3607
3561
  };
3608
3562
  _proto._getBufferData = function _getBufferData(buffers, restoreInfo) {
3609
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  var main = restoreInfo.main;
3610
- var buffer = buffers[main.bufferIndex];
3611
- var data = new main.TypedArray(buffer, main.byteOffset, main.length);
3564
+ var data;
3565
+ if (main) {
3566
+ var buffer = buffers[main.bufferIndex];
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+ data = new main.TypedArray(buffer, main.byteOffset, main.length);
3568
+ } else {
3569
+ data = new main.TypedArray(main.length);
3570
+ }
3612
3571
  var sparseCount = restoreInfo.sparseCount;
3613
3572
  if (sparseCount) {
3614
3573
  var sparseIndex = restoreInfo.sparseIndices;
@@ -3681,11 +3640,12 @@ exports.KTX2Transcoder = void 0;
3681
3640
  };
3682
3641
  /**
3683
3642
  * @internal
3684
- */ var BlendShapeDataRestoreInfo = function BlendShapeDataRestoreInfo(buffer, stride, byteOffset, count) {
3643
+ */ var BlendShapeDataRestoreInfo = function BlendShapeDataRestoreInfo(buffer, byteOffset, count, normalized, componentType) {
3685
3644
  this.buffer = buffer;
3686
- this.stride = stride;
3687
3645
  this.byteOffset = byteOffset;
3688
3646
  this.count = count;
3647
+ this.normalized = normalized;
3648
+ this.componentType = componentType;
3689
3649
  };
3690
3650
 
3691
3651
  /**
@@ -4311,23 +4271,7 @@ exports.GLTFMeshParser = (_GLTFMeshParser = /*#__PURE__*/ function(GLTFParser1)
4311
4271
  var meshRestoreInfo = new ModelMeshRestoreInfo();
4312
4272
  meshRestoreInfo.mesh = mesh1;
4313
4273
  context.contentRestorer.meshes.push(meshRestoreInfo);
4314
- exports.GLTFMeshParser._parseMeshFromGLTFPrimitive(context, mesh1, meshRestoreInfo, meshInfo, gltfPrimitive, glTF, function(attributeSemantic) {
4315
- return null;
4316
- }, function(attributeName, shapeIndex) {
4317
- var shapeAccessorIdx = gltfPrimitive.targets[shapeIndex];
4318
- var attributeAccessorIdx = shapeAccessorIdx[attributeName];
4319
- if (attributeAccessorIdx) {
4320
- var accessor = glTF.accessors[attributeAccessorIdx];
4321
- return GLTFUtils.getAccessorBuffer(context, context.glTF.bufferViews, accessor);
4322
- } else {
4323
- return null;
4324
- }
4325
- }, function() {
4326
- var indexAccessor = glTF.accessors[gltfPrimitive.indices];
4327
- return context.get(exports.GLTFParserType.Buffer).then(function(buffers) {
4328
- return GLTFUtils.getAccessorData(glTF, indexAccessor, buffers);
4329
- });
4330
- }, context.params.keepMeshData).then(resolve);
4274
+ exports.GLTFMeshParser._parseMeshFromGLTFPrimitive(context, mesh1, meshRestoreInfo, meshInfo, gltfPrimitive, glTF, context.params.keepMeshData).then(resolve);
4331
4275
  }
4332
4276
  });
4333
4277
  };
@@ -4340,7 +4284,7 @@ exports.GLTFMeshParser = (_GLTFMeshParser = /*#__PURE__*/ function(GLTFParser1)
4340
4284
  };
4341
4285
  /**
4342
4286
  * @internal
4343
- */ GLTFMeshParser1._parseMeshFromGLTFPrimitive = function _parseMeshFromGLTFPrimitive(context, mesh, meshRestoreInfo, gltfMesh, gltfPrimitive, gltf, getVertexBufferData, getBlendShapeData, getIndexBufferData, keepMeshData) {
4287
+ */ GLTFMeshParser1._parseMeshFromGLTFPrimitive = function _parseMeshFromGLTFPrimitive(context, mesh, meshRestoreInfo, gltfMesh, gltfPrimitive, gltf, keepMeshData) {
4344
4288
  var _loop = function(attribute) {
4345
4289
  var accessor = accessors[attributes[attribute]];
4346
4290
  var promise = GLTFUtils.getAccessorBuffer(context, gltf.bufferViews, accessor).then(function(accessorBuffer) {
@@ -4435,61 +4379,68 @@ exports.GLTFMeshParser = (_GLTFMeshParser = /*#__PURE__*/ function(GLTFParser1)
4435
4379
  }
4436
4380
  // BlendShapes
4437
4381
  if (targets) {
4438
- promises.push(exports.GLTFMeshParser._createBlendShape(mesh, meshRestoreInfo, gltfMesh, accessors, targets, getBlendShapeData));
4382
+ promises.push(exports.GLTFMeshParser._createBlendShape(context, mesh, meshRestoreInfo, gltfMesh, gltfPrimitive, targets));
4439
4383
  }
4440
4384
  return Promise.all(promises).then(function() {
4441
4385
  mesh.uploadData(!keepMeshData);
4442
- return Promise.resolve(mesh);
4386
+ return mesh;
4443
4387
  });
4444
4388
  });
4445
4389
  };
4390
+ GLTFMeshParser1._getBlendShapeData = function _getBlendShapeData(context, glTF, accessor) {
4391
+ return GLTFUtils.getAccessorBuffer(context, glTF.bufferViews, accessor).then(function(bufferInfo) {
4392
+ var buffer = bufferInfo.data;
4393
+ var _accessor_byteOffset;
4394
+ var byteOffset = bufferInfo.interleaved ? ((_accessor_byteOffset = accessor.byteOffset) != null ? _accessor_byteOffset : 0) % bufferInfo.stride : 0;
4395
+ var count = accessor.count, normalized = accessor.normalized, componentType = accessor.componentType;
4396
+ var vertices = GLTFUtils.bufferToVector3Array(buffer, byteOffset, count, normalized, componentType);
4397
+ var restoreInfo = new BlendShapeDataRestoreInfo(bufferInfo.restoreInfo, byteOffset, count, normalized, componentType);
4398
+ return {
4399
+ vertices: vertices,
4400
+ restoreInfo: restoreInfo
4401
+ };
4402
+ });
4403
+ };
4446
4404
  /**
4447
4405
  * @internal
4448
- */ GLTFMeshParser1._createBlendShape = function _createBlendShape(mesh, meshRestoreInfo, glTFMesh, accessors, glTFTargets, getBlendShapeData) {
4449
- var _loop = function(i, n) {
4406
+ */ GLTFMeshParser1._createBlendShape = function _createBlendShape(context, mesh, meshRestoreInfo, glTFMesh, gltfPrimitive, glTFTargets) {
4407
+ var _this = this, _loop = function(i) {
4408
+ var blendShapeData = {};
4409
+ blendShapeCollection[i] = blendShapeData;
4450
4410
  var name = blendShapeNames ? blendShapeNames[i] : "blendShape" + i;
4411
+ var targets = gltfPrimitive.targets[i];
4412
+ var normalTarget = targets["NORMAL"];
4413
+ var tangentTarget = targets["TANGENT"];
4414
+ var hasNormal = normalTarget !== undefined;
4415
+ var hasTangent = tangentTarget !== undefined;
4451
4416
  var promise = Promise.all([
4452
- getBlendShapeData("POSITION", i),
4453
- getBlendShapeData("NORMAL", i),
4454
- getBlendShapeData("TANGENT", i)
4455
- ]).then(function(infos) {
4456
- var posBufferInfo = infos[0];
4457
- var norBufferInfo = infos[1];
4458
- var tanBufferInfo = infos[2];
4459
- var target = glTFTargets[i];
4460
- var posAccessor;
4461
- var norAccessor;
4462
- var tanAccessor;
4463
- var positions = null;
4464
- if (posBufferInfo) {
4465
- posAccessor = accessors[target["POSITION"]];
4466
- var _posAccessor_byteOffset;
4467
- positions = GLTFUtils.bufferToVector3Array(posBufferInfo.data, posBufferInfo.stride, (_posAccessor_byteOffset = posAccessor.byteOffset) != null ? _posAccessor_byteOffset : 0, posAccessor.count);
4468
- }
4469
- var normals = null;
4470
- if (norBufferInfo) {
4471
- norAccessor = accessors[target["NORMAL"]];
4472
- var _norAccessor_byteOffset;
4473
- normals = GLTFUtils.bufferToVector3Array(norBufferInfo.data, norBufferInfo.stride, (_norAccessor_byteOffset = norAccessor.byteOffset) != null ? _norAccessor_byteOffset : 0, norAccessor.count);
4474
- }
4475
- var tangents = null;
4476
- if (tanBufferInfo) {
4477
- tanAccessor = accessors[target["NORMAL"]];
4478
- var _tanAccessor_byteOffset;
4479
- tangents = GLTFUtils.bufferToVector3Array(tanBufferInfo.data, tanBufferInfo.stride, (_tanAccessor_byteOffset = tanAccessor.byteOffset) != null ? _tanAccessor_byteOffset : 0, tanAccessor.count);
4480
- }
4417
+ _this._getBlendShapeData(context, glTF, accessors[targets["POSITION"]]),
4418
+ hasNormal ? _this._getBlendShapeData(context, glTF, accessors[normalTarget]) : null,
4419
+ hasTangent ? _this._getBlendShapeData(context, glTF, accessors[tangentTarget]) : null
4420
+ ]).then(function(vertices) {
4421
+ var _tangentData;
4422
+ var positionData = vertices[0], normalData = vertices[1], tangentData = vertices[2];
4481
4423
  var blendShape = new engineCore.BlendShape(name);
4482
- blendShape.addFrame(1.0, positions, normals, tangents);
4483
- mesh.addBlendShape(blendShape);
4484
- var _posAccessor_byteOffset1, _norAccessor_byteOffset1, _tanAccessor_byteOffset1;
4485
- meshRestoreInfo.blendShapes.push(new BlendShapeRestoreInfo(blendShape, new BlendShapeDataRestoreInfo(posBufferInfo.restoreInfo, posBufferInfo.stride, (_posAccessor_byteOffset1 = posAccessor.byteOffset) != null ? _posAccessor_byteOffset1 : 0, posAccessor.count), norBufferInfo ? new BlendShapeDataRestoreInfo(norBufferInfo.restoreInfo, norBufferInfo.stride, (_norAccessor_byteOffset1 = norAccessor.byteOffset) != null ? _norAccessor_byteOffset1 : 0, norAccessor.count) : null, tanBufferInfo ? new BlendShapeDataRestoreInfo(tanBufferInfo.restoreInfo, tanBufferInfo.stride, (_tanAccessor_byteOffset1 = tanAccessor.byteOffset) != null ? _tanAccessor_byteOffset1 : 0, tanAccessor.count) : null));
4424
+ blendShape.addFrame(1.0, positionData.vertices, hasNormal ? normalData.vertices : null, hasTangent ? tangentData.vertices : null);
4425
+ blendShapeData.blendShape = blendShape;
4426
+ blendShapeData.restoreInfo = new BlendShapeRestoreInfo(blendShape, positionData.restoreInfo, hasNormal ? normalData.restoreInfo : null, hasTangent ? (_tangentData = tangentData) == null ? void 0 : _tangentData.restoreInfo : null);
4486
4427
  });
4487
4428
  promises.push(promise);
4488
4429
  };
4430
+ var glTF = context.glTF;
4431
+ var accessors = glTF.accessors;
4489
4432
  var blendShapeNames = glTFMesh.extras ? glTFMesh.extras.targetNames : null;
4490
4433
  var promises = new Array();
4491
- for(var i = 0, n = glTFTargets.length; i < n; i++)_loop(i);
4492
- return Promise.all(promises);
4434
+ var blendShapeCount = glTFTargets.length;
4435
+ var blendShapeCollection = new Array(blendShapeCount);
4436
+ for(var i = 0; i < blendShapeCount; i++)_loop(i);
4437
+ return Promise.all(promises).then(function() {
4438
+ for(var _iterator = _create_for_of_iterator_helper_loose(blendShapeCollection), _step; !(_step = _iterator()).done;){
4439
+ var blendShape = _step.value;
4440
+ mesh.addBlendShape(blendShape.blendShape);
4441
+ meshRestoreInfo.blendShapes.push(blendShape.restoreInfo);
4442
+ }
4443
+ });
4493
4444
  };
4494
4445
  return GLTFMeshParser1;
4495
4446
  }(GLTFParser), function() {