@galacean/engine-loader 1.2.0-alpha.1 → 1.2.0-alpha.11

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (29) hide show
  1. package/dist/main.js +483 -219
  2. package/dist/main.js.map +1 -1
  3. package/dist/miniprogram.js +483 -219
  4. package/dist/module.js +484 -220
  5. package/dist/module.js.map +1 -1
  6. package/package.json +4 -4
  7. package/types/PrimitiveMeshLoader.d.ts +1 -0
  8. package/types/gltf/GLTFUtils.d.ts +4 -3
  9. package/types/gltf/parser/GLTFJSONParser.d.ts +7 -0
  10. package/types/gltf/parser/GLTFSchemaParser.d.ts +0 -1
  11. package/types/index.d.ts +3 -2
  12. package/types/resource-deserialize/index.d.ts +2 -1
  13. package/types/resource-deserialize/resources/animationClip/AnimationClipDecoder.d.ts +0 -1
  14. package/types/resource-deserialize/resources/parser/HierarchyParser.d.ts +36 -0
  15. package/types/resource-deserialize/resources/parser/ParserContext.d.ts +29 -0
  16. package/types/resource-deserialize/resources/parser/ReflectionParser.d.ts +4 -4
  17. package/types/resource-deserialize/resources/prefab/PrefabParser.d.ts +13 -4
  18. package/types/resource-deserialize/resources/prefab/PrefabParserContext.d.ts +5 -0
  19. package/types/resource-deserialize/resources/scene/SceneParser.d.ts +3 -17
  20. package/types/resource-deserialize/resources/scene/SceneParserContext.d.ts +6 -12
  21. package/types/resource-deserialize/resources/schema/BasicSchema.d.ts +24 -1
  22. package/types/resource-deserialize/resources/schema/SceneSchema.d.ts +1 -0
  23. package/types/ktx2/BinomialLLCTranscoder/BinomialLLCTranscoder.d.ts +0 -13
  24. package/types/ktx2/BinomialLLCTranscoder/TranscodeWorkerCode.d.ts +0 -33
  25. package/types/ktx2/KhronosTranscoder/KhronosTranscoder.d.ts +0 -17
  26. package/types/ktx2/KhronosTranscoder/TranscoderWorkerCode.d.ts +0 -34
  27. package/types/ktx2/TranscodeResult.d.ts +0 -10
  28. package/types/ktx2/constants.d.ts +0 -7
  29. package/types/ktx2/zstddec.d.ts +0 -62
package/dist/module.js CHANGED
@@ -1,4 +1,4 @@
1
- import { Utils, ModelMesh, BlendShape, Texture2D, Loader, Entity, Transform, Animator, DirectLight, Camera, MeshRenderer, ParticleRenderer, PointLight, SpotLight, Script, SpriteMask, SpriteRenderer, TextRenderer, AnimationClip, AnimationEvent, AnimationStringCurve, Keyframe, AnimationBoolCurve, AnimationRefCurve, AnimationQuaternionCurve, AnimationColorCurve, AnimationVector4Curve, AnimationVector3Curve, AnimationVector2Curve, AnimationFloatArrayCurve, AnimationArrayCurve, AnimationFloatCurve, Scene, resourceLoader, AssetPromise, AssetType, AnimatorController, AnimatorControllerLayer, AnimatorStateMachine, AnimatorStateTransition, TextureCube, TextureFilterMode, TextureCubeFace, AmbientLight, DiffuseMode, Font, ReferResource, IndexFormat, VertexElementFormat, GLCapabilityType, Logger, TextureFormat, request, ContentRestorer, InterpolationType, SkinnedMeshRenderer, PBRMaterial, BlinnPhongMaterial, PBRSpecularMaterial, TextureCoordinate, RenderFace, VertexElement, Buffer, BufferBindFlag, BufferUsage, Skin, TextureWrapMode as TextureWrapMode$1, SystemInfo, Material, Shader, SpriteAtlas, Sprite, BackgroundMode, UnlitMaterial } from '@galacean/engine-core';
1
+ import { Utils, ModelMesh, BlendShape, Texture2D, Loader, Entity, AnimationClip, AnimationEvent, AnimationStringCurve, Keyframe, AnimationBoolCurve, AnimationRefCurve, AnimationQuaternionCurve, AnimationColorCurve, AnimationVector4Curve, AnimationVector3Curve, AnimationVector2Curve, AnimationFloatArrayCurve, AnimationArrayCurve, AnimationFloatCurve, Scene, resourceLoader, AssetPromise, AssetType, AnimatorController, AnimatorControllerLayer, AnimatorStateMachine, AnimatorStateTransition, TextureCube, TextureFilterMode, TextureCubeFace, AmbientLight, DiffuseMode, Font, ReferResource, Animator, IndexFormat, VertexElementFormat, GLCapabilityType, Logger, TextureFormat, request, ContentRestorer, InterpolationType, SkinnedMeshRenderer, Transform, PBRMaterial, BlinnPhongMaterial, PBRSpecularMaterial, TextureCoordinate, RenderFace, VertexElement, Buffer, BufferBindFlag, BufferUsage, Camera, MeshRenderer, Skin, TextureWrapMode as TextureWrapMode$1, SystemInfo, Material, Shader, PrimitiveMesh, SpriteAtlas, Sprite, BackgroundMode, DirectLight, PointLight, SpotLight, UnlitMaterial } from '@galacean/engine-core';
2
2
  import { Color, Vector4, Vector3, Vector2, Quaternion, SphericalHarmonics3, MathUtil, BoundingBox, Matrix, Rect } from '@galacean/engine-math';
3
3
  import { GLCompressedTextureInternalFormat } from '@galacean/engine-rhi-webgl';
4
4
 
@@ -636,8 +636,7 @@ var ReflectionParser = /*#__PURE__*/ function() {
636
636
  var assetRefId = entityConfig.assetRefId;
637
637
  var engine = this._context.engine;
638
638
  if (assetRefId) {
639
- return engine.resourceManager// @ts-ignore
640
- .getResourceByRef({
639
+ return engine.resourceManager.getResourceByRef({
641
640
  refId: assetRefId,
642
641
  key: entityConfig.key,
643
642
  isClone: entityConfig.isClone
@@ -668,37 +667,372 @@ var ReflectionParser = /*#__PURE__*/ function() {
668
667
  ReflectionParser.customParseComponentHandles = new Map();
669
668
  })();
670
669
 
671
- var PrefabParser = /*#__PURE__*/ function() {
672
- function PrefabParser() {}
673
- PrefabParser.parseChildren = function parseChildren(entitiesConfig, entities, parentId) {
674
- var children = entitiesConfig.get(parentId).children;
670
+ /**
671
+ * Parser context
672
+ * @export
673
+ * @abstract
674
+ * @class ParserContext
675
+ * @template T
676
+ * @template I
677
+ */ var ParserContext = /*#__PURE__*/ function() {
678
+ function ParserContext(originalData, engine, target) {
679
+ this.originalData = originalData;
680
+ this.engine = engine;
681
+ this.target = target;
682
+ this.entityMap = new Map();
683
+ this.components = new Map();
684
+ this.assets = new Map();
685
+ this.entityConfigMap = new Map();
686
+ this.rootIds = [];
687
+ this.strippedIds = [];
688
+ this.resourceManager = engine.resourceManager;
689
+ }
690
+ var _proto = ParserContext.prototype;
691
+ /**
692
+ * Destroy the context.
693
+ * @abstract
694
+ * @memberof ParserContext
695
+ */ _proto.destroy = function destroy() {
696
+ this.entityMap.clear();
697
+ this.components.clear();
698
+ this.assets.clear();
699
+ this.entityConfigMap.clear();
700
+ this.rootIds.length = 0;
701
+ };
702
+ return ParserContext;
703
+ }();
704
+
705
+ var PrefabParserContext = /*#__PURE__*/ function(ParserContext1) {
706
+ _inherits(PrefabParserContext, ParserContext1);
707
+ function PrefabParserContext() {
708
+ return ParserContext1.apply(this, arguments);
709
+ }
710
+ return PrefabParserContext;
711
+ }(ParserContext);
712
+
713
+ function _array_like_to_array(arr, len) {
714
+ if (len == null || len > arr.length) len = arr.length;
715
+
716
+ for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i];
717
+
718
+ return arr2;
719
+ }
720
+
721
+ function _unsupported_iterable_to_array(o, minLen) {
722
+ if (!o) return;
723
+ if (typeof o === "string") return _array_like_to_array(o, minLen);
724
+
725
+ var n = Object.prototype.toString.call(o).slice(8, -1);
726
+
727
+ if (n === "Object" && o.constructor) n = o.constructor.name;
728
+ if (n === "Map" || n === "Set") return Array.from(n);
729
+ if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _array_like_to_array(o, minLen);
730
+ }
731
+
732
+ function _create_for_of_iterator_helper_loose(o, allowArrayLike) {
733
+ var it = typeof Symbol !== "undefined" && o[Symbol.iterator] || o["@@iterator"];
734
+
735
+ if (it) return (it = it.call(o)).next.bind(it);
736
+ // Fallback for engines without symbol support
737
+ if (Array.isArray(o) || (it = _unsupported_iterable_to_array(o)) || allowArrayLike && o && typeof o.length === "number") {
738
+ if (it) o = it;
739
+
740
+ var i = 0;
741
+
742
+ return function() {
743
+ if (i >= o.length) return { done: true };
744
+
745
+ return { done: false, value: o[i++] };
746
+ };
747
+ }
748
+
749
+ throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
750
+ }
751
+
752
+ var HierarchyParser = /*#__PURE__*/ function() {
753
+ function HierarchyParser(context) {
754
+ var _this = this;
755
+ this.context = context;
756
+ this.prefabContextMap = new WeakMap();
757
+ this.prefabPromiseMap = new Map();
758
+ this._engine = this.context.engine;
759
+ this._organizeEntities = this._organizeEntities.bind(this);
760
+ this._parseComponents = this._parseComponents.bind(this);
761
+ this._parsePrefabModification = this._parsePrefabModification.bind(this);
762
+ this._parsePrefabRemovedEntities = this._parsePrefabRemovedEntities.bind(this);
763
+ this._parsePrefabRemovedComponents = this._parsePrefabRemovedComponents.bind(this);
764
+ this._clearAndResolve = this._clearAndResolve.bind(this);
765
+ this.promise = new Promise(function(resolve, reject) {
766
+ _this._reject = reject;
767
+ _this._resolve = resolve;
768
+ });
769
+ this._reflectionParser = new ReflectionParser(context);
770
+ }
771
+ var _proto = HierarchyParser.prototype;
772
+ /** start parse the scene or prefab or others */ _proto.start = function start() {
773
+ this._parseEntities().then(this._organizeEntities).then(this._parseComponents).then(this._parsePrefabModification).then(this._parsePrefabRemovedEntities).then(this._parsePrefabRemovedComponents).then(this._clearAndResolve).then(this._resolve).catch(this._reject);
774
+ };
775
+ _proto._parseEntities = function _parseEntities() {
776
+ var _this = this;
777
+ var entitiesConfig = this.context.originalData.entities;
778
+ var entityConfigMap = this.context.entityConfigMap;
779
+ var entityMap = this.context.entityMap;
780
+ var engine = this._engine;
781
+ var promises = entitiesConfig.map(function(entityConfig) {
782
+ var _entityConfig_strippedId;
783
+ var id = (_entityConfig_strippedId = entityConfig.strippedId) != null ? _entityConfig_strippedId : entityConfig.id;
784
+ entityConfig.id = id;
785
+ entityConfigMap.set(id, entityConfig);
786
+ return _this._getEntityByConfig(entityConfig, engine);
787
+ });
788
+ return Promise.all(promises).then(function(entities) {
789
+ for(var i = 0, l = entities.length; i < l; i++){
790
+ entityMap.set(entitiesConfig[i].id, entities[i]);
791
+ }
792
+ return entities;
793
+ });
794
+ };
795
+ _proto._parseComponents = function _parseComponents() {
796
+ var entitiesConfig = this.context.originalData.entities;
797
+ var entityMap = this.context.entityMap;
798
+ var components = this.context.components;
799
+ var promises = [];
800
+ for(var i = 0, l = entitiesConfig.length; i < l; i++){
801
+ var entityConfig = entitiesConfig[i];
802
+ var entity = entityMap.get(entityConfig.id);
803
+ for(var i1 = 0; i1 < entityConfig.components.length; i1++){
804
+ var componentConfig = entityConfig.components[i1];
805
+ var key = !componentConfig.refId ? componentConfig.class : componentConfig.refId;
806
+ var component = entity.addComponent(Loader.getClass(key));
807
+ components.set(componentConfig.id, component);
808
+ var promise = this._reflectionParser.parsePropsAndMethods(component, componentConfig);
809
+ promises.push(promise);
810
+ }
811
+ }
812
+ return Promise.all(promises);
813
+ };
814
+ _proto._parsePrefabModification = function _parsePrefabModification() {
815
+ var _loop = function(i, l) {
816
+ var _modifications;
817
+ var entityConfig = entitiesConfig[i];
818
+ var id = entityConfig.id, modifications = entityConfig.modifications;
819
+ if ((_modifications = modifications) == null ? void 0 : _modifications.length) {
820
+ var _promises;
821
+ var rootEntity = entityMap.get(id);
822
+ (_promises = promises).push.apply(_promises, [].concat(modifications.map(function(modification) {
823
+ var target = modification.target, props = modification.props, methods = modification.methods;
824
+ var entityId = target.entityId, componentId = target.componentId;
825
+ var context = _this.prefabContextMap.get(rootEntity);
826
+ var targetEntity = context.entityMap.get(entityId);
827
+ var targetComponent = context.components.get(componentId);
828
+ if (targetComponent) {
829
+ return _this._reflectionParser.parsePropsAndMethods(targetComponent, {
830
+ props: props,
831
+ methods: methods
832
+ });
833
+ } else if (targetEntity) {
834
+ return Promise.resolve(_this._applyEntityData(targetEntity, props));
835
+ }
836
+ })));
837
+ }
838
+ };
839
+ var _this = this;
840
+ var entitiesConfig = this.context.originalData.entities;
841
+ var entityMap = this.context.entityMap;
842
+ var promises = [];
843
+ for(var i = 0, l = entitiesConfig.length; i < l; i++)_loop(i);
844
+ return Promise.all(promises);
845
+ };
846
+ _proto._parsePrefabRemovedEntities = function _parsePrefabRemovedEntities() {
847
+ var _loop = function(i, l) {
848
+ var _removedEntities;
849
+ var entityConfig = entitiesConfig[i];
850
+ var id = entityConfig.id, removedEntities = entityConfig.removedEntities;
851
+ if ((_removedEntities = removedEntities) == null ? void 0 : _removedEntities.length) {
852
+ var _promises;
853
+ var rootEntity = entityMap.get(id);
854
+ (_promises = promises).push.apply(_promises, [].concat(removedEntities.map(function(target) {
855
+ var entityId = target.entityId;
856
+ var context = _this.prefabContextMap.get(rootEntity);
857
+ var targetEntity = context.entityMap.get(entityId);
858
+ if (targetEntity) {
859
+ targetEntity.destroy();
860
+ }
861
+ })));
862
+ }
863
+ };
864
+ var _this = this;
865
+ var entitiesConfig = this.context.originalData.entities;
866
+ var entityMap = this.context.entityMap;
867
+ var promises = [];
868
+ for(var i = 0, l = entitiesConfig.length; i < l; i++)_loop(i);
869
+ return Promise.all(promises);
870
+ };
871
+ _proto._parsePrefabRemovedComponents = function _parsePrefabRemovedComponents() {
872
+ var _loop = function(i, l) {
873
+ var _removedComponents;
874
+ var entityConfig = entitiesConfig[i];
875
+ var id = entityConfig.id, removedComponents = entityConfig.removedComponents;
876
+ if ((_removedComponents = removedComponents) == null ? void 0 : _removedComponents.length) {
877
+ var _promises;
878
+ var rootEntity = entityMap.get(id);
879
+ (_promises = promises).concat.apply(_promises, [].concat(removedComponents.map(function(target) {
880
+ var componentId = target.componentId;
881
+ var context = _this.prefabContextMap.get(rootEntity);
882
+ var targetComponent = context.components.get(componentId);
883
+ if (targetComponent) {
884
+ targetComponent.destroy();
885
+ }
886
+ })));
887
+ }
888
+ };
889
+ var _this = this;
890
+ var entitiesConfig = this.context.originalData.entities;
891
+ var entityMap = this.context.entityMap;
892
+ var promises = [];
893
+ for(var i = 0, l = entitiesConfig.length; i < l; i++)_loop(i);
894
+ return Promise.all(promises);
895
+ };
896
+ _proto._clearAndResolve = function _clearAndResolve() {
897
+ var target = this.context.target;
898
+ return target;
899
+ };
900
+ _proto._organizeEntities = function _organizeEntities() {
901
+ var _this_context = this.context, rootIds = _this_context.rootIds, strippedIds = _this_context.strippedIds;
902
+ var parentIds = rootIds.concat(strippedIds);
903
+ for(var _iterator = _create_for_of_iterator_helper_loose(parentIds), _step; !(_step = _iterator()).done;){
904
+ var parentId = _step.value;
905
+ this._parseChildren(parentId);
906
+ }
907
+ for(var i = 0; i < rootIds.length; i++){
908
+ this.handleRootEntity(rootIds[i]);
909
+ }
910
+ };
911
+ _proto._getEntityByConfig = function _getEntityByConfig(entityConfig, engine) {
912
+ var _this = this;
913
+ var entityPromise;
914
+ if (entityConfig.assetRefId) {
915
+ entityPromise = this._parseGLTF(entityConfig, engine);
916
+ } else if (entityConfig.strippedId) {
917
+ entityPromise = this._parseStrippedEntity(entityConfig);
918
+ } else {
919
+ entityPromise = this._parseEntity(entityConfig, engine);
920
+ }
921
+ return entityPromise.then(function(entity) {
922
+ return _this._applyEntityData(entity, entityConfig);
923
+ });
924
+ };
925
+ _proto._parseEntity = function _parseEntity(entityConfig, engine) {
926
+ var entity = new Entity(engine, entityConfig.name);
927
+ if (!entityConfig.parent) this.context.rootIds.push(entityConfig.id);
928
+ return Promise.resolve(entity);
929
+ };
930
+ _proto._parseGLTF = function _parseGLTF(entityConfig, engine) {
931
+ var _this = this;
932
+ var assetRefId = entityConfig.assetRefId;
933
+ var context = new ParserContext(null, engine);
934
+ return engine.resourceManager// @ts-ignore
935
+ .getResourceByRef({
936
+ refId: assetRefId
937
+ }).then(function(glTFResource) {
938
+ var entity = glTFResource.instantiateSceneRoot();
939
+ if (!entityConfig.parent) _this.context.rootIds.push(entityConfig.id);
940
+ _this._traverseAddEntityToMap(entity, context, "");
941
+ _this.prefabContextMap.set(entity, context);
942
+ var cbArray = _this.prefabPromiseMap.get(entityConfig.id);
943
+ cbArray && cbArray.forEach(function(cb) {
944
+ cb.resolve(context);
945
+ });
946
+ return entity;
947
+ });
948
+ };
949
+ _proto._parseStrippedEntity = function _parseStrippedEntity(entityConfig) {
950
+ var _this = this;
951
+ this.context.strippedIds.push(entityConfig.id);
952
+ return new Promise(function(resolve, reject) {
953
+ var _this_prefabPromiseMap_get;
954
+ var cbArray = (_this_prefabPromiseMap_get = _this.prefabPromiseMap.get(entityConfig.prefabInstanceId)) != null ? _this_prefabPromiseMap_get : [];
955
+ cbArray.push({
956
+ resolve: resolve,
957
+ reject: reject
958
+ });
959
+ _this.prefabPromiseMap.set(entityConfig.prefabInstanceId, cbArray);
960
+ }).then(function(context) {
961
+ var entityId = entityConfig.prefabSource.entityId;
962
+ return context.entityMap.get(entityId);
963
+ });
964
+ };
965
+ _proto._parseChildren = function _parseChildren(parentId) {
966
+ var _this_context = this.context, entityConfigMap = _this_context.entityConfigMap, entityMap = _this_context.entityMap;
967
+ var children = entityConfigMap.get(parentId).children;
675
968
  if (children && children.length > 0) {
676
- var parent = entities.get(parentId);
969
+ var parent = entityMap.get(parentId);
677
970
  for(var i = 0; i < children.length; i++){
678
971
  var childId = children[i];
679
- var entity = entities.get(childId);
972
+ var entity = entityMap.get(childId);
680
973
  parent.addChild(entity);
681
- this.parseChildren(entitiesConfig, entities, childId);
974
+ this._parseChildren(childId);
682
975
  }
683
976
  }
684
977
  };
685
- return PrefabParser;
978
+ _proto._applyEntityData = function _applyEntityData(entity, entityConfig) {
979
+ if (entityConfig === void 0) entityConfig = {};
980
+ var _entityConfig_isActive;
981
+ entity.isActive = (_entityConfig_isActive = entityConfig.isActive) != null ? _entityConfig_isActive : entity.isActive;
982
+ var _entityConfig_name;
983
+ entity.name = (_entityConfig_name = entityConfig.name) != null ? _entityConfig_name : entity.name;
984
+ var position = entityConfig.position, rotation = entityConfig.rotation, scale = entityConfig.scale;
985
+ if (position) entity.transform.position.copyFrom(position);
986
+ if (rotation) entity.transform.rotation.copyFrom(rotation);
987
+ if (scale) entity.transform.scale.copyFrom(scale);
988
+ return entity;
989
+ };
990
+ _proto._traverseAddEntityToMap = function _traverseAddEntityToMap(entity, context, path) {
991
+ var entityMap = context.entityMap, components = context.components;
992
+ var componentsMap = {};
993
+ var componentIndexMap = {};
994
+ entityMap.set(path, entity);
995
+ // @ts-ignore
996
+ entity._components.forEach(function(component) {
997
+ // @ts-ignore
998
+ var name = Loader.getClassName(component.constructor);
999
+ if (!componentsMap[name]) {
1000
+ componentsMap[name] = entity.getComponents(component.constructor, []);
1001
+ componentIndexMap[name] = 0;
1002
+ }
1003
+ components.set(path + ":" + name + "/" + componentIndexMap[name]++, component);
1004
+ });
1005
+ for(var i = 0, n = entity.children.length; i < n; i++){
1006
+ var child = entity.children[i];
1007
+ var childPath = path ? path + "/" + i : "" + i;
1008
+ this._traverseAddEntityToMap(child, context, childPath);
1009
+ }
1010
+ };
1011
+ return HierarchyParser;
686
1012
  }();
687
1013
 
688
- var ComponentMap = {
689
- Transform: Transform,
690
- Animator: Animator,
691
- DirectLight: DirectLight,
692
- Camera: Camera,
693
- MeshRenderer: MeshRenderer,
694
- ParticleRenderer: ParticleRenderer,
695
- PointLight: PointLight,
696
- SpotLight: SpotLight,
697
- Script: Script,
698
- SpriteMask: SpriteMask,
699
- SpriteRenderer: SpriteRenderer,
700
- TextRenderer: TextRenderer
701
- };
1014
+ var PrefabParser = /*#__PURE__*/ function(HierarchyParser1) {
1015
+ _inherits(PrefabParser, HierarchyParser1);
1016
+ function PrefabParser() {
1017
+ return HierarchyParser1.apply(this, arguments);
1018
+ }
1019
+ var _proto = PrefabParser.prototype;
1020
+ _proto.handleRootEntity = function handleRootEntity(id) {
1021
+ this.context.target = this.context.entityMap.get(id);
1022
+ };
1023
+ /**
1024
+ * Parse prefab data.
1025
+ * @param engine - the engine of the parser context
1026
+ * @param prefabData - prefab data which is exported by editor
1027
+ * @returns a promise of prefab
1028
+ */ PrefabParser.parse = function parse(engine, prefabData) {
1029
+ var context = new PrefabParserContext(prefabData, engine);
1030
+ var parser = new PrefabParser(context);
1031
+ parser.start();
1032
+ return parser;
1033
+ };
1034
+ return PrefabParser;
1035
+ }(HierarchyParser);
702
1036
 
703
1037
  var InterpolableValueType;
704
1038
  (function(InterpolableValueType) {
@@ -732,7 +1066,7 @@ var AnimationClipDecoder = /*#__PURE__*/ function() {
732
1066
  for(var i1 = 0; i1 < curveBindingsLen; ++i1){
733
1067
  var relativePath = bufferReader.nextStr();
734
1068
  var componentStr = bufferReader.nextStr();
735
- var componentType = ComponentMap[componentStr];
1069
+ var componentType = Loader.getClass(componentStr);
736
1070
  var property = bufferReader.nextStr();
737
1071
  var getProperty = bufferReader.nextStr();
738
1072
  var curve = void 0;
@@ -911,145 +1245,28 @@ var SpecularMode;
911
1245
  SpecularMode["Custom"] = "Custom";
912
1246
  })(SpecularMode || (SpecularMode = {}));
913
1247
 
914
- function _array_like_to_array(arr, len) {
915
- if (len == null || len > arr.length) len = arr.length;
916
-
917
- for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i];
918
-
919
- return arr2;
920
- }
921
-
922
- function _unsupported_iterable_to_array(o, minLen) {
923
- if (!o) return;
924
- if (typeof o === "string") return _array_like_to_array(o, minLen);
925
-
926
- var n = Object.prototype.toString.call(o).slice(8, -1);
927
-
928
- if (n === "Object" && o.constructor) n = o.constructor.name;
929
- if (n === "Map" || n === "Set") return Array.from(n);
930
- if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _array_like_to_array(o, minLen);
931
- }
932
-
933
- function _create_for_of_iterator_helper_loose(o, allowArrayLike) {
934
- var it = typeof Symbol !== "undefined" && o[Symbol.iterator] || o["@@iterator"];
935
-
936
- if (it) return (it = it.call(o)).next.bind(it);
937
- // Fallback for engines without symbol support
938
- if (Array.isArray(o) || (it = _unsupported_iterable_to_array(o)) || allowArrayLike && o && typeof o.length === "number") {
939
- if (it) o = it;
940
-
941
- var i = 0;
942
-
943
- return function() {
944
- if (i >= o.length) return { done: true };
945
-
946
- return { done: false, value: o[i++] };
947
- };
948
- }
949
-
950
- throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
951
- }
952
-
953
- var SceneParserContext = /*#__PURE__*/ function() {
954
- function SceneParserContext(originalData, scene) {
955
- this.originalData = originalData;
956
- this.scene = scene;
957
- this.entityMap = new Map();
958
- this.components = new Map();
959
- this.assets = new Map();
960
- this.entityConfigMap = new Map();
961
- this.rootIds = [];
962
- this.engine = scene.engine;
963
- this.resourceManager = scene.engine.resourceManager;
1248
+ var SceneParserContext = /*#__PURE__*/ function(ParserContext1) {
1249
+ _inherits(SceneParserContext, ParserContext1);
1250
+ function SceneParserContext(originalData, engine, scene) {
1251
+ var _this;
1252
+ _this = ParserContext1.call(this, originalData, engine, scene) || this;
1253
+ _this.originalData = originalData;
1254
+ _this.engine = engine;
1255
+ _this.scene = scene;
1256
+ return _this;
964
1257
  }
965
- var _proto = SceneParserContext.prototype;
966
- _proto.destroy = function destroy() {
967
- this.entityMap.clear();
968
- this.components.clear();
969
- this.assets.clear();
970
- this.entityConfigMap.clear();
971
- this.rootIds.length = 0;
972
- };
973
1258
  return SceneParserContext;
974
- }();
1259
+ }(ParserContext);
975
1260
 
976
- /** @Internal */ var SceneParser = /*#__PURE__*/ function() {
977
- function SceneParser(context) {
978
- var _this = this;
979
- this.context = context;
980
- this._engine = context.scene.engine;
981
- this._organizeEntities = this._organizeEntities.bind(this);
982
- this._parseComponents = this._parseComponents.bind(this);
983
- this._clearAndResolveScene = this._clearAndResolveScene.bind(this);
984
- this.promise = new Promise(function(resolve, reject) {
985
- _this._reject = reject;
986
- _this._resolve = resolve;
987
- });
988
- this._reflectionParser = new ReflectionParser(context);
1261
+ /** @Internal */ var SceneParser = /*#__PURE__*/ function(HierarchyParser1) {
1262
+ _inherits(SceneParser, HierarchyParser1);
1263
+ function SceneParser() {
1264
+ return HierarchyParser1.apply(this, arguments);
989
1265
  }
990
1266
  var _proto = SceneParser.prototype;
991
- /** start parse the scene */ _proto.start = function start() {
992
- this._parseEntities().then(this._organizeEntities).then(this._parseComponents).then(this._clearAndResolveScene).then(this._resolve).catch(this._reject);
993
- };
994
- _proto._parseEntities = function _parseEntities() {
995
- var _this = this;
996
- var entitiesConfig = this.context.originalData.entities;
997
- var entityConfigMap = this.context.entityConfigMap;
998
- var entitiesMap = this.context.entityMap;
999
- var rootIds = this.context.rootIds;
1000
- this._engine;
1001
- var promises = entitiesConfig.map(function(entityConfig) {
1002
- entityConfigMap.set(entityConfig.id, entityConfig);
1003
- // record root entities
1004
- if (!entityConfig.parent) rootIds.push(entityConfig.id);
1005
- return _this._reflectionParser.parseEntity(entityConfig);
1006
- });
1007
- return Promise.all(promises).then(function(entities) {
1008
- for(var i = 0, l = entities.length; i < l; i++){
1009
- entitiesMap.set(entitiesConfig[i].id, entities[i]);
1010
- }
1011
- return entities;
1012
- });
1013
- };
1014
- _proto._organizeEntities = function _organizeEntities() {
1015
- var _this_context = this.context, entityConfigMap = _this_context.entityConfigMap, entityMap = _this_context.entityMap, scene = _this_context.scene, rootIds = _this_context.rootIds;
1016
- for(var _iterator = _create_for_of_iterator_helper_loose(rootIds), _step; !(_step = _iterator()).done;){
1017
- var rootId = _step.value;
1018
- PrefabParser.parseChildren(entityConfigMap, entityMap, rootId);
1019
- }
1020
- var rootEntities = rootIds.map(function(id) {
1021
- return entityMap.get(id);
1022
- });
1023
- for(var i = 0; i < rootEntities.length; i++){
1024
- scene.addRootEntity(rootEntities[i]);
1025
- }
1026
- };
1027
- _proto._parseComponents = function _parseComponents() {
1028
- var entitiesConfig = this.context.originalData.entities;
1029
- var entityMap = this.context.entityMap;
1030
- var promises = [];
1031
- for(var i = 0, l = entitiesConfig.length; i < l; i++){
1032
- var entityConfig = entitiesConfig[i];
1033
- var entity = entityMap.get(entityConfig.id);
1034
- for(var i1 = 0; i1 < entityConfig.components.length; i1++){
1035
- var componentConfig = entityConfig.components[i1];
1036
- var key = !componentConfig.refId ? componentConfig.class : componentConfig.refId;
1037
- var component = void 0;
1038
- // TODO: remove hack code when support additional edit
1039
- if (key === "Animator") {
1040
- component = entity.getComponent(Loader.getClass(key));
1041
- }
1042
- component = component || entity.addComponent(Loader.getClass(key));
1043
- var promise = this._reflectionParser.parsePropsAndMethods(component, componentConfig);
1044
- promises.push(promise);
1045
- }
1046
- }
1047
- return Promise.all(promises);
1048
- };
1049
- _proto._clearAndResolveScene = function _clearAndResolveScene() {
1050
- var scene = this.context.scene;
1051
- this.context.destroy();
1052
- return scene;
1267
+ _proto.handleRootEntity = function handleRootEntity(id) {
1268
+ var _this_context = this.context, target = _this_context.target, entityMap = _this_context.entityMap;
1269
+ target.addRootEntity(entityMap.get(id));
1053
1270
  };
1054
1271
  /**
1055
1272
  * Parse scene data.
@@ -1058,13 +1275,13 @@ var SceneParserContext = /*#__PURE__*/ function() {
1058
1275
  * @returns a promise of scene
1059
1276
  */ SceneParser.parse = function parse(engine, sceneData) {
1060
1277
  var scene = new Scene(engine);
1061
- var context = new SceneParserContext(sceneData, scene);
1278
+ var context = new SceneParserContext(sceneData, engine, scene);
1062
1279
  var parser = new SceneParser(context);
1063
1280
  parser.start();
1064
1281
  return parser.promise;
1065
1282
  };
1066
1283
  return SceneParser;
1067
- }();
1284
+ }(HierarchyParser);
1068
1285
 
1069
1286
  var MeshLoader$1 = /*#__PURE__*/ function(Loader1) {
1070
1287
  _inherits(MeshLoader, Loader1);
@@ -1169,7 +1386,7 @@ var AnimationClipLoader = /*#__PURE__*/ function(Loader1) {
1169
1386
  resourceManager// @ts-ignore
1170
1387
  .getResourceByRef(value).then(function(asset) {
1171
1388
  keyframe.value = asset;
1172
- resolve(keyframe);
1389
+ resolve(keyframe.value);
1173
1390
  });
1174
1391
  });
1175
1392
  } else {
@@ -2181,7 +2398,7 @@ function registerGLTFParser(pipeline) {
2181
2398
  };
2182
2399
  /**
2183
2400
  * Parse the glb format.
2184
- */ GLTFUtils.parseGLB = function parseGLB(context, glb) {
2401
+ */ GLTFUtils.parseGLB = function parseGLB(context, originBuffer) {
2185
2402
  var UINT32_LENGTH = 4;
2186
2403
  var GLB_HEADER_MAGIC = 0x46546c67; // 'glTF'
2187
2404
  var GLB_HEADER_LENGTH = 12;
@@ -2189,7 +2406,7 @@ function registerGLTFParser(pipeline) {
2189
2406
  JSON: 0x4e4f534a,
2190
2407
  BIN: 0x004e4942
2191
2408
  };
2192
- var dataView = new DataView(glb);
2409
+ var dataView = new DataView(originBuffer);
2193
2410
  // read header
2194
2411
  var header = {
2195
2412
  magic: dataView.getUint32(0, true),
@@ -2197,8 +2414,9 @@ function registerGLTFParser(pipeline) {
2197
2414
  length: dataView.getUint32(2 * UINT32_LENGTH, true)
2198
2415
  };
2199
2416
  if (header.magic !== GLB_HEADER_MAGIC) {
2200
- console.error("Invalid glb magic number. Expected 0x46546C67, found 0x" + header.magic.toString(16));
2201
- return null;
2417
+ return {
2418
+ originBuffer: originBuffer
2419
+ };
2202
2420
  }
2203
2421
  // read main data
2204
2422
  var chunkLength = dataView.getUint32(GLB_HEADER_LENGTH, true);
@@ -2208,7 +2426,7 @@ function registerGLTFParser(pipeline) {
2208
2426
  console.error("Invalid glb chunk type. Expected 0x4E4F534A, found 0x" + chunkType.toString(16));
2209
2427
  return null;
2210
2428
  }
2211
- var glTFData = new Uint8Array(glb, GLB_HEADER_LENGTH + 2 * UINT32_LENGTH, chunkLength);
2429
+ var glTFData = new Uint8Array(originBuffer, GLB_HEADER_LENGTH + 2 * UINT32_LENGTH, chunkLength);
2212
2430
  var glTF = JSON.parse(Utils.decodeText(glTFData));
2213
2431
  // read all buffers
2214
2432
  var buffers = [];
@@ -2222,7 +2440,7 @@ function registerGLTFParser(pipeline) {
2222
2440
  return null;
2223
2441
  }
2224
2442
  var currentOffset = byteOffset + 2 * UINT32_LENGTH;
2225
- var buffer = glb.slice(currentOffset, currentOffset + chunkLength);
2443
+ var buffer = originBuffer.slice(currentOffset, currentOffset + chunkLength);
2226
2444
  buffers.push(buffer);
2227
2445
  restoreGLBBufferSlice.push(new Vector2(currentOffset, chunkLength));
2228
2446
  byteOffset += chunkLength + 2 * UINT32_LENGTH;
@@ -3636,23 +3854,20 @@ var GLTFSchemaParser = /*#__PURE__*/ function(GLTFParser1) {
3636
3854
  var requestConfig = {
3637
3855
  type: "arraybuffer"
3638
3856
  };
3639
- var isGLB = this._isGLB(url);
3640
- contentRestorer.isGLB = isGLB;
3641
- var promise = isGLB ? request(url, requestConfig).onProgress(undefined, context._onTaskDetail).then(function(glb) {
3857
+ return request(url, requestConfig).onProgress(undefined, context._onTaskDetail).then(function(buffer) {
3642
3858
  restoreBufferRequests.push(new BufferRequestInfo(url, requestConfig));
3643
- return GLTFUtils.parseGLB(context, glb);
3644
- }).then(function(param) {
3645
- var glTF = param.glTF, buffers = param.buffers;
3646
- context.buffers = buffers;
3647
- return glTF;
3648
- }) : request(url, {
3649
- type: "json"
3650
- }).onProgress(undefined, context._onTaskDetail);
3651
- return promise;
3652
- };
3653
- _proto._isGLB = function _isGLB(url) {
3654
- var index = url.lastIndexOf(".");
3655
- return url.substring(index + 1, index + 4) === "glb";
3859
+ return GLTFUtils.parseGLB(context, buffer);
3860
+ }).then(function(result) {
3861
+ var _result;
3862
+ if ((_result = result) == null ? void 0 : _result.glTF) {
3863
+ contentRestorer.isGLB = true;
3864
+ context.buffers = result.buffers;
3865
+ return result.glTF;
3866
+ } else {
3867
+ contentRestorer.isGLB = false;
3868
+ return JSON.parse(Utils.decodeText(new Uint8Array(result.originBuffer)));
3869
+ }
3870
+ });
3656
3871
  };
3657
3872
  return GLTFSchemaParser;
3658
3873
  }(GLTFParser);
@@ -5624,6 +5839,86 @@ MeshLoader = __decorate([
5624
5839
  ])
5625
5840
  ], MeshLoader);
5626
5841
 
5842
+ var PrimitiveMeshLoader = /*#__PURE__*/ function(Loader1) {
5843
+ _inherits(PrimitiveMeshLoader, Loader1);
5844
+ function PrimitiveMeshLoader() {
5845
+ return Loader1.apply(this, arguments);
5846
+ }
5847
+ var _proto = PrimitiveMeshLoader.prototype;
5848
+ _proto.load = function load(item, param) {
5849
+ var engine = param.engine;
5850
+ return this.request(item.url, _extends({}, item, {
5851
+ type: "json"
5852
+ })).then(function(data) {
5853
+ switch(data.type){
5854
+ case "sphere":
5855
+ return PrimitiveMesh.createSubdivisionSurfaceSphere(engine, data.sphereRadius, data.sphereStep);
5856
+ case "capsule":
5857
+ return PrimitiveMesh.createCapsule(engine, data.capsuleRadius, data.capsuleHeight, data.capsuleRadialSegments, data.capsuleHeightSegments);
5858
+ case "cone":
5859
+ return PrimitiveMesh.createCone(engine, data.coneRadius, data.coneHeight, data.coneRadialSegment, data.coneHeightSegment);
5860
+ case "cuboid":
5861
+ return PrimitiveMesh.createCuboid(engine, data.cuboidWidth, data.cuboidHeight, data.cuboidDepth);
5862
+ case "cylinder":
5863
+ return PrimitiveMesh.createCylinder(engine, data.cylinderRadiusTop, data.cylinderRadiusBottom, data.cylinderHeight, data.cylinderRadialSegment, data.cylinderHeightSegment);
5864
+ case "plane":
5865
+ return PrimitiveMesh.createPlane(engine, data.planeWidth, data.planeHeight, data.planeHorizontalSegments, data.planeVerticalSegments);
5866
+ case "torus":
5867
+ return PrimitiveMesh.createTorus(engine, data.torusRadius, data.torusTubeRadius, data.torusRadialSegments, data.torusTubularSegments, data.torusArc);
5868
+ }
5869
+ });
5870
+ };
5871
+ return PrimitiveMeshLoader;
5872
+ }(Loader);
5873
+ PrimitiveMeshLoader = __decorate([
5874
+ resourceLoader(AssetType.PrimitiveMesh, [
5875
+ "mesh"
5876
+ ], false)
5877
+ ], PrimitiveMeshLoader);
5878
+ var /** @internal */ PrimitiveMeshType;
5879
+ (function(PrimitiveMeshType) {
5880
+ PrimitiveMeshType["Sphere"] = "sphere";
5881
+ PrimitiveMeshType["Cuboid"] = "cuboid";
5882
+ PrimitiveMeshType["Plane"] = "plane";
5883
+ PrimitiveMeshType["Cylinder"] = "cylinder";
5884
+ PrimitiveMeshType["Torus"] = "torus";
5885
+ PrimitiveMeshType["Cone"] = "cone";
5886
+ PrimitiveMeshType["Capsule"] = "capsule";
5887
+ })(PrimitiveMeshType || (PrimitiveMeshType = {}));
5888
+
5889
+ var ProjectLoader = /*#__PURE__*/ function(Loader1) {
5890
+ _inherits(ProjectLoader, Loader1);
5891
+ function ProjectLoader() {
5892
+ return Loader1.apply(this, arguments);
5893
+ }
5894
+ var _proto = ProjectLoader.prototype;
5895
+ _proto.load = function load(item, resourceManager) {
5896
+ var _this = this;
5897
+ var engine = resourceManager.engine;
5898
+ return new AssetPromise(function(resolve, reject) {
5899
+ _this.request(item.url, {
5900
+ type: "json"
5901
+ }).then(function(data) {
5902
+ // @ts-ignore
5903
+ engine.resourceManager.initVirtualResources(data.files);
5904
+ return resourceManager.load({
5905
+ type: AssetType.Scene,
5906
+ url: data.scene
5907
+ }).then(function(scene) {
5908
+ engine.sceneManager.activeScene = scene;
5909
+ resolve();
5910
+ });
5911
+ }).catch(reject);
5912
+ });
5913
+ };
5914
+ return ProjectLoader;
5915
+ }(Loader);
5916
+ ProjectLoader = __decorate([
5917
+ resourceLoader(AssetType.Project, [
5918
+ "proj"
5919
+ ], false)
5920
+ ], ProjectLoader);
5921
+
5627
5922
  var SourceFontLoader = /*#__PURE__*/ function(Loader1) {
5628
5923
  _inherits(SourceFontLoader, Loader1);
5629
5924
  function SourceFontLoader() {
@@ -5959,39 +6254,6 @@ TextureCubeLoader = __decorate([
5959
6254
  ])
5960
6255
  ], TextureCubeLoader);
5961
6256
 
5962
- var ProjectLoader = /*#__PURE__*/ function(Loader1) {
5963
- _inherits(ProjectLoader, Loader1);
5964
- function ProjectLoader() {
5965
- return Loader1.apply(this, arguments);
5966
- }
5967
- var _proto = ProjectLoader.prototype;
5968
- _proto.load = function load(item, resourceManager) {
5969
- var _this = this;
5970
- var engine = resourceManager.engine;
5971
- return new AssetPromise(function(resolve, reject) {
5972
- _this.request(item.url, {
5973
- type: "json"
5974
- }).then(function(data) {
5975
- // @ts-ignore
5976
- engine.resourceManager.initVirtualResources(data.files);
5977
- return resourceManager.load({
5978
- type: AssetType.Scene,
5979
- url: data.scene
5980
- }).then(function(scene) {
5981
- engine.sceneManager.activeScene = scene;
5982
- resolve();
5983
- });
5984
- }).catch(reject);
5985
- });
5986
- };
5987
- return ProjectLoader;
5988
- }(Loader);
5989
- ProjectLoader = __decorate([
5990
- resourceLoader(AssetType.Project, [
5991
- "proj"
5992
- ], false)
5993
- ], ProjectLoader);
5994
-
5995
6257
  var SceneLoader = /*#__PURE__*/ function(Loader1) {
5996
6258
  _inherits(SceneLoader, Loader1);
5997
6259
  function SceneLoader() {
@@ -6010,7 +6272,7 @@ var SceneLoader = /*#__PURE__*/ function(Loader1) {
6010
6272
  // parse ambient light
6011
6273
  var ambient = data.scene.ambient;
6012
6274
  if (ambient) {
6013
- var useCustomAmbient = ambient.specularMode === "Custom";
6275
+ var useCustomAmbient = ambient.specularMode === SpecularMode.Custom;
6014
6276
  var useSH = ambient.diffuseMode === DiffuseMode.SphericalHarmonics;
6015
6277
  scene.ambientLight.diffuseIntensity = ambient.diffuseIntensity;
6016
6278
  scene.ambientLight.specularIntensity = ambient.specularIntensity;
@@ -6081,6 +6343,8 @@ var SceneLoader = /*#__PURE__*/ function(Loader1) {
6081
6343
  var _shadow_shadowTwoCascadeSplits;
6082
6344
  scene.shadowTwoCascadeSplits = (_shadow_shadowTwoCascadeSplits = shadow.shadowTwoCascadeSplits) != null ? _shadow_shadowTwoCascadeSplits : scene.shadowTwoCascadeSplits;
6083
6345
  shadow.shadowFourCascadeSplits && scene.shadowFourCascadeSplits.copyFrom(shadow.shadowFourCascadeSplits);
6346
+ var _shadow_shadowFadeBorder;
6347
+ scene.shadowFadeBorder = (_shadow_shadowFadeBorder = shadow.shadowFadeBorder) != null ? _shadow_shadowFadeBorder : scene.shadowFadeBorder;
6084
6348
  }
6085
6349
  return Promise.all(promises).then(function() {
6086
6350
  resolve(scene);
@@ -6483,5 +6747,5 @@ KHR_materials_anisotropy = __decorate([
6483
6747
  registerGLTFExtension("KHR_materials_anisotropy", GLTFExtensionMode.AdditiveParse)
6484
6748
  ], KHR_materials_anisotropy);
6485
6749
 
6486
- export { AccessorType, AnimationClipDecoder, BufferInfo, ComponentMap, EditorTextureLoader, GLTFAnimationParser, GLTFBufferParser, GLTFBufferViewParser, GLTFEntityParser, GLTFExtensionMode, GLTFExtensionParser, GLTFLoader, GLTFMaterialParser, GLTFMeshParser, GLTFParser, GLTFParserContext, GLTFParserType, GLTFResource, GLTFSceneParser, GLTFSchemaParser, GLTFSkinParser, GLTFTextureParser, GLTFUtils, GLTFValidator, InterpolableValueType, KTX2Loader, KTX2TargetFormat, KTX2Transcoder, MeshDecoder, MeshLoader$1 as MeshLoader, PrefabParser, ReflectionParser, SceneParser, SpecularMode, Texture2DDecoder, decode, parseSingleKTX, registerGLTFExtension, registerGLTFParser };
6750
+ export { AccessorType, AnimationClipDecoder, BufferInfo, EditorTextureLoader, GLTFAnimationParser, GLTFBufferParser, GLTFBufferViewParser, GLTFEntityParser, GLTFExtensionMode, GLTFExtensionParser, GLTFLoader, GLTFMaterialParser, GLTFMeshParser, GLTFParser, GLTFParserContext, GLTFParserType, GLTFResource, GLTFSceneParser, GLTFSchemaParser, GLTFSkinParser, GLTFTextureParser, GLTFUtils, GLTFValidator, InterpolableValueType, KTX2Loader, KTX2TargetFormat, KTX2Transcoder, MeshDecoder, MeshLoader$1 as MeshLoader, ParserContext, PrefabParser, ReflectionParser, SceneParser, SpecularMode, Texture2DDecoder, decode, parseSingleKTX, registerGLTFExtension, registerGLTFParser };
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6751
  //# sourceMappingURL=module.js.map