@galacean/engine-loader 1.1.0-alpha.1 → 1.1.0-alpha.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/main.js +2908 -2892
- package/dist/main.js.map +1 -1
- package/dist/miniprogram.js +2908 -2892
- package/dist/module.js +2789 -2764
- package/dist/module.js.map +1 -1
- package/package.json +5 -5
- package/types/GLTFLoader.d.ts +2 -5
- package/types/gltf/GLTFUtil.d.ts +3 -3
- package/types/gltf/extensions/GLTFExtensionParser.d.ts +0 -6
- package/types/gltf/extensions/index.d.ts +1 -1
- package/types/gltf/index.d.ts +0 -1
- package/types/gltf/parser/GLTFAnimationParser.d.ts +3 -3
- package/types/gltf/parser/GLTFBufferParser.d.ts +2 -3
- package/types/gltf/parser/GLTFEntityParser.d.ts +2 -5
- package/types/gltf/parser/GLTFMaterialParser.d.ts +5 -2
- package/types/gltf/parser/GLTFMeshParser.d.ts +2 -2
- package/types/gltf/parser/GLTFParser.d.ts +3 -9
- package/types/gltf/parser/GLTFParserContext.d.ts +29 -28
- package/types/gltf/parser/GLTFSceneParser.d.ts +3 -4
- package/types/gltf/parser/GLTFSchemaParser.d.ts +7 -0
- package/types/gltf/parser/GLTFSkinParser.d.ts +3 -3
- package/types/gltf/parser/GLTFTextureParser.d.ts +2 -2
- package/types/gltf/parser/GLTFValidator.d.ts +1 -2
- package/types/gltf/parser/index.d.ts +2 -1
- package/types/ktx2/BinomialLLCTranscoder/BinomialLLCTranscoder.d.ts +13 -0
- package/types/ktx2/BinomialLLCTranscoder/TranscodeWorkerCode.d.ts +33 -0
- package/types/ktx2/KhronosTranscoder/KhronosTranscoder.d.ts +17 -0
- package/types/ktx2/KhronosTranscoder/TranscoderWorkerCode.d.ts +34 -0
- package/types/ktx2/TranscodeResult.d.ts +10 -0
- package/types/ktx2/constants.d.ts +7 -0
- package/types/ktx2/zstddec.d.ts +62 -0
package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "@galacean/engine-loader",
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"version": "1.1.0-alpha.
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"version": "1.1.0-alpha.3",
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"publishConfig": {
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"access": "public",
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"registry": "https://registry.npmjs.org"
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@@ -15,10 +15,10 @@
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"types/**/*"
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],
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"dependencies": {
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"@galacean/engine-draco": "1.1.0-alpha.
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"@galacean/engine-rhi-webgl": "1.1.0-alpha.
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"@galacean/engine-
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"@galacean/engine-
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"@galacean/engine-draco": "1.1.0-alpha.3",
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"@galacean/engine-rhi-webgl": "1.1.0-alpha.3",
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"@galacean/engine-core": "1.1.0-alpha.3",
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"@galacean/engine-math": "1.1.0-alpha.3"
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},
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"scripts": {
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"b:types": "tsc"
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package/types/GLTFLoader.d.ts
CHANGED
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@@ -1,8 +1,7 @@
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import { AssetPromise, Loader, LoadItem, ResourceManager } from "@galacean/engine-core";
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import { GLTFPipeline } from "./gltf/GLTFPipeline";
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import { GLTFResource } from "./gltf/GLTFResource";
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export declare class GLTFLoader extends Loader<GLTFResource> {
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load(item: LoadItem, resourceManager: ResourceManager):
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load(item: LoadItem, resourceManager: ResourceManager): AssetPromise<GLTFResource>;
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}
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/**
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* GlTF loader params.
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* @beta Now only contains vertex information, need to improve.
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* Keep raw mesh data for glTF parser, default is false.
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*/
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keepMeshData
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/** Custom glTF pipeline. */
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pipeline: GLTFPipeline;
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keepMeshData?: boolean;
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}
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package/types/gltf/GLTFUtil.d.ts
CHANGED
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import { IndexFormat, TypedArray, VertexElementFormat } from "@galacean/engine-core";
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import { Color, Vector2, Vector3, Vector4 } from "@galacean/engine-math";
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import {
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import {
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import { AccessorComponentType, AccessorType, IAccessor, IBufferView, IGLTF } from "./GLTFSchema";
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import { BufferInfo, GLTFParserContext } from "./parser/GLTFParserContext";
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/**
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* @internal
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*/
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*/
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static getComponentType(componentType: AccessorComponentType): Int8ArrayConstructor | Uint8ArrayConstructor | Int16ArrayConstructor | Uint16ArrayConstructor | Uint32ArrayConstructor | Float32ArrayConstructor;
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static getNormalizedComponentScale(componentType: AccessorComponentType): number;
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static getAccessorBuffer(context:
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static getAccessorBuffer(context: GLTFParserContext, gltf: IGLTF, accessor: IAccessor): BufferInfo;
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/**
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* @deprecated
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* Get accessor data.
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* The extension mode.
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*/
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_mode: GLTFExtensionMode;
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/**
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* Initialize the parser.
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* @remarks Some plugins require initialization.
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* @returns The void or promise
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*/
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initialize(): void | Promise<void>;
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/**
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* Create and parse the resource.
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* @remarks This method overrides the default resource creation.
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@@ -6,7 +6,7 @@ import "./KHR_materials_pbrSpecularGlossiness";
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import "./KHR_materials_sheen";
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import "./KHR_materials_transmission";
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import "./KHR_materials_unlit";
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import "./KHR_materials_variants";
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import "./KHR_materials_volume";
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import "./KHR_mesh_quantization";
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import "./KHR_texture_basisu";
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package/types/gltf/index.d.ts
CHANGED
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@@ -1,4 +1,4 @@
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import { AnimationClip
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import { AnimationClip } from "@galacean/engine-core";
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import { IAnimation } from "../GLTFSchema";
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import { GLTFParser } from "./GLTFParser";
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import { GLTFParserContext } from "./GLTFParserContext";
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/**
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* @internal
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*/
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static _parseStandardProperty(context: GLTFParserContext, animationClip: AnimationClip, animationInfo: IAnimation): Promise<
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static _parseStandardProperty(context: GLTFParserContext, animationClip: AnimationClip, animationInfo: IAnimation): Promise<AnimationClip>;
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private static _addCurve;
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parse(context: GLTFParserContext):
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parse(context: GLTFParserContext, index: number): Promise<AnimationClip>;
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}
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import { AssetPromise } from "@galacean/engine-core";
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import { GLTFParser } from "./GLTFParser";
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import { GLTFParserContext } from "./GLTFParserContext";
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export declare class GLTFBufferParser extends GLTFParser {
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parse(context: GLTFParserContext):
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private
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parse(context: GLTFParserContext, index: number): Promise<ArrayBuffer>;
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private _parseSingleBuffer;
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}
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import { Entity } from "@galacean/engine-core";
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import { GLTFParser } from "./GLTFParser";
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import { GLTFParserContext } from "./GLTFParserContext";
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export declare class GLTFEntityParser extends GLTFParser {
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static _defaultName: String;
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parse(context: GLTFParserContext): void;
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private _buildEntityTree;
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private _createSceneRoots;
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parse(context: GLTFParserContext, index: number): Entity;
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}
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import {
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import { BlinnPhongMaterial, Engine, Material, PBRMaterial, PBRSpecularMaterial, UnlitMaterial } from "@galacean/engine-core";
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import { IMaterial, ITextureInfo } from "../GLTFSchema";
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import { GLTFParser } from "./GLTFParser";
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import { GLTFParserContext } from "./GLTFParserContext";
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export declare class GLTFMaterialParser extends GLTFParser {
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/** @internal */
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static _getDefaultMaterial(engine: Engine): BlinnPhongMaterial;
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private static _defaultMaterial;
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/**
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* @internal
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*/
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*/
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static _parseStandardProperty(context: GLTFParserContext, material: UnlitMaterial | PBRMaterial | PBRSpecularMaterial, materialInfo: IMaterial): void;
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parse(context: GLTFParserContext):
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parse(context: GLTFParserContext, index: number): Promise<Material>;
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}
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import {
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import { ModelMesh, TypedArray } from "@galacean/engine-core";
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import { ModelMeshRestoreInfo } from "../../GLTFContentRestorer";
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import type { IAccessor, IGLTF, IMesh, IMeshPrimitive } from "../GLTFSchema";
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import { GLTFParser } from "./GLTFParser";
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static _createBlendShape(mesh: ModelMesh, meshRestoreInfo: ModelMeshRestoreInfo, glTFMesh: IMesh, accessors: IAccessor[], glTFTargets: {
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[name: string]: number;
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}[], getBlendShapeData: (semantic: string, shapeIndex: number) => Promise<BufferInfo>): Promise<void[]>;
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parse(context: GLTFParserContext):
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parse(context: GLTFParserContext, index: number): Promise<ModelMesh[]>;
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}
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import {
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import { GLTFExtensionMode, GLTFExtensionParser } from "../extensions/GLTFExtensionParser";
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import { EngineObject } from "@galacean/engine-core";
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import type { GLTFExtensionOwnerSchema } from "../GLTFSchema";
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import { GLTFExtensionMode, GLTFExtensionParser } from "../extensions/GLTFExtensionParser";
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import { GLTFParserContext } from "./GLTFParserContext";
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/**
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* Base class of glTF parser.
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export declare abstract class GLTFParser {
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private static readonly _extensionParsers;
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/**
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* Execute all parses of extension to initialize plugin.
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* @returns The void or promise
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static executeExtensionsInitialize(extensionName: string): void | Promise<void>;
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/**
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* Execute all parses of extension to create resource.
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* @param extensions - Related extensions field
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static _addExtensionParser(extensionName: string, extensionParser: GLTFExtensionParser): void;
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private static _createAndParse;
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private static _additiveParse;
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abstract parse(context: GLTFParserContext):
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abstract parse(context: GLTFParserContext, index?: number): any;
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}
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/**
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import {
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import { Buffer, Entity, ResourceManager, TypedArray } from "@galacean/engine-core";
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import { BufferDataRestoreInfo, GLTFContentRestorer } from "../../GLTFContentRestorer";
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import { GLTFResource } from "../GLTFResource";
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import type { IGLTF } from "../GLTFSchema";
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import { GLTFParser } from "./GLTFParser";
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/**
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export declare class GLTFParserContext {
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glTF: IGLTF;
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glTFResource: GLTFResource;
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resourceManager: ResourceManager;
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keepMeshData: boolean;
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private static readonly _parsers;
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static addParser(parserType: GLTFParserType, parser: GLTFParser): void;
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glTF: IGLTF;
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accessorBufferCache: Record<string, BufferInfo>;
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texturesPromiseInfo: PromiseInfo<Texture2D[]>;
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materialsPromiseInfo: PromiseInfo<Material[]>;
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meshesPromiseInfo: PromiseInfo<ModelMesh[][]>;
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animationClipsPromiseInfo: PromiseInfo<AnimationClip[]>;
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defaultSceneRootPromiseInfo: PromiseInfo<Entity>;
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masterPromiseInfo: PromiseInfo<GLTFResource>;
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promiseMap: Record<string, AssetPromise<any>>;
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contentRestorer: GLTFContentRestorer;
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constructor(
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buffers?: ArrayBuffer[];
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private _resourceCache;
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constructor(glTFResource: GLTFResource, resourceManager: ResourceManager, keepMeshData: boolean);
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get<T>(type: GLTFParserType.Entity, index: number): Entity;
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get<T>(type: GLTFParserType.Entity): Entity[];
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get<T>(type: GLTFParserType.Schema): Promise<T>;
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get<T>(type: GLTFParserType.Validator): Promise<T>;
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get<T>(type: GLTFParserType, index: number): Promise<T>;
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get<T>(type: GLTFParserType): Promise<T[]>;
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parse(): Promise<GLTFResource>;
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private _handleSubAsset;
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}
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/**
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* @internal
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restoreInfo: BufferDataRestoreInfo;
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constructor(data: TypedArray, interleaved: boolean, stride: number);
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}
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export declare enum GLTFParserType {
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Schema = 0,
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Validator = 1,
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Scene = 2,
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Buffer = 3,
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Texture = 4,
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Material = 5,
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Mesh = 6,
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Entity = 7,
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Skin = 8,
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Animation = 9
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}
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export declare function registerGLTFParser(pipeline: GLTFParserType): (Parser: new () => GLTFParser) => void;
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import {
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import { Entity } from "@galacean/engine-core";
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import { GLTFParser } from "./GLTFParser";
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import { GLTFParserContext } from "./GLTFParserContext";
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export declare class GLTFSceneParser extends GLTFParser {
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parse(context: GLTFParserContext): AssetPromise<Entity> | void;
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parse(context: GLTFParserContext, index: number): Promise<Entity>;
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private _parseEntityComponent;
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private _createCamera;
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private _createRenderer;
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private _createAnimator;
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import { IGLTF } from "../GLTFSchema";
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import { GLTFParser } from "./GLTFParser";
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3
|
+
import { GLTFParserContext } from "./GLTFParserContext";
|
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4
|
+
export declare class GLTFSchemaParser extends GLTFParser {
|
|
5
|
+
parse(context: GLTFParserContext): Promise<IGLTF>;
|
|
6
|
+
private _isGLB;
|
|
7
|
+
}
|
|
@@ -1,7 +1,7 @@
|
|
|
1
|
-
import {
|
|
2
|
-
import { GLTFParserContext } from ".";
|
|
1
|
+
import { Skin } from "@galacean/engine-core";
|
|
3
2
|
import { GLTFParser } from "./GLTFParser";
|
|
3
|
+
import { GLTFParserContext } from "./GLTFParserContext";
|
|
4
4
|
export declare class GLTFSkinParser extends GLTFParser {
|
|
5
|
-
parse(context: GLTFParserContext):
|
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5
|
+
parse(context: GLTFParserContext, index: number): Promise<Skin>;
|
|
6
6
|
private _findSkeletonRootBone;
|
|
7
7
|
}
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import {
|
|
1
|
+
import { Texture, TextureWrapMode } from "@galacean/engine-core";
|
|
2
2
|
import { GLTFParser } from "./GLTFParser";
|
|
3
3
|
import { GLTFParserContext } from "./GLTFParserContext";
|
|
4
4
|
export declare class GLTFTextureParser extends GLTFParser {
|
|
@@ -8,5 +8,5 @@ export declare class GLTFTextureParser extends GLTFParser {
|
|
|
8
8
|
33648: TextureWrapMode;
|
|
9
9
|
10497: TextureWrapMode;
|
|
10
10
|
};
|
|
11
|
-
parse(context: GLTFParserContext):
|
|
11
|
+
parse(context: GLTFParserContext, index: number): Promise<Texture>;
|
|
12
12
|
}
|
|
@@ -1,6 +1,5 @@
|
|
|
1
|
-
import { AssetPromise } from "@galacean/engine-core";
|
|
2
1
|
import { GLTFParser } from "./GLTFParser";
|
|
3
2
|
import { GLTFParserContext } from "./GLTFParserContext";
|
|
4
3
|
export declare class GLTFValidator extends GLTFParser {
|
|
5
|
-
parse(context: GLTFParserContext):
|
|
4
|
+
parse(context: GLTFParserContext): Promise<void>;
|
|
6
5
|
}
|
|
@@ -1,3 +1,4 @@
|
|
|
1
|
+
export { GLTFSchemaParser } from "./GLTFSchemaParser";
|
|
1
2
|
export { GLTFAnimationParser } from "./GLTFAnimationParser";
|
|
2
3
|
export { GLTFBufferParser } from "./GLTFBufferParser";
|
|
3
4
|
export { GLTFEntityParser } from "./GLTFEntityParser";
|
|
@@ -8,4 +9,4 @@ export { GLTFSceneParser } from "./GLTFSceneParser";
|
|
|
8
9
|
export { GLTFSkinParser } from "./GLTFSkinParser";
|
|
9
10
|
export { GLTFTextureParser } from "./GLTFTextureParser";
|
|
10
11
|
export { GLTFValidator } from "./GLTFValidator";
|
|
11
|
-
export { GLTFParserContext } from "./GLTFParserContext";
|
|
12
|
+
export { GLTFParserContext, GLTFParserType, registerGLTFParser } from "./GLTFParserContext";
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
import { KTX2TargetFormat } from "../KTX2TargetFormat";
|
|
2
|
+
import { TranscodeResult } from "../TranscodeResult";
|
|
3
|
+
/** @internal */
|
|
4
|
+
export declare class BinomialLLCTranscoder {
|
|
5
|
+
readonly workerLimit: number;
|
|
6
|
+
static MessageId: number;
|
|
7
|
+
private _transcodeWorkerPool;
|
|
8
|
+
private _initPromise;
|
|
9
|
+
constructor(workerLimit: number);
|
|
10
|
+
init(): Promise<any>;
|
|
11
|
+
transcode(buffer: ArrayBuffer, format: KTX2TargetFormat): Promise<TranscodeResult>;
|
|
12
|
+
destroy(): void;
|
|
13
|
+
}
|
|
@@ -0,0 +1,33 @@
|
|
|
1
|
+
type MessageType = "init" | "transcode";
|
|
2
|
+
export interface IBaseMessage {
|
|
3
|
+
type: MessageType;
|
|
4
|
+
}
|
|
5
|
+
export interface IInitMessage extends IBaseMessage {
|
|
6
|
+
type: "init";
|
|
7
|
+
transcoderWasm: ArrayBuffer;
|
|
8
|
+
}
|
|
9
|
+
export interface ITranscodeMessage extends IBaseMessage {
|
|
10
|
+
type: "transcode";
|
|
11
|
+
format: number;
|
|
12
|
+
buffer: ArrayBuffer;
|
|
13
|
+
}
|
|
14
|
+
export type IMessage = IInitMessage | ITranscodeMessage;
|
|
15
|
+
export type TranscodeResult = {
|
|
16
|
+
width: number;
|
|
17
|
+
height: number;
|
|
18
|
+
hasAlpha: boolean;
|
|
19
|
+
format: number;
|
|
20
|
+
faces: Array<{
|
|
21
|
+
data: Uint8Array;
|
|
22
|
+
width: number;
|
|
23
|
+
height: number;
|
|
24
|
+
}>[];
|
|
25
|
+
faceCount: number;
|
|
26
|
+
};
|
|
27
|
+
export type TranscodeResponse = {
|
|
28
|
+
id: number;
|
|
29
|
+
type: "transcoded";
|
|
30
|
+
} & TranscodeResult;
|
|
31
|
+
/** @internal */
|
|
32
|
+
export declare function TranscodeWorkerCode(): void;
|
|
33
|
+
export {};
|
|
@@ -0,0 +1,17 @@
|
|
|
1
|
+
import { KTX2Container } from "../KTX2Container";
|
|
2
|
+
import { KTX2TargetFormat } from "../KTX2TargetFormat";
|
|
3
|
+
import { TranscodeResult } from "./TranscoderWorkerCode";
|
|
4
|
+
/** @internal */
|
|
5
|
+
export declare class KhronosTranscoder {
|
|
6
|
+
readonly workerLimit: number;
|
|
7
|
+
readonly type: KTX2TargetFormat;
|
|
8
|
+
static transcoderMap: {
|
|
9
|
+
0: string;
|
|
10
|
+
};
|
|
11
|
+
private _transcodeWorkerPool;
|
|
12
|
+
private _initPromise;
|
|
13
|
+
constructor(workerLimit: number, type: KTX2TargetFormat);
|
|
14
|
+
init(): Promise<any>;
|
|
15
|
+
transcode(ktx2Container: KTX2Container): Promise<TranscodeResult>;
|
|
16
|
+
destroy(): void;
|
|
17
|
+
}
|
|
@@ -0,0 +1,34 @@
|
|
|
1
|
+
export interface EncodedData {
|
|
2
|
+
buffer: Uint8Array;
|
|
3
|
+
levelWidth: number;
|
|
4
|
+
levelHeight: number;
|
|
5
|
+
uncompressedByteLength: number;
|
|
6
|
+
}
|
|
7
|
+
type MessageType = "init" | "transcode";
|
|
8
|
+
export interface IBaseMessage {
|
|
9
|
+
type: MessageType;
|
|
10
|
+
}
|
|
11
|
+
export interface IInitMessage extends IBaseMessage {
|
|
12
|
+
type: "init";
|
|
13
|
+
transcoderWasm: ArrayBuffer;
|
|
14
|
+
}
|
|
15
|
+
export interface ITranscodeMessage extends IBaseMessage {
|
|
16
|
+
type: "transcode";
|
|
17
|
+
format: number;
|
|
18
|
+
needZstd: boolean;
|
|
19
|
+
data: EncodedData[][];
|
|
20
|
+
}
|
|
21
|
+
export type IMessage = IInitMessage | ITranscodeMessage;
|
|
22
|
+
export type TranscodeResult = {
|
|
23
|
+
data: Array<{
|
|
24
|
+
data: Uint8Array;
|
|
25
|
+
width: number;
|
|
26
|
+
height: number;
|
|
27
|
+
}>;
|
|
28
|
+
};
|
|
29
|
+
export type TranscodeResponse = {
|
|
30
|
+
id: number;
|
|
31
|
+
type: "transcoded";
|
|
32
|
+
} & TranscodeResult;
|
|
33
|
+
export declare function TranscodeWorkerCode(): void;
|
|
34
|
+
export {};
|
|
@@ -0,0 +1,62 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* From https://github.com/donmccurdy/zstddec by Don McCurdy
|
|
3
|
+
*/
|
|
4
|
+
interface DecoderExports {
|
|
5
|
+
memory: Uint8Array;
|
|
6
|
+
ZSTD_findDecompressedSize: (compressedPtr: number, compressedSize: number) => number;
|
|
7
|
+
ZSTD_decompress: (uncompressedPtr: number, uncompressedSize: number, compressedPtr: number, compressedSize: number) => number;
|
|
8
|
+
malloc: (ptr: number) => number;
|
|
9
|
+
free: (ptr: number) => void;
|
|
10
|
+
}
|
|
11
|
+
/**
|
|
12
|
+
* ZSTD (Zstandard) decoder.
|
|
13
|
+
*/
|
|
14
|
+
export declare class ZSTDDecoder {
|
|
15
|
+
static heap: Uint8Array;
|
|
16
|
+
static IMPORT_OBJECT: {
|
|
17
|
+
env: {
|
|
18
|
+
emscripten_notify_memory_growth: () => void;
|
|
19
|
+
};
|
|
20
|
+
};
|
|
21
|
+
static instance: {
|
|
22
|
+
exports: DecoderExports;
|
|
23
|
+
};
|
|
24
|
+
static WasmModuleURL: string;
|
|
25
|
+
_initPromise: Promise<any>;
|
|
26
|
+
init(): Promise<void>;
|
|
27
|
+
_init(result: WebAssembly.WebAssemblyInstantiatedSource): void;
|
|
28
|
+
decode(array: Uint8Array, uncompressedSize?: number): Uint8Array;
|
|
29
|
+
}
|
|
30
|
+
export {};
|
|
31
|
+
/**
|
|
32
|
+
* BSD License
|
|
33
|
+
*
|
|
34
|
+
* For Zstandard software
|
|
35
|
+
*
|
|
36
|
+
* Copyright (c) 2016-present, Yann Collet, Facebook, Inc. All rights reserved.
|
|
37
|
+
*
|
|
38
|
+
* Redistribution and use in source and binary forms, with or without modification,
|
|
39
|
+
* are permitted provided that the following conditions are met:
|
|
40
|
+
*
|
|
41
|
+
* * Redistributions of source code must retain the above copyright notice, this
|
|
42
|
+
* list of conditions and the following disclaimer.
|
|
43
|
+
*
|
|
44
|
+
* * Redistributions in binary form must reproduce the above copyright notice,
|
|
45
|
+
* this list of conditions and the following disclaimer in the documentation
|
|
46
|
+
* and/or other materials provided with the distribution.
|
|
47
|
+
*
|
|
48
|
+
* * Neither the name Facebook nor the names of its contributors may be used to
|
|
49
|
+
* endorse or promote products derived from this software without specific
|
|
50
|
+
* prior written permission.
|
|
51
|
+
*
|
|
52
|
+
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
|
53
|
+
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
54
|
+
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
55
|
+
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
|
|
56
|
+
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
57
|
+
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
58
|
+
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
|
59
|
+
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
60
|
+
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
61
|
+
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
62
|
+
*/
|