@galacean/engine-loader 1.0.0 → 1.1.0-alpha.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (47) hide show
  1. package/dist/main.js +1520 -1080
  2. package/dist/main.js.map +1 -1
  3. package/dist/miniprogram.js +1538 -1098
  4. package/dist/module.js +1507 -1082
  5. package/dist/module.js.map +1 -1
  6. package/package.json +5 -5
  7. package/types/AnimationClipLoader.d.ts +1 -0
  8. package/types/GLTFContentRestorer.d.ts +82 -0
  9. package/types/GLTFLoader.d.ts +3 -0
  10. package/types/Texture2DContentRestorer.d.ts +11 -0
  11. package/types/TextureCubeContentRestorer.d.ts +11 -0
  12. package/types/gltf/GLTFPipeline.d.ts +23 -0
  13. package/types/gltf/GLTFResource.d.ts +8 -12
  14. package/types/gltf/GLTFSchema.d.ts +816 -0
  15. package/types/gltf/GLTFUtil.d.ts +1 -1
  16. package/types/gltf/GLTFUtils.d.ts +47 -0
  17. package/types/gltf/extensions/GALACEAN_animation_event.d.ts +1 -0
  18. package/types/gltf/extensions/GLTFExtensionParser.d.ts +52 -0
  19. package/types/gltf/extensions/GLTFExtensionSchema.d.ts +149 -0
  20. package/types/gltf/extensions/KHR_materials_ior.d.ts +1 -0
  21. package/types/gltf/extensions/KHR_materials_variants.d.ts +6 -1
  22. package/types/gltf/extensions/index.d.ts +5 -1
  23. package/types/gltf/index.d.ts +6 -0
  24. package/types/gltf/parser/GLTFAnimationParser.d.ts +12 -0
  25. package/types/gltf/parser/GLTFBufferParser.d.ts +7 -0
  26. package/types/gltf/parser/GLTFEntityParser.d.ts +9 -0
  27. package/types/gltf/parser/GLTFMaterialParser.d.ts +15 -0
  28. package/types/gltf/parser/GLTFMeshParser.d.ts +19 -0
  29. package/types/gltf/parser/GLTFParser.d.ts +63 -0
  30. package/types/gltf/parser/GLTFParserContext.d.ts +48 -0
  31. package/types/gltf/parser/GLTFSceneParser.d.ts +11 -0
  32. package/types/gltf/parser/GLTFSkinParser.d.ts +6 -0
  33. package/types/gltf/parser/GLTFTextureParser.d.ts +8 -0
  34. package/types/gltf/parser/GLTFValidator.d.ts +6 -0
  35. package/types/gltf/parser/index.d.ts +11 -0
  36. package/types/index.d.ts +2 -2
  37. package/types/resource-deserialize/index.d.ts +3 -3
  38. package/types/resource-deserialize/resources/mesh/MeshDecoder.d.ts +1 -1
  39. package/types/resource-deserialize/resources/parser/PrefabParser.d.ts +5 -0
  40. package/types/resource-deserialize/resources/parser/ReflectionParser.d.ts +14 -0
  41. package/types/resource-deserialize/resources/prefab/PrefabDesign.d.ts +4 -4
  42. package/types/resource-deserialize/resources/scene/SceneParser.d.ts +1 -1
  43. package/types/resource-deserialize/resources/scene/SceneParserContext.d.ts +1 -1
  44. package/types/resource-deserialize/resources/schema/BasicSchema.d.ts +61 -0
  45. package/types/resource-deserialize/resources/schema/MaterialSchema.d.ts +91 -0
  46. package/types/resource-deserialize/resources/schema/SceneSchema.d.ts +41 -0
  47. package/types/resource-deserialize/resources/schema/index.d.ts +3 -0
package/dist/module.js CHANGED
@@ -1,7 +1,7 @@
1
- import { resourceLoader, AssetType, AssetPromise, AnimatorController, AnimatorControllerLayer, AnimatorStateMachine, AnimatorStateTransition, Loader, TextureCube, TextureFilterMode, TextureCubeFace, AmbientLight, DiffuseMode, Font, IndexFormat, VertexElementFormat, DirectLight, PointLight, SpotLight, PBRMaterial, TextureCoordinate, Logger, RenderFace, PBRSpecularMaterial, UnlitMaterial, AnimationClip, InterpolationType, AnimationFloatArrayCurve, Keyframe, AnimationQuaternionCurve, AnimationVector3Curve, SkinnedMeshRenderer, Transform, request, Entity, VertexElement, Buffer, BufferBindFlag, BufferUsage, BlendShape, ModelMesh, Camera, Animator, BlinnPhongMaterial, MeshRenderer, Skin, TextureWrapMode as TextureWrapMode$1, Texture2D, EngineObject, TextureFormat, PBRBaseMaterial, Shader, ParticleRenderer, Script, SpriteMask, SpriteRenderer, TextRenderer, AnimationEvent, AnimationColorCurve, AnimationVector4Curve, AnimationVector2Curve, AnimationArrayCurve, AnimationFloatCurve, Scene, SpriteAtlas, Sprite, BackgroundMode, SkyBoxMaterial, PrimitiveMesh } from '@galacean/engine-core';
1
+ import { resourceLoader, AssetType, AssetPromise, AnimatorController, AnimatorControllerLayer, AnimatorStateMachine, Loader, AnimatorStateTransition, TextureCube, TextureFilterMode, TextureCubeFace, AmbientLight, DiffuseMode, Font, request, ContentRestorer, IndexFormat, VertexElementFormat, Utils, AnimationClip, InterpolationType, AnimationFloatArrayCurve, Keyframe, AnimationQuaternionCurve, AnimationVector3Curve, SkinnedMeshRenderer, Transform, Entity, PBRMaterial, Logger, PBRSpecularMaterial, TextureCoordinate, RenderFace, VertexElement, Buffer, BufferBindFlag, BufferUsage, BlendShape, ModelMesh, Camera, Animator, BlinnPhongMaterial, MeshRenderer, Skin, TextureWrapMode as TextureWrapMode$1, Texture2D, EngineObject, TextureFormat, Material, Shader, DirectLight, ParticleRenderer, PointLight, SpotLight, Script, SpriteMask, SpriteRenderer, TextRenderer, AnimationEvent, AnimationColorCurve, AnimationVector4Curve, AnimationVector2Curve, AnimationArrayCurve, AnimationFloatCurve, Scene, SpriteAtlas, Sprite, BackgroundMode, UnlitMaterial } from '@galacean/engine-core';
2
2
  import { SphericalHarmonics3, Vector2, Vector3, Vector4, Color, Quaternion, Matrix, Rect } from '@galacean/engine-math';
3
- import { DRACODecoder } from '@galacean/engine-draco';
4
3
  import { GLCompressedTextureInternalFormat } from '@galacean/engine-rhi-webgl';
4
+ import { DRACODecoder } from '@galacean/engine-draco';
5
5
 
6
6
  function _extends() {
7
7
  _extends = Object.assign || function assign(target) {
@@ -86,10 +86,10 @@ function __generator(thisArg, body) {
86
86
  }
87
87
  }
88
88
 
89
- var AnimatorControllerLoader = /*#__PURE__*/ function(Loader) {
90
- _inherits(AnimatorControllerLoader, Loader);
89
+ var AnimatorControllerLoader = /*#__PURE__*/ function(Loader1) {
90
+ _inherits(AnimatorControllerLoader, Loader1);
91
91
  function AnimatorControllerLoader() {
92
- return Loader.apply(this, arguments);
92
+ return Loader1.apply(this, arguments);
93
93
  }
94
94
  var _proto = AnimatorControllerLoader.prototype;
95
95
  _proto.load = function load(item, resourceManager) {
@@ -110,13 +110,16 @@ var AnimatorControllerLoader = /*#__PURE__*/ function(Loader) {
110
110
  var states = stateMachineData.states;
111
111
  var stateMachine = layer.stateMachine = new AnimatorStateMachine();
112
112
  states.forEach(function(stateData, stateIndex) {
113
- var name = stateData.name, speed = stateData.speed, wrapMode = stateData.wrapMode, clipStartNormalizedTime = stateData.clipStartNormalizedTime, clipEndNormalizedTime = stateData.clipEndNormalizedTime, isDefaultState = stateData.isDefaultState, clipData = stateData.clip;
113
+ var name = stateData.name, speed = stateData.speed, wrapMode = stateData.wrapMode, clipStartNormalizedTime = stateData.clipStartNormalizedTime, clipEndNormalizedTime = stateData.clipEndNormalizedTime, isDefaultState = stateData.isDefaultState, clipData = stateData.clip, scripts = stateData.scripts;
114
114
  var state = stateMachine.addState(name);
115
115
  isDefaultState && (stateMachine.defaultState = state);
116
116
  state.speed = speed;
117
117
  state.wrapMode = wrapMode;
118
118
  state.clipStartTime = clipStartNormalizedTime;
119
119
  state.clipEndTime = clipEndNormalizedTime;
120
+ scripts == null ? void 0 : scripts.forEach(function(script) {
121
+ state.addStateMachineScript(Loader.getClass(script));
122
+ });
120
123
  if (clipData) {
121
124
  promises.push(new Promise(function(resolve) {
122
125
  //@ts-ignore
@@ -337,52 +340,194 @@ FontLoader = __decorate([
337
340
  ], false)
338
341
  ], FontLoader);
339
342
 
343
+ function _array_like_to_array(arr, len) {
344
+ if (len == null || len > arr.length) len = arr.length;
345
+
346
+ for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i];
347
+
348
+ return arr2;
349
+ }
350
+
351
+ function _unsupported_iterable_to_array(o, minLen) {
352
+ if (!o) return;
353
+ if (typeof o === "string") return _array_like_to_array(o, minLen);
354
+
355
+ var n = Object.prototype.toString.call(o).slice(8, -1);
356
+
357
+ if (n === "Object" && o.constructor) n = o.constructor.name;
358
+ if (n === "Map" || n === "Set") return Array.from(n);
359
+ if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _array_like_to_array(o, minLen);
360
+ }
361
+
362
+ function _create_for_of_iterator_helper_loose(o, allowArrayLike) {
363
+ var it = typeof Symbol !== "undefined" && o[Symbol.iterator] || o["@@iterator"];
364
+
365
+ if (it) return (it = it.call(o)).next.bind(it);
366
+ // Fallback for engines without symbol support
367
+ if (Array.isArray(o) || (it = _unsupported_iterable_to_array(o)) || allowArrayLike && o && typeof o.length === "number") {
368
+ if (it) o = it;
369
+
370
+ var i = 0;
371
+
372
+ return function() {
373
+ if (i >= o.length) return { done: true };
374
+
375
+ return { done: false, value: o[i++] };
376
+ };
377
+ }
378
+
379
+ throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
380
+ }
381
+
340
382
  /**
341
383
  * @internal
342
- */ var ParserContext = /*#__PURE__*/ function() {
343
- function ParserContext(url) {
344
- this.hasSkinned = false;
345
- /** chain asset promise */ this.chainPromises = [];
346
- this.accessorBufferCache = {};
347
- this.texturesPromiseInfo = new PromiseInfo();
348
- this.materialsPromiseInfo = new PromiseInfo();
349
- this.meshesPromiseInfo = new PromiseInfo();
350
- this.animationClipsPromiseInfo = new PromiseInfo();
351
- this.defaultSceneRootPromiseInfo = new PromiseInfo();
352
- this.masterPromiseInfo = new PromiseInfo();
353
- this.promiseMap = {};
354
- var promiseMap = this.promiseMap;
355
- promiseMap["" + url + "?q=textures"] = this._initPromiseInfo(this.texturesPromiseInfo);
356
- promiseMap["" + url + "?q=materials"] = this._initPromiseInfo(this.materialsPromiseInfo);
357
- promiseMap["" + url + "?q=meshes"] = this._initPromiseInfo(this.meshesPromiseInfo);
358
- promiseMap["" + url + "?q=animations"] = this._initPromiseInfo(this.animationClipsPromiseInfo);
359
- promiseMap["" + url + "?q=defaultSceneRoot"] = this._initPromiseInfo(this.defaultSceneRootPromiseInfo);
360
- promiseMap["" + url] = this._initPromiseInfo(this.masterPromiseInfo);
384
+ */ var GLTFContentRestorer = /*#__PURE__*/ function(ContentRestorer) {
385
+ _inherits(GLTFContentRestorer, ContentRestorer);
386
+ function GLTFContentRestorer() {
387
+ var _this;
388
+ _this = ContentRestorer.apply(this, arguments) || this;
389
+ _this.bufferRequests = [];
390
+ _this.glbBufferSlices = [];
391
+ _this.bufferTextures = [];
392
+ _this.meshes = [];
393
+ return _this;
361
394
  }
362
- var _proto = ParserContext.prototype;
363
- _proto._initPromiseInfo = function _initPromiseInfo(promiseInfo) {
364
- var promise = new AssetPromise(function(resolve, reject, setProgress, onCancel) {
365
- promiseInfo.resolve = resolve;
366
- promiseInfo.reject = reject;
367
- promiseInfo.setProgress = setProgress;
368
- promiseInfo.onCancel = onCancel;
395
+ var _proto = GLTFContentRestorer.prototype;
396
+ _proto.restoreContent = function restoreContent() {
397
+ var _this = this;
398
+ return new AssetPromise(function(resolve, reject) {
399
+ Promise.all(_this.bufferRequests.map(function(bufferRequestInfo) {
400
+ return request(bufferRequestInfo.url, bufferRequestInfo.config);
401
+ })).then(function(buffers) {
402
+ // Buffer parse
403
+ if (_this.isGLB) {
404
+ var glbBufferSlice = _this.glbBufferSlices;
405
+ var bigBuffer = buffers[0];
406
+ var bufferCount = glbBufferSlice.length;
407
+ buffers.length = bufferCount;
408
+ for(var i = 0; i < bufferCount; i++){
409
+ var slice = glbBufferSlice[i];
410
+ buffers[i] = bigBuffer.slice(slice.x, slice.x + slice.y);
411
+ }
412
+ }
413
+ // Restore texture
414
+ AssetPromise.all(_this.bufferTextures.map(function(textureRestoreInfo) {
415
+ var bufferView = textureRestoreInfo.bufferView;
416
+ var buffer = buffers[bufferView.buffer];
417
+ var _bufferView_byteOffset;
418
+ var bufferData = new Uint8Array(buffer, (_bufferView_byteOffset = bufferView.byteOffset) != null ? _bufferView_byteOffset : 0, bufferView.byteLength);
419
+ return GLTFUtils.loadImageBuffer(bufferData, textureRestoreInfo.mimeType).then(function(image) {
420
+ textureRestoreInfo.texture.setImageSource(image);
421
+ textureRestoreInfo.texture.generateMipmaps();
422
+ });
423
+ })).then(function() {
424
+ // Restore mesh
425
+ for(var _iterator = _create_for_of_iterator_helper_loose(_this.meshes), _step; !(_step = _iterator()).done;){
426
+ var meshInfo = _step.value;
427
+ var mesh = meshInfo.mesh;
428
+ for(var _iterator1 = _create_for_of_iterator_helper_loose(meshInfo.vertexBuffers), _step1; !(_step1 = _iterator1()).done;){
429
+ var bufferRestoreInfo = _step1.value;
430
+ var vertexData = _this._getBufferData(buffers, bufferRestoreInfo.data);
431
+ bufferRestoreInfo.buffer.setData(vertexData);
432
+ }
433
+ if (meshInfo.indexBuffer) {
434
+ var indexData = _this._getBufferData(buffers, meshInfo.indexBuffer);
435
+ mesh.setIndices(indexData);
436
+ }
437
+ for(var _iterator2 = _create_for_of_iterator_helper_loose(meshInfo.blendShapes), _step2; !(_step2 = _iterator2()).done;){
438
+ var restoreInfo = _step2.value;
439
+ var frame = restoreInfo.blendShape.frames[0];
440
+ var positionData = _this._getBufferData(buffers, restoreInfo.position);
441
+ frame.deltaPositions = GLTFUtils.floatBufferToVector3Array(positionData);
442
+ if (restoreInfo.normal) {
443
+ var normalData = _this._getBufferData(buffers, restoreInfo.normal);
444
+ frame.deltaNormals = GLTFUtils.floatBufferToVector3Array(normalData);
445
+ }
446
+ if (restoreInfo.tangent) {
447
+ var tangentData = _this._getBufferData(buffers, restoreInfo.tangent);
448
+ frame.deltaTangents = GLTFUtils.floatBufferToVector3Array(tangentData);
449
+ }
450
+ }
451
+ mesh.uploadData(true);
452
+ }
453
+ resolve(_this.resource);
454
+ }).catch(reject);
455
+ }).catch(reject);
369
456
  });
370
- promiseInfo.promise = promise;
371
- return promise;
372
457
  };
373
- return ParserContext;
374
- }();
458
+ _proto._getBufferData = function _getBufferData(buffers, restoreInfo) {
459
+ var main = restoreInfo.main;
460
+ var buffer = buffers[main.bufferIndex];
461
+ var data = new main.TypedArray(buffer, main.byteOffset, main.length);
462
+ var sparseCount = restoreInfo.sparseCount;
463
+ if (sparseCount) {
464
+ var sparseIndex = restoreInfo.sparseIndices;
465
+ var sparseIndexBuffer = buffers[sparseIndex.bufferIndex];
466
+ var sparseIndexData = new sparseIndex.TypedArray(sparseIndexBuffer, sparseIndex.byteOffset, sparseIndex.length);
467
+ var sparseValue = restoreInfo.sparseValues;
468
+ var sparseValueBuffer = buffers[sparseValue.bufferIndex];
469
+ var sparseValueData = new sparseValue.TypedArray(sparseValueBuffer, sparseValue.byteOffset, sparseValue.length);
470
+ var typeSize = restoreInfo.typeSize;
471
+ for(var i = 0; i < sparseCount; i++){
472
+ var replaceIndex = sparseIndexData[i];
473
+ for(var j = 0; j < typeSize; j++){
474
+ data[replaceIndex * typeSize + j] = sparseValueData[i * typeSize + j];
475
+ }
476
+ }
477
+ }
478
+ return data;
479
+ };
480
+ return GLTFContentRestorer;
481
+ }(ContentRestorer);
375
482
  /**
376
483
  * @internal
377
- */ var BufferInfo = function BufferInfo(data, interleaved, stride) {
484
+ */ var BufferRequestInfo = function BufferRequestInfo(url, config) {
485
+ this.url = url;
486
+ this.config = config;
487
+ };
488
+ /**
489
+ * @internal
490
+ */ var BufferTextureRestoreInfo = function BufferTextureRestoreInfo(texture, bufferView, mimeType) {
491
+ this.texture = texture;
492
+ this.bufferView = bufferView;
493
+ this.mimeType = mimeType;
494
+ };
495
+ /**
496
+ * @internal
497
+ */ var ModelMeshRestoreInfo = function ModelMeshRestoreInfo() {
498
+ this.vertexBuffers = [];
499
+ this.blendShapes = [];
500
+ };
501
+ /**
502
+ * @internal
503
+ */ var BufferRestoreInfo = function BufferRestoreInfo(buffer, data) {
504
+ this.buffer = buffer;
378
505
  this.data = data;
379
- this.interleaved = interleaved;
380
- this.stride = stride;
381
- this.vertexBindingInfos = {};
382
506
  };
383
507
  /**
384
508
  * @internal
385
- */ var PromiseInfo = function PromiseInfo() {
509
+ */ var BufferDataRestoreInfo = function BufferDataRestoreInfo(main, typeSize, sparseCount, sparseIndices, sparseValues) {
510
+ this.main = main;
511
+ this.typeSize = typeSize;
512
+ this.sparseCount = sparseCount;
513
+ this.sparseIndices = sparseIndices;
514
+ this.sparseValues = sparseValues;
515
+ };
516
+ /**
517
+ * @internal
518
+ */ var RestoreDataAccessor = function RestoreDataAccessor(bufferIndex, TypedArray, byteOffset, length) {
519
+ this.bufferIndex = bufferIndex;
520
+ this.TypedArray = TypedArray;
521
+ this.byteOffset = byteOffset;
522
+ this.length = length;
523
+ };
524
+ /**
525
+ * @internal
526
+ */ var BlendShapeRestoreInfo = function BlendShapeRestoreInfo(blendShape, position, normal, tangent) {
527
+ this.blendShape = blendShape;
528
+ this.position = position;
529
+ this.normal = normal;
530
+ this.tangent = tangent;
386
531
  };
387
532
 
388
533
  /**
@@ -534,9 +679,57 @@ var TextureWrapMode;
534
679
 
535
680
  /**
536
681
  * @internal
537
- */ var GLTFUtil = /*#__PURE__*/ function() {
538
- function GLTFUtil() {}
539
- GLTFUtil.floatBufferToVector2Array = function floatBufferToVector2Array(buffer) {
682
+ */ var GLTFParserContext = /*#__PURE__*/ function() {
683
+ function GLTFParserContext(url) {
684
+ this.hasSkinned = false;
685
+ this.chainPromises = [];
686
+ this.accessorBufferCache = {};
687
+ this.texturesPromiseInfo = new PromiseInfo();
688
+ this.materialsPromiseInfo = new PromiseInfo();
689
+ this.meshesPromiseInfo = new PromiseInfo();
690
+ this.animationClipsPromiseInfo = new PromiseInfo();
691
+ this.defaultSceneRootPromiseInfo = new PromiseInfo();
692
+ this.masterPromiseInfo = new PromiseInfo();
693
+ this.promiseMap = {};
694
+ var promiseMap = this.promiseMap;
695
+ promiseMap["" + url + "?q=textures"] = this._initPromiseInfo(this.texturesPromiseInfo);
696
+ promiseMap["" + url + "?q=materials"] = this._initPromiseInfo(this.materialsPromiseInfo);
697
+ promiseMap["" + url + "?q=meshes"] = this._initPromiseInfo(this.meshesPromiseInfo);
698
+ promiseMap["" + url + "?q=animations"] = this._initPromiseInfo(this.animationClipsPromiseInfo);
699
+ promiseMap["" + url + "?q=defaultSceneRoot"] = this._initPromiseInfo(this.defaultSceneRootPromiseInfo);
700
+ promiseMap["" + url] = this._initPromiseInfo(this.masterPromiseInfo);
701
+ }
702
+ var _proto = GLTFParserContext.prototype;
703
+ _proto._initPromiseInfo = function _initPromiseInfo(promiseInfo) {
704
+ var promise = new AssetPromise(function(resolve, reject, setProgress, onCancel) {
705
+ promiseInfo.resolve = resolve;
706
+ promiseInfo.reject = reject;
707
+ promiseInfo.setProgress = setProgress;
708
+ promiseInfo.onCancel = onCancel;
709
+ });
710
+ promiseInfo.promise = promise;
711
+ return promise;
712
+ };
713
+ return GLTFParserContext;
714
+ }();
715
+ /**
716
+ * @internal
717
+ */ var BufferInfo = function BufferInfo(data, interleaved, stride) {
718
+ this.data = data;
719
+ this.interleaved = interleaved;
720
+ this.stride = stride;
721
+ this.vertexBindingInfos = {};
722
+ };
723
+ /**
724
+ * @internal
725
+ */ var PromiseInfo = function PromiseInfo() {
726
+ };
727
+
728
+ /**
729
+ * @internal
730
+ */ var GLTFUtils = /*#__PURE__*/ function() {
731
+ function GLTFUtils() {}
732
+ GLTFUtils.floatBufferToVector2Array = function floatBufferToVector2Array(buffer) {
540
733
  var bufferLen = buffer.length;
541
734
  var array = new Array(bufferLen / 2);
542
735
  for(var i = 0; i < bufferLen; i += 2){
@@ -544,7 +737,7 @@ var TextureWrapMode;
544
737
  }
545
738
  return array;
546
739
  };
547
- GLTFUtil.floatBufferToVector3Array = function floatBufferToVector3Array(buffer) {
740
+ GLTFUtils.floatBufferToVector3Array = function floatBufferToVector3Array(buffer) {
548
741
  var bufferLen = buffer.length;
549
742
  var array = new Array(bufferLen / 3);
550
743
  for(var i = 0; i < bufferLen; i += 3){
@@ -552,7 +745,7 @@ var TextureWrapMode;
552
745
  }
553
746
  return array;
554
747
  };
555
- GLTFUtil.floatBufferToVector4Array = function floatBufferToVector4Array(buffer) {
748
+ GLTFUtils.floatBufferToVector4Array = function floatBufferToVector4Array(buffer) {
556
749
  var bufferLen = buffer.length;
557
750
  var array = new Array(bufferLen / 4);
558
751
  for(var i = 0; i < bufferLen; i += 4){
@@ -560,7 +753,7 @@ var TextureWrapMode;
560
753
  }
561
754
  return array;
562
755
  };
563
- GLTFUtil.floatBufferToColorArray = function floatBufferToColorArray(buffer, isColor3) {
756
+ GLTFUtils.floatBufferToColorArray = function floatBufferToColorArray(buffer, isColor3) {
564
757
  var bufferLen = buffer.length;
565
758
  var colors = new Array(bufferLen / (isColor3 ? 3 : 4));
566
759
  if (isColor3) {
@@ -575,21 +768,8 @@ var TextureWrapMode;
575
768
  return colors;
576
769
  };
577
770
  /**
578
- * Parse binary text for glb loader.
579
- */ GLTFUtil.decodeText = function decodeText(array) {
580
- if (typeof TextDecoder !== "undefined") {
581
- return new TextDecoder().decode(array);
582
- }
583
- // TextDecoder polyfill
584
- var s = "";
585
- for(var i = 0, il = array.length; i < il; i++){
586
- s += String.fromCharCode(array[i]);
587
- }
588
- return decodeURIComponent(encodeURIComponent(s));
589
- };
590
- /**
591
771
  * Get the number of bytes occupied by accessor type.
592
- */ GLTFUtil.getAccessorTypeSize = function getAccessorTypeSize(accessorType) {
772
+ */ GLTFUtils.getAccessorTypeSize = function getAccessorTypeSize(accessorType) {
593
773
  switch(accessorType){
594
774
  case AccessorType.SCALAR:
595
775
  return 1;
@@ -609,7 +789,7 @@ var TextureWrapMode;
609
789
  };
610
790
  /**
611
791
  * Get the TypedArray corresponding to the component type.
612
- */ GLTFUtil.getComponentType = function getComponentType(componentType) {
792
+ */ GLTFUtils.getComponentType = function getComponentType(componentType) {
613
793
  switch(componentType){
614
794
  case AccessorComponentType.BYTE:
615
795
  return Int8Array;
@@ -625,7 +805,7 @@ var TextureWrapMode;
625
805
  return Float32Array;
626
806
  }
627
807
  };
628
- GLTFUtil.getNormalizedComponentScale = function getNormalizedComponentScale(componentType) {
808
+ GLTFUtils.getNormalizedComponentScale = function getNormalizedComponentScale(componentType) {
629
809
  // Reference: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization#encoding-quantized-data
630
810
  switch(componentType){
631
811
  case AccessorComponentType.BYTE:
@@ -640,18 +820,18 @@ var TextureWrapMode;
640
820
  throw new Error("Galacean.GLTFLoader: Unsupported normalized accessor component type.");
641
821
  }
642
822
  };
643
- GLTFUtil.getAccessorBuffer = function getAccessorBuffer(context, gltf, accessor) {
823
+ GLTFUtils.getAccessorBuffer = function getAccessorBuffer(context, bufferViews, accessor) {
644
824
  var buffers = context.buffers;
645
- var bufferViews = gltf.bufferViews;
646
825
  var componentType = accessor.componentType;
647
826
  var bufferView = bufferViews[accessor.bufferView];
648
- var buffer = buffers[bufferView.buffer];
827
+ var bufferIndex = bufferView.buffer;
828
+ var buffer = buffers[bufferIndex];
649
829
  var bufferByteOffset = bufferView.byteOffset || 0;
650
830
  var byteOffset = accessor.byteOffset || 0;
651
- var TypedArray = GLTFUtil.getComponentType(componentType);
652
- var dataElmentSize = GLTFUtil.getAccessorTypeSize(accessor.type);
831
+ var TypedArray = GLTFUtils.getComponentType(componentType);
832
+ var dataElementSize = GLTFUtils.getAccessorTypeSize(accessor.type);
653
833
  var dataElementBytes = TypedArray.BYTES_PER_ELEMENT;
654
- var elementStride = dataElmentSize * dataElementBytes;
834
+ var elementStride = dataElementSize * dataElementBytes;
655
835
  var accessorCount = accessor.count;
656
836
  var bufferStride = bufferView.byteStride;
657
837
  var bufferInfo;
@@ -666,34 +846,35 @@ var TextureWrapMode;
666
846
  var count = accessorCount * (bufferStride / dataElementBytes);
667
847
  var data = new TypedArray(buffer, offset, count);
668
848
  accessorBufferCache[bufferCacheKey] = bufferInfo = new BufferInfo(data, true, bufferStride);
849
+ bufferInfo.restoreInfo = new BufferDataRestoreInfo(new RestoreDataAccessor(bufferIndex, TypedArray, offset, count));
669
850
  }
670
851
  } else {
671
852
  var offset1 = bufferByteOffset + byteOffset;
672
- var count1 = accessorCount * dataElmentSize;
853
+ var count1 = accessorCount * dataElementSize;
673
854
  var data1 = new TypedArray(buffer, offset1, count1);
674
855
  bufferInfo = new BufferInfo(data1, false, elementStride);
856
+ bufferInfo.restoreInfo = new BufferDataRestoreInfo(new RestoreDataAccessor(bufferIndex, TypedArray, offset1, count1));
675
857
  }
676
858
  if (accessor.sparse) {
677
- var data2 = GLTFUtil.processingSparseData(gltf, accessor, buffers, bufferInfo.data);
678
- bufferInfo = new BufferInfo(data2, false, bufferInfo.stride);
859
+ GLTFUtils.processingSparseData(bufferViews, accessor, buffers, bufferInfo);
679
860
  }
680
861
  return bufferInfo;
681
862
  };
682
863
  /**
683
864
  * @deprecated
684
865
  * Get accessor data.
685
- */ GLTFUtil.getAccessorData = function getAccessorData(gltf, accessor, buffers) {
686
- var bufferViews = gltf.bufferViews;
866
+ */ GLTFUtils.getAccessorData = function getAccessorData(glTF, accessor, buffers) {
867
+ var bufferViews = glTF.bufferViews;
687
868
  var bufferView = bufferViews[accessor.bufferView];
688
869
  var arrayBuffer = buffers[bufferView.buffer];
689
870
  var accessorByteOffset = accessor.hasOwnProperty("byteOffset") ? accessor.byteOffset : 0;
690
871
  var bufferViewByteOffset = bufferView.hasOwnProperty("byteOffset") ? bufferView.byteOffset : 0;
691
872
  var byteOffset = accessorByteOffset + bufferViewByteOffset;
692
- var accessorTypeSize = GLTFUtil.getAccessorTypeSize(accessor.type);
873
+ var accessorTypeSize = GLTFUtils.getAccessorTypeSize(accessor.type);
693
874
  var length = accessorTypeSize * accessor.count;
694
875
  var _bufferView_byteStride;
695
876
  var byteStride = (_bufferView_byteStride = bufferView.byteStride) != null ? _bufferView_byteStride : 0;
696
- var arrayType = GLTFUtil.getComponentType(accessor.componentType);
877
+ var arrayType = GLTFUtils.getComponentType(accessor.componentType);
697
878
  var uint8Array;
698
879
  if (byteStride) {
699
880
  var accessorByteSize = accessorTypeSize * arrayType.BYTES_PER_ELEMENT;
@@ -720,7 +901,7 @@ var TextureWrapMode;
720
901
  var _values_byteOffset, _valuesBufferView_byteOffset;
721
902
  var valuesByteOffset = ((_values_byteOffset = values.byteOffset) != null ? _values_byteOffset : 0) + ((_valuesBufferView_byteOffset = valuesBufferView.byteOffset) != null ? _valuesBufferView_byteOffset : 0);
722
903
  var valuesByteLength = valuesBufferView.byteLength;
723
- var indicesType = GLTFUtil.getComponentType(indices.componentType);
904
+ var indicesType = GLTFUtils.getComponentType(indices.componentType);
724
905
  var indicesArray = new indicesType(indicesArrayBuffer, indicesByteOffset, indicesByteLength / indicesType.BYTES_PER_ELEMENT);
725
906
  var valuesArray = new arrayType(valuesArrayBuffer, valuesByteOffset, valuesByteLength / arrayType.BYTES_PER_ELEMENT);
726
907
  for(var i1 = 0; i1 < count; i1++){
@@ -732,41 +913,49 @@ var TextureWrapMode;
732
913
  }
733
914
  return typedArray;
734
915
  };
735
- GLTFUtil.getBufferViewData = function getBufferViewData(bufferView, buffers) {
736
- var buffer = bufferView.buffer, _bufferView_byteOffset = bufferView.byteOffset, byteOffset = _bufferView_byteOffset === void 0 ? 0 : _bufferView_byteOffset, byteLength = bufferView.byteLength;
737
- var arrayBuffer = buffers[buffer];
738
- return arrayBuffer.slice(byteOffset, byteOffset + byteLength);
916
+ GLTFUtils.getBufferViewData = function getBufferViewData(bufferView, buffers) {
917
+ var _bufferView_byteOffset = bufferView.byteOffset, byteOffset = _bufferView_byteOffset === void 0 ? 0 : _bufferView_byteOffset;
918
+ var arrayBuffer = buffers[bufferView.buffer];
919
+ return arrayBuffer.slice(byteOffset, byteOffset + bufferView.byteLength);
739
920
  };
740
921
  /**
741
922
  * Get accessor data.
742
- */ GLTFUtil.processingSparseData = function processingSparseData(gltf, accessor, buffers, originData) {
743
- var bufferViews = gltf.bufferViews;
744
- var accessorTypeSize = GLTFUtil.getAccessorTypeSize(accessor.type);
745
- var TypedArray = GLTFUtil.getComponentType(accessor.componentType);
746
- var data = originData.slice();
923
+ */ GLTFUtils.processingSparseData = function processingSparseData(bufferViews, accessor, buffers, bufferInfo) {
924
+ var restoreInfo = bufferInfo.restoreInfo;
925
+ var accessorTypeSize = GLTFUtils.getAccessorTypeSize(accessor.type);
926
+ var TypedArray = GLTFUtils.getComponentType(accessor.componentType);
927
+ var data = bufferInfo.data.slice();
747
928
  var _accessor_sparse = accessor.sparse, count = _accessor_sparse.count, indices = _accessor_sparse.indices, values = _accessor_sparse.values;
748
929
  var indicesBufferView = bufferViews[indices.bufferView];
749
930
  var valuesBufferView = bufferViews[values.bufferView];
750
- var indicesArrayBuffer = buffers[indicesBufferView.buffer];
751
- var valuesArrayBuffer = buffers[valuesBufferView.buffer];
931
+ var indicesBufferIndex = indicesBufferView.buffer;
932
+ var valuesBufferIndex = valuesBufferView.buffer;
933
+ var indicesArrayBuffer = buffers[indicesBufferIndex];
934
+ var valuesArrayBuffer = buffers[valuesBufferIndex];
752
935
  var _indices_byteOffset, _indicesBufferView_byteOffset;
753
936
  var indicesByteOffset = ((_indices_byteOffset = indices.byteOffset) != null ? _indices_byteOffset : 0) + ((_indicesBufferView_byteOffset = indicesBufferView.byteOffset) != null ? _indicesBufferView_byteOffset : 0);
754
937
  var indicesByteLength = indicesBufferView.byteLength;
755
938
  var _values_byteOffset, _valuesBufferView_byteOffset;
756
939
  var valuesByteOffset = ((_values_byteOffset = values.byteOffset) != null ? _values_byteOffset : 0) + ((_valuesBufferView_byteOffset = valuesBufferView.byteOffset) != null ? _valuesBufferView_byteOffset : 0);
757
940
  var valuesByteLength = valuesBufferView.byteLength;
758
- var IndexTypeArray = GLTFUtil.getComponentType(indices.componentType);
759
- var indicesArray = new IndexTypeArray(indicesArrayBuffer, indicesByteOffset, indicesByteLength / IndexTypeArray.BYTES_PER_ELEMENT);
760
- var valuesArray = new TypedArray(valuesArrayBuffer, valuesByteOffset, valuesByteLength / TypedArray.BYTES_PER_ELEMENT);
941
+ restoreInfo.typeSize = accessorTypeSize;
942
+ restoreInfo.sparseCount = count;
943
+ var IndexTypeArray = GLTFUtils.getComponentType(indices.componentType);
944
+ var indexLength = indicesByteLength / IndexTypeArray.BYTES_PER_ELEMENT;
945
+ var indicesArray = new IndexTypeArray(indicesArrayBuffer, indicesByteOffset, indexLength);
946
+ restoreInfo.sparseIndices = new RestoreDataAccessor(indicesBufferIndex, IndexTypeArray, indicesByteOffset, indexLength);
947
+ var valueLength = valuesByteLength / TypedArray.BYTES_PER_ELEMENT;
948
+ var valuesArray = new TypedArray(valuesArrayBuffer, valuesByteOffset, valueLength);
949
+ restoreInfo.sparseValues = new RestoreDataAccessor(valuesBufferIndex, TypedArray, valuesByteOffset, valueLength);
761
950
  for(var i = 0; i < count; i++){
762
951
  var replaceIndex = indicesArray[i];
763
952
  for(var j = 0; j < accessorTypeSize; j++){
764
953
  data[replaceIndex * accessorTypeSize + j] = valuesArray[i * accessorTypeSize + j];
765
954
  }
766
955
  }
767
- return data;
956
+ bufferInfo.data = data;
768
957
  };
769
- GLTFUtil.getIndexFormat = function getIndexFormat(type) {
958
+ GLTFUtils.getIndexFormat = function getIndexFormat(type) {
770
959
  switch(type){
771
960
  case AccessorComponentType.UNSIGNED_BYTE:
772
961
  return IndexFormat.UInt8;
@@ -776,7 +965,7 @@ var TextureWrapMode;
776
965
  return IndexFormat.UInt32;
777
966
  }
778
967
  };
779
- GLTFUtil.getElementFormat = function getElementFormat(type, size, normalized) {
968
+ GLTFUtils.getElementFormat = function getElementFormat(type, size, normalized) {
780
969
  if (normalized === void 0) normalized = false;
781
970
  if (type == AccessorComponentType.FLOAT) {
782
971
  switch(size){
@@ -827,7 +1016,7 @@ var TextureWrapMode;
827
1016
  };
828
1017
  /**
829
1018
  * Load image buffer
830
- */ GLTFUtil.loadImageBuffer = function loadImageBuffer(imageBuffer, type) {
1019
+ */ GLTFUtils.loadImageBuffer = function loadImageBuffer(imageBuffer, type) {
831
1020
  return new Promise(function(resolve, reject) {
832
1021
  var blob = new window.Blob([
833
1022
  imageBuffer
@@ -851,18 +1040,9 @@ var TextureWrapMode;
851
1040
  img.src = URL.createObjectURL(blob);
852
1041
  });
853
1042
  };
854
- GLTFUtil.isAbsoluteUrl = function isAbsoluteUrl(url) {
855
- return /^(?:http|blob|data:|\/)/.test(url);
856
- };
857
- GLTFUtil.parseRelativeUrl = function parseRelativeUrl(baseUrl, relativeUrl) {
858
- if (GLTFUtil.isAbsoluteUrl(relativeUrl)) {
859
- return relativeUrl;
860
- }
861
- return baseUrl.substring(0, baseUrl.lastIndexOf("/") + 1) + GLTFUtil._formatRelativePath(relativeUrl);
862
- };
863
1043
  /**
864
1044
  * Parse the glb format.
865
- */ GLTFUtil.parseGLB = function parseGLB(glb) {
1045
+ */ GLTFUtils.parseGLB = function parseGLB(context, glb) {
866
1046
  var UINT32_LENGTH = 4;
867
1047
  var GLB_HEADER_MAGIC = 0x46546c67; // 'glTF'
868
1048
  var GLB_HEADER_LENGTH = 12;
@@ -890,10 +1070,11 @@ var TextureWrapMode;
890
1070
  return null;
891
1071
  }
892
1072
  var glTFData = new Uint8Array(glb, GLB_HEADER_LENGTH + 2 * UINT32_LENGTH, chunkLength);
893
- var gltf = JSON.parse(GLTFUtil.decodeText(glTFData));
1073
+ var glTF = JSON.parse(Utils.decodeText(glTFData));
894
1074
  // read all buffers
895
1075
  var buffers = [];
896
1076
  var byteOffset = GLB_HEADER_LENGTH + 2 * UINT32_LENGTH + chunkLength;
1077
+ var restoreGLBBufferSlice = context.contentRestorer.glbBufferSlices;
897
1078
  while(byteOffset < header.length){
898
1079
  chunkLength = dataView.getUint32(byteOffset, true);
899
1080
  chunkType = dataView.getUint32(byteOffset + UINT32_LENGTH, true);
@@ -904,14 +1085,15 @@ var TextureWrapMode;
904
1085
  var currentOffset = byteOffset + 2 * UINT32_LENGTH;
905
1086
  var buffer = glb.slice(currentOffset, currentOffset + chunkLength);
906
1087
  buffers.push(buffer);
1088
+ restoreGLBBufferSlice.push(new Vector2(currentOffset, chunkLength));
907
1089
  byteOffset += chunkLength + 2 * UINT32_LENGTH;
908
1090
  }
909
1091
  return {
910
- gltf: gltf,
1092
+ glTF: glTF,
911
1093
  buffers: buffers
912
1094
  };
913
1095
  };
914
- GLTFUtil._formatRelativePath = function _formatRelativePath(path) {
1096
+ GLTFUtils._formatRelativePath = function _formatRelativePath(path) {
915
1097
  // For example input is "a/b", "/a/b", "./a/b", "./a/./b", "./a/../a/b", output is "a/b"
916
1098
  return path.split("/").filter(Boolean).reduce(function(acc, cur) {
917
1099
  if (cur === "..") acc.pop();
@@ -919,17 +1101,9 @@ var TextureWrapMode;
919
1101
  return acc;
920
1102
  }, []).join("/");
921
1103
  };
922
- return GLTFUtil;
1104
+ return GLTFUtils;
923
1105
  }();
924
1106
 
925
- function _array_like_to_array(arr, len) {
926
- if (len == null || len > arr.length) len = arr.length;
927
-
928
- for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i];
929
-
930
- return arr2;
931
- }
932
-
933
1107
  function _array_without_holes(arr) {
934
1108
  if (Array.isArray(arr)) return _array_like_to_array(arr);
935
1109
  }
@@ -944,606 +1118,327 @@ function _non_iterable_spread() {
944
1118
  throw new TypeError("Invalid attempt to spread non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
945
1119
  }
946
1120
 
947
- function _unsupported_iterable_to_array(o, minLen) {
948
- if (!o) return;
949
- if (typeof o === "string") return _array_like_to_array(o, minLen);
950
-
951
- var n = Object.prototype.toString.call(o).slice(8, -1);
952
-
953
- if (n === "Object" && o.constructor) n = o.constructor.name;
954
- if (n === "Map" || n === "Set") return Array.from(n);
955
- if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _array_like_to_array(o, minLen);
956
- }
957
-
958
1121
  function _to_consumable_array(arr) {
959
1122
  return _array_without_holes(arr) || _iterable_to_array(arr) || _unsupported_iterable_to_array(arr) || _non_iterable_spread();
960
1123
  }
961
1124
 
962
- var Parser = /*#__PURE__*/ function() {
963
- function Parser() {}
964
- Parser.parseEngineResource = function parseEngineResource(extensionName, extensionSchema, parseResource, context) {
1125
+ /**
1126
+ * Base class of glTF extension parser.
1127
+ */ var GLTFExtensionParser = /*#__PURE__*/ function() {
1128
+ function GLTFExtensionParser() {}
1129
+ var _proto = GLTFExtensionParser.prototype;
1130
+ /**
1131
+ * Initialize the parser.
1132
+ * @remarks Some plugins require initialization.
1133
+ * @returns The void or promise
1134
+ */ _proto.initialize = function initialize() {};
1135
+ /**
1136
+ * Create and parse the resource.
1137
+ * @remarks This method overrides the default resource creation.
1138
+ * @param context - The parser context
1139
+ * @param extensionSchema - The extension schema
1140
+ * @param extensionOwnerSchema - The extension owner schema
1141
+ * @returns The resource or promise
1142
+ */ _proto.createAndParse = function createAndParse(context, extensionSchema, extensionOwnerSchema) {
1143
+ for(var _len = arguments.length, extra = new Array(_len > 3 ? _len - 3 : 0), _key = 3; _key < _len; _key++){
1144
+ extra[_key - 3] = arguments[_key];
1145
+ }
1146
+ throw "Not implemented.";
1147
+ };
1148
+ /**
1149
+ * Additive parse to the resource.
1150
+ * @param context - The parser context
1151
+ * @param parseResource - The parsed resource
1152
+ * @param extensionSchema - The extension schema
1153
+ * @param extensionOwnerSchema - The extension owner schema
1154
+ * @returns The void or promise
1155
+ */ _proto.additiveParse = function additiveParse(context, parseResource, extensionSchema, extensionOwnerSchema) {
965
1156
  for(var _len = arguments.length, extra = new Array(_len > 4 ? _len - 4 : 0), _key = 4; _key < _len; _key++){
966
1157
  extra[_key - 4] = arguments[_key];
967
1158
  }
968
- var parsers = Parser._extensionParsers[extensionName];
969
- if (parsers == null ? void 0 : parsers.length) {
970
- for(var i = 0; i < parsers.length; i++){
971
- var _parsers_i;
972
- (_parsers_i = parsers[i]).parseEngineResource.apply(_parsers_i, [
973
- extensionSchema,
974
- parseResource,
975
- context
976
- ].concat(_to_consumable_array(extra)));
977
- }
1159
+ throw "Not implemented.";
1160
+ };
1161
+ return GLTFExtensionParser;
1162
+ }();
1163
+ var GLTFExtensionMode;
1164
+ (function(GLTFExtensionMode) {
1165
+ GLTFExtensionMode[GLTFExtensionMode[/**
1166
+ * Cerate instance and parse mode.
1167
+ * @remarks
1168
+ * If the glTF property has multiple extensions of `CreateAndParse` mode, only execute the last one.
1169
+ * If this method is registered, the default pipeline processing will be ignored.
1170
+ */ "CreateAndParse"] = 0] = "CreateAndParse";
1171
+ GLTFExtensionMode[GLTFExtensionMode[/** Additive parse mode. */ "AdditiveParse"] = 1] = "AdditiveParse";
1172
+ })(GLTFExtensionMode || (GLTFExtensionMode = {}));
1173
+
1174
+ /**
1175
+ * Base class of glTF parser.
1176
+ */ var GLTFParser = /*#__PURE__*/ function() {
1177
+ function GLTFParser() {}
1178
+ /**
1179
+ * Execute all parses of extension to initialize plugin.
1180
+ * @remarks Some plugins require initialization.
1181
+ * @returns The void or promise
1182
+ */ GLTFParser.executeExtensionsInitialize = function executeExtensionsInitialize(extensionName) {
1183
+ var parsers = GLTFParser._extensionParsers[extensionName];
1184
+ var length = parsers == null ? void 0 : parsers.length;
1185
+ if (length) {
1186
+ return parsers[length - 1].initialize();
978
1187
  }
979
1188
  };
980
- Parser.createEngineResource = function createEngineResource(extensionName, extensionSchema, context) {
1189
+ /**
1190
+ * Execute all parses of extension to create resource.
1191
+ * @param extensions - Related extensions field
1192
+ * @param context - The parser context
1193
+ * @param ownerSchema - The extension owner schema
1194
+ * @param extra - Extra params
1195
+ * @returns
1196
+ */ GLTFParser.executeExtensionsCreateAndParse = function executeExtensionsCreateAndParse(extensions, context, ownerSchema) {
1197
+ if (extensions === void 0) extensions = {};
981
1198
  for(var _len = arguments.length, extra = new Array(_len > 3 ? _len - 3 : 0), _key = 3; _key < _len; _key++){
982
1199
  extra[_key - 3] = arguments[_key];
983
1200
  }
984
- var parsers = Parser._extensionParsers[extensionName];
985
- if (parsers == null ? void 0 : parsers.length) {
986
- var _parsers_;
987
- return (_parsers_ = parsers[0]).createEngineResource.apply(_parsers_, [
1201
+ var resource = null;
1202
+ var extensionArray = Object.keys(extensions);
1203
+ for(var i = extensionArray.length - 1; i >= 0; --i){
1204
+ var _GLTFParser;
1205
+ var extensionName = extensionArray[i];
1206
+ var extensionSchema = extensions[extensionName];
1207
+ resource = (_GLTFParser = GLTFParser)._createAndParse.apply(_GLTFParser, [
1208
+ extensionName,
1209
+ context,
1210
+ extensionSchema,
1211
+ ownerSchema
1212
+ ].concat(_to_consumable_array(extra)));
1213
+ if (resource) {
1214
+ return resource;
1215
+ }
1216
+ }
1217
+ };
1218
+ /**
1219
+ * Execute all parses of extension to parse resource.
1220
+ * @param extensions - Related extensions field
1221
+ * @param context - The parser context
1222
+ * @param parseResource - The parsed resource
1223
+ * @param ownerSchema - The extension owner schema
1224
+ * @param extra - Extra params
1225
+ */ GLTFParser.executeExtensionsAdditiveAndParse = function executeExtensionsAdditiveAndParse(extensions, context, parseResource, ownerSchema) {
1226
+ for(var _len = arguments.length, extra = new Array(_len > 4 ? _len - 4 : 0), _key = 4; _key < _len; _key++){
1227
+ extra[_key - 4] = arguments[_key];
1228
+ }
1229
+ for(var extensionName in extensions){
1230
+ var _GLTFParser;
1231
+ var extensionSchema = extensions[extensionName];
1232
+ (_GLTFParser = GLTFParser)._additiveParse.apply(_GLTFParser, [
1233
+ extensionName,
1234
+ context,
1235
+ parseResource,
988
1236
  extensionSchema,
989
- context
1237
+ ownerSchema
990
1238
  ].concat(_to_consumable_array(extra)));
991
1239
  }
992
1240
  };
993
- Parser.hasExtensionParser = function hasExtensionParser(extensionName) {
994
- var parsers = Parser._extensionParsers[extensionName];
995
- return !!(parsers == null ? void 0 : parsers.length);
1241
+ /**
1242
+ * Whether the plugin is registered.
1243
+ * @param extensionName - Extension name
1244
+ * @returns Boolean
1245
+ */ GLTFParser.hasExtensionParser = function hasExtensionParser(extensionName) {
1246
+ var _GLTFParser__extensionParsers_extensionName;
1247
+ return !!((_GLTFParser__extensionParsers_extensionName = GLTFParser._extensionParsers[extensionName]) == null ? void 0 : _GLTFParser__extensionParsers_extensionName.length);
996
1248
  };
997
- Parser.initialize = function initialize(extensionName) {
998
- var parsers = Parser._extensionParsers[extensionName];
999
- if (parsers == null ? void 0 : parsers.length) {
1000
- for(var i = 0; i < parsers.length; i++){
1001
- parsers[i].initialize();
1249
+ /**
1250
+ * Get the last plugin by glTF extension mode.
1251
+ * @param extensionName - Extension name
1252
+ * @param mode - GLTF extension mode
1253
+ * @returns GLTF extension parser
1254
+ */ GLTFParser.getExtensionParser = function getExtensionParser(extensionName, mode) {
1255
+ var parsers = GLTFParser._extensionParsers[extensionName];
1256
+ var length = parsers == null ? void 0 : parsers.length;
1257
+ if (length) {
1258
+ // only use the last parser.
1259
+ for(var i = length - 1; i >= 0; --i){
1260
+ var currentParser = parsers[i];
1261
+ if (currentParser._mode === mode) {
1262
+ return currentParser;
1263
+ }
1002
1264
  }
1003
1265
  }
1004
1266
  };
1005
1267
  /**
1006
1268
  * @internal
1007
- */ Parser._addExtensionParser = function _addExtensionParser(extensionName, extensionParser) {
1008
- if (!Parser._extensionParsers[extensionName]) {
1009
- Parser._extensionParsers[extensionName] = [];
1269
+ */ GLTFParser._addExtensionParser = function _addExtensionParser(extensionName, extensionParser) {
1270
+ if (!GLTFParser._extensionParsers[extensionName]) {
1271
+ GLTFParser._extensionParsers[extensionName] = [];
1272
+ }
1273
+ GLTFParser._extensionParsers[extensionName].push(extensionParser);
1274
+ };
1275
+ GLTFParser._createAndParse = function _createAndParse(extensionName, context, extensionSchema, ownerSchema) {
1276
+ for(var _len = arguments.length, extra = new Array(_len > 4 ? _len - 4 : 0), _key = 4; _key < _len; _key++){
1277
+ extra[_key - 4] = arguments[_key];
1278
+ }
1279
+ var parser = GLTFParser.getExtensionParser(extensionName, GLTFExtensionMode.CreateAndParse);
1280
+ if (parser) {
1281
+ var _parser;
1282
+ return (_parser = parser).createAndParse.apply(_parser, [
1283
+ context,
1284
+ extensionSchema,
1285
+ ownerSchema
1286
+ ].concat(_to_consumable_array(extra)));
1287
+ }
1288
+ };
1289
+ GLTFParser._additiveParse = function _additiveParse(extensionName, context, parseResource, extensionSchema, ownerSchema) {
1290
+ for(var _len = arguments.length, extra = new Array(_len > 5 ? _len - 5 : 0), _key = 5; _key < _len; _key++){
1291
+ extra[_key - 5] = arguments[_key];
1292
+ }
1293
+ var parser = GLTFParser.getExtensionParser(extensionName, GLTFExtensionMode.AdditiveParse);
1294
+ if (parser) {
1295
+ var _parser;
1296
+ (_parser = parser).additiveParse.apply(_parser, [
1297
+ context,
1298
+ parseResource,
1299
+ extensionSchema,
1300
+ ownerSchema
1301
+ ].concat(_to_consumable_array(extra)));
1010
1302
  }
1011
- Parser._extensionParsers[extensionName].push(extensionParser);
1012
1303
  };
1013
- return Parser;
1304
+ return GLTFParser;
1014
1305
  }();
1015
1306
  (function() {
1016
- Parser._extensionParsers = {};
1307
+ GLTFParser._extensionParsers = {};
1017
1308
  })();
1018
1309
  /**
1019
1310
  * Declare ExtensionParser's decorator.
1020
1311
  * @param extensionName - Extension name
1021
- */ function registerExtension(extensionName) {
1312
+ */ function registerGLTFExtension(extensionName, mode) {
1022
1313
  return function(parser) {
1023
1314
  var extensionParser = new parser();
1024
- Parser._addExtensionParser(extensionName, extensionParser);
1315
+ extensionParser._mode = mode;
1316
+ GLTFParser._addExtensionParser(extensionName, extensionParser);
1025
1317
  };
1026
1318
  }
1027
1319
 
1028
- var ExtensionParser = /*#__PURE__*/ function() {
1029
- function ExtensionParser() {}
1030
- var _proto = ExtensionParser.prototype;
1031
- _proto.initialize = function initialize() {};
1032
- _proto.parseEngineResource = function parseEngineResource(schema, parseResource, context) {
1033
- for(var _len = arguments.length, extra = new Array(_len > 3 ? _len - 3 : 0), _key = 3; _key < _len; _key++){
1034
- extra[_key - 3] = arguments[_key];
1035
- }
1036
- };
1037
- _proto.createEngineResource = function createEngineResource(schema, context) {
1038
- for(var _len = arguments.length, extra = new Array(_len > 2 ? _len - 2 : 0), _key = 2; _key < _len; _key++){
1039
- extra[_key - 2] = arguments[_key];
1040
- }
1041
- return null;
1042
- };
1043
- return ExtensionParser;
1044
- }();
1045
-
1046
- var KHR_draco_mesh_compression = /*#__PURE__*/ function(ExtensionParser) {
1047
- _inherits(KHR_draco_mesh_compression1, ExtensionParser);
1048
- function KHR_draco_mesh_compression1() {
1049
- return ExtensionParser.apply(this, arguments);
1320
+ var GLTFAnimationParser = /*#__PURE__*/ function(GLTFParser1) {
1321
+ _inherits(GLTFAnimationParser, GLTFParser1);
1322
+ function GLTFAnimationParser() {
1323
+ return GLTFParser1.apply(this, arguments);
1050
1324
  }
1051
- var _proto = KHR_draco_mesh_compression1.prototype;
1052
- _proto.initialize = function initialize() {
1053
- if (!KHR_draco_mesh_compression._decoder) {
1054
- KHR_draco_mesh_compression._decoder = new DRACODecoder();
1055
- }
1056
- };
1057
- _proto.createEngineResource = function createEngineResource(schema, context, gltfPrimitive) {
1058
- var gltf = context.gltf, buffers = context.buffers;
1059
- var bufferViews = gltf.bufferViews, accessors = gltf.accessors;
1060
- var bufferViewIndex = schema.bufferView, gltfAttributeMap = schema.attributes;
1061
- var attributeMap = {};
1062
- var attributeTypeMap = {};
1063
- for(var attributeName in gltfAttributeMap){
1064
- attributeMap[attributeName] = gltfAttributeMap[attributeName];
1325
+ var _proto = GLTFAnimationParser.prototype;
1326
+ _proto.parse = function parse(context) {
1327
+ var glTF = context.glTF; context.buffers; var glTFResource = context.glTFResource;
1328
+ glTFResource.entities;
1329
+ var animations = glTF.animations; glTF.accessors; glTF.bufferViews;
1330
+ if (!animations) {
1331
+ return;
1065
1332
  }
1066
- for(var attributeName1 in gltfPrimitive.attributes){
1067
- if (gltfAttributeMap[attributeName1] !== undefined) {
1068
- var accessorDef = accessors[gltfPrimitive.attributes[attributeName1]];
1069
- attributeTypeMap[attributeName1] = GLTFUtil.getComponentType(accessorDef.componentType).name;
1333
+ var animationClipsPromiseInfo = context.animationClipsPromiseInfo;
1334
+ var animationClipCount = animations.length;
1335
+ var animationClipPromises = [];
1336
+ new Array(animationClipCount);
1337
+ for(var i = 0; i < animationClipCount; i++){
1338
+ var animationInfo = animations[i];
1339
+ var _animationInfo_name = animationInfo.name, name = _animationInfo_name === void 0 ? "AnimationClip" + i : _animationInfo_name;
1340
+ var animationClip = GLTFParser.executeExtensionsCreateAndParse(animationInfo.extensions, context, animationInfo);
1341
+ if (!animationClip) {
1342
+ animationClip = new AnimationClip(name);
1343
+ GLTFAnimationParser._parseStandardProperty(context, animationClip, animationInfo);
1070
1344
  }
1345
+ animationClipPromises.push(animationClip);
1071
1346
  }
1072
- var indexAccessor = accessors[gltfPrimitive.indices];
1073
- var indexType = GLTFUtil.getComponentType(indexAccessor.componentType).name;
1074
- var taskConfig = {
1075
- attributeIDs: attributeMap,
1076
- attributeTypes: attributeTypeMap,
1077
- useUniqueIDs: true,
1078
- indexType: indexType
1079
- };
1080
- var buffer = GLTFUtil.getBufferViewData(bufferViews[bufferViewIndex], buffers);
1081
- return KHR_draco_mesh_compression._decoder.decode(buffer, taskConfig).then(function(parsedGeometry) {
1082
- return parsedGeometry;
1347
+ return AssetPromise.all(animationClipPromises).then(function(animationClips) {
1348
+ glTFResource.animations = animationClips;
1349
+ for(var i = 0; i < glTF.animations.length; i++){
1350
+ var animationInfo = glTF.animations[i];
1351
+ GLTFParser.executeExtensionsAdditiveAndParse(animationInfo.extensions, context, animationClips[i], animationInfo);
1352
+ }
1353
+ animationClipsPromiseInfo.resolve(animationClips);
1354
+ return animationClipsPromiseInfo.promise;
1083
1355
  });
1084
1356
  };
1085
- return KHR_draco_mesh_compression1;
1086
- }(ExtensionParser);
1087
- KHR_draco_mesh_compression = __decorate([
1088
- registerExtension("KHR_draco_mesh_compression")
1089
- ], KHR_draco_mesh_compression);
1090
-
1091
- function _instanceof(left, right) {
1092
- if (right != null && typeof Symbol !== "undefined" && right[Symbol.hasInstance]) {
1093
- return !!right[Symbol.hasInstance](left);
1094
- } else return left instanceof right;
1095
- }
1096
-
1097
- var KHR_lights_punctual = /*#__PURE__*/ function(ExtensionParser) {
1098
- _inherits(KHR_lights_punctual, ExtensionParser);
1099
- function KHR_lights_punctual() {
1100
- return ExtensionParser.apply(this, arguments);
1101
- }
1102
- var _proto = KHR_lights_punctual.prototype;
1103
- _proto.parseEngineResource = function parseEngineResource(schema, entity, context) {
1104
- var color = schema.color, _schema_intensity = schema.intensity, intensity = _schema_intensity === void 0 ? 1 : _schema_intensity, type = schema.type, range = schema.range, spot = schema.spot;
1105
- var glTFResource = context.glTFResource;
1106
- var light;
1107
- if (type === "directional") {
1108
- light = entity.addComponent(DirectLight);
1109
- } else if (type === "point") {
1110
- light = entity.addComponent(PointLight);
1111
- } else if (type === "spot") {
1112
- light = entity.addComponent(SpotLight);
1113
- }
1114
- if (color) {
1115
- light.color.set(color[0], color[1], color[2], 1);
1116
- }
1117
- light.intensity = intensity;
1118
- if (range && !_instanceof(light, DirectLight)) {
1119
- light.distance = range;
1120
- }
1121
- if (spot && _instanceof(light, SpotLight)) {
1122
- var _spot_innerConeAngle = spot.innerConeAngle, innerConeAngle = _spot_innerConeAngle === void 0 ? 0 : _spot_innerConeAngle, _spot_outerConeAngle = spot.outerConeAngle, outerConeAngle = _spot_outerConeAngle === void 0 ? Math.PI / 4 : _spot_outerConeAngle;
1123
- light.angle = innerConeAngle;
1124
- light.penumbra = outerConeAngle - innerConeAngle;
1125
- }
1126
- if (!glTFResource.lights) glTFResource.lights = [];
1127
- glTFResource.lights.push(light);
1128
- };
1129
- return KHR_lights_punctual;
1130
- }(ExtensionParser);
1131
- KHR_lights_punctual = __decorate([
1132
- registerExtension("KHR_lights_punctual")
1133
- ], KHR_lights_punctual);
1134
-
1135
- var MaterialParser = /*#__PURE__*/ function(Parser1) {
1136
- _inherits(MaterialParser, Parser1);
1137
- function MaterialParser() {
1138
- return Parser1.apply(this, arguments);
1139
- }
1140
- var _proto = MaterialParser.prototype;
1141
- _proto.parse = function parse(context) {
1142
- var gltf = context.gltf, glTFResource = context.glTFResource;
1143
- var engine = glTFResource.engine, textures = glTFResource.textures;
1144
- if (!gltf.materials) return;
1145
- var materialsPromiseInfo = context.materialsPromiseInfo;
1146
- var materials = [];
1147
- for(var i = 0; i < gltf.materials.length; i++){
1148
- var _gltf_materials_i = gltf.materials[i], _gltf_materials_i_extensions = _gltf_materials_i.extensions, extensions = _gltf_materials_i_extensions === void 0 ? {} : _gltf_materials_i_extensions, pbrMetallicRoughness = _gltf_materials_i.pbrMetallicRoughness, normalTexture = _gltf_materials_i.normalTexture, occlusionTexture = _gltf_materials_i.occlusionTexture, emissiveTexture = _gltf_materials_i.emissiveTexture, emissiveFactor = _gltf_materials_i.emissiveFactor, alphaMode = _gltf_materials_i.alphaMode, alphaCutoff = _gltf_materials_i.alphaCutoff, doubleSided = _gltf_materials_i.doubleSided, _gltf_materials_i_name = _gltf_materials_i.name, name = _gltf_materials_i_name === void 0 ? "" : _gltf_materials_i_name;
1149
- var KHR_materials_unlit = extensions.KHR_materials_unlit, KHR_materials_pbrSpecularGlossiness = extensions.KHR_materials_pbrSpecularGlossiness, KHR_materials_clearcoat = extensions.KHR_materials_clearcoat, OASIS_materials_remap = extensions.OASIS_materials_remap;
1150
- var material = null;
1151
- if (KHR_materials_unlit) {
1152
- material = Parser.createEngineResource("KHR_materials_unlit", KHR_materials_unlit, context);
1153
- } else if (KHR_materials_pbrSpecularGlossiness) {
1154
- material = Parser.createEngineResource("KHR_materials_pbrSpecularGlossiness", KHR_materials_pbrSpecularGlossiness, context);
1155
- } else {
1156
- material = new PBRMaterial(engine);
1157
- }
1158
- material.name = name;
1159
- if (KHR_materials_clearcoat) {
1160
- Parser.parseEngineResource("KHR_materials_clearcoat", KHR_materials_clearcoat, material, context);
1161
- }
1162
- if (pbrMetallicRoughness) {
1163
- var baseColorFactor = pbrMetallicRoughness.baseColorFactor, baseColorTexture = pbrMetallicRoughness.baseColorTexture, metallicFactor = pbrMetallicRoughness.metallicFactor, roughnessFactor = pbrMetallicRoughness.roughnessFactor, metallicRoughnessTexture = pbrMetallicRoughness.metallicRoughnessTexture;
1164
- if (baseColorFactor) {
1165
- material.baseColor = new Color(Color.linearToGammaSpace(baseColorFactor[0]), Color.linearToGammaSpace(baseColorFactor[1]), Color.linearToGammaSpace(baseColorFactor[2]), baseColorFactor[3]);
1166
- }
1167
- if (baseColorTexture) {
1168
- material.baseTexture = textures[baseColorTexture.index];
1169
- MaterialParser._parseTextureTransform(material, baseColorTexture.extensions, context);
1170
- }
1171
- if (!KHR_materials_unlit && !KHR_materials_pbrSpecularGlossiness) {
1172
- var m = material;
1173
- m.metallic = metallicFactor != null ? metallicFactor : 1;
1174
- m.roughness = roughnessFactor != null ? roughnessFactor : 1;
1175
- if (metallicRoughnessTexture) {
1176
- m.roughnessMetallicTexture = textures[metallicRoughnessTexture.index];
1177
- MaterialParser._parseTextureTransform(material, metallicRoughnessTexture.extensions, context);
1178
- }
1179
- }
1180
- }
1181
- if (!KHR_materials_unlit) {
1182
- var m1 = material;
1183
- if (emissiveTexture) {
1184
- m1.emissiveTexture = textures[emissiveTexture.index];
1185
- MaterialParser._parseTextureTransform(material, emissiveTexture.extensions, context);
1186
- }
1187
- if (emissiveFactor) {
1188
- m1.emissiveColor = new Color(Color.linearToGammaSpace(emissiveFactor[0]), Color.linearToGammaSpace(emissiveFactor[1]), Color.linearToGammaSpace(emissiveFactor[2]));
1189
- }
1190
- if (normalTexture) {
1191
- var index = normalTexture.index, scale = normalTexture.scale;
1192
- m1.normalTexture = textures[index];
1193
- MaterialParser._parseTextureTransform(material, normalTexture.extensions, context);
1194
- if (scale !== undefined) {
1195
- m1.normalTextureIntensity = scale;
1196
- }
1197
- }
1198
- if (occlusionTexture) {
1199
- var index1 = occlusionTexture.index, strength = occlusionTexture.strength, texCoord = occlusionTexture.texCoord;
1200
- m1.occlusionTexture = textures[index1];
1201
- MaterialParser._parseTextureTransform(material, occlusionTexture.extensions, context);
1202
- if (strength !== undefined) {
1203
- m1.occlusionTextureIntensity = strength;
1204
- }
1205
- if (texCoord === TextureCoordinate.UV1) {
1206
- m1.occlusionTextureCoord = TextureCoordinate.UV1;
1207
- } else if (texCoord > TextureCoordinate.UV1) {
1208
- Logger.warn("Occlusion texture uv coordinate must be UV0 or UV1.");
1209
- }
1357
+ /**
1358
+ * @internal
1359
+ */ GLTFAnimationParser._parseStandardProperty = function _parseStandardProperty(context, animationClip, animationInfo) {
1360
+ var glTF = context.glTF, glTFResource = context.glTFResource;
1361
+ var entities = glTFResource.entities;
1362
+ var accessors = glTF.accessors, bufferViews = glTF.bufferViews;
1363
+ var channels = animationInfo.channels, samplers = animationInfo.samplers;
1364
+ var sampleDataCollection = new Array();
1365
+ // parse samplers
1366
+ for(var j = 0, m = samplers.length; j < m; j++){
1367
+ var gltfSampler = samplers[j];
1368
+ var inputAccessor = accessors[gltfSampler.input];
1369
+ var outputAccessor = accessors[gltfSampler.output];
1370
+ var input = GLTFUtils.getAccessorBuffer(context, bufferViews, inputAccessor).data;
1371
+ var output = GLTFUtils.getAccessorBuffer(context, bufferViews, outputAccessor).data;
1372
+ if (outputAccessor.normalized) {
1373
+ var scale = GLTFUtils.getNormalizedComponentScale(outputAccessor.componentType);
1374
+ var scaled = new Float32Array(output.length);
1375
+ for(var k = 0, v = output.length; k < v; k++){
1376
+ scaled[k] = output[k] * scale;
1210
1377
  }
1378
+ output = scaled;
1211
1379
  }
1212
- if (OASIS_materials_remap) {
1213
- var _gltf_extensions;
1214
- gltf.extensions = (_gltf_extensions = gltf.extensions) != null ? _gltf_extensions : {};
1215
- var _gltf_extensions_OASIS_materials_remap;
1216
- gltf.extensions["OASIS_materials_remap"] = (_gltf_extensions_OASIS_materials_remap = gltf.extensions["OASIS_materials_remap"]) != null ? _gltf_extensions_OASIS_materials_remap : {};
1217
- gltf.extensions["OASIS_materials_remap"][i] = Parser.createEngineResource("OASIS_materials_remap", OASIS_materials_remap, context);
1218
- }
1219
- if (doubleSided) {
1220
- material.renderFace = RenderFace.Double;
1221
- } else {
1222
- material.renderFace = RenderFace.Front;
1223
- }
1224
- switch(alphaMode){
1225
- case MaterialAlphaMode.OPAQUE:
1226
- material.isTransparent = false;
1380
+ var outputStride = output.length / input.length;
1381
+ var _gltfSampler_interpolation;
1382
+ var interpolation = (_gltfSampler_interpolation = gltfSampler.interpolation) != null ? _gltfSampler_interpolation : AnimationSamplerInterpolation.Linear;
1383
+ var samplerInterpolation = void 0;
1384
+ switch(interpolation){
1385
+ case AnimationSamplerInterpolation.CubicSpine:
1386
+ samplerInterpolation = InterpolationType.CubicSpine;
1227
1387
  break;
1228
- case MaterialAlphaMode.BLEND:
1229
- material.isTransparent = true;
1388
+ case AnimationSamplerInterpolation.Step:
1389
+ samplerInterpolation = InterpolationType.Step;
1230
1390
  break;
1231
- case MaterialAlphaMode.MASK:
1232
- material.alphaCutoff = alphaCutoff != null ? alphaCutoff : 0.5;
1391
+ case AnimationSamplerInterpolation.Linear:
1392
+ samplerInterpolation = InterpolationType.Linear;
1233
1393
  break;
1234
1394
  }
1235
- materials[i] = material;
1236
- }
1237
- glTFResource.materials = materials;
1238
- materialsPromiseInfo.resolve(materials);
1239
- return materialsPromiseInfo.promise;
1240
- };
1241
- /** @internal */ MaterialParser._parseTextureTransform = function _parseTextureTransform(material, extensions, context) {
1242
- if (extensions === void 0) extensions = {};
1243
- var schema = extensions.KHR_texture_transform;
1244
- if (schema) {
1245
- Parser.parseEngineResource("KHR_texture_transform", schema, material, context);
1246
- }
1247
- };
1248
- return MaterialParser;
1249
- }(Parser);
1250
-
1251
- var KHR_materials_clearcoat = /*#__PURE__*/ function(ExtensionParser) {
1252
- _inherits(KHR_materials_clearcoat, ExtensionParser);
1253
- function KHR_materials_clearcoat() {
1254
- return ExtensionParser.apply(this, arguments);
1255
- }
1256
- var _proto = KHR_materials_clearcoat.prototype;
1257
- _proto.parseEngineResource = function parseEngineResource(schema, material, context) {
1258
- var textures = context.glTFResource.textures;
1259
- var _schema_clearcoatFactor = schema.clearcoatFactor, clearcoatFactor = _schema_clearcoatFactor === void 0 ? 0 : _schema_clearcoatFactor, clearcoatTexture = schema.clearcoatTexture, _schema_clearcoatRoughnessFactor = schema.clearcoatRoughnessFactor, clearcoatRoughnessFactor = _schema_clearcoatRoughnessFactor === void 0 ? 0 : _schema_clearcoatRoughnessFactor, clearcoatRoughnessTexture = schema.clearcoatRoughnessTexture, clearcoatNormalTexture = schema.clearcoatNormalTexture;
1260
- material.clearCoat = clearcoatFactor;
1261
- material.clearCoatRoughness = clearcoatRoughnessFactor;
1262
- if (clearcoatTexture) {
1263
- material.clearCoatTexture = textures[clearcoatTexture.index];
1264
- MaterialParser._parseTextureTransform(material, clearcoatTexture.extensions, context);
1265
- }
1266
- if (clearcoatRoughnessTexture) {
1267
- material.clearCoatRoughnessTexture = textures[clearcoatRoughnessTexture.index];
1268
- MaterialParser._parseTextureTransform(material, clearcoatRoughnessTexture.extensions, context);
1269
- }
1270
- if (clearcoatNormalTexture) {
1271
- material.clearCoatNormalTexture = textures[clearcoatNormalTexture.index];
1272
- MaterialParser._parseTextureTransform(material, clearcoatNormalTexture.extensions, context);
1273
- }
1274
- };
1275
- return KHR_materials_clearcoat;
1276
- }(ExtensionParser);
1277
- KHR_materials_clearcoat = __decorate([
1278
- registerExtension("KHR_materials_clearcoat")
1279
- ], KHR_materials_clearcoat);
1280
-
1281
- var KHR_materials_pbrSpecularGlossiness = /*#__PURE__*/ function(ExtensionParser) {
1282
- _inherits(KHR_materials_pbrSpecularGlossiness, ExtensionParser);
1283
- function KHR_materials_pbrSpecularGlossiness() {
1284
- return ExtensionParser.apply(this, arguments);
1285
- }
1286
- var _proto = KHR_materials_pbrSpecularGlossiness.prototype;
1287
- _proto.createEngineResource = function createEngineResource(schema, context) {
1288
- var _context_glTFResource = context.glTFResource, engine = _context_glTFResource.engine, textures = _context_glTFResource.textures;
1289
- var material = new PBRSpecularMaterial(engine);
1290
- var diffuseFactor = schema.diffuseFactor, diffuseTexture = schema.diffuseTexture, specularFactor = schema.specularFactor, glossinessFactor = schema.glossinessFactor, specularGlossinessTexture = schema.specularGlossinessTexture;
1291
- if (diffuseFactor) {
1292
- material.baseColor = new Color(Color.linearToGammaSpace(diffuseFactor[0]), Color.linearToGammaSpace(diffuseFactor[1]), Color.linearToGammaSpace(diffuseFactor[2]), diffuseFactor[3]);
1293
- }
1294
- if (diffuseTexture) {
1295
- material.baseTexture = textures[diffuseTexture.index];
1296
- MaterialParser._parseTextureTransform(material, diffuseTexture.extensions, context);
1297
- }
1298
- if (specularFactor) {
1299
- material.specularColor = new Color(Color.linearToGammaSpace(specularFactor[0]), Color.linearToGammaSpace(specularFactor[1]), Color.linearToGammaSpace(specularFactor[2]));
1300
- }
1301
- if (glossinessFactor !== undefined) {
1302
- material.glossiness = glossinessFactor;
1303
- }
1304
- if (specularGlossinessTexture) {
1305
- material.specularGlossinessTexture = textures[specularGlossinessTexture.index];
1306
- MaterialParser._parseTextureTransform(material, specularGlossinessTexture.extensions, context);
1307
- }
1308
- return material;
1309
- };
1310
- return KHR_materials_pbrSpecularGlossiness;
1311
- }(ExtensionParser);
1312
- KHR_materials_pbrSpecularGlossiness = __decorate([
1313
- registerExtension("KHR_materials_pbrSpecularGlossiness")
1314
- ], KHR_materials_pbrSpecularGlossiness);
1315
-
1316
- var KHR_materials_unlit = /*#__PURE__*/ function(ExtensionParser) {
1317
- _inherits(KHR_materials_unlit, ExtensionParser);
1318
- function KHR_materials_unlit() {
1319
- return ExtensionParser.apply(this, arguments);
1320
- }
1321
- var _proto = KHR_materials_unlit.prototype;
1322
- _proto.createEngineResource = function createEngineResource(schema, context) {
1323
- var engine = context.glTFResource.engine;
1324
- var material = new UnlitMaterial(engine);
1325
- return material;
1326
- };
1327
- return KHR_materials_unlit;
1328
- }(ExtensionParser);
1329
- KHR_materials_unlit = __decorate([
1330
- registerExtension("KHR_materials_unlit")
1331
- ], KHR_materials_unlit);
1332
-
1333
- var KHR_materials_variants = /*#__PURE__*/ function(ExtensionParser) {
1334
- _inherits(KHR_materials_variants, ExtensionParser);
1335
- function KHR_materials_variants() {
1336
- return ExtensionParser.apply(this, arguments);
1337
- }
1338
- var _proto = KHR_materials_variants.prototype;
1339
- _proto.parseEngineResource = function parseEngineResource(schema, renderer, context) {
1340
- var _context_gltf = context.gltf, _context_gltf_extensions = _context_gltf.extensions, _context_gltf_extensions_KHR_materials_variants = _context_gltf_extensions.KHR_materials_variants, variantNames = _context_gltf_extensions_KHR_materials_variants.variants, glTFResource = context.glTFResource;
1341
- var mappings = schema.mappings;
1342
- for(var i = 0; i < mappings.length; i++){
1343
- var _mappings_i = mappings[i], material = _mappings_i.material, variants = _mappings_i.variants;
1344
- if (!glTFResource.variants) glTFResource.variants = [];
1345
- glTFResource.variants.push({
1346
- renderer: renderer,
1347
- material: glTFResource.materials[material],
1348
- variants: variants.map(function(index) {
1349
- return variantNames[index].name;
1350
- })
1395
+ input[input.length - 1];
1396
+ sampleDataCollection.push({
1397
+ type: outputAccessor.type,
1398
+ interpolation: samplerInterpolation,
1399
+ input: input,
1400
+ output: output,
1401
+ outputSize: outputStride
1351
1402
  });
1352
1403
  }
1353
- };
1354
- return KHR_materials_variants;
1355
- }(ExtensionParser);
1356
- KHR_materials_variants = __decorate([
1357
- registerExtension("KHR_materials_variants")
1358
- ], KHR_materials_variants);
1359
-
1360
- var KHR_mesh_quantization = /*#__PURE__*/ function(ExtensionParser) {
1361
- _inherits(KHR_mesh_quantization, ExtensionParser);
1362
- function KHR_mesh_quantization() {
1363
- return ExtensionParser.apply(this, arguments);
1364
- }
1365
- return KHR_mesh_quantization;
1366
- }(ExtensionParser);
1367
- KHR_mesh_quantization = __decorate([
1368
- registerExtension("KHR_mesh_quantization")
1369
- ], KHR_mesh_quantization);
1370
-
1371
- var KHR_texture_transform = /*#__PURE__*/ function(ExtensionParser) {
1372
- _inherits(KHR_texture_transform, ExtensionParser);
1373
- function KHR_texture_transform() {
1374
- return ExtensionParser.apply(this, arguments);
1375
- }
1376
- var _proto = KHR_texture_transform.prototype;
1377
- _proto.parseEngineResource = function parseEngineResource(schema, material, context) {
1378
- var offset = schema.offset, rotation = schema.rotation, scale = schema.scale, texCoord = schema.texCoord;
1379
- if (offset) {
1380
- material.tilingOffset.z = offset[0];
1381
- material.tilingOffset.w = offset[1];
1382
- }
1383
- if (scale) {
1384
- material.tilingOffset.x = scale[0];
1385
- material.tilingOffset.y = scale[1];
1386
- }
1387
- if (rotation) {
1388
- Logger.warn("rotation in KHR_texture_transform is not supported now");
1389
- }
1390
- if (texCoord) {
1391
- Logger.warn("texCoord in KHR_texture_transform is not supported now");
1392
- }
1393
- };
1394
- return KHR_texture_transform;
1395
- }(ExtensionParser);
1396
- KHR_texture_transform = __decorate([
1397
- registerExtension("KHR_texture_transform")
1398
- ], KHR_texture_transform);
1399
-
1400
- var GalaceanMaterialsRemap = /*#__PURE__*/ function(ExtensionParser) {
1401
- _inherits(GalaceanMaterialsRemap, ExtensionParser);
1402
- function GalaceanMaterialsRemap() {
1403
- return ExtensionParser.apply(this, arguments);
1404
- }
1405
- var _proto = GalaceanMaterialsRemap.prototype;
1406
- _proto.createEngineResource = function createEngineResource(schema, context) {
1407
- var engine = context.glTFResource.engine;
1408
- // @ts-ignore
1409
- return engine.resourceManager.getResourceByRef(schema);
1410
- };
1411
- return GalaceanMaterialsRemap;
1412
- }(ExtensionParser);
1413
- GalaceanMaterialsRemap = __decorate([
1414
- registerExtension("OASIS_materials_remap")
1415
- ], GalaceanMaterialsRemap);
1416
-
1417
- function _create_for_of_iterator_helper_loose(o, allowArrayLike) {
1418
- var it = typeof Symbol !== "undefined" && o[Symbol.iterator] || o["@@iterator"];
1419
-
1420
- if (it) return (it = it.call(o)).next.bind(it);
1421
- // Fallback for engines without symbol support
1422
- if (Array.isArray(o) || (it = _unsupported_iterable_to_array(o)) || allowArrayLike && o && typeof o.length === "number") {
1423
- if (it) o = it;
1424
-
1425
- var i = 0;
1426
-
1427
- return function() {
1428
- if (i >= o.length) return { done: true };
1429
-
1430
- return { done: false, value: o[i++] };
1431
- };
1432
- }
1433
-
1434
- throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
1435
- }
1436
-
1437
- var AnimationParser = /*#__PURE__*/ function(Parser) {
1438
- _inherits(AnimationParser, Parser);
1439
- function AnimationParser() {
1440
- return Parser.apply(this, arguments);
1441
- }
1442
- var _proto = AnimationParser.prototype;
1443
- _proto.parse = function parse(context) {
1444
- var gltf = context.gltf; context.buffers; var glTFResource = context.glTFResource;
1445
- var entities = glTFResource.entities;
1446
- var animations = gltf.animations, accessors = gltf.accessors;
1447
- if (!animations) {
1448
- return;
1449
- }
1450
- var animationClipsPromiseInfo = context.animationClipsPromiseInfo;
1451
- var animationClipCount = animations.length;
1452
- var animationClips = new Array(animationClipCount);
1453
- var animationsIndices = new Array(animationClipCount);
1454
- for(var i = 0; i < animationClipCount; i++){
1455
- var gltfAnimation = animations[i];
1456
- var channels = gltfAnimation.channels, samplers = gltfAnimation.samplers, _gltfAnimation_name = gltfAnimation.name, name = _gltfAnimation_name === void 0 ? "AnimationClip" + i : _gltfAnimation_name;
1457
- var animationClip = new AnimationClip(name);
1458
- var sampleDataCollection = new Array();
1459
- // parse samplers
1460
- for(var j = 0, m = samplers.length; j < m; j++){
1461
- var gltfSampler = samplers[j];
1462
- var inputAccessor = accessors[gltfSampler.input];
1463
- var outputAccessor = accessors[gltfSampler.output];
1464
- var input = GLTFUtil.getAccessorBuffer(context, gltf, inputAccessor).data;
1465
- var output = GLTFUtil.getAccessorBuffer(context, gltf, outputAccessor).data;
1466
- if (outputAccessor.normalized) {
1467
- var scale = GLTFUtil.getNormalizedComponentScale(outputAccessor.componentType);
1468
- var scaled = new Float32Array(output.length);
1469
- for(var k = 0, v = output.length; k < v; k++){
1470
- scaled[k] = output[k] * scale;
1471
- }
1472
- output = scaled;
1473
- }
1474
- var outputStride = output.length / input.length;
1475
- var _gltfSampler_interpolation;
1476
- var interpolation = (_gltfSampler_interpolation = gltfSampler.interpolation) != null ? _gltfSampler_interpolation : AnimationSamplerInterpolation.Linear;
1477
- var samplerInterpolation = void 0;
1478
- switch(interpolation){
1479
- case AnimationSamplerInterpolation.CubicSpine:
1480
- samplerInterpolation = InterpolationType.CubicSpine;
1481
- break;
1482
- case AnimationSamplerInterpolation.Step:
1483
- samplerInterpolation = InterpolationType.Step;
1484
- break;
1485
- case AnimationSamplerInterpolation.Linear:
1486
- samplerInterpolation = InterpolationType.Linear;
1487
- break;
1488
- }
1489
- input[input.length - 1];
1490
- sampleDataCollection.push({
1491
- type: outputAccessor.type,
1492
- interpolation: samplerInterpolation,
1493
- input: input,
1494
- output: output,
1495
- outputSize: outputStride
1496
- });
1404
+ for(var j1 = 0, m1 = channels.length; j1 < m1; j1++){
1405
+ var gltfChannel = channels[j1];
1406
+ var target = gltfChannel.target;
1407
+ var channelTargetEntity = entities[target.node];
1408
+ var relativePath = "";
1409
+ var entity = channelTargetEntity;
1410
+ while(entity.parent){
1411
+ relativePath = relativePath === "" ? "" + entity.name : entity.name + "/" + relativePath;
1412
+ entity = entity.parent;
1497
1413
  }
1498
- for(var j1 = 0, m1 = channels.length; j1 < m1; j1++){
1499
- var gltfChannel = channels[j1];
1500
- var target = gltfChannel.target;
1501
- var channelTargetEntity = entities[target.node];
1502
- var relativePath = "";
1503
- var entity = channelTargetEntity;
1504
- while(entity.parent){
1505
- relativePath = relativePath === "" ? "" + entity.name : entity.name + "/" + relativePath;
1506
- entity = entity.parent;
1507
- }
1508
- var ComponentType = void 0;
1509
- var propertyName = void 0;
1510
- switch(target.path){
1511
- case AnimationChannelTargetPath.TRANSLATION:
1512
- ComponentType = Transform;
1513
- propertyName = "position";
1514
- break;
1515
- case AnimationChannelTargetPath.ROTATION:
1516
- ComponentType = Transform;
1517
- propertyName = "rotationQuaternion";
1518
- break;
1519
- case AnimationChannelTargetPath.SCALE:
1520
- ComponentType = Transform;
1521
- propertyName = "scale";
1522
- break;
1523
- case AnimationChannelTargetPath.WEIGHTS:
1524
- ComponentType = SkinnedMeshRenderer;
1525
- propertyName = "blendShapeWeights";
1526
- break;
1527
- }
1528
- var curve = this._addCurve(target.path, gltfChannel, sampleDataCollection);
1529
- animationClip.addCurveBinding(relativePath, ComponentType, propertyName, curve);
1414
+ var ComponentType = void 0;
1415
+ var propertyName = void 0;
1416
+ switch(target.path){
1417
+ case AnimationChannelTargetPath.TRANSLATION:
1418
+ ComponentType = Transform;
1419
+ propertyName = "position";
1420
+ break;
1421
+ case AnimationChannelTargetPath.ROTATION:
1422
+ ComponentType = Transform;
1423
+ propertyName = "rotationQuaternion";
1424
+ break;
1425
+ case AnimationChannelTargetPath.SCALE:
1426
+ ComponentType = Transform;
1427
+ propertyName = "scale";
1428
+ break;
1429
+ case AnimationChannelTargetPath.WEIGHTS:
1430
+ ComponentType = SkinnedMeshRenderer;
1431
+ propertyName = "blendShapeWeights";
1432
+ break;
1530
1433
  }
1531
- animationClips[i] = animationClip;
1532
- animationsIndices[i] = {
1533
- name: name,
1534
- index: i
1535
- };
1434
+ var curve = this._addCurve(target.path, gltfChannel, sampleDataCollection);
1435
+ animationClip.addCurveBinding(relativePath, ComponentType, propertyName, curve);
1536
1436
  }
1537
- glTFResource.animations = animationClips;
1538
- // @ts-ignore for editor
1539
- glTFResource._animationsIndices = animationsIndices;
1540
- animationClipsPromiseInfo.resolve(animationClips);
1541
- return animationClipsPromiseInfo.promise;
1542
1437
  };
1543
- _proto._addCurve = function _addCurve(animationchannelTargetPath, gltfChannel, sampleDataCollection) {
1438
+ GLTFAnimationParser._addCurve = function _addCurve(animationChannelTargetPath, gltfChannel, sampleDataCollection) {
1544
1439
  var sampleData = sampleDataCollection[gltfChannel.sampler];
1545
1440
  var input = sampleData.input, output = sampleData.output, outputSize = sampleData.outputSize;
1546
- switch(animationchannelTargetPath){
1441
+ switch(animationChannelTargetPath){
1547
1442
  case AnimationChannelTargetPath.TRANSLATION:
1548
1443
  case AnimationChannelTargetPath.SCALE:
1549
1444
  {
@@ -1608,35 +1503,42 @@ var AnimationParser = /*#__PURE__*/ function(Parser) {
1608
1503
  }
1609
1504
  }
1610
1505
  };
1611
- return AnimationParser;
1612
- }(Parser);
1506
+ return GLTFAnimationParser;
1507
+ }(GLTFParser);
1613
1508
 
1614
- var BufferParser = /*#__PURE__*/ function(Parser) {
1615
- _inherits(BufferParser, Parser);
1616
- function BufferParser() {
1617
- return Parser.apply(this, arguments);
1509
+ var GLTFBufferParser = /*#__PURE__*/ function(GLTFParser) {
1510
+ _inherits(GLTFBufferParser, GLTFParser);
1511
+ function GLTFBufferParser() {
1512
+ return GLTFParser.apply(this, arguments);
1618
1513
  }
1619
- var _proto = BufferParser.prototype;
1514
+ var _proto = GLTFBufferParser.prototype;
1620
1515
  _proto.parse = function parse(context) {
1621
- var glTFResource = context.glTFResource;
1516
+ var glTFResource = context.glTFResource, contentRestorer = context.contentRestorer;
1622
1517
  var url = glTFResource.url;
1623
- if (this._isGLB(url)) {
1624
- return request(url, {
1625
- type: "arraybuffer"
1626
- }).then(GLTFUtil.parseGLB).then(function(param) {
1627
- var gltf = param.gltf, buffers = param.buffers;
1628
- context.gltf = gltf;
1518
+ var restoreBufferRequests = contentRestorer.bufferRequests;
1519
+ var requestConfig = {
1520
+ type: "arraybuffer"
1521
+ };
1522
+ var isGLB = this._isGLB(url);
1523
+ contentRestorer.isGLB = isGLB;
1524
+ if (isGLB) {
1525
+ return request(url, requestConfig).then(function(glb) {
1526
+ restoreBufferRequests.push(new BufferRequestInfo(url, requestConfig));
1527
+ return GLTFUtils.parseGLB(context, glb);
1528
+ }).then(function(param) {
1529
+ var glTF = param.glTF, buffers = param.buffers;
1530
+ context.glTF = glTF;
1629
1531
  context.buffers = buffers;
1630
1532
  });
1631
1533
  } else {
1632
1534
  return request(url, {
1633
1535
  type: "json"
1634
- }).then(function(gltf) {
1635
- context.gltf = gltf;
1636
- return Promise.all(gltf.buffers.map(function(buffer) {
1637
- return request(GLTFUtil.parseRelativeUrl(url, buffer.uri), {
1638
- type: "arraybuffer"
1639
- });
1536
+ }).then(function(glTF) {
1537
+ context.glTF = glTF;
1538
+ return Promise.all(glTF.buffers.map(function(buffer) {
1539
+ var absoluteUrl = Utils.resolveAbsoluteUrl(url, buffer.uri);
1540
+ restoreBufferRequests.push(new BufferRequestInfo(absoluteUrl, requestConfig));
1541
+ return request(absoluteUrl, requestConfig);
1640
1542
  })).then(function(buffers) {
1641
1543
  context.buffers = buffers;
1642
1544
  });
@@ -1647,24 +1549,24 @@ var BufferParser = /*#__PURE__*/ function(Parser) {
1647
1549
  var index = url.lastIndexOf(".");
1648
1550
  return url.substring(index + 1, index + 4) === "glb";
1649
1551
  };
1650
- return BufferParser;
1651
- }(Parser);
1552
+ return GLTFBufferParser;
1553
+ }(GLTFParser);
1652
1554
 
1653
- var EntityParser = /*#__PURE__*/ function(Parser) {
1654
- _inherits(EntityParser, Parser);
1655
- function EntityParser() {
1656
- return Parser.apply(this, arguments);
1555
+ var GLTFEntityParser = /*#__PURE__*/ function(GLTFParser) {
1556
+ _inherits(GLTFEntityParser, GLTFParser);
1557
+ function GLTFEntityParser() {
1558
+ return GLTFParser.apply(this, arguments);
1657
1559
  }
1658
- var _proto = EntityParser.prototype;
1560
+ var _proto = GLTFEntityParser.prototype;
1659
1561
  _proto.parse = function parse(context) {
1660
- var glTFResource = context.glTFResource, nodes = context.gltf.nodes;
1562
+ var glTFResource = context.glTFResource, nodes = context.glTF.nodes;
1661
1563
  var engine = glTFResource.engine;
1662
1564
  if (!nodes) return;
1663
1565
  var entities = [];
1664
1566
  for(var i = 0; i < nodes.length; i++){
1665
1567
  var gltfNode = nodes[i];
1666
1568
  var matrix = gltfNode.matrix, translation = gltfNode.translation, rotation = gltfNode.rotation, scale = gltfNode.scale;
1667
- var entity = new Entity(engine, gltfNode.name || "" + EntityParser._defaultName + i);
1569
+ var entity = new Entity(engine, gltfNode.name || "" + GLTFEntityParser._defaultName + i);
1668
1570
  var transform = entity.transform;
1669
1571
  if (matrix) {
1670
1572
  var localMatrix = transform.localMatrix;
@@ -1688,7 +1590,7 @@ var EntityParser = /*#__PURE__*/ function(Parser) {
1688
1590
  this._createSceneRoots(context, glTFResource);
1689
1591
  };
1690
1592
  _proto._buildEntityTree = function _buildEntityTree(context, glTFResource) {
1691
- var nodes = context.gltf.nodes;
1593
+ var nodes = context.glTF.nodes;
1692
1594
  var entities = glTFResource.entities;
1693
1595
  for(var i = 0; i < nodes.length; i++){
1694
1596
  var children = nodes[i].children;
@@ -1702,7 +1604,7 @@ var EntityParser = /*#__PURE__*/ function(Parser) {
1702
1604
  }
1703
1605
  };
1704
1606
  _proto._createSceneRoots = function _createSceneRoots(context, glTFResource) {
1705
- var _context_gltf = context.gltf, tmp = _context_gltf.scene, sceneID = tmp === void 0 ? 0 : tmp, scenes = _context_gltf.scenes;
1607
+ var _context_glTF = context.glTF, tmp = _context_glTF.scene, sceneID = tmp === void 0 ? 0 : tmp, scenes = _context_glTF.scenes;
1706
1608
  var engine = glTFResource.engine, entities = glTFResource.entities;
1707
1609
  if (!scenes) return;
1708
1610
  var sceneRoots = [];
@@ -1722,79 +1624,193 @@ var EntityParser = /*#__PURE__*/ function(Parser) {
1722
1624
  glTFResource.sceneRoots = sceneRoots;
1723
1625
  glTFResource.defaultSceneRoot = sceneRoots[sceneID];
1724
1626
  };
1725
- return EntityParser;
1726
- }(Parser);
1627
+ return GLTFEntityParser;
1628
+ }(GLTFParser);
1727
1629
  (function() {
1728
- /** @internal */ EntityParser._defaultName = "_GLTF_ENTITY_";
1630
+ /** @internal */ GLTFEntityParser._defaultName = "_GLTF_ENTITY_";
1729
1631
  })();
1730
1632
 
1731
- var MeshParser = /*#__PURE__*/ function(Parser1) {
1732
- _inherits(MeshParser, Parser1);
1733
- function MeshParser() {
1734
- return Parser1.apply(this, arguments);
1633
+ var GLTFMaterialParser = /*#__PURE__*/ function(GLTFParser1) {
1634
+ _inherits(GLTFMaterialParser, GLTFParser1);
1635
+ function GLTFMaterialParser() {
1636
+ return GLTFParser1.apply(this, arguments);
1637
+ }
1638
+ var _proto = GLTFMaterialParser.prototype;
1639
+ _proto.parse = function parse(context) {
1640
+ var glTF = context.glTF, glTFResource = context.glTFResource, materialsPromiseInfo = context.materialsPromiseInfo;
1641
+ if (!glTF.materials) return;
1642
+ var engine = glTFResource.engine;
1643
+ var materialPromises = [];
1644
+ for(var i = 0; i < glTF.materials.length; i++){
1645
+ var materialInfo = glTF.materials[i];
1646
+ var material = GLTFParser.executeExtensionsCreateAndParse(materialInfo.extensions, context, materialInfo);
1647
+ if (!material) {
1648
+ material = new PBRMaterial(engine);
1649
+ material.name = materialInfo.name;
1650
+ GLTFMaterialParser._parseStandardProperty(context, material, materialInfo);
1651
+ }
1652
+ materialPromises.push(material);
1653
+ }
1654
+ return AssetPromise.all(materialPromises).then(function(materials) {
1655
+ glTFResource.materials = materials;
1656
+ for(var i = 0; i < glTF.materials.length; i++){
1657
+ var materialInfo = glTF.materials[i];
1658
+ GLTFParser.executeExtensionsAdditiveAndParse(materialInfo.extensions, context, materials[i], materialInfo);
1659
+ }
1660
+ materialsPromiseInfo.resolve(materials);
1661
+ return materialsPromiseInfo.promise;
1662
+ });
1663
+ };
1664
+ /**
1665
+ * @internal
1666
+ */ GLTFMaterialParser._checkOtherTextureTransform = function _checkOtherTextureTransform(texture, textureName) {
1667
+ var _texture_extensions;
1668
+ if ((_texture_extensions = texture.extensions) == null ? void 0 : _texture_extensions.KHR_texture_transform) {
1669
+ Logger.warn("" + textureName + " texture always use the KHR_texture_transform of the base texture.");
1670
+ }
1671
+ };
1672
+ /**
1673
+ * @internal
1674
+ */ GLTFMaterialParser._parseStandardProperty = function _parseStandardProperty(context, material, materialInfo) {
1675
+ var textures = context.glTFResource.textures;
1676
+ var pbrMetallicRoughness = materialInfo.pbrMetallicRoughness, normalTexture = materialInfo.normalTexture, occlusionTexture = materialInfo.occlusionTexture, emissiveTexture = materialInfo.emissiveTexture, emissiveFactor = materialInfo.emissiveFactor, alphaMode = materialInfo.alphaMode, alphaCutoff = materialInfo.alphaCutoff, doubleSided = materialInfo.doubleSided;
1677
+ if (pbrMetallicRoughness) {
1678
+ var baseColorFactor = pbrMetallicRoughness.baseColorFactor, baseColorTexture = pbrMetallicRoughness.baseColorTexture, metallicFactor = pbrMetallicRoughness.metallicFactor, roughnessFactor = pbrMetallicRoughness.roughnessFactor, metallicRoughnessTexture = pbrMetallicRoughness.metallicRoughnessTexture;
1679
+ if (baseColorFactor) {
1680
+ material.baseColor = new Color(Color.linearToGammaSpace(baseColorFactor[0]), Color.linearToGammaSpace(baseColorFactor[1]), Color.linearToGammaSpace(baseColorFactor[2]), baseColorFactor[3]);
1681
+ }
1682
+ if (baseColorTexture) {
1683
+ material.baseTexture = textures[baseColorTexture.index];
1684
+ GLTFParser.executeExtensionsAdditiveAndParse(baseColorTexture.extensions, context, material, baseColorTexture);
1685
+ }
1686
+ if (material.constructor === PBRMaterial) {
1687
+ material.metallic = metallicFactor != null ? metallicFactor : 1;
1688
+ material.roughness = roughnessFactor != null ? roughnessFactor : 1;
1689
+ if (metallicRoughnessTexture) {
1690
+ material.roughnessMetallicTexture = textures[metallicRoughnessTexture.index];
1691
+ GLTFMaterialParser._checkOtherTextureTransform(metallicRoughnessTexture, "Roughness metallic");
1692
+ }
1693
+ }
1694
+ }
1695
+ if (material.constructor === PBRMaterial || material.constructor === PBRSpecularMaterial) {
1696
+ if (emissiveTexture) {
1697
+ material.emissiveTexture = textures[emissiveTexture.index];
1698
+ GLTFMaterialParser._checkOtherTextureTransform(emissiveTexture, "Emissive");
1699
+ }
1700
+ if (emissiveFactor) {
1701
+ material.emissiveColor = new Color(Color.linearToGammaSpace(emissiveFactor[0]), Color.linearToGammaSpace(emissiveFactor[1]), Color.linearToGammaSpace(emissiveFactor[2]));
1702
+ }
1703
+ if (normalTexture) {
1704
+ var index = normalTexture.index, scale = normalTexture.scale;
1705
+ material.normalTexture = textures[index];
1706
+ GLTFMaterialParser._checkOtherTextureTransform(normalTexture, "Normal");
1707
+ if (scale !== undefined) {
1708
+ material.normalTextureIntensity = scale;
1709
+ }
1710
+ }
1711
+ if (occlusionTexture) {
1712
+ var index1 = occlusionTexture.index, strength = occlusionTexture.strength, texCoord = occlusionTexture.texCoord;
1713
+ material.occlusionTexture = textures[index1];
1714
+ GLTFMaterialParser._checkOtherTextureTransform(occlusionTexture, "Occlusion");
1715
+ if (strength !== undefined) {
1716
+ material.occlusionTextureIntensity = strength;
1717
+ }
1718
+ if (texCoord === TextureCoordinate.UV1) {
1719
+ material.occlusionTextureCoord = TextureCoordinate.UV1;
1720
+ } else if (texCoord > TextureCoordinate.UV1) {
1721
+ Logger.warn("Occlusion texture uv coordinate must be UV0 or UV1.");
1722
+ }
1723
+ }
1724
+ }
1725
+ if (doubleSided) {
1726
+ material.renderFace = RenderFace.Double;
1727
+ } else {
1728
+ material.renderFace = RenderFace.Front;
1729
+ }
1730
+ switch(alphaMode){
1731
+ case MaterialAlphaMode.OPAQUE:
1732
+ material.isTransparent = false;
1733
+ break;
1734
+ case MaterialAlphaMode.BLEND:
1735
+ material.isTransparent = true;
1736
+ break;
1737
+ case MaterialAlphaMode.MASK:
1738
+ material.alphaCutoff = alphaCutoff != null ? alphaCutoff : 0.5;
1739
+ break;
1740
+ }
1741
+ };
1742
+ return GLTFMaterialParser;
1743
+ }(GLTFParser);
1744
+
1745
+ function _instanceof(left, right) {
1746
+ if (right != null && typeof Symbol !== "undefined" && right[Symbol.hasInstance]) {
1747
+ return !!right[Symbol.hasInstance](left);
1748
+ } else return left instanceof right;
1749
+ }
1750
+
1751
+ var GLTFMeshParser = /*#__PURE__*/ function(GLTFParser1) {
1752
+ _inherits(GLTFMeshParser, GLTFParser1);
1753
+ function GLTFMeshParser() {
1754
+ return GLTFParser1.apply(this, arguments);
1735
1755
  }
1736
- var _proto = MeshParser.prototype;
1756
+ var _proto = GLTFMeshParser.prototype;
1737
1757
  _proto.parse = function parse(context) {
1738
1758
  var _loop = function(i) {
1739
1759
  var _loop = function(j) {
1740
1760
  var gltfPrimitive = gltfMesh.primitives[j];
1741
- var _gltfPrimitive_extensions = gltfPrimitive.extensions, extensions = _gltfPrimitive_extensions === void 0 ? {} : _gltfPrimitive_extensions;
1742
- var KHR_draco_mesh_compression = extensions.KHR_draco_mesh_compression;
1743
1761
  primitivePromises[j] = new Promise(function(resolve) {
1744
- var mesh = new ModelMesh(engine, gltfMesh.name || j + "");
1745
- if (KHR_draco_mesh_compression) {
1746
- Parser.createEngineResource("KHR_draco_mesh_compression", KHR_draco_mesh_compression, context, gltfPrimitive).then(function(decodedGeometry) {
1747
- return _this._parseMeshFromGLTFPrimitiveDraco(mesh, gltfMesh, gltfPrimitive, gltf, function(attributeSemantic) {
1748
- for(var j = 0; j < decodedGeometry.attributes.length; j++){
1749
- if (decodedGeometry.attributes[j].name === attributeSemantic) {
1750
- return decodedGeometry.attributes[j].array;
1751
- }
1752
- }
1753
- return null;
1754
- }, function(attributeSemantic, shapeIndex) {
1755
- throw "BlendShape animation is not supported when using draco.";
1756
- }, function() {
1757
- return decodedGeometry.index.array;
1758
- }, context.keepMeshData);
1759
- }).then(resolve);
1762
+ var mesh = GLTFParser.executeExtensionsCreateAndParse(gltfPrimitive.extensions, context, gltfPrimitive, gltfMesh);
1763
+ if (mesh) {
1764
+ if (_instanceof(mesh, ModelMesh)) {
1765
+ resolve(mesh);
1766
+ } else {
1767
+ mesh.then(function(mesh) {
1768
+ return resolve(mesh);
1769
+ });
1770
+ }
1760
1771
  } else {
1761
- _this._parseMeshFromGLTFPrimitive(context, mesh, gltfMesh, gltfPrimitive, gltf, function(attributeSemantic) {
1772
+ var mesh1 = new ModelMesh(engine, gltfMesh.name || j + "");
1773
+ var meshRestoreInfo = new ModelMeshRestoreInfo();
1774
+ meshRestoreInfo.mesh = mesh1;
1775
+ context.contentRestorer.meshes.push(meshRestoreInfo);
1776
+ GLTFMeshParser._parseMeshFromGLTFPrimitive(context, mesh1, meshRestoreInfo, gltfMesh, gltfPrimitive, glTF, function(attributeSemantic) {
1762
1777
  return null;
1763
1778
  }, function(attributeName, shapeIndex) {
1764
1779
  var shapeAccessorIdx = gltfPrimitive.targets[shapeIndex];
1765
1780
  var attributeAccessorIdx = shapeAccessorIdx[attributeName];
1766
1781
  if (attributeAccessorIdx) {
1767
- var accessor = gltf.accessors[attributeAccessorIdx];
1768
- return GLTFUtil.getAccessorData(gltf, accessor, buffers);
1782
+ var accessor = glTF.accessors[attributeAccessorIdx];
1783
+ return GLTFUtils.getAccessorBuffer(context, context.glTF.bufferViews, accessor);
1769
1784
  } else {
1770
1785
  return null;
1771
1786
  }
1772
1787
  }, function() {
1773
- var indexAccessor = gltf.accessors[gltfPrimitive.indices];
1774
- return GLTFUtil.getAccessorData(gltf, indexAccessor, buffers);
1788
+ var indexAccessor = glTF.accessors[gltfPrimitive.indices];
1789
+ return GLTFUtils.getAccessorData(glTF, indexAccessor, buffers);
1775
1790
  }, context.keepMeshData).then(resolve);
1776
1791
  }
1777
1792
  });
1778
1793
  };
1779
- var gltfMesh = gltf.meshes[i];
1794
+ var gltfMesh = glTF.meshes[i];
1780
1795
  var primitivePromises = [];
1781
1796
  for(var j = 0; j < gltfMesh.primitives.length; j++)_loop(j);
1782
1797
  meshPromises[i] = Promise.all(primitivePromises);
1783
1798
  };
1784
- var _this = this;
1785
- var gltf = context.gltf, buffers = context.buffers, glTFResource = context.glTFResource;
1799
+ var glTF = context.glTF, buffers = context.buffers, glTFResource = context.glTFResource;
1786
1800
  var engine = glTFResource.engine;
1787
- if (!gltf.meshes) return;
1801
+ if (!glTF.meshes) return;
1788
1802
  var meshesPromiseInfo = context.meshesPromiseInfo;
1789
1803
  var meshPromises = [];
1790
- for(var i = 0; i < gltf.meshes.length; i++)_loop(i);
1804
+ for(var i = 0; i < glTF.meshes.length; i++)_loop(i);
1791
1805
  AssetPromise.all(meshPromises).then(function(meshes) {
1792
1806
  glTFResource.meshes = meshes;
1793
1807
  meshesPromiseInfo.resolve(meshes);
1794
1808
  }).catch(meshesPromiseInfo.reject);
1795
1809
  return meshesPromiseInfo.promise;
1796
1810
  };
1797
- _proto._parseMeshFromGLTFPrimitive = function _parseMeshFromGLTFPrimitive(context, mesh, gltfMesh, gltfPrimitive, gltf, getVertexBufferData, getBlendShapeData, getIndexBufferData, keepMeshData) {
1811
+ /**
1812
+ * @internal
1813
+ */ GLTFMeshParser._parseMeshFromGLTFPrimitive = function _parseMeshFromGLTFPrimitive(context, mesh, meshRestoreInfo, gltfMesh, gltfPrimitive, gltf, getVertexBufferData, getBlendShapeData, getIndexBufferData, keepMeshData) {
1798
1814
  var accessors = gltf.accessors;
1799
1815
  context.buffers;
1800
1816
  var attributes = gltfPrimitive.attributes, targets = gltfPrimitive.targets, indices = gltfPrimitive.indices, mode = gltfPrimitive.mode;
@@ -1803,21 +1819,31 @@ var MeshParser = /*#__PURE__*/ function(Parser1) {
1803
1819
  var vertexCount;
1804
1820
  var bufferBindIndex = 0;
1805
1821
  var positions;
1806
- keepMeshData && (positions = new Array(vertexCount));
1822
+ var boneIndices;
1823
+ var boneWeights;
1824
+ if (keepMeshData) {
1825
+ positions = new Array(vertexCount);
1826
+ boneIndices = new Array(vertexCount);
1827
+ boneWeights = new Array(vertexCount);
1828
+ }
1807
1829
  for(var attribute in attributes){
1808
1830
  var accessor = accessors[attributes[attribute]];
1809
- var accessorBuffer = GLTFUtil.getAccessorBuffer(context, gltf, accessor);
1810
- var dataElmentSize = GLTFUtil.getAccessorTypeSize(accessor.type);
1811
- var attributeCount = accessor.count;
1831
+ var accessorBuffer = GLTFUtils.getAccessorBuffer(context, gltf.bufferViews, accessor);
1832
+ var dataElementSize = GLTFUtils.getAccessorTypeSize(accessor.type);
1833
+ var accessorCount = accessor.count;
1812
1834
  var vertices = accessorBuffer.data;
1813
1835
  var vertexElement = void 0;
1814
1836
  var meshId = mesh.instanceId;
1815
1837
  var vertexBindingInfos = accessorBuffer.vertexBindingInfos;
1816
- var elementFormat = GLTFUtil.getElementFormat(accessor.componentType, dataElmentSize, accessor.normalized);
1838
+ var elementNormalized = accessor.normalized;
1839
+ var elementFormat = GLTFUtils.getElementFormat(accessor.componentType, dataElementSize, elementNormalized);
1840
+ var scaleFactor = void 0;
1841
+ elementNormalized && (scaleFactor = GLTFUtils.getNormalizedComponentScale(accessor.componentType));
1842
+ var elementOffset = void 0;
1817
1843
  if (accessorBuffer.interleaved) {
1818
1844
  var byteOffset = accessor.byteOffset || 0;
1819
1845
  var stride = accessorBuffer.stride;
1820
- var elementOffset = byteOffset % stride;
1846
+ elementOffset = byteOffset % stride;
1821
1847
  if (vertexBindingInfos[meshId] === undefined) {
1822
1848
  vertexElement = new VertexElement(attribute, elementOffset, elementFormat, bufferBindIndex);
1823
1849
  var vertexBuffer = accessorBuffer.vertexBuffer;
@@ -1825,6 +1851,7 @@ var MeshParser = /*#__PURE__*/ function(Parser1) {
1825
1851
  vertexBuffer = new Buffer(engine, BufferBindFlag.VertexBuffer, vertices.byteLength, BufferUsage.Static);
1826
1852
  vertexBuffer.setData(vertices);
1827
1853
  accessorBuffer.vertexBuffer = vertexBuffer;
1854
+ meshRestoreInfo.vertexBuffers.push(new BufferRestoreInfo(vertexBuffer, accessorBuffer.restoreInfo));
1828
1855
  }
1829
1856
  mesh.setVertexBufferBinding(vertexBuffer, stride, bufferBindIndex);
1830
1857
  vertexBindingInfos[meshId] = bufferBindIndex++;
@@ -1832,43 +1859,70 @@ var MeshParser = /*#__PURE__*/ function(Parser1) {
1832
1859
  vertexElement = new VertexElement(attribute, elementOffset, elementFormat, vertexBindingInfos[meshId]);
1833
1860
  }
1834
1861
  } else {
1835
- vertexElement = new VertexElement(attribute, 0, elementFormat, bufferBindIndex);
1862
+ elementOffset = 0;
1863
+ vertexElement = new VertexElement(attribute, elementOffset, elementFormat, bufferBindIndex);
1836
1864
  var vertexBuffer1 = new Buffer(engine, BufferBindFlag.VertexBuffer, vertices.byteLength, BufferUsage.Static);
1837
1865
  vertexBuffer1.setData(vertices);
1866
+ meshRestoreInfo.vertexBuffers.push(new BufferRestoreInfo(vertexBuffer1, accessorBuffer.restoreInfo));
1838
1867
  mesh.setVertexBufferBinding(vertexBuffer1, accessorBuffer.stride, bufferBindIndex);
1839
1868
  vertexBindingInfos[meshId] = bufferBindIndex++;
1840
1869
  }
1841
1870
  vertexElements.push(vertexElement);
1842
1871
  if (attribute === "POSITION") {
1843
- vertexCount = attributeCount;
1872
+ vertexCount = accessorCount;
1844
1873
  var _mesh_bounds = mesh.bounds, min = _mesh_bounds.min, max = _mesh_bounds.max;
1845
1874
  if (accessor.min && accessor.max) {
1846
1875
  min.copyFromArray(accessor.min);
1847
1876
  max.copyFromArray(accessor.max);
1848
1877
  if (keepMeshData) {
1849
- var stride1 = vertices.length / attributeCount;
1850
- for(var j = 0; j < attributeCount; j++){
1851
- var offset = j * stride1;
1852
- positions[j] = new Vector3(vertices[offset], vertices[offset + 1], vertices[offset + 2]);
1878
+ var baseOffset = elementOffset / vertices.BYTES_PER_ELEMENT;
1879
+ var stride1 = vertices.length / accessorCount;
1880
+ for(var j = 0; j < accessorCount; j++){
1881
+ var offset = baseOffset + j * stride1;
1882
+ var position = new Vector3(vertices[offset], vertices[offset + 1], vertices[offset + 2]);
1883
+ elementNormalized && position.scale(scaleFactor);
1884
+ positions[j] = position;
1853
1885
  }
1854
1886
  }
1855
1887
  } else {
1856
- var position = MeshParser._tempVector3;
1888
+ var position1 = GLTFMeshParser._tempVector3;
1857
1889
  min.set(Number.MAX_VALUE, Number.MAX_VALUE, Number.MAX_VALUE);
1858
1890
  max.set(-Number.MAX_VALUE, -Number.MAX_VALUE, -Number.MAX_VALUE);
1859
- var stride2 = vertices.length / attributeCount;
1860
- for(var j1 = 0; j1 < attributeCount; j1++){
1861
- var offset1 = j1 * stride2;
1862
- position.copyFromArray(vertices, offset1);
1863
- Vector3.min(min, position, min);
1864
- Vector3.max(max, position, max);
1865
- keepMeshData && (positions[j1] = position.clone());
1891
+ var baseOffset1 = elementOffset / vertices.BYTES_PER_ELEMENT;
1892
+ var stride2 = vertices.length / accessorCount;
1893
+ for(var j1 = 0; j1 < accessorCount; j1++){
1894
+ var offset1 = baseOffset1 + j1 * stride2;
1895
+ position1.copyFromArray(vertices, offset1);
1896
+ Vector3.min(min, position1, min);
1897
+ Vector3.max(max, position1, max);
1898
+ if (keepMeshData) {
1899
+ var clonePosition = position1.clone();
1900
+ elementNormalized && clonePosition.scale(scaleFactor);
1901
+ positions[j1] = clonePosition;
1902
+ }
1866
1903
  }
1867
1904
  }
1868
- if (accessor.normalized) {
1869
- var sacleFactor = GLTFUtil.getNormalizedComponentScale(accessor.componentType);
1870
- min.scale(sacleFactor);
1871
- max.scale(sacleFactor);
1905
+ if (elementNormalized) {
1906
+ min.scale(scaleFactor);
1907
+ max.scale(scaleFactor);
1908
+ }
1909
+ } else if (attribute === "JOINTS_0" && keepMeshData) {
1910
+ var baseOffset2 = elementOffset / vertices.BYTES_PER_ELEMENT;
1911
+ var stride3 = vertices.length / accessorCount;
1912
+ for(var j2 = 0; j2 < accessorCount; j2++){
1913
+ var offset2 = baseOffset2 + j2 * stride3;
1914
+ var boneIndex = new Vector4(vertices[offset2], vertices[offset2 + 1], vertices[offset2 + 2], vertices[offset2 + 3]);
1915
+ elementNormalized && boneIndex.scale(scaleFactor);
1916
+ boneIndices[j2] = boneIndex;
1917
+ }
1918
+ } else if (attribute === "WEIGHTS_0" && keepMeshData) {
1919
+ var baseOffset3 = elementOffset / vertices.BYTES_PER_ELEMENT;
1920
+ var stride4 = vertices.length / accessorCount;
1921
+ for(var j3 = 0; j3 < accessorCount; j3++){
1922
+ var offset3 = baseOffset3 + j3 * stride4;
1923
+ var boneWeight = new Vector4(vertices[offset3], vertices[offset3 + 1], vertices[offset3 + 2], vertices[offset3 + 3]);
1924
+ elementNormalized && boneWeight.scale(scaleFactor);
1925
+ boneWeights[j3] = boneWeight;
1872
1926
  }
1873
1927
  }
1874
1928
  }
@@ -1876,179 +1930,76 @@ var MeshParser = /*#__PURE__*/ function(Parser1) {
1876
1930
  // Indices
1877
1931
  if (indices !== undefined) {
1878
1932
  var indexAccessor = gltf.accessors[indices];
1879
- var indexData = getIndexBufferData();
1880
- mesh.setIndices(indexData);
1933
+ var accessorBuffer1 = GLTFUtils.getAccessorBuffer(context, gltf.bufferViews, indexAccessor);
1934
+ mesh.setIndices(accessorBuffer1.data);
1881
1935
  mesh.addSubMesh(0, indexAccessor.count, mode);
1936
+ meshRestoreInfo.indexBuffer = accessorBuffer1.restoreInfo;
1882
1937
  } else {
1883
1938
  mesh.addSubMesh(0, vertexCount, mode);
1884
1939
  }
1885
1940
  // BlendShapes
1886
- targets && this._createBlendShape(mesh, gltfMesh, targets, getBlendShapeData);
1941
+ targets && GLTFMeshParser._createBlendShape(mesh, meshRestoreInfo, gltfMesh, targets, getBlendShapeData);
1887
1942
  mesh.uploadData(!keepMeshData);
1888
1943
  //@ts-ignore
1889
1944
  mesh._positions = positions;
1945
+ //@ts-ignore
1946
+ mesh._boneIndices = boneIndices;
1947
+ //@ts-ignore
1948
+ mesh._boneWeights = boneWeights;
1890
1949
  return Promise.resolve(mesh);
1891
1950
  };
1892
- _proto._createBlendShape = function _createBlendShape(mesh, glTFMesh, glTFTargets, getBlendShapeData) {
1951
+ /**
1952
+ * @internal
1953
+ */ GLTFMeshParser._createBlendShape = function _createBlendShape(mesh, meshRestoreInfo, glTFMesh, glTFTargets, getBlendShapeData) {
1893
1954
  var blendShapeNames = glTFMesh.extras ? glTFMesh.extras.targetNames : null;
1894
1955
  for(var i = 0, n = glTFTargets.length; i < n; i++){
1895
1956
  var name = blendShapeNames ? blendShapeNames[i] : "blendShape" + i;
1896
- var deltaPosBuffer = getBlendShapeData("POSITION", i);
1897
- var deltaNorBuffer = getBlendShapeData("NORMAL", i);
1898
- var deltaTanBuffer = getBlendShapeData("TANGENT", i);
1899
- var deltaPositions = deltaPosBuffer ? GLTFUtil.floatBufferToVector3Array(deltaPosBuffer) : null;
1900
- var deltaNormals = deltaNorBuffer ? GLTFUtil.floatBufferToVector3Array(deltaNorBuffer) : null;
1901
- var deltaTangents = deltaTanBuffer ? GLTFUtil.floatBufferToVector3Array(deltaTanBuffer) : null;
1957
+ var deltaPosBufferInfo = getBlendShapeData("POSITION", i);
1958
+ var deltaNorBufferInfo = getBlendShapeData("NORMAL", i);
1959
+ var deltaTanBufferInfo = getBlendShapeData("TANGENT", i);
1960
+ var deltaPositions = deltaPosBufferInfo.data ? GLTFUtils.floatBufferToVector3Array(deltaPosBufferInfo.data) : null;
1961
+ var deltaNormals = (deltaNorBufferInfo == null ? void 0 : deltaNorBufferInfo.data) ? GLTFUtils.floatBufferToVector3Array(deltaNorBufferInfo == null ? void 0 : deltaNorBufferInfo.data) : null;
1962
+ var deltaTangents = (deltaTanBufferInfo == null ? void 0 : deltaTanBufferInfo.data) ? GLTFUtils.floatBufferToVector3Array(deltaTanBufferInfo == null ? void 0 : deltaTanBufferInfo.data) : null;
1902
1963
  var blendShape = new BlendShape(name);
1903
1964
  blendShape.addFrame(1.0, deltaPositions, deltaNormals, deltaTangents);
1904
1965
  mesh.addBlendShape(blendShape);
1966
+ meshRestoreInfo.blendShapes.push(new BlendShapeRestoreInfo(blendShape, deltaPosBufferInfo.restoreInfo, deltaNorBufferInfo == null ? void 0 : deltaNorBufferInfo.restoreInfo, deltaTanBufferInfo == null ? void 0 : deltaTanBufferInfo.restoreInfo));
1905
1967
  }
1906
1968
  };
1907
- /**
1908
- * @deprecated
1909
- */ _proto._parseMeshFromGLTFPrimitiveDraco = function _parseMeshFromGLTFPrimitiveDraco(mesh, gltfMesh, gltfPrimitive, gltf, getVertexBufferData, getBlendShapeData, getIndexBufferData, keepMeshData) {
1910
- var attributes = gltfPrimitive.attributes, targets = gltfPrimitive.targets, indices = gltfPrimitive.indices, mode = gltfPrimitive.mode;
1911
- var vertexCount;
1912
- var accessors = gltf.accessors;
1913
- var accessor = accessors[attributes["POSITION"]];
1914
- var positionBuffer = getVertexBufferData("POSITION");
1915
- var positions = GLTFUtil.floatBufferToVector3Array(positionBuffer);
1916
- mesh.setPositions(positions);
1917
- var bounds = mesh.bounds;
1918
- vertexCount = accessor.count;
1919
- if (accessor.min && accessor.max) {
1920
- bounds.min.copyFromArray(accessor.min);
1921
- bounds.max.copyFromArray(accessor.max);
1922
- } else {
1923
- var position = MeshParser._tempVector3;
1924
- var min = bounds.min, max = bounds.max;
1925
- min.set(Number.MAX_VALUE, Number.MAX_VALUE, Number.MAX_VALUE);
1926
- max.set(-Number.MAX_VALUE, -Number.MAX_VALUE, -Number.MAX_VALUE);
1927
- var stride = positionBuffer.length / vertexCount;
1928
- for(var j = 0; j < vertexCount; j++){
1929
- var offset = j * stride;
1930
- position.copyFromArray(positionBuffer, offset);
1931
- Vector3.min(min, position, min);
1932
- Vector3.max(max, position, max);
1933
- }
1934
- }
1935
- for(var attributeSemantic in attributes){
1936
- if (attributeSemantic === "POSITION") {
1937
- continue;
1938
- }
1939
- var bufferData = getVertexBufferData(attributeSemantic);
1940
- switch(attributeSemantic){
1941
- case "NORMAL":
1942
- var normals = GLTFUtil.floatBufferToVector3Array(bufferData);
1943
- mesh.setNormals(normals);
1944
- break;
1945
- case "TEXCOORD_0":
1946
- var texturecoords = GLTFUtil.floatBufferToVector2Array(bufferData);
1947
- mesh.setUVs(texturecoords, 0);
1948
- break;
1949
- case "TEXCOORD_1":
1950
- var texturecoords1 = GLTFUtil.floatBufferToVector2Array(bufferData);
1951
- mesh.setUVs(texturecoords1, 1);
1952
- break;
1953
- case "TEXCOORD_2":
1954
- var texturecoords2 = GLTFUtil.floatBufferToVector2Array(bufferData);
1955
- mesh.setUVs(texturecoords2, 2);
1956
- break;
1957
- case "TEXCOORD_3":
1958
- var texturecoords3 = GLTFUtil.floatBufferToVector2Array(bufferData);
1959
- mesh.setUVs(texturecoords3, 3);
1960
- break;
1961
- case "TEXCOORD_4":
1962
- var texturecoords4 = GLTFUtil.floatBufferToVector2Array(bufferData);
1963
- mesh.setUVs(texturecoords4, 4);
1964
- break;
1965
- case "TEXCOORD_5":
1966
- var texturecoords5 = GLTFUtil.floatBufferToVector2Array(bufferData);
1967
- mesh.setUVs(texturecoords5, 5);
1968
- break;
1969
- case "TEXCOORD_6":
1970
- var texturecoords6 = GLTFUtil.floatBufferToVector2Array(bufferData);
1971
- mesh.setUVs(texturecoords6, 6);
1972
- break;
1973
- case "TEXCOORD_7":
1974
- var texturecoords7 = GLTFUtil.floatBufferToVector2Array(bufferData);
1975
- mesh.setUVs(texturecoords7, 7);
1976
- break;
1977
- case "COLOR_0":
1978
- var colors = GLTFUtil.floatBufferToColorArray(bufferData, accessors[attributes["COLOR_0"]].type === AccessorType.VEC3);
1979
- mesh.setColors(colors);
1980
- break;
1981
- case "TANGENT":
1982
- var tangents = GLTFUtil.floatBufferToVector4Array(bufferData);
1983
- mesh.setTangents(tangents);
1984
- break;
1985
- case "JOINTS_0":
1986
- var joints = GLTFUtil.floatBufferToVector4Array(bufferData);
1987
- mesh.setBoneIndices(joints);
1988
- break;
1989
- case "WEIGHTS_0":
1990
- var weights = GLTFUtil.floatBufferToVector4Array(bufferData);
1991
- mesh.setBoneWeights(weights);
1992
- break;
1993
- }
1994
- }
1995
- // Indices
1996
- if (indices !== undefined) {
1997
- var indexAccessor = gltf.accessors[indices];
1998
- var indexData = getIndexBufferData();
1999
- mesh.setIndices(indexData);
2000
- mesh.addSubMesh(0, indexAccessor.count, mode);
2001
- } else {
2002
- mesh.addSubMesh(0, vertexCount, mode);
2003
- }
2004
- // BlendShapes
2005
- targets && this._createBlendShape(mesh, gltfMesh, targets, getBlendShapeData);
2006
- mesh.uploadData(!keepMeshData);
2007
- return Promise.resolve(mesh);
2008
- };
2009
- return MeshParser;
2010
- }(Parser);
1969
+ return GLTFMeshParser;
1970
+ }(GLTFParser);
2011
1971
  (function() {
2012
- MeshParser._tempVector3 = new Vector3();
1972
+ GLTFMeshParser._tempVector3 = new Vector3();
2013
1973
  })();
2014
1974
 
2015
- var SceneParser$1 = /*#__PURE__*/ function(Parser1) {
2016
- _inherits(SceneParser, Parser1);
2017
- function SceneParser() {
2018
- return Parser1.apply(this, arguments);
1975
+ var GLTFSceneParser = /*#__PURE__*/ function(GLTFParser1) {
1976
+ _inherits(GLTFSceneParser, GLTFParser1);
1977
+ function GLTFSceneParser() {
1978
+ return GLTFParser1.apply(this, arguments);
2019
1979
  }
2020
- var _proto = SceneParser.prototype;
1980
+ var _proto = GLTFSceneParser.prototype;
2021
1981
  _proto.parse = function parse(context) {
2022
- var glTFResource = context.glTFResource, gltf = context.gltf;
1982
+ var glTFResource = context.glTFResource, glTF = context.glTF;
2023
1983
  var entities = glTFResource.entities;
2024
- var nodes = gltf.nodes, gltfCameras = gltf.cameras;
1984
+ var nodes = glTF.nodes, cameras = glTF.cameras;
2025
1985
  if (!nodes) return;
2026
1986
  var defaultSceneRootPromiseInfo = context.defaultSceneRootPromiseInfo;
2027
- var promises = [];
2028
1987
  for(var i = 0; i < nodes.length; i++){
2029
- var gltfNode = nodes[i];
2030
- var cameraID = gltfNode.camera, meshID = gltfNode.mesh, _gltfNode_extensions = gltfNode.extensions, extensions = _gltfNode_extensions === void 0 ? {} : _gltfNode_extensions;
2031
- var KHR_lights_punctual = extensions.KHR_lights_punctual;
1988
+ var glTFNode = nodes[i];
1989
+ var cameraID = glTFNode.camera, meshID = glTFNode.mesh, extensions = glTFNode.extensions;
2032
1990
  var entity = entities[i];
2033
1991
  if (cameraID !== undefined) {
2034
- this._createCamera(glTFResource, gltfCameras[cameraID], entity);
1992
+ this._createCamera(glTFResource, cameras[cameraID], entity);
2035
1993
  }
2036
1994
  if (meshID !== undefined) {
2037
- promises.push(this._createRenderer(context, gltfNode, entity));
2038
- }
2039
- if (KHR_lights_punctual) {
2040
- var lightIndex = KHR_lights_punctual.light;
2041
- var lights = gltf.extensions.KHR_lights_punctual.lights;
2042
- Parser.parseEngineResource("KHR_lights_punctual", lights[lightIndex], entity, context);
1995
+ this._createRenderer(context, glTFNode, entity);
2043
1996
  }
1997
+ GLTFParser.executeExtensionsAdditiveAndParse(extensions, context, entity, glTFNode);
2044
1998
  }
2045
1999
  if (glTFResource.defaultSceneRoot) {
2046
2000
  this._createAnimator(context);
2047
2001
  }
2048
- gltf.extensions && delete gltf.extensions["OASIS_materials_remap"];
2049
- AssetPromise.all(promises).then(function() {
2050
- return defaultSceneRootPromiseInfo.resolve(glTFResource.defaultSceneRoot);
2051
- }).catch(defaultSceneRootPromiseInfo.reject);
2002
+ defaultSceneRootPromiseInfo.resolve(glTFResource.defaultSceneRoot);
2052
2003
  return defaultSceneRootPromiseInfo.promise;
2053
2004
  };
2054
2005
  _proto._createCamera = function _createCamera(context, cameraSchema, entity) {
@@ -2084,8 +2035,9 @@ var SceneParser$1 = /*#__PURE__*/ function(Parser1) {
2084
2035
  // @todo: use engine camera by default
2085
2036
  camera.enabled = false;
2086
2037
  };
2087
- _proto._createRenderer = function _createRenderer(context, gltfNode, entity) {
2038
+ _proto._createRenderer = function _createRenderer(context, glTFNode, entity) {
2088
2039
  var _loop = function(i) {
2040
+ var gltfPrimitive = glTFMeshPrimitives[i];
2089
2041
  var mesh = meshes[meshID][i];
2090
2042
  var renderer = void 0;
2091
2043
  if (skinID !== undefined || blendShapeWeights) {
@@ -2103,32 +2055,25 @@ var SceneParser$1 = /*#__PURE__*/ function(Parser1) {
2103
2055
  renderer = entity.addComponent(MeshRenderer);
2104
2056
  renderer.mesh = mesh;
2105
2057
  }
2106
- var materialIndex = gltfMeshPrimitives[i].material;
2107
- var remapMaterials = gltf.extensions && gltf.extensions["OASIS_materials_remap"];
2108
- if (remapMaterials && remapMaterials[materialIndex]) {
2109
- promises.push(remapMaterials[materialIndex].then(function(mtl) {
2110
- renderer.setMaterial(mtl);
2111
- }));
2112
- } else {
2113
- var material = (materials == null ? void 0 : materials[materialIndex]) || SceneParser._getDefaultMaterial(engine);
2114
- renderer.setMaterial(material);
2115
- }
2116
- var _gltfMeshPrimitives_i = gltfMeshPrimitives[i], _gltfMeshPrimitives_i_extensions = _gltfMeshPrimitives_i.extensions, extensions = _gltfMeshPrimitives_i_extensions === void 0 ? {} : _gltfMeshPrimitives_i_extensions;
2117
- var KHR_materials_variants = extensions.KHR_materials_variants;
2118
- if (KHR_materials_variants) {
2119
- Parser.parseEngineResource("KHR_materials_variants", KHR_materials_variants, renderer, context);
2120
- }
2058
+ var materialIndex = gltfPrimitive.material;
2059
+ var material = (materials == null ? void 0 : materials[materialIndex]) || GLTFSceneParser._getDefaultMaterial(engine);
2060
+ renderer.setMaterial(material);
2061
+ // Enable vertex color if mesh has COLOR_0 vertex element
2062
+ mesh.vertexElements.forEach(function(element) {
2063
+ if (element.semantic === "COLOR_0") {
2064
+ renderer.enableVertexColor = true;
2065
+ }
2066
+ });
2067
+ GLTFParser.executeExtensionsAdditiveAndParse(gltfPrimitive.extensions, context, renderer, gltfPrimitive);
2121
2068
  };
2122
- var glTFResource = context.glTFResource, gltf = context.gltf;
2123
- var gltfMeshes = gltf.meshes;
2069
+ var glTFResource = context.glTFResource, glTF = context.glTF;
2070
+ var glTFMeshes = glTF.meshes;
2124
2071
  var engine = glTFResource.engine, meshes = glTFResource.meshes, materials = glTFResource.materials, skins = glTFResource.skins;
2125
- var meshID = gltfNode.mesh, skinID = gltfNode.skin;
2126
- var glTFMesh = gltfMeshes[meshID];
2127
- var gltfMeshPrimitives = glTFMesh.primitives;
2128
- var blendShapeWeights = gltfNode.weights || glTFMesh.weights;
2129
- var promises = [];
2130
- for(var i = 0; i < gltfMeshPrimitives.length; i++)_loop(i);
2131
- return Promise.all(promises);
2072
+ var meshID = glTFNode.mesh, skinID = glTFNode.skin;
2073
+ var glTFMesh = glTFMeshes[meshID];
2074
+ var glTFMeshPrimitives = glTFMesh.primitives;
2075
+ var blendShapeWeights = glTFNode.weights || glTFMesh.weights;
2076
+ for(var i = 0; i < glTFMeshPrimitives.length; i++)_loop(i);
2132
2077
  };
2133
2078
  _proto._createAnimator = function _createAnimator(context) {
2134
2079
  if (!context.hasSkinned && !context.glTFResource.animations) {
@@ -2155,25 +2100,25 @@ var SceneParser$1 = /*#__PURE__*/ function(Parser1) {
2155
2100
  }
2156
2101
  }
2157
2102
  };
2158
- SceneParser._getDefaultMaterial = function _getDefaultMaterial(engine) {
2159
- if (!SceneParser._defaultMaterial) {
2160
- SceneParser._defaultMaterial = new BlinnPhongMaterial(engine);
2103
+ GLTFSceneParser._getDefaultMaterial = function _getDefaultMaterial(engine) {
2104
+ if (!GLTFSceneParser._defaultMaterial) {
2105
+ GLTFSceneParser._defaultMaterial = new BlinnPhongMaterial(engine);
2161
2106
  }
2162
- return SceneParser._defaultMaterial;
2107
+ return GLTFSceneParser._defaultMaterial;
2163
2108
  };
2164
- return SceneParser;
2165
- }(Parser);
2109
+ return GLTFSceneParser;
2110
+ }(GLTFParser);
2166
2111
 
2167
- var SkinParser = /*#__PURE__*/ function(Parser) {
2168
- _inherits(SkinParser, Parser);
2169
- function SkinParser() {
2170
- return Parser.apply(this, arguments);
2112
+ var GLTFSkinParser = /*#__PURE__*/ function(GLTFParser) {
2113
+ _inherits(GLTFSkinParser, GLTFParser);
2114
+ function GLTFSkinParser() {
2115
+ return GLTFParser.apply(this, arguments);
2171
2116
  }
2172
- var _proto = SkinParser.prototype;
2117
+ var _proto = GLTFSkinParser.prototype;
2173
2118
  _proto.parse = function parse(context) {
2174
- var glTFResource = context.glTFResource, gltf = context.gltf; context.buffers;
2119
+ var glTFResource = context.glTFResource, glTF = context.glTF; context.buffers;
2175
2120
  var entities = glTFResource.entities;
2176
- var gltfSkins = gltf.skins;
2121
+ var gltfSkins = glTF.skins;
2177
2122
  if (!gltfSkins) return;
2178
2123
  var count = gltfSkins.length;
2179
2124
  var skins = new Array(count);
@@ -2183,8 +2128,8 @@ var SkinParser = /*#__PURE__*/ function(Parser) {
2183
2128
  var skin = new Skin(name);
2184
2129
  skin.inverseBindMatrices.length = jointCount;
2185
2130
  // parse IBM
2186
- var accessor = gltf.accessors[inverseBindMatrices];
2187
- var buffer = GLTFUtil.getAccessorBuffer(context, gltf, accessor).data;
2131
+ var accessor = glTF.accessors[inverseBindMatrices];
2132
+ var buffer = GLTFUtils.getAccessorBuffer(context, glTF.bufferViews, accessor).data;
2188
2133
  for(var i1 = 0; i1 < jointCount; i1++){
2189
2134
  var inverseBindMatrix = new Matrix();
2190
2135
  inverseBindMatrix.copyFromArray(buffer, i1 * 16);
@@ -2245,52 +2190,55 @@ var SkinParser = /*#__PURE__*/ function(Parser) {
2245
2190
  rootNode = entity1;
2246
2191
  }
2247
2192
  };
2248
- return SkinParser;
2249
- }(Parser);
2193
+ return GLTFSkinParser;
2194
+ }(GLTFParser);
2250
2195
 
2251
- var TextureParser = /*#__PURE__*/ function(Parser) {
2252
- _inherits(TextureParser, Parser);
2253
- function TextureParser() {
2254
- return Parser.apply(this, arguments);
2196
+ var GLTFTextureParser = /*#__PURE__*/ function(GLTFParser) {
2197
+ _inherits(GLTFTextureParser, GLTFParser);
2198
+ function GLTFTextureParser() {
2199
+ return GLTFParser.apply(this, arguments);
2255
2200
  }
2256
- var _proto = TextureParser.prototype;
2201
+ var _proto = GLTFTextureParser.prototype;
2257
2202
  _proto.parse = function parse(context) {
2258
2203
  var _this = this;
2259
- var glTFResource = context.glTFResource, gltf = context.gltf, buffers = context.buffers;
2204
+ var glTFResource = context.glTFResource, glTF = context.glTF, buffers = context.buffers;
2260
2205
  var engine = glTFResource.engine, url = glTFResource.url;
2261
- if (gltf.textures) {
2206
+ if (glTF.textures) {
2262
2207
  var texturesPromiseInfo = context.texturesPromiseInfo;
2263
- AssetPromise.all(gltf.textures.map(function(param, index) {
2208
+ AssetPromise.all(glTF.textures.map(function(param, index) {
2264
2209
  var sampler = param.sampler, _param_source = param.source, source = _param_source === void 0 ? 0 : _param_source, textureName = param.name;
2265
- var _gltf_images_source = gltf.images[source], uri = _gltf_images_source.uri, bufferViewIndex = _gltf_images_source.bufferView, mimeType = _gltf_images_source.mimeType, imageName = _gltf_images_source.name;
2210
+ var _glTF_images_source = glTF.images[source], uri = _glTF_images_source.uri, bufferViewIndex = _glTF_images_source.bufferView, mimeType = _glTF_images_source.mimeType, imageName = _glTF_images_source.name;
2266
2211
  if (uri) {
2267
2212
  // TODO: support ktx extension https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_texture_basisu/README.md
2268
2213
  var index1 = uri.lastIndexOf(".");
2269
2214
  var ext = uri.substring(index1 + 1);
2270
2215
  var type = ext.startsWith("ktx") ? AssetType.KTX : AssetType.Texture2D;
2271
2216
  return engine.resourceManager.load({
2272
- url: GLTFUtil.parseRelativeUrl(url, uri),
2217
+ url: Utils.resolveAbsoluteUrl(url, uri),
2273
2218
  type: type
2274
2219
  }).then(function(texture) {
2275
2220
  if (!texture.name) {
2276
2221
  texture.name = textureName || imageName || "texture_" + index1;
2277
2222
  }
2278
2223
  if (sampler !== undefined) {
2279
- _this._parseSampler(texture, gltf.samplers[sampler]);
2224
+ _this._parseSampler(texture, glTF.samplers[sampler]);
2280
2225
  }
2281
2226
  return texture;
2282
2227
  });
2283
2228
  } else {
2284
- var bufferView = gltf.bufferViews[bufferViewIndex];
2285
- var bufferViewData = GLTFUtil.getBufferViewData(bufferView, buffers);
2286
- return GLTFUtil.loadImageBuffer(bufferViewData, mimeType).then(function(image) {
2229
+ var bufferView = glTF.bufferViews[bufferViewIndex];
2230
+ var buffer = buffers[bufferView.buffer];
2231
+ var imageBuffer = new Uint8Array(buffer, bufferView.byteOffset, bufferView.byteLength);
2232
+ return GLTFUtils.loadImageBuffer(imageBuffer, mimeType).then(function(image) {
2287
2233
  var texture = new Texture2D(engine, image.width, image.height);
2288
2234
  texture.setImageSource(image);
2289
2235
  texture.generateMipmaps();
2290
2236
  texture.name = textureName || imageName || "texture_" + index;
2291
2237
  if (sampler !== undefined) {
2292
- _this._parseSampler(texture, gltf.samplers[sampler]);
2238
+ _this._parseSampler(texture, glTF.samplers[sampler]);
2293
2239
  }
2240
+ var bufferTextureRestoreInfo = new BufferTextureRestoreInfo(texture, bufferView, mimeType);
2241
+ context.contentRestorer.bufferTextures.push(bufferTextureRestoreInfo);
2294
2242
  return texture;
2295
2243
  });
2296
2244
  }
@@ -2313,36 +2261,38 @@ var TextureParser = /*#__PURE__*/ function(Parser) {
2313
2261
  }
2314
2262
  }
2315
2263
  if (wrapS) {
2316
- texture.wrapModeU = TextureParser._wrapMap[wrapS];
2264
+ texture.wrapModeU = GLTFTextureParser._wrapMap[wrapS];
2317
2265
  }
2318
2266
  if (wrapT) {
2319
- texture.wrapModeV = TextureParser._wrapMap[wrapT];
2267
+ texture.wrapModeV = GLTFTextureParser._wrapMap[wrapT];
2320
2268
  }
2321
2269
  };
2322
- return TextureParser;
2323
- }(Parser);
2270
+ return GLTFTextureParser;
2271
+ }(GLTFParser);
2324
2272
  (function() {
2325
2273
  var _obj;
2326
- TextureParser._wrapMap = (_obj = {}, _obj[TextureWrapMode.CLAMP_TO_EDGE] = TextureWrapMode$1.Clamp, _obj[TextureWrapMode.MIRRORED_REPEAT] = TextureWrapMode$1.Mirror, _obj[TextureWrapMode.REPEAT] = TextureWrapMode$1.Repeat, _obj);
2274
+ GLTFTextureParser._wrapMap = (_obj = {}, _obj[TextureWrapMode.CLAMP_TO_EDGE] = TextureWrapMode$1.Clamp, _obj[TextureWrapMode.MIRRORED_REPEAT] = TextureWrapMode$1.Mirror, _obj[TextureWrapMode.REPEAT] = TextureWrapMode$1.Repeat, _obj);
2327
2275
  })();
2328
2276
 
2329
- var Validator = /*#__PURE__*/ function(Parser1) {
2330
- _inherits(Validator, Parser1);
2331
- function Validator() {
2332
- return Parser1.apply(this, arguments);
2277
+ var GLTFValidator = /*#__PURE__*/ function(GLTFParser1) {
2278
+ _inherits(GLTFValidator, GLTFParser1);
2279
+ function GLTFValidator() {
2280
+ return GLTFParser1.apply(this, arguments);
2333
2281
  }
2334
- var _proto = Validator.prototype;
2282
+ var _proto = GLTFValidator.prototype;
2335
2283
  _proto.parse = function parse(context) {
2336
- var _context_gltf = context.gltf, version = _context_gltf.asset.version, extensionsUsed = _context_gltf.extensionsUsed, extensionsRequired = _context_gltf.extensionsRequired;
2337
- var gltfVersion = Number(version);
2338
- if (!(gltfVersion >= 2 && gltfVersion < 3)) {
2339
- throw "Only support gltf 2.x.";
2284
+ var _context_glTF = context.glTF, version = _context_glTF.asset.version, extensionsUsed = _context_glTF.extensionsUsed, extensionsRequired = _context_glTF.extensionsRequired;
2285
+ var glTFVersion = Number(version);
2286
+ if (!(glTFVersion >= 2 && glTFVersion < 3)) {
2287
+ throw "Only support glTF 2.x.";
2340
2288
  }
2289
+ var promises = [];
2341
2290
  if (extensionsUsed) {
2342
2291
  Logger.info("extensionsUsed: ", extensionsUsed);
2343
2292
  for(var i = 0; i < extensionsUsed.length; i++){
2344
- if (!Parser.hasExtensionParser(extensionsUsed[i])) {
2345
- Logger.warn("Extension " + extensionsUsed[i] + " is not implemented, you can customize this extension in gltf.");
2293
+ var extensionUsed = extensionsUsed[i];
2294
+ if (!GLTFParser.hasExtensionParser(extensionUsed)) {
2295
+ Logger.warn("Extension " + extensionUsed + " is not implemented, you can customize this extension in gltf.");
2346
2296
  }
2347
2297
  }
2348
2298
  }
@@ -2350,68 +2300,68 @@ var Validator = /*#__PURE__*/ function(Parser1) {
2350
2300
  Logger.info("extensionsRequired: " + extensionsRequired);
2351
2301
  for(var i1 = 0; i1 < extensionsRequired.length; i1++){
2352
2302
  var extensionRequired = extensionsRequired[i1];
2353
- if (!Parser.hasExtensionParser(extensionRequired)) {
2303
+ if (!GLTFParser.hasExtensionParser(extensionRequired)) {
2354
2304
  Logger.error("GLTF parser has not supported required extension " + extensionRequired + ".");
2355
2305
  } else {
2356
- Parser.initialize(extensionRequired);
2306
+ promises.push(GLTFParser.executeExtensionsInitialize(extensionRequired));
2357
2307
  }
2358
2308
  }
2359
2309
  }
2310
+ return AssetPromise.all(promises).then(null);
2360
2311
  };
2361
- return Validator;
2362
- }(Parser);
2312
+ return GLTFValidator;
2313
+ }(GLTFParser);
2363
2314
 
2364
- var GLTFParser = /*#__PURE__*/ function() {
2365
- function GLTFParser(pipes) {
2315
+ /**
2316
+ * GLTF pipeline.
2317
+ */ var GLTFPipeline = /*#__PURE__*/ function() {
2318
+ function GLTFPipeline() {
2319
+ for(var _len = arguments.length, parsers = new Array(_len), _key = 0; _key < _len; _key++){
2320
+ parsers[_key] = arguments[_key];
2321
+ }
2366
2322
  var _this = this;
2367
- this._pipes = [];
2368
- pipes.forEach(function(pipe, index) {
2369
- _this._pipes[index] = new pipe();
2323
+ this._parsers = [];
2324
+ parsers.forEach(function(pipe, index) {
2325
+ _this._parsers[index] = new pipe();
2370
2326
  });
2371
2327
  }
2372
- var _proto = GLTFParser.prototype;
2373
- _proto.parse = function parse(context) {
2328
+ var _proto = GLTFPipeline.prototype;
2329
+ /**
2330
+ * @internal
2331
+ */ _proto._parse = function _parse(context) {
2374
2332
  var _this = this;
2375
2333
  var glTFResource = context.glTFResource;
2376
- var lastPipe;
2334
+ var lastParser;
2377
2335
  return new AssetPromise(function(resolve, reject) {
2378
- _this._pipes.forEach(function(parser) {
2379
- if (lastPipe) {
2380
- lastPipe = lastPipe.then(function() {
2336
+ _this._parsers.forEach(function(parser) {
2337
+ if (lastParser) {
2338
+ lastParser = lastParser.then(function() {
2381
2339
  return parser.parse(context);
2382
2340
  });
2383
- if (lastPipe.cancel) {
2384
- context.chainPromises.push(lastPipe);
2341
+ if (lastParser.cancel) {
2342
+ context.chainPromises.push(lastParser);
2385
2343
  }
2386
2344
  } else {
2387
- lastPipe = parser.parse(context);
2345
+ lastParser = parser.parse(context);
2388
2346
  }
2389
2347
  });
2390
- if (lastPipe) {
2391
- lastPipe.then(function() {
2348
+ if (lastParser) {
2349
+ lastParser.then(function() {
2392
2350
  resolve(glTFResource);
2393
2351
  }).catch(reject);
2394
2352
  }
2395
2353
  });
2396
2354
  };
2397
- return GLTFParser;
2355
+ return GLTFPipeline;
2398
2356
  }();
2399
2357
  (function() {
2400
- GLTFParser.defaultPipeline = new GLTFParser([
2401
- BufferParser,
2402
- Validator,
2403
- TextureParser,
2404
- MaterialParser,
2405
- MeshParser,
2406
- EntityParser,
2407
- SkinParser,
2408
- AnimationParser,
2409
- SceneParser$1
2410
- ]);
2358
+ /**
2359
+ * Default pipeline.
2360
+ */ GLTFPipeline.defaultPipeline = new GLTFPipeline(GLTFBufferParser, GLTFValidator, GLTFTextureParser, GLTFMaterialParser, GLTFMeshParser, GLTFEntityParser, GLTFSkinParser, GLTFAnimationParser, GLTFSceneParser);
2411
2361
  })();
2412
2362
 
2413
2363
  /**
2414
- * Product after GLTF parser, usually, `defaultSceneRoot` is only needed to use.
2364
+ * Product after glTF parser, usually, `defaultSceneRoot` is only needed to use.
2415
2365
  */ var GLTFResource = /*#__PURE__*/ function(EngineObject) {
2416
2366
  _inherits(GLTFResource, EngineObject);
2417
2367
  function GLTFResource(engine, url) {
@@ -2422,12 +2372,9 @@ var GLTFParser = /*#__PURE__*/ function() {
2422
2372
  }
2423
2373
  var _proto = GLTFResource.prototype;
2424
2374
  /**
2425
- * @override
2426
- */ _proto.destroy = function destroy() {
2427
- if (this._destroyed) {
2428
- return;
2429
- }
2430
- EngineObject.prototype.destroy.call(this);
2375
+ * @internal
2376
+ */ _proto._onDestroy = function _onDestroy() {
2377
+ EngineObject.prototype._onDestroy.call(this);
2431
2378
  this.defaultSceneRoot.destroy();
2432
2379
  this.textures = null;
2433
2380
  this.materials = null;
@@ -2438,7 +2385,7 @@ var GLTFParser = /*#__PURE__*/ function() {
2438
2385
  this.cameras = null;
2439
2386
  this.lights = null;
2440
2387
  this.sceneRoots = null;
2441
- this.variants = null;
2388
+ this.extensionsData = null;
2442
2389
  };
2443
2390
  return GLTFResource;
2444
2391
  }(EngineObject);
@@ -2450,14 +2397,16 @@ var GLTFLoader = /*#__PURE__*/ function(Loader) {
2450
2397
  }
2451
2398
  var _proto = GLTFLoader.prototype;
2452
2399
  _proto.load = function load(item, resourceManager) {
2453
- var _item_params;
2454
2400
  var url = item.url;
2455
- var context = new ParserContext(url);
2401
+ var params = item.params;
2402
+ var context = new GLTFParserContext(url);
2456
2403
  var glTFResource = new GLTFResource(resourceManager.engine, url);
2404
+ var restorer = new GLTFContentRestorer(glTFResource);
2457
2405
  var masterPromiseInfo = context.masterPromiseInfo;
2406
+ context.contentRestorer = restorer;
2458
2407
  context.glTFResource = glTFResource;
2459
- var _item_params_keepMeshData;
2460
- context.keepMeshData = (_item_params_keepMeshData = (_item_params = item.params) == null ? void 0 : _item_params.keepMeshData) != null ? _item_params_keepMeshData : false;
2408
+ var _params_keepMeshData;
2409
+ context.keepMeshData = (_params_keepMeshData = params == null ? void 0 : params.keepMeshData) != null ? _params_keepMeshData : false;
2461
2410
  masterPromiseInfo.onCancel(function() {
2462
2411
  var chainPromises = context.chainPromises;
2463
2412
  for(var _iterator = _create_for_of_iterator_helper_loose(chainPromises), _step; !(_step = _iterator()).done;){
@@ -2465,7 +2414,10 @@ var GLTFLoader = /*#__PURE__*/ function(Loader) {
2465
2414
  promise.cancel();
2466
2415
  }
2467
2416
  });
2468
- GLTFParser.defaultPipeline.parse(context).then(masterPromiseInfo.resolve).catch(function(e) {
2417
+ ((params == null ? void 0 : params.pipeline) || GLTFPipeline.defaultPipeline)._parse(context).then(function(glTFResource) {
2418
+ resourceManager.addContentRestorer(restorer);
2419
+ masterPromiseInfo.resolve(glTFResource);
2420
+ }).catch(function(e) {
2469
2421
  console.error(e);
2470
2422
  masterPromiseInfo.reject("Error loading glTF model from " + url + " .");
2471
2423
  });
@@ -2474,7 +2426,7 @@ var GLTFLoader = /*#__PURE__*/ function(Loader) {
2474
2426
  return GLTFLoader;
2475
2427
  }(Loader);
2476
2428
  GLTFLoader = __decorate([
2477
- resourceLoader(AssetType.Prefab, [
2429
+ resourceLoader(AssetType.GLTF, [
2478
2430
  "gltf",
2479
2431
  "glb"
2480
2432
  ])
@@ -2560,7 +2512,7 @@ var HDRLoader = (_HDRLoader = /*#__PURE__*/ function(Loader) {
2560
2512
  return textureArray;
2561
2513
  };
2562
2514
  HDRLoader1._calcProjectionSpherical = function _calcProjectionSpherical(vDir, pixels, inputWidth, inputHeight) {
2563
- var theta = Math.atan2(vDir.z, -vDir.x);
2515
+ var theta = Math.atan2(vDir.z, vDir.x);
2564
2516
  var phi = Math.acos(vDir.y);
2565
2517
  while(theta < -PI){
2566
2518
  theta += 2 * PI;
@@ -3069,6 +3021,15 @@ KTXLoader = __decorate([
3069
3021
  ])
3070
3022
  ], KTXLoader);
3071
3023
 
3024
+ function parseProperty(object, key, value) {
3025
+ if (typeof value === "object") {
3026
+ for(var subKey in value){
3027
+ parseProperty(object[key], subKey, value[subKey]);
3028
+ }
3029
+ } else {
3030
+ object[key] = value;
3031
+ }
3032
+ }
3072
3033
  var MaterialLoader = /*#__PURE__*/ function(Loader) {
3073
3034
  _inherits(MaterialLoader, Loader);
3074
3035
  function MaterialLoader() {
@@ -3080,7 +3041,7 @@ var MaterialLoader = /*#__PURE__*/ function(Loader) {
3080
3041
  return new AssetPromise(function(resolve, reject) {
3081
3042
  _this.request(item.url, _extends({}, item, {
3082
3043
  type: "json"
3083
- })).then(function(json) {
3044
+ })).then(function(materialSchema) {
3084
3045
  var _loop = function(key) {
3085
3046
  var _shaderData_key = shaderData[key], type = _shaderData_key.type, value = _shaderData_key.value;
3086
3047
  switch(type){
@@ -3108,27 +3069,8 @@ var MaterialLoader = /*#__PURE__*/ function(Loader) {
3108
3069
  }
3109
3070
  };
3110
3071
  var engine = resourceManager.engine;
3111
- var name = json.name, shader = json.shader, shaderData = json.shaderData, macros = json.macros, renderState = json.renderState;
3112
- var material;
3113
- switch(shader){
3114
- case "pbr":
3115
- material = new PBRMaterial(engine);
3116
- break;
3117
- case "pbr-specular":
3118
- material = new PBRSpecularMaterial(engine);
3119
- break;
3120
- case "unlit":
3121
- material = new UnlitMaterial(engine);
3122
- break;
3123
- case "blinn-phong":
3124
- material = new BlinnPhongMaterial(engine);
3125
- break;
3126
- case "bake-pbr":
3127
- // @todo refactor custom shader later
3128
- // @ts-ignore
3129
- material = new PBRBaseMaterial(engine, Shader.find("bake-pbr"));
3130
- break;
3131
- }
3072
+ var name = materialSchema.name, shader = materialSchema.shader, shaderData = materialSchema.shaderData, macros = materialSchema.macros, renderState = materialSchema.renderState;
3073
+ var material = new Material(engine, Shader.find(shader));
3132
3074
  material.name = name;
3133
3075
  var texturePromises = new Array();
3134
3076
  var materialShaderData = material.shaderData;
@@ -3141,9 +3083,7 @@ var MaterialLoader = /*#__PURE__*/ function(Loader) {
3141
3083
  materialShaderData.enableMacro(name1, value);
3142
3084
  }
3143
3085
  }
3144
- for(var key1 in renderState){
3145
- material[key1] = renderState[key1];
3146
- }
3086
+ parseProperty(material, "renderState", renderState);
3147
3087
  return Promise.all(texturePromises).then(function() {
3148
3088
  resolve(material);
3149
3089
  });
@@ -3243,7 +3183,7 @@ var BufferReader = /*#__PURE__*/ function() {
3243
3183
  var strByteLength = this.nextUint16();
3244
3184
  var uint8Array = new Uint8Array(this.buffer, this._offset, strByteLength);
3245
3185
  this._offset += strByteLength;
3246
- return GLTFUtil.decodeText(uint8Array);
3186
+ return Utils.decodeText(uint8Array);
3247
3187
  };
3248
3188
  /**
3249
3189
  * image data 放在最后
@@ -3328,8 +3268,8 @@ var FileHeader = /*#__PURE__*/ function() {
3328
3268
  var typeUint8Array = new Uint8Array(arrayBuffer, 7, typeLen);
3329
3269
  var nameLen = dataView.getUint16(7 + typeLen, true);
3330
3270
  var nameUint8Array = new Uint8Array(arrayBuffer, 9 + typeLen, nameLen);
3331
- var name = GLTFUtil.decodeText(nameUint8Array);
3332
- var type = GLTFUtil.decodeText(typeUint8Array);
3271
+ var name = Utils.decodeText(nameUint8Array);
3272
+ var type = Utils.decodeText(typeUint8Array);
3333
3273
  var header = new FileHeader();
3334
3274
  header.totalLength = totalLen;
3335
3275
  header.name = name;
@@ -3898,6 +3838,12 @@ AnimationClipDecoder = __decorate([
3898
3838
  decoder("AnimationClip")
3899
3839
  ], AnimationClipDecoder);
3900
3840
 
3841
+ var SpecularMode;
3842
+ (function(SpecularMode) {
3843
+ SpecularMode["Sky"] = "Sky";
3844
+ SpecularMode["Custom"] = "Custom";
3845
+ })(SpecularMode || (SpecularMode = {}));
3846
+
3901
3847
  var SceneParserContext = /*#__PURE__*/ function() {
3902
3848
  function SceneParserContext(originalData, scene) {
3903
3849
  this.originalData = originalData;
@@ -4180,7 +4126,7 @@ var SpriteAtlasLoader = /*#__PURE__*/ function(Loader) {
4180
4126
  var atlasItem = atlasItems[i];
4181
4127
  if (atlasItem.img) {
4182
4128
  chainPromises.push(resourceManager.load({
4183
- url: atlasItem.img,
4129
+ url: Utils.resolveAbsoluteUrl(item.url, atlasItem.img),
4184
4130
  type: AssetType.Texture2D,
4185
4131
  params: {
4186
4132
  format: format,
@@ -4279,6 +4225,30 @@ SpriteLoader = __decorate([
4279
4225
  ], false)
4280
4226
  ], SpriteLoader);
4281
4227
 
4228
+ /**
4229
+ * @internal
4230
+ */ var Texture2DContentRestorer = /*#__PURE__*/ function(ContentRestorer) {
4231
+ _inherits(Texture2DContentRestorer, ContentRestorer);
4232
+ function Texture2DContentRestorer(resource, url, requestConfig) {
4233
+ var _this;
4234
+ _this = ContentRestorer.call(this, resource) || this;
4235
+ _this.url = url;
4236
+ _this.requestConfig = requestConfig;
4237
+ return _this;
4238
+ }
4239
+ var _proto = Texture2DContentRestorer.prototype;
4240
+ _proto.restoreContent = function restoreContent() {
4241
+ var _this = this;
4242
+ return request(this.url, this.requestConfig).then(function(image) {
4243
+ var resource = _this.resource;
4244
+ resource.setImageSource(image);
4245
+ resource.generateMipmaps();
4246
+ return resource;
4247
+ });
4248
+ };
4249
+ return Texture2DContentRestorer;
4250
+ }(ContentRestorer);
4251
+
4282
4252
  var Texture2DLoader = /*#__PURE__*/ function(Loader) {
4283
4253
  _inherits(Texture2DLoader, Loader);
4284
4254
  function Texture2DLoader() {
@@ -4288,19 +4258,20 @@ var Texture2DLoader = /*#__PURE__*/ function(Loader) {
4288
4258
  _proto.load = function load(item, resourceManager) {
4289
4259
  var _this = this;
4290
4260
  return new AssetPromise(function(resolve, reject) {
4291
- _this.request(item.url, _extends({}, item, {
4261
+ var url = item.url;
4262
+ var requestConfig = _extends({}, item, {
4292
4263
  type: "image"
4293
- })).then(function(image) {
4294
- var _item_params;
4295
- var params = (_item_params = item.params) != null ? _item_params : {};
4296
- var texture = new Texture2D(resourceManager.engine, image.width, image.height, params.format, params.mipmap);
4297
- /** @ts-ignore */ if (!texture._platformTexture) return;
4264
+ });
4265
+ _this.request(url, requestConfig).then(function(image) {
4266
+ var params = item.params;
4267
+ var texture = new Texture2D(resourceManager.engine, image.width, image.height, params == null ? void 0 : params.format, params == null ? void 0 : params.mipmap);
4298
4268
  texture.setImageSource(image);
4299
4269
  texture.generateMipmaps();
4300
- if (item.url.indexOf("data:") !== 0) {
4301
- var splitPath = item.url.split("/");
4302
- texture.name = splitPath[splitPath.length - 1];
4270
+ if (url.indexOf("data:") !== 0) {
4271
+ var index = url.lastIndexOf("/");
4272
+ texture.name = url.substring(index + 1);
4303
4273
  }
4274
+ resourceManager.addContentRestorer(new Texture2DContentRestorer(texture, url, requestConfig));
4304
4275
  resolve(texture);
4305
4276
  }).catch(function(e) {
4306
4277
  reject(e);
@@ -4318,6 +4289,38 @@ Texture2DLoader = __decorate([
4318
4289
  ])
4319
4290
  ], Texture2DLoader);
4320
4291
 
4292
+ /**
4293
+ * @internal
4294
+ */ var TextureCubeContentRestorer = /*#__PURE__*/ function(ContentRestorer) {
4295
+ _inherits(TextureCubeContentRestorer, ContentRestorer);
4296
+ function TextureCubeContentRestorer(resource, urls, requestConfig) {
4297
+ var _this;
4298
+ _this = ContentRestorer.call(this, resource) || this;
4299
+ _this.urls = urls;
4300
+ _this.requestConfig = requestConfig;
4301
+ return _this;
4302
+ }
4303
+ var _proto = TextureCubeContentRestorer.prototype;
4304
+ _proto.restoreContent = function restoreContent() {
4305
+ var _this = this;
4306
+ return new AssetPromise(function(resolve, reject) {
4307
+ Promise.all(_this.urls.map(function(url) {
4308
+ return request(url, _this.requestConfig);
4309
+ })).then(function(images) {
4310
+ var resource = _this.resource;
4311
+ for(var faceIndex = 0; faceIndex < 6; faceIndex++){
4312
+ resource.setImageSource(TextureCubeFace.PositiveX + faceIndex, images[faceIndex], 0);
4313
+ }
4314
+ resource.generateMipmaps();
4315
+ resolve(resource);
4316
+ }).catch(function(e) {
4317
+ reject(e);
4318
+ });
4319
+ });
4320
+ };
4321
+ return TextureCubeContentRestorer;
4322
+ }(ContentRestorer);
4323
+
4321
4324
  var TextureCubeLoader = /*#__PURE__*/ function(Loader) {
4322
4325
  _inherits(TextureCubeLoader, Loader);
4323
4326
  function TextureCubeLoader() {
@@ -4327,23 +4330,25 @@ var TextureCubeLoader = /*#__PURE__*/ function(Loader) {
4327
4330
  _proto.load = function load(item, resourceManager) {
4328
4331
  var _this = this;
4329
4332
  return new AssetPromise(function(resolve, reject) {
4330
- Promise.all(item.urls.map(function(url) {
4331
- return _this.request(url, _extends({}, item, {
4332
- type: "image"
4333
- }));
4333
+ var urls = item.urls;
4334
+ var requestConfig = _extends({}, item, {
4335
+ type: "image"
4336
+ });
4337
+ Promise.all(urls.map(function(url) {
4338
+ return _this.request(url, requestConfig);
4334
4339
  })).then(function(images) {
4335
4340
  var _images_ = images[0], width = _images_.width, height = _images_.height;
4336
4341
  if (width !== height) {
4337
4342
  console.error("The cube texture must have the same width and height");
4338
4343
  return;
4339
4344
  }
4340
- var tex = new TextureCube(resourceManager.engine, width);
4341
- /** @ts-ignore */ if (!tex._platformTexture) return;
4345
+ var texture = new TextureCube(resourceManager.engine, width);
4342
4346
  for(var faceIndex = 0; faceIndex < 6; faceIndex++){
4343
- tex.setImageSource(TextureCubeFace.PositiveX + faceIndex, images[faceIndex], 0);
4347
+ texture.setImageSource(TextureCubeFace.PositiveX + faceIndex, images[faceIndex], 0);
4344
4348
  }
4345
- tex.generateMipmaps();
4346
- resolve(tex);
4349
+ texture.generateMipmaps();
4350
+ resourceManager.addContentRestorer(new TextureCubeContentRestorer(texture, urls, requestConfig));
4351
+ resolve(texture);
4347
4352
  }).catch(function(e) {
4348
4353
  reject(e);
4349
4354
  });
@@ -4357,6 +4362,30 @@ TextureCubeLoader = __decorate([
4357
4362
  ])
4358
4363
  ], TextureCubeLoader);
4359
4364
 
4365
+ var AnimationClipLoader = /*#__PURE__*/ function(Loader) {
4366
+ _inherits(AnimationClipLoader, Loader);
4367
+ function AnimationClipLoader() {
4368
+ return Loader.apply(this, arguments);
4369
+ }
4370
+ var _proto = AnimationClipLoader.prototype;
4371
+ _proto.load = function load(item, resourceManager) {
4372
+ var _this = this;
4373
+ return new AssetPromise(function(resolve, reject) {
4374
+ _this.request(item.url, _extends({}, item, {
4375
+ type: "arraybuffer"
4376
+ })).then(function(data) {
4377
+ return decode(data, resourceManager.engine);
4378
+ }).catch(reject);
4379
+ });
4380
+ };
4381
+ return AnimationClipLoader;
4382
+ }(Loader);
4383
+ AnimationClipLoader = __decorate([
4384
+ resourceLoader(AssetType.AnimationClip, [
4385
+ "ani"
4386
+ ])
4387
+ ], AnimationClipLoader);
4388
+
4360
4389
  var SceneLoader = /*#__PURE__*/ function(Loader) {
4361
4390
  _inherits(SceneLoader, Loader);
4362
4391
  function SceneLoader() {
@@ -4373,47 +4402,63 @@ var SceneLoader = /*#__PURE__*/ function(Loader) {
4373
4402
  // @ts-ignore
4374
4403
  engine.resourceManager.initVirtualResources(data.files);
4375
4404
  return SceneParser.parse(engine, data).then(function(scene) {
4405
+ var promises = [];
4376
4406
  // parse ambient light
4377
4407
  var ambient = data.scene.ambient;
4378
- var ambientLightPromise = Promise.resolve();
4379
- if (ambient.ambientLight) {
4380
- ambientLightPromise = resourceManager// @ts-ignore
4381
- .getResourceByRef(data.scene.ambient.ambientLight).then(function(light) {
4382
- scene.ambientLight = light;
4408
+ var useCustomAmbient = ambient.specularMode === "Custom";
4409
+ if (useCustomAmbient && ambient.customAmbientLight) {
4410
+ // @ts-ignore
4411
+ // prettier-ignore
4412
+ var customAmbientPromise = resourceManager.getResourceByRef(ambient.customAmbientLight).then(function(ambientLight) {
4413
+ scene.ambientLight = ambientLight;
4383
4414
  scene.ambientLight.diffuseIntensity = ambient.diffuseIntensity;
4384
4415
  scene.ambientLight.specularIntensity = ambient.specularIntensity;
4416
+ scene.ambientLight.diffuseMode = ambient.diffuseMode;
4417
+ scene.ambientLight.diffuseSolidColor.copyFrom(ambient.diffuseSolidColor);
4385
4418
  });
4386
- } else {
4387
- scene.ambientLight.diffuseIntensity = ambient.diffuseIntensity;
4388
- scene.ambientLight.specularIntensity = ambient.specularIntensity;
4389
- scene.ambientLight.diffuseSolidColor.copyFrom(ambient.diffuseSolidColor);
4419
+ promises.push(customAmbientPromise);
4420
+ } else if (!useCustomAmbient && ambient.ambientLight) {
4421
+ // @ts-ignore
4422
+ // prettier-ignore
4423
+ var ambientLightPromise = resourceManager.getResourceByRef(ambient.ambientLight).then(function(ambientLight) {
4424
+ scene.ambientLight = ambientLight;
4425
+ scene.ambientLight.diffuseIntensity = ambient.diffuseIntensity;
4426
+ scene.ambientLight.specularIntensity = ambient.specularIntensity;
4427
+ scene.ambientLight.diffuseMode = ambient.diffuseMode;
4428
+ scene.ambientLight.diffuseSolidColor.copyFrom(ambient.diffuseSolidColor);
4429
+ });
4430
+ promises.push(ambientLightPromise);
4390
4431
  }
4391
4432
  var background = data.scene.background;
4392
4433
  scene.background.mode = background.mode;
4393
- var backgroundPromise = Promise.resolve();
4394
4434
  switch(scene.background.mode){
4395
4435
  case BackgroundMode.SolidColor:
4396
4436
  scene.background.solidColor.copyFrom(background.color);
4397
4437
  break;
4398
4438
  case BackgroundMode.Sky:
4399
- if (background.sky) {
4439
+ if (background.skyMesh && background.skyMaterial) {
4400
4440
  // @ts-ignore
4401
- backgroundPromise = resourceManager.getResourceByRef(background.sky).then(function(light) {
4402
- var sky = scene.background.sky;
4403
- var skyMaterial = new SkyBoxMaterial(engine);
4404
- skyMaterial.textureCubeMap = light.specularTexture;
4405
- skyMaterial.textureDecodeRGBM = true;
4406
- sky.material = skyMaterial;
4407
- sky.mesh = PrimitiveMesh.createCuboid(engine, 1, 1, 1);
4441
+ var skyMeshPromise = resourceManager.getResourceByRef(background.skyMesh).then(function(mesh) {
4442
+ scene.background.sky.mesh = mesh;
4408
4443
  });
4444
+ // @ts-ignore
4445
+ // prettier-ignore
4446
+ var skyMaterialPromise = resourceManager.getResourceByRef(background.skyMaterial).then(function(material) {
4447
+ scene.background.sky.material = material;
4448
+ });
4449
+ promises.push(skyMeshPromise, skyMaterialPromise);
4450
+ } else {
4451
+ Logger.warn("Sky background mode requires skyMesh and skyMaterial");
4409
4452
  }
4410
4453
  break;
4411
4454
  case BackgroundMode.Texture:
4412
4455
  if (background.texture) {
4413
4456
  // @ts-ignore
4414
- backgroundPromise = resourceManager.getResourceByRef(background.texture).then(function(texture) {
4457
+ // prettier-ignore
4458
+ var backgroundPromise = resourceManager.getResourceByRef(background.texture).then(function(texture) {
4415
4459
  scene.background.texture = texture;
4416
4460
  });
4461
+ promises.push(backgroundPromise);
4417
4462
  }
4418
4463
  break;
4419
4464
  }
@@ -4425,10 +4470,7 @@ var SceneLoader = /*#__PURE__*/ function(Loader) {
4425
4470
  if (shadow.shadowDistance != undefined) scene.shadowDistance = shadow.shadowDistance;
4426
4471
  if (shadow.shadowCascades != undefined) scene.shadowCascades = shadow.shadowCascades;
4427
4472
  }
4428
- return Promise.all([
4429
- ambientLightPromise,
4430
- backgroundPromise
4431
- ]).then(function() {
4473
+ return Promise.all(promises).then(function() {
4432
4474
  resolve(scene);
4433
4475
  });
4434
4476
  });
@@ -4457,5 +4499,388 @@ ReflectionParser.registerCustomParseComponent("TextRenderer", /*#__PURE__*/ _asy
4457
4499
  });
4458
4500
  }));
4459
4501
 
4460
- export { AnimationClipDecoder, ComponentMap, EditorTextureLoader, GLTFResource, InterpolableValueType, MeshDecoder, MeshLoader$1 as MeshLoader, PrefabParser, ReflectionParser, SceneParser, Texture2DDecoder, decode, parseSingleKTX };
4502
+ var _KHR_draco_mesh_compression;
4503
+ var KHR_draco_mesh_compression = (_KHR_draco_mesh_compression = /*#__PURE__*/ function(GLTFExtensionParser) {
4504
+ _inherits(KHR_draco_mesh_compression1, GLTFExtensionParser);
4505
+ function KHR_draco_mesh_compression1() {
4506
+ return GLTFExtensionParser.apply(this, arguments);
4507
+ }
4508
+ var _proto = KHR_draco_mesh_compression1.prototype;
4509
+ _proto.initialize = function initialize() {
4510
+ if (!KHR_draco_mesh_compression._decoder) {
4511
+ KHR_draco_mesh_compression._decoder = new DRACODecoder();
4512
+ }
4513
+ };
4514
+ _proto.createAndParse = function createAndParse(context, schema, glTFPrimitive, glTFMesh) {
4515
+ var _this = this;
4516
+ var glTF = context.glTF, buffers = context.buffers, engine = context.glTFResource.engine;
4517
+ var bufferViews = glTF.bufferViews, accessors = glTF.accessors;
4518
+ var bufferViewIndex = schema.bufferView, gltfAttributeMap = schema.attributes;
4519
+ var attributeMap = {};
4520
+ var attributeTypeMap = {};
4521
+ for(var attributeName in gltfAttributeMap){
4522
+ attributeMap[attributeName] = gltfAttributeMap[attributeName];
4523
+ }
4524
+ for(var attributeName1 in glTFPrimitive.attributes){
4525
+ if (gltfAttributeMap[attributeName1] !== undefined) {
4526
+ var accessorDef = accessors[glTFPrimitive.attributes[attributeName1]];
4527
+ attributeTypeMap[attributeName1] = GLTFUtils.getComponentType(accessorDef.componentType).name;
4528
+ }
4529
+ }
4530
+ var indexAccessor = accessors[glTFPrimitive.indices];
4531
+ var indexType = GLTFUtils.getComponentType(indexAccessor.componentType).name;
4532
+ var taskConfig = {
4533
+ attributeIDs: attributeMap,
4534
+ attributeTypes: attributeTypeMap,
4535
+ useUniqueIDs: true,
4536
+ indexType: indexType
4537
+ };
4538
+ var buffer = GLTFUtils.getBufferViewData(bufferViews[bufferViewIndex], buffers);
4539
+ return KHR_draco_mesh_compression._decoder.decode(buffer, taskConfig).then(function(decodedGeometry) {
4540
+ var mesh = new ModelMesh(engine, glTFMesh.name);
4541
+ return _this._parseMeshFromGLTFPrimitiveDraco(mesh, glTFMesh, glTFPrimitive, glTF, function(attributeSemantic) {
4542
+ for(var j = 0; j < decodedGeometry.attributes.length; j++){
4543
+ if (decodedGeometry.attributes[j].name === attributeSemantic) {
4544
+ return decodedGeometry.attributes[j].array;
4545
+ }
4546
+ }
4547
+ return null;
4548
+ }, function(attributeSemantic, shapeIndex) {
4549
+ throw "BlendShape animation is not supported when using draco.";
4550
+ }, function() {
4551
+ return decodedGeometry.index.array;
4552
+ }, context.keepMeshData);
4553
+ });
4554
+ };
4555
+ _proto._parseMeshFromGLTFPrimitiveDraco = function _parseMeshFromGLTFPrimitiveDraco(mesh, gltfMesh, gltfPrimitive, gltf, getVertexBufferData, getBlendShapeData, getIndexBufferData, keepMeshData) {
4556
+ var attributes = gltfPrimitive.attributes, targets = gltfPrimitive.targets, indices = gltfPrimitive.indices, mode = gltfPrimitive.mode;
4557
+ var vertexCount;
4558
+ var accessors = gltf.accessors;
4559
+ var accessor = accessors[attributes["POSITION"]];
4560
+ var positionBuffer = getVertexBufferData("POSITION");
4561
+ var positions = GLTFUtils.floatBufferToVector3Array(positionBuffer);
4562
+ mesh.setPositions(positions);
4563
+ var bounds = mesh.bounds;
4564
+ vertexCount = accessor.count;
4565
+ if (accessor.min && accessor.max) {
4566
+ bounds.min.copyFromArray(accessor.min);
4567
+ bounds.max.copyFromArray(accessor.max);
4568
+ } else {
4569
+ var position = KHR_draco_mesh_compression._tempVector3;
4570
+ var min = bounds.min, max = bounds.max;
4571
+ min.set(Number.MAX_VALUE, Number.MAX_VALUE, Number.MAX_VALUE);
4572
+ max.set(-Number.MAX_VALUE, -Number.MAX_VALUE, -Number.MAX_VALUE);
4573
+ var stride = positionBuffer.length / vertexCount;
4574
+ for(var j = 0; j < vertexCount; j++){
4575
+ var offset = j * stride;
4576
+ position.copyFromArray(positionBuffer, offset);
4577
+ Vector3.min(min, position, min);
4578
+ Vector3.max(max, position, max);
4579
+ }
4580
+ }
4581
+ for(var attributeSemantic in attributes){
4582
+ if (attributeSemantic === "POSITION") {
4583
+ continue;
4584
+ }
4585
+ var bufferData = getVertexBufferData(attributeSemantic);
4586
+ switch(attributeSemantic){
4587
+ case "NORMAL":
4588
+ var normals = GLTFUtils.floatBufferToVector3Array(bufferData);
4589
+ mesh.setNormals(normals);
4590
+ break;
4591
+ case "TEXCOORD_0":
4592
+ var texturecoords = GLTFUtils.floatBufferToVector2Array(bufferData);
4593
+ mesh.setUVs(texturecoords, 0);
4594
+ break;
4595
+ case "TEXCOORD_1":
4596
+ var texturecoords1 = GLTFUtils.floatBufferToVector2Array(bufferData);
4597
+ mesh.setUVs(texturecoords1, 1);
4598
+ break;
4599
+ case "TEXCOORD_2":
4600
+ var texturecoords2 = GLTFUtils.floatBufferToVector2Array(bufferData);
4601
+ mesh.setUVs(texturecoords2, 2);
4602
+ break;
4603
+ case "TEXCOORD_3":
4604
+ var texturecoords3 = GLTFUtils.floatBufferToVector2Array(bufferData);
4605
+ mesh.setUVs(texturecoords3, 3);
4606
+ break;
4607
+ case "TEXCOORD_4":
4608
+ var texturecoords4 = GLTFUtils.floatBufferToVector2Array(bufferData);
4609
+ mesh.setUVs(texturecoords4, 4);
4610
+ break;
4611
+ case "TEXCOORD_5":
4612
+ var texturecoords5 = GLTFUtils.floatBufferToVector2Array(bufferData);
4613
+ mesh.setUVs(texturecoords5, 5);
4614
+ break;
4615
+ case "TEXCOORD_6":
4616
+ var texturecoords6 = GLTFUtils.floatBufferToVector2Array(bufferData);
4617
+ mesh.setUVs(texturecoords6, 6);
4618
+ break;
4619
+ case "TEXCOORD_7":
4620
+ var texturecoords7 = GLTFUtils.floatBufferToVector2Array(bufferData);
4621
+ mesh.setUVs(texturecoords7, 7);
4622
+ break;
4623
+ case "COLOR_0":
4624
+ var colors = GLTFUtils.floatBufferToColorArray(bufferData, accessors[attributes["COLOR_0"]].type === AccessorType.VEC3);
4625
+ mesh.setColors(colors);
4626
+ break;
4627
+ case "TANGENT":
4628
+ var tangents = GLTFUtils.floatBufferToVector4Array(bufferData);
4629
+ mesh.setTangents(tangents);
4630
+ break;
4631
+ case "JOINTS_0":
4632
+ var joints = GLTFUtils.floatBufferToVector4Array(bufferData);
4633
+ mesh.setBoneIndices(joints);
4634
+ break;
4635
+ case "WEIGHTS_0":
4636
+ var weights = GLTFUtils.floatBufferToVector4Array(bufferData);
4637
+ mesh.setBoneWeights(weights);
4638
+ break;
4639
+ }
4640
+ }
4641
+ // Indices
4642
+ if (indices !== undefined) {
4643
+ var indexAccessor = gltf.accessors[indices];
4644
+ var indexData = getIndexBufferData();
4645
+ mesh.setIndices(indexData);
4646
+ mesh.addSubMesh(0, indexAccessor.count, mode);
4647
+ } else {
4648
+ mesh.addSubMesh(0, vertexCount, mode);
4649
+ }
4650
+ // BlendShapes
4651
+ targets && GLTFMeshParser._createBlendShape(mesh, null, gltfMesh, targets, getBlendShapeData);
4652
+ mesh.uploadData(!keepMeshData);
4653
+ return Promise.resolve(mesh);
4654
+ };
4655
+ return KHR_draco_mesh_compression1;
4656
+ }(GLTFExtensionParser), function() {
4657
+ _KHR_draco_mesh_compression._tempVector3 = new Vector3();
4658
+ }(), _KHR_draco_mesh_compression);
4659
+ KHR_draco_mesh_compression = __decorate([
4660
+ registerGLTFExtension("KHR_draco_mesh_compression", GLTFExtensionMode.CreateAndParse)
4661
+ ], KHR_draco_mesh_compression);
4662
+
4663
+ var KHR_lights_punctual = /*#__PURE__*/ function(GLTFExtensionParser) {
4664
+ _inherits(KHR_lights_punctual, GLTFExtensionParser);
4665
+ function KHR_lights_punctual() {
4666
+ return GLTFExtensionParser.apply(this, arguments);
4667
+ }
4668
+ var _proto = KHR_lights_punctual.prototype;
4669
+ _proto.additiveParse = function additiveParse(context, entity, extensionSchema) {
4670
+ var lightsSchema = context.glTF.extensions.KHR_lights_punctual.lights;
4671
+ var lightSchema = lightsSchema[extensionSchema.light];
4672
+ var color = lightSchema.color, _lightSchema_intensity = lightSchema.intensity, intensity = _lightSchema_intensity === void 0 ? 1 : _lightSchema_intensity, type = lightSchema.type, range = lightSchema.range, spot = lightSchema.spot;
4673
+ var glTFResource = context.glTFResource;
4674
+ var light;
4675
+ if (type === "directional") {
4676
+ light = entity.addComponent(DirectLight);
4677
+ } else if (type === "point") {
4678
+ light = entity.addComponent(PointLight);
4679
+ } else if (type === "spot") {
4680
+ light = entity.addComponent(SpotLight);
4681
+ }
4682
+ if (color) {
4683
+ light.color.set(color[0], color[1], color[2], 1);
4684
+ }
4685
+ light.intensity = intensity;
4686
+ if (range && !_instanceof(light, DirectLight)) {
4687
+ light.distance = range;
4688
+ }
4689
+ if (spot && _instanceof(light, SpotLight)) {
4690
+ var _spot_innerConeAngle = spot.innerConeAngle, innerConeAngle = _spot_innerConeAngle === void 0 ? 0 : _spot_innerConeAngle, _spot_outerConeAngle = spot.outerConeAngle, outerConeAngle = _spot_outerConeAngle === void 0 ? Math.PI / 4 : _spot_outerConeAngle;
4691
+ light.angle = innerConeAngle;
4692
+ light.penumbra = outerConeAngle - innerConeAngle;
4693
+ }
4694
+ if (!glTFResource.lights) glTFResource.lights = [];
4695
+ glTFResource.lights.push(light);
4696
+ };
4697
+ return KHR_lights_punctual;
4698
+ }(GLTFExtensionParser);
4699
+ KHR_lights_punctual = __decorate([
4700
+ registerGLTFExtension("KHR_lights_punctual", GLTFExtensionMode.AdditiveParse)
4701
+ ], KHR_lights_punctual);
4702
+
4703
+ var KHR_materials_clearcoat = /*#__PURE__*/ function(GLTFExtensionParser) {
4704
+ _inherits(KHR_materials_clearcoat, GLTFExtensionParser);
4705
+ function KHR_materials_clearcoat() {
4706
+ return GLTFExtensionParser.apply(this, arguments);
4707
+ }
4708
+ var _proto = KHR_materials_clearcoat.prototype;
4709
+ _proto.additiveParse = function additiveParse(context, material, schema) {
4710
+ var textures = context.glTFResource.textures;
4711
+ var _schema_clearcoatFactor = schema.clearcoatFactor, clearcoatFactor = _schema_clearcoatFactor === void 0 ? 0 : _schema_clearcoatFactor, clearcoatTexture = schema.clearcoatTexture, _schema_clearcoatRoughnessFactor = schema.clearcoatRoughnessFactor, clearcoatRoughnessFactor = _schema_clearcoatRoughnessFactor === void 0 ? 0 : _schema_clearcoatRoughnessFactor, clearcoatRoughnessTexture = schema.clearcoatRoughnessTexture, clearcoatNormalTexture = schema.clearcoatNormalTexture;
4712
+ material.clearCoat = clearcoatFactor;
4713
+ material.clearCoatRoughness = clearcoatRoughnessFactor;
4714
+ if (clearcoatTexture) {
4715
+ material.clearCoatTexture = textures[clearcoatTexture.index];
4716
+ GLTFMaterialParser._checkOtherTextureTransform(clearcoatTexture, "Clear coat");
4717
+ }
4718
+ if (clearcoatRoughnessTexture) {
4719
+ material.clearCoatRoughnessTexture = textures[clearcoatRoughnessTexture.index];
4720
+ GLTFMaterialParser._checkOtherTextureTransform(clearcoatRoughnessTexture, "Clear coat roughness");
4721
+ }
4722
+ if (clearcoatNormalTexture) {
4723
+ material.clearCoatNormalTexture = textures[clearcoatNormalTexture.index];
4724
+ GLTFMaterialParser._checkOtherTextureTransform(clearcoatNormalTexture, "Clear coat normal");
4725
+ }
4726
+ };
4727
+ return KHR_materials_clearcoat;
4728
+ }(GLTFExtensionParser);
4729
+ KHR_materials_clearcoat = __decorate([
4730
+ registerGLTFExtension("KHR_materials_clearcoat", GLTFExtensionMode.AdditiveParse)
4731
+ ], KHR_materials_clearcoat);
4732
+
4733
+ var KHR_materials_ior = /*#__PURE__*/ function(GLTFExtensionParser) {
4734
+ _inherits(KHR_materials_ior, GLTFExtensionParser);
4735
+ function KHR_materials_ior() {
4736
+ return GLTFExtensionParser.apply(this, arguments);
4737
+ }
4738
+ var _proto = KHR_materials_ior.prototype;
4739
+ _proto.additiveParse = function additiveParse(context, material, schema) {
4740
+ var _schema_ior = schema.ior, ior = _schema_ior === void 0 ? 1.5 : _schema_ior;
4741
+ material.ior = ior;
4742
+ };
4743
+ return KHR_materials_ior;
4744
+ }(GLTFExtensionParser);
4745
+ KHR_materials_ior = __decorate([
4746
+ registerGLTFExtension("KHR_materials_ior", GLTFExtensionMode.AdditiveParse)
4747
+ ], KHR_materials_ior);
4748
+
4749
+ var KHR_materials_pbrSpecularGlossiness = /*#__PURE__*/ function(GLTFExtensionParser) {
4750
+ _inherits(KHR_materials_pbrSpecularGlossiness, GLTFExtensionParser);
4751
+ function KHR_materials_pbrSpecularGlossiness() {
4752
+ return GLTFExtensionParser.apply(this, arguments);
4753
+ }
4754
+ var _proto = KHR_materials_pbrSpecularGlossiness.prototype;
4755
+ _proto.createAndParse = function createAndParse(context, schema, ownerSchema) {
4756
+ var _context_glTFResource = context.glTFResource, engine = _context_glTFResource.engine, textures = _context_glTFResource.textures;
4757
+ var material = new PBRSpecularMaterial(engine);
4758
+ var diffuseFactor = schema.diffuseFactor, diffuseTexture = schema.diffuseTexture, specularFactor = schema.specularFactor, glossinessFactor = schema.glossinessFactor, specularGlossinessTexture = schema.specularGlossinessTexture;
4759
+ if (diffuseFactor) {
4760
+ material.baseColor = new Color(Color.linearToGammaSpace(diffuseFactor[0]), Color.linearToGammaSpace(diffuseFactor[1]), Color.linearToGammaSpace(diffuseFactor[2]), diffuseFactor[3]);
4761
+ }
4762
+ if (diffuseTexture) {
4763
+ material.baseTexture = textures[diffuseTexture.index];
4764
+ GLTFParser.executeExtensionsAdditiveAndParse(diffuseTexture.extensions, context, material, diffuseTexture);
4765
+ }
4766
+ if (specularFactor) {
4767
+ material.specularColor = new Color(Color.linearToGammaSpace(specularFactor[0]), Color.linearToGammaSpace(specularFactor[1]), Color.linearToGammaSpace(specularFactor[2]));
4768
+ }
4769
+ if (glossinessFactor !== undefined) {
4770
+ material.glossiness = glossinessFactor;
4771
+ }
4772
+ if (specularGlossinessTexture) {
4773
+ material.specularGlossinessTexture = textures[specularGlossinessTexture.index];
4774
+ GLTFMaterialParser._checkOtherTextureTransform(specularGlossinessTexture, "Specular glossiness");
4775
+ }
4776
+ material.name = ownerSchema.name;
4777
+ GLTFMaterialParser._parseStandardProperty(context, material, ownerSchema);
4778
+ return material;
4779
+ };
4780
+ return KHR_materials_pbrSpecularGlossiness;
4781
+ }(GLTFExtensionParser);
4782
+ KHR_materials_pbrSpecularGlossiness = __decorate([
4783
+ registerGLTFExtension("KHR_materials_pbrSpecularGlossiness", GLTFExtensionMode.CreateAndParse)
4784
+ ], KHR_materials_pbrSpecularGlossiness);
4785
+
4786
+ var KHR_materials_unlit = /*#__PURE__*/ function(GLTFExtensionParser) {
4787
+ _inherits(KHR_materials_unlit, GLTFExtensionParser);
4788
+ function KHR_materials_unlit() {
4789
+ return GLTFExtensionParser.apply(this, arguments);
4790
+ }
4791
+ var _proto = KHR_materials_unlit.prototype;
4792
+ _proto.createAndParse = function createAndParse(context, _, ownerSchema) {
4793
+ var engine = context.glTFResource.engine;
4794
+ var material = new UnlitMaterial(engine);
4795
+ material.name = ownerSchema.name;
4796
+ GLTFMaterialParser._parseStandardProperty(context, material, ownerSchema);
4797
+ return material;
4798
+ };
4799
+ return KHR_materials_unlit;
4800
+ }(GLTFExtensionParser);
4801
+ KHR_materials_unlit = __decorate([
4802
+ registerGLTFExtension("KHR_materials_unlit", GLTFExtensionMode.CreateAndParse)
4803
+ ], KHR_materials_unlit);
4804
+
4805
+ var KHR_mesh_quantization = /*#__PURE__*/ function(GLTFExtensionParser) {
4806
+ _inherits(KHR_mesh_quantization, GLTFExtensionParser);
4807
+ function KHR_mesh_quantization() {
4808
+ return GLTFExtensionParser.apply(this, arguments);
4809
+ }
4810
+ return KHR_mesh_quantization;
4811
+ }(GLTFExtensionParser);
4812
+ KHR_mesh_quantization = __decorate([
4813
+ registerGLTFExtension("KHR_mesh_quantization", GLTFExtensionMode.AdditiveParse)
4814
+ ], KHR_mesh_quantization);
4815
+
4816
+ var KHR_texture_transform = /*#__PURE__*/ function(GLTFExtensionParser) {
4817
+ _inherits(KHR_texture_transform, GLTFExtensionParser);
4818
+ function KHR_texture_transform() {
4819
+ return GLTFExtensionParser.apply(this, arguments);
4820
+ }
4821
+ var _proto = KHR_texture_transform.prototype;
4822
+ _proto.additiveParse = function additiveParse(context, material, schema) {
4823
+ var offset = schema.offset, rotation = schema.rotation, scale = schema.scale, texCoord = schema.texCoord;
4824
+ if (offset) {
4825
+ material.tilingOffset.z = offset[0];
4826
+ material.tilingOffset.w = offset[1];
4827
+ }
4828
+ if (scale) {
4829
+ material.tilingOffset.x = scale[0];
4830
+ material.tilingOffset.y = scale[1];
4831
+ }
4832
+ if (rotation) {
4833
+ Logger.warn("rotation in KHR_texture_transform is not supported now");
4834
+ }
4835
+ if (texCoord) {
4836
+ Logger.warn("texCoord in KHR_texture_transform is not supported now");
4837
+ }
4838
+ };
4839
+ return KHR_texture_transform;
4840
+ }(GLTFExtensionParser);
4841
+ KHR_texture_transform = __decorate([
4842
+ registerGLTFExtension("KHR_texture_transform", GLTFExtensionMode.AdditiveParse)
4843
+ ], KHR_texture_transform);
4844
+
4845
+ var GALACEAN_materials_remap = /*#__PURE__*/ function(GLTFExtensionParser) {
4846
+ _inherits(GALACEAN_materials_remap, GLTFExtensionParser);
4847
+ function GALACEAN_materials_remap() {
4848
+ return GLTFExtensionParser.apply(this, arguments);
4849
+ }
4850
+ var _proto = GALACEAN_materials_remap.prototype;
4851
+ _proto.createAndParse = function createAndParse(context, schema) {
4852
+ var engine = context.glTFResource.engine;
4853
+ // @ts-ignore
4854
+ return engine.resourceManager.getResourceByRef(schema);
4855
+ };
4856
+ return GALACEAN_materials_remap;
4857
+ }(GLTFExtensionParser);
4858
+ GALACEAN_materials_remap = __decorate([
4859
+ registerGLTFExtension("GALACEAN_materials_remap", GLTFExtensionMode.CreateAndParse)
4860
+ ], GALACEAN_materials_remap);
4861
+
4862
+ var GALACEAN_animation_event = /*#__PURE__*/ function(GLTFExtensionParser) {
4863
+ _inherits(GALACEAN_animation_event, GLTFExtensionParser);
4864
+ function GALACEAN_animation_event() {
4865
+ return GLTFExtensionParser.apply(this, arguments);
4866
+ }
4867
+ var _proto = GALACEAN_animation_event.prototype;
4868
+ _proto.additiveParse = function additiveParse(context, animationClip, schema) {
4869
+ context.glTFResource.engine;
4870
+ var events = schema.events;
4871
+ events.map(function(eventData) {
4872
+ var event = new AnimationEvent();
4873
+ event.functionName = eventData.functionName;
4874
+ event.time = eventData.time;
4875
+ event.parameter = eventData.parameter;
4876
+ animationClip.addEvent(event);
4877
+ });
4878
+ };
4879
+ return GALACEAN_animation_event;
4880
+ }(GLTFExtensionParser);
4881
+ GALACEAN_animation_event = __decorate([
4882
+ registerGLTFExtension("GALACEAN_animation_event", GLTFExtensionMode.AdditiveParse)
4883
+ ], GALACEAN_animation_event);
4884
+
4885
+ export { AnimationClipDecoder, ComponentMap, EditorTextureLoader, GLTFAnimationParser, GLTFBufferParser, GLTFEntityParser, GLTFExtensionMode, GLTFExtensionParser, GLTFMaterialParser, GLTFMeshParser, GLTFParser, GLTFParserContext, GLTFPipeline, GLTFResource, GLTFSceneParser, GLTFSkinParser, GLTFTextureParser, GLTFUtils, GLTFValidator, InterpolableValueType, MeshDecoder, MeshLoader$1 as MeshLoader, PrefabParser, ReflectionParser, SceneParser, SpecularMode, Texture2DDecoder, decode, parseSingleKTX, registerGLTFExtension };
4461
4886
  //# sourceMappingURL=module.js.map