@galacean/engine-loader 1.0.0 → 1.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (65) hide show
  1. package/dist/main.js +1764 -1208
  2. package/dist/main.js.map +1 -1
  3. package/dist/miniprogram.js +1784 -1228
  4. package/dist/module.js +1751 -1210
  5. package/dist/module.js.map +1 -1
  6. package/package.json +5 -5
  7. package/types/AnimationClipLoader.d.ts +1 -0
  8. package/types/GLTFContentRestorer.d.ts +92 -0
  9. package/types/GLTFLoader.d.ts +3 -0
  10. package/types/ProjectLoader.d.ts +1 -0
  11. package/types/Texture2DContentRestorer.d.ts +11 -0
  12. package/types/TextureCubeContentRestorer.d.ts +11 -0
  13. package/types/gltf/GLTFPipeline.d.ts +23 -0
  14. package/types/gltf/GLTFResource.d.ts +7 -15
  15. package/types/gltf/GLTFSchema.d.ts +816 -0
  16. package/types/gltf/GLTFUtil.d.ts +4 -4
  17. package/types/gltf/GLTFUtils.d.ts +48 -0
  18. package/types/gltf/extensions/GALACEAN_animation_event.d.ts +1 -0
  19. package/types/gltf/extensions/GLTFExtensionParser.d.ts +52 -0
  20. package/types/gltf/extensions/GLTFExtensionSchema.d.ts +149 -0
  21. package/types/gltf/extensions/KHR_materials_ior.d.ts +1 -0
  22. package/types/gltf/extensions/KHR_materials_variants.d.ts +6 -1
  23. package/types/gltf/extensions/index.d.ts +5 -1
  24. package/types/gltf/index.d.ts +6 -0
  25. package/types/gltf/parser/GLTFAnimationParser.d.ts +12 -0
  26. package/types/gltf/parser/GLTFBufferParser.d.ts +7 -0
  27. package/types/gltf/parser/GLTFEntityParser.d.ts +9 -0
  28. package/types/gltf/parser/GLTFMaterialParser.d.ts +15 -0
  29. package/types/gltf/parser/GLTFMeshParser.d.ts +19 -0
  30. package/types/gltf/parser/GLTFParser.d.ts +63 -0
  31. package/types/gltf/parser/GLTFParserContext.d.ts +53 -0
  32. package/types/gltf/parser/GLTFSceneParser.d.ts +11 -0
  33. package/types/gltf/parser/GLTFSchemaParser.d.ts +7 -0
  34. package/types/gltf/parser/GLTFSkinParser.d.ts +7 -0
  35. package/types/gltf/parser/GLTFTextureParser.d.ts +9 -0
  36. package/types/gltf/parser/GLTFValidator.d.ts +6 -0
  37. package/types/gltf/parser/index.d.ts +11 -0
  38. package/types/index.d.ts +2 -2
  39. package/types/ktx2/BinomialLLCTranscoder/BinomialLLCTranscoder.d.ts +13 -0
  40. package/types/ktx2/BinomialLLCTranscoder/TranscodeWorkerCode.d.ts +33 -0
  41. package/types/ktx2/KTX2Container.d.ts +72 -0
  42. package/types/ktx2/KTX2Loader.d.ts +53 -0
  43. package/types/ktx2/KTX2TargetFormat.d.ts +21 -0
  44. package/types/ktx2/KhronosTranscoder/KhronosTranscoder.d.ts +17 -0
  45. package/types/ktx2/KhronosTranscoder/TranscoderWorkerCode.d.ts +34 -0
  46. package/types/ktx2/TranscodeResult.d.ts +10 -0
  47. package/types/ktx2/WorkerPool.d.ts +32 -0
  48. package/types/ktx2/constants.d.ts +7 -0
  49. package/types/ktx2/transcoder/AbstractTranscoder.d.ts +55 -0
  50. package/types/ktx2/transcoder/BinomialLLCTranscoder.d.ts +8 -0
  51. package/types/ktx2/transcoder/BinomialLLCWorkerCode.d.ts +2 -0
  52. package/types/ktx2/transcoder/KhronosTranscoder.d.ts +13 -0
  53. package/types/ktx2/transcoder/KhronosWorkerCode.d.ts +1 -0
  54. package/types/ktx2/zstddec.d.ts +62 -0
  55. package/types/resource-deserialize/index.d.ts +3 -3
  56. package/types/resource-deserialize/resources/mesh/MeshDecoder.d.ts +1 -1
  57. package/types/resource-deserialize/resources/parser/PrefabParser.d.ts +5 -0
  58. package/types/resource-deserialize/resources/parser/ReflectionParser.d.ts +14 -0
  59. package/types/resource-deserialize/resources/scene/SceneParser.d.ts +1 -1
  60. package/types/resource-deserialize/resources/scene/SceneParserContext.d.ts +1 -1
  61. package/types/resource-deserialize/resources/schema/BasicSchema.d.ts +61 -0
  62. package/types/resource-deserialize/resources/schema/MaterialSchema.d.ts +91 -0
  63. package/types/resource-deserialize/resources/schema/ProjectSchema.d.ts +9 -0
  64. package/types/resource-deserialize/resources/schema/SceneSchema.d.ts +41 -0
  65. package/types/resource-deserialize/resources/schema/index.d.ts +3 -0
package/dist/module.js CHANGED
@@ -1,7 +1,7 @@
1
- import { resourceLoader, AssetType, AssetPromise, AnimatorController, AnimatorControllerLayer, AnimatorStateMachine, AnimatorStateTransition, Loader, TextureCube, TextureFilterMode, TextureCubeFace, AmbientLight, DiffuseMode, Font, IndexFormat, VertexElementFormat, DirectLight, PointLight, SpotLight, PBRMaterial, TextureCoordinate, Logger, RenderFace, PBRSpecularMaterial, UnlitMaterial, AnimationClip, InterpolationType, AnimationFloatArrayCurve, Keyframe, AnimationQuaternionCurve, AnimationVector3Curve, SkinnedMeshRenderer, Transform, request, Entity, VertexElement, Buffer, BufferBindFlag, BufferUsage, BlendShape, ModelMesh, Camera, Animator, BlinnPhongMaterial, MeshRenderer, Skin, TextureWrapMode as TextureWrapMode$1, Texture2D, EngineObject, TextureFormat, PBRBaseMaterial, Shader, ParticleRenderer, Script, SpriteMask, SpriteRenderer, TextRenderer, AnimationEvent, AnimationColorCurve, AnimationVector4Curve, AnimationVector2Curve, AnimationArrayCurve, AnimationFloatCurve, Scene, SpriteAtlas, Sprite, BackgroundMode, SkyBoxMaterial, PrimitiveMesh } from '@galacean/engine-core';
1
+ import { resourceLoader, AssetType, AssetPromise, AnimatorController, AnimatorControllerLayer, AnimatorStateMachine, Loader, AnimatorStateTransition, TextureCube, TextureFilterMode, TextureCubeFace, AmbientLight, DiffuseMode, Font, request, ContentRestorer, IndexFormat, VertexElementFormat, Utils, AnimationClip, AnimationFloatArrayCurve, Keyframe, InterpolationType, AnimationQuaternionCurve, AnimationVector3Curve, SkinnedMeshRenderer, Transform, Entity, PBRMaterial, Logger, PBRSpecularMaterial, TextureCoordinate, RenderFace, VertexElement, Buffer, BufferBindFlag, BufferUsage, BlendShape, ModelMesh, Camera, Animator, BlinnPhongMaterial, MeshRenderer, Skin, TextureWrapMode as TextureWrapMode$1, Texture2D, ReferResource, TextureFormat, Material, Shader, DirectLight, ParticleRenderer, PointLight, SpotLight, Script, SpriteMask, SpriteRenderer, TextRenderer, AnimationEvent, AnimationColorCurve, AnimationVector4Curve, AnimationVector2Curve, AnimationArrayCurve, AnimationFloatCurve, Scene, SpriteAtlas, Sprite, BackgroundMode, UnlitMaterial } from '@galacean/engine-core';
2
2
  import { SphericalHarmonics3, Vector2, Vector3, Vector4, Color, Quaternion, Matrix, Rect } from '@galacean/engine-math';
3
- import { DRACODecoder } from '@galacean/engine-draco';
4
3
  import { GLCompressedTextureInternalFormat } from '@galacean/engine-rhi-webgl';
4
+ import { DRACODecoder } from '@galacean/engine-draco';
5
5
 
6
6
  function _extends() {
7
7
  _extends = Object.assign || function assign(target) {
@@ -86,10 +86,10 @@ function __generator(thisArg, body) {
86
86
  }
87
87
  }
88
88
 
89
- var AnimatorControllerLoader = /*#__PURE__*/ function(Loader) {
90
- _inherits(AnimatorControllerLoader, Loader);
89
+ var AnimatorControllerLoader = /*#__PURE__*/ function(Loader1) {
90
+ _inherits(AnimatorControllerLoader, Loader1);
91
91
  function AnimatorControllerLoader() {
92
- return Loader.apply(this, arguments);
92
+ return Loader1.apply(this, arguments);
93
93
  }
94
94
  var _proto = AnimatorControllerLoader.prototype;
95
95
  _proto.load = function load(item, resourceManager) {
@@ -110,13 +110,17 @@ var AnimatorControllerLoader = /*#__PURE__*/ function(Loader) {
110
110
  var states = stateMachineData.states;
111
111
  var stateMachine = layer.stateMachine = new AnimatorStateMachine();
112
112
  states.forEach(function(stateData, stateIndex) {
113
- var name = stateData.name, speed = stateData.speed, wrapMode = stateData.wrapMode, clipStartNormalizedTime = stateData.clipStartNormalizedTime, clipEndNormalizedTime = stateData.clipEndNormalizedTime, isDefaultState = stateData.isDefaultState, clipData = stateData.clip;
113
+ var name = stateData.name, speed = stateData.speed, wrapMode = stateData.wrapMode, clipStartNormalizedTime = stateData.clipStartNormalizedTime, clipEndNormalizedTime = stateData.clipEndNormalizedTime, isDefaultState = stateData.isDefaultState, clipData = stateData.clip, scripts = stateData.scripts;
114
114
  var state = stateMachine.addState(name);
115
115
  isDefaultState && (stateMachine.defaultState = state);
116
116
  state.speed = speed;
117
117
  state.wrapMode = wrapMode;
118
118
  state.clipStartTime = clipStartNormalizedTime;
119
119
  state.clipEndTime = clipEndNormalizedTime;
120
+ var scriptsObject = JSON.parse(scripts);
121
+ scriptsObject == null ? void 0 : scriptsObject.forEach(function(script) {
122
+ state.addStateMachineScript(Loader.getClass(script));
123
+ });
120
124
  if (clipData) {
121
125
  promises.push(new Promise(function(resolve) {
122
126
  //@ts-ignore
@@ -214,7 +218,8 @@ var EnvLoader = /*#__PURE__*/ function(Loader) {
214
218
  var shArray = new Float32Array(arraybuffer, 0, 27);
215
219
  var shByteLength = 27 * 4;
216
220
  var size = (_ref = new Uint16Array(arraybuffer, shByteLength, 1)) == null ? void 0 : _ref[0];
217
- var texture = new TextureCube(resourceManager.engine, size);
221
+ var engine = resourceManager.engine;
222
+ var texture = new TextureCube(engine, size);
218
223
  texture.filterMode = TextureFilterMode.Trilinear;
219
224
  var mipmapCount = texture.mipmapCount;
220
225
  var offset = shByteLength + 2;
@@ -227,7 +232,7 @@ var EnvLoader = /*#__PURE__*/ function(Loader) {
227
232
  texture.setPixelBuffer(TextureCubeFace.PositiveX + face, data, mipLevel);
228
233
  }
229
234
  }
230
- var ambientLight = new AmbientLight();
235
+ var ambientLight = new AmbientLight(engine);
231
236
  var sh = new SphericalHarmonics3();
232
237
  ambientLight.diffuseMode = DiffuseMode.SphericalHarmonics;
233
238
  sh.copyFromArray(shArray);
@@ -337,52 +342,205 @@ FontLoader = __decorate([
337
342
  ], false)
338
343
  ], FontLoader);
339
344
 
345
+ function _array_like_to_array(arr, len) {
346
+ if (len == null || len > arr.length) len = arr.length;
347
+
348
+ for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i];
349
+
350
+ return arr2;
351
+ }
352
+
353
+ function _unsupported_iterable_to_array(o, minLen) {
354
+ if (!o) return;
355
+ if (typeof o === "string") return _array_like_to_array(o, minLen);
356
+
357
+ var n = Object.prototype.toString.call(o).slice(8, -1);
358
+
359
+ if (n === "Object" && o.constructor) n = o.constructor.name;
360
+ if (n === "Map" || n === "Set") return Array.from(n);
361
+ if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _array_like_to_array(o, minLen);
362
+ }
363
+
364
+ function _create_for_of_iterator_helper_loose(o, allowArrayLike) {
365
+ var it = typeof Symbol !== "undefined" && o[Symbol.iterator] || o["@@iterator"];
366
+
367
+ if (it) return (it = it.call(o)).next.bind(it);
368
+ // Fallback for engines without symbol support
369
+ if (Array.isArray(o) || (it = _unsupported_iterable_to_array(o)) || allowArrayLike && o && typeof o.length === "number") {
370
+ if (it) o = it;
371
+
372
+ var i = 0;
373
+
374
+ return function() {
375
+ if (i >= o.length) return { done: true };
376
+
377
+ return { done: false, value: o[i++] };
378
+ };
379
+ }
380
+
381
+ throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
382
+ }
383
+
340
384
  /**
341
385
  * @internal
342
- */ var ParserContext = /*#__PURE__*/ function() {
343
- function ParserContext(url) {
344
- this.hasSkinned = false;
345
- /** chain asset promise */ this.chainPromises = [];
346
- this.accessorBufferCache = {};
347
- this.texturesPromiseInfo = new PromiseInfo();
348
- this.materialsPromiseInfo = new PromiseInfo();
349
- this.meshesPromiseInfo = new PromiseInfo();
350
- this.animationClipsPromiseInfo = new PromiseInfo();
351
- this.defaultSceneRootPromiseInfo = new PromiseInfo();
352
- this.masterPromiseInfo = new PromiseInfo();
353
- this.promiseMap = {};
354
- var promiseMap = this.promiseMap;
355
- promiseMap["" + url + "?q=textures"] = this._initPromiseInfo(this.texturesPromiseInfo);
356
- promiseMap["" + url + "?q=materials"] = this._initPromiseInfo(this.materialsPromiseInfo);
357
- promiseMap["" + url + "?q=meshes"] = this._initPromiseInfo(this.meshesPromiseInfo);
358
- promiseMap["" + url + "?q=animations"] = this._initPromiseInfo(this.animationClipsPromiseInfo);
359
- promiseMap["" + url + "?q=defaultSceneRoot"] = this._initPromiseInfo(this.defaultSceneRootPromiseInfo);
360
- promiseMap["" + url] = this._initPromiseInfo(this.masterPromiseInfo);
386
+ */ var GLTFContentRestorer = /*#__PURE__*/ function(ContentRestorer) {
387
+ _inherits(GLTFContentRestorer, ContentRestorer);
388
+ function GLTFContentRestorer() {
389
+ var _this;
390
+ _this = ContentRestorer.apply(this, arguments) || this;
391
+ _this.bufferRequests = [];
392
+ _this.glbBufferSlices = [];
393
+ _this.bufferTextures = [];
394
+ _this.meshes = [];
395
+ return _this;
361
396
  }
362
- var _proto = ParserContext.prototype;
363
- _proto._initPromiseInfo = function _initPromiseInfo(promiseInfo) {
364
- var promise = new AssetPromise(function(resolve, reject, setProgress, onCancel) {
365
- promiseInfo.resolve = resolve;
366
- promiseInfo.reject = reject;
367
- promiseInfo.setProgress = setProgress;
368
- promiseInfo.onCancel = onCancel;
397
+ var _proto = GLTFContentRestorer.prototype;
398
+ _proto.restoreContent = function restoreContent() {
399
+ var _this = this;
400
+ return new AssetPromise(function(resolve, reject) {
401
+ Promise.all(_this.bufferRequests.map(function(bufferRequestInfo) {
402
+ return request(bufferRequestInfo.url, bufferRequestInfo.config);
403
+ })).then(function(buffers) {
404
+ // Buffer parse
405
+ if (_this.isGLB) {
406
+ var glbBufferSlice = _this.glbBufferSlices;
407
+ var bigBuffer = buffers[0];
408
+ var bufferCount = glbBufferSlice.length;
409
+ buffers.length = bufferCount;
410
+ for(var i = 0; i < bufferCount; i++){
411
+ var slice = glbBufferSlice[i];
412
+ buffers[i] = bigBuffer.slice(slice.x, slice.x + slice.y);
413
+ }
414
+ }
415
+ // Restore texture
416
+ AssetPromise.all(_this.bufferTextures.map(function(textureRestoreInfo) {
417
+ var bufferView = textureRestoreInfo.bufferView;
418
+ var buffer = buffers[bufferView.buffer];
419
+ var _bufferView_byteOffset;
420
+ var bufferData = new Uint8Array(buffer, (_bufferView_byteOffset = bufferView.byteOffset) != null ? _bufferView_byteOffset : 0, bufferView.byteLength);
421
+ return GLTFUtils.loadImageBuffer(bufferData, textureRestoreInfo.mimeType).then(function(image) {
422
+ textureRestoreInfo.texture.setImageSource(image);
423
+ textureRestoreInfo.texture.generateMipmaps();
424
+ });
425
+ })).then(function() {
426
+ // Restore mesh
427
+ for(var _iterator = _create_for_of_iterator_helper_loose(_this.meshes), _step; !(_step = _iterator()).done;){
428
+ var meshInfo = _step.value;
429
+ var mesh = meshInfo.mesh;
430
+ for(var _iterator1 = _create_for_of_iterator_helper_loose(meshInfo.vertexBuffers), _step1; !(_step1 = _iterator1()).done;){
431
+ var bufferRestoreInfo = _step1.value;
432
+ var vertexData = _this._getBufferData(buffers, bufferRestoreInfo.data);
433
+ bufferRestoreInfo.buffer.setData(vertexData);
434
+ }
435
+ if (meshInfo.indexBuffer) {
436
+ var indexData = _this._getBufferData(buffers, meshInfo.indexBuffer);
437
+ mesh.setIndices(indexData);
438
+ }
439
+ for(var _iterator2 = _create_for_of_iterator_helper_loose(meshInfo.blendShapes), _step2; !(_step2 = _iterator2()).done;){
440
+ var restoreInfo = _step2.value;
441
+ var frame = restoreInfo.blendShape.frames[0];
442
+ var position = restoreInfo.position;
443
+ var positionData = _this._getBufferData(buffers, position.buffer);
444
+ frame.deltaPositions = GLTFUtils.bufferToVector3Array(positionData, position.stride, position.byteOffset, position.count);
445
+ if (restoreInfo.normal) {
446
+ var normal = restoreInfo.normal;
447
+ var normalData = _this._getBufferData(buffers, normal.buffer);
448
+ frame.deltaNormals = GLTFUtils.bufferToVector3Array(normalData, normal.stride, normal.byteOffset, normal.count);
449
+ }
450
+ if (restoreInfo.tangent) {
451
+ var tangent = restoreInfo.tangent;
452
+ var tangentData = _this._getBufferData(buffers, tangent.buffer);
453
+ frame.deltaTangents = GLTFUtils.bufferToVector3Array(tangentData, tangent.stride, tangent.byteOffset, tangent.count);
454
+ }
455
+ }
456
+ mesh.uploadData(true);
457
+ }
458
+ resolve(_this.resource);
459
+ }).catch(reject);
460
+ }).catch(reject);
369
461
  });
370
- promiseInfo.promise = promise;
371
- return promise;
372
462
  };
373
- return ParserContext;
374
- }();
463
+ _proto._getBufferData = function _getBufferData(buffers, restoreInfo) {
464
+ var main = restoreInfo.main;
465
+ var buffer = buffers[main.bufferIndex];
466
+ var data = new main.TypedArray(buffer, main.byteOffset, main.length);
467
+ var sparseCount = restoreInfo.sparseCount;
468
+ if (sparseCount) {
469
+ var sparseIndex = restoreInfo.sparseIndices;
470
+ var sparseIndexBuffer = buffers[sparseIndex.bufferIndex];
471
+ var sparseIndexData = new sparseIndex.TypedArray(sparseIndexBuffer, sparseIndex.byteOffset, sparseIndex.length);
472
+ var sparseValue = restoreInfo.sparseValues;
473
+ var sparseValueBuffer = buffers[sparseValue.bufferIndex];
474
+ var sparseValueData = new sparseValue.TypedArray(sparseValueBuffer, sparseValue.byteOffset, sparseValue.length);
475
+ var typeSize = restoreInfo.typeSize;
476
+ for(var i = 0; i < sparseCount; i++){
477
+ var replaceIndex = sparseIndexData[i];
478
+ for(var j = 0; j < typeSize; j++){
479
+ data[replaceIndex * typeSize + j] = sparseValueData[i * typeSize + j];
480
+ }
481
+ }
482
+ }
483
+ return data;
484
+ };
485
+ return GLTFContentRestorer;
486
+ }(ContentRestorer);
375
487
  /**
376
488
  * @internal
377
- */ var BufferInfo = function BufferInfo(data, interleaved, stride) {
489
+ */ var BufferRequestInfo = function BufferRequestInfo(url, config) {
490
+ this.url = url;
491
+ this.config = config;
492
+ };
493
+ /**
494
+ * @internal
495
+ */ var BufferTextureRestoreInfo = function BufferTextureRestoreInfo(texture, bufferView, mimeType) {
496
+ this.texture = texture;
497
+ this.bufferView = bufferView;
498
+ this.mimeType = mimeType;
499
+ };
500
+ /**
501
+ * @internal
502
+ */ var ModelMeshRestoreInfo = function ModelMeshRestoreInfo() {
503
+ this.vertexBuffers = [];
504
+ this.blendShapes = [];
505
+ };
506
+ /**
507
+ * @internal
508
+ */ var BufferRestoreInfo = function BufferRestoreInfo(buffer, data) {
509
+ this.buffer = buffer;
378
510
  this.data = data;
379
- this.interleaved = interleaved;
380
- this.stride = stride;
381
- this.vertexBindingInfos = {};
382
511
  };
383
512
  /**
384
513
  * @internal
385
- */ var PromiseInfo = function PromiseInfo() {
514
+ */ var BufferDataRestoreInfo = function BufferDataRestoreInfo(main, typeSize, sparseCount, sparseIndices, sparseValues) {
515
+ this.main = main;
516
+ this.typeSize = typeSize;
517
+ this.sparseCount = sparseCount;
518
+ this.sparseIndices = sparseIndices;
519
+ this.sparseValues = sparseValues;
520
+ };
521
+ /**
522
+ * @internal
523
+ */ var RestoreDataAccessor = function RestoreDataAccessor(bufferIndex, TypedArray, byteOffset, length) {
524
+ this.bufferIndex = bufferIndex;
525
+ this.TypedArray = TypedArray;
526
+ this.byteOffset = byteOffset;
527
+ this.length = length;
528
+ };
529
+ /**
530
+ * @internal
531
+ */ var BlendShapeRestoreInfo = function BlendShapeRestoreInfo(blendShape, position, normal, tangent) {
532
+ this.blendShape = blendShape;
533
+ this.position = position;
534
+ this.normal = normal;
535
+ this.tangent = tangent;
536
+ };
537
+ /**
538
+ * @internal
539
+ */ var BlendShapeDataRestoreInfo = function BlendShapeDataRestoreInfo(buffer, stride, byteOffset, count) {
540
+ this.buffer = buffer;
541
+ this.stride = stride;
542
+ this.byteOffset = byteOffset;
543
+ this.count = count;
386
544
  };
387
545
 
388
546
  /**
@@ -534,9 +692,62 @@ var TextureWrapMode;
534
692
 
535
693
  /**
536
694
  * @internal
537
- */ var GLTFUtil = /*#__PURE__*/ function() {
538
- function GLTFUtil() {}
539
- GLTFUtil.floatBufferToVector2Array = function floatBufferToVector2Array(buffer) {
695
+ */ var GLTFParserContext = /*#__PURE__*/ function() {
696
+ function GLTFParserContext(url) {
697
+ this.hasSkinned = false;
698
+ this.chainPromises = [];
699
+ this.accessorBufferCache = {};
700
+ this.texturesPromiseInfo = new PromiseInfo();
701
+ this.materialsPromiseInfo = new PromiseInfo();
702
+ this.meshesPromiseInfo = new PromiseInfo();
703
+ this.animationClipsPromiseInfo = new PromiseInfo();
704
+ this.defaultSceneRootPromiseInfo = new PromiseInfo();
705
+ this.masterPromiseInfo = new PromiseInfo();
706
+ this.promiseMap = {};
707
+ var promiseMap = this.promiseMap;
708
+ promiseMap["" + url + "?q=textures"] = this._initPromiseInfo(this.texturesPromiseInfo);
709
+ promiseMap["" + url + "?q=materials"] = this._initPromiseInfo(this.materialsPromiseInfo);
710
+ promiseMap["" + url + "?q=meshes"] = this._initPromiseInfo(this.meshesPromiseInfo);
711
+ promiseMap["" + url + "?q=animations"] = this._initPromiseInfo(this.animationClipsPromiseInfo);
712
+ promiseMap["" + url + "?q=defaultSceneRoot"] = this._initPromiseInfo(this.defaultSceneRootPromiseInfo);
713
+ promiseMap["" + url] = this._initPromiseInfo(this.masterPromiseInfo);
714
+ }
715
+ var _proto = GLTFParserContext.prototype;
716
+ /**
717
+ * Get all the buffer data.
718
+ */ _proto.getBuffers = function getBuffers() {
719
+ return Promise.resolve(this._buffers);
720
+ };
721
+ _proto._initPromiseInfo = function _initPromiseInfo(promiseInfo) {
722
+ var promise = new AssetPromise(function(resolve, reject, setProgress, onCancel) {
723
+ promiseInfo.resolve = resolve;
724
+ promiseInfo.reject = reject;
725
+ promiseInfo.setProgress = setProgress;
726
+ promiseInfo.onCancel = onCancel;
727
+ });
728
+ promiseInfo.promise = promise;
729
+ return promise;
730
+ };
731
+ return GLTFParserContext;
732
+ }();
733
+ /**
734
+ * @internal
735
+ */ var BufferInfo = function BufferInfo(data, interleaved, stride) {
736
+ this.data = data;
737
+ this.interleaved = interleaved;
738
+ this.stride = stride;
739
+ this.vertexBindingInfos = {};
740
+ };
741
+ /**
742
+ * @internal
743
+ */ var PromiseInfo = function PromiseInfo() {
744
+ };
745
+
746
+ /**
747
+ * @internal
748
+ */ var GLTFUtils = /*#__PURE__*/ function() {
749
+ function GLTFUtils() {}
750
+ GLTFUtils.floatBufferToVector2Array = function floatBufferToVector2Array(buffer) {
540
751
  var bufferLen = buffer.length;
541
752
  var array = new Array(bufferLen / 2);
542
753
  for(var i = 0; i < bufferLen; i += 2){
@@ -544,7 +755,7 @@ var TextureWrapMode;
544
755
  }
545
756
  return array;
546
757
  };
547
- GLTFUtil.floatBufferToVector3Array = function floatBufferToVector3Array(buffer) {
758
+ GLTFUtils.floatBufferToVector3Array = function floatBufferToVector3Array(buffer) {
548
759
  var bufferLen = buffer.length;
549
760
  var array = new Array(bufferLen / 3);
550
761
  for(var i = 0; i < bufferLen; i += 3){
@@ -552,7 +763,7 @@ var TextureWrapMode;
552
763
  }
553
764
  return array;
554
765
  };
555
- GLTFUtil.floatBufferToVector4Array = function floatBufferToVector4Array(buffer) {
766
+ GLTFUtils.floatBufferToVector4Array = function floatBufferToVector4Array(buffer) {
556
767
  var bufferLen = buffer.length;
557
768
  var array = new Array(bufferLen / 4);
558
769
  for(var i = 0; i < bufferLen; i += 4){
@@ -560,7 +771,7 @@ var TextureWrapMode;
560
771
  }
561
772
  return array;
562
773
  };
563
- GLTFUtil.floatBufferToColorArray = function floatBufferToColorArray(buffer, isColor3) {
774
+ GLTFUtils.floatBufferToColorArray = function floatBufferToColorArray(buffer, isColor3) {
564
775
  var bufferLen = buffer.length;
565
776
  var colors = new Array(bufferLen / (isColor3 ? 3 : 4));
566
777
  if (isColor3) {
@@ -575,21 +786,8 @@ var TextureWrapMode;
575
786
  return colors;
576
787
  };
577
788
  /**
578
- * Parse binary text for glb loader.
579
- */ GLTFUtil.decodeText = function decodeText(array) {
580
- if (typeof TextDecoder !== "undefined") {
581
- return new TextDecoder().decode(array);
582
- }
583
- // TextDecoder polyfill
584
- var s = "";
585
- for(var i = 0, il = array.length; i < il; i++){
586
- s += String.fromCharCode(array[i]);
587
- }
588
- return decodeURIComponent(encodeURIComponent(s));
589
- };
590
- /**
591
789
  * Get the number of bytes occupied by accessor type.
592
- */ GLTFUtil.getAccessorTypeSize = function getAccessorTypeSize(accessorType) {
790
+ */ GLTFUtils.getAccessorTypeSize = function getAccessorTypeSize(accessorType) {
593
791
  switch(accessorType){
594
792
  case AccessorType.SCALAR:
595
793
  return 1;
@@ -609,7 +807,7 @@ var TextureWrapMode;
609
807
  };
610
808
  /**
611
809
  * Get the TypedArray corresponding to the component type.
612
- */ GLTFUtil.getComponentType = function getComponentType(componentType) {
810
+ */ GLTFUtils.getComponentType = function getComponentType(componentType) {
613
811
  switch(componentType){
614
812
  case AccessorComponentType.BYTE:
615
813
  return Int8Array;
@@ -625,7 +823,7 @@ var TextureWrapMode;
625
823
  return Float32Array;
626
824
  }
627
825
  };
628
- GLTFUtil.getNormalizedComponentScale = function getNormalizedComponentScale(componentType) {
826
+ GLTFUtils.getNormalizedComponentScale = function getNormalizedComponentScale(componentType) {
629
827
  // Reference: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization#encoding-quantized-data
630
828
  switch(componentType){
631
829
  case AccessorComponentType.BYTE:
@@ -640,60 +838,75 @@ var TextureWrapMode;
640
838
  throw new Error("Galacean.GLTFLoader: Unsupported normalized accessor component type.");
641
839
  }
642
840
  };
643
- GLTFUtil.getAccessorBuffer = function getAccessorBuffer(context, gltf, accessor) {
644
- var buffers = context.buffers;
645
- var bufferViews = gltf.bufferViews;
841
+ GLTFUtils.getAccessorBuffer = function getAccessorBuffer(context, bufferViews, accessor) {
646
842
  var componentType = accessor.componentType;
647
843
  var bufferView = bufferViews[accessor.bufferView];
648
- var buffer = buffers[bufferView.buffer];
649
- var bufferByteOffset = bufferView.byteOffset || 0;
650
- var byteOffset = accessor.byteOffset || 0;
651
- var TypedArray = GLTFUtil.getComponentType(componentType);
652
- var dataElmentSize = GLTFUtil.getAccessorTypeSize(accessor.type);
653
- var dataElementBytes = TypedArray.BYTES_PER_ELEMENT;
654
- var elementStride = dataElmentSize * dataElementBytes;
655
- var accessorCount = accessor.count;
656
- var bufferStride = bufferView.byteStride;
657
- var bufferInfo;
658
- // According to the glTF official documentation only byteStride not undefined is allowed
659
- if (bufferStride !== undefined && bufferStride !== elementStride) {
660
- var bufferSlice = Math.floor(byteOffset / bufferStride);
661
- var bufferCacheKey = accessor.bufferView + ":" + componentType + ":" + bufferSlice + ":" + accessorCount;
662
- var accessorBufferCache = context.accessorBufferCache;
663
- bufferInfo = accessorBufferCache[bufferCacheKey];
664
- if (!bufferInfo) {
665
- var offset = bufferByteOffset + bufferSlice * bufferStride;
666
- var count = accessorCount * (bufferStride / dataElementBytes);
667
- var data = new TypedArray(buffer, offset, count);
668
- accessorBufferCache[bufferCacheKey] = bufferInfo = new BufferInfo(data, true, bufferStride);
844
+ return context.getBuffers().then(function(buffers) {
845
+ var bufferIndex = bufferView.buffer;
846
+ var buffer = buffers[bufferIndex];
847
+ var _bufferView_byteOffset;
848
+ var bufferByteOffset = (_bufferView_byteOffset = bufferView.byteOffset) != null ? _bufferView_byteOffset : 0;
849
+ var _accessor_byteOffset;
850
+ var byteOffset = (_accessor_byteOffset = accessor.byteOffset) != null ? _accessor_byteOffset : 0;
851
+ var TypedArray = GLTFUtils.getComponentType(componentType);
852
+ var dataElementSize = GLTFUtils.getAccessorTypeSize(accessor.type);
853
+ var dataElementBytes = TypedArray.BYTES_PER_ELEMENT;
854
+ var elementStride = dataElementSize * dataElementBytes;
855
+ var accessorCount = accessor.count;
856
+ var bufferStride = bufferView.byteStride;
857
+ var bufferInfo;
858
+ // According to the glTF official documentation only byteStride not undefined is allowed
859
+ if (bufferStride !== undefined && bufferStride !== elementStride) {
860
+ var bufferSlice = Math.floor(byteOffset / bufferStride);
861
+ var bufferCacheKey = accessor.bufferView + ":" + componentType + ":" + bufferSlice + ":" + accessorCount;
862
+ var accessorBufferCache = context.accessorBufferCache;
863
+ bufferInfo = accessorBufferCache[bufferCacheKey];
864
+ if (!bufferInfo) {
865
+ var offset = bufferByteOffset + bufferSlice * bufferStride;
866
+ var count = accessorCount * (bufferStride / dataElementBytes);
867
+ var data = new TypedArray(buffer, offset, count);
868
+ accessorBufferCache[bufferCacheKey] = bufferInfo = new BufferInfo(data, true, bufferStride);
869
+ bufferInfo.restoreInfo = new BufferDataRestoreInfo(new RestoreDataAccessor(bufferIndex, TypedArray, offset, count));
870
+ }
871
+ } else {
872
+ var offset1 = bufferByteOffset + byteOffset;
873
+ var count1 = accessorCount * dataElementSize;
874
+ var data1 = new TypedArray(buffer, offset1, count1);
875
+ bufferInfo = new BufferInfo(data1, false, elementStride);
876
+ bufferInfo.restoreInfo = new BufferDataRestoreInfo(new RestoreDataAccessor(bufferIndex, TypedArray, offset1, count1));
669
877
  }
670
- } else {
671
- var offset1 = bufferByteOffset + byteOffset;
672
- var count1 = accessorCount * dataElmentSize;
673
- var data1 = new TypedArray(buffer, offset1, count1);
674
- bufferInfo = new BufferInfo(data1, false, elementStride);
675
- }
676
- if (accessor.sparse) {
677
- var data2 = GLTFUtil.processingSparseData(gltf, accessor, buffers, bufferInfo.data);
678
- bufferInfo = new BufferInfo(data2, false, bufferInfo.stride);
878
+ if (accessor.sparse) {
879
+ GLTFUtils.processingSparseData(bufferViews, accessor, buffers, bufferInfo);
880
+ }
881
+ return bufferInfo;
882
+ });
883
+ };
884
+ GLTFUtils.bufferToVector3Array = function bufferToVector3Array(data, byteStride, accessorByteOffset, count) {
885
+ var bytesPerElement = data.BYTES_PER_ELEMENT;
886
+ var offset = accessorByteOffset % byteStride / bytesPerElement;
887
+ var stride = byteStride / bytesPerElement;
888
+ var vector3s = new Array(count);
889
+ for(var i = 0; i < count; i++){
890
+ var index = offset + i * stride;
891
+ vector3s[i] = new Vector3(data[index], data[index + 1], data[index + 2]);
679
892
  }
680
- return bufferInfo;
893
+ return vector3s;
681
894
  };
682
895
  /**
683
896
  * @deprecated
684
897
  * Get accessor data.
685
- */ GLTFUtil.getAccessorData = function getAccessorData(gltf, accessor, buffers) {
686
- var bufferViews = gltf.bufferViews;
898
+ */ GLTFUtils.getAccessorData = function getAccessorData(glTF, accessor, buffers) {
899
+ var bufferViews = glTF.bufferViews;
687
900
  var bufferView = bufferViews[accessor.bufferView];
688
901
  var arrayBuffer = buffers[bufferView.buffer];
689
902
  var accessorByteOffset = accessor.hasOwnProperty("byteOffset") ? accessor.byteOffset : 0;
690
903
  var bufferViewByteOffset = bufferView.hasOwnProperty("byteOffset") ? bufferView.byteOffset : 0;
691
904
  var byteOffset = accessorByteOffset + bufferViewByteOffset;
692
- var accessorTypeSize = GLTFUtil.getAccessorTypeSize(accessor.type);
905
+ var accessorTypeSize = GLTFUtils.getAccessorTypeSize(accessor.type);
693
906
  var length = accessorTypeSize * accessor.count;
694
907
  var _bufferView_byteStride;
695
908
  var byteStride = (_bufferView_byteStride = bufferView.byteStride) != null ? _bufferView_byteStride : 0;
696
- var arrayType = GLTFUtil.getComponentType(accessor.componentType);
909
+ var arrayType = GLTFUtils.getComponentType(accessor.componentType);
697
910
  var uint8Array;
698
911
  if (byteStride) {
699
912
  var accessorByteSize = accessorTypeSize * arrayType.BYTES_PER_ELEMENT;
@@ -720,7 +933,7 @@ var TextureWrapMode;
720
933
  var _values_byteOffset, _valuesBufferView_byteOffset;
721
934
  var valuesByteOffset = ((_values_byteOffset = values.byteOffset) != null ? _values_byteOffset : 0) + ((_valuesBufferView_byteOffset = valuesBufferView.byteOffset) != null ? _valuesBufferView_byteOffset : 0);
722
935
  var valuesByteLength = valuesBufferView.byteLength;
723
- var indicesType = GLTFUtil.getComponentType(indices.componentType);
936
+ var indicesType = GLTFUtils.getComponentType(indices.componentType);
724
937
  var indicesArray = new indicesType(indicesArrayBuffer, indicesByteOffset, indicesByteLength / indicesType.BYTES_PER_ELEMENT);
725
938
  var valuesArray = new arrayType(valuesArrayBuffer, valuesByteOffset, valuesByteLength / arrayType.BYTES_PER_ELEMENT);
726
939
  for(var i1 = 0; i1 < count; i1++){
@@ -732,41 +945,49 @@ var TextureWrapMode;
732
945
  }
733
946
  return typedArray;
734
947
  };
735
- GLTFUtil.getBufferViewData = function getBufferViewData(bufferView, buffers) {
736
- var buffer = bufferView.buffer, _bufferView_byteOffset = bufferView.byteOffset, byteOffset = _bufferView_byteOffset === void 0 ? 0 : _bufferView_byteOffset, byteLength = bufferView.byteLength;
737
- var arrayBuffer = buffers[buffer];
738
- return arrayBuffer.slice(byteOffset, byteOffset + byteLength);
948
+ GLTFUtils.getBufferViewData = function getBufferViewData(bufferView, buffers) {
949
+ var _bufferView_byteOffset = bufferView.byteOffset, byteOffset = _bufferView_byteOffset === void 0 ? 0 : _bufferView_byteOffset;
950
+ var arrayBuffer = buffers[bufferView.buffer];
951
+ return arrayBuffer.slice(byteOffset, byteOffset + bufferView.byteLength);
739
952
  };
740
953
  /**
741
954
  * Get accessor data.
742
- */ GLTFUtil.processingSparseData = function processingSparseData(gltf, accessor, buffers, originData) {
743
- var bufferViews = gltf.bufferViews;
744
- var accessorTypeSize = GLTFUtil.getAccessorTypeSize(accessor.type);
745
- var TypedArray = GLTFUtil.getComponentType(accessor.componentType);
746
- var data = originData.slice();
955
+ */ GLTFUtils.processingSparseData = function processingSparseData(bufferViews, accessor, buffers, bufferInfo) {
956
+ var restoreInfo = bufferInfo.restoreInfo;
957
+ var accessorTypeSize = GLTFUtils.getAccessorTypeSize(accessor.type);
958
+ var TypedArray = GLTFUtils.getComponentType(accessor.componentType);
959
+ var data = bufferInfo.data.slice();
747
960
  var _accessor_sparse = accessor.sparse, count = _accessor_sparse.count, indices = _accessor_sparse.indices, values = _accessor_sparse.values;
748
961
  var indicesBufferView = bufferViews[indices.bufferView];
749
962
  var valuesBufferView = bufferViews[values.bufferView];
750
- var indicesArrayBuffer = buffers[indicesBufferView.buffer];
751
- var valuesArrayBuffer = buffers[valuesBufferView.buffer];
963
+ var indicesBufferIndex = indicesBufferView.buffer;
964
+ var valuesBufferIndex = valuesBufferView.buffer;
965
+ var indicesArrayBuffer = buffers[indicesBufferIndex];
966
+ var valuesArrayBuffer = buffers[valuesBufferIndex];
752
967
  var _indices_byteOffset, _indicesBufferView_byteOffset;
753
968
  var indicesByteOffset = ((_indices_byteOffset = indices.byteOffset) != null ? _indices_byteOffset : 0) + ((_indicesBufferView_byteOffset = indicesBufferView.byteOffset) != null ? _indicesBufferView_byteOffset : 0);
754
969
  var indicesByteLength = indicesBufferView.byteLength;
755
970
  var _values_byteOffset, _valuesBufferView_byteOffset;
756
971
  var valuesByteOffset = ((_values_byteOffset = values.byteOffset) != null ? _values_byteOffset : 0) + ((_valuesBufferView_byteOffset = valuesBufferView.byteOffset) != null ? _valuesBufferView_byteOffset : 0);
757
972
  var valuesByteLength = valuesBufferView.byteLength;
758
- var IndexTypeArray = GLTFUtil.getComponentType(indices.componentType);
759
- var indicesArray = new IndexTypeArray(indicesArrayBuffer, indicesByteOffset, indicesByteLength / IndexTypeArray.BYTES_PER_ELEMENT);
760
- var valuesArray = new TypedArray(valuesArrayBuffer, valuesByteOffset, valuesByteLength / TypedArray.BYTES_PER_ELEMENT);
973
+ restoreInfo.typeSize = accessorTypeSize;
974
+ restoreInfo.sparseCount = count;
975
+ var IndexTypeArray = GLTFUtils.getComponentType(indices.componentType);
976
+ var indexLength = indicesByteLength / IndexTypeArray.BYTES_PER_ELEMENT;
977
+ var indicesArray = new IndexTypeArray(indicesArrayBuffer, indicesByteOffset, indexLength);
978
+ restoreInfo.sparseIndices = new RestoreDataAccessor(indicesBufferIndex, IndexTypeArray, indicesByteOffset, indexLength);
979
+ var valueLength = valuesByteLength / TypedArray.BYTES_PER_ELEMENT;
980
+ var valuesArray = new TypedArray(valuesArrayBuffer, valuesByteOffset, valueLength);
981
+ restoreInfo.sparseValues = new RestoreDataAccessor(valuesBufferIndex, TypedArray, valuesByteOffset, valueLength);
761
982
  for(var i = 0; i < count; i++){
762
983
  var replaceIndex = indicesArray[i];
763
984
  for(var j = 0; j < accessorTypeSize; j++){
764
985
  data[replaceIndex * accessorTypeSize + j] = valuesArray[i * accessorTypeSize + j];
765
986
  }
766
987
  }
767
- return data;
988
+ bufferInfo.data = data;
768
989
  };
769
- GLTFUtil.getIndexFormat = function getIndexFormat(type) {
990
+ GLTFUtils.getIndexFormat = function getIndexFormat(type) {
770
991
  switch(type){
771
992
  case AccessorComponentType.UNSIGNED_BYTE:
772
993
  return IndexFormat.UInt8;
@@ -776,7 +997,7 @@ var TextureWrapMode;
776
997
  return IndexFormat.UInt32;
777
998
  }
778
999
  };
779
- GLTFUtil.getElementFormat = function getElementFormat(type, size, normalized) {
1000
+ GLTFUtils.getElementFormat = function getElementFormat(type, size, normalized) {
780
1001
  if (normalized === void 0) normalized = false;
781
1002
  if (type == AccessorComponentType.FLOAT) {
782
1003
  switch(size){
@@ -827,7 +1048,7 @@ var TextureWrapMode;
827
1048
  };
828
1049
  /**
829
1050
  * Load image buffer
830
- */ GLTFUtil.loadImageBuffer = function loadImageBuffer(imageBuffer, type) {
1051
+ */ GLTFUtils.loadImageBuffer = function loadImageBuffer(imageBuffer, type) {
831
1052
  return new Promise(function(resolve, reject) {
832
1053
  var blob = new window.Blob([
833
1054
  imageBuffer
@@ -851,18 +1072,9 @@ var TextureWrapMode;
851
1072
  img.src = URL.createObjectURL(blob);
852
1073
  });
853
1074
  };
854
- GLTFUtil.isAbsoluteUrl = function isAbsoluteUrl(url) {
855
- return /^(?:http|blob|data:|\/)/.test(url);
856
- };
857
- GLTFUtil.parseRelativeUrl = function parseRelativeUrl(baseUrl, relativeUrl) {
858
- if (GLTFUtil.isAbsoluteUrl(relativeUrl)) {
859
- return relativeUrl;
860
- }
861
- return baseUrl.substring(0, baseUrl.lastIndexOf("/") + 1) + GLTFUtil._formatRelativePath(relativeUrl);
862
- };
863
1075
  /**
864
1076
  * Parse the glb format.
865
- */ GLTFUtil.parseGLB = function parseGLB(glb) {
1077
+ */ GLTFUtils.parseGLB = function parseGLB(context, glb) {
866
1078
  var UINT32_LENGTH = 4;
867
1079
  var GLB_HEADER_MAGIC = 0x46546c67; // 'glTF'
868
1080
  var GLB_HEADER_LENGTH = 12;
@@ -890,10 +1102,11 @@ var TextureWrapMode;
890
1102
  return null;
891
1103
  }
892
1104
  var glTFData = new Uint8Array(glb, GLB_HEADER_LENGTH + 2 * UINT32_LENGTH, chunkLength);
893
- var gltf = JSON.parse(GLTFUtil.decodeText(glTFData));
1105
+ var glTF = JSON.parse(Utils.decodeText(glTFData));
894
1106
  // read all buffers
895
1107
  var buffers = [];
896
1108
  var byteOffset = GLB_HEADER_LENGTH + 2 * UINT32_LENGTH + chunkLength;
1109
+ var restoreGLBBufferSlice = context.contentRestorer.glbBufferSlices;
897
1110
  while(byteOffset < header.length){
898
1111
  chunkLength = dataView.getUint32(byteOffset, true);
899
1112
  chunkType = dataView.getUint32(byteOffset + UINT32_LENGTH, true);
@@ -904,14 +1117,15 @@ var TextureWrapMode;
904
1117
  var currentOffset = byteOffset + 2 * UINT32_LENGTH;
905
1118
  var buffer = glb.slice(currentOffset, currentOffset + chunkLength);
906
1119
  buffers.push(buffer);
1120
+ restoreGLBBufferSlice.push(new Vector2(currentOffset, chunkLength));
907
1121
  byteOffset += chunkLength + 2 * UINT32_LENGTH;
908
1122
  }
909
1123
  return {
910
- gltf: gltf,
1124
+ glTF: glTF,
911
1125
  buffers: buffers
912
1126
  };
913
1127
  };
914
- GLTFUtil._formatRelativePath = function _formatRelativePath(path) {
1128
+ GLTFUtils._formatRelativePath = function _formatRelativePath(path) {
915
1129
  // For example input is "a/b", "/a/b", "./a/b", "./a/./b", "./a/../a/b", output is "a/b"
916
1130
  return path.split("/").filter(Boolean).reduce(function(acc, cur) {
917
1131
  if (cur === "..") acc.pop();
@@ -919,17 +1133,9 @@ var TextureWrapMode;
919
1133
  return acc;
920
1134
  }, []).join("/");
921
1135
  };
922
- return GLTFUtil;
1136
+ return GLTFUtils;
923
1137
  }();
924
1138
 
925
- function _array_like_to_array(arr, len) {
926
- if (len == null || len > arr.length) len = arr.length;
927
-
928
- for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i];
929
-
930
- return arr2;
931
- }
932
-
933
1139
  function _array_without_holes(arr) {
934
1140
  if (Array.isArray(arr)) return _array_like_to_array(arr);
935
1141
  }
@@ -944,527 +1150,260 @@ function _non_iterable_spread() {
944
1150
  throw new TypeError("Invalid attempt to spread non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
945
1151
  }
946
1152
 
947
- function _unsupported_iterable_to_array(o, minLen) {
948
- if (!o) return;
949
- if (typeof o === "string") return _array_like_to_array(o, minLen);
950
-
951
- var n = Object.prototype.toString.call(o).slice(8, -1);
952
-
953
- if (n === "Object" && o.constructor) n = o.constructor.name;
954
- if (n === "Map" || n === "Set") return Array.from(n);
955
- if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _array_like_to_array(o, minLen);
956
- }
957
-
958
1153
  function _to_consumable_array(arr) {
959
1154
  return _array_without_holes(arr) || _iterable_to_array(arr) || _unsupported_iterable_to_array(arr) || _non_iterable_spread();
960
1155
  }
961
1156
 
962
- var Parser = /*#__PURE__*/ function() {
963
- function Parser() {}
964
- Parser.parseEngineResource = function parseEngineResource(extensionName, extensionSchema, parseResource, context) {
1157
+ /**
1158
+ * Base class of glTF extension parser.
1159
+ */ var GLTFExtensionParser = /*#__PURE__*/ function() {
1160
+ function GLTFExtensionParser() {}
1161
+ var _proto = GLTFExtensionParser.prototype;
1162
+ /**
1163
+ * Initialize the parser.
1164
+ * @remarks Some plugins require initialization.
1165
+ * @returns The void or promise
1166
+ */ _proto.initialize = function initialize() {};
1167
+ /**
1168
+ * Create and parse the resource.
1169
+ * @remarks This method overrides the default resource creation.
1170
+ * @param context - The parser context
1171
+ * @param extensionSchema - The extension schema
1172
+ * @param extensionOwnerSchema - The extension owner schema
1173
+ * @returns The resource or promise
1174
+ */ _proto.createAndParse = function createAndParse(context, extensionSchema, extensionOwnerSchema) {
1175
+ for(var _len = arguments.length, extra = new Array(_len > 3 ? _len - 3 : 0), _key = 3; _key < _len; _key++){
1176
+ extra[_key - 3] = arguments[_key];
1177
+ }
1178
+ throw "Not implemented.";
1179
+ };
1180
+ /**
1181
+ * Additive parse to the resource.
1182
+ * @param context - The parser context
1183
+ * @param parseResource - The parsed resource
1184
+ * @param extensionSchema - The extension schema
1185
+ * @param extensionOwnerSchema - The extension owner schema
1186
+ * @returns The void or promise
1187
+ */ _proto.additiveParse = function additiveParse(context, parseResource, extensionSchema, extensionOwnerSchema) {
965
1188
  for(var _len = arguments.length, extra = new Array(_len > 4 ? _len - 4 : 0), _key = 4; _key < _len; _key++){
966
1189
  extra[_key - 4] = arguments[_key];
967
1190
  }
968
- var parsers = Parser._extensionParsers[extensionName];
969
- if (parsers == null ? void 0 : parsers.length) {
970
- for(var i = 0; i < parsers.length; i++){
971
- var _parsers_i;
972
- (_parsers_i = parsers[i]).parseEngineResource.apply(_parsers_i, [
973
- extensionSchema,
974
- parseResource,
975
- context
976
- ].concat(_to_consumable_array(extra)));
977
- }
1191
+ throw "Not implemented.";
1192
+ };
1193
+ return GLTFExtensionParser;
1194
+ }();
1195
+ var GLTFExtensionMode;
1196
+ (function(GLTFExtensionMode) {
1197
+ GLTFExtensionMode[GLTFExtensionMode[/**
1198
+ * Cerate instance and parse mode.
1199
+ * @remarks
1200
+ * If the glTF property has multiple extensions of `CreateAndParse` mode, only execute the last one.
1201
+ * If this method is registered, the default pipeline processing will be ignored.
1202
+ */ "CreateAndParse"] = 0] = "CreateAndParse";
1203
+ GLTFExtensionMode[GLTFExtensionMode[/** Additive parse mode. */ "AdditiveParse"] = 1] = "AdditiveParse";
1204
+ })(GLTFExtensionMode || (GLTFExtensionMode = {}));
1205
+
1206
+ /**
1207
+ * Base class of glTF parser.
1208
+ */ var GLTFParser = /*#__PURE__*/ function() {
1209
+ function GLTFParser() {}
1210
+ /**
1211
+ * Execute all parses of extension to initialize plugin.
1212
+ * @remarks Some plugins require initialization.
1213
+ * @returns The void or promise
1214
+ */ GLTFParser.executeExtensionsInitialize = function executeExtensionsInitialize(extensionName) {
1215
+ var parsers = GLTFParser._extensionParsers[extensionName];
1216
+ var length = parsers == null ? void 0 : parsers.length;
1217
+ if (length) {
1218
+ return parsers[length - 1].initialize();
978
1219
  }
979
1220
  };
980
- Parser.createEngineResource = function createEngineResource(extensionName, extensionSchema, context) {
1221
+ /**
1222
+ * Execute all parses of extension to create resource.
1223
+ * @param extensions - Related extensions field
1224
+ * @param context - The parser context
1225
+ * @param ownerSchema - The extension owner schema
1226
+ * @param extra - Extra params
1227
+ * @returns
1228
+ */ GLTFParser.executeExtensionsCreateAndParse = function executeExtensionsCreateAndParse(extensions, context, ownerSchema) {
1229
+ if (extensions === void 0) extensions = {};
981
1230
  for(var _len = arguments.length, extra = new Array(_len > 3 ? _len - 3 : 0), _key = 3; _key < _len; _key++){
982
1231
  extra[_key - 3] = arguments[_key];
983
1232
  }
984
- var parsers = Parser._extensionParsers[extensionName];
985
- if (parsers == null ? void 0 : parsers.length) {
986
- var _parsers_;
987
- return (_parsers_ = parsers[0]).createEngineResource.apply(_parsers_, [
1233
+ var resource = null;
1234
+ var extensionArray = Object.keys(extensions);
1235
+ for(var i = extensionArray.length - 1; i >= 0; --i){
1236
+ var _GLTFParser;
1237
+ var extensionName = extensionArray[i];
1238
+ var extensionSchema = extensions[extensionName];
1239
+ resource = (_GLTFParser = GLTFParser)._createAndParse.apply(_GLTFParser, [
1240
+ extensionName,
1241
+ context,
1242
+ extensionSchema,
1243
+ ownerSchema
1244
+ ].concat(_to_consumable_array(extra)));
1245
+ if (resource) {
1246
+ return resource;
1247
+ }
1248
+ }
1249
+ };
1250
+ /**
1251
+ * Execute all parses of extension to parse resource.
1252
+ * @param extensions - Related extensions field
1253
+ * @param context - The parser context
1254
+ * @param parseResource - The parsed resource
1255
+ * @param ownerSchema - The extension owner schema
1256
+ * @param extra - Extra params
1257
+ */ GLTFParser.executeExtensionsAdditiveAndParse = function executeExtensionsAdditiveAndParse(extensions, context, parseResource, ownerSchema) {
1258
+ for(var _len = arguments.length, extra = new Array(_len > 4 ? _len - 4 : 0), _key = 4; _key < _len; _key++){
1259
+ extra[_key - 4] = arguments[_key];
1260
+ }
1261
+ for(var extensionName in extensions){
1262
+ var _GLTFParser;
1263
+ var extensionSchema = extensions[extensionName];
1264
+ (_GLTFParser = GLTFParser)._additiveParse.apply(_GLTFParser, [
1265
+ extensionName,
1266
+ context,
1267
+ parseResource,
988
1268
  extensionSchema,
989
- context
1269
+ ownerSchema
990
1270
  ].concat(_to_consumable_array(extra)));
991
1271
  }
992
1272
  };
993
- Parser.hasExtensionParser = function hasExtensionParser(extensionName) {
994
- var parsers = Parser._extensionParsers[extensionName];
995
- return !!(parsers == null ? void 0 : parsers.length);
1273
+ /**
1274
+ * Whether the plugin is registered.
1275
+ * @param extensionName - Extension name
1276
+ * @returns Boolean
1277
+ */ GLTFParser.hasExtensionParser = function hasExtensionParser(extensionName) {
1278
+ var _GLTFParser__extensionParsers_extensionName;
1279
+ return !!((_GLTFParser__extensionParsers_extensionName = GLTFParser._extensionParsers[extensionName]) == null ? void 0 : _GLTFParser__extensionParsers_extensionName.length);
996
1280
  };
997
- Parser.initialize = function initialize(extensionName) {
998
- var parsers = Parser._extensionParsers[extensionName];
999
- if (parsers == null ? void 0 : parsers.length) {
1000
- for(var i = 0; i < parsers.length; i++){
1001
- parsers[i].initialize();
1281
+ /**
1282
+ * Get the last plugin by glTF extension mode.
1283
+ * @param extensionName - Extension name
1284
+ * @param mode - GLTF extension mode
1285
+ * @returns GLTF extension parser
1286
+ */ GLTFParser.getExtensionParser = function getExtensionParser(extensionName, mode) {
1287
+ var parsers = GLTFParser._extensionParsers[extensionName];
1288
+ var length = parsers == null ? void 0 : parsers.length;
1289
+ if (length) {
1290
+ // only use the last parser.
1291
+ for(var i = length - 1; i >= 0; --i){
1292
+ var currentParser = parsers[i];
1293
+ if (currentParser._mode === mode) {
1294
+ return currentParser;
1295
+ }
1002
1296
  }
1003
1297
  }
1004
1298
  };
1005
1299
  /**
1006
1300
  * @internal
1007
- */ Parser._addExtensionParser = function _addExtensionParser(extensionName, extensionParser) {
1008
- if (!Parser._extensionParsers[extensionName]) {
1009
- Parser._extensionParsers[extensionName] = [];
1301
+ */ GLTFParser._addExtensionParser = function _addExtensionParser(extensionName, extensionParser) {
1302
+ if (!GLTFParser._extensionParsers[extensionName]) {
1303
+ GLTFParser._extensionParsers[extensionName] = [];
1304
+ }
1305
+ GLTFParser._extensionParsers[extensionName].push(extensionParser);
1306
+ };
1307
+ GLTFParser._createAndParse = function _createAndParse(extensionName, context, extensionSchema, ownerSchema) {
1308
+ for(var _len = arguments.length, extra = new Array(_len > 4 ? _len - 4 : 0), _key = 4; _key < _len; _key++){
1309
+ extra[_key - 4] = arguments[_key];
1310
+ }
1311
+ var parser = GLTFParser.getExtensionParser(extensionName, GLTFExtensionMode.CreateAndParse);
1312
+ if (parser) {
1313
+ var _parser;
1314
+ return (_parser = parser).createAndParse.apply(_parser, [
1315
+ context,
1316
+ extensionSchema,
1317
+ ownerSchema
1318
+ ].concat(_to_consumable_array(extra)));
1319
+ }
1320
+ };
1321
+ GLTFParser._additiveParse = function _additiveParse(extensionName, context, parseResource, extensionSchema, ownerSchema) {
1322
+ for(var _len = arguments.length, extra = new Array(_len > 5 ? _len - 5 : 0), _key = 5; _key < _len; _key++){
1323
+ extra[_key - 5] = arguments[_key];
1324
+ }
1325
+ var parser = GLTFParser.getExtensionParser(extensionName, GLTFExtensionMode.AdditiveParse);
1326
+ if (parser) {
1327
+ var _parser;
1328
+ (_parser = parser).additiveParse.apply(_parser, [
1329
+ context,
1330
+ parseResource,
1331
+ extensionSchema,
1332
+ ownerSchema
1333
+ ].concat(_to_consumable_array(extra)));
1010
1334
  }
1011
- Parser._extensionParsers[extensionName].push(extensionParser);
1012
1335
  };
1013
- return Parser;
1336
+ return GLTFParser;
1014
1337
  }();
1015
1338
  (function() {
1016
- Parser._extensionParsers = {};
1339
+ GLTFParser._extensionParsers = {};
1017
1340
  })();
1018
1341
  /**
1019
1342
  * Declare ExtensionParser's decorator.
1020
1343
  * @param extensionName - Extension name
1021
- */ function registerExtension(extensionName) {
1344
+ */ function registerGLTFExtension(extensionName, mode) {
1022
1345
  return function(parser) {
1023
1346
  var extensionParser = new parser();
1024
- Parser._addExtensionParser(extensionName, extensionParser);
1347
+ extensionParser._mode = mode;
1348
+ GLTFParser._addExtensionParser(extensionName, extensionParser);
1025
1349
  };
1026
1350
  }
1027
1351
 
1028
- var ExtensionParser = /*#__PURE__*/ function() {
1029
- function ExtensionParser() {}
1030
- var _proto = ExtensionParser.prototype;
1031
- _proto.initialize = function initialize() {};
1032
- _proto.parseEngineResource = function parseEngineResource(schema, parseResource, context) {
1033
- for(var _len = arguments.length, extra = new Array(_len > 3 ? _len - 3 : 0), _key = 3; _key < _len; _key++){
1034
- extra[_key - 3] = arguments[_key];
1352
+ var GLTFAnimationParser = /*#__PURE__*/ function(GLTFParser1) {
1353
+ _inherits(GLTFAnimationParser, GLTFParser1);
1354
+ function GLTFAnimationParser() {
1355
+ return GLTFParser1.apply(this, arguments);
1356
+ }
1357
+ var _proto = GLTFAnimationParser.prototype;
1358
+ _proto.parse = function parse(context) {
1359
+ var glTF = context.glTF, glTFResource = context.glTFResource;
1360
+ glTFResource.entities;
1361
+ var animations = glTF.animations; glTF.accessors; glTF.bufferViews;
1362
+ if (!animations) {
1363
+ return;
1035
1364
  }
1036
- };
1037
- _proto.createEngineResource = function createEngineResource(schema, context) {
1038
- for(var _len = arguments.length, extra = new Array(_len > 2 ? _len - 2 : 0), _key = 2; _key < _len; _key++){
1039
- extra[_key - 2] = arguments[_key];
1365
+ var animationClipsPromiseInfo = context.animationClipsPromiseInfo;
1366
+ var animationClipCount = animations.length;
1367
+ var animationClipPromises = [];
1368
+ new Array(animationClipCount);
1369
+ var parseStandardPropertyPromises = new Array();
1370
+ for(var i = 0; i < animationClipCount; i++){
1371
+ var animationInfo = animations[i];
1372
+ var _animationInfo_name = animationInfo.name, name = _animationInfo_name === void 0 ? "AnimationClip" + i : _animationInfo_name;
1373
+ var animationClip = GLTFParser.executeExtensionsCreateAndParse(animationInfo.extensions, context, animationInfo);
1374
+ if (!animationClip) {
1375
+ animationClip = new AnimationClip(name);
1376
+ parseStandardPropertyPromises.push(GLTFAnimationParser._parseStandardProperty(context, animationClip, animationInfo));
1377
+ }
1378
+ animationClipPromises.push(animationClip);
1040
1379
  }
1041
- return null;
1380
+ return AssetPromise.all(parseStandardPropertyPromises).then(function() {
1381
+ return AssetPromise.all(animationClipPromises).then(function(animationClips) {
1382
+ glTFResource.animations = animationClips;
1383
+ for(var i = 0; i < glTF.animations.length; i++){
1384
+ var animationInfo = glTF.animations[i];
1385
+ GLTFParser.executeExtensionsAdditiveAndParse(animationInfo.extensions, context, animationClips[i], animationInfo);
1386
+ }
1387
+ animationClipsPromiseInfo.resolve(animationClips);
1388
+ return animationClipsPromiseInfo.promise;
1389
+ });
1390
+ });
1042
1391
  };
1043
- return ExtensionParser;
1044
- }();
1045
-
1046
- var KHR_draco_mesh_compression = /*#__PURE__*/ function(ExtensionParser) {
1047
- _inherits(KHR_draco_mesh_compression1, ExtensionParser);
1048
- function KHR_draco_mesh_compression1() {
1049
- return ExtensionParser.apply(this, arguments);
1050
- }
1051
- var _proto = KHR_draco_mesh_compression1.prototype;
1052
- _proto.initialize = function initialize() {
1053
- if (!KHR_draco_mesh_compression._decoder) {
1054
- KHR_draco_mesh_compression._decoder = new DRACODecoder();
1055
- }
1056
- };
1057
- _proto.createEngineResource = function createEngineResource(schema, context, gltfPrimitive) {
1058
- var gltf = context.gltf, buffers = context.buffers;
1059
- var bufferViews = gltf.bufferViews, accessors = gltf.accessors;
1060
- var bufferViewIndex = schema.bufferView, gltfAttributeMap = schema.attributes;
1061
- var attributeMap = {};
1062
- var attributeTypeMap = {};
1063
- for(var attributeName in gltfAttributeMap){
1064
- attributeMap[attributeName] = gltfAttributeMap[attributeName];
1065
- }
1066
- for(var attributeName1 in gltfPrimitive.attributes){
1067
- if (gltfAttributeMap[attributeName1] !== undefined) {
1068
- var accessorDef = accessors[gltfPrimitive.attributes[attributeName1]];
1069
- attributeTypeMap[attributeName1] = GLTFUtil.getComponentType(accessorDef.componentType).name;
1070
- }
1071
- }
1072
- var indexAccessor = accessors[gltfPrimitive.indices];
1073
- var indexType = GLTFUtil.getComponentType(indexAccessor.componentType).name;
1074
- var taskConfig = {
1075
- attributeIDs: attributeMap,
1076
- attributeTypes: attributeTypeMap,
1077
- useUniqueIDs: true,
1078
- indexType: indexType
1079
- };
1080
- var buffer = GLTFUtil.getBufferViewData(bufferViews[bufferViewIndex], buffers);
1081
- return KHR_draco_mesh_compression._decoder.decode(buffer, taskConfig).then(function(parsedGeometry) {
1082
- return parsedGeometry;
1083
- });
1084
- };
1085
- return KHR_draco_mesh_compression1;
1086
- }(ExtensionParser);
1087
- KHR_draco_mesh_compression = __decorate([
1088
- registerExtension("KHR_draco_mesh_compression")
1089
- ], KHR_draco_mesh_compression);
1090
-
1091
- function _instanceof(left, right) {
1092
- if (right != null && typeof Symbol !== "undefined" && right[Symbol.hasInstance]) {
1093
- return !!right[Symbol.hasInstance](left);
1094
- } else return left instanceof right;
1095
- }
1096
-
1097
- var KHR_lights_punctual = /*#__PURE__*/ function(ExtensionParser) {
1098
- _inherits(KHR_lights_punctual, ExtensionParser);
1099
- function KHR_lights_punctual() {
1100
- return ExtensionParser.apply(this, arguments);
1101
- }
1102
- var _proto = KHR_lights_punctual.prototype;
1103
- _proto.parseEngineResource = function parseEngineResource(schema, entity, context) {
1104
- var color = schema.color, _schema_intensity = schema.intensity, intensity = _schema_intensity === void 0 ? 1 : _schema_intensity, type = schema.type, range = schema.range, spot = schema.spot;
1105
- var glTFResource = context.glTFResource;
1106
- var light;
1107
- if (type === "directional") {
1108
- light = entity.addComponent(DirectLight);
1109
- } else if (type === "point") {
1110
- light = entity.addComponent(PointLight);
1111
- } else if (type === "spot") {
1112
- light = entity.addComponent(SpotLight);
1113
- }
1114
- if (color) {
1115
- light.color.set(color[0], color[1], color[2], 1);
1116
- }
1117
- light.intensity = intensity;
1118
- if (range && !_instanceof(light, DirectLight)) {
1119
- light.distance = range;
1120
- }
1121
- if (spot && _instanceof(light, SpotLight)) {
1122
- var _spot_innerConeAngle = spot.innerConeAngle, innerConeAngle = _spot_innerConeAngle === void 0 ? 0 : _spot_innerConeAngle, _spot_outerConeAngle = spot.outerConeAngle, outerConeAngle = _spot_outerConeAngle === void 0 ? Math.PI / 4 : _spot_outerConeAngle;
1123
- light.angle = innerConeAngle;
1124
- light.penumbra = outerConeAngle - innerConeAngle;
1125
- }
1126
- if (!glTFResource.lights) glTFResource.lights = [];
1127
- glTFResource.lights.push(light);
1128
- };
1129
- return KHR_lights_punctual;
1130
- }(ExtensionParser);
1131
- KHR_lights_punctual = __decorate([
1132
- registerExtension("KHR_lights_punctual")
1133
- ], KHR_lights_punctual);
1134
-
1135
- var MaterialParser = /*#__PURE__*/ function(Parser1) {
1136
- _inherits(MaterialParser, Parser1);
1137
- function MaterialParser() {
1138
- return Parser1.apply(this, arguments);
1139
- }
1140
- var _proto = MaterialParser.prototype;
1141
- _proto.parse = function parse(context) {
1142
- var gltf = context.gltf, glTFResource = context.glTFResource;
1143
- var engine = glTFResource.engine, textures = glTFResource.textures;
1144
- if (!gltf.materials) return;
1145
- var materialsPromiseInfo = context.materialsPromiseInfo;
1146
- var materials = [];
1147
- for(var i = 0; i < gltf.materials.length; i++){
1148
- var _gltf_materials_i = gltf.materials[i], _gltf_materials_i_extensions = _gltf_materials_i.extensions, extensions = _gltf_materials_i_extensions === void 0 ? {} : _gltf_materials_i_extensions, pbrMetallicRoughness = _gltf_materials_i.pbrMetallicRoughness, normalTexture = _gltf_materials_i.normalTexture, occlusionTexture = _gltf_materials_i.occlusionTexture, emissiveTexture = _gltf_materials_i.emissiveTexture, emissiveFactor = _gltf_materials_i.emissiveFactor, alphaMode = _gltf_materials_i.alphaMode, alphaCutoff = _gltf_materials_i.alphaCutoff, doubleSided = _gltf_materials_i.doubleSided, _gltf_materials_i_name = _gltf_materials_i.name, name = _gltf_materials_i_name === void 0 ? "" : _gltf_materials_i_name;
1149
- var KHR_materials_unlit = extensions.KHR_materials_unlit, KHR_materials_pbrSpecularGlossiness = extensions.KHR_materials_pbrSpecularGlossiness, KHR_materials_clearcoat = extensions.KHR_materials_clearcoat, OASIS_materials_remap = extensions.OASIS_materials_remap;
1150
- var material = null;
1151
- if (KHR_materials_unlit) {
1152
- material = Parser.createEngineResource("KHR_materials_unlit", KHR_materials_unlit, context);
1153
- } else if (KHR_materials_pbrSpecularGlossiness) {
1154
- material = Parser.createEngineResource("KHR_materials_pbrSpecularGlossiness", KHR_materials_pbrSpecularGlossiness, context);
1155
- } else {
1156
- material = new PBRMaterial(engine);
1157
- }
1158
- material.name = name;
1159
- if (KHR_materials_clearcoat) {
1160
- Parser.parseEngineResource("KHR_materials_clearcoat", KHR_materials_clearcoat, material, context);
1161
- }
1162
- if (pbrMetallicRoughness) {
1163
- var baseColorFactor = pbrMetallicRoughness.baseColorFactor, baseColorTexture = pbrMetallicRoughness.baseColorTexture, metallicFactor = pbrMetallicRoughness.metallicFactor, roughnessFactor = pbrMetallicRoughness.roughnessFactor, metallicRoughnessTexture = pbrMetallicRoughness.metallicRoughnessTexture;
1164
- if (baseColorFactor) {
1165
- material.baseColor = new Color(Color.linearToGammaSpace(baseColorFactor[0]), Color.linearToGammaSpace(baseColorFactor[1]), Color.linearToGammaSpace(baseColorFactor[2]), baseColorFactor[3]);
1166
- }
1167
- if (baseColorTexture) {
1168
- material.baseTexture = textures[baseColorTexture.index];
1169
- MaterialParser._parseTextureTransform(material, baseColorTexture.extensions, context);
1170
- }
1171
- if (!KHR_materials_unlit && !KHR_materials_pbrSpecularGlossiness) {
1172
- var m = material;
1173
- m.metallic = metallicFactor != null ? metallicFactor : 1;
1174
- m.roughness = roughnessFactor != null ? roughnessFactor : 1;
1175
- if (metallicRoughnessTexture) {
1176
- m.roughnessMetallicTexture = textures[metallicRoughnessTexture.index];
1177
- MaterialParser._parseTextureTransform(material, metallicRoughnessTexture.extensions, context);
1178
- }
1179
- }
1180
- }
1181
- if (!KHR_materials_unlit) {
1182
- var m1 = material;
1183
- if (emissiveTexture) {
1184
- m1.emissiveTexture = textures[emissiveTexture.index];
1185
- MaterialParser._parseTextureTransform(material, emissiveTexture.extensions, context);
1186
- }
1187
- if (emissiveFactor) {
1188
- m1.emissiveColor = new Color(Color.linearToGammaSpace(emissiveFactor[0]), Color.linearToGammaSpace(emissiveFactor[1]), Color.linearToGammaSpace(emissiveFactor[2]));
1189
- }
1190
- if (normalTexture) {
1191
- var index = normalTexture.index, scale = normalTexture.scale;
1192
- m1.normalTexture = textures[index];
1193
- MaterialParser._parseTextureTransform(material, normalTexture.extensions, context);
1194
- if (scale !== undefined) {
1195
- m1.normalTextureIntensity = scale;
1196
- }
1197
- }
1198
- if (occlusionTexture) {
1199
- var index1 = occlusionTexture.index, strength = occlusionTexture.strength, texCoord = occlusionTexture.texCoord;
1200
- m1.occlusionTexture = textures[index1];
1201
- MaterialParser._parseTextureTransform(material, occlusionTexture.extensions, context);
1202
- if (strength !== undefined) {
1203
- m1.occlusionTextureIntensity = strength;
1204
- }
1205
- if (texCoord === TextureCoordinate.UV1) {
1206
- m1.occlusionTextureCoord = TextureCoordinate.UV1;
1207
- } else if (texCoord > TextureCoordinate.UV1) {
1208
- Logger.warn("Occlusion texture uv coordinate must be UV0 or UV1.");
1209
- }
1210
- }
1211
- }
1212
- if (OASIS_materials_remap) {
1213
- var _gltf_extensions;
1214
- gltf.extensions = (_gltf_extensions = gltf.extensions) != null ? _gltf_extensions : {};
1215
- var _gltf_extensions_OASIS_materials_remap;
1216
- gltf.extensions["OASIS_materials_remap"] = (_gltf_extensions_OASIS_materials_remap = gltf.extensions["OASIS_materials_remap"]) != null ? _gltf_extensions_OASIS_materials_remap : {};
1217
- gltf.extensions["OASIS_materials_remap"][i] = Parser.createEngineResource("OASIS_materials_remap", OASIS_materials_remap, context);
1218
- }
1219
- if (doubleSided) {
1220
- material.renderFace = RenderFace.Double;
1221
- } else {
1222
- material.renderFace = RenderFace.Front;
1223
- }
1224
- switch(alphaMode){
1225
- case MaterialAlphaMode.OPAQUE:
1226
- material.isTransparent = false;
1227
- break;
1228
- case MaterialAlphaMode.BLEND:
1229
- material.isTransparent = true;
1230
- break;
1231
- case MaterialAlphaMode.MASK:
1232
- material.alphaCutoff = alphaCutoff != null ? alphaCutoff : 0.5;
1233
- break;
1234
- }
1235
- materials[i] = material;
1236
- }
1237
- glTFResource.materials = materials;
1238
- materialsPromiseInfo.resolve(materials);
1239
- return materialsPromiseInfo.promise;
1240
- };
1241
- /** @internal */ MaterialParser._parseTextureTransform = function _parseTextureTransform(material, extensions, context) {
1242
- if (extensions === void 0) extensions = {};
1243
- var schema = extensions.KHR_texture_transform;
1244
- if (schema) {
1245
- Parser.parseEngineResource("KHR_texture_transform", schema, material, context);
1246
- }
1247
- };
1248
- return MaterialParser;
1249
- }(Parser);
1250
-
1251
- var KHR_materials_clearcoat = /*#__PURE__*/ function(ExtensionParser) {
1252
- _inherits(KHR_materials_clearcoat, ExtensionParser);
1253
- function KHR_materials_clearcoat() {
1254
- return ExtensionParser.apply(this, arguments);
1255
- }
1256
- var _proto = KHR_materials_clearcoat.prototype;
1257
- _proto.parseEngineResource = function parseEngineResource(schema, material, context) {
1258
- var textures = context.glTFResource.textures;
1259
- var _schema_clearcoatFactor = schema.clearcoatFactor, clearcoatFactor = _schema_clearcoatFactor === void 0 ? 0 : _schema_clearcoatFactor, clearcoatTexture = schema.clearcoatTexture, _schema_clearcoatRoughnessFactor = schema.clearcoatRoughnessFactor, clearcoatRoughnessFactor = _schema_clearcoatRoughnessFactor === void 0 ? 0 : _schema_clearcoatRoughnessFactor, clearcoatRoughnessTexture = schema.clearcoatRoughnessTexture, clearcoatNormalTexture = schema.clearcoatNormalTexture;
1260
- material.clearCoat = clearcoatFactor;
1261
- material.clearCoatRoughness = clearcoatRoughnessFactor;
1262
- if (clearcoatTexture) {
1263
- material.clearCoatTexture = textures[clearcoatTexture.index];
1264
- MaterialParser._parseTextureTransform(material, clearcoatTexture.extensions, context);
1265
- }
1266
- if (clearcoatRoughnessTexture) {
1267
- material.clearCoatRoughnessTexture = textures[clearcoatRoughnessTexture.index];
1268
- MaterialParser._parseTextureTransform(material, clearcoatRoughnessTexture.extensions, context);
1269
- }
1270
- if (clearcoatNormalTexture) {
1271
- material.clearCoatNormalTexture = textures[clearcoatNormalTexture.index];
1272
- MaterialParser._parseTextureTransform(material, clearcoatNormalTexture.extensions, context);
1273
- }
1274
- };
1275
- return KHR_materials_clearcoat;
1276
- }(ExtensionParser);
1277
- KHR_materials_clearcoat = __decorate([
1278
- registerExtension("KHR_materials_clearcoat")
1279
- ], KHR_materials_clearcoat);
1280
-
1281
- var KHR_materials_pbrSpecularGlossiness = /*#__PURE__*/ function(ExtensionParser) {
1282
- _inherits(KHR_materials_pbrSpecularGlossiness, ExtensionParser);
1283
- function KHR_materials_pbrSpecularGlossiness() {
1284
- return ExtensionParser.apply(this, arguments);
1285
- }
1286
- var _proto = KHR_materials_pbrSpecularGlossiness.prototype;
1287
- _proto.createEngineResource = function createEngineResource(schema, context) {
1288
- var _context_glTFResource = context.glTFResource, engine = _context_glTFResource.engine, textures = _context_glTFResource.textures;
1289
- var material = new PBRSpecularMaterial(engine);
1290
- var diffuseFactor = schema.diffuseFactor, diffuseTexture = schema.diffuseTexture, specularFactor = schema.specularFactor, glossinessFactor = schema.glossinessFactor, specularGlossinessTexture = schema.specularGlossinessTexture;
1291
- if (diffuseFactor) {
1292
- material.baseColor = new Color(Color.linearToGammaSpace(diffuseFactor[0]), Color.linearToGammaSpace(diffuseFactor[1]), Color.linearToGammaSpace(diffuseFactor[2]), diffuseFactor[3]);
1293
- }
1294
- if (diffuseTexture) {
1295
- material.baseTexture = textures[diffuseTexture.index];
1296
- MaterialParser._parseTextureTransform(material, diffuseTexture.extensions, context);
1297
- }
1298
- if (specularFactor) {
1299
- material.specularColor = new Color(Color.linearToGammaSpace(specularFactor[0]), Color.linearToGammaSpace(specularFactor[1]), Color.linearToGammaSpace(specularFactor[2]));
1300
- }
1301
- if (glossinessFactor !== undefined) {
1302
- material.glossiness = glossinessFactor;
1303
- }
1304
- if (specularGlossinessTexture) {
1305
- material.specularGlossinessTexture = textures[specularGlossinessTexture.index];
1306
- MaterialParser._parseTextureTransform(material, specularGlossinessTexture.extensions, context);
1307
- }
1308
- return material;
1309
- };
1310
- return KHR_materials_pbrSpecularGlossiness;
1311
- }(ExtensionParser);
1312
- KHR_materials_pbrSpecularGlossiness = __decorate([
1313
- registerExtension("KHR_materials_pbrSpecularGlossiness")
1314
- ], KHR_materials_pbrSpecularGlossiness);
1315
-
1316
- var KHR_materials_unlit = /*#__PURE__*/ function(ExtensionParser) {
1317
- _inherits(KHR_materials_unlit, ExtensionParser);
1318
- function KHR_materials_unlit() {
1319
- return ExtensionParser.apply(this, arguments);
1320
- }
1321
- var _proto = KHR_materials_unlit.prototype;
1322
- _proto.createEngineResource = function createEngineResource(schema, context) {
1323
- var engine = context.glTFResource.engine;
1324
- var material = new UnlitMaterial(engine);
1325
- return material;
1326
- };
1327
- return KHR_materials_unlit;
1328
- }(ExtensionParser);
1329
- KHR_materials_unlit = __decorate([
1330
- registerExtension("KHR_materials_unlit")
1331
- ], KHR_materials_unlit);
1332
-
1333
- var KHR_materials_variants = /*#__PURE__*/ function(ExtensionParser) {
1334
- _inherits(KHR_materials_variants, ExtensionParser);
1335
- function KHR_materials_variants() {
1336
- return ExtensionParser.apply(this, arguments);
1337
- }
1338
- var _proto = KHR_materials_variants.prototype;
1339
- _proto.parseEngineResource = function parseEngineResource(schema, renderer, context) {
1340
- var _context_gltf = context.gltf, _context_gltf_extensions = _context_gltf.extensions, _context_gltf_extensions_KHR_materials_variants = _context_gltf_extensions.KHR_materials_variants, variantNames = _context_gltf_extensions_KHR_materials_variants.variants, glTFResource = context.glTFResource;
1341
- var mappings = schema.mappings;
1342
- for(var i = 0; i < mappings.length; i++){
1343
- var _mappings_i = mappings[i], material = _mappings_i.material, variants = _mappings_i.variants;
1344
- if (!glTFResource.variants) glTFResource.variants = [];
1345
- glTFResource.variants.push({
1346
- renderer: renderer,
1347
- material: glTFResource.materials[material],
1348
- variants: variants.map(function(index) {
1349
- return variantNames[index].name;
1350
- })
1351
- });
1352
- }
1353
- };
1354
- return KHR_materials_variants;
1355
- }(ExtensionParser);
1356
- KHR_materials_variants = __decorate([
1357
- registerExtension("KHR_materials_variants")
1358
- ], KHR_materials_variants);
1359
-
1360
- var KHR_mesh_quantization = /*#__PURE__*/ function(ExtensionParser) {
1361
- _inherits(KHR_mesh_quantization, ExtensionParser);
1362
- function KHR_mesh_quantization() {
1363
- return ExtensionParser.apply(this, arguments);
1364
- }
1365
- return KHR_mesh_quantization;
1366
- }(ExtensionParser);
1367
- KHR_mesh_quantization = __decorate([
1368
- registerExtension("KHR_mesh_quantization")
1369
- ], KHR_mesh_quantization);
1370
-
1371
- var KHR_texture_transform = /*#__PURE__*/ function(ExtensionParser) {
1372
- _inherits(KHR_texture_transform, ExtensionParser);
1373
- function KHR_texture_transform() {
1374
- return ExtensionParser.apply(this, arguments);
1375
- }
1376
- var _proto = KHR_texture_transform.prototype;
1377
- _proto.parseEngineResource = function parseEngineResource(schema, material, context) {
1378
- var offset = schema.offset, rotation = schema.rotation, scale = schema.scale, texCoord = schema.texCoord;
1379
- if (offset) {
1380
- material.tilingOffset.z = offset[0];
1381
- material.tilingOffset.w = offset[1];
1382
- }
1383
- if (scale) {
1384
- material.tilingOffset.x = scale[0];
1385
- material.tilingOffset.y = scale[1];
1386
- }
1387
- if (rotation) {
1388
- Logger.warn("rotation in KHR_texture_transform is not supported now");
1389
- }
1390
- if (texCoord) {
1391
- Logger.warn("texCoord in KHR_texture_transform is not supported now");
1392
- }
1393
- };
1394
- return KHR_texture_transform;
1395
- }(ExtensionParser);
1396
- KHR_texture_transform = __decorate([
1397
- registerExtension("KHR_texture_transform")
1398
- ], KHR_texture_transform);
1399
-
1400
- var GalaceanMaterialsRemap = /*#__PURE__*/ function(ExtensionParser) {
1401
- _inherits(GalaceanMaterialsRemap, ExtensionParser);
1402
- function GalaceanMaterialsRemap() {
1403
- return ExtensionParser.apply(this, arguments);
1404
- }
1405
- var _proto = GalaceanMaterialsRemap.prototype;
1406
- _proto.createEngineResource = function createEngineResource(schema, context) {
1407
- var engine = context.glTFResource.engine;
1408
- // @ts-ignore
1409
- return engine.resourceManager.getResourceByRef(schema);
1410
- };
1411
- return GalaceanMaterialsRemap;
1412
- }(ExtensionParser);
1413
- GalaceanMaterialsRemap = __decorate([
1414
- registerExtension("OASIS_materials_remap")
1415
- ], GalaceanMaterialsRemap);
1416
-
1417
- function _create_for_of_iterator_helper_loose(o, allowArrayLike) {
1418
- var it = typeof Symbol !== "undefined" && o[Symbol.iterator] || o["@@iterator"];
1419
-
1420
- if (it) return (it = it.call(o)).next.bind(it);
1421
- // Fallback for engines without symbol support
1422
- if (Array.isArray(o) || (it = _unsupported_iterable_to_array(o)) || allowArrayLike && o && typeof o.length === "number") {
1423
- if (it) o = it;
1424
-
1425
- var i = 0;
1426
-
1427
- return function() {
1428
- if (i >= o.length) return { done: true };
1429
-
1430
- return { done: false, value: o[i++] };
1431
- };
1432
- }
1433
-
1434
- throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
1435
- }
1436
-
1437
- var AnimationParser = /*#__PURE__*/ function(Parser) {
1438
- _inherits(AnimationParser, Parser);
1439
- function AnimationParser() {
1440
- return Parser.apply(this, arguments);
1441
- }
1442
- var _proto = AnimationParser.prototype;
1443
- _proto.parse = function parse(context) {
1444
- var gltf = context.gltf; context.buffers; var glTFResource = context.glTFResource;
1445
- var entities = glTFResource.entities;
1446
- var animations = gltf.animations, accessors = gltf.accessors;
1447
- if (!animations) {
1448
- return;
1449
- }
1450
- var animationClipsPromiseInfo = context.animationClipsPromiseInfo;
1451
- var animationClipCount = animations.length;
1452
- var animationClips = new Array(animationClipCount);
1453
- var animationsIndices = new Array(animationClipCount);
1454
- for(var i = 0; i < animationClipCount; i++){
1455
- var gltfAnimation = animations[i];
1456
- var channels = gltfAnimation.channels, samplers = gltfAnimation.samplers, _gltfAnimation_name = gltfAnimation.name, name = _gltfAnimation_name === void 0 ? "AnimationClip" + i : _gltfAnimation_name;
1457
- var animationClip = new AnimationClip(name);
1458
- var sampleDataCollection = new Array();
1459
- // parse samplers
1460
- for(var j = 0, m = samplers.length; j < m; j++){
1461
- var gltfSampler = samplers[j];
1462
- var inputAccessor = accessors[gltfSampler.input];
1463
- var outputAccessor = accessors[gltfSampler.output];
1464
- var input = GLTFUtil.getAccessorBuffer(context, gltf, inputAccessor).data;
1465
- var output = GLTFUtil.getAccessorBuffer(context, gltf, outputAccessor).data;
1392
+ /**
1393
+ * @internal
1394
+ */ GLTFAnimationParser._parseStandardProperty = function _parseStandardProperty(context, animationClip, animationInfo) {
1395
+ var _loop = function(j, m) {
1396
+ var gltfSampler = samplers[j];
1397
+ var inputAccessor = accessors[gltfSampler.input];
1398
+ var outputAccessor = accessors[gltfSampler.output];
1399
+ var promise = Promise.all([
1400
+ GLTFUtils.getAccessorBuffer(context, bufferViews, inputAccessor),
1401
+ GLTFUtils.getAccessorBuffer(context, bufferViews, outputAccessor)
1402
+ ]).then(function(bufferInfos) {
1403
+ var input = bufferInfos[0].data;
1404
+ var output = bufferInfos[1].data;
1466
1405
  if (outputAccessor.normalized) {
1467
- var scale = GLTFUtil.getNormalizedComponentScale(outputAccessor.componentType);
1406
+ var scale = GLTFUtils.getNormalizedComponentScale(outputAccessor.componentType);
1468
1407
  var scaled = new Float32Array(output.length);
1469
1408
  for(var k = 0, v = output.length; k < v; k++){
1470
1409
  scaled[k] = output[k] * scale;
@@ -1474,7 +1413,7 @@ var AnimationParser = /*#__PURE__*/ function(Parser) {
1474
1413
  var outputStride = output.length / input.length;
1475
1414
  var _gltfSampler_interpolation;
1476
1415
  var interpolation = (_gltfSampler_interpolation = gltfSampler.interpolation) != null ? _gltfSampler_interpolation : AnimationSamplerInterpolation.Linear;
1477
- var samplerInterpolation = void 0;
1416
+ var samplerInterpolation;
1478
1417
  switch(interpolation){
1479
1418
  case AnimationSamplerInterpolation.CubicSpine:
1480
1419
  samplerInterpolation = InterpolationType.CubicSpine;
@@ -1494,9 +1433,21 @@ var AnimationParser = /*#__PURE__*/ function(Parser) {
1494
1433
  output: output,
1495
1434
  outputSize: outputStride
1496
1435
  });
1497
- }
1498
- for(var j1 = 0, m1 = channels.length; j1 < m1; j1++){
1499
- var gltfChannel = channels[j1];
1436
+ });
1437
+ promises.push(promise);
1438
+ };
1439
+ var _this = this;
1440
+ var glTF = context.glTF, glTFResource = context.glTFResource;
1441
+ var entities = glTFResource.entities;
1442
+ var accessors = glTF.accessors, bufferViews = glTF.bufferViews;
1443
+ var channels = animationInfo.channels, samplers = animationInfo.samplers;
1444
+ var sampleDataCollection = new Array();
1445
+ var promises = new Array();
1446
+ // parse samplers
1447
+ for(var j = 0, m = samplers.length; j < m; j++)_loop(j);
1448
+ return Promise.all(promises).then(function() {
1449
+ for(var j = 0, m = channels.length; j < m; j++){
1450
+ var gltfChannel = channels[j];
1500
1451
  var target = gltfChannel.target;
1501
1452
  var channelTargetEntity = entities[target.node];
1502
1453
  var relativePath = "";
@@ -1525,25 +1476,15 @@ var AnimationParser = /*#__PURE__*/ function(Parser) {
1525
1476
  propertyName = "blendShapeWeights";
1526
1477
  break;
1527
1478
  }
1528
- var curve = this._addCurve(target.path, gltfChannel, sampleDataCollection);
1479
+ var curve = _this._addCurve(target.path, gltfChannel, sampleDataCollection);
1529
1480
  animationClip.addCurveBinding(relativePath, ComponentType, propertyName, curve);
1530
1481
  }
1531
- animationClips[i] = animationClip;
1532
- animationsIndices[i] = {
1533
- name: name,
1534
- index: i
1535
- };
1536
- }
1537
- glTFResource.animations = animationClips;
1538
- // @ts-ignore for editor
1539
- glTFResource._animationsIndices = animationsIndices;
1540
- animationClipsPromiseInfo.resolve(animationClips);
1541
- return animationClipsPromiseInfo.promise;
1482
+ });
1542
1483
  };
1543
- _proto._addCurve = function _addCurve(animationchannelTargetPath, gltfChannel, sampleDataCollection) {
1484
+ GLTFAnimationParser._addCurve = function _addCurve(animationChannelTargetPath, gltfChannel, sampleDataCollection) {
1544
1485
  var sampleData = sampleDataCollection[gltfChannel.sampler];
1545
1486
  var input = sampleData.input, output = sampleData.output, outputSize = sampleData.outputSize;
1546
- switch(animationchannelTargetPath){
1487
+ switch(animationChannelTargetPath){
1547
1488
  case AnimationChannelTargetPath.TRANSLATION:
1548
1489
  case AnimationChannelTargetPath.SCALE:
1549
1490
  {
@@ -1608,38 +1549,43 @@ var AnimationParser = /*#__PURE__*/ function(Parser) {
1608
1549
  }
1609
1550
  }
1610
1551
  };
1611
- return AnimationParser;
1612
- }(Parser);
1552
+ return GLTFAnimationParser;
1553
+ }(GLTFParser);
1613
1554
 
1614
- var BufferParser = /*#__PURE__*/ function(Parser) {
1615
- _inherits(BufferParser, Parser);
1616
- function BufferParser() {
1617
- return Parser.apply(this, arguments);
1555
+ var GLTFBufferParser = /*#__PURE__*/ function(GLTFParser) {
1556
+ _inherits(GLTFBufferParser, GLTFParser);
1557
+ function GLTFBufferParser() {
1558
+ return GLTFParser.apply(this, arguments);
1618
1559
  }
1619
- var _proto = BufferParser.prototype;
1560
+ var _proto = GLTFBufferParser.prototype;
1620
1561
  _proto.parse = function parse(context) {
1621
- var glTFResource = context.glTFResource;
1562
+ var glTFResource = context.glTFResource, contentRestorer = context.contentRestorer;
1622
1563
  var url = glTFResource.url;
1623
- if (this._isGLB(url)) {
1624
- return request(url, {
1625
- type: "arraybuffer"
1626
- }).then(GLTFUtil.parseGLB).then(function(param) {
1627
- var gltf = param.gltf, buffers = param.buffers;
1628
- context.gltf = gltf;
1629
- context.buffers = buffers;
1564
+ var restoreBufferRequests = contentRestorer.bufferRequests;
1565
+ var requestConfig = {
1566
+ type: "arraybuffer"
1567
+ };
1568
+ var isGLB = this._isGLB(url);
1569
+ contentRestorer.isGLB = isGLB;
1570
+ if (isGLB) {
1571
+ return request(url, requestConfig).then(function(glb) {
1572
+ restoreBufferRequests.push(new BufferRequestInfo(url, requestConfig));
1573
+ return GLTFUtils.parseGLB(context, glb);
1574
+ }).then(function(param) {
1575
+ var glTF = param.glTF, buffers = param.buffers;
1576
+ context.glTF = glTF;
1577
+ context._buffers = buffers;
1630
1578
  });
1631
1579
  } else {
1632
1580
  return request(url, {
1633
1581
  type: "json"
1634
- }).then(function(gltf) {
1635
- context.gltf = gltf;
1636
- return Promise.all(gltf.buffers.map(function(buffer) {
1637
- return request(GLTFUtil.parseRelativeUrl(url, buffer.uri), {
1638
- type: "arraybuffer"
1639
- });
1640
- })).then(function(buffers) {
1641
- context.buffers = buffers;
1642
- });
1582
+ }).then(function(glTF) {
1583
+ context.glTF = glTF;
1584
+ context._buffers = Promise.all(glTF.buffers.map(function(buffer) {
1585
+ var absoluteUrl = Utils.resolveAbsoluteUrl(url, buffer.uri);
1586
+ restoreBufferRequests.push(new BufferRequestInfo(absoluteUrl, requestConfig));
1587
+ return request(absoluteUrl, requestConfig);
1588
+ }));
1643
1589
  });
1644
1590
  }
1645
1591
  };
@@ -1647,24 +1593,24 @@ var BufferParser = /*#__PURE__*/ function(Parser) {
1647
1593
  var index = url.lastIndexOf(".");
1648
1594
  return url.substring(index + 1, index + 4) === "glb";
1649
1595
  };
1650
- return BufferParser;
1651
- }(Parser);
1596
+ return GLTFBufferParser;
1597
+ }(GLTFParser);
1652
1598
 
1653
- var EntityParser = /*#__PURE__*/ function(Parser) {
1654
- _inherits(EntityParser, Parser);
1655
- function EntityParser() {
1656
- return Parser.apply(this, arguments);
1599
+ var GLTFEntityParser = /*#__PURE__*/ function(GLTFParser) {
1600
+ _inherits(GLTFEntityParser, GLTFParser);
1601
+ function GLTFEntityParser() {
1602
+ return GLTFParser.apply(this, arguments);
1657
1603
  }
1658
- var _proto = EntityParser.prototype;
1604
+ var _proto = GLTFEntityParser.prototype;
1659
1605
  _proto.parse = function parse(context) {
1660
- var glTFResource = context.glTFResource, nodes = context.gltf.nodes;
1606
+ var glTFResource = context.glTFResource, nodes = context.glTF.nodes;
1661
1607
  var engine = glTFResource.engine;
1662
1608
  if (!nodes) return;
1663
1609
  var entities = [];
1664
1610
  for(var i = 0; i < nodes.length; i++){
1665
1611
  var gltfNode = nodes[i];
1666
1612
  var matrix = gltfNode.matrix, translation = gltfNode.translation, rotation = gltfNode.rotation, scale = gltfNode.scale;
1667
- var entity = new Entity(engine, gltfNode.name || "" + EntityParser._defaultName + i);
1613
+ var entity = new Entity(engine, gltfNode.name || "" + GLTFEntityParser._defaultName + i);
1668
1614
  var transform = entity.transform;
1669
1615
  if (matrix) {
1670
1616
  var localMatrix = transform.localMatrix;
@@ -1688,7 +1634,7 @@ var EntityParser = /*#__PURE__*/ function(Parser) {
1688
1634
  this._createSceneRoots(context, glTFResource);
1689
1635
  };
1690
1636
  _proto._buildEntityTree = function _buildEntityTree(context, glTFResource) {
1691
- var nodes = context.gltf.nodes;
1637
+ var nodes = context.glTF.nodes;
1692
1638
  var entities = glTFResource.entities;
1693
1639
  for(var i = 0; i < nodes.length; i++){
1694
1640
  var children = nodes[i].children;
@@ -1702,7 +1648,7 @@ var EntityParser = /*#__PURE__*/ function(Parser) {
1702
1648
  }
1703
1649
  };
1704
1650
  _proto._createSceneRoots = function _createSceneRoots(context, glTFResource) {
1705
- var _context_gltf = context.gltf, tmp = _context_gltf.scene, sceneID = tmp === void 0 ? 0 : tmp, scenes = _context_gltf.scenes;
1651
+ var _context_glTF = context.glTF, tmp = _context_glTF.scene, sceneID = tmp === void 0 ? 0 : tmp, scenes = _context_glTF.scenes;
1706
1652
  var engine = glTFResource.engine, entities = glTFResource.entities;
1707
1653
  if (!scenes) return;
1708
1654
  var sceneRoots = [];
@@ -1718,337 +1664,433 @@ var EntityParser = /*#__PURE__*/ function(Parser) {
1718
1664
  }
1719
1665
  sceneRoots[i] = rootEntity;
1720
1666
  }
1667
+ // @ts-ignore
1668
+ sceneRoots[i]._hookResource = glTFResource;
1669
+ // @ts-ignore
1670
+ glTFResource._addReferCount(1);
1721
1671
  }
1722
1672
  glTFResource.sceneRoots = sceneRoots;
1723
1673
  glTFResource.defaultSceneRoot = sceneRoots[sceneID];
1724
1674
  };
1725
- return EntityParser;
1726
- }(Parser);
1675
+ return GLTFEntityParser;
1676
+ }(GLTFParser);
1727
1677
  (function() {
1728
- /** @internal */ EntityParser._defaultName = "_GLTF_ENTITY_";
1678
+ /** @internal */ GLTFEntityParser._defaultName = "_GLTF_ENTITY_";
1729
1679
  })();
1730
1680
 
1731
- var MeshParser = /*#__PURE__*/ function(Parser1) {
1732
- _inherits(MeshParser, Parser1);
1733
- function MeshParser() {
1734
- return Parser1.apply(this, arguments);
1681
+ var GLTFMaterialParser = /*#__PURE__*/ function(GLTFParser1) {
1682
+ _inherits(GLTFMaterialParser, GLTFParser1);
1683
+ function GLTFMaterialParser() {
1684
+ return GLTFParser1.apply(this, arguments);
1735
1685
  }
1736
- var _proto = MeshParser.prototype;
1686
+ var _proto = GLTFMaterialParser.prototype;
1737
1687
  _proto.parse = function parse(context) {
1738
- var _loop = function(i) {
1739
- var _loop = function(j) {
1740
- var gltfPrimitive = gltfMesh.primitives[j];
1741
- var _gltfPrimitive_extensions = gltfPrimitive.extensions, extensions = _gltfPrimitive_extensions === void 0 ? {} : _gltfPrimitive_extensions;
1742
- var KHR_draco_mesh_compression = extensions.KHR_draco_mesh_compression;
1743
- primitivePromises[j] = new Promise(function(resolve) {
1744
- var mesh = new ModelMesh(engine, gltfMesh.name || j + "");
1745
- if (KHR_draco_mesh_compression) {
1746
- Parser.createEngineResource("KHR_draco_mesh_compression", KHR_draco_mesh_compression, context, gltfPrimitive).then(function(decodedGeometry) {
1747
- return _this._parseMeshFromGLTFPrimitiveDraco(mesh, gltfMesh, gltfPrimitive, gltf, function(attributeSemantic) {
1748
- for(var j = 0; j < decodedGeometry.attributes.length; j++){
1749
- if (decodedGeometry.attributes[j].name === attributeSemantic) {
1750
- return decodedGeometry.attributes[j].array;
1751
- }
1752
- }
1753
- return null;
1754
- }, function(attributeSemantic, shapeIndex) {
1755
- throw "BlendShape animation is not supported when using draco.";
1756
- }, function() {
1757
- return decodedGeometry.index.array;
1758
- }, context.keepMeshData);
1759
- }).then(resolve);
1760
- } else {
1761
- _this._parseMeshFromGLTFPrimitive(context, mesh, gltfMesh, gltfPrimitive, gltf, function(attributeSemantic) {
1762
- return null;
1763
- }, function(attributeName, shapeIndex) {
1764
- var shapeAccessorIdx = gltfPrimitive.targets[shapeIndex];
1765
- var attributeAccessorIdx = shapeAccessorIdx[attributeName];
1766
- if (attributeAccessorIdx) {
1767
- var accessor = gltf.accessors[attributeAccessorIdx];
1768
- return GLTFUtil.getAccessorData(gltf, accessor, buffers);
1769
- } else {
1770
- return null;
1688
+ var glTF = context.glTF, glTFResource = context.glTFResource, materialsPromiseInfo = context.materialsPromiseInfo;
1689
+ if (!glTF.materials) return;
1690
+ var engine = glTFResource.engine;
1691
+ var materialPromises = [];
1692
+ for(var i = 0; i < glTF.materials.length; i++){
1693
+ var materialInfo = glTF.materials[i];
1694
+ var material = GLTFParser.executeExtensionsCreateAndParse(materialInfo.extensions, context, materialInfo);
1695
+ if (!material) {
1696
+ material = new PBRMaterial(engine);
1697
+ material.name = materialInfo.name;
1698
+ GLTFMaterialParser._parseStandardProperty(context, material, materialInfo);
1699
+ }
1700
+ materialPromises.push(material);
1701
+ }
1702
+ return AssetPromise.all(materialPromises).then(function(materials) {
1703
+ glTFResource.materials = materials;
1704
+ for(var i = 0; i < glTF.materials.length; i++){
1705
+ var materialInfo = glTF.materials[i];
1706
+ GLTFParser.executeExtensionsAdditiveAndParse(materialInfo.extensions, context, materials[i], materialInfo);
1707
+ }
1708
+ materialsPromiseInfo.resolve(materials);
1709
+ return materialsPromiseInfo.promise;
1710
+ });
1711
+ };
1712
+ /**
1713
+ * @internal
1714
+ */ GLTFMaterialParser._checkOtherTextureTransform = function _checkOtherTextureTransform(texture, textureName) {
1715
+ var _texture_extensions;
1716
+ if ((_texture_extensions = texture.extensions) == null ? void 0 : _texture_extensions.KHR_texture_transform) {
1717
+ Logger.warn("" + textureName + " texture always use the KHR_texture_transform of the base texture.");
1718
+ }
1719
+ };
1720
+ /**
1721
+ * @internal
1722
+ */ GLTFMaterialParser._parseStandardProperty = function _parseStandardProperty(context, material, materialInfo) {
1723
+ var textures = context.glTFResource.textures;
1724
+ var pbrMetallicRoughness = materialInfo.pbrMetallicRoughness, normalTexture = materialInfo.normalTexture, occlusionTexture = materialInfo.occlusionTexture, emissiveTexture = materialInfo.emissiveTexture, emissiveFactor = materialInfo.emissiveFactor, alphaMode = materialInfo.alphaMode, alphaCutoff = materialInfo.alphaCutoff, doubleSided = materialInfo.doubleSided;
1725
+ if (pbrMetallicRoughness) {
1726
+ var baseColorFactor = pbrMetallicRoughness.baseColorFactor, baseColorTexture = pbrMetallicRoughness.baseColorTexture, metallicFactor = pbrMetallicRoughness.metallicFactor, roughnessFactor = pbrMetallicRoughness.roughnessFactor, metallicRoughnessTexture = pbrMetallicRoughness.metallicRoughnessTexture;
1727
+ if (baseColorFactor) {
1728
+ material.baseColor = new Color(Color.linearToGammaSpace(baseColorFactor[0]), Color.linearToGammaSpace(baseColorFactor[1]), Color.linearToGammaSpace(baseColorFactor[2]), baseColorFactor[3]);
1729
+ }
1730
+ if (baseColorTexture) {
1731
+ material.baseTexture = textures[baseColorTexture.index];
1732
+ GLTFParser.executeExtensionsAdditiveAndParse(baseColorTexture.extensions, context, material, baseColorTexture);
1733
+ }
1734
+ if (material.constructor === PBRMaterial) {
1735
+ material.metallic = metallicFactor != null ? metallicFactor : 1;
1736
+ material.roughness = roughnessFactor != null ? roughnessFactor : 1;
1737
+ if (metallicRoughnessTexture) {
1738
+ material.roughnessMetallicTexture = textures[metallicRoughnessTexture.index];
1739
+ GLTFMaterialParser._checkOtherTextureTransform(metallicRoughnessTexture, "Roughness metallic");
1740
+ }
1741
+ }
1742
+ }
1743
+ if (material.constructor === PBRMaterial || material.constructor === PBRSpecularMaterial) {
1744
+ if (emissiveTexture) {
1745
+ material.emissiveTexture = textures[emissiveTexture.index];
1746
+ GLTFMaterialParser._checkOtherTextureTransform(emissiveTexture, "Emissive");
1747
+ }
1748
+ if (emissiveFactor) {
1749
+ material.emissiveColor = new Color(Color.linearToGammaSpace(emissiveFactor[0]), Color.linearToGammaSpace(emissiveFactor[1]), Color.linearToGammaSpace(emissiveFactor[2]));
1750
+ }
1751
+ if (normalTexture) {
1752
+ var index = normalTexture.index, scale = normalTexture.scale;
1753
+ material.normalTexture = textures[index];
1754
+ GLTFMaterialParser._checkOtherTextureTransform(normalTexture, "Normal");
1755
+ if (scale !== undefined) {
1756
+ material.normalTextureIntensity = scale;
1757
+ }
1758
+ }
1759
+ if (occlusionTexture) {
1760
+ var index1 = occlusionTexture.index, strength = occlusionTexture.strength, texCoord = occlusionTexture.texCoord;
1761
+ material.occlusionTexture = textures[index1];
1762
+ GLTFMaterialParser._checkOtherTextureTransform(occlusionTexture, "Occlusion");
1763
+ if (strength !== undefined) {
1764
+ material.occlusionTextureIntensity = strength;
1765
+ }
1766
+ if (texCoord === TextureCoordinate.UV1) {
1767
+ material.occlusionTextureCoord = TextureCoordinate.UV1;
1768
+ } else if (texCoord > TextureCoordinate.UV1) {
1769
+ Logger.warn("Occlusion texture uv coordinate must be UV0 or UV1.");
1770
+ }
1771
+ }
1772
+ }
1773
+ if (doubleSided) {
1774
+ material.renderFace = RenderFace.Double;
1775
+ } else {
1776
+ material.renderFace = RenderFace.Front;
1777
+ }
1778
+ switch(alphaMode){
1779
+ case MaterialAlphaMode.OPAQUE:
1780
+ material.isTransparent = false;
1781
+ break;
1782
+ case MaterialAlphaMode.BLEND:
1783
+ material.isTransparent = true;
1784
+ break;
1785
+ case MaterialAlphaMode.MASK:
1786
+ material.alphaCutoff = alphaCutoff != null ? alphaCutoff : 0.5;
1787
+ break;
1788
+ }
1789
+ };
1790
+ return GLTFMaterialParser;
1791
+ }(GLTFParser);
1792
+
1793
+ function _instanceof(left, right) {
1794
+ if (right != null && typeof Symbol !== "undefined" && right[Symbol.hasInstance]) {
1795
+ return !!right[Symbol.hasInstance](left);
1796
+ } else return left instanceof right;
1797
+ }
1798
+
1799
+ var GLTFMeshParser = /*#__PURE__*/ function(GLTFParser1) {
1800
+ _inherits(GLTFMeshParser, GLTFParser1);
1801
+ function GLTFMeshParser() {
1802
+ return GLTFParser1.apply(this, arguments);
1803
+ }
1804
+ var _proto = GLTFMeshParser.prototype;
1805
+ _proto.parse = function parse(context) {
1806
+ var _loop = function(i) {
1807
+ var _loop = function(j) {
1808
+ var gltfPrimitive = gltfMesh.primitives[j];
1809
+ primitivePromises[j] = new Promise(function(resolve) {
1810
+ var mesh = GLTFParser.executeExtensionsCreateAndParse(gltfPrimitive.extensions, context, gltfPrimitive, gltfMesh);
1811
+ if (mesh) {
1812
+ if (_instanceof(mesh, ModelMesh)) {
1813
+ resolve(mesh);
1814
+ } else {
1815
+ mesh.then(function(mesh) {
1816
+ return resolve(mesh);
1817
+ });
1818
+ }
1819
+ } else {
1820
+ var mesh1 = new ModelMesh(engine, gltfMesh.name || j + "");
1821
+ var meshRestoreInfo = new ModelMeshRestoreInfo();
1822
+ meshRestoreInfo.mesh = mesh1;
1823
+ context.contentRestorer.meshes.push(meshRestoreInfo);
1824
+ GLTFMeshParser._parseMeshFromGLTFPrimitive(context, mesh1, meshRestoreInfo, gltfMesh, gltfPrimitive, glTF, function(attributeSemantic) {
1825
+ return null;
1826
+ }, function(attributeName, shapeIndex) {
1827
+ var shapeAccessorIdx = gltfPrimitive.targets[shapeIndex];
1828
+ var attributeAccessorIdx = shapeAccessorIdx[attributeName];
1829
+ if (attributeAccessorIdx) {
1830
+ var accessor = glTF.accessors[attributeAccessorIdx];
1831
+ return GLTFUtils.getAccessorBuffer(context, context.glTF.bufferViews, accessor);
1832
+ } else {
1833
+ return null;
1771
1834
  }
1772
1835
  }, function() {
1773
- var indexAccessor = gltf.accessors[gltfPrimitive.indices];
1774
- return GLTFUtil.getAccessorData(gltf, indexAccessor, buffers);
1836
+ var indexAccessor = glTF.accessors[gltfPrimitive.indices];
1837
+ return context.getBuffers().then(function(buffers) {
1838
+ return GLTFUtils.getAccessorData(glTF, indexAccessor, buffers);
1839
+ });
1775
1840
  }, context.keepMeshData).then(resolve);
1776
1841
  }
1777
1842
  });
1778
1843
  };
1779
- var gltfMesh = gltf.meshes[i];
1844
+ var gltfMesh = glTF.meshes[i];
1780
1845
  var primitivePromises = [];
1781
1846
  for(var j = 0; j < gltfMesh.primitives.length; j++)_loop(j);
1782
1847
  meshPromises[i] = Promise.all(primitivePromises);
1783
1848
  };
1784
- var _this = this;
1785
- var gltf = context.gltf, buffers = context.buffers, glTFResource = context.glTFResource;
1849
+ var glTF = context.glTF, glTFResource = context.glTFResource;
1786
1850
  var engine = glTFResource.engine;
1787
- if (!gltf.meshes) return;
1851
+ if (!glTF.meshes) return;
1788
1852
  var meshesPromiseInfo = context.meshesPromiseInfo;
1789
1853
  var meshPromises = [];
1790
- for(var i = 0; i < gltf.meshes.length; i++)_loop(i);
1854
+ for(var i = 0; i < glTF.meshes.length; i++)_loop(i);
1791
1855
  AssetPromise.all(meshPromises).then(function(meshes) {
1792
1856
  glTFResource.meshes = meshes;
1793
1857
  meshesPromiseInfo.resolve(meshes);
1794
1858
  }).catch(meshesPromiseInfo.reject);
1795
1859
  return meshesPromiseInfo.promise;
1796
1860
  };
1797
- _proto._parseMeshFromGLTFPrimitive = function _parseMeshFromGLTFPrimitive(context, mesh, gltfMesh, gltfPrimitive, gltf, getVertexBufferData, getBlendShapeData, getIndexBufferData, keepMeshData) {
1798
- var accessors = gltf.accessors;
1799
- context.buffers;
1800
- var attributes = gltfPrimitive.attributes, targets = gltfPrimitive.targets, indices = gltfPrimitive.indices, mode = gltfPrimitive.mode;
1801
- var engine = mesh.engine;
1802
- var vertexElements = new Array();
1803
- var vertexCount;
1804
- var bufferBindIndex = 0;
1805
- var positions;
1806
- keepMeshData && (positions = new Array(vertexCount));
1807
- for(var attribute in attributes){
1861
+ /**
1862
+ * @internal
1863
+ */ GLTFMeshParser._parseMeshFromGLTFPrimitive = function _parseMeshFromGLTFPrimitive(context, mesh, meshRestoreInfo, gltfMesh, gltfPrimitive, gltf, getVertexBufferData, getBlendShapeData, getIndexBufferData, keepMeshData) {
1864
+ var _loop = function(attribute) {
1808
1865
  var accessor = accessors[attributes[attribute]];
1809
- var accessorBuffer = GLTFUtil.getAccessorBuffer(context, gltf, accessor);
1810
- var dataElmentSize = GLTFUtil.getAccessorTypeSize(accessor.type);
1811
- var attributeCount = accessor.count;
1812
- var vertices = accessorBuffer.data;
1813
- var vertexElement = void 0;
1814
- var meshId = mesh.instanceId;
1815
- var vertexBindingInfos = accessorBuffer.vertexBindingInfos;
1816
- var elementFormat = GLTFUtil.getElementFormat(accessor.componentType, dataElmentSize, accessor.normalized);
1817
- if (accessorBuffer.interleaved) {
1818
- var byteOffset = accessor.byteOffset || 0;
1819
- var stride = accessorBuffer.stride;
1820
- var elementOffset = byteOffset % stride;
1821
- if (vertexBindingInfos[meshId] === undefined) {
1822
- vertexElement = new VertexElement(attribute, elementOffset, elementFormat, bufferBindIndex);
1823
- var vertexBuffer = accessorBuffer.vertexBuffer;
1824
- if (!vertexBuffer) {
1825
- vertexBuffer = new Buffer(engine, BufferBindFlag.VertexBuffer, vertices.byteLength, BufferUsage.Static);
1826
- vertexBuffer.setData(vertices);
1827
- accessorBuffer.vertexBuffer = vertexBuffer;
1866
+ var promise = GLTFUtils.getAccessorBuffer(context, gltf.bufferViews, accessor).then(function(accessorBuffer) {
1867
+ var dataElementSize = GLTFUtils.getAccessorTypeSize(accessor.type);
1868
+ var accessorCount = accessor.count;
1869
+ var vertices = accessorBuffer.data;
1870
+ var vertexElement;
1871
+ var meshId = mesh.instanceId;
1872
+ var vertexBindingInfos = accessorBuffer.vertexBindingInfos;
1873
+ var elementNormalized = accessor.normalized;
1874
+ var elementFormat = GLTFUtils.getElementFormat(accessor.componentType, dataElementSize, elementNormalized);
1875
+ var scaleFactor;
1876
+ elementNormalized && (scaleFactor = GLTFUtils.getNormalizedComponentScale(accessor.componentType));
1877
+ var elementOffset;
1878
+ if (accessorBuffer.interleaved) {
1879
+ var byteOffset = accessor.byteOffset || 0;
1880
+ var stride = accessorBuffer.stride;
1881
+ elementOffset = byteOffset % stride;
1882
+ if (vertexBindingInfos[meshId] === undefined) {
1883
+ vertexElement = new VertexElement(attribute, elementOffset, elementFormat, bufferBindIndex);
1884
+ var vertexBuffer = accessorBuffer.vertexBuffer;
1885
+ if (!vertexBuffer) {
1886
+ vertexBuffer = new Buffer(engine, BufferBindFlag.VertexBuffer, vertices.byteLength, BufferUsage.Static);
1887
+ vertexBuffer.setData(vertices);
1888
+ accessorBuffer.vertexBuffer = vertexBuffer;
1889
+ meshRestoreInfo.vertexBuffers.push(new BufferRestoreInfo(vertexBuffer, accessorBuffer.restoreInfo));
1890
+ }
1891
+ mesh.setVertexBufferBinding(vertexBuffer, stride, bufferBindIndex);
1892
+ vertexBindingInfos[meshId] = bufferBindIndex++;
1893
+ } else {
1894
+ vertexElement = new VertexElement(attribute, elementOffset, elementFormat, vertexBindingInfos[meshId]);
1828
1895
  }
1829
- mesh.setVertexBufferBinding(vertexBuffer, stride, bufferBindIndex);
1830
- vertexBindingInfos[meshId] = bufferBindIndex++;
1831
1896
  } else {
1832
- vertexElement = new VertexElement(attribute, elementOffset, elementFormat, vertexBindingInfos[meshId]);
1897
+ elementOffset = 0;
1898
+ vertexElement = new VertexElement(attribute, elementOffset, elementFormat, bufferBindIndex);
1899
+ var vertexBuffer1 = new Buffer(engine, BufferBindFlag.VertexBuffer, vertices.byteLength, BufferUsage.Static);
1900
+ vertexBuffer1.setData(vertices);
1901
+ meshRestoreInfo.vertexBuffers.push(new BufferRestoreInfo(vertexBuffer1, accessorBuffer.restoreInfo));
1902
+ mesh.setVertexBufferBinding(vertexBuffer1, accessorBuffer.stride, bufferBindIndex);
1903
+ vertexBindingInfos[meshId] = bufferBindIndex++;
1833
1904
  }
1834
- } else {
1835
- vertexElement = new VertexElement(attribute, 0, elementFormat, bufferBindIndex);
1836
- var vertexBuffer1 = new Buffer(engine, BufferBindFlag.VertexBuffer, vertices.byteLength, BufferUsage.Static);
1837
- vertexBuffer1.setData(vertices);
1838
- mesh.setVertexBufferBinding(vertexBuffer1, accessorBuffer.stride, bufferBindIndex);
1839
- vertexBindingInfos[meshId] = bufferBindIndex++;
1840
- }
1841
- vertexElements.push(vertexElement);
1842
- if (attribute === "POSITION") {
1843
- vertexCount = attributeCount;
1844
- var _mesh_bounds = mesh.bounds, min = _mesh_bounds.min, max = _mesh_bounds.max;
1845
- if (accessor.min && accessor.max) {
1846
- min.copyFromArray(accessor.min);
1847
- max.copyFromArray(accessor.max);
1848
- if (keepMeshData) {
1849
- var stride1 = vertices.length / attributeCount;
1850
- for(var j = 0; j < attributeCount; j++){
1851
- var offset = j * stride1;
1852
- positions[j] = new Vector3(vertices[offset], vertices[offset + 1], vertices[offset + 2]);
1905
+ vertexElements.push(vertexElement);
1906
+ if (attribute === "POSITION") {
1907
+ vertexCount = accessorCount;
1908
+ var _mesh_bounds = mesh.bounds, min = _mesh_bounds.min, max = _mesh_bounds.max;
1909
+ if (accessor.min && accessor.max) {
1910
+ min.copyFromArray(accessor.min);
1911
+ max.copyFromArray(accessor.max);
1912
+ if (keepMeshData) {
1913
+ var baseOffset = elementOffset / vertices.BYTES_PER_ELEMENT;
1914
+ var stride1 = vertices.length / accessorCount;
1915
+ for(var j = 0; j < accessorCount; j++){
1916
+ var offset = baseOffset + j * stride1;
1917
+ var position = new Vector3(vertices[offset], vertices[offset + 1], vertices[offset + 2]);
1918
+ elementNormalized && position.scale(scaleFactor);
1919
+ positions[j] = position;
1920
+ }
1921
+ }
1922
+ } else {
1923
+ var position1 = GLTFMeshParser._tempVector3;
1924
+ min.set(Number.MAX_VALUE, Number.MAX_VALUE, Number.MAX_VALUE);
1925
+ max.set(-Number.MAX_VALUE, -Number.MAX_VALUE, -Number.MAX_VALUE);
1926
+ var baseOffset1 = elementOffset / vertices.BYTES_PER_ELEMENT;
1927
+ var stride2 = vertices.length / accessorCount;
1928
+ for(var j1 = 0; j1 < accessorCount; j1++){
1929
+ var offset1 = baseOffset1 + j1 * stride2;
1930
+ position1.copyFromArray(vertices, offset1);
1931
+ Vector3.min(min, position1, min);
1932
+ Vector3.max(max, position1, max);
1933
+ if (keepMeshData) {
1934
+ var clonePosition = position1.clone();
1935
+ elementNormalized && clonePosition.scale(scaleFactor);
1936
+ positions[j1] = clonePosition;
1937
+ }
1853
1938
  }
1854
1939
  }
1855
- } else {
1856
- var position = MeshParser._tempVector3;
1857
- min.set(Number.MAX_VALUE, Number.MAX_VALUE, Number.MAX_VALUE);
1858
- max.set(-Number.MAX_VALUE, -Number.MAX_VALUE, -Number.MAX_VALUE);
1859
- var stride2 = vertices.length / attributeCount;
1860
- for(var j1 = 0; j1 < attributeCount; j1++){
1861
- var offset1 = j1 * stride2;
1862
- position.copyFromArray(vertices, offset1);
1863
- Vector3.min(min, position, min);
1864
- Vector3.max(max, position, max);
1865
- keepMeshData && (positions[j1] = position.clone());
1940
+ if (elementNormalized) {
1941
+ min.scale(scaleFactor);
1942
+ max.scale(scaleFactor);
1943
+ }
1944
+ } else if (attribute === "JOINTS_0" && keepMeshData) {
1945
+ var baseOffset2 = elementOffset / vertices.BYTES_PER_ELEMENT;
1946
+ var stride3 = vertices.length / accessorCount;
1947
+ for(var j2 = 0; j2 < accessorCount; j2++){
1948
+ var offset2 = baseOffset2 + j2 * stride3;
1949
+ var boneIndex = new Vector4(vertices[offset2], vertices[offset2 + 1], vertices[offset2 + 2], vertices[offset2 + 3]);
1950
+ elementNormalized && boneIndex.scale(scaleFactor);
1951
+ boneIndices[j2] = boneIndex;
1952
+ }
1953
+ } else if (attribute === "WEIGHTS_0" && keepMeshData) {
1954
+ var baseOffset3 = elementOffset / vertices.BYTES_PER_ELEMENT;
1955
+ var stride4 = vertices.length / accessorCount;
1956
+ for(var j3 = 0; j3 < accessorCount; j3++){
1957
+ var offset3 = baseOffset3 + j3 * stride4;
1958
+ var boneWeight = new Vector4(vertices[offset3], vertices[offset3 + 1], vertices[offset3 + 2], vertices[offset3 + 3]);
1959
+ elementNormalized && boneWeight.scale(scaleFactor);
1960
+ boneWeights[j3] = boneWeight;
1866
1961
  }
1867
1962
  }
1868
- if (accessor.normalized) {
1869
- var sacleFactor = GLTFUtil.getNormalizedComponentScale(accessor.componentType);
1870
- min.scale(sacleFactor);
1871
- max.scale(sacleFactor);
1872
- }
1873
- }
1874
- }
1875
- mesh.setVertexElements(vertexElements);
1876
- // Indices
1877
- if (indices !== undefined) {
1878
- var indexAccessor = gltf.accessors[indices];
1879
- var indexData = getIndexBufferData();
1880
- mesh.setIndices(indexData);
1881
- mesh.addSubMesh(0, indexAccessor.count, mode);
1882
- } else {
1883
- mesh.addSubMesh(0, vertexCount, mode);
1884
- }
1885
- // BlendShapes
1886
- targets && this._createBlendShape(mesh, gltfMesh, targets, getBlendShapeData);
1887
- mesh.uploadData(!keepMeshData);
1888
- //@ts-ignore
1889
- mesh._positions = positions;
1890
- return Promise.resolve(mesh);
1891
- };
1892
- _proto._createBlendShape = function _createBlendShape(mesh, glTFMesh, glTFTargets, getBlendShapeData) {
1893
- var blendShapeNames = glTFMesh.extras ? glTFMesh.extras.targetNames : null;
1894
- for(var i = 0, n = glTFTargets.length; i < n; i++){
1895
- var name = blendShapeNames ? blendShapeNames[i] : "blendShape" + i;
1896
- var deltaPosBuffer = getBlendShapeData("POSITION", i);
1897
- var deltaNorBuffer = getBlendShapeData("NORMAL", i);
1898
- var deltaTanBuffer = getBlendShapeData("TANGENT", i);
1899
- var deltaPositions = deltaPosBuffer ? GLTFUtil.floatBufferToVector3Array(deltaPosBuffer) : null;
1900
- var deltaNormals = deltaNorBuffer ? GLTFUtil.floatBufferToVector3Array(deltaNorBuffer) : null;
1901
- var deltaTangents = deltaTanBuffer ? GLTFUtil.floatBufferToVector3Array(deltaTanBuffer) : null;
1902
- var blendShape = new BlendShape(name);
1903
- blendShape.addFrame(1.0, deltaPositions, deltaNormals, deltaTangents);
1904
- mesh.addBlendShape(blendShape);
1905
- }
1906
- };
1907
- /**
1908
- * @deprecated
1909
- */ _proto._parseMeshFromGLTFPrimitiveDraco = function _parseMeshFromGLTFPrimitiveDraco(mesh, gltfMesh, gltfPrimitive, gltf, getVertexBufferData, getBlendShapeData, getIndexBufferData, keepMeshData) {
1963
+ });
1964
+ promises.push(promise);
1965
+ };
1966
+ var accessors = gltf.accessors;
1910
1967
  var attributes = gltfPrimitive.attributes, targets = gltfPrimitive.targets, indices = gltfPrimitive.indices, mode = gltfPrimitive.mode;
1968
+ var engine = mesh.engine;
1969
+ var vertexElements = new Array();
1911
1970
  var vertexCount;
1912
- var accessors = gltf.accessors;
1913
- var accessor = accessors[attributes["POSITION"]];
1914
- var positionBuffer = getVertexBufferData("POSITION");
1915
- var positions = GLTFUtil.floatBufferToVector3Array(positionBuffer);
1916
- mesh.setPositions(positions);
1917
- var bounds = mesh.bounds;
1918
- vertexCount = accessor.count;
1919
- if (accessor.min && accessor.max) {
1920
- bounds.min.copyFromArray(accessor.min);
1921
- bounds.max.copyFromArray(accessor.max);
1922
- } else {
1923
- var position = MeshParser._tempVector3;
1924
- var min = bounds.min, max = bounds.max;
1925
- min.set(Number.MAX_VALUE, Number.MAX_VALUE, Number.MAX_VALUE);
1926
- max.set(-Number.MAX_VALUE, -Number.MAX_VALUE, -Number.MAX_VALUE);
1927
- var stride = positionBuffer.length / vertexCount;
1928
- for(var j = 0; j < vertexCount; j++){
1929
- var offset = j * stride;
1930
- position.copyFromArray(positionBuffer, offset);
1931
- Vector3.min(min, position, min);
1932
- Vector3.max(max, position, max);
1933
- }
1971
+ var bufferBindIndex = 0;
1972
+ var positions;
1973
+ var boneIndices;
1974
+ var boneWeights;
1975
+ if (keepMeshData) {
1976
+ positions = new Array(vertexCount);
1977
+ boneIndices = new Array(vertexCount);
1978
+ boneWeights = new Array(vertexCount);
1934
1979
  }
1935
- for(var attributeSemantic in attributes){
1936
- if (attributeSemantic === "POSITION") {
1937
- continue;
1980
+ var promises = new Array();
1981
+ for(var attribute in attributes)_loop(attribute);
1982
+ return Promise.all(promises).then(function() {
1983
+ mesh.setVertexElements(vertexElements);
1984
+ // Indices
1985
+ if (indices !== undefined) {
1986
+ var indexAccessor = gltf.accessors[indices];
1987
+ var promise = GLTFUtils.getAccessorBuffer(context, gltf.bufferViews, indexAccessor).then(function(accessorBuffer) {
1988
+ mesh.setIndices(accessorBuffer.data);
1989
+ mesh.addSubMesh(0, indexAccessor.count, mode);
1990
+ meshRestoreInfo.indexBuffer = accessorBuffer.restoreInfo;
1991
+ });
1992
+ promises.push(promise);
1993
+ } else {
1994
+ mesh.addSubMesh(0, vertexCount, mode);
1938
1995
  }
1939
- var bufferData = getVertexBufferData(attributeSemantic);
1940
- switch(attributeSemantic){
1941
- case "NORMAL":
1942
- var normals = GLTFUtil.floatBufferToVector3Array(bufferData);
1943
- mesh.setNormals(normals);
1944
- break;
1945
- case "TEXCOORD_0":
1946
- var texturecoords = GLTFUtil.floatBufferToVector2Array(bufferData);
1947
- mesh.setUVs(texturecoords, 0);
1948
- break;
1949
- case "TEXCOORD_1":
1950
- var texturecoords1 = GLTFUtil.floatBufferToVector2Array(bufferData);
1951
- mesh.setUVs(texturecoords1, 1);
1952
- break;
1953
- case "TEXCOORD_2":
1954
- var texturecoords2 = GLTFUtil.floatBufferToVector2Array(bufferData);
1955
- mesh.setUVs(texturecoords2, 2);
1956
- break;
1957
- case "TEXCOORD_3":
1958
- var texturecoords3 = GLTFUtil.floatBufferToVector2Array(bufferData);
1959
- mesh.setUVs(texturecoords3, 3);
1960
- break;
1961
- case "TEXCOORD_4":
1962
- var texturecoords4 = GLTFUtil.floatBufferToVector2Array(bufferData);
1963
- mesh.setUVs(texturecoords4, 4);
1964
- break;
1965
- case "TEXCOORD_5":
1966
- var texturecoords5 = GLTFUtil.floatBufferToVector2Array(bufferData);
1967
- mesh.setUVs(texturecoords5, 5);
1968
- break;
1969
- case "TEXCOORD_6":
1970
- var texturecoords6 = GLTFUtil.floatBufferToVector2Array(bufferData);
1971
- mesh.setUVs(texturecoords6, 6);
1972
- break;
1973
- case "TEXCOORD_7":
1974
- var texturecoords7 = GLTFUtil.floatBufferToVector2Array(bufferData);
1975
- mesh.setUVs(texturecoords7, 7);
1976
- break;
1977
- case "COLOR_0":
1978
- var colors = GLTFUtil.floatBufferToColorArray(bufferData, accessors[attributes["COLOR_0"]].type === AccessorType.VEC3);
1979
- mesh.setColors(colors);
1980
- break;
1981
- case "TANGENT":
1982
- var tangents = GLTFUtil.floatBufferToVector4Array(bufferData);
1983
- mesh.setTangents(tangents);
1984
- break;
1985
- case "JOINTS_0":
1986
- var joints = GLTFUtil.floatBufferToVector4Array(bufferData);
1987
- mesh.setBoneIndices(joints);
1988
- break;
1989
- case "WEIGHTS_0":
1990
- var weights = GLTFUtil.floatBufferToVector4Array(bufferData);
1991
- mesh.setBoneWeights(weights);
1992
- break;
1996
+ // BlendShapes
1997
+ if (targets) {
1998
+ promises.push(GLTFMeshParser._createBlendShape(mesh, meshRestoreInfo, gltfMesh, accessors, targets, getBlendShapeData));
1993
1999
  }
1994
- }
1995
- // Indices
1996
- if (indices !== undefined) {
1997
- var indexAccessor = gltf.accessors[indices];
1998
- var indexData = getIndexBufferData();
1999
- mesh.setIndices(indexData);
2000
- mesh.addSubMesh(0, indexAccessor.count, mode);
2001
- } else {
2002
- mesh.addSubMesh(0, vertexCount, mode);
2003
- }
2004
- // BlendShapes
2005
- targets && this._createBlendShape(mesh, gltfMesh, targets, getBlendShapeData);
2006
- mesh.uploadData(!keepMeshData);
2007
- return Promise.resolve(mesh);
2000
+ return Promise.all(promises).then(function() {
2001
+ mesh.uploadData(!keepMeshData);
2002
+ //@ts-ignore
2003
+ mesh._positions = positions;
2004
+ //@ts-ignore
2005
+ mesh._boneIndices = boneIndices;
2006
+ //@ts-ignore
2007
+ mesh._boneWeights = boneWeights;
2008
+ return Promise.resolve(mesh);
2009
+ });
2010
+ });
2011
+ };
2012
+ /**
2013
+ * @internal
2014
+ */ GLTFMeshParser._createBlendShape = function _createBlendShape(mesh, meshRestoreInfo, glTFMesh, accessors, glTFTargets, getBlendShapeData) {
2015
+ var _loop = function(i, n) {
2016
+ var name = blendShapeNames ? blendShapeNames[i] : "blendShape" + i;
2017
+ var promise = Promise.all([
2018
+ getBlendShapeData("POSITION", i),
2019
+ getBlendShapeData("NORMAL", i),
2020
+ getBlendShapeData("TANGENT", i)
2021
+ ]).then(function(infos) {
2022
+ var posBufferInfo = infos[0];
2023
+ var norBufferInfo = infos[1];
2024
+ var tanBufferInfo = infos[2];
2025
+ var target = glTFTargets[i];
2026
+ var posAccessor;
2027
+ var norAccessor;
2028
+ var tanAccessor;
2029
+ var positions = null;
2030
+ if (posBufferInfo) {
2031
+ posAccessor = accessors[target["POSITION"]];
2032
+ var _posAccessor_byteOffset;
2033
+ positions = GLTFUtils.bufferToVector3Array(posBufferInfo.data, posBufferInfo.stride, (_posAccessor_byteOffset = posAccessor.byteOffset) != null ? _posAccessor_byteOffset : 0, posAccessor.count);
2034
+ }
2035
+ var normals = null;
2036
+ if (norBufferInfo) {
2037
+ norAccessor = accessors[target["NORMAL"]];
2038
+ var _norAccessor_byteOffset;
2039
+ normals = GLTFUtils.bufferToVector3Array(norBufferInfo.data, norBufferInfo.stride, (_norAccessor_byteOffset = norAccessor.byteOffset) != null ? _norAccessor_byteOffset : 0, norAccessor.count);
2040
+ }
2041
+ var tangents = null;
2042
+ if (tanBufferInfo) {
2043
+ tanAccessor = accessors[target["NORMAL"]];
2044
+ var _tanAccessor_byteOffset;
2045
+ tangents = GLTFUtils.bufferToVector3Array(tanBufferInfo.data, tanBufferInfo.stride, (_tanAccessor_byteOffset = tanAccessor.byteOffset) != null ? _tanAccessor_byteOffset : 0, tanAccessor.count);
2046
+ }
2047
+ var blendShape = new BlendShape(name);
2048
+ blendShape.addFrame(1.0, positions, normals, tangents);
2049
+ mesh.addBlendShape(blendShape);
2050
+ var _posAccessor_byteOffset1, _norAccessor_byteOffset1, _tanAccessor_byteOffset1;
2051
+ meshRestoreInfo.blendShapes.push(new BlendShapeRestoreInfo(blendShape, new BlendShapeDataRestoreInfo(posBufferInfo.restoreInfo, posBufferInfo.stride, (_posAccessor_byteOffset1 = posAccessor.byteOffset) != null ? _posAccessor_byteOffset1 : 0, posAccessor.count), norBufferInfo ? new BlendShapeDataRestoreInfo(norBufferInfo.restoreInfo, norBufferInfo.stride, (_norAccessor_byteOffset1 = norAccessor.byteOffset) != null ? _norAccessor_byteOffset1 : 0, norAccessor.count) : null, tanBufferInfo ? new BlendShapeDataRestoreInfo(tanBufferInfo.restoreInfo, tanBufferInfo.stride, (_tanAccessor_byteOffset1 = tanAccessor.byteOffset) != null ? _tanAccessor_byteOffset1 : 0, tanAccessor.count) : null));
2052
+ });
2053
+ promises.push(promise);
2054
+ };
2055
+ var blendShapeNames = glTFMesh.extras ? glTFMesh.extras.targetNames : null;
2056
+ var promises = new Array();
2057
+ for(var i = 0, n = glTFTargets.length; i < n; i++)_loop(i);
2058
+ return Promise.all(promises);
2008
2059
  };
2009
- return MeshParser;
2010
- }(Parser);
2060
+ return GLTFMeshParser;
2061
+ }(GLTFParser);
2011
2062
  (function() {
2012
- MeshParser._tempVector3 = new Vector3();
2063
+ GLTFMeshParser._tempVector3 = new Vector3();
2013
2064
  })();
2014
2065
 
2015
- var SceneParser$1 = /*#__PURE__*/ function(Parser1) {
2016
- _inherits(SceneParser, Parser1);
2017
- function SceneParser() {
2018
- return Parser1.apply(this, arguments);
2066
+ var GLTFSceneParser = /*#__PURE__*/ function(GLTFParser1) {
2067
+ _inherits(GLTFSceneParser, GLTFParser1);
2068
+ function GLTFSceneParser() {
2069
+ return GLTFParser1.apply(this, arguments);
2019
2070
  }
2020
- var _proto = SceneParser.prototype;
2071
+ var _proto = GLTFSceneParser.prototype;
2021
2072
  _proto.parse = function parse(context) {
2022
- var glTFResource = context.glTFResource, gltf = context.gltf;
2073
+ var glTFResource = context.glTFResource, glTF = context.glTF;
2023
2074
  var entities = glTFResource.entities;
2024
- var nodes = gltf.nodes, gltfCameras = gltf.cameras;
2075
+ var nodes = glTF.nodes, cameras = glTF.cameras;
2025
2076
  if (!nodes) return;
2026
2077
  var defaultSceneRootPromiseInfo = context.defaultSceneRootPromiseInfo;
2027
- var promises = [];
2028
2078
  for(var i = 0; i < nodes.length; i++){
2029
- var gltfNode = nodes[i];
2030
- var cameraID = gltfNode.camera, meshID = gltfNode.mesh, _gltfNode_extensions = gltfNode.extensions, extensions = _gltfNode_extensions === void 0 ? {} : _gltfNode_extensions;
2031
- var KHR_lights_punctual = extensions.KHR_lights_punctual;
2079
+ var glTFNode = nodes[i];
2080
+ var cameraID = glTFNode.camera, meshID = glTFNode.mesh, extensions = glTFNode.extensions;
2032
2081
  var entity = entities[i];
2033
2082
  if (cameraID !== undefined) {
2034
- this._createCamera(glTFResource, gltfCameras[cameraID], entity);
2083
+ this._createCamera(glTFResource, cameras[cameraID], entity);
2035
2084
  }
2036
2085
  if (meshID !== undefined) {
2037
- promises.push(this._createRenderer(context, gltfNode, entity));
2038
- }
2039
- if (KHR_lights_punctual) {
2040
- var lightIndex = KHR_lights_punctual.light;
2041
- var lights = gltf.extensions.KHR_lights_punctual.lights;
2042
- Parser.parseEngineResource("KHR_lights_punctual", lights[lightIndex], entity, context);
2086
+ this._createRenderer(context, glTFNode, entity);
2043
2087
  }
2088
+ GLTFParser.executeExtensionsAdditiveAndParse(extensions, context, entity, glTFNode);
2044
2089
  }
2045
2090
  if (glTFResource.defaultSceneRoot) {
2046
2091
  this._createAnimator(context);
2047
2092
  }
2048
- gltf.extensions && delete gltf.extensions["OASIS_materials_remap"];
2049
- AssetPromise.all(promises).then(function() {
2050
- return defaultSceneRootPromiseInfo.resolve(glTFResource.defaultSceneRoot);
2051
- }).catch(defaultSceneRootPromiseInfo.reject);
2093
+ defaultSceneRootPromiseInfo.resolve(glTFResource.defaultSceneRoot);
2052
2094
  return defaultSceneRootPromiseInfo.promise;
2053
2095
  };
2054
2096
  _proto._createCamera = function _createCamera(context, cameraSchema, entity) {
@@ -2084,8 +2126,9 @@ var SceneParser$1 = /*#__PURE__*/ function(Parser1) {
2084
2126
  // @todo: use engine camera by default
2085
2127
  camera.enabled = false;
2086
2128
  };
2087
- _proto._createRenderer = function _createRenderer(context, gltfNode, entity) {
2129
+ _proto._createRenderer = function _createRenderer(context, glTFNode, entity) {
2088
2130
  var _loop = function(i) {
2131
+ var gltfPrimitive = glTFMeshPrimitives[i];
2089
2132
  var mesh = meshes[meshID][i];
2090
2133
  var renderer = void 0;
2091
2134
  if (skinID !== undefined || blendShapeWeights) {
@@ -2103,32 +2146,25 @@ var SceneParser$1 = /*#__PURE__*/ function(Parser1) {
2103
2146
  renderer = entity.addComponent(MeshRenderer);
2104
2147
  renderer.mesh = mesh;
2105
2148
  }
2106
- var materialIndex = gltfMeshPrimitives[i].material;
2107
- var remapMaterials = gltf.extensions && gltf.extensions["OASIS_materials_remap"];
2108
- if (remapMaterials && remapMaterials[materialIndex]) {
2109
- promises.push(remapMaterials[materialIndex].then(function(mtl) {
2110
- renderer.setMaterial(mtl);
2111
- }));
2112
- } else {
2113
- var material = (materials == null ? void 0 : materials[materialIndex]) || SceneParser._getDefaultMaterial(engine);
2114
- renderer.setMaterial(material);
2115
- }
2116
- var _gltfMeshPrimitives_i = gltfMeshPrimitives[i], _gltfMeshPrimitives_i_extensions = _gltfMeshPrimitives_i.extensions, extensions = _gltfMeshPrimitives_i_extensions === void 0 ? {} : _gltfMeshPrimitives_i_extensions;
2117
- var KHR_materials_variants = extensions.KHR_materials_variants;
2118
- if (KHR_materials_variants) {
2119
- Parser.parseEngineResource("KHR_materials_variants", KHR_materials_variants, renderer, context);
2120
- }
2149
+ var materialIndex = gltfPrimitive.material;
2150
+ var material = (materials == null ? void 0 : materials[materialIndex]) || GLTFSceneParser._getDefaultMaterial(engine);
2151
+ renderer.setMaterial(material);
2152
+ // Enable vertex color if mesh has COLOR_0 vertex element
2153
+ mesh.vertexElements.forEach(function(element) {
2154
+ if (element.semantic === "COLOR_0") {
2155
+ renderer.enableVertexColor = true;
2156
+ }
2157
+ });
2158
+ GLTFParser.executeExtensionsAdditiveAndParse(gltfPrimitive.extensions, context, renderer, gltfPrimitive);
2121
2159
  };
2122
- var glTFResource = context.glTFResource, gltf = context.gltf;
2123
- var gltfMeshes = gltf.meshes;
2160
+ var glTFResource = context.glTFResource, glTF = context.glTF;
2161
+ var glTFMeshes = glTF.meshes;
2124
2162
  var engine = glTFResource.engine, meshes = glTFResource.meshes, materials = glTFResource.materials, skins = glTFResource.skins;
2125
- var meshID = gltfNode.mesh, skinID = gltfNode.skin;
2126
- var glTFMesh = gltfMeshes[meshID];
2127
- var gltfMeshPrimitives = glTFMesh.primitives;
2128
- var blendShapeWeights = gltfNode.weights || glTFMesh.weights;
2129
- var promises = [];
2130
- for(var i = 0; i < gltfMeshPrimitives.length; i++)_loop(i);
2131
- return Promise.all(promises);
2163
+ var meshID = glTFNode.mesh, skinID = glTFNode.skin;
2164
+ var glTFMesh = glTFMeshes[meshID];
2165
+ var glTFMeshPrimitives = glTFMesh.primitives;
2166
+ var blendShapeWeights = glTFNode.weights || glTFMesh.weights;
2167
+ for(var i = 0; i < glTFMeshPrimitives.length; i++)_loop(i);
2132
2168
  };
2133
2169
  _proto._createAnimator = function _createAnimator(context) {
2134
2170
  if (!context.hasSkinned && !context.glTFResource.animations) {
@@ -2155,67 +2191,74 @@ var SceneParser$1 = /*#__PURE__*/ function(Parser1) {
2155
2191
  }
2156
2192
  }
2157
2193
  };
2158
- SceneParser._getDefaultMaterial = function _getDefaultMaterial(engine) {
2159
- if (!SceneParser._defaultMaterial) {
2160
- SceneParser._defaultMaterial = new BlinnPhongMaterial(engine);
2194
+ GLTFSceneParser._getDefaultMaterial = function _getDefaultMaterial(engine) {
2195
+ if (!GLTFSceneParser._defaultMaterial) {
2196
+ GLTFSceneParser._defaultMaterial = new BlinnPhongMaterial(engine);
2161
2197
  }
2162
- return SceneParser._defaultMaterial;
2198
+ return GLTFSceneParser._defaultMaterial;
2163
2199
  };
2164
- return SceneParser;
2165
- }(Parser);
2200
+ return GLTFSceneParser;
2201
+ }(GLTFParser);
2166
2202
 
2167
- var SkinParser = /*#__PURE__*/ function(Parser) {
2168
- _inherits(SkinParser, Parser);
2169
- function SkinParser() {
2170
- return Parser.apply(this, arguments);
2203
+ var GLTFSkinParser = /*#__PURE__*/ function(GLTFParser) {
2204
+ _inherits(GLTFSkinParser, GLTFParser);
2205
+ function GLTFSkinParser() {
2206
+ return GLTFParser.apply(this, arguments);
2171
2207
  }
2172
- var _proto = SkinParser.prototype;
2208
+ var _proto = GLTFSkinParser.prototype;
2173
2209
  _proto.parse = function parse(context) {
2174
- var glTFResource = context.glTFResource, gltf = context.gltf; context.buffers;
2175
- var entities = glTFResource.entities;
2176
- var gltfSkins = gltf.skins;
2177
- if (!gltfSkins) return;
2178
- var count = gltfSkins.length;
2179
- var skins = new Array(count);
2180
- for(var i = 0; i < count; i++){
2210
+ var _loop = function(i) {
2181
2211
  var _gltfSkins_i = gltfSkins[i], inverseBindMatrices = _gltfSkins_i.inverseBindMatrices, skeleton = _gltfSkins_i.skeleton, joints = _gltfSkins_i.joints, _gltfSkins_i_name = _gltfSkins_i.name, name = _gltfSkins_i_name === void 0 ? "SKIN_" + i : _gltfSkins_i_name;
2182
2212
  var jointCount = joints.length;
2183
2213
  var skin = new Skin(name);
2184
2214
  skin.inverseBindMatrices.length = jointCount;
2185
2215
  // parse IBM
2186
- var accessor = gltf.accessors[inverseBindMatrices];
2187
- var buffer = GLTFUtil.getAccessorBuffer(context, gltf, accessor).data;
2188
- for(var i1 = 0; i1 < jointCount; i1++){
2189
- var inverseBindMatrix = new Matrix();
2190
- inverseBindMatrix.copyFromArray(buffer, i1 * 16);
2191
- skin.inverseBindMatrices[i1] = inverseBindMatrix;
2192
- }
2193
- // get joints
2194
- for(var i2 = 0; i2 < jointCount; i2++){
2195
- var jointIndex = joints[i2];
2196
- var jointName = entities[jointIndex].name;
2197
- skin.joints[i2] = jointName;
2198
- // @todo Temporary solution, but it can alleviate the current BUG, and the skinning data mechanism of SkinnedMeshRenderer will be completely refactored in the future
2199
- for(var j = entities.length - 1; j >= 0; j--){
2200
- if (jointIndex !== j && entities[j].name === jointName) {
2201
- entities[j].name = jointName + "_" + j;
2216
+ var accessor = glTF.accessors[inverseBindMatrices];
2217
+ var promise = GLTFUtils.getAccessorBuffer(context, glTF.bufferViews, accessor).then(function(bufferInfo) {
2218
+ var buffer = bufferInfo.data;
2219
+ for(var i = 0; i < jointCount; i++){
2220
+ var inverseBindMatrix = new Matrix();
2221
+ inverseBindMatrix.copyFromArray(buffer, i * 16);
2222
+ skin.inverseBindMatrices[i] = inverseBindMatrix;
2223
+ // get joints
2224
+ for(var i1 = 0; i1 < jointCount; i1++){
2225
+ var jointIndex = joints[i1];
2226
+ var jointName = entities[jointIndex].name;
2227
+ skin.joints[i1] = jointName;
2228
+ // @todo Temporary solution, but it can alleviate the current BUG, and the skinning data mechanism of SkinnedMeshRenderer will be completely refactored in the future
2229
+ for(var j = entities.length - 1; j >= 0; j--){
2230
+ if (jointIndex !== j && entities[j].name === jointName) {
2231
+ entities[j].name = jointName + "_" + j;
2232
+ }
2233
+ }
2234
+ }
2235
+ // get skeleton
2236
+ if (skeleton !== undefined) {
2237
+ skin.skeleton = entities[skeleton].name;
2238
+ } else {
2239
+ var rootBone = _this._findSkeletonRootBone(joints, entities);
2240
+ if (rootBone) {
2241
+ skin.skeleton = rootBone.name;
2242
+ } else {
2243
+ throw "Failed to find skeleton root bone.";
2244
+ }
2202
2245
  }
2203
2246
  }
2204
- }
2205
- // get skeleton
2206
- if (skeleton !== undefined) {
2207
- skin.skeleton = entities[skeleton].name;
2208
- } else {
2209
- var rootBone = this._findSkeletonRootBone(joints, entities);
2210
- if (rootBone) {
2211
- skin.skeleton = rootBone.name;
2212
- } else {
2213
- throw "Failed to find skeleton root bone.";
2214
- }
2215
- }
2216
- skins[i] = skin;
2217
- }
2218
- glTFResource.skins = skins;
2247
+ return skin;
2248
+ });
2249
+ promises.push(promise);
2250
+ };
2251
+ var _this = this;
2252
+ var glTFResource = context.glTFResource, glTF = context.glTF;
2253
+ var entities = glTFResource.entities;
2254
+ var gltfSkins = glTF.skins;
2255
+ if (!gltfSkins) return;
2256
+ var count = gltfSkins.length;
2257
+ var promises = new Array();
2258
+ for(var i = 0; i < count; i++)_loop(i);
2259
+ return AssetPromise.all(promises).then(function(skins) {
2260
+ glTFResource.skins = skins;
2261
+ });
2219
2262
  };
2220
2263
  _proto._findSkeletonRootBone = function _findSkeletonRootBone(joints, entities) {
2221
2264
  var paths = {};
@@ -2245,53 +2288,62 @@ var SkinParser = /*#__PURE__*/ function(Parser) {
2245
2288
  rootNode = entity1;
2246
2289
  }
2247
2290
  };
2248
- return SkinParser;
2249
- }(Parser);
2291
+ return GLTFSkinParser;
2292
+ }(GLTFParser);
2250
2293
 
2251
- var TextureParser = /*#__PURE__*/ function(Parser) {
2252
- _inherits(TextureParser, Parser);
2253
- function TextureParser() {
2254
- return Parser.apply(this, arguments);
2294
+ var GLTFTextureParser = /*#__PURE__*/ function(GLTFParser) {
2295
+ _inherits(GLTFTextureParser, GLTFParser);
2296
+ function GLTFTextureParser() {
2297
+ return GLTFParser.apply(this, arguments);
2255
2298
  }
2256
- var _proto = TextureParser.prototype;
2299
+ var _proto = GLTFTextureParser.prototype;
2257
2300
  _proto.parse = function parse(context) {
2258
2301
  var _this = this;
2259
- var glTFResource = context.glTFResource, gltf = context.gltf, buffers = context.buffers;
2302
+ var glTFResource = context.glTFResource, glTF = context.glTF;
2260
2303
  var engine = glTFResource.engine, url = glTFResource.url;
2261
- if (gltf.textures) {
2304
+ if (glTF.textures) {
2262
2305
  var texturesPromiseInfo = context.texturesPromiseInfo;
2263
- AssetPromise.all(gltf.textures.map(function(param, index) {
2306
+ AssetPromise.all(glTF.textures.map(function(param, index) {
2264
2307
  var sampler = param.sampler, _param_source = param.source, source = _param_source === void 0 ? 0 : _param_source, textureName = param.name;
2265
- var _gltf_images_source = gltf.images[source], uri = _gltf_images_source.uri, bufferViewIndex = _gltf_images_source.bufferView, mimeType = _gltf_images_source.mimeType, imageName = _gltf_images_source.name;
2308
+ var _glTF_images_source = glTF.images[source], uri = _glTF_images_source.uri, bufferViewIndex = _glTF_images_source.bufferView, mimeType = _glTF_images_source.mimeType, imageName = _glTF_images_source.name;
2309
+ var samplerInfo = sampler !== undefined && _this._getSamplerInfo(glTF.samplers[sampler]);
2266
2310
  if (uri) {
2267
2311
  // TODO: support ktx extension https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_texture_basisu/README.md
2268
2312
  var index1 = uri.lastIndexOf(".");
2269
2313
  var ext = uri.substring(index1 + 1);
2270
2314
  var type = ext.startsWith("ktx") ? AssetType.KTX : AssetType.Texture2D;
2271
2315
  return engine.resourceManager.load({
2272
- url: GLTFUtil.parseRelativeUrl(url, uri),
2273
- type: type
2316
+ url: Utils.resolveAbsoluteUrl(url, uri),
2317
+ type: type,
2318
+ params: {
2319
+ mipmap: samplerInfo == null ? void 0 : samplerInfo.mipmap
2320
+ }
2274
2321
  }).then(function(texture) {
2275
2322
  if (!texture.name) {
2276
2323
  texture.name = textureName || imageName || "texture_" + index1;
2277
2324
  }
2278
2325
  if (sampler !== undefined) {
2279
- _this._parseSampler(texture, gltf.samplers[sampler]);
2326
+ _this._parseSampler(texture, samplerInfo);
2280
2327
  }
2281
2328
  return texture;
2282
2329
  });
2283
2330
  } else {
2284
- var bufferView = gltf.bufferViews[bufferViewIndex];
2285
- var bufferViewData = GLTFUtil.getBufferViewData(bufferView, buffers);
2286
- return GLTFUtil.loadImageBuffer(bufferViewData, mimeType).then(function(image) {
2287
- var texture = new Texture2D(engine, image.width, image.height);
2288
- texture.setImageSource(image);
2289
- texture.generateMipmaps();
2290
- texture.name = textureName || imageName || "texture_" + index;
2291
- if (sampler !== undefined) {
2292
- _this._parseSampler(texture, gltf.samplers[sampler]);
2293
- }
2294
- return texture;
2331
+ var bufferView = glTF.bufferViews[bufferViewIndex];
2332
+ return context.getBuffers().then(function(buffers) {
2333
+ var buffer = buffers[bufferView.buffer];
2334
+ var imageBuffer = new Uint8Array(buffer, bufferView.byteOffset, bufferView.byteLength);
2335
+ return GLTFUtils.loadImageBuffer(imageBuffer, mimeType).then(function(image) {
2336
+ var texture = new Texture2D(engine, image.width, image.height, undefined, samplerInfo == null ? void 0 : samplerInfo.mipmap);
2337
+ texture.setImageSource(image);
2338
+ texture.generateMipmaps();
2339
+ texture.name = textureName || imageName || "texture_" + index;
2340
+ if (sampler !== undefined) {
2341
+ _this._parseSampler(texture, samplerInfo);
2342
+ }
2343
+ var bufferTextureRestoreInfo = new BufferTextureRestoreInfo(texture, bufferView, mimeType);
2344
+ context.contentRestorer.bufferTextures.push(bufferTextureRestoreInfo);
2345
+ return texture;
2346
+ });
2295
2347
  });
2296
2348
  }
2297
2349
  })).then(function(textures) {
@@ -2301,48 +2353,67 @@ var TextureParser = /*#__PURE__*/ function(Parser) {
2301
2353
  return texturesPromiseInfo.promise;
2302
2354
  }
2303
2355
  };
2304
- _proto._parseSampler = function _parseSampler(texture, sampler) {
2305
- var magFilter = sampler.magFilter, minFilter = sampler.minFilter, wrapS = sampler.wrapS, wrapT = sampler.wrapT;
2306
- if (magFilter || minFilter) {
2356
+ _proto._getSamplerInfo = function _getSamplerInfo(sampler) {
2357
+ var minFilter = sampler.minFilter, magFilter = sampler.magFilter, wrapS = sampler.wrapS, wrapT = sampler.wrapT;
2358
+ var info = {};
2359
+ if (minFilter || magFilter) {
2360
+ info.mipmap = minFilter >= TextureMinFilter.NEAREST_MIPMAP_NEAREST;
2307
2361
  if (magFilter === TextureMagFilter.NEAREST) {
2308
- texture.filterMode = TextureFilterMode.Point;
2309
- } else if (minFilter <= TextureMinFilter.LINEAR_MIPMAP_NEAREST) {
2310
- texture.filterMode = TextureFilterMode.Bilinear;
2362
+ info.filterMode = TextureFilterMode.Point;
2311
2363
  } else {
2312
- texture.filterMode = TextureFilterMode.Trilinear;
2364
+ if (minFilter <= TextureMinFilter.LINEAR_MIPMAP_NEAREST) {
2365
+ info.filterMode = TextureFilterMode.Bilinear;
2366
+ } else {
2367
+ info.filterMode = TextureFilterMode.Trilinear;
2368
+ }
2313
2369
  }
2314
2370
  }
2315
2371
  if (wrapS) {
2316
- texture.wrapModeU = TextureParser._wrapMap[wrapS];
2372
+ info.wrapModeU = GLTFTextureParser._wrapMap[wrapS];
2317
2373
  }
2318
2374
  if (wrapT) {
2319
- texture.wrapModeV = TextureParser._wrapMap[wrapT];
2375
+ info.wrapModeV = GLTFTextureParser._wrapMap[wrapT];
2320
2376
  }
2377
+ return info;
2321
2378
  };
2322
- return TextureParser;
2323
- }(Parser);
2324
- (function() {
2325
- var _obj;
2326
- TextureParser._wrapMap = (_obj = {}, _obj[TextureWrapMode.CLAMP_TO_EDGE] = TextureWrapMode$1.Clamp, _obj[TextureWrapMode.MIRRORED_REPEAT] = TextureWrapMode$1.Mirror, _obj[TextureWrapMode.REPEAT] = TextureWrapMode$1.Repeat, _obj);
2379
+ _proto._parseSampler = function _parseSampler(texture, samplerInfo) {
2380
+ var filterMode = samplerInfo.filterMode, wrapModeU = samplerInfo.wrapModeU, wrapModeV = samplerInfo.wrapModeV;
2381
+ if (filterMode !== undefined) {
2382
+ texture.filterMode = filterMode;
2383
+ }
2384
+ if (wrapModeU !== undefined) {
2385
+ texture.wrapModeU = wrapModeU;
2386
+ }
2387
+ if (wrapModeV !== undefined) {
2388
+ texture.wrapModeV = wrapModeV;
2389
+ }
2390
+ };
2391
+ return GLTFTextureParser;
2392
+ }(GLTFParser);
2393
+ (function() {
2394
+ var _obj;
2395
+ GLTFTextureParser._wrapMap = (_obj = {}, _obj[TextureWrapMode.CLAMP_TO_EDGE] = TextureWrapMode$1.Clamp, _obj[TextureWrapMode.MIRRORED_REPEAT] = TextureWrapMode$1.Mirror, _obj[TextureWrapMode.REPEAT] = TextureWrapMode$1.Repeat, _obj);
2327
2396
  })();
2328
2397
 
2329
- var Validator = /*#__PURE__*/ function(Parser1) {
2330
- _inherits(Validator, Parser1);
2331
- function Validator() {
2332
- return Parser1.apply(this, arguments);
2398
+ var GLTFValidator = /*#__PURE__*/ function(GLTFParser1) {
2399
+ _inherits(GLTFValidator, GLTFParser1);
2400
+ function GLTFValidator() {
2401
+ return GLTFParser1.apply(this, arguments);
2333
2402
  }
2334
- var _proto = Validator.prototype;
2403
+ var _proto = GLTFValidator.prototype;
2335
2404
  _proto.parse = function parse(context) {
2336
- var _context_gltf = context.gltf, version = _context_gltf.asset.version, extensionsUsed = _context_gltf.extensionsUsed, extensionsRequired = _context_gltf.extensionsRequired;
2337
- var gltfVersion = Number(version);
2338
- if (!(gltfVersion >= 2 && gltfVersion < 3)) {
2339
- throw "Only support gltf 2.x.";
2405
+ var _context_glTF = context.glTF, version = _context_glTF.asset.version, extensionsUsed = _context_glTF.extensionsUsed, extensionsRequired = _context_glTF.extensionsRequired;
2406
+ var glTFVersion = Number(version);
2407
+ if (!(glTFVersion >= 2 && glTFVersion < 3)) {
2408
+ throw "Only support glTF 2.x.";
2340
2409
  }
2410
+ var promises = [];
2341
2411
  if (extensionsUsed) {
2342
2412
  Logger.info("extensionsUsed: ", extensionsUsed);
2343
2413
  for(var i = 0; i < extensionsUsed.length; i++){
2344
- if (!Parser.hasExtensionParser(extensionsUsed[i])) {
2345
- Logger.warn("Extension " + extensionsUsed[i] + " is not implemented, you can customize this extension in gltf.");
2414
+ var extensionUsed = extensionsUsed[i];
2415
+ if (!GLTFParser.hasExtensionParser(extensionUsed)) {
2416
+ Logger.warn("Extension " + extensionUsed + " is not implemented, you can customize this extension in gltf.");
2346
2417
  }
2347
2418
  }
2348
2419
  }
@@ -2350,98 +2421,78 @@ var Validator = /*#__PURE__*/ function(Parser1) {
2350
2421
  Logger.info("extensionsRequired: " + extensionsRequired);
2351
2422
  for(var i1 = 0; i1 < extensionsRequired.length; i1++){
2352
2423
  var extensionRequired = extensionsRequired[i1];
2353
- if (!Parser.hasExtensionParser(extensionRequired)) {
2424
+ if (!GLTFParser.hasExtensionParser(extensionRequired)) {
2354
2425
  Logger.error("GLTF parser has not supported required extension " + extensionRequired + ".");
2355
2426
  } else {
2356
- Parser.initialize(extensionRequired);
2427
+ promises.push(GLTFParser.executeExtensionsInitialize(extensionRequired));
2357
2428
  }
2358
2429
  }
2359
2430
  }
2431
+ return AssetPromise.all(promises).then(null);
2360
2432
  };
2361
- return Validator;
2362
- }(Parser);
2433
+ return GLTFValidator;
2434
+ }(GLTFParser);
2363
2435
 
2364
- var GLTFParser = /*#__PURE__*/ function() {
2365
- function GLTFParser(pipes) {
2436
+ /**
2437
+ * GLTF pipeline.
2438
+ */ var GLTFPipeline = /*#__PURE__*/ function() {
2439
+ function GLTFPipeline() {
2440
+ for(var _len = arguments.length, parsers = new Array(_len), _key = 0; _key < _len; _key++){
2441
+ parsers[_key] = arguments[_key];
2442
+ }
2366
2443
  var _this = this;
2367
- this._pipes = [];
2368
- pipes.forEach(function(pipe, index) {
2369
- _this._pipes[index] = new pipe();
2444
+ this._parsers = [];
2445
+ parsers.forEach(function(pipe, index) {
2446
+ _this._parsers[index] = new pipe();
2370
2447
  });
2371
2448
  }
2372
- var _proto = GLTFParser.prototype;
2373
- _proto.parse = function parse(context) {
2449
+ var _proto = GLTFPipeline.prototype;
2450
+ /**
2451
+ * @internal
2452
+ */ _proto._parse = function _parse(context) {
2374
2453
  var _this = this;
2375
2454
  var glTFResource = context.glTFResource;
2376
- var lastPipe;
2455
+ var lastParser;
2377
2456
  return new AssetPromise(function(resolve, reject) {
2378
- _this._pipes.forEach(function(parser) {
2379
- if (lastPipe) {
2380
- lastPipe = lastPipe.then(function() {
2457
+ _this._parsers.forEach(function(parser) {
2458
+ if (lastParser) {
2459
+ lastParser = lastParser.then(function() {
2381
2460
  return parser.parse(context);
2382
2461
  });
2383
- if (lastPipe.cancel) {
2384
- context.chainPromises.push(lastPipe);
2462
+ if (lastParser.cancel) {
2463
+ context.chainPromises.push(lastParser);
2385
2464
  }
2386
2465
  } else {
2387
- lastPipe = parser.parse(context);
2466
+ lastParser = parser.parse(context);
2388
2467
  }
2389
2468
  });
2390
- if (lastPipe) {
2391
- lastPipe.then(function() {
2469
+ if (lastParser) {
2470
+ lastParser.then(function() {
2392
2471
  resolve(glTFResource);
2393
2472
  }).catch(reject);
2394
2473
  }
2395
2474
  });
2396
2475
  };
2397
- return GLTFParser;
2476
+ return GLTFPipeline;
2398
2477
  }();
2399
2478
  (function() {
2400
- GLTFParser.defaultPipeline = new GLTFParser([
2401
- BufferParser,
2402
- Validator,
2403
- TextureParser,
2404
- MaterialParser,
2405
- MeshParser,
2406
- EntityParser,
2407
- SkinParser,
2408
- AnimationParser,
2409
- SceneParser$1
2410
- ]);
2479
+ /**
2480
+ * Default pipeline.
2481
+ */ GLTFPipeline.defaultPipeline = new GLTFPipeline(GLTFBufferParser, GLTFValidator, GLTFTextureParser, GLTFMaterialParser, GLTFMeshParser, GLTFEntityParser, GLTFSkinParser, GLTFAnimationParser, GLTFSceneParser);
2411
2482
  })();
2412
2483
 
2413
2484
  /**
2414
- * Product after GLTF parser, usually, `defaultSceneRoot` is only needed to use.
2415
- */ var GLTFResource = /*#__PURE__*/ function(EngineObject) {
2416
- _inherits(GLTFResource, EngineObject);
2485
+ * Product after glTF parser, usually, `defaultSceneRoot` is only needed to use.
2486
+ */ var GLTFResource = /*#__PURE__*/ function(ReferResource) {
2487
+ _inherits(GLTFResource, ReferResource);
2417
2488
  function GLTFResource(engine, url) {
2418
2489
  var _this;
2419
- _this = EngineObject.call(this, engine) || this;
2490
+ _this = ReferResource.call(this, engine) || this;
2420
2491
  _this.url = url;
2421
2492
  return _this;
2422
2493
  }
2423
- var _proto = GLTFResource.prototype;
2424
- /**
2425
- * @override
2426
- */ _proto.destroy = function destroy() {
2427
- if (this._destroyed) {
2428
- return;
2429
- }
2430
- EngineObject.prototype.destroy.call(this);
2431
- this.defaultSceneRoot.destroy();
2432
- this.textures = null;
2433
- this.materials = null;
2434
- this.meshes = null;
2435
- this.skins = null;
2436
- this.animations = null;
2437
- this.entities = null;
2438
- this.cameras = null;
2439
- this.lights = null;
2440
- this.sceneRoots = null;
2441
- this.variants = null;
2442
- };
2443
2494
  return GLTFResource;
2444
- }(EngineObject);
2495
+ }(ReferResource);
2445
2496
 
2446
2497
  var GLTFLoader = /*#__PURE__*/ function(Loader) {
2447
2498
  _inherits(GLTFLoader, Loader);
@@ -2450,14 +2501,16 @@ var GLTFLoader = /*#__PURE__*/ function(Loader) {
2450
2501
  }
2451
2502
  var _proto = GLTFLoader.prototype;
2452
2503
  _proto.load = function load(item, resourceManager) {
2453
- var _item_params;
2454
2504
  var url = item.url;
2455
- var context = new ParserContext(url);
2505
+ var params = item.params;
2506
+ var context = new GLTFParserContext(url);
2456
2507
  var glTFResource = new GLTFResource(resourceManager.engine, url);
2508
+ var restorer = new GLTFContentRestorer(glTFResource);
2457
2509
  var masterPromiseInfo = context.masterPromiseInfo;
2510
+ context.contentRestorer = restorer;
2458
2511
  context.glTFResource = glTFResource;
2459
- var _item_params_keepMeshData;
2460
- context.keepMeshData = (_item_params_keepMeshData = (_item_params = item.params) == null ? void 0 : _item_params.keepMeshData) != null ? _item_params_keepMeshData : false;
2512
+ var _params_keepMeshData;
2513
+ context.keepMeshData = (_params_keepMeshData = params == null ? void 0 : params.keepMeshData) != null ? _params_keepMeshData : false;
2461
2514
  masterPromiseInfo.onCancel(function() {
2462
2515
  var chainPromises = context.chainPromises;
2463
2516
  for(var _iterator = _create_for_of_iterator_helper_loose(chainPromises), _step; !(_step = _iterator()).done;){
@@ -2465,16 +2518,25 @@ var GLTFLoader = /*#__PURE__*/ function(Loader) {
2465
2518
  promise.cancel();
2466
2519
  }
2467
2520
  });
2468
- GLTFParser.defaultPipeline.parse(context).then(masterPromiseInfo.resolve).catch(function(e) {
2469
- console.error(e);
2470
- masterPromiseInfo.reject("Error loading glTF model from " + url + " .");
2521
+ ((params == null ? void 0 : params.pipeline) || GLTFPipeline.defaultPipeline)._parse(context).then(function(glTFResource) {
2522
+ resourceManager.addContentRestorer(restorer);
2523
+ masterPromiseInfo.resolve(glTFResource);
2524
+ }).catch(function(e) {
2525
+ var msg = "Error loading glTF model from " + url + " : " + e;
2526
+ Logger.error(msg);
2527
+ masterPromiseInfo.reject(msg);
2528
+ context.defaultSceneRootPromiseInfo.reject(e);
2529
+ context.texturesPromiseInfo.reject(e);
2530
+ context.materialsPromiseInfo.reject(e);
2531
+ context.meshesPromiseInfo.reject(e);
2532
+ context.animationClipsPromiseInfo.reject(e);
2471
2533
  });
2472
2534
  return context.promiseMap;
2473
2535
  };
2474
2536
  return GLTFLoader;
2475
2537
  }(Loader);
2476
2538
  GLTFLoader = __decorate([
2477
- resourceLoader(AssetType.Prefab, [
2539
+ resourceLoader(AssetType.GLTF, [
2478
2540
  "gltf",
2479
2541
  "glb"
2480
2542
  ])
@@ -2560,7 +2622,7 @@ var HDRLoader = (_HDRLoader = /*#__PURE__*/ function(Loader) {
2560
2622
  return textureArray;
2561
2623
  };
2562
2624
  HDRLoader1._calcProjectionSpherical = function _calcProjectionSpherical(vDir, pixels, inputWidth, inputHeight) {
2563
- var theta = Math.atan2(vDir.z, -vDir.x);
2625
+ var theta = Math.atan2(vDir.z, vDir.x);
2564
2626
  var phi = Math.acos(vDir.y);
2565
2627
  while(theta < -PI){
2566
2628
  theta += 2 * PI;
@@ -3069,6 +3131,15 @@ KTXLoader = __decorate([
3069
3131
  ])
3070
3132
  ], KTXLoader);
3071
3133
 
3134
+ function parseProperty(object, key, value) {
3135
+ if (typeof value === "object") {
3136
+ for(var subKey in value){
3137
+ parseProperty(object[key], subKey, value[subKey]);
3138
+ }
3139
+ } else {
3140
+ object[key] = value;
3141
+ }
3142
+ }
3072
3143
  var MaterialLoader = /*#__PURE__*/ function(Loader) {
3073
3144
  _inherits(MaterialLoader, Loader);
3074
3145
  function MaterialLoader() {
@@ -3080,7 +3151,7 @@ var MaterialLoader = /*#__PURE__*/ function(Loader) {
3080
3151
  return new AssetPromise(function(resolve, reject) {
3081
3152
  _this.request(item.url, _extends({}, item, {
3082
3153
  type: "json"
3083
- })).then(function(json) {
3154
+ })).then(function(materialSchema) {
3084
3155
  var _loop = function(key) {
3085
3156
  var _shaderData_key = shaderData[key], type = _shaderData_key.type, value = _shaderData_key.value;
3086
3157
  switch(type){
@@ -3108,27 +3179,8 @@ var MaterialLoader = /*#__PURE__*/ function(Loader) {
3108
3179
  }
3109
3180
  };
3110
3181
  var engine = resourceManager.engine;
3111
- var name = json.name, shader = json.shader, shaderData = json.shaderData, macros = json.macros, renderState = json.renderState;
3112
- var material;
3113
- switch(shader){
3114
- case "pbr":
3115
- material = new PBRMaterial(engine);
3116
- break;
3117
- case "pbr-specular":
3118
- material = new PBRSpecularMaterial(engine);
3119
- break;
3120
- case "unlit":
3121
- material = new UnlitMaterial(engine);
3122
- break;
3123
- case "blinn-phong":
3124
- material = new BlinnPhongMaterial(engine);
3125
- break;
3126
- case "bake-pbr":
3127
- // @todo refactor custom shader later
3128
- // @ts-ignore
3129
- material = new PBRBaseMaterial(engine, Shader.find("bake-pbr"));
3130
- break;
3131
- }
3182
+ var name = materialSchema.name, shader = materialSchema.shader, shaderData = materialSchema.shaderData, macros = materialSchema.macros, renderState = materialSchema.renderState;
3183
+ var material = new Material(engine, Shader.find(shader));
3132
3184
  material.name = name;
3133
3185
  var texturePromises = new Array();
3134
3186
  var materialShaderData = material.shaderData;
@@ -3141,9 +3193,7 @@ var MaterialLoader = /*#__PURE__*/ function(Loader) {
3141
3193
  materialShaderData.enableMacro(name1, value);
3142
3194
  }
3143
3195
  }
3144
- for(var key1 in renderState){
3145
- material[key1] = renderState[key1];
3146
- }
3196
+ parseProperty(material, "renderState", renderState);
3147
3197
  return Promise.all(texturePromises).then(function() {
3148
3198
  resolve(material);
3149
3199
  });
@@ -3243,7 +3293,7 @@ var BufferReader = /*#__PURE__*/ function() {
3243
3293
  var strByteLength = this.nextUint16();
3244
3294
  var uint8Array = new Uint8Array(this.buffer, this._offset, strByteLength);
3245
3295
  this._offset += strByteLength;
3246
- return GLTFUtil.decodeText(uint8Array);
3296
+ return Utils.decodeText(uint8Array);
3247
3297
  };
3248
3298
  /**
3249
3299
  * image data 放在最后
@@ -3328,8 +3378,8 @@ var FileHeader = /*#__PURE__*/ function() {
3328
3378
  var typeUint8Array = new Uint8Array(arrayBuffer, 7, typeLen);
3329
3379
  var nameLen = dataView.getUint16(7 + typeLen, true);
3330
3380
  var nameUint8Array = new Uint8Array(arrayBuffer, 9 + typeLen, nameLen);
3331
- var name = GLTFUtil.decodeText(nameUint8Array);
3332
- var type = GLTFUtil.decodeText(typeUint8Array);
3381
+ var name = Utils.decodeText(nameUint8Array);
3382
+ var type = Utils.decodeText(typeUint8Array);
3333
3383
  var header = new FileHeader();
3334
3384
  header.totalLength = totalLen;
3335
3385
  header.name = name;
@@ -3898,6 +3948,12 @@ AnimationClipDecoder = __decorate([
3898
3948
  decoder("AnimationClip")
3899
3949
  ], AnimationClipDecoder);
3900
3950
 
3951
+ var SpecularMode;
3952
+ (function(SpecularMode) {
3953
+ SpecularMode["Sky"] = "Sky";
3954
+ SpecularMode["Custom"] = "Custom";
3955
+ })(SpecularMode || (SpecularMode = {}));
3956
+
3901
3957
  var SceneParserContext = /*#__PURE__*/ function() {
3902
3958
  function SceneParserContext(originalData, scene) {
3903
3959
  this.originalData = originalData;
@@ -4025,7 +4081,7 @@ var MeshLoader$1 = /*#__PURE__*/ function(Loader) {
4025
4081
  decode(data, resourceManager.engine).then(function(mesh) {
4026
4082
  resolve(mesh);
4027
4083
  });
4028
- });
4084
+ }).catch(reject);
4029
4085
  });
4030
4086
  };
4031
4087
  return MeshLoader;
@@ -4044,14 +4100,14 @@ var EditorTextureLoader = /*#__PURE__*/ function(Loader) {
4044
4100
  var _proto = EditorTextureLoader.prototype;
4045
4101
  _proto.load = function load(item, resourceManager) {
4046
4102
  var _this = this;
4047
- return new AssetPromise(function(resolve) {
4103
+ return new AssetPromise(function(resolve, reject) {
4048
4104
  _this.request(item.url, {
4049
4105
  type: "arraybuffer"
4050
4106
  }).then(function(data) {
4051
4107
  decode(data, resourceManager.engine).then(function(texture) {
4052
4108
  resolve(texture);
4053
4109
  });
4054
- });
4110
+ }).catch(reject);
4055
4111
  });
4056
4112
  };
4057
4113
  return EditorTextureLoader;
@@ -4180,7 +4236,7 @@ var SpriteAtlasLoader = /*#__PURE__*/ function(Loader) {
4180
4236
  var atlasItem = atlasItems[i];
4181
4237
  if (atlasItem.img) {
4182
4238
  chainPromises.push(resourceManager.load({
4183
- url: atlasItem.img,
4239
+ url: Utils.resolveAbsoluteUrl(item.url, atlasItem.img),
4184
4240
  type: AssetType.Texture2D,
4185
4241
  params: {
4186
4242
  format: format,
@@ -4279,6 +4335,30 @@ SpriteLoader = __decorate([
4279
4335
  ], false)
4280
4336
  ], SpriteLoader);
4281
4337
 
4338
+ /**
4339
+ * @internal
4340
+ */ var Texture2DContentRestorer = /*#__PURE__*/ function(ContentRestorer) {
4341
+ _inherits(Texture2DContentRestorer, ContentRestorer);
4342
+ function Texture2DContentRestorer(resource, url, requestConfig) {
4343
+ var _this;
4344
+ _this = ContentRestorer.call(this, resource) || this;
4345
+ _this.url = url;
4346
+ _this.requestConfig = requestConfig;
4347
+ return _this;
4348
+ }
4349
+ var _proto = Texture2DContentRestorer.prototype;
4350
+ _proto.restoreContent = function restoreContent() {
4351
+ var _this = this;
4352
+ return request(this.url, this.requestConfig).then(function(image) {
4353
+ var resource = _this.resource;
4354
+ resource.setImageSource(image);
4355
+ resource.generateMipmaps();
4356
+ return resource;
4357
+ });
4358
+ };
4359
+ return Texture2DContentRestorer;
4360
+ }(ContentRestorer);
4361
+
4282
4362
  var Texture2DLoader = /*#__PURE__*/ function(Loader) {
4283
4363
  _inherits(Texture2DLoader, Loader);
4284
4364
  function Texture2DLoader() {
@@ -4288,19 +4368,20 @@ var Texture2DLoader = /*#__PURE__*/ function(Loader) {
4288
4368
  _proto.load = function load(item, resourceManager) {
4289
4369
  var _this = this;
4290
4370
  return new AssetPromise(function(resolve, reject) {
4291
- _this.request(item.url, _extends({}, item, {
4371
+ var url = item.url;
4372
+ var requestConfig = _extends({}, item, {
4292
4373
  type: "image"
4293
- })).then(function(image) {
4294
- var _item_params;
4295
- var params = (_item_params = item.params) != null ? _item_params : {};
4296
- var texture = new Texture2D(resourceManager.engine, image.width, image.height, params.format, params.mipmap);
4297
- /** @ts-ignore */ if (!texture._platformTexture) return;
4374
+ });
4375
+ _this.request(url, requestConfig).then(function(image) {
4376
+ var params = item.params;
4377
+ var texture = new Texture2D(resourceManager.engine, image.width, image.height, params == null ? void 0 : params.format, params == null ? void 0 : params.mipmap);
4298
4378
  texture.setImageSource(image);
4299
4379
  texture.generateMipmaps();
4300
- if (item.url.indexOf("data:") !== 0) {
4301
- var splitPath = item.url.split("/");
4302
- texture.name = splitPath[splitPath.length - 1];
4380
+ if (url.indexOf("data:") !== 0) {
4381
+ var index = url.lastIndexOf("/");
4382
+ texture.name = url.substring(index + 1);
4303
4383
  }
4384
+ resourceManager.addContentRestorer(new Texture2DContentRestorer(texture, url, requestConfig));
4304
4385
  resolve(texture);
4305
4386
  }).catch(function(e) {
4306
4387
  reject(e);
@@ -4318,6 +4399,38 @@ Texture2DLoader = __decorate([
4318
4399
  ])
4319
4400
  ], Texture2DLoader);
4320
4401
 
4402
+ /**
4403
+ * @internal
4404
+ */ var TextureCubeContentRestorer = /*#__PURE__*/ function(ContentRestorer) {
4405
+ _inherits(TextureCubeContentRestorer, ContentRestorer);
4406
+ function TextureCubeContentRestorer(resource, urls, requestConfig) {
4407
+ var _this;
4408
+ _this = ContentRestorer.call(this, resource) || this;
4409
+ _this.urls = urls;
4410
+ _this.requestConfig = requestConfig;
4411
+ return _this;
4412
+ }
4413
+ var _proto = TextureCubeContentRestorer.prototype;
4414
+ _proto.restoreContent = function restoreContent() {
4415
+ var _this = this;
4416
+ return new AssetPromise(function(resolve, reject) {
4417
+ Promise.all(_this.urls.map(function(url) {
4418
+ return request(url, _this.requestConfig);
4419
+ })).then(function(images) {
4420
+ var resource = _this.resource;
4421
+ for(var faceIndex = 0; faceIndex < 6; faceIndex++){
4422
+ resource.setImageSource(TextureCubeFace.PositiveX + faceIndex, images[faceIndex], 0);
4423
+ }
4424
+ resource.generateMipmaps();
4425
+ resolve(resource);
4426
+ }).catch(function(e) {
4427
+ reject(e);
4428
+ });
4429
+ });
4430
+ };
4431
+ return TextureCubeContentRestorer;
4432
+ }(ContentRestorer);
4433
+
4321
4434
  var TextureCubeLoader = /*#__PURE__*/ function(Loader) {
4322
4435
  _inherits(TextureCubeLoader, Loader);
4323
4436
  function TextureCubeLoader() {
@@ -4327,23 +4440,25 @@ var TextureCubeLoader = /*#__PURE__*/ function(Loader) {
4327
4440
  _proto.load = function load(item, resourceManager) {
4328
4441
  var _this = this;
4329
4442
  return new AssetPromise(function(resolve, reject) {
4330
- Promise.all(item.urls.map(function(url) {
4331
- return _this.request(url, _extends({}, item, {
4332
- type: "image"
4333
- }));
4443
+ var urls = item.urls;
4444
+ var requestConfig = _extends({}, item, {
4445
+ type: "image"
4446
+ });
4447
+ Promise.all(urls.map(function(url) {
4448
+ return _this.request(url, requestConfig);
4334
4449
  })).then(function(images) {
4335
4450
  var _images_ = images[0], width = _images_.width, height = _images_.height;
4336
4451
  if (width !== height) {
4337
4452
  console.error("The cube texture must have the same width and height");
4338
4453
  return;
4339
4454
  }
4340
- var tex = new TextureCube(resourceManager.engine, width);
4341
- /** @ts-ignore */ if (!tex._platformTexture) return;
4455
+ var texture = new TextureCube(resourceManager.engine, width);
4342
4456
  for(var faceIndex = 0; faceIndex < 6; faceIndex++){
4343
- tex.setImageSource(TextureCubeFace.PositiveX + faceIndex, images[faceIndex], 0);
4457
+ texture.setImageSource(TextureCubeFace.PositiveX + faceIndex, images[faceIndex], 0);
4344
4458
  }
4345
- tex.generateMipmaps();
4346
- resolve(tex);
4459
+ texture.generateMipmaps();
4460
+ resourceManager.addContentRestorer(new TextureCubeContentRestorer(texture, urls, requestConfig));
4461
+ resolve(texture);
4347
4462
  }).catch(function(e) {
4348
4463
  reject(e);
4349
4464
  });
@@ -4357,6 +4472,30 @@ TextureCubeLoader = __decorate([
4357
4472
  ])
4358
4473
  ], TextureCubeLoader);
4359
4474
 
4475
+ var AnimationClipLoader = /*#__PURE__*/ function(Loader) {
4476
+ _inherits(AnimationClipLoader, Loader);
4477
+ function AnimationClipLoader() {
4478
+ return Loader.apply(this, arguments);
4479
+ }
4480
+ var _proto = AnimationClipLoader.prototype;
4481
+ _proto.load = function load(item, resourceManager) {
4482
+ var _this = this;
4483
+ return new AssetPromise(function(resolve, reject) {
4484
+ _this.request(item.url, _extends({}, item, {
4485
+ type: "arraybuffer"
4486
+ })).then(function(data) {
4487
+ return decode(data, resourceManager.engine).then(resolve);
4488
+ }).catch(reject);
4489
+ });
4490
+ };
4491
+ return AnimationClipLoader;
4492
+ }(Loader);
4493
+ AnimationClipLoader = __decorate([
4494
+ resourceLoader(AssetType.AnimationClip, [
4495
+ "ani"
4496
+ ])
4497
+ ], AnimationClipLoader);
4498
+
4360
4499
  var SceneLoader = /*#__PURE__*/ function(Loader) {
4361
4500
  _inherits(SceneLoader, Loader);
4362
4501
  function SceneLoader() {
@@ -4373,16 +4512,32 @@ var SceneLoader = /*#__PURE__*/ function(Loader) {
4373
4512
  // @ts-ignore
4374
4513
  engine.resourceManager.initVirtualResources(data.files);
4375
4514
  return SceneParser.parse(engine, data).then(function(scene) {
4515
+ var promises = [];
4376
4516
  // parse ambient light
4377
4517
  var ambient = data.scene.ambient;
4378
- var ambientLightPromise = Promise.resolve();
4379
- if (ambient.ambientLight) {
4380
- ambientLightPromise = resourceManager// @ts-ignore
4381
- .getResourceByRef(data.scene.ambient.ambientLight).then(function(light) {
4382
- scene.ambientLight = light;
4518
+ var useCustomAmbient = ambient.specularMode === "Custom";
4519
+ if (useCustomAmbient && ambient.customAmbientLight) {
4520
+ // @ts-ignore
4521
+ // prettier-ignore
4522
+ var customAmbientPromise = resourceManager.getResourceByRef(ambient.customAmbientLight).then(function(ambientLight) {
4523
+ scene.ambientLight = ambientLight;
4524
+ scene.ambientLight.diffuseIntensity = ambient.diffuseIntensity;
4525
+ scene.ambientLight.specularIntensity = ambient.specularIntensity;
4526
+ scene.ambientLight.diffuseMode = ambient.diffuseMode;
4527
+ scene.ambientLight.diffuseSolidColor.copyFrom(ambient.diffuseSolidColor);
4528
+ });
4529
+ promises.push(customAmbientPromise);
4530
+ } else if (!useCustomAmbient && ambient.ambientLight) {
4531
+ // @ts-ignore
4532
+ // prettier-ignore
4533
+ var ambientLightPromise = resourceManager.getResourceByRef(ambient.ambientLight).then(function(ambientLight) {
4534
+ scene.ambientLight = ambientLight;
4383
4535
  scene.ambientLight.diffuseIntensity = ambient.diffuseIntensity;
4384
4536
  scene.ambientLight.specularIntensity = ambient.specularIntensity;
4537
+ scene.ambientLight.diffuseMode = ambient.diffuseMode;
4538
+ scene.ambientLight.diffuseSolidColor.copyFrom(ambient.diffuseSolidColor);
4385
4539
  });
4540
+ promises.push(ambientLightPromise);
4386
4541
  } else {
4387
4542
  scene.ambientLight.diffuseIntensity = ambient.diffuseIntensity;
4388
4543
  scene.ambientLight.specularIntensity = ambient.specularIntensity;
@@ -4390,30 +4545,34 @@ var SceneLoader = /*#__PURE__*/ function(Loader) {
4390
4545
  }
4391
4546
  var background = data.scene.background;
4392
4547
  scene.background.mode = background.mode;
4393
- var backgroundPromise = Promise.resolve();
4394
4548
  switch(scene.background.mode){
4395
4549
  case BackgroundMode.SolidColor:
4396
4550
  scene.background.solidColor.copyFrom(background.color);
4397
4551
  break;
4398
4552
  case BackgroundMode.Sky:
4399
- if (background.sky) {
4553
+ if (background.skyMesh && background.skyMaterial) {
4400
4554
  // @ts-ignore
4401
- backgroundPromise = resourceManager.getResourceByRef(background.sky).then(function(light) {
4402
- var sky = scene.background.sky;
4403
- var skyMaterial = new SkyBoxMaterial(engine);
4404
- skyMaterial.textureCubeMap = light.specularTexture;
4405
- skyMaterial.textureDecodeRGBM = true;
4406
- sky.material = skyMaterial;
4407
- sky.mesh = PrimitiveMesh.createCuboid(engine, 1, 1, 1);
4555
+ var skyMeshPromise = resourceManager.getResourceByRef(background.skyMesh).then(function(mesh) {
4556
+ scene.background.sky.mesh = mesh;
4408
4557
  });
4558
+ // @ts-ignore
4559
+ // prettier-ignore
4560
+ var skyMaterialPromise = resourceManager.getResourceByRef(background.skyMaterial).then(function(material) {
4561
+ scene.background.sky.material = material;
4562
+ });
4563
+ promises.push(skyMeshPromise, skyMaterialPromise);
4564
+ } else {
4565
+ Logger.warn("Sky background mode requires skyMesh and skyMaterial");
4409
4566
  }
4410
4567
  break;
4411
4568
  case BackgroundMode.Texture:
4412
4569
  if (background.texture) {
4413
4570
  // @ts-ignore
4414
- backgroundPromise = resourceManager.getResourceByRef(background.texture).then(function(texture) {
4571
+ // prettier-ignore
4572
+ var backgroundPromise = resourceManager.getResourceByRef(background.texture).then(function(texture) {
4415
4573
  scene.background.texture = texture;
4416
4574
  });
4575
+ promises.push(backgroundPromise);
4417
4576
  }
4418
4577
  break;
4419
4578
  }
@@ -4425,10 +4584,7 @@ var SceneLoader = /*#__PURE__*/ function(Loader) {
4425
4584
  if (shadow.shadowDistance != undefined) scene.shadowDistance = shadow.shadowDistance;
4426
4585
  if (shadow.shadowCascades != undefined) scene.shadowCascades = shadow.shadowCascades;
4427
4586
  }
4428
- return Promise.all([
4429
- ambientLightPromise,
4430
- backgroundPromise
4431
- ]).then(function() {
4587
+ return Promise.all(promises).then(function() {
4432
4588
  resolve(scene);
4433
4589
  });
4434
4590
  });
@@ -4457,5 +4613,390 @@ ReflectionParser.registerCustomParseComponent("TextRenderer", /*#__PURE__*/ _asy
4457
4613
  });
4458
4614
  }));
4459
4615
 
4460
- export { AnimationClipDecoder, ComponentMap, EditorTextureLoader, GLTFResource, InterpolableValueType, MeshDecoder, MeshLoader$1 as MeshLoader, PrefabParser, ReflectionParser, SceneParser, Texture2DDecoder, decode, parseSingleKTX };
4616
+ var _KHR_draco_mesh_compression;
4617
+ var KHR_draco_mesh_compression = (_KHR_draco_mesh_compression = /*#__PURE__*/ function(GLTFExtensionParser) {
4618
+ _inherits(KHR_draco_mesh_compression1, GLTFExtensionParser);
4619
+ function KHR_draco_mesh_compression1() {
4620
+ return GLTFExtensionParser.apply(this, arguments);
4621
+ }
4622
+ var _proto = KHR_draco_mesh_compression1.prototype;
4623
+ _proto.initialize = function initialize() {
4624
+ if (!KHR_draco_mesh_compression._decoder) {
4625
+ KHR_draco_mesh_compression._decoder = new DRACODecoder();
4626
+ }
4627
+ };
4628
+ _proto.createAndParse = function createAndParse(context, schema, glTFPrimitive, glTFMesh) {
4629
+ var _this = this;
4630
+ var glTF = context.glTF, engine = context.glTFResource.engine;
4631
+ var bufferViews = glTF.bufferViews, accessors = glTF.accessors;
4632
+ var bufferViewIndex = schema.bufferView, gltfAttributeMap = schema.attributes;
4633
+ var attributeMap = {};
4634
+ var attributeTypeMap = {};
4635
+ for(var attributeName in gltfAttributeMap){
4636
+ attributeMap[attributeName] = gltfAttributeMap[attributeName];
4637
+ }
4638
+ for(var attributeName1 in glTFPrimitive.attributes){
4639
+ if (gltfAttributeMap[attributeName1] !== undefined) {
4640
+ var accessorDef = accessors[glTFPrimitive.attributes[attributeName1]];
4641
+ attributeTypeMap[attributeName1] = GLTFUtils.getComponentType(accessorDef.componentType).name;
4642
+ }
4643
+ }
4644
+ var indexAccessor = accessors[glTFPrimitive.indices];
4645
+ var indexType = GLTFUtils.getComponentType(indexAccessor.componentType).name;
4646
+ var taskConfig = {
4647
+ attributeIDs: attributeMap,
4648
+ attributeTypes: attributeTypeMap,
4649
+ useUniqueIDs: true,
4650
+ indexType: indexType
4651
+ };
4652
+ return context.getBuffers().then(function(buffers) {
4653
+ var buffer = GLTFUtils.getBufferViewData(bufferViews[bufferViewIndex], buffers);
4654
+ return KHR_draco_mesh_compression._decoder.decode(buffer, taskConfig).then(function(decodedGeometry) {
4655
+ var mesh = new ModelMesh(engine, glTFMesh.name);
4656
+ return _this._parseMeshFromGLTFPrimitiveDraco(mesh, glTFMesh, glTFPrimitive, glTF, function(attributeSemantic) {
4657
+ for(var j = 0; j < decodedGeometry.attributes.length; j++){
4658
+ if (decodedGeometry.attributes[j].name === attributeSemantic) {
4659
+ return decodedGeometry.attributes[j].array;
4660
+ }
4661
+ }
4662
+ return null;
4663
+ }, function(attributeSemantic, shapeIndex) {
4664
+ throw "BlendShape animation is not supported when using draco.";
4665
+ }, function() {
4666
+ return decodedGeometry.index.array;
4667
+ }, context.keepMeshData);
4668
+ });
4669
+ });
4670
+ };
4671
+ _proto._parseMeshFromGLTFPrimitiveDraco = function _parseMeshFromGLTFPrimitiveDraco(mesh, gltfMesh, gltfPrimitive, gltf, getVertexBufferData, getBlendShapeData, getIndexBufferData, keepMeshData) {
4672
+ var attributes = gltfPrimitive.attributes, targets = gltfPrimitive.targets, indices = gltfPrimitive.indices, mode = gltfPrimitive.mode;
4673
+ var vertexCount;
4674
+ var accessors = gltf.accessors;
4675
+ var accessor = accessors[attributes["POSITION"]];
4676
+ var positionBuffer = getVertexBufferData("POSITION");
4677
+ var positions = GLTFUtils.floatBufferToVector3Array(positionBuffer);
4678
+ mesh.setPositions(positions);
4679
+ var bounds = mesh.bounds;
4680
+ vertexCount = accessor.count;
4681
+ if (accessor.min && accessor.max) {
4682
+ bounds.min.copyFromArray(accessor.min);
4683
+ bounds.max.copyFromArray(accessor.max);
4684
+ } else {
4685
+ var position = KHR_draco_mesh_compression._tempVector3;
4686
+ var min = bounds.min, max = bounds.max;
4687
+ min.set(Number.MAX_VALUE, Number.MAX_VALUE, Number.MAX_VALUE);
4688
+ max.set(-Number.MAX_VALUE, -Number.MAX_VALUE, -Number.MAX_VALUE);
4689
+ var stride = positionBuffer.length / vertexCount;
4690
+ for(var j = 0; j < vertexCount; j++){
4691
+ var offset = j * stride;
4692
+ position.copyFromArray(positionBuffer, offset);
4693
+ Vector3.min(min, position, min);
4694
+ Vector3.max(max, position, max);
4695
+ }
4696
+ }
4697
+ for(var attributeSemantic in attributes){
4698
+ if (attributeSemantic === "POSITION") {
4699
+ continue;
4700
+ }
4701
+ var bufferData = getVertexBufferData(attributeSemantic);
4702
+ switch(attributeSemantic){
4703
+ case "NORMAL":
4704
+ var normals = GLTFUtils.floatBufferToVector3Array(bufferData);
4705
+ mesh.setNormals(normals);
4706
+ break;
4707
+ case "TEXCOORD_0":
4708
+ var texturecoords = GLTFUtils.floatBufferToVector2Array(bufferData);
4709
+ mesh.setUVs(texturecoords, 0);
4710
+ break;
4711
+ case "TEXCOORD_1":
4712
+ var texturecoords1 = GLTFUtils.floatBufferToVector2Array(bufferData);
4713
+ mesh.setUVs(texturecoords1, 1);
4714
+ break;
4715
+ case "TEXCOORD_2":
4716
+ var texturecoords2 = GLTFUtils.floatBufferToVector2Array(bufferData);
4717
+ mesh.setUVs(texturecoords2, 2);
4718
+ break;
4719
+ case "TEXCOORD_3":
4720
+ var texturecoords3 = GLTFUtils.floatBufferToVector2Array(bufferData);
4721
+ mesh.setUVs(texturecoords3, 3);
4722
+ break;
4723
+ case "TEXCOORD_4":
4724
+ var texturecoords4 = GLTFUtils.floatBufferToVector2Array(bufferData);
4725
+ mesh.setUVs(texturecoords4, 4);
4726
+ break;
4727
+ case "TEXCOORD_5":
4728
+ var texturecoords5 = GLTFUtils.floatBufferToVector2Array(bufferData);
4729
+ mesh.setUVs(texturecoords5, 5);
4730
+ break;
4731
+ case "TEXCOORD_6":
4732
+ var texturecoords6 = GLTFUtils.floatBufferToVector2Array(bufferData);
4733
+ mesh.setUVs(texturecoords6, 6);
4734
+ break;
4735
+ case "TEXCOORD_7":
4736
+ var texturecoords7 = GLTFUtils.floatBufferToVector2Array(bufferData);
4737
+ mesh.setUVs(texturecoords7, 7);
4738
+ break;
4739
+ case "COLOR_0":
4740
+ var colors = GLTFUtils.floatBufferToColorArray(bufferData, accessors[attributes["COLOR_0"]].type === AccessorType.VEC3);
4741
+ mesh.setColors(colors);
4742
+ break;
4743
+ case "TANGENT":
4744
+ var tangents = GLTFUtils.floatBufferToVector4Array(bufferData);
4745
+ mesh.setTangents(tangents);
4746
+ break;
4747
+ case "JOINTS_0":
4748
+ var joints = GLTFUtils.floatBufferToVector4Array(bufferData);
4749
+ mesh.setBoneIndices(joints);
4750
+ break;
4751
+ case "WEIGHTS_0":
4752
+ var weights = GLTFUtils.floatBufferToVector4Array(bufferData);
4753
+ mesh.setBoneWeights(weights);
4754
+ break;
4755
+ }
4756
+ }
4757
+ // Indices
4758
+ if (indices !== undefined) {
4759
+ var indexAccessor = gltf.accessors[indices];
4760
+ var indexData = getIndexBufferData();
4761
+ mesh.setIndices(indexData);
4762
+ mesh.addSubMesh(0, indexAccessor.count, mode);
4763
+ } else {
4764
+ mesh.addSubMesh(0, vertexCount, mode);
4765
+ }
4766
+ // BlendShapes
4767
+ targets && GLTFMeshParser._createBlendShape(mesh, null, gltfMesh, accessors, targets, getBlendShapeData);
4768
+ mesh.uploadData(!keepMeshData);
4769
+ return Promise.resolve(mesh);
4770
+ };
4771
+ return KHR_draco_mesh_compression1;
4772
+ }(GLTFExtensionParser), function() {
4773
+ _KHR_draco_mesh_compression._tempVector3 = new Vector3();
4774
+ }(), _KHR_draco_mesh_compression);
4775
+ KHR_draco_mesh_compression = __decorate([
4776
+ registerGLTFExtension("KHR_draco_mesh_compression", GLTFExtensionMode.CreateAndParse)
4777
+ ], KHR_draco_mesh_compression);
4778
+
4779
+ var KHR_lights_punctual = /*#__PURE__*/ function(GLTFExtensionParser) {
4780
+ _inherits(KHR_lights_punctual, GLTFExtensionParser);
4781
+ function KHR_lights_punctual() {
4782
+ return GLTFExtensionParser.apply(this, arguments);
4783
+ }
4784
+ var _proto = KHR_lights_punctual.prototype;
4785
+ _proto.additiveParse = function additiveParse(context, entity, extensionSchema) {
4786
+ var lightsSchema = context.glTF.extensions.KHR_lights_punctual.lights;
4787
+ var lightSchema = lightsSchema[extensionSchema.light];
4788
+ var color = lightSchema.color, _lightSchema_intensity = lightSchema.intensity, intensity = _lightSchema_intensity === void 0 ? 1 : _lightSchema_intensity, type = lightSchema.type, range = lightSchema.range, spot = lightSchema.spot;
4789
+ var glTFResource = context.glTFResource;
4790
+ var light;
4791
+ if (type === "directional") {
4792
+ light = entity.addComponent(DirectLight);
4793
+ } else if (type === "point") {
4794
+ light = entity.addComponent(PointLight);
4795
+ } else if (type === "spot") {
4796
+ light = entity.addComponent(SpotLight);
4797
+ }
4798
+ if (color) {
4799
+ light.color.set(color[0], color[1], color[2], 1);
4800
+ }
4801
+ light.intensity = intensity;
4802
+ if (range && !_instanceof(light, DirectLight)) {
4803
+ light.distance = range;
4804
+ }
4805
+ if (spot && _instanceof(light, SpotLight)) {
4806
+ var _spot_innerConeAngle = spot.innerConeAngle, innerConeAngle = _spot_innerConeAngle === void 0 ? 0 : _spot_innerConeAngle, _spot_outerConeAngle = spot.outerConeAngle, outerConeAngle = _spot_outerConeAngle === void 0 ? Math.PI / 4 : _spot_outerConeAngle;
4807
+ light.angle = innerConeAngle;
4808
+ light.penumbra = outerConeAngle - innerConeAngle;
4809
+ }
4810
+ if (!glTFResource.lights) glTFResource.lights = [];
4811
+ glTFResource.lights.push(light);
4812
+ };
4813
+ return KHR_lights_punctual;
4814
+ }(GLTFExtensionParser);
4815
+ KHR_lights_punctual = __decorate([
4816
+ registerGLTFExtension("KHR_lights_punctual", GLTFExtensionMode.AdditiveParse)
4817
+ ], KHR_lights_punctual);
4818
+
4819
+ var KHR_materials_clearcoat = /*#__PURE__*/ function(GLTFExtensionParser) {
4820
+ _inherits(KHR_materials_clearcoat, GLTFExtensionParser);
4821
+ function KHR_materials_clearcoat() {
4822
+ return GLTFExtensionParser.apply(this, arguments);
4823
+ }
4824
+ var _proto = KHR_materials_clearcoat.prototype;
4825
+ _proto.additiveParse = function additiveParse(context, material, schema) {
4826
+ var textures = context.glTFResource.textures;
4827
+ var _schema_clearcoatFactor = schema.clearcoatFactor, clearcoatFactor = _schema_clearcoatFactor === void 0 ? 0 : _schema_clearcoatFactor, clearcoatTexture = schema.clearcoatTexture, _schema_clearcoatRoughnessFactor = schema.clearcoatRoughnessFactor, clearcoatRoughnessFactor = _schema_clearcoatRoughnessFactor === void 0 ? 0 : _schema_clearcoatRoughnessFactor, clearcoatRoughnessTexture = schema.clearcoatRoughnessTexture, clearcoatNormalTexture = schema.clearcoatNormalTexture;
4828
+ material.clearCoat = clearcoatFactor;
4829
+ material.clearCoatRoughness = clearcoatRoughnessFactor;
4830
+ if (clearcoatTexture) {
4831
+ material.clearCoatTexture = textures[clearcoatTexture.index];
4832
+ GLTFMaterialParser._checkOtherTextureTransform(clearcoatTexture, "Clear coat");
4833
+ }
4834
+ if (clearcoatRoughnessTexture) {
4835
+ material.clearCoatRoughnessTexture = textures[clearcoatRoughnessTexture.index];
4836
+ GLTFMaterialParser._checkOtherTextureTransform(clearcoatRoughnessTexture, "Clear coat roughness");
4837
+ }
4838
+ if (clearcoatNormalTexture) {
4839
+ material.clearCoatNormalTexture = textures[clearcoatNormalTexture.index];
4840
+ GLTFMaterialParser._checkOtherTextureTransform(clearcoatNormalTexture, "Clear coat normal");
4841
+ }
4842
+ };
4843
+ return KHR_materials_clearcoat;
4844
+ }(GLTFExtensionParser);
4845
+ KHR_materials_clearcoat = __decorate([
4846
+ registerGLTFExtension("KHR_materials_clearcoat", GLTFExtensionMode.AdditiveParse)
4847
+ ], KHR_materials_clearcoat);
4848
+
4849
+ var KHR_materials_ior = /*#__PURE__*/ function(GLTFExtensionParser) {
4850
+ _inherits(KHR_materials_ior, GLTFExtensionParser);
4851
+ function KHR_materials_ior() {
4852
+ return GLTFExtensionParser.apply(this, arguments);
4853
+ }
4854
+ var _proto = KHR_materials_ior.prototype;
4855
+ _proto.additiveParse = function additiveParse(context, material, schema) {
4856
+ var _schema_ior = schema.ior, ior = _schema_ior === void 0 ? 1.5 : _schema_ior;
4857
+ material.ior = ior;
4858
+ };
4859
+ return KHR_materials_ior;
4860
+ }(GLTFExtensionParser);
4861
+ KHR_materials_ior = __decorate([
4862
+ registerGLTFExtension("KHR_materials_ior", GLTFExtensionMode.AdditiveParse)
4863
+ ], KHR_materials_ior);
4864
+
4865
+ var KHR_materials_pbrSpecularGlossiness = /*#__PURE__*/ function(GLTFExtensionParser) {
4866
+ _inherits(KHR_materials_pbrSpecularGlossiness, GLTFExtensionParser);
4867
+ function KHR_materials_pbrSpecularGlossiness() {
4868
+ return GLTFExtensionParser.apply(this, arguments);
4869
+ }
4870
+ var _proto = KHR_materials_pbrSpecularGlossiness.prototype;
4871
+ _proto.createAndParse = function createAndParse(context, schema, ownerSchema) {
4872
+ var _context_glTFResource = context.glTFResource, engine = _context_glTFResource.engine, textures = _context_glTFResource.textures;
4873
+ var material = new PBRSpecularMaterial(engine);
4874
+ var diffuseFactor = schema.diffuseFactor, diffuseTexture = schema.diffuseTexture, specularFactor = schema.specularFactor, glossinessFactor = schema.glossinessFactor, specularGlossinessTexture = schema.specularGlossinessTexture;
4875
+ if (diffuseFactor) {
4876
+ material.baseColor = new Color(Color.linearToGammaSpace(diffuseFactor[0]), Color.linearToGammaSpace(diffuseFactor[1]), Color.linearToGammaSpace(diffuseFactor[2]), diffuseFactor[3]);
4877
+ }
4878
+ if (diffuseTexture) {
4879
+ material.baseTexture = textures[diffuseTexture.index];
4880
+ GLTFParser.executeExtensionsAdditiveAndParse(diffuseTexture.extensions, context, material, diffuseTexture);
4881
+ }
4882
+ if (specularFactor) {
4883
+ material.specularColor = new Color(Color.linearToGammaSpace(specularFactor[0]), Color.linearToGammaSpace(specularFactor[1]), Color.linearToGammaSpace(specularFactor[2]));
4884
+ }
4885
+ if (glossinessFactor !== undefined) {
4886
+ material.glossiness = glossinessFactor;
4887
+ }
4888
+ if (specularGlossinessTexture) {
4889
+ material.specularGlossinessTexture = textures[specularGlossinessTexture.index];
4890
+ GLTFMaterialParser._checkOtherTextureTransform(specularGlossinessTexture, "Specular glossiness");
4891
+ }
4892
+ material.name = ownerSchema.name;
4893
+ GLTFMaterialParser._parseStandardProperty(context, material, ownerSchema);
4894
+ return material;
4895
+ };
4896
+ return KHR_materials_pbrSpecularGlossiness;
4897
+ }(GLTFExtensionParser);
4898
+ KHR_materials_pbrSpecularGlossiness = __decorate([
4899
+ registerGLTFExtension("KHR_materials_pbrSpecularGlossiness", GLTFExtensionMode.CreateAndParse)
4900
+ ], KHR_materials_pbrSpecularGlossiness);
4901
+
4902
+ var KHR_materials_unlit = /*#__PURE__*/ function(GLTFExtensionParser) {
4903
+ _inherits(KHR_materials_unlit, GLTFExtensionParser);
4904
+ function KHR_materials_unlit() {
4905
+ return GLTFExtensionParser.apply(this, arguments);
4906
+ }
4907
+ var _proto = KHR_materials_unlit.prototype;
4908
+ _proto.createAndParse = function createAndParse(context, _, ownerSchema) {
4909
+ var engine = context.glTFResource.engine;
4910
+ var material = new UnlitMaterial(engine);
4911
+ material.name = ownerSchema.name;
4912
+ GLTFMaterialParser._parseStandardProperty(context, material, ownerSchema);
4913
+ return material;
4914
+ };
4915
+ return KHR_materials_unlit;
4916
+ }(GLTFExtensionParser);
4917
+ KHR_materials_unlit = __decorate([
4918
+ registerGLTFExtension("KHR_materials_unlit", GLTFExtensionMode.CreateAndParse)
4919
+ ], KHR_materials_unlit);
4920
+
4921
+ var KHR_mesh_quantization = /*#__PURE__*/ function(GLTFExtensionParser) {
4922
+ _inherits(KHR_mesh_quantization, GLTFExtensionParser);
4923
+ function KHR_mesh_quantization() {
4924
+ return GLTFExtensionParser.apply(this, arguments);
4925
+ }
4926
+ return KHR_mesh_quantization;
4927
+ }(GLTFExtensionParser);
4928
+ KHR_mesh_quantization = __decorate([
4929
+ registerGLTFExtension("KHR_mesh_quantization", GLTFExtensionMode.AdditiveParse)
4930
+ ], KHR_mesh_quantization);
4931
+
4932
+ var KHR_texture_transform = /*#__PURE__*/ function(GLTFExtensionParser) {
4933
+ _inherits(KHR_texture_transform, GLTFExtensionParser);
4934
+ function KHR_texture_transform() {
4935
+ return GLTFExtensionParser.apply(this, arguments);
4936
+ }
4937
+ var _proto = KHR_texture_transform.prototype;
4938
+ _proto.additiveParse = function additiveParse(context, material, schema) {
4939
+ var offset = schema.offset, rotation = schema.rotation, scale = schema.scale, texCoord = schema.texCoord;
4940
+ if (offset) {
4941
+ material.tilingOffset.z = offset[0];
4942
+ material.tilingOffset.w = offset[1];
4943
+ }
4944
+ if (scale) {
4945
+ material.tilingOffset.x = scale[0];
4946
+ material.tilingOffset.y = scale[1];
4947
+ }
4948
+ if (rotation) {
4949
+ Logger.warn("rotation in KHR_texture_transform is not supported now");
4950
+ }
4951
+ if (texCoord) {
4952
+ Logger.warn("texCoord in KHR_texture_transform is not supported now");
4953
+ }
4954
+ };
4955
+ return KHR_texture_transform;
4956
+ }(GLTFExtensionParser);
4957
+ KHR_texture_transform = __decorate([
4958
+ registerGLTFExtension("KHR_texture_transform", GLTFExtensionMode.AdditiveParse)
4959
+ ], KHR_texture_transform);
4960
+
4961
+ var GALACEAN_materials_remap = /*#__PURE__*/ function(GLTFExtensionParser) {
4962
+ _inherits(GALACEAN_materials_remap, GLTFExtensionParser);
4963
+ function GALACEAN_materials_remap() {
4964
+ return GLTFExtensionParser.apply(this, arguments);
4965
+ }
4966
+ var _proto = GALACEAN_materials_remap.prototype;
4967
+ _proto.createAndParse = function createAndParse(context, schema) {
4968
+ var engine = context.glTFResource.engine;
4969
+ // @ts-ignore
4970
+ return engine.resourceManager.getResourceByRef(schema);
4971
+ };
4972
+ return GALACEAN_materials_remap;
4973
+ }(GLTFExtensionParser);
4974
+ GALACEAN_materials_remap = __decorate([
4975
+ registerGLTFExtension("GALACEAN_materials_remap", GLTFExtensionMode.CreateAndParse)
4976
+ ], GALACEAN_materials_remap);
4977
+
4978
+ var GALACEAN_animation_event = /*#__PURE__*/ function(GLTFExtensionParser) {
4979
+ _inherits(GALACEAN_animation_event, GLTFExtensionParser);
4980
+ function GALACEAN_animation_event() {
4981
+ return GLTFExtensionParser.apply(this, arguments);
4982
+ }
4983
+ var _proto = GALACEAN_animation_event.prototype;
4984
+ _proto.additiveParse = function additiveParse(context, animationClip, schema) {
4985
+ context.glTFResource.engine;
4986
+ var events = schema.events;
4987
+ events.map(function(eventData) {
4988
+ var event = new AnimationEvent();
4989
+ event.functionName = eventData.functionName;
4990
+ event.time = eventData.time;
4991
+ event.parameter = eventData.parameter;
4992
+ animationClip.addEvent(event);
4993
+ });
4994
+ };
4995
+ return GALACEAN_animation_event;
4996
+ }(GLTFExtensionParser);
4997
+ GALACEAN_animation_event = __decorate([
4998
+ registerGLTFExtension("GALACEAN_animation_event", GLTFExtensionMode.AdditiveParse)
4999
+ ], GALACEAN_animation_event);
5000
+
5001
+ export { AnimationClipDecoder, ComponentMap, EditorTextureLoader, GLTFAnimationParser, GLTFBufferParser, GLTFEntityParser, GLTFExtensionMode, GLTFExtensionParser, GLTFMaterialParser, GLTFMeshParser, GLTFParser, GLTFParserContext, GLTFPipeline, GLTFResource, GLTFSceneParser, GLTFSkinParser, GLTFTextureParser, GLTFUtils, GLTFValidator, InterpolableValueType, MeshDecoder, MeshLoader$1 as MeshLoader, PrefabParser, ReflectionParser, SceneParser, SpecularMode, Texture2DDecoder, decode, parseSingleKTX, registerGLTFExtension };
4461
5002
  //# sourceMappingURL=module.js.map