@galacean/engine-loader 1.0.0-beta.14 → 1.0.0-beta.16

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@@ -222,7 +222,8 @@ var EnvLoader = /*#__PURE__*/ function(Loader) {
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  var shArray = new Float32Array(arraybuffer, 0, 27);
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  var shByteLength = 27 * 4;
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  var size = (_ref = new Uint16Array(arraybuffer, shByteLength, 1)) == null ? void 0 : _ref[0];
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- var texture = new miniprogram.TextureCube(resourceManager.engine, size);
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+ var engine = resourceManager.engine;
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+ var texture = new miniprogram.TextureCube(engine, size);
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  texture.filterMode = miniprogram.TextureFilterMode.Trilinear;
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  var mipmapCount = texture.mipmapCount;
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  var offset = shByteLength + 2;
@@ -235,7 +236,7 @@ var EnvLoader = /*#__PURE__*/ function(Loader) {
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  texture.setPixelBuffer(miniprogram.TextureCubeFace.PositiveX + face, data, mipLevel);
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  }
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  }
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- var ambientLight = new miniprogram.AmbientLight();
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+ var ambientLight = new miniprogram.AmbientLight(engine);
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  var sh = new miniprogram$1.SphericalHarmonics3();
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  ambientLight.diffuseMode = miniprogram.DiffuseMode.SphericalHarmonics;
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  sh.copyFromArray(shArray);
@@ -2410,8 +2411,14 @@ var GLTFLoader = /*#__PURE__*/ function(Loader) {
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  resourceManager.addContentRestorer(restorer);
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  masterPromiseInfo.resolve(glTFResource);
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  }).catch(function(e) {
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- console.error(e);
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- masterPromiseInfo.reject("Error loading glTF model from " + url + " .");
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+ var msg = "Error loading glTF model from " + url + " .";
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+ miniprogram.Logger.error(msg);
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+ masterPromiseInfo.reject(msg);
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+ context.defaultSceneRootPromiseInfo.reject(e);
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+ context.texturesPromiseInfo.reject(e);
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+ context.materialsPromiseInfo.reject(e);
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+ context.meshesPromiseInfo.reject(e);
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+ context.animationClipsPromiseInfo.reject(e);
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  });
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  return context.promiseMap;
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  };
@@ -3963,7 +3970,7 @@ exports.MeshLoader = /*#__PURE__*/ function(Loader) {
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  decode(data, resourceManager.engine).then(function(mesh) {
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  resolve(mesh);
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  });
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- });
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+ }).catch(reject);
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  });
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  };
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  return MeshLoader;
@@ -3982,14 +3989,14 @@ exports.EditorTextureLoader = /*#__PURE__*/ function(Loader) {
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  var _proto = EditorTextureLoader.prototype;
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  _proto.load = function load(item, resourceManager) {
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  var _this = this;
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- return new miniprogram.AssetPromise(function(resolve) {
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+ return new miniprogram.AssetPromise(function(resolve, reject) {
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  _this.request(item.url, {
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  type: "arraybuffer"
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  }).then(function(data) {
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  decode(data, resourceManager.engine).then(function(texture) {
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  resolve(texture);
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  });
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- });
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+ }).catch(reject);
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  });
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  };
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  return EditorTextureLoader;
package/dist/module.js CHANGED
@@ -217,7 +217,8 @@ var EnvLoader = /*#__PURE__*/ function(Loader) {
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  var shArray = new Float32Array(arraybuffer, 0, 27);
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  var shByteLength = 27 * 4;
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  var size = (_ref = new Uint16Array(arraybuffer, shByteLength, 1)) == null ? void 0 : _ref[0];
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- var texture = new TextureCube(resourceManager.engine, size);
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+ var engine = resourceManager.engine;
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+ var texture = new TextureCube(engine, size);
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  texture.filterMode = TextureFilterMode.Trilinear;
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  var mipmapCount = texture.mipmapCount;
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  var offset = shByteLength + 2;
@@ -230,7 +231,7 @@ var EnvLoader = /*#__PURE__*/ function(Loader) {
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  texture.setPixelBuffer(TextureCubeFace.PositiveX + face, data, mipLevel);
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  }
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  }
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- var ambientLight = new AmbientLight();
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+ var ambientLight = new AmbientLight(engine);
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  var sh = new SphericalHarmonics3();
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  ambientLight.diffuseMode = DiffuseMode.SphericalHarmonics;
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  sh.copyFromArray(shArray);
@@ -2405,8 +2406,14 @@ var GLTFLoader = /*#__PURE__*/ function(Loader) {
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  resourceManager.addContentRestorer(restorer);
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  masterPromiseInfo.resolve(glTFResource);
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  }).catch(function(e) {
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- console.error(e);
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- masterPromiseInfo.reject("Error loading glTF model from " + url + " .");
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+ var msg = "Error loading glTF model from " + url + " .";
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+ Logger.error(msg);
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+ masterPromiseInfo.reject(msg);
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+ context.defaultSceneRootPromiseInfo.reject(e);
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+ context.texturesPromiseInfo.reject(e);
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+ context.materialsPromiseInfo.reject(e);
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+ context.meshesPromiseInfo.reject(e);
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+ context.animationClipsPromiseInfo.reject(e);
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  });
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  return context.promiseMap;
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  };
@@ -3958,7 +3965,7 @@ var MeshLoader$1 = /*#__PURE__*/ function(Loader) {
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  decode(data, resourceManager.engine).then(function(mesh) {
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  resolve(mesh);
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  });
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- });
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+ }).catch(reject);
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  });
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  };
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  return MeshLoader;
@@ -3977,14 +3984,14 @@ var EditorTextureLoader = /*#__PURE__*/ function(Loader) {
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  var _proto = EditorTextureLoader.prototype;
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  _proto.load = function load(item, resourceManager) {
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  var _this = this;
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- return new AssetPromise(function(resolve) {
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+ return new AssetPromise(function(resolve, reject) {
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  _this.request(item.url, {
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  type: "arraybuffer"
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  }).then(function(data) {
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  decode(data, resourceManager.engine).then(function(texture) {
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  resolve(texture);
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  });
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- });
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+ }).catch(reject);
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  });
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  };
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  return EditorTextureLoader;