@galacean/engine-loader 1.0.0-alpha.6 → 1.0.0-beta.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/main.js +418 -410
- package/dist/main.js.map +1 -1
- package/dist/miniprogram.js +418 -410
- package/dist/module.js +419 -411
- package/dist/module.js.map +1 -1
- package/package.json +5 -5
- package/types/GLTFContentRestorer.d.ts +0 -3
- package/types/GLTFLoader.d.ts +4 -4
- package/types/Texture2DContentRestorer.d.ts +0 -3
- package/types/TextureCubeContentRestorer.d.ts +0 -3
- package/types/gltf/GLTFResource.d.ts +0 -3
- package/types/gltf/GLTFUtil.d.ts +8 -8
- package/types/gltf/GLTFUtils.d.ts +47 -0
- package/types/gltf/extensions/GLTFExtensionSchema.d.ts +2 -2
- package/types/gltf/extensions/index.d.ts +2 -2
- package/types/gltf/index.d.ts +1 -1
- package/types/gltf/extensions/OASIS_materials_remap.d.ts +0 -1
- /package/types/gltf/extensions/{OASIS_animation_event.d.ts → GALACEAN_animation_event.d.ts} +0 -0
package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "@galacean/engine-loader",
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-
"version": "1.0.0-
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"version": "1.0.0-beta.1",
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"publishConfig": {
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"access": "public",
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"registry": "https://registry.npmjs.org"
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@@ -15,10 +15,10 @@
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"types/**/*"
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],
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"dependencies": {
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"@galacean/engine-
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"@galacean/engine-math": "1.0.0-
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"@galacean/engine-rhi-webgl": "1.0.0-
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"@galacean/engine-
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"@galacean/engine-draco": "1.0.0-beta.1",
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"@galacean/engine-math": "1.0.0-beta.1",
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"@galacean/engine-rhi-webgl": "1.0.0-beta.1",
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"@galacean/engine-core": "1.0.0-beta.1"
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},
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"scripts": {
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"b:types": "tsc"
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@@ -12,9 +12,6 @@ export declare class GLTFContentRestorer extends ContentRestorer<GLTFResource> {
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glbBufferSlices: Vector2[];
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bufferTextures: BufferTextureRestoreInfo[];
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meshes: ModelMeshRestoreInfo[];
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/**
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* @override
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*/
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restoreContent(): AssetPromise<GLTFResource>;
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private _getBufferData;
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}
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package/types/GLTFLoader.d.ts
CHANGED
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@@ -2,16 +2,16 @@ import { AssetPromise, Loader, LoadItem, ResourceManager } from "@galacean/engin
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import { GLTFPipeline } from "./gltf/GLTFPipeline";
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import { GLTFResource } from "./gltf/GLTFResource";
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export declare class GLTFLoader extends Loader<GLTFResource> {
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/**
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* @override
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*/
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load(item: LoadItem, resourceManager: ResourceManager): Record<string, AssetPromise<any>>;
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}
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/**
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* GlTF loader params.
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*/
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export interface GLTFParams {
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/**
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/**
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* @beta Now only contains vertex information, need to improve.
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* Keep raw mesh data for glTF parser, default is false.
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*/
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keepMeshData: boolean;
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/** Custom glTF pipeline. */
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pipeline: GLTFPipeline;
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@@ -7,8 +7,5 @@ export declare class Texture2DContentRestorer extends ContentRestorer<Texture2D>
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url: string;
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requestConfig: RequestConfig;
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constructor(resource: Texture2D, url: string, requestConfig: RequestConfig);
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/**
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* @override
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*/
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restoreContent(): AssetPromise<Texture2D>;
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}
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@@ -7,8 +7,5 @@ export declare class TextureCubeContentRestorer extends ContentRestorer<TextureC
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urls: string[];
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requestConfig: RequestConfig;
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constructor(resource: TextureCube, urls: string[], requestConfig: RequestConfig);
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/**
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* @override
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*/
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restoreContent(): AssetPromise<TextureCube>;
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}
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package/types/gltf/GLTFUtil.d.ts
CHANGED
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@@ -1,7 +1,7 @@
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import { IndexFormat, TypedArray, VertexElementFormat } from "@galacean/engine-core";
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import { Color, Vector2, Vector3, Vector4 } from "@galacean/engine-math";
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import {
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import {
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import { BufferInfo, ParserContext } from "./parser/ParserContext";
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import { AccessorComponentType, AccessorType, IAccessor, IBufferView, IGLTF } from "./Schema";
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/**
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* @internal
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*/
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@@ -21,19 +21,19 @@ export declare class GLTFUtil {
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/**
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* Get the TypedArray corresponding to the component type.
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*/
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static getComponentType(componentType: AccessorComponentType): Uint8ArrayConstructor |
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static getComponentType(componentType: AccessorComponentType): Uint8ArrayConstructor | Float32ArrayConstructor | Uint16ArrayConstructor | Int8ArrayConstructor | Int16ArrayConstructor | Uint32ArrayConstructor;
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static getNormalizedComponentScale(componentType: AccessorComponentType): number;
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static getAccessorBuffer(context:
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static getAccessorBuffer(context: ParserContext, gltf: IGLTF, accessor: IAccessor): BufferInfo;
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/**
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* @deprecated
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* Get accessor data.
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*/
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static getAccessorData(
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static getAccessorData(gltf: IGLTF, accessor: IAccessor, buffers: ArrayBuffer[]): TypedArray;
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static getBufferViewData(bufferView: IBufferView, buffers: ArrayBuffer[]): ArrayBuffer;
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/**
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* Get accessor data.
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*/
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static processingSparseData(
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static processingSparseData(gltf: IGLTF, accessor: IAccessor, buffers: ArrayBuffer[], originData: TypedArray): TypedArray;
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static getIndexFormat(type: AccessorComponentType): IndexFormat;
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static getElementFormat(type: AccessorComponentType, size: number, normalized?: boolean): VertexElementFormat;
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/**
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/**
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* Parse the glb format.
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*/
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static parseGLB(
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static parseGLB(glb: ArrayBuffer): {
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gltf: IGLTF;
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buffers: ArrayBuffer[];
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};
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private static _formatRelativePath;
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import { IndexFormat, TypedArray, VertexElementFormat } from "@galacean/engine-core";
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import { Color, Vector2, Vector3, Vector4 } from "@galacean/engine-math";
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import { AccessorComponentType, AccessorType, IAccessor, IBufferView, IGLTF } from "./GLTFSchema";
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import { BufferInfo, GLTFParserContext } from "./parser/GLTFParserContext";
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/**
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* @internal
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*/
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export declare class GLTFUtils {
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static floatBufferToVector2Array(buffer: Float32Array): Vector2[];
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static floatBufferToVector3Array(buffer: Float32Array): Vector3[];
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static floatBufferToVector4Array(buffer: Float32Array): Vector4[];
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static floatBufferToColorArray(buffer: Float32Array, isColor3: boolean): Color[];
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/**
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* Get the number of bytes occupied by accessor type.
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*/
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static getAccessorTypeSize(accessorType: AccessorType): number;
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/**
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* Get the TypedArray corresponding to the component type.
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*/
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static getComponentType(componentType: AccessorComponentType): Uint8ArrayConstructor | Int8ArrayConstructor | Int16ArrayConstructor | Uint16ArrayConstructor | Uint32ArrayConstructor | Float32ArrayConstructor;
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static getNormalizedComponentScale(componentType: AccessorComponentType): number;
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static getAccessorBuffer(context: GLTFParserContext, bufferViews: IBufferView[], accessor: IAccessor): BufferInfo;
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/**
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* @deprecated
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* Get accessor data.
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*/
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static getAccessorData(glTF: IGLTF, accessor: IAccessor, buffers: ArrayBuffer[]): TypedArray;
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static getBufferViewData(bufferView: IBufferView, buffers: ArrayBuffer[]): ArrayBuffer;
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/**
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* Get accessor data.
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*/
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static processingSparseData(bufferViews: IBufferView[], accessor: IAccessor, buffers: ArrayBuffer[], bufferInfo: BufferInfo): void;
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static getIndexFormat(type: AccessorComponentType): IndexFormat;
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static getElementFormat(type: AccessorComponentType, size: number, normalized?: boolean): VertexElementFormat;
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/**
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* Load image buffer
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*/
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static loadImageBuffer(imageBuffer: ArrayBuffer, type: string): Promise<HTMLImageElement>;
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/**
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* Parse the glb format.
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*/
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static parseGLB(context: GLTFParserContext, glb: ArrayBuffer): {
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glTF: IGLTF;
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buffers: ArrayBuffer[];
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};
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private static _formatRelativePath;
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}
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@@ -139,11 +139,11 @@ export interface IGalaceanMaterialRemap {
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key?: string;
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isClone?: boolean;
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}
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export interface
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export interface IGalaceanAnimation {
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events: {
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time: number;
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functionName: string;
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parameter: any;
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}[];
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}
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export type GLTFExtensionSchema = IKHRLightsPunctual_Light | IKHRDracoMeshCompression | IKHRMaterialsClearcoat | IKHRMaterialsIor | IKHRMaterialsUnlit | IKHRMaterialsPbrSpecularGlossiness | IKHRMaterialsSheen | IKHRMaterialsSpecular | IKHRMaterialsTransmission | IKHRMaterialsTranslucency | IKHRMaterialVariants_Mapping | IKHRMaterialVariants_Variants | IKHRTextureBasisU | IKHRTextureTransform | IKHRXmp | IKHRXmp_Node |
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export type GLTFExtensionSchema = IKHRLightsPunctual_Light | IKHRDracoMeshCompression | IKHRMaterialsClearcoat | IKHRMaterialsIor | IKHRMaterialsUnlit | IKHRMaterialsPbrSpecularGlossiness | IKHRMaterialsSheen | IKHRMaterialsSpecular | IKHRMaterialsTransmission | IKHRMaterialsTranslucency | IKHRMaterialVariants_Mapping | IKHRMaterialVariants_Variants | IKHRTextureBasisU | IKHRTextureTransform | IKHRXmp | IKHRXmp_Node | IGalaceanAnimation | Object;
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import "./KHR_mesh_quantization";
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import "./KHR_texture_basisu";
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import "./KHR_texture_transform";
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import "./
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import "./
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import "./GALACEAN_materials_remap";
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import "./GALACEAN_animation_event";
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export { GLTFExtensionParser, GLTFExtensionMode } from "./GLTFExtensionParser";
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export * from "./GLTFExtensionSchema";
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package/types/gltf/index.d.ts
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export { GLTFPipeline } from "./GLTFPipeline";
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export { GLTFResource } from "./GLTFResource";
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export {
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export { GLTFUtils } from "./GLTFUtils";
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export * from "./parser";
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export * from "./extensions/index";
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export type { IMaterial, IMeshPrimitive, ITextureInfo, INode, GLTFExtensionOwnerSchema } from "./GLTFSchema";
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export {};
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File without changes
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