@galacean/engine-loader 0.9.0-beta.80 → 1.0.0-alpha.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/main.js CHANGED
@@ -4,8 +4,8 @@ Object.defineProperty(exports, '__esModule', { value: true });
4
4
 
5
5
  var engineCore = require('@galacean/engine-core');
6
6
  var engineMath = require('@galacean/engine-math');
7
- var engineDraco = require('@galacean/engine-draco');
8
7
  var engineRhiWebgl = require('@galacean/engine-rhi-webgl');
8
+ var engineDraco = require('@galacean/engine-draco');
9
9
 
10
10
  function extends_() {
11
11
  extends_ = Object.assign || function (target) {
@@ -107,10 +107,10 @@ function __generator(thisArg, body) {
107
107
  }
108
108
  }
109
109
 
110
- var AnimatorControllerLoader = /*#__PURE__*/ function(Loader) {
111
- _inherits(AnimatorControllerLoader, Loader);
110
+ var AnimatorControllerLoader = /*#__PURE__*/ function(Loader1) {
111
+ _inherits(AnimatorControllerLoader, Loader1);
112
112
  function AnimatorControllerLoader() {
113
- return Loader.apply(this, arguments);
113
+ return Loader1.apply(this, arguments);
114
114
  }
115
115
  var _proto = AnimatorControllerLoader.prototype;
116
116
  _proto.load = function load(item, resourceManager) {
@@ -131,13 +131,16 @@ var AnimatorControllerLoader = /*#__PURE__*/ function(Loader) {
131
131
  var states = stateMachineData.states;
132
132
  var stateMachine = layer.stateMachine = new engineCore.AnimatorStateMachine();
133
133
  states.forEach(function(stateData, stateIndex) {
134
- var name = stateData.name, speed = stateData.speed, wrapMode = stateData.wrapMode, clipStartNormalizedTime = stateData.clipStartNormalizedTime, clipEndNormalizedTime = stateData.clipEndNormalizedTime, isDefaultState = stateData.isDefaultState, clipData = stateData.clip;
134
+ var name = stateData.name, speed = stateData.speed, wrapMode = stateData.wrapMode, clipStartNormalizedTime = stateData.clipStartNormalizedTime, clipEndNormalizedTime = stateData.clipEndNormalizedTime, isDefaultState = stateData.isDefaultState, clipData = stateData.clip, scripts = stateData.scripts;
135
135
  var state = stateMachine.addState(name);
136
136
  isDefaultState && (stateMachine.defaultState = state);
137
137
  state.speed = speed;
138
138
  state.wrapMode = wrapMode;
139
139
  state.clipStartTime = clipStartNormalizedTime;
140
140
  state.clipEndTime = clipEndNormalizedTime;
141
+ scripts == null ? void 0 : scripts.forEach(function(script) {
142
+ state.addStateMachineScript(engineCore.Loader.getClass(script));
143
+ });
141
144
  if (clipData) {
142
145
  promises.push(new Promise(function(resolve) {
143
146
  //@ts-ignore
@@ -363,52 +366,192 @@ FontLoader = __decorate([
363
366
  ], false)
364
367
  ], FontLoader);
365
368
 
369
+ function _arrayLikeToArray(arr, len) {
370
+ if (len == null || len > arr.length) len = arr.length;
371
+ for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i];
372
+ return arr2;
373
+ }
374
+
375
+ function _unsupportedIterableToArray(o, minLen) {
376
+ if (!o) return;
377
+ if (typeof o === "string") return _arrayLikeToArray(o, minLen);
378
+ var n = Object.prototype.toString.call(o).slice(8, -1);
379
+ if (n === "Object" && o.constructor) n = o.constructor.name;
380
+ if (n === "Map" || n === "Set") return Array.from(n);
381
+ if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n))
382
+ return _arrayLikeToArray(o, minLen);
383
+ }
384
+
385
+ function _createForOfIteratorHelperLoose(o, allowArrayLike) {
386
+ var it = typeof Symbol !== "undefined" && o[Symbol.iterator] || o["@@iterator"];
387
+ if (it) return (it = it.call(o)).next.bind(it);
388
+ // Fallback for engines without symbol support
389
+ if (
390
+ Array.isArray(o) ||
391
+ (it = _unsupportedIterableToArray(o)) ||
392
+ (allowArrayLike && o && typeof o.length === "number")
393
+ ) {
394
+ if (it) o = it;
395
+ var i = 0;
396
+ return function () {
397
+ if (i >= o.length) return { done: true };
398
+ return { done: false, value: o[i++] };
399
+ }
400
+ }
401
+ throw new TypeError("Invalid attempt to iterate non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
402
+ }
403
+
366
404
  /**
367
405
  * @internal
368
- */ var ParserContext = /*#__PURE__*/ function() {
369
- function ParserContext(url) {
370
- this.hasSkinned = false;
371
- /** chain asset promise */ this.chainPromises = [];
372
- this.accessorBufferCache = {};
373
- this.texturesPromiseInfo = new PromiseInfo();
374
- this.materialsPromiseInfo = new PromiseInfo();
375
- this.meshesPromiseInfo = new PromiseInfo();
376
- this.animationClipsPromiseInfo = new PromiseInfo();
377
- this.defaultSceneRootPromiseInfo = new PromiseInfo();
378
- this.masterPromiseInfo = new PromiseInfo();
379
- this.promiseMap = {};
380
- var promiseMap = this.promiseMap;
381
- promiseMap["" + url + "?q=textures"] = this._initPromiseInfo(this.texturesPromiseInfo);
382
- promiseMap["" + url + "?q=materials"] = this._initPromiseInfo(this.materialsPromiseInfo);
383
- promiseMap["" + url + "?q=meshes"] = this._initPromiseInfo(this.meshesPromiseInfo);
384
- promiseMap["" + url + "?q=animations"] = this._initPromiseInfo(this.animationClipsPromiseInfo);
385
- promiseMap["" + url + "?q=defaultSceneRoot"] = this._initPromiseInfo(this.defaultSceneRootPromiseInfo);
386
- promiseMap["" + url] = this._initPromiseInfo(this.masterPromiseInfo);
406
+ */ var GLTFContentRestorer = /*#__PURE__*/ function(ContentRestorer) {
407
+ _inherits(GLTFContentRestorer, ContentRestorer);
408
+ function GLTFContentRestorer() {
409
+ var _this;
410
+ _this = ContentRestorer.apply(this, arguments) || this;
411
+ _this.bufferRequests = [];
412
+ _this.glbBufferSlices = [];
413
+ _this.bufferTextures = [];
414
+ _this.meshes = [];
415
+ return _this;
387
416
  }
388
- var _proto = ParserContext.prototype;
389
- _proto._initPromiseInfo = function _initPromiseInfo(promiseInfo) {
390
- var promise = new engineCore.AssetPromise(function(resolve, reject, setProgress, onCancel) {
391
- promiseInfo.resolve = resolve;
392
- promiseInfo.reject = reject;
393
- promiseInfo.setProgress = setProgress;
394
- promiseInfo.onCancel = onCancel;
417
+ var _proto = GLTFContentRestorer.prototype;
418
+ /**
419
+ * @override
420
+ */ _proto.restoreContent = function restoreContent() {
421
+ var _this = this;
422
+ return new engineCore.AssetPromise(function(resolve, reject) {
423
+ Promise.all(_this.bufferRequests.map(function(bufferRequestInfo) {
424
+ return engineCore.request(bufferRequestInfo.url, bufferRequestInfo.config);
425
+ })).then(function(buffers) {
426
+ // Buffer parse
427
+ if (_this.isGLB) {
428
+ var glbBufferSlice = _this.glbBufferSlices;
429
+ var bigBuffer = buffers[0];
430
+ var bufferCount = glbBufferSlice.length;
431
+ buffers.length = bufferCount;
432
+ for(var i = 0; i < bufferCount; i++){
433
+ var slice = glbBufferSlice[i];
434
+ buffers[i] = bigBuffer.slice(slice.x, slice.x + slice.y);
435
+ }
436
+ }
437
+ // Restore texture
438
+ engineCore.AssetPromise.all(_this.bufferTextures.map(function(textureRestoreInfo) {
439
+ var bufferView = textureRestoreInfo.bufferView;
440
+ var buffer = buffers[bufferView.buffer];
441
+ var _bufferView_byteOffset;
442
+ var bufferData = new Uint8Array(buffer, (_bufferView_byteOffset = bufferView.byteOffset) != null ? _bufferView_byteOffset : 0, bufferView.byteLength);
443
+ return GLTFUtil.loadImageBuffer(bufferData, textureRestoreInfo.mimeType).then(function(image) {
444
+ textureRestoreInfo.texture.setImageSource(image);
445
+ textureRestoreInfo.texture.generateMipmaps();
446
+ });
447
+ })).then(function() {
448
+ // Restore mesh
449
+ for(var _iterator = _createForOfIteratorHelperLoose(_this.meshes), _step; !(_step = _iterator()).done;){
450
+ var meshInfo = _step.value;
451
+ var mesh = meshInfo.mesh;
452
+ for(var _iterator1 = _createForOfIteratorHelperLoose(meshInfo.vertexBuffers), _step1; !(_step1 = _iterator1()).done;){
453
+ var bufferRestoreInfo = _step1.value;
454
+ var vertexData = _this._getBufferData(buffers, bufferRestoreInfo.data);
455
+ bufferRestoreInfo.buffer.setData(vertexData);
456
+ }
457
+ if (meshInfo.indexBuffer) {
458
+ var indexData = _this._getBufferData(buffers, meshInfo.indexBuffer);
459
+ mesh.setIndices(indexData);
460
+ }
461
+ for(var _iterator2 = _createForOfIteratorHelperLoose(meshInfo.blendShapes), _step2; !(_step2 = _iterator2()).done;){
462
+ var restoreInfo = _step2.value;
463
+ var frame = restoreInfo.blendShape.frames[0];
464
+ var positionData = _this._getBufferData(buffers, restoreInfo.position);
465
+ frame.deltaPositions = GLTFUtil.floatBufferToVector3Array(positionData);
466
+ if (restoreInfo.normal) {
467
+ var normalData = _this._getBufferData(buffers, restoreInfo.normal);
468
+ frame.deltaNormals = GLTFUtil.floatBufferToVector3Array(normalData);
469
+ }
470
+ if (restoreInfo.tangent) {
471
+ var tangentData = _this._getBufferData(buffers, restoreInfo.tangent);
472
+ frame.deltaTangents = GLTFUtil.floatBufferToVector3Array(tangentData);
473
+ }
474
+ }
475
+ mesh.uploadData(true);
476
+ }
477
+ resolve(_this.resource);
478
+ }).catch(reject);
479
+ }).catch(reject);
395
480
  });
396
- promiseInfo.promise = promise;
397
- return promise;
398
481
  };
399
- return ParserContext;
400
- }();
482
+ _proto._getBufferData = function _getBufferData(buffers, restoreInfo) {
483
+ var main = restoreInfo.main;
484
+ var buffer = buffers[main.bufferIndex];
485
+ var data = new main.TypedArray(buffer, main.byteOffset, main.length);
486
+ var sparseCount = restoreInfo.sparseCount;
487
+ if (sparseCount) {
488
+ var sparseIndex = restoreInfo.sparseIndices;
489
+ var sparseIndexBuffer = buffers[sparseIndex.bufferIndex];
490
+ var sparseIndexData = new sparseIndex.TypedArray(sparseIndexBuffer, sparseIndex.byteOffset, sparseIndex.length);
491
+ var sparseValue = restoreInfo.sparseValues;
492
+ var sparseValueBuffer = buffers[sparseValue.bufferIndex];
493
+ var sparseValueData = new sparseValue.TypedArray(sparseValueBuffer, sparseValue.byteOffset, sparseValue.length);
494
+ var typeSize = restoreInfo.typeSize;
495
+ for(var i = 0; i < sparseCount; i++){
496
+ var replaceIndex = sparseIndexData[i];
497
+ for(var j = 0; j < typeSize; j++){
498
+ data[replaceIndex * typeSize + j] = sparseValueData[i * typeSize + j];
499
+ }
500
+ }
501
+ }
502
+ return data;
503
+ };
504
+ return GLTFContentRestorer;
505
+ }(engineCore.ContentRestorer);
401
506
  /**
402
507
  * @internal
403
- */ var BufferInfo = function BufferInfo(data, interleaved, stride) {
508
+ */ var BufferRequestInfo = function BufferRequestInfo(url, config) {
509
+ this.url = url;
510
+ this.config = config;
511
+ };
512
+ /**
513
+ * @internal
514
+ */ var BufferTextureRestoreInfo = function BufferTextureRestoreInfo(texture, bufferView, mimeType) {
515
+ this.texture = texture;
516
+ this.bufferView = bufferView;
517
+ this.mimeType = mimeType;
518
+ };
519
+ /**
520
+ * @internal
521
+ */ var ModelMeshRestoreInfo = function ModelMeshRestoreInfo() {
522
+ this.vertexBuffers = [];
523
+ this.blendShapes = [];
524
+ };
525
+ /**
526
+ * @internal
527
+ */ var BufferRestoreInfo = function BufferRestoreInfo(buffer, data) {
528
+ this.buffer = buffer;
404
529
  this.data = data;
405
- this.interleaved = interleaved;
406
- this.stride = stride;
407
- this.vertexBindingInfos = {};
408
530
  };
409
531
  /**
410
532
  * @internal
411
- */ var PromiseInfo = function PromiseInfo() {
533
+ */ var BufferDataRestoreInfo = function BufferDataRestoreInfo(main, typeSize, sparseCount, sparseIndices, sparseValues) {
534
+ this.main = main;
535
+ this.typeSize = typeSize;
536
+ this.sparseCount = sparseCount;
537
+ this.sparseIndices = sparseIndices;
538
+ this.sparseValues = sparseValues;
539
+ };
540
+ /**
541
+ * @internal
542
+ */ var RestoreDataAccessor = function RestoreDataAccessor(bufferIndex, TypedArray, byteOffset, length) {
543
+ this.bufferIndex = bufferIndex;
544
+ this.TypedArray = TypedArray;
545
+ this.byteOffset = byteOffset;
546
+ this.length = length;
547
+ };
548
+ /**
549
+ * @internal
550
+ */ var BlendShapeRestoreInfo = function BlendShapeRestoreInfo(blendShape, position, normal, tangent) {
551
+ this.blendShape = blendShape;
552
+ this.position = position;
553
+ this.normal = normal;
554
+ this.tangent = tangent;
412
555
  };
413
556
 
414
557
  /**
@@ -558,6 +701,54 @@ var TextureWrapMode;
558
701
  */ "REPEAT"] = 10497] = "REPEAT";
559
702
  })(TextureWrapMode || (TextureWrapMode = {}));
560
703
 
704
+ /**
705
+ * @internal
706
+ */ var GLTFParserContext = /*#__PURE__*/ function() {
707
+ function GLTFParserContext(url) {
708
+ this.hasSkinned = false;
709
+ this.chainPromises = [];
710
+ this.accessorBufferCache = {};
711
+ this.texturesPromiseInfo = new PromiseInfo();
712
+ this.materialsPromiseInfo = new PromiseInfo();
713
+ this.meshesPromiseInfo = new PromiseInfo();
714
+ this.animationClipsPromiseInfo = new PromiseInfo();
715
+ this.defaultSceneRootPromiseInfo = new PromiseInfo();
716
+ this.masterPromiseInfo = new PromiseInfo();
717
+ this.promiseMap = {};
718
+ var promiseMap = this.promiseMap;
719
+ promiseMap["" + url + "?q=textures"] = this._initPromiseInfo(this.texturesPromiseInfo);
720
+ promiseMap["" + url + "?q=materials"] = this._initPromiseInfo(this.materialsPromiseInfo);
721
+ promiseMap["" + url + "?q=meshes"] = this._initPromiseInfo(this.meshesPromiseInfo);
722
+ promiseMap["" + url + "?q=animations"] = this._initPromiseInfo(this.animationClipsPromiseInfo);
723
+ promiseMap["" + url + "?q=defaultSceneRoot"] = this._initPromiseInfo(this.defaultSceneRootPromiseInfo);
724
+ promiseMap["" + url] = this._initPromiseInfo(this.masterPromiseInfo);
725
+ }
726
+ var _proto = GLTFParserContext.prototype;
727
+ _proto._initPromiseInfo = function _initPromiseInfo(promiseInfo) {
728
+ var promise = new engineCore.AssetPromise(function(resolve, reject, setProgress, onCancel) {
729
+ promiseInfo.resolve = resolve;
730
+ promiseInfo.reject = reject;
731
+ promiseInfo.setProgress = setProgress;
732
+ promiseInfo.onCancel = onCancel;
733
+ });
734
+ promiseInfo.promise = promise;
735
+ return promise;
736
+ };
737
+ return GLTFParserContext;
738
+ }();
739
+ /**
740
+ * @internal
741
+ */ var BufferInfo = function BufferInfo(data, interleaved, stride) {
742
+ this.data = data;
743
+ this.interleaved = interleaved;
744
+ this.stride = stride;
745
+ this.vertexBindingInfos = {};
746
+ };
747
+ /**
748
+ * @internal
749
+ */ var PromiseInfo = function PromiseInfo() {
750
+ };
751
+
561
752
  /**
562
753
  * @internal
563
754
  */ var GLTFUtil = /*#__PURE__*/ function() {
@@ -666,18 +857,18 @@ var TextureWrapMode;
666
857
  throw new Error("Galacean.GLTFLoader: Unsupported normalized accessor component type.");
667
858
  }
668
859
  };
669
- GLTFUtil.getAccessorBuffer = function getAccessorBuffer(context, gltf, accessor) {
860
+ GLTFUtil.getAccessorBuffer = function getAccessorBuffer(context, bufferViews, accessor) {
670
861
  var buffers = context.buffers;
671
- var bufferViews = gltf.bufferViews;
672
862
  var componentType = accessor.componentType;
673
863
  var bufferView = bufferViews[accessor.bufferView];
674
- var buffer = buffers[bufferView.buffer];
864
+ var bufferIndex = bufferView.buffer;
865
+ var buffer = buffers[bufferIndex];
675
866
  var bufferByteOffset = bufferView.byteOffset || 0;
676
867
  var byteOffset = accessor.byteOffset || 0;
677
868
  var TypedArray = GLTFUtil.getComponentType(componentType);
678
- var dataElmentSize = GLTFUtil.getAccessorTypeSize(accessor.type);
869
+ var dataElementSize = GLTFUtil.getAccessorTypeSize(accessor.type);
679
870
  var dataElementBytes = TypedArray.BYTES_PER_ELEMENT;
680
- var elementStride = dataElmentSize * dataElementBytes;
871
+ var elementStride = dataElementSize * dataElementBytes;
681
872
  var accessorCount = accessor.count;
682
873
  var bufferStride = bufferView.byteStride;
683
874
  var bufferInfo;
@@ -692,24 +883,25 @@ var TextureWrapMode;
692
883
  var count = accessorCount * (bufferStride / dataElementBytes);
693
884
  var data = new TypedArray(buffer, offset, count);
694
885
  accessorBufferCache[bufferCacheKey] = bufferInfo = new BufferInfo(data, true, bufferStride);
886
+ bufferInfo.restoreInfo = new BufferDataRestoreInfo(new RestoreDataAccessor(bufferIndex, TypedArray, offset, count));
695
887
  }
696
888
  } else {
697
889
  var offset1 = bufferByteOffset + byteOffset;
698
- var count1 = accessorCount * dataElmentSize;
890
+ var count1 = accessorCount * dataElementSize;
699
891
  var data1 = new TypedArray(buffer, offset1, count1);
700
892
  bufferInfo = new BufferInfo(data1, false, elementStride);
893
+ bufferInfo.restoreInfo = new BufferDataRestoreInfo(new RestoreDataAccessor(bufferIndex, TypedArray, offset1, count1));
701
894
  }
702
895
  if (accessor.sparse) {
703
- var data2 = GLTFUtil.processingSparseData(gltf, accessor, buffers, bufferInfo.data);
704
- bufferInfo = new BufferInfo(data2, false, bufferInfo.stride);
896
+ GLTFUtil.processingSparseData(bufferViews, accessor, buffers, bufferInfo);
705
897
  }
706
898
  return bufferInfo;
707
899
  };
708
900
  /**
709
901
  * @deprecated
710
902
  * Get accessor data.
711
- */ GLTFUtil.getAccessorData = function getAccessorData(gltf, accessor, buffers) {
712
- var bufferViews = gltf.bufferViews;
903
+ */ GLTFUtil.getAccessorData = function getAccessorData(glTF, accessor, buffers) {
904
+ var bufferViews = glTF.bufferViews;
713
905
  var bufferView = bufferViews[accessor.bufferView];
714
906
  var arrayBuffer = buffers[bufferView.buffer];
715
907
  var accessorByteOffset = accessor.hasOwnProperty("byteOffset") ? accessor.byteOffset : 0;
@@ -759,38 +951,46 @@ var TextureWrapMode;
759
951
  return typedArray;
760
952
  };
761
953
  GLTFUtil.getBufferViewData = function getBufferViewData(bufferView, buffers) {
762
- var buffer = bufferView.buffer, _bufferView_byteOffset = bufferView.byteOffset, byteOffset = _bufferView_byteOffset === void 0 ? 0 : _bufferView_byteOffset, byteLength = bufferView.byteLength;
763
- var arrayBuffer = buffers[buffer];
764
- return arrayBuffer.slice(byteOffset, byteOffset + byteLength);
954
+ var _bufferView_byteOffset = bufferView.byteOffset, byteOffset = _bufferView_byteOffset === void 0 ? 0 : _bufferView_byteOffset;
955
+ var arrayBuffer = buffers[bufferView.buffer];
956
+ return arrayBuffer.slice(byteOffset, byteOffset + bufferView.byteLength);
765
957
  };
766
958
  /**
767
959
  * Get accessor data.
768
- */ GLTFUtil.processingSparseData = function processingSparseData(gltf, accessor, buffers, originData) {
769
- var bufferViews = gltf.bufferViews;
960
+ */ GLTFUtil.processingSparseData = function processingSparseData(bufferViews, accessor, buffers, bufferInfo) {
961
+ var restoreInfo = bufferInfo.restoreInfo;
770
962
  var accessorTypeSize = GLTFUtil.getAccessorTypeSize(accessor.type);
771
963
  var TypedArray = GLTFUtil.getComponentType(accessor.componentType);
772
- var data = originData.slice();
964
+ var data = bufferInfo.data.slice();
773
965
  var _accessor_sparse = accessor.sparse, count = _accessor_sparse.count, indices = _accessor_sparse.indices, values = _accessor_sparse.values;
774
966
  var indicesBufferView = bufferViews[indices.bufferView];
775
967
  var valuesBufferView = bufferViews[values.bufferView];
776
- var indicesArrayBuffer = buffers[indicesBufferView.buffer];
777
- var valuesArrayBuffer = buffers[valuesBufferView.buffer];
968
+ var indicesBufferIndex = indicesBufferView.buffer;
969
+ var valuesBufferIndex = valuesBufferView.buffer;
970
+ var indicesArrayBuffer = buffers[indicesBufferIndex];
971
+ var valuesArrayBuffer = buffers[valuesBufferIndex];
778
972
  var _indices_byteOffset, _indicesBufferView_byteOffset;
779
973
  var indicesByteOffset = ((_indices_byteOffset = indices.byteOffset) != null ? _indices_byteOffset : 0) + ((_indicesBufferView_byteOffset = indicesBufferView.byteOffset) != null ? _indicesBufferView_byteOffset : 0);
780
974
  var indicesByteLength = indicesBufferView.byteLength;
781
975
  var _values_byteOffset, _valuesBufferView_byteOffset;
782
976
  var valuesByteOffset = ((_values_byteOffset = values.byteOffset) != null ? _values_byteOffset : 0) + ((_valuesBufferView_byteOffset = valuesBufferView.byteOffset) != null ? _valuesBufferView_byteOffset : 0);
783
977
  var valuesByteLength = valuesBufferView.byteLength;
978
+ restoreInfo.typeSize = accessorTypeSize;
979
+ restoreInfo.sparseCount = count;
784
980
  var IndexTypeArray = GLTFUtil.getComponentType(indices.componentType);
785
- var indicesArray = new IndexTypeArray(indicesArrayBuffer, indicesByteOffset, indicesByteLength / IndexTypeArray.BYTES_PER_ELEMENT);
786
- var valuesArray = new TypedArray(valuesArrayBuffer, valuesByteOffset, valuesByteLength / TypedArray.BYTES_PER_ELEMENT);
981
+ var indexLength = indicesByteLength / IndexTypeArray.BYTES_PER_ELEMENT;
982
+ var indicesArray = new IndexTypeArray(indicesArrayBuffer, indicesByteOffset, indexLength);
983
+ restoreInfo.sparseIndices = new RestoreDataAccessor(indicesBufferIndex, IndexTypeArray, indicesByteOffset, indexLength);
984
+ var valueLength = valuesByteLength / TypedArray.BYTES_PER_ELEMENT;
985
+ var valuesArray = new TypedArray(valuesArrayBuffer, valuesByteOffset, valueLength);
986
+ restoreInfo.sparseValues = new RestoreDataAccessor(valuesBufferIndex, TypedArray, valuesByteOffset, valueLength);
787
987
  for(var i = 0; i < count; i++){
788
988
  var replaceIndex = indicesArray[i];
789
989
  for(var j = 0; j < accessorTypeSize; j++){
790
990
  data[replaceIndex * accessorTypeSize + j] = valuesArray[i * accessorTypeSize + j];
791
991
  }
792
992
  }
793
- return data;
993
+ bufferInfo.data = data;
794
994
  };
795
995
  GLTFUtil.getIndexFormat = function getIndexFormat(type) {
796
996
  switch(type){
@@ -888,7 +1088,7 @@ var TextureWrapMode;
888
1088
  };
889
1089
  /**
890
1090
  * Parse the glb format.
891
- */ GLTFUtil.parseGLB = function parseGLB(glb) {
1091
+ */ GLTFUtil.parseGLB = function parseGLB(context, glb) {
892
1092
  var UINT32_LENGTH = 4;
893
1093
  var GLB_HEADER_MAGIC = 0x46546c67; // 'glTF'
894
1094
  var GLB_HEADER_LENGTH = 12;
@@ -916,10 +1116,11 @@ var TextureWrapMode;
916
1116
  return null;
917
1117
  }
918
1118
  var glTFData = new Uint8Array(glb, GLB_HEADER_LENGTH + 2 * UINT32_LENGTH, chunkLength);
919
- var gltf = JSON.parse(GLTFUtil.decodeText(glTFData));
1119
+ var glTF = JSON.parse(GLTFUtil.decodeText(glTFData));
920
1120
  // read all buffers
921
1121
  var buffers = [];
922
1122
  var byteOffset = GLB_HEADER_LENGTH + 2 * UINT32_LENGTH + chunkLength;
1123
+ var restoreGLBBufferSlice = context.contentRestorer.glbBufferSlices;
923
1124
  while(byteOffset < header.length){
924
1125
  chunkLength = dataView.getUint32(byteOffset, true);
925
1126
  chunkType = dataView.getUint32(byteOffset + UINT32_LENGTH, true);
@@ -930,10 +1131,11 @@ var TextureWrapMode;
930
1131
  var currentOffset = byteOffset + 2 * UINT32_LENGTH;
931
1132
  var buffer = glb.slice(currentOffset, currentOffset + chunkLength);
932
1133
  buffers.push(buffer);
1134
+ restoreGLBBufferSlice.push(new engineMath.Vector2(currentOffset, chunkLength));
933
1135
  byteOffset += chunkLength + 2 * UINT32_LENGTH;
934
1136
  }
935
1137
  return {
936
- gltf: gltf,
1138
+ glTF: glTF,
937
1139
  buffers: buffers
938
1140
  };
939
1141
  };
@@ -948,12 +1150,6 @@ var TextureWrapMode;
948
1150
  return GLTFUtil;
949
1151
  }();
950
1152
 
951
- function _arrayLikeToArray(arr, len) {
952
- if (len == null || len > arr.length) len = arr.length;
953
- for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i];
954
- return arr2;
955
- }
956
-
957
1153
  function _arrayWithoutHoles(arr) {
958
1154
  if (Array.isArray(arr)) return _arrayLikeToArray(arr);
959
1155
  }
@@ -966,604 +1162,325 @@ function _nonIterableSpread() {
966
1162
  throw new TypeError("Invalid attempt to spread non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
967
1163
  }
968
1164
 
969
- function _unsupportedIterableToArray(o, minLen) {
970
- if (!o) return;
971
- if (typeof o === "string") return _arrayLikeToArray(o, minLen);
972
- var n = Object.prototype.toString.call(o).slice(8, -1);
973
- if (n === "Object" && o.constructor) n = o.constructor.name;
974
- if (n === "Map" || n === "Set") return Array.from(n);
975
- if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n))
976
- return _arrayLikeToArray(o, minLen);
977
- }
978
-
979
1165
  function _toConsumableArray(arr) {
980
1166
  return _arrayWithoutHoles(arr) || _iterableToArray(arr) || _unsupportedIterableToArray(arr) || _nonIterableSpread();
981
1167
  }
982
1168
 
983
- var Parser = /*#__PURE__*/ function() {
984
- function Parser() {}
985
- Parser.parseEngineResource = function parseEngineResource(extensionName, extensionSchema, parseResource, context) {
1169
+ /**
1170
+ * Base class of glTF extension parser.
1171
+ */ var GLTFExtensionParser = /*#__PURE__*/ function() {
1172
+ function GLTFExtensionParser() {}
1173
+ var _proto = GLTFExtensionParser.prototype;
1174
+ /**
1175
+ * Initialize the parser.
1176
+ * @remarks Some plugins require initialization.
1177
+ * @returns The void or promise
1178
+ */ _proto.initialize = function initialize() {};
1179
+ /**
1180
+ * Create and parse the resource.
1181
+ * @remarks This method overrides the default resource creation.
1182
+ * @param context - The parser context
1183
+ * @param extensionSchema - The extension schema
1184
+ * @param extensionOwnerSchema - The extension owner schema
1185
+ * @returns The resource or promise
1186
+ */ _proto.createAndParse = function createAndParse(context, extensionSchema, extensionOwnerSchema) {
1187
+ for(var _len = arguments.length, extra = new Array(_len > 3 ? _len - 3 : 0), _key = 3; _key < _len; _key++){
1188
+ extra[_key - 3] = arguments[_key];
1189
+ }
1190
+ throw "Not implemented.";
1191
+ };
1192
+ /**
1193
+ * Additive parse to the resource.
1194
+ * @param context - The parser context
1195
+ * @param parseResource - The parsed resource
1196
+ * @param extensionSchema - The extension schema
1197
+ * @param extensionOwnerSchema - The extension owner schema
1198
+ * @returns The void or promise
1199
+ */ _proto.additiveParse = function additiveParse(context, parseResource, extensionSchema, extensionOwnerSchema) {
986
1200
  for(var _len = arguments.length, extra = new Array(_len > 4 ? _len - 4 : 0), _key = 4; _key < _len; _key++){
987
1201
  extra[_key - 4] = arguments[_key];
988
1202
  }
989
- var parsers = Parser._extensionParsers[extensionName];
990
- if (parsers == null ? void 0 : parsers.length) {
991
- for(var i = 0; i < parsers.length; i++){
992
- var _parsers_i;
993
- (_parsers_i = parsers[i]).parseEngineResource.apply(_parsers_i, [
994
- extensionSchema,
995
- parseResource,
996
- context
997
- ].concat(_toConsumableArray(extra)));
998
- }
1203
+ throw "Not implemented.";
1204
+ };
1205
+ return GLTFExtensionParser;
1206
+ }();
1207
+ exports.GLTFExtensionMode = void 0;
1208
+ (function(GLTFExtensionMode) {
1209
+ GLTFExtensionMode[GLTFExtensionMode[/**
1210
+ * Cerate instance and parse mode.
1211
+ * @remarks
1212
+ * If the glTF property has multiple extensions of `CreateAndParse` mode, only execute the last one.
1213
+ * If this method is registered, the default pipeline processing will be ignored.
1214
+ */ "CreateAndParse"] = 0] = "CreateAndParse";
1215
+ GLTFExtensionMode[GLTFExtensionMode[/** Additive parse mode. */ "AdditiveParse"] = 1] = "AdditiveParse";
1216
+ })(exports.GLTFExtensionMode || (exports.GLTFExtensionMode = {}));
1217
+
1218
+ /**
1219
+ * Base class of glTF parser.
1220
+ */ var GLTFParser = /*#__PURE__*/ function() {
1221
+ function GLTFParser() {}
1222
+ /**
1223
+ * Execute all parses of extension to initialize plugin.
1224
+ * @remarks Some plugins require initialization.
1225
+ * @returns The void or promise
1226
+ */ GLTFParser.executeExtensionsInitialize = function executeExtensionsInitialize(extensionName) {
1227
+ var parsers = GLTFParser._extensionParsers[extensionName];
1228
+ var length = parsers == null ? void 0 : parsers.length;
1229
+ if (length) {
1230
+ return parsers[length - 1].initialize();
999
1231
  }
1000
1232
  };
1001
- Parser.createEngineResource = function createEngineResource(extensionName, extensionSchema, context) {
1233
+ /**
1234
+ * Execute all parses of extension to create resource.
1235
+ * @param extensions - Related extensions field
1236
+ * @param context - The parser context
1237
+ * @param ownerSchema - The extension owner schema
1238
+ * @param extra - Extra params
1239
+ * @returns
1240
+ */ GLTFParser.executeExtensionsCreateAndParse = function executeExtensionsCreateAndParse(extensions, context, ownerSchema) {
1241
+ if (extensions === void 0) extensions = {};
1002
1242
  for(var _len = arguments.length, extra = new Array(_len > 3 ? _len - 3 : 0), _key = 3; _key < _len; _key++){
1003
1243
  extra[_key - 3] = arguments[_key];
1004
1244
  }
1005
- var parsers = Parser._extensionParsers[extensionName];
1006
- if (parsers == null ? void 0 : parsers.length) {
1007
- var _parsers_;
1008
- return (_parsers_ = parsers[0]).createEngineResource.apply(_parsers_, [
1245
+ var resource = null;
1246
+ var extensionArray = Object.keys(extensions);
1247
+ for(var i = extensionArray.length - 1; i >= 0; --i){
1248
+ var _GLTFParser;
1249
+ var extensionName = extensionArray[i];
1250
+ var extensionSchema = extensions[extensionName];
1251
+ resource = (_GLTFParser = GLTFParser)._createAndParse.apply(_GLTFParser, [
1252
+ extensionName,
1253
+ context,
1254
+ extensionSchema,
1255
+ ownerSchema
1256
+ ].concat(_toConsumableArray(extra)));
1257
+ if (resource) {
1258
+ return resource;
1259
+ }
1260
+ }
1261
+ };
1262
+ /**
1263
+ * Execute all parses of extension to parse resource.
1264
+ * @param extensions - Related extensions field
1265
+ * @param context - The parser context
1266
+ * @param parseResource - The parsed resource
1267
+ * @param ownerSchema - The extension owner schema
1268
+ * @param extra - Extra params
1269
+ */ GLTFParser.executeExtensionsAdditiveAndParse = function executeExtensionsAdditiveAndParse(extensions, context, parseResource, ownerSchema) {
1270
+ for(var _len = arguments.length, extra = new Array(_len > 4 ? _len - 4 : 0), _key = 4; _key < _len; _key++){
1271
+ extra[_key - 4] = arguments[_key];
1272
+ }
1273
+ for(var extensionName in extensions){
1274
+ var _GLTFParser;
1275
+ var extensionSchema = extensions[extensionName];
1276
+ (_GLTFParser = GLTFParser)._additiveParse.apply(_GLTFParser, [
1277
+ extensionName,
1278
+ context,
1279
+ parseResource,
1009
1280
  extensionSchema,
1010
- context
1281
+ ownerSchema
1011
1282
  ].concat(_toConsumableArray(extra)));
1012
1283
  }
1013
1284
  };
1014
- Parser.hasExtensionParser = function hasExtensionParser(extensionName) {
1015
- var parsers = Parser._extensionParsers[extensionName];
1016
- return !!(parsers == null ? void 0 : parsers.length);
1285
+ /**
1286
+ * Whether the plugin is registered.
1287
+ * @param extensionName - Extension name
1288
+ * @returns Boolean
1289
+ */ GLTFParser.hasExtensionParser = function hasExtensionParser(extensionName) {
1290
+ var _GLTFParser__extensionParsers_extensionName;
1291
+ return !!((_GLTFParser__extensionParsers_extensionName = GLTFParser._extensionParsers[extensionName]) == null ? void 0 : _GLTFParser__extensionParsers_extensionName.length);
1017
1292
  };
1018
- Parser.initialize = function initialize(extensionName) {
1019
- var parsers = Parser._extensionParsers[extensionName];
1020
- if (parsers == null ? void 0 : parsers.length) {
1021
- for(var i = 0; i < parsers.length; i++){
1022
- parsers[i].initialize();
1293
+ /**
1294
+ * Get the last plugin by glTF extension mode.
1295
+ * @param extensionName - Extension name
1296
+ * @param mode - GLTF extension mode
1297
+ * @returns GLTF extension parser
1298
+ */ GLTFParser.getExtensionParser = function getExtensionParser(extensionName, mode) {
1299
+ var parsers = GLTFParser._extensionParsers[extensionName];
1300
+ var length = parsers == null ? void 0 : parsers.length;
1301
+ if (length) {
1302
+ // only use the last parser.
1303
+ for(var i = length - 1; i >= 0; --i){
1304
+ var currentParser = parsers[i];
1305
+ if (currentParser._mode === mode) {
1306
+ return currentParser;
1307
+ }
1023
1308
  }
1024
1309
  }
1025
1310
  };
1026
1311
  /**
1027
1312
  * @internal
1028
- */ Parser._addExtensionParser = function _addExtensionParser(extensionName, extensionParser) {
1029
- if (!Parser._extensionParsers[extensionName]) {
1030
- Parser._extensionParsers[extensionName] = [];
1313
+ */ GLTFParser._addExtensionParser = function _addExtensionParser(extensionName, extensionParser) {
1314
+ if (!GLTFParser._extensionParsers[extensionName]) {
1315
+ GLTFParser._extensionParsers[extensionName] = [];
1316
+ }
1317
+ GLTFParser._extensionParsers[extensionName].push(extensionParser);
1318
+ };
1319
+ GLTFParser._createAndParse = function _createAndParse(extensionName, context, extensionSchema, ownerSchema) {
1320
+ for(var _len = arguments.length, extra = new Array(_len > 4 ? _len - 4 : 0), _key = 4; _key < _len; _key++){
1321
+ extra[_key - 4] = arguments[_key];
1322
+ }
1323
+ var parser = GLTFParser.getExtensionParser(extensionName, exports.GLTFExtensionMode.CreateAndParse);
1324
+ if (parser) {
1325
+ var _parser;
1326
+ return (_parser = parser).createAndParse.apply(_parser, [
1327
+ context,
1328
+ extensionSchema,
1329
+ ownerSchema
1330
+ ].concat(_toConsumableArray(extra)));
1331
+ }
1332
+ };
1333
+ GLTFParser._additiveParse = function _additiveParse(extensionName, context, parseResource, extensionSchema, ownerSchema) {
1334
+ for(var _len = arguments.length, extra = new Array(_len > 5 ? _len - 5 : 0), _key = 5; _key < _len; _key++){
1335
+ extra[_key - 5] = arguments[_key];
1336
+ }
1337
+ var parser = GLTFParser.getExtensionParser(extensionName, exports.GLTFExtensionMode.AdditiveParse);
1338
+ if (parser) {
1339
+ var _parser;
1340
+ (_parser = parser).additiveParse.apply(_parser, [
1341
+ context,
1342
+ parseResource,
1343
+ extensionSchema,
1344
+ ownerSchema
1345
+ ].concat(_toConsumableArray(extra)));
1031
1346
  }
1032
- Parser._extensionParsers[extensionName].push(extensionParser);
1033
1347
  };
1034
- return Parser;
1348
+ return GLTFParser;
1035
1349
  }();
1036
- Parser._extensionParsers = {};
1350
+ GLTFParser._extensionParsers = {};
1037
1351
  /**
1038
1352
  * Declare ExtensionParser's decorator.
1039
1353
  * @param extensionName - Extension name
1040
- */ function registerExtension(extensionName) {
1354
+ */ function registerGLTFExtension(extensionName, mode) {
1041
1355
  return function(parser) {
1042
1356
  var extensionParser = new parser();
1043
- Parser._addExtensionParser(extensionName, extensionParser);
1357
+ extensionParser._mode = mode;
1358
+ GLTFParser._addExtensionParser(extensionName, extensionParser);
1044
1359
  };
1045
1360
  }
1046
1361
 
1047
- var ExtensionParser = /*#__PURE__*/ function() {
1048
- function ExtensionParser() {}
1049
- var _proto = ExtensionParser.prototype;
1050
- _proto.initialize = function initialize() {};
1051
- _proto.parseEngineResource = function parseEngineResource(schema, parseResource, context) {
1052
- for(var _len = arguments.length, extra = new Array(_len > 3 ? _len - 3 : 0), _key = 3; _key < _len; _key++){
1053
- extra[_key - 3] = arguments[_key];
1054
- }
1055
- };
1056
- _proto.createEngineResource = function createEngineResource(schema, context) {
1057
- for(var _len = arguments.length, extra = new Array(_len > 2 ? _len - 2 : 0), _key = 2; _key < _len; _key++){
1058
- extra[_key - 2] = arguments[_key];
1059
- }
1060
- return null;
1061
- };
1062
- return ExtensionParser;
1063
- }();
1064
-
1065
- var KHR_draco_mesh_compression = /*#__PURE__*/ function(ExtensionParser) {
1066
- _inherits(KHR_draco_mesh_compression1, ExtensionParser);
1067
- function KHR_draco_mesh_compression1() {
1068
- return ExtensionParser.apply(this, arguments);
1362
+ var GLTFAnimationParser = /*#__PURE__*/ function(GLTFParser1) {
1363
+ _inherits(GLTFAnimationParser, GLTFParser1);
1364
+ function GLTFAnimationParser() {
1365
+ return GLTFParser1.apply(this, arguments);
1069
1366
  }
1070
- var _proto = KHR_draco_mesh_compression1.prototype;
1071
- _proto.initialize = function initialize() {
1072
- if (!KHR_draco_mesh_compression._decoder) {
1073
- KHR_draco_mesh_compression._decoder = new engineDraco.DRACODecoder();
1074
- }
1075
- };
1076
- _proto.createEngineResource = function createEngineResource(schema, context, gltfPrimitive) {
1077
- var gltf = context.gltf, buffers = context.buffers;
1078
- var bufferViews = gltf.bufferViews, accessors = gltf.accessors;
1079
- var bufferViewIndex = schema.bufferView, gltfAttributeMap = schema.attributes;
1080
- var attributeMap = {};
1081
- var attributeTypeMap = {};
1082
- for(var attributeName in gltfAttributeMap){
1083
- attributeMap[attributeName] = gltfAttributeMap[attributeName];
1367
+ var _proto = GLTFAnimationParser.prototype;
1368
+ _proto.parse = function parse(context) {
1369
+ var glTF = context.glTF; context.buffers; var glTFResource = context.glTFResource;
1370
+ glTFResource.entities;
1371
+ var animations = glTF.animations; glTF.accessors; glTF.bufferViews;
1372
+ if (!animations) {
1373
+ return;
1084
1374
  }
1085
- for(var attributeName1 in gltfPrimitive.attributes){
1086
- if (gltfAttributeMap[attributeName1] !== undefined) {
1087
- var accessorDef = accessors[gltfPrimitive.attributes[attributeName1]];
1088
- attributeTypeMap[attributeName1] = GLTFUtil.getComponentType(accessorDef.componentType).name;
1375
+ var animationClipsPromiseInfo = context.animationClipsPromiseInfo;
1376
+ var animationClipCount = animations.length;
1377
+ var animationClipPromises = [];
1378
+ new Array(animationClipCount);
1379
+ for(var i = 0; i < animationClipCount; i++){
1380
+ var animationInfo = animations[i];
1381
+ var _animationInfo_name = animationInfo.name, name = _animationInfo_name === void 0 ? "AnimationClip" + i : _animationInfo_name;
1382
+ var animationClip = GLTFParser.executeExtensionsCreateAndParse(animationInfo.extensions, context, animationInfo);
1383
+ if (!animationClip) {
1384
+ animationClip = new engineCore.AnimationClip(name);
1385
+ GLTFAnimationParser._parseStandardProperty(context, animationClip, animationInfo);
1089
1386
  }
1387
+ animationClipPromises.push(animationClip);
1090
1388
  }
1091
- var indexAccessor = accessors[gltfPrimitive.indices];
1092
- var indexType = GLTFUtil.getComponentType(indexAccessor.componentType).name;
1093
- var taskConfig = {
1094
- attributeIDs: attributeMap,
1095
- attributeTypes: attributeTypeMap,
1096
- useUniqueIDs: true,
1097
- indexType: indexType
1098
- };
1099
- var buffer = GLTFUtil.getBufferViewData(bufferViews[bufferViewIndex], buffers);
1100
- return KHR_draco_mesh_compression._decoder.decode(buffer, taskConfig).then(function(parsedGeometry) {
1101
- return parsedGeometry;
1389
+ return engineCore.AssetPromise.all(animationClipPromises).then(function(animationClips) {
1390
+ glTFResource.animations = animationClips;
1391
+ for(var i = 0; i < glTF.animations.length; i++){
1392
+ var animationInfo = glTF.animations[i];
1393
+ GLTFParser.executeExtensionsAdditiveAndParse(animationInfo.extensions, context, animationClips[i], animationInfo);
1394
+ }
1395
+ animationClipsPromiseInfo.resolve(animationClips);
1396
+ return animationClipsPromiseInfo.promise;
1102
1397
  });
1103
1398
  };
1104
- return KHR_draco_mesh_compression1;
1105
- }(ExtensionParser);
1106
- KHR_draco_mesh_compression = __decorate([
1107
- registerExtension("KHR_draco_mesh_compression")
1108
- ], KHR_draco_mesh_compression);
1109
-
1110
- function _instanceof(left, right) {
1111
- if (right != null && typeof Symbol !== "undefined" && right[Symbol.hasInstance]) {
1112
- return !!right[Symbol.hasInstance](left);
1113
- } else {
1114
- return left instanceof right;
1115
- }
1116
- }
1117
-
1118
- var KHR_lights_punctual = /*#__PURE__*/ function(ExtensionParser) {
1119
- _inherits(KHR_lights_punctual, ExtensionParser);
1120
- function KHR_lights_punctual() {
1121
- return ExtensionParser.apply(this, arguments);
1122
- }
1123
- var _proto = KHR_lights_punctual.prototype;
1124
- _proto.parseEngineResource = function parseEngineResource(schema, entity, context) {
1125
- var color = schema.color, _schema_intensity = schema.intensity, intensity = _schema_intensity === void 0 ? 1 : _schema_intensity, type = schema.type, range = schema.range, spot = schema.spot;
1126
- var glTFResource = context.glTFResource;
1127
- var light;
1128
- if (type === "directional") {
1129
- light = entity.addComponent(engineCore.DirectLight);
1130
- } else if (type === "point") {
1131
- light = entity.addComponent(engineCore.PointLight);
1132
- } else if (type === "spot") {
1133
- light = entity.addComponent(engineCore.SpotLight);
1134
- }
1135
- if (color) {
1136
- light.color.set(color[0], color[1], color[2], 1);
1137
- }
1138
- light.intensity = intensity;
1139
- if (range && !_instanceof(light, engineCore.DirectLight)) {
1140
- light.distance = range;
1141
- }
1142
- if (spot && _instanceof(light, engineCore.SpotLight)) {
1143
- var _spot_innerConeAngle = spot.innerConeAngle, innerConeAngle = _spot_innerConeAngle === void 0 ? 0 : _spot_innerConeAngle, _spot_outerConeAngle = spot.outerConeAngle, outerConeAngle = _spot_outerConeAngle === void 0 ? Math.PI / 4 : _spot_outerConeAngle;
1144
- light.angle = innerConeAngle;
1145
- light.penumbra = outerConeAngle - innerConeAngle;
1146
- }
1147
- if (!glTFResource.lights) glTFResource.lights = [];
1148
- glTFResource.lights.push(light);
1149
- };
1150
- return KHR_lights_punctual;
1151
- }(ExtensionParser);
1152
- KHR_lights_punctual = __decorate([
1153
- registerExtension("KHR_lights_punctual")
1154
- ], KHR_lights_punctual);
1155
-
1156
- var MaterialParser = /*#__PURE__*/ function(Parser1) {
1157
- _inherits(MaterialParser, Parser1);
1158
- function MaterialParser() {
1159
- return Parser1.apply(this, arguments);
1160
- }
1161
- var _proto = MaterialParser.prototype;
1162
- _proto.parse = function parse(context) {
1163
- var gltf = context.gltf, glTFResource = context.glTFResource;
1164
- var engine = glTFResource.engine, textures = glTFResource.textures;
1165
- if (!gltf.materials) return;
1166
- var materialsPromiseInfo = context.materialsPromiseInfo;
1167
- var materials = [];
1168
- for(var i = 0; i < gltf.materials.length; i++){
1169
- var _gltf_materials_i = gltf.materials[i], _gltf_materials_i_extensions = _gltf_materials_i.extensions, extensions = _gltf_materials_i_extensions === void 0 ? {} : _gltf_materials_i_extensions, pbrMetallicRoughness = _gltf_materials_i.pbrMetallicRoughness, normalTexture = _gltf_materials_i.normalTexture, occlusionTexture = _gltf_materials_i.occlusionTexture, emissiveTexture = _gltf_materials_i.emissiveTexture, emissiveFactor = _gltf_materials_i.emissiveFactor, alphaMode = _gltf_materials_i.alphaMode, alphaCutoff = _gltf_materials_i.alphaCutoff, doubleSided = _gltf_materials_i.doubleSided, _gltf_materials_i_name = _gltf_materials_i.name, name = _gltf_materials_i_name === void 0 ? "" : _gltf_materials_i_name;
1170
- var KHR_materials_unlit = extensions.KHR_materials_unlit, KHR_materials_pbrSpecularGlossiness = extensions.KHR_materials_pbrSpecularGlossiness, KHR_materials_clearcoat = extensions.KHR_materials_clearcoat, OASIS_materials_remap = extensions.OASIS_materials_remap;
1171
- var material = null;
1172
- if (KHR_materials_unlit) {
1173
- material = Parser.createEngineResource("KHR_materials_unlit", KHR_materials_unlit, context);
1174
- } else if (KHR_materials_pbrSpecularGlossiness) {
1175
- material = Parser.createEngineResource("KHR_materials_pbrSpecularGlossiness", KHR_materials_pbrSpecularGlossiness, context);
1176
- } else {
1177
- material = new engineCore.PBRMaterial(engine);
1178
- }
1179
- material.name = name;
1180
- if (KHR_materials_clearcoat) {
1181
- Parser.parseEngineResource("KHR_materials_clearcoat", KHR_materials_clearcoat, material, context);
1182
- }
1183
- if (pbrMetallicRoughness) {
1184
- var baseColorFactor = pbrMetallicRoughness.baseColorFactor, baseColorTexture = pbrMetallicRoughness.baseColorTexture, metallicFactor = pbrMetallicRoughness.metallicFactor, roughnessFactor = pbrMetallicRoughness.roughnessFactor, metallicRoughnessTexture = pbrMetallicRoughness.metallicRoughnessTexture;
1185
- if (baseColorFactor) {
1186
- material.baseColor = new engineMath.Color(engineMath.Color.linearToGammaSpace(baseColorFactor[0]), engineMath.Color.linearToGammaSpace(baseColorFactor[1]), engineMath.Color.linearToGammaSpace(baseColorFactor[2]), baseColorFactor[3]);
1187
- }
1188
- if (baseColorTexture) {
1189
- material.baseTexture = textures[baseColorTexture.index];
1190
- MaterialParser._parseTextureTransform(material, baseColorTexture.extensions, context);
1191
- }
1192
- if (!KHR_materials_unlit && !KHR_materials_pbrSpecularGlossiness) {
1193
- var m = material;
1194
- m.metallic = metallicFactor != null ? metallicFactor : 1;
1195
- m.roughness = roughnessFactor != null ? roughnessFactor : 1;
1196
- if (metallicRoughnessTexture) {
1197
- m.roughnessMetallicTexture = textures[metallicRoughnessTexture.index];
1198
- MaterialParser._parseTextureTransform(material, metallicRoughnessTexture.extensions, context);
1199
- }
1200
- }
1201
- }
1202
- if (!KHR_materials_unlit) {
1203
- var m1 = material;
1204
- if (emissiveTexture) {
1205
- m1.emissiveTexture = textures[emissiveTexture.index];
1206
- MaterialParser._parseTextureTransform(material, emissiveTexture.extensions, context);
1207
- }
1208
- if (emissiveFactor) {
1209
- m1.emissiveColor = new engineMath.Color(engineMath.Color.linearToGammaSpace(emissiveFactor[0]), engineMath.Color.linearToGammaSpace(emissiveFactor[1]), engineMath.Color.linearToGammaSpace(emissiveFactor[2]));
1210
- }
1211
- if (normalTexture) {
1212
- var index = normalTexture.index, scale = normalTexture.scale;
1213
- m1.normalTexture = textures[index];
1214
- MaterialParser._parseTextureTransform(material, normalTexture.extensions, context);
1215
- if (scale !== undefined) {
1216
- m1.normalTextureIntensity = scale;
1217
- }
1218
- }
1219
- if (occlusionTexture) {
1220
- var index1 = occlusionTexture.index, strength = occlusionTexture.strength, texCoord = occlusionTexture.texCoord;
1221
- m1.occlusionTexture = textures[index1];
1222
- MaterialParser._parseTextureTransform(material, occlusionTexture.extensions, context);
1223
- if (strength !== undefined) {
1224
- m1.occlusionTextureIntensity = strength;
1225
- }
1226
- if (texCoord === engineCore.TextureCoordinate.UV1) {
1227
- m1.occlusionTextureCoord = engineCore.TextureCoordinate.UV1;
1228
- } else if (texCoord > engineCore.TextureCoordinate.UV1) {
1229
- engineCore.Logger.warn("Occlusion texture uv coordinate must be UV0 or UV1.");
1230
- }
1399
+ /**
1400
+ * @internal
1401
+ */ GLTFAnimationParser._parseStandardProperty = function _parseStandardProperty(context, animationClip, animationInfo) {
1402
+ var glTF = context.glTF, glTFResource = context.glTFResource;
1403
+ var entities = glTFResource.entities;
1404
+ var accessors = glTF.accessors, bufferViews = glTF.bufferViews;
1405
+ var channels = animationInfo.channels, samplers = animationInfo.samplers;
1406
+ var sampleDataCollection = new Array();
1407
+ // parse samplers
1408
+ for(var j = 0, m = samplers.length; j < m; j++){
1409
+ var gltfSampler = samplers[j];
1410
+ var inputAccessor = accessors[gltfSampler.input];
1411
+ var outputAccessor = accessors[gltfSampler.output];
1412
+ var input = GLTFUtil.getAccessorBuffer(context, bufferViews, inputAccessor).data;
1413
+ var output = GLTFUtil.getAccessorBuffer(context, bufferViews, outputAccessor).data;
1414
+ if (outputAccessor.normalized) {
1415
+ var scale = GLTFUtil.getNormalizedComponentScale(outputAccessor.componentType);
1416
+ var scaled = new Float32Array(output.length);
1417
+ for(var k = 0, v = output.length; k < v; k++){
1418
+ scaled[k] = output[k] * scale;
1231
1419
  }
1420
+ output = scaled;
1232
1421
  }
1233
- if (OASIS_materials_remap) {
1234
- var _gltf_extensions;
1235
- gltf.extensions = (_gltf_extensions = gltf.extensions) != null ? _gltf_extensions : {};
1236
- var _gltf_extensions_OASIS_materials_remap;
1237
- gltf.extensions["OASIS_materials_remap"] = (_gltf_extensions_OASIS_materials_remap = gltf.extensions["OASIS_materials_remap"]) != null ? _gltf_extensions_OASIS_materials_remap : {};
1238
- gltf.extensions["OASIS_materials_remap"][i] = Parser.createEngineResource("OASIS_materials_remap", OASIS_materials_remap, context);
1239
- }
1240
- if (doubleSided) {
1241
- material.renderFace = engineCore.RenderFace.Double;
1242
- } else {
1243
- material.renderFace = engineCore.RenderFace.Front;
1244
- }
1245
- switch(alphaMode){
1246
- case MaterialAlphaMode.OPAQUE:
1247
- material.isTransparent = false;
1422
+ var outputStride = output.length / input.length;
1423
+ var _gltfSampler_interpolation;
1424
+ var interpolation = (_gltfSampler_interpolation = gltfSampler.interpolation) != null ? _gltfSampler_interpolation : AnimationSamplerInterpolation.Linear;
1425
+ var samplerInterpolation = void 0;
1426
+ switch(interpolation){
1427
+ case AnimationSamplerInterpolation.CubicSpine:
1428
+ samplerInterpolation = engineCore.InterpolationType.CubicSpine;
1248
1429
  break;
1249
- case MaterialAlphaMode.BLEND:
1250
- material.isTransparent = true;
1430
+ case AnimationSamplerInterpolation.Step:
1431
+ samplerInterpolation = engineCore.InterpolationType.Step;
1251
1432
  break;
1252
- case MaterialAlphaMode.MASK:
1253
- material.alphaCutoff = alphaCutoff != null ? alphaCutoff : 0.5;
1433
+ case AnimationSamplerInterpolation.Linear:
1434
+ samplerInterpolation = engineCore.InterpolationType.Linear;
1254
1435
  break;
1255
1436
  }
1256
- materials[i] = material;
1257
- }
1258
- glTFResource.materials = materials;
1259
- materialsPromiseInfo.resolve(materials);
1260
- return materialsPromiseInfo.promise;
1261
- };
1262
- /** @internal */ MaterialParser._parseTextureTransform = function _parseTextureTransform(material, extensions, context) {
1263
- if (extensions === void 0) extensions = {};
1264
- var schema = extensions.KHR_texture_transform;
1265
- if (schema) {
1266
- Parser.parseEngineResource("KHR_texture_transform", schema, material, context);
1267
- }
1268
- };
1269
- return MaterialParser;
1270
- }(Parser);
1271
-
1272
- var KHR_materials_clearcoat = /*#__PURE__*/ function(ExtensionParser) {
1273
- _inherits(KHR_materials_clearcoat, ExtensionParser);
1274
- function KHR_materials_clearcoat() {
1275
- return ExtensionParser.apply(this, arguments);
1276
- }
1277
- var _proto = KHR_materials_clearcoat.prototype;
1278
- _proto.parseEngineResource = function parseEngineResource(schema, material, context) {
1279
- var textures = context.glTFResource.textures;
1280
- var _schema_clearcoatFactor = schema.clearcoatFactor, clearcoatFactor = _schema_clearcoatFactor === void 0 ? 0 : _schema_clearcoatFactor, clearcoatTexture = schema.clearcoatTexture, _schema_clearcoatRoughnessFactor = schema.clearcoatRoughnessFactor, clearcoatRoughnessFactor = _schema_clearcoatRoughnessFactor === void 0 ? 0 : _schema_clearcoatRoughnessFactor, clearcoatRoughnessTexture = schema.clearcoatRoughnessTexture, clearcoatNormalTexture = schema.clearcoatNormalTexture;
1281
- material.clearCoat = clearcoatFactor;
1282
- material.clearCoatRoughness = clearcoatRoughnessFactor;
1283
- if (clearcoatTexture) {
1284
- material.clearCoatTexture = textures[clearcoatTexture.index];
1285
- MaterialParser._parseTextureTransform(material, clearcoatTexture.extensions, context);
1286
- }
1287
- if (clearcoatRoughnessTexture) {
1288
- material.clearCoatRoughnessTexture = textures[clearcoatRoughnessTexture.index];
1289
- MaterialParser._parseTextureTransform(material, clearcoatRoughnessTexture.extensions, context);
1290
- }
1291
- if (clearcoatNormalTexture) {
1292
- material.clearCoatNormalTexture = textures[clearcoatNormalTexture.index];
1293
- MaterialParser._parseTextureTransform(material, clearcoatNormalTexture.extensions, context);
1294
- }
1295
- };
1296
- return KHR_materials_clearcoat;
1297
- }(ExtensionParser);
1298
- KHR_materials_clearcoat = __decorate([
1299
- registerExtension("KHR_materials_clearcoat")
1300
- ], KHR_materials_clearcoat);
1301
-
1302
- var KHR_materials_pbrSpecularGlossiness = /*#__PURE__*/ function(ExtensionParser) {
1303
- _inherits(KHR_materials_pbrSpecularGlossiness, ExtensionParser);
1304
- function KHR_materials_pbrSpecularGlossiness() {
1305
- return ExtensionParser.apply(this, arguments);
1306
- }
1307
- var _proto = KHR_materials_pbrSpecularGlossiness.prototype;
1308
- _proto.createEngineResource = function createEngineResource(schema, context) {
1309
- var _context_glTFResource = context.glTFResource, engine = _context_glTFResource.engine, textures = _context_glTFResource.textures;
1310
- var material = new engineCore.PBRSpecularMaterial(engine);
1311
- var diffuseFactor = schema.diffuseFactor, diffuseTexture = schema.diffuseTexture, specularFactor = schema.specularFactor, glossinessFactor = schema.glossinessFactor, specularGlossinessTexture = schema.specularGlossinessTexture;
1312
- if (diffuseFactor) {
1313
- material.baseColor = new engineMath.Color(engineMath.Color.linearToGammaSpace(diffuseFactor[0]), engineMath.Color.linearToGammaSpace(diffuseFactor[1]), engineMath.Color.linearToGammaSpace(diffuseFactor[2]), diffuseFactor[3]);
1314
- }
1315
- if (diffuseTexture) {
1316
- material.baseTexture = textures[diffuseTexture.index];
1317
- MaterialParser._parseTextureTransform(material, diffuseTexture.extensions, context);
1318
- }
1319
- if (specularFactor) {
1320
- material.specularColor = new engineMath.Color(engineMath.Color.linearToGammaSpace(specularFactor[0]), engineMath.Color.linearToGammaSpace(specularFactor[1]), engineMath.Color.linearToGammaSpace(specularFactor[2]));
1321
- }
1322
- if (glossinessFactor !== undefined) {
1323
- material.glossiness = glossinessFactor;
1324
- }
1325
- if (specularGlossinessTexture) {
1326
- material.specularGlossinessTexture = textures[specularGlossinessTexture.index];
1327
- MaterialParser._parseTextureTransform(material, specularGlossinessTexture.extensions, context);
1328
- }
1329
- return material;
1330
- };
1331
- return KHR_materials_pbrSpecularGlossiness;
1332
- }(ExtensionParser);
1333
- KHR_materials_pbrSpecularGlossiness = __decorate([
1334
- registerExtension("KHR_materials_pbrSpecularGlossiness")
1335
- ], KHR_materials_pbrSpecularGlossiness);
1336
-
1337
- var KHR_materials_unlit = /*#__PURE__*/ function(ExtensionParser) {
1338
- _inherits(KHR_materials_unlit, ExtensionParser);
1339
- function KHR_materials_unlit() {
1340
- return ExtensionParser.apply(this, arguments);
1341
- }
1342
- var _proto = KHR_materials_unlit.prototype;
1343
- _proto.createEngineResource = function createEngineResource(schema, context) {
1344
- var engine = context.glTFResource.engine;
1345
- var material = new engineCore.UnlitMaterial(engine);
1346
- return material;
1347
- };
1348
- return KHR_materials_unlit;
1349
- }(ExtensionParser);
1350
- KHR_materials_unlit = __decorate([
1351
- registerExtension("KHR_materials_unlit")
1352
- ], KHR_materials_unlit);
1353
-
1354
- var KHR_materials_variants = /*#__PURE__*/ function(ExtensionParser) {
1355
- _inherits(KHR_materials_variants, ExtensionParser);
1356
- function KHR_materials_variants() {
1357
- return ExtensionParser.apply(this, arguments);
1358
- }
1359
- var _proto = KHR_materials_variants.prototype;
1360
- _proto.parseEngineResource = function parseEngineResource(schema, renderer, context) {
1361
- var _context_gltf = context.gltf, _context_gltf_extensions = _context_gltf.extensions, _context_gltf_extensions_KHR_materials_variants = _context_gltf_extensions.KHR_materials_variants, variantNames = _context_gltf_extensions_KHR_materials_variants.variants, glTFResource = context.glTFResource;
1362
- var mappings = schema.mappings;
1363
- for(var i = 0; i < mappings.length; i++){
1364
- var _mappings_i = mappings[i], material = _mappings_i.material, variants = _mappings_i.variants;
1365
- if (!glTFResource.variants) glTFResource.variants = [];
1366
- glTFResource.variants.push({
1367
- renderer: renderer,
1368
- material: glTFResource.materials[material],
1369
- variants: variants.map(function(index) {
1370
- return variantNames[index].name;
1371
- })
1437
+ input[input.length - 1];
1438
+ sampleDataCollection.push({
1439
+ type: outputAccessor.type,
1440
+ interpolation: samplerInterpolation,
1441
+ input: input,
1442
+ output: output,
1443
+ outputSize: outputStride
1372
1444
  });
1373
1445
  }
1374
- };
1375
- return KHR_materials_variants;
1376
- }(ExtensionParser);
1377
- KHR_materials_variants = __decorate([
1378
- registerExtension("KHR_materials_variants")
1379
- ], KHR_materials_variants);
1380
-
1381
- var KHR_mesh_quantization = /*#__PURE__*/ function(ExtensionParser) {
1382
- _inherits(KHR_mesh_quantization, ExtensionParser);
1383
- function KHR_mesh_quantization() {
1384
- return ExtensionParser.apply(this, arguments);
1385
- }
1386
- return KHR_mesh_quantization;
1387
- }(ExtensionParser);
1388
- KHR_mesh_quantization = __decorate([
1389
- registerExtension("KHR_mesh_quantization")
1390
- ], KHR_mesh_quantization);
1391
-
1392
- var KHR_texture_transform = /*#__PURE__*/ function(ExtensionParser) {
1393
- _inherits(KHR_texture_transform, ExtensionParser);
1394
- function KHR_texture_transform() {
1395
- return ExtensionParser.apply(this, arguments);
1396
- }
1397
- var _proto = KHR_texture_transform.prototype;
1398
- _proto.parseEngineResource = function parseEngineResource(schema, material, context) {
1399
- var offset = schema.offset, rotation = schema.rotation, scale = schema.scale, texCoord = schema.texCoord;
1400
- if (offset) {
1401
- material.tilingOffset.z = offset[0];
1402
- material.tilingOffset.w = offset[1];
1403
- }
1404
- if (scale) {
1405
- material.tilingOffset.x = scale[0];
1406
- material.tilingOffset.y = scale[1];
1407
- }
1408
- if (rotation) {
1409
- engineCore.Logger.warn("rotation in KHR_texture_transform is not supported now");
1410
- }
1411
- if (texCoord) {
1412
- engineCore.Logger.warn("texCoord in KHR_texture_transform is not supported now");
1413
- }
1414
- };
1415
- return KHR_texture_transform;
1416
- }(ExtensionParser);
1417
- KHR_texture_transform = __decorate([
1418
- registerExtension("KHR_texture_transform")
1419
- ], KHR_texture_transform);
1420
-
1421
- var GalaceanMaterialsRemap = /*#__PURE__*/ function(ExtensionParser) {
1422
- _inherits(GalaceanMaterialsRemap, ExtensionParser);
1423
- function GalaceanMaterialsRemap() {
1424
- return ExtensionParser.apply(this, arguments);
1425
- }
1426
- var _proto = GalaceanMaterialsRemap.prototype;
1427
- _proto.createEngineResource = function createEngineResource(schema, context) {
1428
- var engine = context.glTFResource.engine;
1429
- // @ts-ignore
1430
- return engine.resourceManager.getResourceByRef(schema);
1431
- };
1432
- return GalaceanMaterialsRemap;
1433
- }(ExtensionParser);
1434
- GalaceanMaterialsRemap = __decorate([
1435
- registerExtension("OASIS_materials_remap")
1436
- ], GalaceanMaterialsRemap);
1437
-
1438
- function _createForOfIteratorHelperLoose(o, allowArrayLike) {
1439
- var it = typeof Symbol !== "undefined" && o[Symbol.iterator] || o["@@iterator"];
1440
- if (it) return (it = it.call(o)).next.bind(it);
1441
- // Fallback for engines without symbol support
1442
- if (
1443
- Array.isArray(o) ||
1444
- (it = _unsupportedIterableToArray(o)) ||
1445
- (allowArrayLike && o && typeof o.length === "number")
1446
- ) {
1447
- if (it) o = it;
1448
- var i = 0;
1449
- return function () {
1450
- if (i >= o.length) return { done: true };
1451
- return { done: false, value: o[i++] };
1452
- }
1453
- }
1454
- throw new TypeError("Invalid attempt to iterate non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
1455
- }
1456
-
1457
- var AnimationParser = /*#__PURE__*/ function(Parser) {
1458
- _inherits(AnimationParser, Parser);
1459
- function AnimationParser() {
1460
- return Parser.apply(this, arguments);
1461
- }
1462
- var _proto = AnimationParser.prototype;
1463
- _proto.parse = function parse(context) {
1464
- var gltf = context.gltf; context.buffers; var glTFResource = context.glTFResource;
1465
- var entities = glTFResource.entities;
1466
- var animations = gltf.animations, accessors = gltf.accessors;
1467
- if (!animations) {
1468
- return;
1469
- }
1470
- var animationClipsPromiseInfo = context.animationClipsPromiseInfo;
1471
- var animationClipCount = animations.length;
1472
- var animationClips = new Array(animationClipCount);
1473
- var animationsIndices = new Array(animationClipCount);
1474
- for(var i = 0; i < animationClipCount; i++){
1475
- var gltfAnimation = animations[i];
1476
- var channels = gltfAnimation.channels, samplers = gltfAnimation.samplers, _gltfAnimation_name = gltfAnimation.name, name = _gltfAnimation_name === void 0 ? "AnimationClip" + i : _gltfAnimation_name;
1477
- var animationClip = new engineCore.AnimationClip(name);
1478
- var sampleDataCollection = new Array();
1479
- // parse samplers
1480
- for(var j = 0, m = samplers.length; j < m; j++){
1481
- var gltfSampler = samplers[j];
1482
- var inputAccessor = accessors[gltfSampler.input];
1483
- var outputAccessor = accessors[gltfSampler.output];
1484
- var input = GLTFUtil.getAccessorBuffer(context, gltf, inputAccessor).data;
1485
- var output = GLTFUtil.getAccessorBuffer(context, gltf, outputAccessor).data;
1486
- if (outputAccessor.normalized) {
1487
- var scale = GLTFUtil.getNormalizedComponentScale(outputAccessor.componentType);
1488
- var scaled = new Float32Array(output.length);
1489
- for(var k = 0, v = output.length; k < v; k++){
1490
- scaled[k] = output[k] * scale;
1491
- }
1492
- output = scaled;
1493
- }
1494
- var outputStride = output.length / input.length;
1495
- var _gltfSampler_interpolation;
1496
- var interpolation = (_gltfSampler_interpolation = gltfSampler.interpolation) != null ? _gltfSampler_interpolation : AnimationSamplerInterpolation.Linear;
1497
- var samplerInterpolation = void 0;
1498
- switch(interpolation){
1499
- case AnimationSamplerInterpolation.CubicSpine:
1500
- samplerInterpolation = engineCore.InterpolationType.CubicSpine;
1501
- break;
1502
- case AnimationSamplerInterpolation.Step:
1503
- samplerInterpolation = engineCore.InterpolationType.Step;
1504
- break;
1505
- case AnimationSamplerInterpolation.Linear:
1506
- samplerInterpolation = engineCore.InterpolationType.Linear;
1507
- break;
1508
- }
1509
- input[input.length - 1];
1510
- sampleDataCollection.push({
1511
- type: outputAccessor.type,
1512
- interpolation: samplerInterpolation,
1513
- input: input,
1514
- output: output,
1515
- outputSize: outputStride
1516
- });
1446
+ for(var j1 = 0, m1 = channels.length; j1 < m1; j1++){
1447
+ var gltfChannel = channels[j1];
1448
+ var target = gltfChannel.target;
1449
+ var channelTargetEntity = entities[target.node];
1450
+ var relativePath = "";
1451
+ var entity = channelTargetEntity;
1452
+ while(entity.parent){
1453
+ relativePath = relativePath === "" ? "" + entity.name : entity.name + "/" + relativePath;
1454
+ entity = entity.parent;
1517
1455
  }
1518
- for(var j1 = 0, m1 = channels.length; j1 < m1; j1++){
1519
- var gltfChannel = channels[j1];
1520
- var target = gltfChannel.target;
1521
- var channelTargetEntity = entities[target.node];
1522
- var relativePath = "";
1523
- var entity = channelTargetEntity;
1524
- while(entity.parent){
1525
- relativePath = relativePath === "" ? "" + entity.name : entity.name + "/" + relativePath;
1526
- entity = entity.parent;
1527
- }
1528
- var ComponentType = void 0;
1529
- var propertyName = void 0;
1530
- switch(target.path){
1531
- case AnimationChannelTargetPath.TRANSLATION:
1532
- ComponentType = engineCore.Transform;
1533
- propertyName = "position";
1534
- break;
1535
- case AnimationChannelTargetPath.ROTATION:
1536
- ComponentType = engineCore.Transform;
1537
- propertyName = "rotationQuaternion";
1538
- break;
1539
- case AnimationChannelTargetPath.SCALE:
1540
- ComponentType = engineCore.Transform;
1541
- propertyName = "scale";
1542
- break;
1543
- case AnimationChannelTargetPath.WEIGHTS:
1544
- ComponentType = engineCore.SkinnedMeshRenderer;
1545
- propertyName = "blendShapeWeights";
1546
- break;
1547
- }
1548
- var curve = this._addCurve(target.path, gltfChannel, sampleDataCollection);
1549
- animationClip.addCurveBinding(relativePath, ComponentType, propertyName, curve);
1456
+ var ComponentType = void 0;
1457
+ var propertyName = void 0;
1458
+ switch(target.path){
1459
+ case AnimationChannelTargetPath.TRANSLATION:
1460
+ ComponentType = engineCore.Transform;
1461
+ propertyName = "position";
1462
+ break;
1463
+ case AnimationChannelTargetPath.ROTATION:
1464
+ ComponentType = engineCore.Transform;
1465
+ propertyName = "rotationQuaternion";
1466
+ break;
1467
+ case AnimationChannelTargetPath.SCALE:
1468
+ ComponentType = engineCore.Transform;
1469
+ propertyName = "scale";
1470
+ break;
1471
+ case AnimationChannelTargetPath.WEIGHTS:
1472
+ ComponentType = engineCore.SkinnedMeshRenderer;
1473
+ propertyName = "blendShapeWeights";
1474
+ break;
1550
1475
  }
1551
- animationClips[i] = animationClip;
1552
- animationsIndices[i] = {
1553
- name: name,
1554
- index: i
1555
- };
1476
+ var curve = this._addCurve(target.path, gltfChannel, sampleDataCollection);
1477
+ animationClip.addCurveBinding(relativePath, ComponentType, propertyName, curve);
1556
1478
  }
1557
- glTFResource.animations = animationClips;
1558
- // @ts-ignore for editor
1559
- glTFResource._animationsIndices = animationsIndices;
1560
- animationClipsPromiseInfo.resolve(animationClips);
1561
- return animationClipsPromiseInfo.promise;
1562
1479
  };
1563
- _proto._addCurve = function _addCurve(animationchannelTargetPath, gltfChannel, sampleDataCollection) {
1480
+ GLTFAnimationParser._addCurve = function _addCurve(animationChannelTargetPath, gltfChannel, sampleDataCollection) {
1564
1481
  var sampleData = sampleDataCollection[gltfChannel.sampler];
1565
1482
  var input = sampleData.input, output = sampleData.output, outputSize = sampleData.outputSize;
1566
- switch(animationchannelTargetPath){
1483
+ switch(animationChannelTargetPath){
1567
1484
  case AnimationChannelTargetPath.TRANSLATION:
1568
1485
  case AnimationChannelTargetPath.SCALE:
1569
1486
  {
@@ -1628,35 +1545,42 @@ var AnimationParser = /*#__PURE__*/ function(Parser) {
1628
1545
  }
1629
1546
  }
1630
1547
  };
1631
- return AnimationParser;
1632
- }(Parser);
1548
+ return GLTFAnimationParser;
1549
+ }(GLTFParser);
1633
1550
 
1634
- var BufferParser = /*#__PURE__*/ function(Parser) {
1635
- _inherits(BufferParser, Parser);
1636
- function BufferParser() {
1637
- return Parser.apply(this, arguments);
1551
+ var GLTFBufferParser = /*#__PURE__*/ function(GLTFParser) {
1552
+ _inherits(GLTFBufferParser, GLTFParser);
1553
+ function GLTFBufferParser() {
1554
+ return GLTFParser.apply(this, arguments);
1638
1555
  }
1639
- var _proto = BufferParser.prototype;
1556
+ var _proto = GLTFBufferParser.prototype;
1640
1557
  _proto.parse = function parse(context) {
1641
- var glTFResource = context.glTFResource;
1558
+ var glTFResource = context.glTFResource, contentRestorer = context.contentRestorer;
1642
1559
  var url = glTFResource.url;
1643
- if (this._isGLB(url)) {
1644
- return engineCore.request(url, {
1645
- type: "arraybuffer"
1646
- }).then(GLTFUtil.parseGLB).then(function(param) {
1647
- var gltf = param.gltf, buffers = param.buffers;
1648
- context.gltf = gltf;
1560
+ var restoreBufferRequests = contentRestorer.bufferRequests;
1561
+ var requestConfig = {
1562
+ type: "arraybuffer"
1563
+ };
1564
+ var isGLB = this._isGLB(url);
1565
+ contentRestorer.isGLB = isGLB;
1566
+ if (isGLB) {
1567
+ return engineCore.request(url, requestConfig).then(function(glb) {
1568
+ restoreBufferRequests.push(new BufferRequestInfo(url, requestConfig));
1569
+ return GLTFUtil.parseGLB(context, glb);
1570
+ }).then(function(param) {
1571
+ var glTF = param.glTF, buffers = param.buffers;
1572
+ context.glTF = glTF;
1649
1573
  context.buffers = buffers;
1650
1574
  });
1651
1575
  } else {
1652
1576
  return engineCore.request(url, {
1653
1577
  type: "json"
1654
- }).then(function(gltf) {
1655
- context.gltf = gltf;
1656
- return Promise.all(gltf.buffers.map(function(buffer) {
1657
- return engineCore.request(GLTFUtil.parseRelativeUrl(url, buffer.uri), {
1658
- type: "arraybuffer"
1659
- });
1578
+ }).then(function(glTF) {
1579
+ context.glTF = glTF;
1580
+ return Promise.all(glTF.buffers.map(function(buffer) {
1581
+ var absoluteUrl = GLTFUtil.parseRelativeUrl(url, buffer.uri);
1582
+ restoreBufferRequests.push(new BufferRequestInfo(absoluteUrl, requestConfig));
1583
+ return engineCore.request(absoluteUrl, requestConfig);
1660
1584
  })).then(function(buffers) {
1661
1585
  context.buffers = buffers;
1662
1586
  });
@@ -1667,24 +1591,24 @@ var BufferParser = /*#__PURE__*/ function(Parser) {
1667
1591
  var index = url.lastIndexOf(".");
1668
1592
  return url.substring(index + 1, index + 4) === "glb";
1669
1593
  };
1670
- return BufferParser;
1671
- }(Parser);
1594
+ return GLTFBufferParser;
1595
+ }(GLTFParser);
1672
1596
 
1673
- var EntityParser = /*#__PURE__*/ function(Parser) {
1674
- _inherits(EntityParser, Parser);
1675
- function EntityParser() {
1676
- return Parser.apply(this, arguments);
1597
+ var GLTFEntityParser = /*#__PURE__*/ function(GLTFParser) {
1598
+ _inherits(GLTFEntityParser, GLTFParser);
1599
+ function GLTFEntityParser() {
1600
+ return GLTFParser.apply(this, arguments);
1677
1601
  }
1678
- var _proto = EntityParser.prototype;
1602
+ var _proto = GLTFEntityParser.prototype;
1679
1603
  _proto.parse = function parse(context) {
1680
- var glTFResource = context.glTFResource, nodes = context.gltf.nodes;
1604
+ var glTFResource = context.glTFResource, nodes = context.glTF.nodes;
1681
1605
  var engine = glTFResource.engine;
1682
1606
  if (!nodes) return;
1683
1607
  var entities = [];
1684
1608
  for(var i = 0; i < nodes.length; i++){
1685
1609
  var gltfNode = nodes[i];
1686
1610
  var matrix = gltfNode.matrix, translation = gltfNode.translation, rotation = gltfNode.rotation, scale = gltfNode.scale;
1687
- var entity = new engineCore.Entity(engine, gltfNode.name || "" + EntityParser._defaultName + i);
1611
+ var entity = new engineCore.Entity(engine, gltfNode.name || "" + GLTFEntityParser._defaultName + i);
1688
1612
  var transform = entity.transform;
1689
1613
  if (matrix) {
1690
1614
  var localMatrix = transform.localMatrix;
@@ -1708,7 +1632,7 @@ var EntityParser = /*#__PURE__*/ function(Parser) {
1708
1632
  this._createSceneRoots(context, glTFResource);
1709
1633
  };
1710
1634
  _proto._buildEntityTree = function _buildEntityTree(context, glTFResource) {
1711
- var nodes = context.gltf.nodes;
1635
+ var nodes = context.glTF.nodes;
1712
1636
  var entities = glTFResource.entities;
1713
1637
  for(var i = 0; i < nodes.length; i++){
1714
1638
  var children = nodes[i].children;
@@ -1722,7 +1646,7 @@ var EntityParser = /*#__PURE__*/ function(Parser) {
1722
1646
  }
1723
1647
  };
1724
1648
  _proto._createSceneRoots = function _createSceneRoots(context, glTFResource) {
1725
- var _context_gltf = context.gltf, tmp = _context_gltf.scene, sceneID = tmp === void 0 ? 0 : tmp, scenes = _context_gltf.scenes;
1649
+ var _context_glTF = context.glTF, tmp = _context_glTF.scene, sceneID = tmp === void 0 ? 0 : tmp, scenes = _context_glTF.scenes;
1726
1650
  var engine = glTFResource.engine, entities = glTFResource.entities;
1727
1651
  if (!scenes) return;
1728
1652
  var sceneRoots = [];
@@ -1742,94 +1666,210 @@ var EntityParser = /*#__PURE__*/ function(Parser) {
1742
1666
  glTFResource.sceneRoots = sceneRoots;
1743
1667
  glTFResource.defaultSceneRoot = sceneRoots[sceneID];
1744
1668
  };
1745
- return EntityParser;
1746
- }(Parser);
1747
- /** @internal */ EntityParser._defaultName = "_GLTF_ENTITY_";
1669
+ return GLTFEntityParser;
1670
+ }(GLTFParser);
1671
+ /** @internal */ GLTFEntityParser._defaultName = "_GLTF_ENTITY_";
1748
1672
 
1749
- var MeshParser = /*#__PURE__*/ function(Parser1) {
1750
- _inherits(MeshParser, Parser1);
1751
- function MeshParser() {
1752
- return Parser1.apply(this, arguments);
1673
+ var GLTFMaterialParser = /*#__PURE__*/ function(GLTFParser1) {
1674
+ _inherits(GLTFMaterialParser, GLTFParser1);
1675
+ function GLTFMaterialParser() {
1676
+ return GLTFParser1.apply(this, arguments);
1753
1677
  }
1754
- var _proto = MeshParser.prototype;
1678
+ var _proto = GLTFMaterialParser.prototype;
1755
1679
  _proto.parse = function parse(context) {
1756
- var _loop = function(i) {
1757
- var _loop = function(j) {
1758
- var gltfPrimitive = gltfMesh.primitives[j];
1759
- var _gltfPrimitive_extensions = gltfPrimitive.extensions, extensions = _gltfPrimitive_extensions === void 0 ? {} : _gltfPrimitive_extensions;
1760
- var KHR_draco_mesh_compression = extensions.KHR_draco_mesh_compression;
1761
- primitivePromises[j] = new Promise(function(resolve) {
1762
- var mesh = new engineCore.ModelMesh(engine, gltfMesh.name || j + "");
1763
- if (KHR_draco_mesh_compression) {
1764
- Parser.createEngineResource("KHR_draco_mesh_compression", KHR_draco_mesh_compression, context, gltfPrimitive).then(function(decodedGeometry) {
1765
- return _this._parseMeshFromGLTFPrimitiveDraco(mesh, gltfMesh, gltfPrimitive, gltf, function(attributeSemantic) {
1766
- for(var j = 0; j < decodedGeometry.attributes.length; j++){
1767
- if (decodedGeometry.attributes[j].name === attributeSemantic) {
1768
- return decodedGeometry.attributes[j].array;
1769
- }
1770
- }
1771
- return null;
1772
- }, function(attributeSemantic, shapeIndex) {
1773
- throw "BlendShape animation is not supported when using draco.";
1774
- }, function() {
1775
- return decodedGeometry.index.array;
1776
- }, context.keepMeshData);
1777
- }).then(resolve);
1778
- } else {
1779
- _this._parseMeshFromGLTFPrimitive(context, mesh, gltfMesh, gltfPrimitive, gltf, function(attributeSemantic) {
1780
- return null;
1781
- }, function(attributeName, shapeIndex) {
1782
- var shapeAccessorIdx = gltfPrimitive.targets[shapeIndex];
1783
- var attributeAccessorIdx = shapeAccessorIdx[attributeName];
1784
- if (attributeAccessorIdx) {
1785
- var accessor = gltf.accessors[attributeAccessorIdx];
1786
- return GLTFUtil.getAccessorData(gltf, accessor, buffers);
1787
- } else {
1788
- return null;
1789
- }
1790
- }, function() {
1791
- var indexAccessor = gltf.accessors[gltfPrimitive.indices];
1792
- return GLTFUtil.getAccessorData(gltf, indexAccessor, buffers);
1793
- }, context.keepMeshData).then(resolve);
1794
- }
1795
- });
1796
- };
1797
- var gltfMesh = gltf.meshes[i];
1798
- var primitivePromises = [];
1799
- for(var j = 0; j < gltfMesh.primitives.length; j++)_loop(j);
1800
- meshPromises[i] = Promise.all(primitivePromises);
1801
- };
1802
- var _this = this;
1803
- var gltf = context.gltf, buffers = context.buffers, glTFResource = context.glTFResource;
1680
+ var glTF = context.glTF, glTFResource = context.glTFResource, materialsPromiseInfo = context.materialsPromiseInfo;
1681
+ if (!glTF.materials) return;
1804
1682
  var engine = glTFResource.engine;
1805
- if (!gltf.meshes) return;
1806
- var meshesPromiseInfo = context.meshesPromiseInfo;
1807
- var meshPromises = [];
1808
- for(var i = 0; i < gltf.meshes.length; i++)_loop(i);
1809
- engineCore.AssetPromise.all(meshPromises).then(function(meshes) {
1810
- glTFResource.meshes = meshes;
1811
- meshesPromiseInfo.resolve(meshes);
1812
- }).catch(meshesPromiseInfo.reject);
1813
- return meshesPromiseInfo.promise;
1683
+ var materialPromises = [];
1684
+ for(var i = 0; i < glTF.materials.length; i++){
1685
+ var materialInfo = glTF.materials[i];
1686
+ var material = GLTFParser.executeExtensionsCreateAndParse(materialInfo.extensions, context, materialInfo);
1687
+ if (!material) {
1688
+ material = new engineCore.PBRMaterial(engine);
1689
+ material.name = materialInfo.name;
1690
+ GLTFMaterialParser._parseStandardProperty(context, material, materialInfo);
1691
+ }
1692
+ materialPromises.push(material);
1693
+ }
1694
+ return engineCore.AssetPromise.all(materialPromises).then(function(materials) {
1695
+ glTFResource.materials = materials;
1696
+ for(var i = 0; i < glTF.materials.length; i++){
1697
+ var materialInfo = glTF.materials[i];
1698
+ GLTFParser.executeExtensionsAdditiveAndParse(materialInfo.extensions, context, materials[i], materialInfo);
1699
+ }
1700
+ materialsPromiseInfo.resolve(materials);
1701
+ return materialsPromiseInfo.promise;
1702
+ });
1814
1703
  };
1815
- _proto._parseMeshFromGLTFPrimitive = function _parseMeshFromGLTFPrimitive(context, mesh, gltfMesh, gltfPrimitive, gltf, getVertexBufferData, getBlendShapeData, getIndexBufferData, keepMeshData) {
1816
- var accessors = gltf.accessors;
1817
- context.buffers;
1818
- var attributes = gltfPrimitive.attributes, targets = gltfPrimitive.targets, indices = gltfPrimitive.indices, mode = gltfPrimitive.mode;
1819
- var engine = mesh.engine;
1820
- var vertexElements = new Array();
1704
+ /**
1705
+ * @internal
1706
+ */ GLTFMaterialParser._checkOtherTextureTransform = function _checkOtherTextureTransform(texture, textureName) {
1707
+ var _texture_extensions;
1708
+ if ((_texture_extensions = texture.extensions) == null ? void 0 : _texture_extensions.KHR_texture_transform) {
1709
+ engineCore.Logger.warn("" + textureName + " texture always use the KHR_texture_transform of the base texture.");
1710
+ }
1711
+ };
1712
+ /**
1713
+ * @internal
1714
+ */ GLTFMaterialParser._parseStandardProperty = function _parseStandardProperty(context, material, materialInfo) {
1715
+ var textures = context.glTFResource.textures;
1716
+ var pbrMetallicRoughness = materialInfo.pbrMetallicRoughness, normalTexture = materialInfo.normalTexture, occlusionTexture = materialInfo.occlusionTexture, emissiveTexture = materialInfo.emissiveTexture, emissiveFactor = materialInfo.emissiveFactor, alphaMode = materialInfo.alphaMode, alphaCutoff = materialInfo.alphaCutoff, doubleSided = materialInfo.doubleSided;
1717
+ if (pbrMetallicRoughness) {
1718
+ var baseColorFactor = pbrMetallicRoughness.baseColorFactor, baseColorTexture = pbrMetallicRoughness.baseColorTexture, metallicFactor = pbrMetallicRoughness.metallicFactor, roughnessFactor = pbrMetallicRoughness.roughnessFactor, metallicRoughnessTexture = pbrMetallicRoughness.metallicRoughnessTexture;
1719
+ if (baseColorFactor) {
1720
+ material.baseColor = new engineMath.Color(engineMath.Color.linearToGammaSpace(baseColorFactor[0]), engineMath.Color.linearToGammaSpace(baseColorFactor[1]), engineMath.Color.linearToGammaSpace(baseColorFactor[2]), baseColorFactor[3]);
1721
+ }
1722
+ if (baseColorTexture) {
1723
+ material.baseTexture = textures[baseColorTexture.index];
1724
+ GLTFParser.executeExtensionsAdditiveAndParse(baseColorTexture.extensions, context, material, baseColorTexture);
1725
+ }
1726
+ if (material.constructor === engineCore.PBRMaterial) {
1727
+ material.metallic = metallicFactor != null ? metallicFactor : 1;
1728
+ material.roughness = roughnessFactor != null ? roughnessFactor : 1;
1729
+ if (metallicRoughnessTexture) {
1730
+ material.roughnessMetallicTexture = textures[metallicRoughnessTexture.index];
1731
+ GLTFMaterialParser._checkOtherTextureTransform(metallicRoughnessTexture, "Roughness metallic");
1732
+ }
1733
+ }
1734
+ }
1735
+ if (material.constructor === engineCore.PBRMaterial || material.constructor === engineCore.PBRSpecularMaterial) {
1736
+ if (emissiveTexture) {
1737
+ material.emissiveTexture = textures[emissiveTexture.index];
1738
+ GLTFMaterialParser._checkOtherTextureTransform(emissiveTexture, "Emissive");
1739
+ }
1740
+ if (emissiveFactor) {
1741
+ material.emissiveColor = new engineMath.Color(engineMath.Color.linearToGammaSpace(emissiveFactor[0]), engineMath.Color.linearToGammaSpace(emissiveFactor[1]), engineMath.Color.linearToGammaSpace(emissiveFactor[2]));
1742
+ }
1743
+ if (normalTexture) {
1744
+ var index = normalTexture.index, scale = normalTexture.scale;
1745
+ material.normalTexture = textures[index];
1746
+ GLTFMaterialParser._checkOtherTextureTransform(normalTexture, "Normal");
1747
+ if (scale !== undefined) {
1748
+ material.normalTextureIntensity = scale;
1749
+ }
1750
+ }
1751
+ if (occlusionTexture) {
1752
+ var index1 = occlusionTexture.index, strength = occlusionTexture.strength, texCoord = occlusionTexture.texCoord;
1753
+ material.occlusionTexture = textures[index1];
1754
+ GLTFMaterialParser._checkOtherTextureTransform(occlusionTexture, "Occlusion");
1755
+ if (strength !== undefined) {
1756
+ material.occlusionTextureIntensity = strength;
1757
+ }
1758
+ if (texCoord === engineCore.TextureCoordinate.UV1) {
1759
+ material.occlusionTextureCoord = engineCore.TextureCoordinate.UV1;
1760
+ } else if (texCoord > engineCore.TextureCoordinate.UV1) {
1761
+ engineCore.Logger.warn("Occlusion texture uv coordinate must be UV0 or UV1.");
1762
+ }
1763
+ }
1764
+ }
1765
+ if (doubleSided) {
1766
+ material.renderFace = engineCore.RenderFace.Double;
1767
+ } else {
1768
+ material.renderFace = engineCore.RenderFace.Front;
1769
+ }
1770
+ switch(alphaMode){
1771
+ case MaterialAlphaMode.OPAQUE:
1772
+ material.isTransparent = false;
1773
+ break;
1774
+ case MaterialAlphaMode.BLEND:
1775
+ material.isTransparent = true;
1776
+ break;
1777
+ case MaterialAlphaMode.MASK:
1778
+ material.alphaCutoff = alphaCutoff != null ? alphaCutoff : 0.5;
1779
+ break;
1780
+ }
1781
+ };
1782
+ return GLTFMaterialParser;
1783
+ }(GLTFParser);
1784
+
1785
+ function _instanceof(left, right) {
1786
+ if (right != null && typeof Symbol !== "undefined" && right[Symbol.hasInstance]) {
1787
+ return !!right[Symbol.hasInstance](left);
1788
+ } else {
1789
+ return left instanceof right;
1790
+ }
1791
+ }
1792
+
1793
+ var GLTFMeshParser = /*#__PURE__*/ function(GLTFParser1) {
1794
+ _inherits(GLTFMeshParser, GLTFParser1);
1795
+ function GLTFMeshParser() {
1796
+ return GLTFParser1.apply(this, arguments);
1797
+ }
1798
+ var _proto = GLTFMeshParser.prototype;
1799
+ _proto.parse = function parse(context) {
1800
+ var _loop = function(i) {
1801
+ var _loop = function(j) {
1802
+ var gltfPrimitive = gltfMesh.primitives[j];
1803
+ primitivePromises[j] = new Promise(function(resolve) {
1804
+ var mesh = GLTFParser.executeExtensionsCreateAndParse(gltfPrimitive.extensions, context, gltfPrimitive, gltfMesh);
1805
+ if (mesh) {
1806
+ if (_instanceof(mesh, engineCore.ModelMesh)) {
1807
+ resolve(mesh);
1808
+ } else {
1809
+ mesh.then(function(mesh) {
1810
+ return resolve(mesh);
1811
+ });
1812
+ }
1813
+ } else {
1814
+ var mesh1 = new engineCore.ModelMesh(engine, gltfMesh.name || j + "");
1815
+ var meshRestoreInfo = new ModelMeshRestoreInfo();
1816
+ meshRestoreInfo.mesh = mesh1;
1817
+ context.contentRestorer.meshes.push(meshRestoreInfo);
1818
+ GLTFMeshParser._parseMeshFromGLTFPrimitive(context, mesh1, meshRestoreInfo, gltfMesh, gltfPrimitive, glTF, function(attributeSemantic) {
1819
+ return null;
1820
+ }, function(attributeName, shapeIndex) {
1821
+ var shapeAccessorIdx = gltfPrimitive.targets[shapeIndex];
1822
+ var attributeAccessorIdx = shapeAccessorIdx[attributeName];
1823
+ if (attributeAccessorIdx) {
1824
+ var accessor = glTF.accessors[attributeAccessorIdx];
1825
+ return GLTFUtil.getAccessorBuffer(context, context.glTF.bufferViews, accessor);
1826
+ } else {
1827
+ return null;
1828
+ }
1829
+ }, function() {
1830
+ var indexAccessor = glTF.accessors[gltfPrimitive.indices];
1831
+ return GLTFUtil.getAccessorData(glTF, indexAccessor, buffers);
1832
+ }, context.keepMeshData).then(resolve);
1833
+ }
1834
+ });
1835
+ };
1836
+ var gltfMesh = glTF.meshes[i];
1837
+ var primitivePromises = [];
1838
+ for(var j = 0; j < gltfMesh.primitives.length; j++)_loop(j);
1839
+ meshPromises[i] = Promise.all(primitivePromises);
1840
+ };
1841
+ var glTF = context.glTF, buffers = context.buffers, glTFResource = context.glTFResource;
1842
+ var engine = glTFResource.engine;
1843
+ if (!glTF.meshes) return;
1844
+ var meshesPromiseInfo = context.meshesPromiseInfo;
1845
+ var meshPromises = [];
1846
+ for(var i = 0; i < glTF.meshes.length; i++)_loop(i);
1847
+ engineCore.AssetPromise.all(meshPromises).then(function(meshes) {
1848
+ glTFResource.meshes = meshes;
1849
+ meshesPromiseInfo.resolve(meshes);
1850
+ }).catch(meshesPromiseInfo.reject);
1851
+ return meshesPromiseInfo.promise;
1852
+ };
1853
+ /**
1854
+ * @internal
1855
+ */ GLTFMeshParser._parseMeshFromGLTFPrimitive = function _parseMeshFromGLTFPrimitive(context, mesh, meshRestoreInfo, gltfMesh, gltfPrimitive, gltf, getVertexBufferData, getBlendShapeData, getIndexBufferData, keepMeshData) {
1856
+ var accessors = gltf.accessors;
1857
+ context.buffers;
1858
+ var attributes = gltfPrimitive.attributes, targets = gltfPrimitive.targets, indices = gltfPrimitive.indices, mode = gltfPrimitive.mode;
1859
+ var engine = mesh.engine;
1860
+ var vertexElements = new Array();
1821
1861
  var vertexCount;
1822
1862
  var bufferBindIndex = 0;
1823
1863
  for(var attribute in attributes){
1824
1864
  var accessor = accessors[attributes[attribute]];
1825
- var accessorBuffer = GLTFUtil.getAccessorBuffer(context, gltf, accessor);
1826
- var dataElmentSize = GLTFUtil.getAccessorTypeSize(accessor.type);
1865
+ var accessorBuffer = GLTFUtil.getAccessorBuffer(context, gltf.bufferViews, accessor);
1866
+ var dataElementSize = GLTFUtil.getAccessorTypeSize(accessor.type);
1827
1867
  var attributeCount = accessor.count;
1828
1868
  var vertices = accessorBuffer.data;
1829
1869
  var vertexElement = void 0;
1830
1870
  var meshId = mesh.instanceId;
1831
1871
  var vertexBindingInfos = accessorBuffer.vertexBindingInfos;
1832
- var elementFormat = GLTFUtil.getElementFormat(accessor.componentType, dataElmentSize, accessor.normalized);
1872
+ var elementFormat = GLTFUtil.getElementFormat(accessor.componentType, dataElementSize, accessor.normalized);
1833
1873
  if (accessorBuffer.interleaved) {
1834
1874
  var byteOffset = accessor.byteOffset || 0;
1835
1875
  var stride = accessorBuffer.stride;
@@ -1841,6 +1881,7 @@ var MeshParser = /*#__PURE__*/ function(Parser1) {
1841
1881
  vertexBuffer = new engineCore.Buffer(engine, engineCore.BufferBindFlag.VertexBuffer, vertices.byteLength, engineCore.BufferUsage.Static);
1842
1882
  vertexBuffer.setData(vertices);
1843
1883
  accessorBuffer.vertexBuffer = vertexBuffer;
1884
+ meshRestoreInfo.vertexBuffers.push(new BufferRestoreInfo(vertexBuffer, accessorBuffer.restoreInfo));
1844
1885
  }
1845
1886
  mesh.setVertexBufferBinding(vertexBuffer, stride, bufferBindIndex);
1846
1887
  vertexBindingInfos[meshId] = bufferBindIndex++;
@@ -1851,6 +1892,7 @@ var MeshParser = /*#__PURE__*/ function(Parser1) {
1851
1892
  vertexElement = new engineCore.VertexElement(attribute, 0, elementFormat, bufferBindIndex);
1852
1893
  var vertexBuffer1 = new engineCore.Buffer(engine, engineCore.BufferBindFlag.VertexBuffer, vertices.byteLength, engineCore.BufferUsage.Static);
1853
1894
  vertexBuffer1.setData(vertices);
1895
+ meshRestoreInfo.vertexBuffers.push(new BufferRestoreInfo(vertexBuffer1, accessorBuffer.restoreInfo));
1854
1896
  mesh.setVertexBufferBinding(vertexBuffer1, accessorBuffer.stride, bufferBindIndex);
1855
1897
  vertexBindingInfos[meshId] = bufferBindIndex++;
1856
1898
  }
@@ -1862,7 +1904,7 @@ var MeshParser = /*#__PURE__*/ function(Parser1) {
1862
1904
  min.copyFromArray(accessor.min);
1863
1905
  max.copyFromArray(accessor.max);
1864
1906
  } else {
1865
- var position = MeshParser._tempVector3;
1907
+ var position = GLTFMeshParser._tempVector3;
1866
1908
  min.set(Number.MAX_VALUE, Number.MAX_VALUE, Number.MAX_VALUE);
1867
1909
  max.set(-Number.MAX_VALUE, -Number.MAX_VALUE, -Number.MAX_VALUE);
1868
1910
  var stride1 = vertices.length / attributeCount;
@@ -1874,9 +1916,9 @@ var MeshParser = /*#__PURE__*/ function(Parser1) {
1874
1916
  }
1875
1917
  }
1876
1918
  if (accessor.normalized) {
1877
- var sacleFactor = GLTFUtil.getNormalizedComponentScale(accessor.componentType);
1878
- min.scale(sacleFactor);
1879
- max.scale(sacleFactor);
1919
+ var scaleFactor = GLTFUtil.getNormalizedComponentScale(accessor.componentType);
1920
+ min.scale(scaleFactor);
1921
+ max.scale(scaleFactor);
1880
1922
  }
1881
1923
  }
1882
1924
  }
@@ -1884,175 +1926,68 @@ var MeshParser = /*#__PURE__*/ function(Parser1) {
1884
1926
  // Indices
1885
1927
  if (indices !== undefined) {
1886
1928
  var indexAccessor = gltf.accessors[indices];
1887
- var indexData = getIndexBufferData();
1888
- mesh.setIndices(indexData);
1929
+ var accessorBuffer1 = GLTFUtil.getAccessorBuffer(context, gltf.bufferViews, indexAccessor);
1930
+ mesh.setIndices(accessorBuffer1.data);
1889
1931
  mesh.addSubMesh(0, indexAccessor.count, mode);
1932
+ meshRestoreInfo.indexBuffer = accessorBuffer1.restoreInfo;
1890
1933
  } else {
1891
1934
  mesh.addSubMesh(0, vertexCount, mode);
1892
1935
  }
1893
1936
  // BlendShapes
1894
- targets && this._createBlendShape(mesh, gltfMesh, targets, getBlendShapeData);
1937
+ targets && GLTFMeshParser._createBlendShape(mesh, meshRestoreInfo, gltfMesh, targets, getBlendShapeData);
1895
1938
  mesh.uploadData(!keepMeshData);
1896
1939
  return Promise.resolve(mesh);
1897
1940
  };
1898
- _proto._createBlendShape = function _createBlendShape(mesh, glTFMesh, glTFTargets, getBlendShapeData) {
1941
+ /**
1942
+ * @internal
1943
+ */ GLTFMeshParser._createBlendShape = function _createBlendShape(mesh, meshRestoreInfo, glTFMesh, glTFTargets, getBlendShapeData) {
1899
1944
  var blendShapeNames = glTFMesh.extras ? glTFMesh.extras.targetNames : null;
1900
1945
  for(var i = 0, n = glTFTargets.length; i < n; i++){
1901
1946
  var name = blendShapeNames ? blendShapeNames[i] : "blendShape" + i;
1902
- var deltaPosBuffer = getBlendShapeData("POSITION", i);
1903
- var deltaNorBuffer = getBlendShapeData("NORMAL", i);
1904
- var deltaTanBuffer = getBlendShapeData("TANGENT", i);
1905
- var deltaPositions = deltaPosBuffer ? GLTFUtil.floatBufferToVector3Array(deltaPosBuffer) : null;
1906
- var deltaNormals = deltaNorBuffer ? GLTFUtil.floatBufferToVector3Array(deltaNorBuffer) : null;
1907
- var deltaTangents = deltaTanBuffer ? GLTFUtil.floatBufferToVector3Array(deltaTanBuffer) : null;
1947
+ var deltaPosBufferInfo = getBlendShapeData("POSITION", i);
1948
+ var deltaNorBufferInfo = getBlendShapeData("NORMAL", i);
1949
+ var deltaTanBufferInfo = getBlendShapeData("TANGENT", i);
1950
+ var deltaPositions = deltaPosBufferInfo.data ? GLTFUtil.floatBufferToVector3Array(deltaPosBufferInfo.data) : null;
1951
+ var deltaNormals = (deltaNorBufferInfo == null ? void 0 : deltaNorBufferInfo.data) ? GLTFUtil.floatBufferToVector3Array(deltaNorBufferInfo == null ? void 0 : deltaNorBufferInfo.data) : null;
1952
+ var deltaTangents = (deltaTanBufferInfo == null ? void 0 : deltaTanBufferInfo.data) ? GLTFUtil.floatBufferToVector3Array(deltaTanBufferInfo == null ? void 0 : deltaTanBufferInfo.data) : null;
1908
1953
  var blendShape = new engineCore.BlendShape(name);
1909
1954
  blendShape.addFrame(1.0, deltaPositions, deltaNormals, deltaTangents);
1910
1955
  mesh.addBlendShape(blendShape);
1956
+ meshRestoreInfo.blendShapes.push(new BlendShapeRestoreInfo(blendShape, deltaPosBufferInfo.restoreInfo, deltaNorBufferInfo == null ? void 0 : deltaNorBufferInfo.restoreInfo, deltaTanBufferInfo == null ? void 0 : deltaTanBufferInfo.restoreInfo));
1911
1957
  }
1912
1958
  };
1913
- /**
1914
- * @deprecated
1915
- */ _proto._parseMeshFromGLTFPrimitiveDraco = function _parseMeshFromGLTFPrimitiveDraco(mesh, gltfMesh, gltfPrimitive, gltf, getVertexBufferData, getBlendShapeData, getIndexBufferData, keepMeshData) {
1916
- var attributes = gltfPrimitive.attributes, targets = gltfPrimitive.targets, indices = gltfPrimitive.indices, mode = gltfPrimitive.mode;
1917
- var vertexCount;
1918
- var accessors = gltf.accessors;
1919
- var accessor = accessors[attributes["POSITION"]];
1920
- var positionBuffer = getVertexBufferData("POSITION");
1921
- var positions = GLTFUtil.floatBufferToVector3Array(positionBuffer);
1922
- mesh.setPositions(positions);
1923
- var bounds = mesh.bounds;
1924
- vertexCount = accessor.count;
1925
- if (accessor.min && accessor.max) {
1926
- bounds.min.copyFromArray(accessor.min);
1927
- bounds.max.copyFromArray(accessor.max);
1928
- } else {
1929
- var position = MeshParser._tempVector3;
1930
- var min = bounds.min, max = bounds.max;
1931
- min.set(Number.MAX_VALUE, Number.MAX_VALUE, Number.MAX_VALUE);
1932
- max.set(-Number.MAX_VALUE, -Number.MAX_VALUE, -Number.MAX_VALUE);
1933
- var stride = positionBuffer.length / vertexCount;
1934
- for(var j = 0; j < vertexCount; j++){
1935
- var offset = j * stride;
1936
- position.copyFromArray(positionBuffer, offset);
1937
- engineMath.Vector3.min(min, position, min);
1938
- engineMath.Vector3.max(max, position, max);
1939
- }
1940
- }
1941
- for(var attributeSemantic in attributes){
1942
- if (attributeSemantic === "POSITION") {
1943
- continue;
1944
- }
1945
- var bufferData = getVertexBufferData(attributeSemantic);
1946
- switch(attributeSemantic){
1947
- case "NORMAL":
1948
- var normals = GLTFUtil.floatBufferToVector3Array(bufferData);
1949
- mesh.setNormals(normals);
1950
- break;
1951
- case "TEXCOORD_0":
1952
- var texturecoords = GLTFUtil.floatBufferToVector2Array(bufferData);
1953
- mesh.setUVs(texturecoords, 0);
1954
- break;
1955
- case "TEXCOORD_1":
1956
- var texturecoords1 = GLTFUtil.floatBufferToVector2Array(bufferData);
1957
- mesh.setUVs(texturecoords1, 1);
1958
- break;
1959
- case "TEXCOORD_2":
1960
- var texturecoords2 = GLTFUtil.floatBufferToVector2Array(bufferData);
1961
- mesh.setUVs(texturecoords2, 2);
1962
- break;
1963
- case "TEXCOORD_3":
1964
- var texturecoords3 = GLTFUtil.floatBufferToVector2Array(bufferData);
1965
- mesh.setUVs(texturecoords3, 3);
1966
- break;
1967
- case "TEXCOORD_4":
1968
- var texturecoords4 = GLTFUtil.floatBufferToVector2Array(bufferData);
1969
- mesh.setUVs(texturecoords4, 4);
1970
- break;
1971
- case "TEXCOORD_5":
1972
- var texturecoords5 = GLTFUtil.floatBufferToVector2Array(bufferData);
1973
- mesh.setUVs(texturecoords5, 5);
1974
- break;
1975
- case "TEXCOORD_6":
1976
- var texturecoords6 = GLTFUtil.floatBufferToVector2Array(bufferData);
1977
- mesh.setUVs(texturecoords6, 6);
1978
- break;
1979
- case "TEXCOORD_7":
1980
- var texturecoords7 = GLTFUtil.floatBufferToVector2Array(bufferData);
1981
- mesh.setUVs(texturecoords7, 7);
1982
- break;
1983
- case "COLOR_0":
1984
- var colors = GLTFUtil.floatBufferToColorArray(bufferData, accessors[attributes["COLOR_0"]].type === AccessorType.VEC3);
1985
- mesh.setColors(colors);
1986
- break;
1987
- case "TANGENT":
1988
- var tangents = GLTFUtil.floatBufferToVector4Array(bufferData);
1989
- mesh.setTangents(tangents);
1990
- break;
1991
- case "JOINTS_0":
1992
- var joints = GLTFUtil.floatBufferToVector4Array(bufferData);
1993
- mesh.setBoneIndices(joints);
1994
- break;
1995
- case "WEIGHTS_0":
1996
- var weights = GLTFUtil.floatBufferToVector4Array(bufferData);
1997
- mesh.setBoneWeights(weights);
1998
- break;
1999
- }
2000
- }
2001
- // Indices
2002
- if (indices !== undefined) {
2003
- var indexAccessor = gltf.accessors[indices];
2004
- var indexData = getIndexBufferData();
2005
- mesh.setIndices(indexData);
2006
- mesh.addSubMesh(0, indexAccessor.count, mode);
2007
- } else {
2008
- mesh.addSubMesh(0, vertexCount, mode);
2009
- }
2010
- // BlendShapes
2011
- targets && this._createBlendShape(mesh, gltfMesh, targets, getBlendShapeData);
2012
- mesh.uploadData(!keepMeshData);
2013
- return Promise.resolve(mesh);
2014
- };
2015
- return MeshParser;
2016
- }(Parser);
2017
- MeshParser._tempVector3 = new engineMath.Vector3();
1959
+ return GLTFMeshParser;
1960
+ }(GLTFParser);
1961
+ GLTFMeshParser._tempVector3 = new engineMath.Vector3();
2018
1962
 
2019
- var SceneParser$1 = /*#__PURE__*/ function(Parser1) {
2020
- _inherits(SceneParser, Parser1);
2021
- function SceneParser() {
2022
- return Parser1.apply(this, arguments);
1963
+ var GLTFSceneParser = /*#__PURE__*/ function(GLTFParser1) {
1964
+ _inherits(GLTFSceneParser, GLTFParser1);
1965
+ function GLTFSceneParser() {
1966
+ return GLTFParser1.apply(this, arguments);
2023
1967
  }
2024
- var _proto = SceneParser.prototype;
1968
+ var _proto = GLTFSceneParser.prototype;
2025
1969
  _proto.parse = function parse(context) {
2026
- var glTFResource = context.glTFResource, gltf = context.gltf;
1970
+ var glTFResource = context.glTFResource, glTF = context.glTF;
2027
1971
  var entities = glTFResource.entities;
2028
- var nodes = gltf.nodes, gltfCameras = gltf.cameras;
1972
+ var nodes = glTF.nodes, cameras = glTF.cameras;
2029
1973
  if (!nodes) return;
2030
1974
  var defaultSceneRootPromiseInfo = context.defaultSceneRootPromiseInfo;
2031
- var promises = [];
2032
1975
  for(var i = 0; i < nodes.length; i++){
2033
- var gltfNode = nodes[i];
2034
- var cameraID = gltfNode.camera, meshID = gltfNode.mesh, _gltfNode_extensions = gltfNode.extensions, extensions = _gltfNode_extensions === void 0 ? {} : _gltfNode_extensions;
2035
- var KHR_lights_punctual = extensions.KHR_lights_punctual;
1976
+ var glTFNode = nodes[i];
1977
+ var cameraID = glTFNode.camera, meshID = glTFNode.mesh, extensions = glTFNode.extensions;
2036
1978
  var entity = entities[i];
2037
1979
  if (cameraID !== undefined) {
2038
- this._createCamera(glTFResource, gltfCameras[cameraID], entity);
1980
+ this._createCamera(glTFResource, cameras[cameraID], entity);
2039
1981
  }
2040
1982
  if (meshID !== undefined) {
2041
- promises.push(this._createRenderer(context, gltfNode, entity));
2042
- }
2043
- if (KHR_lights_punctual) {
2044
- var lightIndex = KHR_lights_punctual.light;
2045
- var lights = gltf.extensions.KHR_lights_punctual.lights;
2046
- Parser.parseEngineResource("KHR_lights_punctual", lights[lightIndex], entity, context);
1983
+ this._createRenderer(context, glTFNode, entity);
2047
1984
  }
1985
+ GLTFParser.executeExtensionsAdditiveAndParse(extensions, context, entity, glTFNode);
2048
1986
  }
2049
1987
  if (glTFResource.defaultSceneRoot) {
2050
1988
  this._createAnimator(context);
2051
1989
  }
2052
- gltf.extensions && delete gltf.extensions["OASIS_materials_remap"];
2053
- engineCore.AssetPromise.all(promises).then(function() {
2054
- return defaultSceneRootPromiseInfo.resolve(glTFResource.defaultSceneRoot);
2055
- }).catch(defaultSceneRootPromiseInfo.reject);
1990
+ defaultSceneRootPromiseInfo.resolve(glTFResource.defaultSceneRoot);
2056
1991
  return defaultSceneRootPromiseInfo.promise;
2057
1992
  };
2058
1993
  _proto._createCamera = function _createCamera(context, cameraSchema, entity) {
@@ -2088,8 +2023,16 @@ var SceneParser$1 = /*#__PURE__*/ function(Parser1) {
2088
2023
  // @todo: use engine camera by default
2089
2024
  camera.enabled = false;
2090
2025
  };
2091
- _proto._createRenderer = function _createRenderer(context, gltfNode, entity) {
2092
- var _loop = function(i) {
2026
+ _proto._createRenderer = function _createRenderer(context, glTFNode, entity) {
2027
+ var glTFResource = context.glTFResource, glTF = context.glTF;
2028
+ var glTFMeshes = glTF.meshes;
2029
+ var engine = glTFResource.engine, meshes = glTFResource.meshes, materials = glTFResource.materials, skins = glTFResource.skins;
2030
+ var meshID = glTFNode.mesh, skinID = glTFNode.skin;
2031
+ var glTFMesh = glTFMeshes[meshID];
2032
+ var glTFMeshPrimitives = glTFMesh.primitives;
2033
+ var blendShapeWeights = glTFNode.weights || glTFMesh.weights;
2034
+ for(var i = 0; i < glTFMeshPrimitives.length; i++){
2035
+ var gltfPrimitive = glTFMeshPrimitives[i];
2093
2036
  var mesh = meshes[meshID][i];
2094
2037
  var renderer = void 0;
2095
2038
  if (skinID !== undefined || blendShapeWeights) {
@@ -2107,32 +2050,11 @@ var SceneParser$1 = /*#__PURE__*/ function(Parser1) {
2107
2050
  renderer = entity.addComponent(engineCore.MeshRenderer);
2108
2051
  renderer.mesh = mesh;
2109
2052
  }
2110
- var materialIndex = gltfMeshPrimitives[i].material;
2111
- var remapMaterials = gltf.extensions && gltf.extensions["OASIS_materials_remap"];
2112
- if (remapMaterials && remapMaterials[materialIndex]) {
2113
- promises.push(remapMaterials[materialIndex].then(function(mtl) {
2114
- renderer.setMaterial(mtl);
2115
- }));
2116
- } else {
2117
- var material = (materials == null ? void 0 : materials[materialIndex]) || SceneParser._getDefaultMaterial(engine);
2118
- renderer.setMaterial(material);
2119
- }
2120
- var _gltfMeshPrimitives_i = gltfMeshPrimitives[i], _gltfMeshPrimitives_i_extensions = _gltfMeshPrimitives_i.extensions, extensions = _gltfMeshPrimitives_i_extensions === void 0 ? {} : _gltfMeshPrimitives_i_extensions;
2121
- var KHR_materials_variants = extensions.KHR_materials_variants;
2122
- if (KHR_materials_variants) {
2123
- Parser.parseEngineResource("KHR_materials_variants", KHR_materials_variants, renderer, context);
2124
- }
2125
- };
2126
- var glTFResource = context.glTFResource, gltf = context.gltf;
2127
- var gltfMeshes = gltf.meshes;
2128
- var engine = glTFResource.engine, meshes = glTFResource.meshes, materials = glTFResource.materials, skins = glTFResource.skins;
2129
- var meshID = gltfNode.mesh, skinID = gltfNode.skin;
2130
- var glTFMesh = gltfMeshes[meshID];
2131
- var gltfMeshPrimitives = glTFMesh.primitives;
2132
- var blendShapeWeights = gltfNode.weights || glTFMesh.weights;
2133
- var promises = [];
2134
- for(var i = 0; i < gltfMeshPrimitives.length; i++)_loop(i);
2135
- return Promise.all(promises);
2053
+ var materialIndex = gltfPrimitive.material;
2054
+ var material = (materials == null ? void 0 : materials[materialIndex]) || GLTFSceneParser._getDefaultMaterial(engine);
2055
+ renderer.setMaterial(material);
2056
+ GLTFParser.executeExtensionsAdditiveAndParse(gltfPrimitive.extensions, context, renderer, gltfPrimitive);
2057
+ }
2136
2058
  };
2137
2059
  _proto._createAnimator = function _createAnimator(context) {
2138
2060
  if (!context.hasSkinned && !context.glTFResource.animations) {
@@ -2159,25 +2081,25 @@ var SceneParser$1 = /*#__PURE__*/ function(Parser1) {
2159
2081
  }
2160
2082
  }
2161
2083
  };
2162
- SceneParser._getDefaultMaterial = function _getDefaultMaterial(engine) {
2163
- if (!SceneParser._defaultMaterial) {
2164
- SceneParser._defaultMaterial = new engineCore.BlinnPhongMaterial(engine);
2084
+ GLTFSceneParser._getDefaultMaterial = function _getDefaultMaterial(engine) {
2085
+ if (!GLTFSceneParser._defaultMaterial) {
2086
+ GLTFSceneParser._defaultMaterial = new engineCore.BlinnPhongMaterial(engine);
2165
2087
  }
2166
- return SceneParser._defaultMaterial;
2088
+ return GLTFSceneParser._defaultMaterial;
2167
2089
  };
2168
- return SceneParser;
2169
- }(Parser);
2090
+ return GLTFSceneParser;
2091
+ }(GLTFParser);
2170
2092
 
2171
- var SkinParser = /*#__PURE__*/ function(Parser) {
2172
- _inherits(SkinParser, Parser);
2173
- function SkinParser() {
2174
- return Parser.apply(this, arguments);
2093
+ var GLTFSkinParser = /*#__PURE__*/ function(GLTFParser) {
2094
+ _inherits(GLTFSkinParser, GLTFParser);
2095
+ function GLTFSkinParser() {
2096
+ return GLTFParser.apply(this, arguments);
2175
2097
  }
2176
- var _proto = SkinParser.prototype;
2098
+ var _proto = GLTFSkinParser.prototype;
2177
2099
  _proto.parse = function parse(context) {
2178
- var glTFResource = context.glTFResource, gltf = context.gltf; context.buffers;
2100
+ var glTFResource = context.glTFResource, glTF = context.glTF; context.buffers;
2179
2101
  var entities = glTFResource.entities;
2180
- var gltfSkins = gltf.skins;
2102
+ var gltfSkins = glTF.skins;
2181
2103
  if (!gltfSkins) return;
2182
2104
  var count = gltfSkins.length;
2183
2105
  var skins = new Array(count);
@@ -2187,8 +2109,8 @@ var SkinParser = /*#__PURE__*/ function(Parser) {
2187
2109
  var skin = new engineCore.Skin(name);
2188
2110
  skin.inverseBindMatrices.length = jointCount;
2189
2111
  // parse IBM
2190
- var accessor = gltf.accessors[inverseBindMatrices];
2191
- var buffer = GLTFUtil.getAccessorBuffer(context, gltf, accessor).data;
2112
+ var accessor = glTF.accessors[inverseBindMatrices];
2113
+ var buffer = GLTFUtil.getAccessorBuffer(context, glTF.bufferViews, accessor).data;
2192
2114
  for(var i1 = 0; i1 < jointCount; i1++){
2193
2115
  var inverseBindMatrix = new engineMath.Matrix();
2194
2116
  inverseBindMatrix.copyFromArray(buffer, i1 * 16);
@@ -2249,24 +2171,24 @@ var SkinParser = /*#__PURE__*/ function(Parser) {
2249
2171
  rootNode = entity1;
2250
2172
  }
2251
2173
  };
2252
- return SkinParser;
2253
- }(Parser);
2174
+ return GLTFSkinParser;
2175
+ }(GLTFParser);
2254
2176
 
2255
- var TextureParser = /*#__PURE__*/ function(Parser) {
2256
- _inherits(TextureParser, Parser);
2257
- function TextureParser() {
2258
- return Parser.apply(this, arguments);
2177
+ var GLTFTextureParser = /*#__PURE__*/ function(GLTFParser) {
2178
+ _inherits(GLTFTextureParser, GLTFParser);
2179
+ function GLTFTextureParser() {
2180
+ return GLTFParser.apply(this, arguments);
2259
2181
  }
2260
- var _proto = TextureParser.prototype;
2182
+ var _proto = GLTFTextureParser.prototype;
2261
2183
  _proto.parse = function parse(context) {
2262
2184
  var _this = this;
2263
- var glTFResource = context.glTFResource, gltf = context.gltf, buffers = context.buffers;
2185
+ var glTFResource = context.glTFResource, glTF = context.glTF, buffers = context.buffers;
2264
2186
  var engine = glTFResource.engine, url = glTFResource.url;
2265
- if (gltf.textures) {
2187
+ if (glTF.textures) {
2266
2188
  var texturesPromiseInfo = context.texturesPromiseInfo;
2267
- engineCore.AssetPromise.all(gltf.textures.map(function(param, index) {
2189
+ engineCore.AssetPromise.all(glTF.textures.map(function(param, index) {
2268
2190
  var sampler = param.sampler, _param_source = param.source, source = _param_source === void 0 ? 0 : _param_source, textureName = param.name;
2269
- var _gltf_images_source = gltf.images[source], uri = _gltf_images_source.uri, bufferViewIndex = _gltf_images_source.bufferView, mimeType = _gltf_images_source.mimeType, imageName = _gltf_images_source.name;
2191
+ var _glTF_images_source = glTF.images[source], uri = _glTF_images_source.uri, bufferViewIndex = _glTF_images_source.bufferView, mimeType = _glTF_images_source.mimeType, imageName = _glTF_images_source.name;
2270
2192
  if (uri) {
2271
2193
  // TODO: support ktx extension https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_texture_basisu/README.md
2272
2194
  var index1 = uri.lastIndexOf(".");
@@ -2280,21 +2202,24 @@ var TextureParser = /*#__PURE__*/ function(Parser) {
2280
2202
  texture.name = textureName || imageName || "texture_" + index1;
2281
2203
  }
2282
2204
  if (sampler !== undefined) {
2283
- _this._parseSampler(texture, gltf.samplers[sampler]);
2205
+ _this._parseSampler(texture, glTF.samplers[sampler]);
2284
2206
  }
2285
2207
  return texture;
2286
2208
  });
2287
2209
  } else {
2288
- var bufferView = gltf.bufferViews[bufferViewIndex];
2289
- var bufferViewData = GLTFUtil.getBufferViewData(bufferView, buffers);
2290
- return GLTFUtil.loadImageBuffer(bufferViewData, mimeType).then(function(image) {
2210
+ var bufferView = glTF.bufferViews[bufferViewIndex];
2211
+ var buffer = buffers[bufferView.buffer];
2212
+ var imageBuffer = new Uint8Array(buffer, bufferView.byteOffset, bufferView.byteLength);
2213
+ return GLTFUtil.loadImageBuffer(imageBuffer, mimeType).then(function(image) {
2291
2214
  var texture = new engineCore.Texture2D(engine, image.width, image.height);
2292
2215
  texture.setImageSource(image);
2293
2216
  texture.generateMipmaps();
2294
2217
  texture.name = textureName || imageName || "texture_" + index;
2295
2218
  if (sampler !== undefined) {
2296
- _this._parseSampler(texture, gltf.samplers[sampler]);
2219
+ _this._parseSampler(texture, glTF.samplers[sampler]);
2297
2220
  }
2221
+ var bufferTextureRestoreInfo = new BufferTextureRestoreInfo(texture, bufferView, mimeType);
2222
+ context.contentRestorer.bufferTextures.push(bufferTextureRestoreInfo);
2298
2223
  return texture;
2299
2224
  });
2300
2225
  }
@@ -2317,34 +2242,36 @@ var TextureParser = /*#__PURE__*/ function(Parser) {
2317
2242
  }
2318
2243
  }
2319
2244
  if (wrapS) {
2320
- texture.wrapModeU = TextureParser._wrapMap[wrapS];
2245
+ texture.wrapModeU = GLTFTextureParser._wrapMap[wrapS];
2321
2246
  }
2322
2247
  if (wrapT) {
2323
- texture.wrapModeV = TextureParser._wrapMap[wrapT];
2248
+ texture.wrapModeV = GLTFTextureParser._wrapMap[wrapT];
2324
2249
  }
2325
2250
  };
2326
- return TextureParser;
2327
- }(Parser);
2251
+ return GLTFTextureParser;
2252
+ }(GLTFParser);
2328
2253
  var _obj;
2329
- TextureParser._wrapMap = (_obj = {}, _obj[TextureWrapMode.CLAMP_TO_EDGE] = engineCore.TextureWrapMode.Clamp, _obj[TextureWrapMode.MIRRORED_REPEAT] = engineCore.TextureWrapMode.Mirror, _obj[TextureWrapMode.REPEAT] = engineCore.TextureWrapMode.Repeat, _obj);
2254
+ GLTFTextureParser._wrapMap = (_obj = {}, _obj[TextureWrapMode.CLAMP_TO_EDGE] = engineCore.TextureWrapMode.Clamp, _obj[TextureWrapMode.MIRRORED_REPEAT] = engineCore.TextureWrapMode.Mirror, _obj[TextureWrapMode.REPEAT] = engineCore.TextureWrapMode.Repeat, _obj);
2330
2255
 
2331
- var Validator = /*#__PURE__*/ function(Parser1) {
2332
- _inherits(Validator, Parser1);
2333
- function Validator() {
2334
- return Parser1.apply(this, arguments);
2256
+ var GLTFValidator = /*#__PURE__*/ function(GLTFParser1) {
2257
+ _inherits(GLTFValidator, GLTFParser1);
2258
+ function GLTFValidator() {
2259
+ return GLTFParser1.apply(this, arguments);
2335
2260
  }
2336
- var _proto = Validator.prototype;
2261
+ var _proto = GLTFValidator.prototype;
2337
2262
  _proto.parse = function parse(context) {
2338
- var _context_gltf = context.gltf, version = _context_gltf.asset.version, extensionsUsed = _context_gltf.extensionsUsed, extensionsRequired = _context_gltf.extensionsRequired;
2339
- var gltfVersion = Number(version);
2340
- if (!(gltfVersion >= 2 && gltfVersion < 3)) {
2341
- throw "Only support gltf 2.x.";
2263
+ var _context_glTF = context.glTF, version = _context_glTF.asset.version, extensionsUsed = _context_glTF.extensionsUsed, extensionsRequired = _context_glTF.extensionsRequired;
2264
+ var glTFVersion = Number(version);
2265
+ if (!(glTFVersion >= 2 && glTFVersion < 3)) {
2266
+ throw "Only support glTF 2.x.";
2342
2267
  }
2268
+ var promises = [];
2343
2269
  if (extensionsUsed) {
2344
2270
  engineCore.Logger.info("extensionsUsed: ", extensionsUsed);
2345
2271
  for(var i = 0; i < extensionsUsed.length; i++){
2346
- if (!Parser.hasExtensionParser(extensionsUsed[i])) {
2347
- engineCore.Logger.warn("Extension " + extensionsUsed[i] + " is not implemented, you can customize this extension in gltf.");
2272
+ var extensionUsed = extensionsUsed[i];
2273
+ if (!GLTFParser.hasExtensionParser(extensionUsed)) {
2274
+ engineCore.Logger.warn("Extension " + extensionUsed + " is not implemented, you can customize this extension in gltf.");
2348
2275
  }
2349
2276
  }
2350
2277
  }
@@ -2352,66 +2279,66 @@ var Validator = /*#__PURE__*/ function(Parser1) {
2352
2279
  engineCore.Logger.info("extensionsRequired: " + extensionsRequired);
2353
2280
  for(var i1 = 0; i1 < extensionsRequired.length; i1++){
2354
2281
  var extensionRequired = extensionsRequired[i1];
2355
- if (!Parser.hasExtensionParser(extensionRequired)) {
2282
+ if (!GLTFParser.hasExtensionParser(extensionRequired)) {
2356
2283
  engineCore.Logger.error("GLTF parser has not supported required extension " + extensionRequired + ".");
2357
2284
  } else {
2358
- Parser.initialize(extensionRequired);
2285
+ promises.push(GLTFParser.executeExtensionsInitialize(extensionRequired));
2359
2286
  }
2360
2287
  }
2361
2288
  }
2289
+ return engineCore.AssetPromise.all(promises).then(null);
2362
2290
  };
2363
- return Validator;
2364
- }(Parser);
2291
+ return GLTFValidator;
2292
+ }(GLTFParser);
2365
2293
 
2366
- var GLTFParser = /*#__PURE__*/ function() {
2367
- function GLTFParser(pipes) {
2294
+ /**
2295
+ * GLTF pipeline.
2296
+ */ var GLTFPipeline = /*#__PURE__*/ function() {
2297
+ function GLTFPipeline() {
2298
+ for(var _len = arguments.length, parsers = new Array(_len), _key = 0; _key < _len; _key++){
2299
+ parsers[_key] = arguments[_key];
2300
+ }
2368
2301
  var _this = this;
2369
- this._pipes = [];
2370
- pipes.forEach(function(pipe, index) {
2371
- _this._pipes[index] = new pipe();
2302
+ this._parsers = [];
2303
+ parsers.forEach(function(pipe, index) {
2304
+ _this._parsers[index] = new pipe();
2372
2305
  });
2373
2306
  }
2374
- var _proto = GLTFParser.prototype;
2375
- _proto.parse = function parse(context) {
2307
+ var _proto = GLTFPipeline.prototype;
2308
+ /**
2309
+ * @internal
2310
+ */ _proto._parse = function _parse(context) {
2376
2311
  var _this = this;
2377
2312
  var glTFResource = context.glTFResource;
2378
- var lastPipe;
2313
+ var lastParser;
2379
2314
  return new engineCore.AssetPromise(function(resolve, reject) {
2380
- _this._pipes.forEach(function(parser) {
2381
- if (lastPipe) {
2382
- lastPipe = lastPipe.then(function() {
2315
+ _this._parsers.forEach(function(parser) {
2316
+ if (lastParser) {
2317
+ lastParser = lastParser.then(function() {
2383
2318
  return parser.parse(context);
2384
2319
  });
2385
- if (lastPipe.cancel) {
2386
- context.chainPromises.push(lastPipe);
2320
+ if (lastParser.cancel) {
2321
+ context.chainPromises.push(lastParser);
2387
2322
  }
2388
2323
  } else {
2389
- lastPipe = parser.parse(context);
2324
+ lastParser = parser.parse(context);
2390
2325
  }
2391
2326
  });
2392
- if (lastPipe) {
2393
- lastPipe.then(function() {
2327
+ if (lastParser) {
2328
+ lastParser.then(function() {
2394
2329
  resolve(glTFResource);
2395
2330
  }).catch(reject);
2396
2331
  }
2397
2332
  });
2398
2333
  };
2399
- return GLTFParser;
2334
+ return GLTFPipeline;
2400
2335
  }();
2401
- GLTFParser.defaultPipeline = new GLTFParser([
2402
- BufferParser,
2403
- Validator,
2404
- TextureParser,
2405
- MaterialParser,
2406
- MeshParser,
2407
- EntityParser,
2408
- SkinParser,
2409
- AnimationParser,
2410
- SceneParser$1
2411
- ]);
2336
+ /**
2337
+ * Default pipeline.
2338
+ */ GLTFPipeline.defaultPipeline = new GLTFPipeline(GLTFBufferParser, GLTFValidator, GLTFTextureParser, GLTFMaterialParser, GLTFMeshParser, GLTFEntityParser, GLTFSkinParser, GLTFAnimationParser, GLTFSceneParser);
2412
2339
 
2413
2340
  /**
2414
- * Product after GLTF parser, usually, `defaultSceneRoot` is only needed to use.
2341
+ * Product after glTF parser, usually, `defaultSceneRoot` is only needed to use.
2415
2342
  */ var GLTFResource = /*#__PURE__*/ function(EngineObject) {
2416
2343
  _inherits(GLTFResource, EngineObject);
2417
2344
  function GLTFResource(engine, url) {
@@ -2423,11 +2350,8 @@ GLTFParser.defaultPipeline = new GLTFParser([
2423
2350
  var _proto = GLTFResource.prototype;
2424
2351
  /**
2425
2352
  * @override
2426
- */ _proto.destroy = function destroy() {
2427
- if (this._destroyed) {
2428
- return;
2429
- }
2430
- EngineObject.prototype.destroy.call(this);
2353
+ */ _proto._onDestroy = function _onDestroy() {
2354
+ EngineObject.prototype._onDestroy.call(this);
2431
2355
  this.defaultSceneRoot.destroy();
2432
2356
  this.textures = null;
2433
2357
  this.materials = null;
@@ -2438,7 +2362,7 @@ GLTFParser.defaultPipeline = new GLTFParser([
2438
2362
  this.cameras = null;
2439
2363
  this.lights = null;
2440
2364
  this.sceneRoots = null;
2441
- this.variants = null;
2365
+ this.extensionsData = null;
2442
2366
  };
2443
2367
  return GLTFResource;
2444
2368
  }(engineCore.EngineObject);
@@ -2449,15 +2373,19 @@ var GLTFLoader = /*#__PURE__*/ function(Loader) {
2449
2373
  return Loader.apply(this, arguments);
2450
2374
  }
2451
2375
  var _proto = GLTFLoader.prototype;
2452
- _proto.load = function load(item, resourceManager) {
2453
- var _item_params;
2376
+ /**
2377
+ * @override
2378
+ */ _proto.load = function load(item, resourceManager) {
2454
2379
  var url = item.url;
2455
- var context = new ParserContext(url);
2380
+ var params = item.params;
2381
+ var context = new GLTFParserContext(url);
2456
2382
  var glTFResource = new GLTFResource(resourceManager.engine, url);
2383
+ var restorer = new GLTFContentRestorer(glTFResource);
2457
2384
  var masterPromiseInfo = context.masterPromiseInfo;
2385
+ context.contentRestorer = restorer;
2458
2386
  context.glTFResource = glTFResource;
2459
- var _item_params_keepMeshData;
2460
- context.keepMeshData = (_item_params_keepMeshData = (_item_params = item.params) == null ? void 0 : _item_params.keepMeshData) != null ? _item_params_keepMeshData : false;
2387
+ var _params_keepMeshData;
2388
+ context.keepMeshData = (_params_keepMeshData = params == null ? void 0 : params.keepMeshData) != null ? _params_keepMeshData : false;
2461
2389
  masterPromiseInfo.onCancel(function() {
2462
2390
  var chainPromises = context.chainPromises;
2463
2391
  for(var _iterator = _createForOfIteratorHelperLoose(chainPromises), _step; !(_step = _iterator()).done;){
@@ -2465,7 +2393,10 @@ var GLTFLoader = /*#__PURE__*/ function(Loader) {
2465
2393
  promise.cancel();
2466
2394
  }
2467
2395
  });
2468
- GLTFParser.defaultPipeline.parse(context).then(masterPromiseInfo.resolve).catch(function(e) {
2396
+ ((params == null ? void 0 : params.pipeline) || GLTFPipeline.defaultPipeline)._parse(context).then(function(glTFResource) {
2397
+ resourceManager.addContentRestorer(restorer);
2398
+ masterPromiseInfo.resolve(glTFResource);
2399
+ }).catch(function(e) {
2469
2400
  console.error(e);
2470
2401
  masterPromiseInfo.reject("Error loading glTF model from " + url + " .");
2471
2402
  });
@@ -2474,7 +2405,7 @@ var GLTFLoader = /*#__PURE__*/ function(Loader) {
2474
2405
  return GLTFLoader;
2475
2406
  }(engineCore.Loader);
2476
2407
  GLTFLoader = __decorate([
2477
- engineCore.resourceLoader(engineCore.AssetType.Prefab, [
2408
+ engineCore.resourceLoader(engineCore.AssetType.GLTF, [
2478
2409
  "gltf",
2479
2410
  "glb"
2480
2411
  ])
@@ -4222,28 +4153,57 @@ SpriteLoader = __decorate([
4222
4153
  ], false)
4223
4154
  ], SpriteLoader);
4224
4155
 
4156
+ /**
4157
+ * @internal
4158
+ */ var Texture2DContentRestorer = /*#__PURE__*/ function(ContentRestorer) {
4159
+ _inherits(Texture2DContentRestorer, ContentRestorer);
4160
+ function Texture2DContentRestorer(resource, url, requestConfig) {
4161
+ var _this;
4162
+ _this = ContentRestorer.call(this, resource) || this;
4163
+ _this.url = url;
4164
+ _this.requestConfig = requestConfig;
4165
+ return _this;
4166
+ }
4167
+ var _proto = Texture2DContentRestorer.prototype;
4168
+ /**
4169
+ * @override
4170
+ */ _proto.restoreContent = function restoreContent() {
4171
+ var _this = this;
4172
+ return engineCore.request(this.url, this.requestConfig).then(function(image) {
4173
+ var resource = _this.resource;
4174
+ resource.setImageSource(image);
4175
+ resource.generateMipmaps();
4176
+ return resource;
4177
+ });
4178
+ };
4179
+ return Texture2DContentRestorer;
4180
+ }(engineCore.ContentRestorer);
4181
+
4225
4182
  var Texture2DLoader = /*#__PURE__*/ function(Loader) {
4226
4183
  _inherits(Texture2DLoader, Loader);
4227
4184
  function Texture2DLoader() {
4228
4185
  return Loader.apply(this, arguments);
4229
4186
  }
4230
4187
  var _proto = Texture2DLoader.prototype;
4231
- _proto.load = function load(item, resourceManager) {
4188
+ /**
4189
+ * @override
4190
+ */ _proto.load = function load(item, resourceManager) {
4232
4191
  var _this = this;
4233
4192
  return new engineCore.AssetPromise(function(resolve, reject) {
4234
- _this.request(item.url, _extends({}, item, {
4193
+ var url = item.url;
4194
+ var requestConfig = _extends({}, item, {
4235
4195
  type: "image"
4236
- })).then(function(image) {
4237
- var _item_params;
4238
- var params = (_item_params = item.params) != null ? _item_params : {};
4239
- var texture = new engineCore.Texture2D(resourceManager.engine, image.width, image.height, params.format, params.mipmap);
4240
- /** @ts-ignore */ if (!texture._platformTexture) return;
4196
+ });
4197
+ _this.request(url, requestConfig).then(function(image) {
4198
+ var params = item.params;
4199
+ var texture = new engineCore.Texture2D(resourceManager.engine, image.width, image.height, params == null ? void 0 : params.format, params == null ? void 0 : params.mipmap);
4241
4200
  texture.setImageSource(image);
4242
4201
  texture.generateMipmaps();
4243
- if (item.url.indexOf("data:") !== 0) {
4244
- var splitPath = item.url.split("/");
4245
- texture.name = splitPath[splitPath.length - 1];
4202
+ if (url.indexOf("data:") !== 0) {
4203
+ var index = url.lastIndexOf("/");
4204
+ texture.name = url.substring(index + 1);
4246
4205
  }
4206
+ resourceManager.addContentRestorer(new Texture2DContentRestorer(texture, url, requestConfig));
4247
4207
  resolve(texture);
4248
4208
  }).catch(function(e) {
4249
4209
  reject(e);
@@ -4261,33 +4221,71 @@ Texture2DLoader = __decorate([
4261
4221
  ])
4262
4222
  ], Texture2DLoader);
4263
4223
 
4224
+ /**
4225
+ * @internal
4226
+ */ var TextureCubeContentRestorer = /*#__PURE__*/ function(ContentRestorer) {
4227
+ _inherits(TextureCubeContentRestorer, ContentRestorer);
4228
+ function TextureCubeContentRestorer(resource, urls, requestConfig) {
4229
+ var _this;
4230
+ _this = ContentRestorer.call(this, resource) || this;
4231
+ _this.urls = urls;
4232
+ _this.requestConfig = requestConfig;
4233
+ return _this;
4234
+ }
4235
+ var _proto = TextureCubeContentRestorer.prototype;
4236
+ /**
4237
+ * @override
4238
+ */ _proto.restoreContent = function restoreContent() {
4239
+ var _this = this;
4240
+ return new engineCore.AssetPromise(function(resolve, reject) {
4241
+ Promise.all(_this.urls.map(function(url) {
4242
+ return engineCore.request(url, _this.requestConfig);
4243
+ })).then(function(images) {
4244
+ var resource = _this.resource;
4245
+ for(var faceIndex = 0; faceIndex < 6; faceIndex++){
4246
+ resource.setImageSource(engineCore.TextureCubeFace.PositiveX + faceIndex, images[faceIndex], 0);
4247
+ }
4248
+ resource.generateMipmaps();
4249
+ resolve(resource);
4250
+ }).catch(function(e) {
4251
+ reject(e);
4252
+ });
4253
+ });
4254
+ };
4255
+ return TextureCubeContentRestorer;
4256
+ }(engineCore.ContentRestorer);
4257
+
4264
4258
  var TextureCubeLoader = /*#__PURE__*/ function(Loader) {
4265
4259
  _inherits(TextureCubeLoader, Loader);
4266
4260
  function TextureCubeLoader() {
4267
4261
  return Loader.apply(this, arguments);
4268
4262
  }
4269
4263
  var _proto = TextureCubeLoader.prototype;
4270
- _proto.load = function load(item, resourceManager) {
4264
+ /**
4265
+ * @override
4266
+ */ _proto.load = function load(item, resourceManager) {
4271
4267
  var _this = this;
4272
4268
  return new engineCore.AssetPromise(function(resolve, reject) {
4273
- Promise.all(item.urls.map(function(url) {
4274
- return _this.request(url, _extends({}, item, {
4275
- type: "image"
4276
- }));
4269
+ var urls = item.urls;
4270
+ var requestConfig = _extends({}, item, {
4271
+ type: "image"
4272
+ });
4273
+ Promise.all(urls.map(function(url) {
4274
+ return _this.request(url, requestConfig);
4277
4275
  })).then(function(images) {
4278
4276
  var _images_ = images[0], width = _images_.width, height = _images_.height;
4279
4277
  if (width !== height) {
4280
4278
  console.error("The cube texture must have the same width and height");
4281
4279
  return;
4282
4280
  }
4283
- var tex = new engineCore.TextureCube(resourceManager.engine, width);
4284
- /** @ts-ignore */ if (!tex._platformTexture) return;
4281
+ var texture = new engineCore.TextureCube(resourceManager.engine, width);
4285
4282
  for(var faceIndex = 0; faceIndex < 6; faceIndex++){
4286
- tex.setImageSource(engineCore.TextureCubeFace.PositiveX + faceIndex, images[faceIndex], 0);
4283
+ texture.setImageSource(engineCore.TextureCubeFace.PositiveX + faceIndex, images[faceIndex], 0);
4287
4284
  }
4288
- tex.generateMipmaps();
4289
- resolve(tex);
4290
- }).catch(function(e) {
4285
+ texture.generateMipmaps();
4286
+ resourceManager.addContentRestorer(new TextureCubeContentRestorer(texture, urls, requestConfig));
4287
+ resolve(texture);
4288
+ }).catch(function(e) {
4291
4289
  reject(e);
4292
4290
  });
4293
4291
  });
@@ -4300,6 +4298,30 @@ TextureCubeLoader = __decorate([
4300
4298
  ])
4301
4299
  ], TextureCubeLoader);
4302
4300
 
4301
+ var AnimationClipLoader = /*#__PURE__*/ function(Loader) {
4302
+ _inherits(AnimationClipLoader, Loader);
4303
+ function AnimationClipLoader() {
4304
+ return Loader.apply(this, arguments);
4305
+ }
4306
+ var _proto = AnimationClipLoader.prototype;
4307
+ _proto.load = function load(item, resourceManager) {
4308
+ var _this = this;
4309
+ return new engineCore.AssetPromise(function(resolve, reject) {
4310
+ _this.request(item.url, _extends({}, item, {
4311
+ type: "arraybuffer"
4312
+ })).then(function(data) {
4313
+ return decode(data, resourceManager.engine);
4314
+ }).catch(reject);
4315
+ });
4316
+ };
4317
+ return AnimationClipLoader;
4318
+ }(engineCore.Loader);
4319
+ AnimationClipLoader = __decorate([
4320
+ engineCore.resourceLoader(engineCore.AssetType.AnimationClip, [
4321
+ "ani"
4322
+ ])
4323
+ ], AnimationClipLoader);
4324
+
4303
4325
  var SceneLoader = /*#__PURE__*/ function(Loader) {
4304
4326
  _inherits(SceneLoader, Loader);
4305
4327
  function SceneLoader() {
@@ -4400,11 +4422,409 @@ ReflectionParser.registerCustomParseComponent("TextRenderer", /*#__PURE__*/ _asy
4400
4422
  });
4401
4423
  }));
4402
4424
 
4425
+ var _KHR_draco_mesh_compression;
4426
+ var KHR_draco_mesh_compression = (_KHR_draco_mesh_compression = /*#__PURE__*/ function(GLTFExtensionParser) {
4427
+ _inherits(KHR_draco_mesh_compression1, GLTFExtensionParser);
4428
+ function KHR_draco_mesh_compression1() {
4429
+ return GLTFExtensionParser.apply(this, arguments);
4430
+ }
4431
+ var _proto = KHR_draco_mesh_compression1.prototype;
4432
+ /**
4433
+ * @override
4434
+ */ _proto.initialize = function initialize() {
4435
+ if (!KHR_draco_mesh_compression._decoder) {
4436
+ KHR_draco_mesh_compression._decoder = new engineDraco.DRACODecoder();
4437
+ }
4438
+ };
4439
+ /**
4440
+ * @override
4441
+ */ _proto.createAndParse = function createAndParse(context, schema, glTFPrimitive, glTFMesh) {
4442
+ var _this = this;
4443
+ var glTF = context.glTF, buffers = context.buffers, engine = context.glTFResource.engine;
4444
+ var bufferViews = glTF.bufferViews, accessors = glTF.accessors;
4445
+ var bufferViewIndex = schema.bufferView, gltfAttributeMap = schema.attributes;
4446
+ var attributeMap = {};
4447
+ var attributeTypeMap = {};
4448
+ for(var attributeName in gltfAttributeMap){
4449
+ attributeMap[attributeName] = gltfAttributeMap[attributeName];
4450
+ }
4451
+ for(var attributeName1 in glTFPrimitive.attributes){
4452
+ if (gltfAttributeMap[attributeName1] !== undefined) {
4453
+ var accessorDef = accessors[glTFPrimitive.attributes[attributeName1]];
4454
+ attributeTypeMap[attributeName1] = GLTFUtil.getComponentType(accessorDef.componentType).name;
4455
+ }
4456
+ }
4457
+ var indexAccessor = accessors[glTFPrimitive.indices];
4458
+ var indexType = GLTFUtil.getComponentType(indexAccessor.componentType).name;
4459
+ var taskConfig = {
4460
+ attributeIDs: attributeMap,
4461
+ attributeTypes: attributeTypeMap,
4462
+ useUniqueIDs: true,
4463
+ indexType: indexType
4464
+ };
4465
+ var buffer = GLTFUtil.getBufferViewData(bufferViews[bufferViewIndex], buffers);
4466
+ return KHR_draco_mesh_compression._decoder.decode(buffer, taskConfig).then(function(decodedGeometry) {
4467
+ var mesh = new engineCore.ModelMesh(engine, glTFMesh.name);
4468
+ return _this._parseMeshFromGLTFPrimitiveDraco(mesh, glTFMesh, glTFPrimitive, glTF, function(attributeSemantic) {
4469
+ for(var j = 0; j < decodedGeometry.attributes.length; j++){
4470
+ if (decodedGeometry.attributes[j].name === attributeSemantic) {
4471
+ return decodedGeometry.attributes[j].array;
4472
+ }
4473
+ }
4474
+ return null;
4475
+ }, function(attributeSemantic, shapeIndex) {
4476
+ throw "BlendShape animation is not supported when using draco.";
4477
+ }, function() {
4478
+ return decodedGeometry.index.array;
4479
+ }, context.keepMeshData);
4480
+ });
4481
+ };
4482
+ _proto._parseMeshFromGLTFPrimitiveDraco = function _parseMeshFromGLTFPrimitiveDraco(mesh, gltfMesh, gltfPrimitive, gltf, getVertexBufferData, getBlendShapeData, getIndexBufferData, keepMeshData) {
4483
+ var attributes = gltfPrimitive.attributes, targets = gltfPrimitive.targets, indices = gltfPrimitive.indices, mode = gltfPrimitive.mode;
4484
+ var vertexCount;
4485
+ var accessors = gltf.accessors;
4486
+ var accessor = accessors[attributes["POSITION"]];
4487
+ var positionBuffer = getVertexBufferData("POSITION");
4488
+ var positions = GLTFUtil.floatBufferToVector3Array(positionBuffer);
4489
+ mesh.setPositions(positions);
4490
+ var bounds = mesh.bounds;
4491
+ vertexCount = accessor.count;
4492
+ if (accessor.min && accessor.max) {
4493
+ bounds.min.copyFromArray(accessor.min);
4494
+ bounds.max.copyFromArray(accessor.max);
4495
+ } else {
4496
+ var position = KHR_draco_mesh_compression._tempVector3;
4497
+ var min = bounds.min, max = bounds.max;
4498
+ min.set(Number.MAX_VALUE, Number.MAX_VALUE, Number.MAX_VALUE);
4499
+ max.set(-Number.MAX_VALUE, -Number.MAX_VALUE, -Number.MAX_VALUE);
4500
+ var stride = positionBuffer.length / vertexCount;
4501
+ for(var j = 0; j < vertexCount; j++){
4502
+ var offset = j * stride;
4503
+ position.copyFromArray(positionBuffer, offset);
4504
+ engineMath.Vector3.min(min, position, min);
4505
+ engineMath.Vector3.max(max, position, max);
4506
+ }
4507
+ }
4508
+ for(var attributeSemantic in attributes){
4509
+ if (attributeSemantic === "POSITION") {
4510
+ continue;
4511
+ }
4512
+ var bufferData = getVertexBufferData(attributeSemantic);
4513
+ switch(attributeSemantic){
4514
+ case "NORMAL":
4515
+ var normals = GLTFUtil.floatBufferToVector3Array(bufferData);
4516
+ mesh.setNormals(normals);
4517
+ break;
4518
+ case "TEXCOORD_0":
4519
+ var texturecoords = GLTFUtil.floatBufferToVector2Array(bufferData);
4520
+ mesh.setUVs(texturecoords, 0);
4521
+ break;
4522
+ case "TEXCOORD_1":
4523
+ var texturecoords1 = GLTFUtil.floatBufferToVector2Array(bufferData);
4524
+ mesh.setUVs(texturecoords1, 1);
4525
+ break;
4526
+ case "TEXCOORD_2":
4527
+ var texturecoords2 = GLTFUtil.floatBufferToVector2Array(bufferData);
4528
+ mesh.setUVs(texturecoords2, 2);
4529
+ break;
4530
+ case "TEXCOORD_3":
4531
+ var texturecoords3 = GLTFUtil.floatBufferToVector2Array(bufferData);
4532
+ mesh.setUVs(texturecoords3, 3);
4533
+ break;
4534
+ case "TEXCOORD_4":
4535
+ var texturecoords4 = GLTFUtil.floatBufferToVector2Array(bufferData);
4536
+ mesh.setUVs(texturecoords4, 4);
4537
+ break;
4538
+ case "TEXCOORD_5":
4539
+ var texturecoords5 = GLTFUtil.floatBufferToVector2Array(bufferData);
4540
+ mesh.setUVs(texturecoords5, 5);
4541
+ break;
4542
+ case "TEXCOORD_6":
4543
+ var texturecoords6 = GLTFUtil.floatBufferToVector2Array(bufferData);
4544
+ mesh.setUVs(texturecoords6, 6);
4545
+ break;
4546
+ case "TEXCOORD_7":
4547
+ var texturecoords7 = GLTFUtil.floatBufferToVector2Array(bufferData);
4548
+ mesh.setUVs(texturecoords7, 7);
4549
+ break;
4550
+ case "COLOR_0":
4551
+ var colors = GLTFUtil.floatBufferToColorArray(bufferData, accessors[attributes["COLOR_0"]].type === AccessorType.VEC3);
4552
+ mesh.setColors(colors);
4553
+ break;
4554
+ case "TANGENT":
4555
+ var tangents = GLTFUtil.floatBufferToVector4Array(bufferData);
4556
+ mesh.setTangents(tangents);
4557
+ break;
4558
+ case "JOINTS_0":
4559
+ var joints = GLTFUtil.floatBufferToVector4Array(bufferData);
4560
+ mesh.setBoneIndices(joints);
4561
+ break;
4562
+ case "WEIGHTS_0":
4563
+ var weights = GLTFUtil.floatBufferToVector4Array(bufferData);
4564
+ mesh.setBoneWeights(weights);
4565
+ break;
4566
+ }
4567
+ }
4568
+ // Indices
4569
+ if (indices !== undefined) {
4570
+ var indexAccessor = gltf.accessors[indices];
4571
+ var indexData = getIndexBufferData();
4572
+ mesh.setIndices(indexData);
4573
+ mesh.addSubMesh(0, indexAccessor.count, mode);
4574
+ } else {
4575
+ mesh.addSubMesh(0, vertexCount, mode);
4576
+ }
4577
+ // BlendShapes
4578
+ targets && GLTFMeshParser._createBlendShape(mesh, null, gltfMesh, targets, getBlendShapeData);
4579
+ mesh.uploadData(!keepMeshData);
4580
+ return Promise.resolve(mesh);
4581
+ };
4582
+ return KHR_draco_mesh_compression1;
4583
+ }(GLTFExtensionParser), _KHR_draco_mesh_compression._tempVector3 = new engineMath.Vector3(), _KHR_draco_mesh_compression);
4584
+ KHR_draco_mesh_compression = __decorate([
4585
+ registerGLTFExtension("KHR_draco_mesh_compression", exports.GLTFExtensionMode.CreateAndParse)
4586
+ ], KHR_draco_mesh_compression);
4587
+
4588
+ var KHR_lights_punctual = /*#__PURE__*/ function(GLTFExtensionParser) {
4589
+ _inherits(KHR_lights_punctual, GLTFExtensionParser);
4590
+ function KHR_lights_punctual() {
4591
+ return GLTFExtensionParser.apply(this, arguments);
4592
+ }
4593
+ var _proto = KHR_lights_punctual.prototype;
4594
+ /**
4595
+ * @override
4596
+ */ _proto.additiveParse = function additiveParse(context, entity, extensionSchema) {
4597
+ var lightsSchema = context.glTF.extensions.KHR_lights_punctual.lights;
4598
+ var lightSchema = lightsSchema[extensionSchema.light];
4599
+ var color = lightSchema.color, _lightSchema_intensity = lightSchema.intensity, intensity = _lightSchema_intensity === void 0 ? 1 : _lightSchema_intensity, type = lightSchema.type, range = lightSchema.range, spot = lightSchema.spot;
4600
+ var glTFResource = context.glTFResource;
4601
+ var light;
4602
+ if (type === "directional") {
4603
+ light = entity.addComponent(engineCore.DirectLight);
4604
+ } else if (type === "point") {
4605
+ light = entity.addComponent(engineCore.PointLight);
4606
+ } else if (type === "spot") {
4607
+ light = entity.addComponent(engineCore.SpotLight);
4608
+ }
4609
+ if (color) {
4610
+ light.color.set(color[0], color[1], color[2], 1);
4611
+ }
4612
+ light.intensity = intensity;
4613
+ if (range && !_instanceof(light, engineCore.DirectLight)) {
4614
+ light.distance = range;
4615
+ }
4616
+ if (spot && _instanceof(light, engineCore.SpotLight)) {
4617
+ var _spot_innerConeAngle = spot.innerConeAngle, innerConeAngle = _spot_innerConeAngle === void 0 ? 0 : _spot_innerConeAngle, _spot_outerConeAngle = spot.outerConeAngle, outerConeAngle = _spot_outerConeAngle === void 0 ? Math.PI / 4 : _spot_outerConeAngle;
4618
+ light.angle = innerConeAngle;
4619
+ light.penumbra = outerConeAngle - innerConeAngle;
4620
+ }
4621
+ if (!glTFResource.lights) glTFResource.lights = [];
4622
+ glTFResource.lights.push(light);
4623
+ };
4624
+ return KHR_lights_punctual;
4625
+ }(GLTFExtensionParser);
4626
+ KHR_lights_punctual = __decorate([
4627
+ registerGLTFExtension("KHR_lights_punctual", exports.GLTFExtensionMode.AdditiveParse)
4628
+ ], KHR_lights_punctual);
4629
+
4630
+ var KHR_materials_clearcoat = /*#__PURE__*/ function(GLTFExtensionParser) {
4631
+ _inherits(KHR_materials_clearcoat, GLTFExtensionParser);
4632
+ function KHR_materials_clearcoat() {
4633
+ return GLTFExtensionParser.apply(this, arguments);
4634
+ }
4635
+ var _proto = KHR_materials_clearcoat.prototype;
4636
+ /**
4637
+ * @override
4638
+ */ _proto.additiveParse = function additiveParse(context, material, schema) {
4639
+ var textures = context.glTFResource.textures;
4640
+ var _schema_clearcoatFactor = schema.clearcoatFactor, clearcoatFactor = _schema_clearcoatFactor === void 0 ? 0 : _schema_clearcoatFactor, clearcoatTexture = schema.clearcoatTexture, _schema_clearcoatRoughnessFactor = schema.clearcoatRoughnessFactor, clearcoatRoughnessFactor = _schema_clearcoatRoughnessFactor === void 0 ? 0 : _schema_clearcoatRoughnessFactor, clearcoatRoughnessTexture = schema.clearcoatRoughnessTexture, clearcoatNormalTexture = schema.clearcoatNormalTexture;
4641
+ material.clearCoat = clearcoatFactor;
4642
+ material.clearCoatRoughness = clearcoatRoughnessFactor;
4643
+ if (clearcoatTexture) {
4644
+ material.clearCoatTexture = textures[clearcoatTexture.index];
4645
+ GLTFMaterialParser._checkOtherTextureTransform(clearcoatTexture, "Clear coat");
4646
+ }
4647
+ if (clearcoatRoughnessTexture) {
4648
+ material.clearCoatRoughnessTexture = textures[clearcoatRoughnessTexture.index];
4649
+ GLTFMaterialParser._checkOtherTextureTransform(clearcoatRoughnessTexture, "Clear coat roughness");
4650
+ }
4651
+ if (clearcoatNormalTexture) {
4652
+ material.clearCoatNormalTexture = textures[clearcoatNormalTexture.index];
4653
+ GLTFMaterialParser._checkOtherTextureTransform(clearcoatNormalTexture, "Clear coat normal");
4654
+ }
4655
+ };
4656
+ return KHR_materials_clearcoat;
4657
+ }(GLTFExtensionParser);
4658
+ KHR_materials_clearcoat = __decorate([
4659
+ registerGLTFExtension("KHR_materials_clearcoat", exports.GLTFExtensionMode.AdditiveParse)
4660
+ ], KHR_materials_clearcoat);
4661
+
4662
+ var KHR_materials_pbrSpecularGlossiness = /*#__PURE__*/ function(GLTFExtensionParser) {
4663
+ _inherits(KHR_materials_pbrSpecularGlossiness, GLTFExtensionParser);
4664
+ function KHR_materials_pbrSpecularGlossiness() {
4665
+ return GLTFExtensionParser.apply(this, arguments);
4666
+ }
4667
+ var _proto = KHR_materials_pbrSpecularGlossiness.prototype;
4668
+ /**
4669
+ * @override
4670
+ */ _proto.createAndParse = function createAndParse(context, schema, ownerSchema) {
4671
+ var _context_glTFResource = context.glTFResource, engine = _context_glTFResource.engine, textures = _context_glTFResource.textures;
4672
+ var material = new engineCore.PBRSpecularMaterial(engine);
4673
+ var diffuseFactor = schema.diffuseFactor, diffuseTexture = schema.diffuseTexture, specularFactor = schema.specularFactor, glossinessFactor = schema.glossinessFactor, specularGlossinessTexture = schema.specularGlossinessTexture;
4674
+ if (diffuseFactor) {
4675
+ material.baseColor = new engineMath.Color(engineMath.Color.linearToGammaSpace(diffuseFactor[0]), engineMath.Color.linearToGammaSpace(diffuseFactor[1]), engineMath.Color.linearToGammaSpace(diffuseFactor[2]), diffuseFactor[3]);
4676
+ }
4677
+ if (diffuseTexture) {
4678
+ material.baseTexture = textures[diffuseTexture.index];
4679
+ GLTFParser.executeExtensionsAdditiveAndParse(diffuseTexture.extensions, context, material, diffuseTexture);
4680
+ }
4681
+ if (specularFactor) {
4682
+ material.specularColor = new engineMath.Color(engineMath.Color.linearToGammaSpace(specularFactor[0]), engineMath.Color.linearToGammaSpace(specularFactor[1]), engineMath.Color.linearToGammaSpace(specularFactor[2]));
4683
+ }
4684
+ if (glossinessFactor !== undefined) {
4685
+ material.glossiness = glossinessFactor;
4686
+ }
4687
+ if (specularGlossinessTexture) {
4688
+ material.specularGlossinessTexture = textures[specularGlossinessTexture.index];
4689
+ GLTFMaterialParser._checkOtherTextureTransform(specularGlossinessTexture, "Specular glossiness");
4690
+ }
4691
+ material.name = ownerSchema.name;
4692
+ GLTFMaterialParser._parseStandardProperty(context, material, ownerSchema);
4693
+ return material;
4694
+ };
4695
+ return KHR_materials_pbrSpecularGlossiness;
4696
+ }(GLTFExtensionParser);
4697
+ KHR_materials_pbrSpecularGlossiness = __decorate([
4698
+ registerGLTFExtension("KHR_materials_pbrSpecularGlossiness", exports.GLTFExtensionMode.CreateAndParse)
4699
+ ], KHR_materials_pbrSpecularGlossiness);
4700
+
4701
+ var KHR_materials_unlit = /*#__PURE__*/ function(GLTFExtensionParser) {
4702
+ _inherits(KHR_materials_unlit, GLTFExtensionParser);
4703
+ function KHR_materials_unlit() {
4704
+ return GLTFExtensionParser.apply(this, arguments);
4705
+ }
4706
+ var _proto = KHR_materials_unlit.prototype;
4707
+ /**
4708
+ * @override
4709
+ */ _proto.createAndParse = function createAndParse(context, _, ownerSchema) {
4710
+ var engine = context.glTFResource.engine;
4711
+ var material = new engineCore.UnlitMaterial(engine);
4712
+ material.name = ownerSchema.name;
4713
+ GLTFMaterialParser._parseStandardProperty(context, material, ownerSchema);
4714
+ return material;
4715
+ };
4716
+ return KHR_materials_unlit;
4717
+ }(GLTFExtensionParser);
4718
+ KHR_materials_unlit = __decorate([
4719
+ registerGLTFExtension("KHR_materials_unlit", exports.GLTFExtensionMode.CreateAndParse)
4720
+ ], KHR_materials_unlit);
4721
+
4722
+ var KHR_mesh_quantization = /*#__PURE__*/ function(GLTFExtensionParser) {
4723
+ _inherits(KHR_mesh_quantization, GLTFExtensionParser);
4724
+ function KHR_mesh_quantization() {
4725
+ return GLTFExtensionParser.apply(this, arguments);
4726
+ }
4727
+ return KHR_mesh_quantization;
4728
+ }(GLTFExtensionParser);
4729
+ KHR_mesh_quantization = __decorate([
4730
+ registerGLTFExtension("KHR_mesh_quantization", exports.GLTFExtensionMode.AdditiveParse)
4731
+ ], KHR_mesh_quantization);
4732
+
4733
+ var KHR_texture_transform = /*#__PURE__*/ function(GLTFExtensionParser) {
4734
+ _inherits(KHR_texture_transform, GLTFExtensionParser);
4735
+ function KHR_texture_transform() {
4736
+ return GLTFExtensionParser.apply(this, arguments);
4737
+ }
4738
+ var _proto = KHR_texture_transform.prototype;
4739
+ /**
4740
+ * @override
4741
+ */ _proto.additiveParse = function additiveParse(context, material, schema) {
4742
+ var offset = schema.offset, rotation = schema.rotation, scale = schema.scale, texCoord = schema.texCoord;
4743
+ if (offset) {
4744
+ material.tilingOffset.z = offset[0];
4745
+ material.tilingOffset.w = offset[1];
4746
+ }
4747
+ if (scale) {
4748
+ material.tilingOffset.x = scale[0];
4749
+ material.tilingOffset.y = scale[1];
4750
+ }
4751
+ if (rotation) {
4752
+ engineCore.Logger.warn("rotation in KHR_texture_transform is not supported now");
4753
+ }
4754
+ if (texCoord) {
4755
+ engineCore.Logger.warn("texCoord in KHR_texture_transform is not supported now");
4756
+ }
4757
+ };
4758
+ return KHR_texture_transform;
4759
+ }(GLTFExtensionParser);
4760
+ KHR_texture_transform = __decorate([
4761
+ registerGLTFExtension("KHR_texture_transform", exports.GLTFExtensionMode.AdditiveParse)
4762
+ ], KHR_texture_transform);
4763
+
4764
+ var GalaceanMaterialsRemap = /*#__PURE__*/ function(GLTFExtensionParser) {
4765
+ _inherits(GalaceanMaterialsRemap, GLTFExtensionParser);
4766
+ function GalaceanMaterialsRemap() {
4767
+ return GLTFExtensionParser.apply(this, arguments);
4768
+ }
4769
+ var _proto = GalaceanMaterialsRemap.prototype;
4770
+ /**
4771
+ * @override
4772
+ */ _proto.createAndParse = function createAndParse(context, schema) {
4773
+ var engine = context.glTFResource.engine;
4774
+ // @ts-ignore
4775
+ return engine.resourceManager.getResourceByRef(schema);
4776
+ };
4777
+ return GalaceanMaterialsRemap;
4778
+ }(GLTFExtensionParser);
4779
+ GalaceanMaterialsRemap = __decorate([
4780
+ registerGLTFExtension("OASIS_materials_remap", exports.GLTFExtensionMode.CreateAndParse)
4781
+ ], GalaceanMaterialsRemap);
4782
+
4783
+ var OASIS_animation_event = /*#__PURE__*/ function(GLTFExtensionParser) {
4784
+ _inherits(OASIS_animation_event, GLTFExtensionParser);
4785
+ function OASIS_animation_event() {
4786
+ return GLTFExtensionParser.apply(this, arguments);
4787
+ }
4788
+ var _proto = OASIS_animation_event.prototype;
4789
+ /**
4790
+ * @override
4791
+ */ _proto.additiveParse = function additiveParse(context, animationClip, schema) {
4792
+ context.glTFResource.engine;
4793
+ var events = schema.events;
4794
+ events.map(function(eventData) {
4795
+ var event = new engineCore.AnimationEvent();
4796
+ event.functionName = eventData.functionName;
4797
+ event.time = eventData.time;
4798
+ event.parameter = eventData.parameter;
4799
+ animationClip.addEvent(event);
4800
+ });
4801
+ };
4802
+ return OASIS_animation_event;
4803
+ }(GLTFExtensionParser);
4804
+ OASIS_animation_event = __decorate([
4805
+ registerGLTFExtension("OASIS_animation_event", exports.GLTFExtensionMode.AdditiveParse)
4806
+ ], OASIS_animation_event);
4807
+
4403
4808
  exports.ComponentMap = ComponentMap;
4809
+ exports.GLTFAnimationParser = GLTFAnimationParser;
4810
+ exports.GLTFBufferParser = GLTFBufferParser;
4811
+ exports.GLTFEntityParser = GLTFEntityParser;
4812
+ exports.GLTFExtensionParser = GLTFExtensionParser;
4813
+ exports.GLTFMaterialParser = GLTFMaterialParser;
4814
+ exports.GLTFMeshParser = GLTFMeshParser;
4815
+ exports.GLTFParser = GLTFParser;
4816
+ exports.GLTFParserContext = GLTFParserContext;
4817
+ exports.GLTFPipeline = GLTFPipeline;
4404
4818
  exports.GLTFResource = GLTFResource;
4819
+ exports.GLTFSceneParser = GLTFSceneParser;
4820
+ exports.GLTFSkinParser = GLTFSkinParser;
4821
+ exports.GLTFTextureParser = GLTFTextureParser;
4822
+ exports.GLTFUtil = GLTFUtil;
4823
+ exports.GLTFValidator = GLTFValidator;
4405
4824
  exports.PrefabParser = PrefabParser;
4406
4825
  exports.ReflectionParser = ReflectionParser;
4407
4826
  exports.SceneParser = SceneParser;
4408
4827
  exports.decode = decode;
4409
4828
  exports.parseSingleKTX = parseSingleKTX;
4829
+ exports.registerGLTFExtension = registerGLTFExtension;
4410
4830
  //# sourceMappingURL=main.js.map