@galacean/engine-loader 0.0.0-experimental-uploadSameBuffer.0 → 0.0.0-experimental-renderSort.0

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@@ -5345,7 +5345,7 @@ var SpriteAtlasLoader = /*#__PURE__*/ function(Loader1) {
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  };
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  _proto._makeSprite = function _makeSprite(engine, config, texture) {
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  // Generate a SpriteAtlas object.
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- var region = config.region, atlasRegionOffset = config.atlasRegionOffset, atlasRegion = config.atlasRegion, pivot = config.pivot, border = config.border;
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+ var region = config.region, atlasRegionOffset = config.atlasRegionOffset, atlasRegion = config.atlasRegion, pivot = config.pivot, border = config.border, width = config.width, height = config.height;
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  var sprite = new miniprogram.Sprite(engine, texture, region ? this._tempRect.set(region.x, region.y, region.w, region.h) : undefined, pivot ? this._tempVec2.set(pivot.x, pivot.y) : undefined, border ? this._tempVec4.set(border.x, border.y, border.z, border.w) : undefined, config.name);
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  if (texture) {
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  var invW = 1 / texture.width;
@@ -5357,6 +5357,8 @@ var SpriteAtlasLoader = /*#__PURE__*/ function(Loader1) {
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  }
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  config.atlasRotated && (sprite.atlasRotated = true);
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  }
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+ isNaN(width) || (sprite.width = width);
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+ isNaN(height) || (sprite.height = height);
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  return sprite;
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  };
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  return SpriteAtlasLoader;
@@ -5392,11 +5394,19 @@ var SpriteLoader = /*#__PURE__*/ function(Loader1) {
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  if (data.texture) {
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  return resourceManager// @ts-ignore
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  .getResourceByRef(data.texture).then(function(texture) {
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- return new miniprogram.Sprite(resourceManager.engine, texture, data.region, data.pivot, data.border);
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+ var sprite = new miniprogram.Sprite(resourceManager.engine, texture, data.region, data.pivot, data.border);
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+ var width = data.width, height = data.height;
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+ isNaN(width) || (sprite.width = width);
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+ isNaN(height) || (sprite.height = height);
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+ return sprite;
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  });
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  } else {
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  return new miniprogram.AssetPromise(function(resolve) {
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- resolve(new miniprogram.Sprite(resourceManager.engine, null, data.region, data.pivot, data.border));
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+ var sprite = new miniprogram.Sprite(resourceManager.engine, null, data.region, data.pivot, data.border);
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+ var width = data.width, height = data.height;
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+ isNaN(width) || (sprite.width = width);
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+ isNaN(height) || (sprite.height = height);
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+ resolve(sprite);
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  });
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  }
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  };
package/dist/module.js CHANGED
@@ -5340,7 +5340,7 @@ var SpriteAtlasLoader = /*#__PURE__*/ function(Loader1) {
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  };
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  _proto._makeSprite = function _makeSprite(engine, config, texture) {
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  // Generate a SpriteAtlas object.
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- var region = config.region, atlasRegionOffset = config.atlasRegionOffset, atlasRegion = config.atlasRegion, pivot = config.pivot, border = config.border;
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+ var region = config.region, atlasRegionOffset = config.atlasRegionOffset, atlasRegion = config.atlasRegion, pivot = config.pivot, border = config.border, width = config.width, height = config.height;
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  var sprite = new Sprite(engine, texture, region ? this._tempRect.set(region.x, region.y, region.w, region.h) : undefined, pivot ? this._tempVec2.set(pivot.x, pivot.y) : undefined, border ? this._tempVec4.set(border.x, border.y, border.z, border.w) : undefined, config.name);
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  if (texture) {
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  var invW = 1 / texture.width;
@@ -5352,6 +5352,8 @@ var SpriteAtlasLoader = /*#__PURE__*/ function(Loader1) {
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  }
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  config.atlasRotated && (sprite.atlasRotated = true);
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  }
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+ isNaN(width) || (sprite.width = width);
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+ isNaN(height) || (sprite.height = height);
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  return sprite;
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  };
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  return SpriteAtlasLoader;
@@ -5387,11 +5389,19 @@ var SpriteLoader = /*#__PURE__*/ function(Loader1) {
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  if (data.texture) {
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  return resourceManager// @ts-ignore
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  .getResourceByRef(data.texture).then(function(texture) {
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- return new Sprite(resourceManager.engine, texture, data.region, data.pivot, data.border);
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+ var sprite = new Sprite(resourceManager.engine, texture, data.region, data.pivot, data.border);
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+ var width = data.width, height = data.height;
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+ isNaN(width) || (sprite.width = width);
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+ isNaN(height) || (sprite.height = height);
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+ return sprite;
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  });
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  } else {
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  return new AssetPromise(function(resolve) {
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- resolve(new Sprite(resourceManager.engine, null, data.region, data.pivot, data.border));
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+ var sprite = new Sprite(resourceManager.engine, null, data.region, data.pivot, data.border);
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+ var width = data.width, height = data.height;
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+ isNaN(width) || (sprite.width = width);
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+ isNaN(height) || (sprite.height = height);
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+ resolve(sprite);
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  });
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  }
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  };