@galacean/engine-loader 0.0.0-experimental-shaderlab.0 → 0.0.0-experimental-renderSort.0

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@@ -5345,7 +5345,7 @@ var SpriteAtlasLoader = /*#__PURE__*/ function(Loader1) {
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  };
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  _proto._makeSprite = function _makeSprite(engine, config, texture) {
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  // Generate a SpriteAtlas object.
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- var region = config.region, atlasRegionOffset = config.atlasRegionOffset, atlasRegion = config.atlasRegion, pivot = config.pivot, border = config.border;
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+ var region = config.region, atlasRegionOffset = config.atlasRegionOffset, atlasRegion = config.atlasRegion, pivot = config.pivot, border = config.border, width = config.width, height = config.height;
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  var sprite = new miniprogram.Sprite(engine, texture, region ? this._tempRect.set(region.x, region.y, region.w, region.h) : undefined, pivot ? this._tempVec2.set(pivot.x, pivot.y) : undefined, border ? this._tempVec4.set(border.x, border.y, border.z, border.w) : undefined, config.name);
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  if (texture) {
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  var invW = 1 / texture.width;
@@ -5357,6 +5357,8 @@ var SpriteAtlasLoader = /*#__PURE__*/ function(Loader1) {
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  }
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  config.atlasRotated && (sprite.atlasRotated = true);
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  }
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+ isNaN(width) || (sprite.width = width);
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+ isNaN(height) || (sprite.height = height);
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  return sprite;
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  };
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  return SpriteAtlasLoader;
@@ -5375,26 +5377,39 @@ var SpriteLoader = /*#__PURE__*/ function(Loader1) {
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  var _proto = SpriteLoader.prototype;
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  _proto.load = function load(item, resourceManager) {
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  var _this = this;
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- return new miniprogram.AssetPromise(function(resolve, reject) {
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- _this.request(item.url, _extends({}, item, {
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- type: "json"
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- })).then(function(data) {
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- if (data.belongToAtlas) {
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- resourceManager// @ts-ignore
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- .getResourceByRef(data.belongToAtlas).then(function(atlas) {
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- resolve(atlas.getSprite(data.fullPath));
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- }).catch(reject);
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- } else if (data.texture) {
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- resourceManager// @ts-ignore
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- .getResourceByRef(data.texture).then(function(texture) {
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- resolve(new miniprogram.Sprite(resourceManager.engine, texture, data.region, data.pivot, data.border));
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- }).catch(reject);
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- } else {
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- resolve(new miniprogram.Sprite(resourceManager.engine, null, data.region, data.pivot, data.border));
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- }
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- }).catch(reject);
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+ return this.request(item.url, _extends({}, item, {
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+ type: "json"
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+ })).then(function(data) {
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+ return data.belongToAtlas ? _this._loadFromAtlas(resourceManager, data) : _this._loadFromTexture(resourceManager, data);
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  });
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  };
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+ _proto._loadFromAtlas = function _loadFromAtlas(resourceManager, data) {
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+ var _this = this;
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+ return resourceManager// @ts-ignore
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+ .getResourceByRef(data.belongToAtlas).then(function(atlas) {
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+ return atlas.getSprite(data.fullPath) || _this._loadFromTexture(resourceManager, data);
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+ });
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+ };
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+ _proto._loadFromTexture = function _loadFromTexture(resourceManager, data) {
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+ if (data.texture) {
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+ return resourceManager// @ts-ignore
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+ .getResourceByRef(data.texture).then(function(texture) {
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+ var sprite = new miniprogram.Sprite(resourceManager.engine, texture, data.region, data.pivot, data.border);
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+ var width = data.width, height = data.height;
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+ isNaN(width) || (sprite.width = width);
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+ isNaN(height) || (sprite.height = height);
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+ return sprite;
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+ });
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+ } else {
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+ return new miniprogram.AssetPromise(function(resolve) {
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+ var sprite = new miniprogram.Sprite(resourceManager.engine, null, data.region, data.pivot, data.border);
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+ var width = data.width, height = data.height;
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+ isNaN(width) || (sprite.width = width);
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+ isNaN(height) || (sprite.height = height);
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+ resolve(sprite);
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+ });
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+ }
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+ };
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  return SpriteLoader;
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  }(miniprogram.Loader);
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  SpriteLoader = __decorate([
package/dist/module.js CHANGED
@@ -5340,7 +5340,7 @@ var SpriteAtlasLoader = /*#__PURE__*/ function(Loader1) {
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  };
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  _proto._makeSprite = function _makeSprite(engine, config, texture) {
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  // Generate a SpriteAtlas object.
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- var region = config.region, atlasRegionOffset = config.atlasRegionOffset, atlasRegion = config.atlasRegion, pivot = config.pivot, border = config.border;
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+ var region = config.region, atlasRegionOffset = config.atlasRegionOffset, atlasRegion = config.atlasRegion, pivot = config.pivot, border = config.border, width = config.width, height = config.height;
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  var sprite = new Sprite(engine, texture, region ? this._tempRect.set(region.x, region.y, region.w, region.h) : undefined, pivot ? this._tempVec2.set(pivot.x, pivot.y) : undefined, border ? this._tempVec4.set(border.x, border.y, border.z, border.w) : undefined, config.name);
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  if (texture) {
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  var invW = 1 / texture.width;
@@ -5352,6 +5352,8 @@ var SpriteAtlasLoader = /*#__PURE__*/ function(Loader1) {
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  }
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  config.atlasRotated && (sprite.atlasRotated = true);
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  }
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+ isNaN(width) || (sprite.width = width);
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+ isNaN(height) || (sprite.height = height);
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  return sprite;
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  };
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  return SpriteAtlasLoader;
@@ -5370,26 +5372,39 @@ var SpriteLoader = /*#__PURE__*/ function(Loader1) {
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  var _proto = SpriteLoader.prototype;
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  _proto.load = function load(item, resourceManager) {
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  var _this = this;
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- return new AssetPromise(function(resolve, reject) {
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- _this.request(item.url, _extends({}, item, {
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- type: "json"
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- })).then(function(data) {
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- if (data.belongToAtlas) {
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- resourceManager// @ts-ignore
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- .getResourceByRef(data.belongToAtlas).then(function(atlas) {
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- resolve(atlas.getSprite(data.fullPath));
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- }).catch(reject);
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- } else if (data.texture) {
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- resourceManager// @ts-ignore
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- .getResourceByRef(data.texture).then(function(texture) {
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- resolve(new Sprite(resourceManager.engine, texture, data.region, data.pivot, data.border));
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- }).catch(reject);
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- } else {
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- resolve(new Sprite(resourceManager.engine, null, data.region, data.pivot, data.border));
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- }
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- }).catch(reject);
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+ return this.request(item.url, _extends({}, item, {
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+ type: "json"
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+ })).then(function(data) {
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+ return data.belongToAtlas ? _this._loadFromAtlas(resourceManager, data) : _this._loadFromTexture(resourceManager, data);
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  });
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  };
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+ _proto._loadFromAtlas = function _loadFromAtlas(resourceManager, data) {
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+ var _this = this;
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+ return resourceManager// @ts-ignore
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+ .getResourceByRef(data.belongToAtlas).then(function(atlas) {
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+ return atlas.getSprite(data.fullPath) || _this._loadFromTexture(resourceManager, data);
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+ });
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+ };
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+ _proto._loadFromTexture = function _loadFromTexture(resourceManager, data) {
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+ if (data.texture) {
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+ return resourceManager// @ts-ignore
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+ .getResourceByRef(data.texture).then(function(texture) {
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+ var sprite = new Sprite(resourceManager.engine, texture, data.region, data.pivot, data.border);
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+ var width = data.width, height = data.height;
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+ isNaN(width) || (sprite.width = width);
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+ isNaN(height) || (sprite.height = height);
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+ return sprite;
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+ });
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+ } else {
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+ return new AssetPromise(function(resolve) {
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+ var sprite = new Sprite(resourceManager.engine, null, data.region, data.pivot, data.border);
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+ var width = data.width, height = data.height;
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+ isNaN(width) || (sprite.width = width);
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+ isNaN(height) || (sprite.height = height);
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+ resolve(sprite);
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+ });
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+ }
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+ };
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  return SpriteLoader;
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  }(Loader);
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  SpriteLoader = __decorate([