@galacean/engine-loader 0.0.0-experimental-2.0-game.2 → 0.0.0-experimental-2.0-game.3

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package/dist/main.js CHANGED
@@ -956,190 +956,11 @@ var ReflectionParser = /*#__PURE__*/ function() {
956
956
  return ReflectionParser;
957
957
  }();
958
958
 
959
- /**
960
- * HDR (Radiance RGBE) image decoder.
961
- *
962
- * Decodes .hdr files into pixel data. Supports parsing the header
963
- * and decoding RLE-compressed RGBE scanlines into R16G16B16A16 half-float pixels.
964
- */ var HDRDecoder = /*#__PURE__*/ function() {
965
- function HDRDecoder() {}
966
- /**
967
- * Parse the header of an HDR file.
968
- * @returns Header info including width, height, and data start position.
969
- */ HDRDecoder.parseHeader = function parseHeader(uint8array) {
970
- var line = this._readStringLine(uint8array, 0);
971
- if (line[0] !== "#" || line[1] !== "?") {
972
- throw "HDRDecoder: invalid file header";
973
- }
974
- var endOfHeader = false;
975
- var findFormat = false;
976
- var lineIndex = 0;
977
- do {
978
- lineIndex += line.length + 1;
979
- line = this._readStringLine(uint8array, lineIndex);
980
- if (line === "FORMAT=32-bit_rle_rgbe") findFormat = true;
981
- else if (line.length === 0) endOfHeader = true;
982
- }while (!endOfHeader);
983
- if (!findFormat) {
984
- throw "HDRDecoder: unsupported format, expected 32-bit_rle_rgbe";
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- }
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- lineIndex += line.length + 1;
987
- line = this._readStringLine(uint8array, lineIndex);
988
- var match = /^\-Y (.*) \+X (.*)$/g.exec(line);
989
- if (!match || match.length < 3) {
990
- throw "HDRDecoder: missing image size, only -Y +X layout is supported";
991
- }
992
- var width = parseInt(match[2]);
993
- var height = parseInt(match[1]);
994
- if (width < 8 || width > 0x7fff) {
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- throw "HDRDecoder: unsupported image width, must be between 8 and 32767";
996
- }
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- return {
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- height: height,
999
- width: width,
1000
- dataPosition: lineIndex + line.length + 1
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- };
1002
- };
1003
- /**
1004
- * Decode an HDR file buffer into R16G16B16A16 half-float pixel data.
1005
- * @param buffer - The full HDR file as Uint8Array.
1006
- * @returns Object with width, height, and half-float pixel data.
1007
- */ HDRDecoder.decode = function decode(buffer) {
1008
- var header = this.parseHeader(buffer);
1009
- var width = header.width, height = header.height, dataPosition = header.dataPosition;
1010
- var rgbe = this._readPixels(buffer.subarray(dataPosition), width, height);
1011
- var pixels = this._rgbeToHalfFloat(rgbe, width, height);
1012
- return {
1013
- width: width,
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- height: height,
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- pixels: pixels
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- };
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- };
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- /**
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- * Convert RGBE pixel data to R16G16B16A16 half-float.
1020
- */ HDRDecoder._rgbeToHalfFloat = function _rgbeToHalfFloat(rgbe, width, height) {
1021
- var floatView = this._floatView;
1022
- var uint32View = this._uint32View;
1023
- var _this__float2HalfTables = this._float2HalfTables, baseTable = _this__float2HalfTables.baseTable, shiftTable = _this__float2HalfTables.shiftTable;
1024
- var one = 0x3c00; // Half float 1.0
1025
- var pixelCount = width * height;
1026
- var result = new Uint16Array(pixelCount * 4);
1027
- for(var i = 0; i < pixelCount; i++){
1028
- var srcIdx = i * 4;
1029
- var dstIdx = i * 4;
1030
- var scaleFactor = Math.pow(2, rgbe[srcIdx + 3] - 128 - 8);
1031
- for(var c = 0; c < 3; c++){
1032
- floatView[0] = Math.min(rgbe[srcIdx + c] * scaleFactor, 65504);
1033
- var f = uint32View[0];
1034
- var e = f >> 23 & 0x1ff;
1035
- result[dstIdx + c] = baseTable[e] + ((f & 0x007fffff) >> shiftTable[e]);
1036
- }
1037
- result[dstIdx + 3] = one;
1038
- }
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- return result;
1040
- };
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- /**
1042
- * Decode RLE-compressed RGBE scanlines into raw RGBE pixel data.
1043
- */ HDRDecoder._readPixels = function _readPixels(buffer, width, height) {
1044
- var byteLength = buffer.byteLength;
1045
- var dataRGBA = new Uint8Array(4 * width * height);
1046
- var offset = 0;
1047
- var pos = 0;
1048
- var ptrEnd = 4 * width;
1049
- var scanLineBuffer = new Uint8Array(ptrEnd);
1050
- var numScanLines = height;
1051
- while(numScanLines > 0 && pos < byteLength){
1052
- var a = buffer[pos++];
1053
- var b = buffer[pos++];
1054
- var c = buffer[pos++];
1055
- var d = buffer[pos++];
1056
- if (a !== 2 || b !== 2 || c & 0x80 || width < 8 || width > 32767) return buffer;
1057
- if ((c << 8 | d) !== width) throw "HDRDecoder: wrong scanline width";
1058
- var ptr = 0;
1059
- while(ptr < ptrEnd && pos < byteLength){
1060
- var count = buffer[pos++];
1061
- var isEncodedRun = count > 128;
1062
- if (isEncodedRun) count -= 128;
1063
- if (count === 0 || ptr + count > ptrEnd) throw "HDRDecoder: bad scanline data";
1064
- if (isEncodedRun) {
1065
- var byteValue = buffer[pos++];
1066
- for(var i = 0; i < count; i++)scanLineBuffer[ptr++] = byteValue;
1067
- } else {
1068
- scanLineBuffer.set(buffer.subarray(pos, pos + count), ptr);
1069
- ptr += count;
1070
- pos += count;
1071
- }
1072
- }
1073
- for(var i1 = 0; i1 < width; i1++, offset += 4){
1074
- dataRGBA[offset] = scanLineBuffer[i1];
1075
- dataRGBA[offset + 1] = scanLineBuffer[i1 + width];
1076
- dataRGBA[offset + 2] = scanLineBuffer[i1 + width * 2];
1077
- dataRGBA[offset + 3] = scanLineBuffer[i1 + width * 3];
1078
- }
1079
- numScanLines--;
1080
- }
1081
- return dataRGBA;
1082
- };
1083
- HDRDecoder._generateFloat2HalfTables = function _generateFloat2HalfTables() {
1084
- var baseTable = new Uint32Array(512);
1085
- var shiftTable = new Uint32Array(512);
1086
- for(var i = 0; i < 256; ++i){
1087
- var e = i - 127;
1088
- if (e < -27) {
1089
- baseTable[i] = 0x0000;
1090
- baseTable[i | 0x100] = 0x8000;
1091
- shiftTable[i] = 24;
1092
- shiftTable[i | 0x100] = 24;
1093
- } else if (e < -14) {
1094
- baseTable[i] = 0x0400 >> -e - 14;
1095
- baseTable[i | 0x100] = 0x0400 >> -e - 14 | 0x8000;
1096
- shiftTable[i] = -e - 1;
1097
- shiftTable[i | 0x100] = -e - 1;
1098
- } else if (e <= 15) {
1099
- baseTable[i] = e + 15 << 10;
1100
- baseTable[i | 0x100] = e + 15 << 10 | 0x8000;
1101
- shiftTable[i] = 13;
1102
- shiftTable[i | 0x100] = 13;
1103
- } else if (e < 128) {
1104
- baseTable[i] = 0x7c00;
1105
- baseTable[i | 0x100] = 0xfc00;
1106
- shiftTable[i] = 24;
1107
- shiftTable[i | 0x100] = 24;
1108
- } else {
1109
- baseTable[i] = 0x7c00;
1110
- baseTable[i | 0x100] = 0xfc00;
1111
- shiftTable[i] = 13;
1112
- shiftTable[i | 0x100] = 13;
1113
- }
1114
- }
1115
- return {
1116
- baseTable: baseTable,
1117
- shiftTable: shiftTable
1118
- };
1119
- };
1120
- HDRDecoder._readStringLine = function _readStringLine(uint8array, startIndex) {
1121
- var line = "";
1122
- for(var i = startIndex, n = uint8array.length; i < n; i++){
1123
- var character = String.fromCharCode(uint8array[i]);
1124
- if (character === "\n") break;
1125
- line += character;
1126
- }
1127
- return line;
1128
- };
1129
- return HDRDecoder;
1130
- }();
1131
- HDRDecoder._float2HalfTables = HDRDecoder._generateFloat2HalfTables();
1132
- HDRDecoder._floatView = new Float32Array(1);
1133
- HDRDecoder._uint32View = new Uint32Array(HDRDecoder._floatView.buffer);
1134
-
1135
- /**
1136
- * Data format: [url] [mipmap(1B)] [filterMode(1B)] [anisoLevel(1B)] [wrapModeU(1B)] [wrapModeV(1B)]
1137
- * [format(1B)] [width(2B)] [height(2B)] [isSRGBColorSpace(1B)] [Uint32(imageSize) + imageBytes]
1138
- */ var Texture2DDecoder = /*#__PURE__*/ function() {
959
+ exports.Texture2DDecoder = /*#__PURE__*/ function() {
1139
960
  function Texture2DDecoder() {}
1140
961
  Texture2DDecoder.decode = function decode(engine, bufferReader, restoredTexture) {
1141
962
  return new engineCore.AssetPromise(function(resolve, reject) {
1142
- bufferReader.nextStr();
963
+ var url = bufferReader.nextStr();
1143
964
  var mipmap = !!bufferReader.nextUint8();
1144
965
  var filterMode = bufferReader.nextUint8();
1145
966
  var anisoLevel = bufferReader.nextUint8();
@@ -1148,34 +969,58 @@ HDRDecoder._uint32View = new Uint32Array(HDRDecoder._floatView.buffer);
1148
969
  var format = bufferReader.nextUint8();
1149
970
  var width = bufferReader.nextUint16();
1150
971
  var height = bufferReader.nextUint16();
972
+ var isPixelBuffer = bufferReader.nextUint8();
1151
973
  var isSRGBColorSpace = !!bufferReader.nextUint8();
1152
- var imageData = bufferReader.nextImagesData(1)[0];
1153
- var isHDR = imageData[0] === 0x23 && imageData[1] === 0x3f;
1154
- var textureFormat = isHDR ? engineCore.TextureFormat.R16G16B16A16 : format;
1155
- var texture = restoredTexture || new engineCore.Texture2D(engine, width, height, textureFormat, mipmap, isHDR ? false : isSRGBColorSpace);
1156
- texture.filterMode = filterMode;
1157
- texture.anisoLevel = anisoLevel;
1158
- texture.wrapModeU = wrapModeU;
1159
- texture.wrapModeV = wrapModeV;
1160
- if (isHDR) {
1161
- var pixels = HDRDecoder.decode(imageData).pixels;
1162
- texture.setPixelBuffer(pixels);
1163
- mipmap && texture.generateMipmaps();
1164
- resolve(texture);
974
+ var mipCount = bufferReader.nextUint8();
975
+ var imagesData = bufferReader.nextImagesData(mipCount);
976
+ var texture2D = restoredTexture || new engineCore.Texture2D(engine, width, height, format, mipmap, isSRGBColorSpace);
977
+ texture2D.filterMode = filterMode;
978
+ texture2D.anisoLevel = anisoLevel;
979
+ texture2D.wrapModeU = wrapModeU;
980
+ texture2D.wrapModeV = wrapModeV;
981
+ if (isPixelBuffer) {
982
+ var pixelBuffer = imagesData[0];
983
+ texture2D.setPixelBuffer(pixelBuffer);
984
+ if (mipmap) {
985
+ texture2D.generateMipmaps();
986
+ for(var i = 1; i < mipCount; i++){
987
+ var pixelBuffer1 = imagesData[i];
988
+ texture2D.setPixelBuffer(pixelBuffer1, i);
989
+ }
990
+ }
991
+ // @ts-ignore
992
+ engine.resourceManager._objectPool[url] = texture2D;
993
+ resolve(texture2D);
1165
994
  } else {
1166
- var blob = new Blob([
1167
- imageData
995
+ var blob = new window.Blob([
996
+ imagesData[0]
1168
997
  ]);
1169
998
  var img = new Image();
1170
999
  img.onload = function() {
1171
- URL.revokeObjectURL(img.src);
1172
- texture.setImageSource(img);
1173
- mipmap && texture.generateMipmaps();
1174
- resolve(texture);
1175
- };
1176
- img.onerror = function(e) {
1177
- URL.revokeObjectURL(img.src);
1178
- reject(e);
1000
+ texture2D.setImageSource(img);
1001
+ var completedCount = 0;
1002
+ var onComplete = function() {
1003
+ completedCount++;
1004
+ if (completedCount >= mipCount) {
1005
+ resolve(texture2D);
1006
+ }
1007
+ };
1008
+ onComplete();
1009
+ if (mipmap) {
1010
+ var _loop = function(i) {
1011
+ var blob = new window.Blob([
1012
+ imagesData[i]
1013
+ ]);
1014
+ var img = new Image();
1015
+ img.onload = function() {
1016
+ texture2D.setImageSource(img, i);
1017
+ onComplete();
1018
+ };
1019
+ img.src = URL.createObjectURL(blob);
1020
+ };
1021
+ texture2D.generateMipmaps();
1022
+ for(var i = 1; i < mipCount; i++)_loop(i);
1023
+ }
1179
1024
  };
1180
1025
  img.src = URL.createObjectURL(blob);
1181
1026
  }
@@ -1183,72 +1028,9 @@ HDRDecoder._uint32View = new Uint32Array(HDRDecoder._floatView.buffer);
1183
1028
  };
1184
1029
  return Texture2DDecoder;
1185
1030
  }();
1186
- Texture2DDecoder = __decorate([
1031
+ exports.Texture2DDecoder = __decorate([
1187
1032
  decoder("Texture2D")
1188
- ], Texture2DDecoder);
1189
-
1190
- /**
1191
- * Data format: [url] [mipmap(1B)] [filterMode(1B)] [anisoLevel(1B)] [wrapModeU(1B)] [wrapModeV(1B)]
1192
- * [format(1B)] [faceSize(2B)] [isSRGBColorSpace(1B)] [Uint32(size) + faceBytes] × 6
1193
- */ var TextureCubeDecoder = /*#__PURE__*/ function() {
1194
- function TextureCubeDecoder() {}
1195
- TextureCubeDecoder.decode = function decode(engine, bufferReader, restoredTexture) {
1196
- return new engineCore.AssetPromise(function(resolve, reject) {
1197
- bufferReader.nextStr();
1198
- var mipmap = !!bufferReader.nextUint8();
1199
- var filterMode = bufferReader.nextUint8();
1200
- var anisoLevel = bufferReader.nextUint8();
1201
- var wrapModeU = bufferReader.nextUint8();
1202
- var wrapModeV = bufferReader.nextUint8();
1203
- var format = bufferReader.nextUint8();
1204
- var faceSize = bufferReader.nextUint16();
1205
- var isSRGBColorSpace = !!bufferReader.nextUint8();
1206
- var facesData = bufferReader.nextImagesData(6);
1207
- // Detect format by first face's magic bytes
1208
- var isHDR = facesData[0][0] === 0x23 && facesData[0][1] === 0x3f;
1209
- var textureFormat = isHDR ? engineCore.TextureFormat.R16G16B16A16 : format;
1210
- var texture = restoredTexture || new engineCore.TextureCube(engine, faceSize, textureFormat, mipmap, isSRGBColorSpace);
1211
- texture.filterMode = filterMode;
1212
- texture.anisoLevel = anisoLevel;
1213
- texture.wrapModeU = wrapModeU;
1214
- texture.wrapModeV = wrapModeV;
1215
- if (isHDR) {
1216
- for(var i = 0; i < 6; i++){
1217
- var pixels = HDRDecoder.decode(facesData[i]).pixels;
1218
- texture.setPixelBuffer(engineCore.TextureCubeFace.PositiveX + i, pixels, 0);
1219
- }
1220
- mipmap && texture.generateMipmaps();
1221
- resolve(texture);
1222
- } else {
1223
- var _loop = function(i1) {
1224
- var blob = new Blob([
1225
- facesData[i1]
1226
- ]);
1227
- var img = new Image();
1228
- img.onload = function() {
1229
- URL.revokeObjectURL(img.src);
1230
- texture.setImageSource(engineCore.TextureCubeFace.PositiveX + i1, img);
1231
- if (++loadedCount === 6) {
1232
- mipmap && texture.generateMipmaps();
1233
- resolve(texture);
1234
- }
1235
- };
1236
- img.onerror = function(e) {
1237
- URL.revokeObjectURL(img.src);
1238
- reject(e);
1239
- };
1240
- img.src = URL.createObjectURL(blob);
1241
- };
1242
- var loadedCount = 0;
1243
- for(var i1 = 0; i1 < 6; i1++)_loop(i1);
1244
- }
1245
- });
1246
- };
1247
- return TextureCubeDecoder;
1248
- }();
1249
- TextureCubeDecoder = __decorate([
1250
- decoder("TextureCube")
1251
- ], TextureCubeDecoder);
1033
+ ], exports.Texture2DDecoder);
1252
1034
 
1253
1035
  function _instanceof(left, right) {
1254
1036
  if (right != null && typeof Symbol !== "undefined" && right[Symbol.hasInstance]) {
@@ -3856,13 +3638,11 @@ function registerGLTFParser(pipeline) {
3856
3638
  });
3857
3639
  var img = new Image();
3858
3640
  img.onerror = function() {
3859
- URL.revokeObjectURL(img.src);
3860
3641
  reject(new Error("Failed to load image buffer"));
3861
3642
  };
3862
3643
  img.onload = function() {
3863
3644
  // Call requestAnimationFrame to avoid iOS's bug.
3864
3645
  requestAnimationFrame(function() {
3865
- URL.revokeObjectURL(img.src);
3866
3646
  resolve(img);
3867
3647
  img.onload = null;
3868
3648
  img.onerror = null;
@@ -5327,7 +5107,7 @@ exports.GLTFTextureParser = /*#__PURE__*/ function(GLTFParser1) {
5327
5107
  if (uri) {
5328
5108
  var extIndex = uri.lastIndexOf(".");
5329
5109
  var ext = uri.substring(extIndex + 1);
5330
- var type = ext.startsWith("ktx") ? engineCore.AssetType.KTX : engineCore.AssetType.Texture;
5110
+ var type = ext.startsWith("ktx") ? engineCore.AssetType.KTX : engineCore.AssetType.Texture2D;
5331
5111
  texture = engine.resourceManager.load({
5332
5112
  url: engineCore.Utils.resolveAbsoluteUrl(url, uri),
5333
5113
  type: type,
@@ -6203,7 +5983,7 @@ var SpriteAtlasLoader = /*#__PURE__*/ function(Loader) {
6203
5983
  var _atlasItem_type;
6204
5984
  chainPromises.push(resourceManager.load({
6205
5985
  url: engineCore.Utils.resolveAbsoluteUrl(item.url, atlasItem.img),
6206
- type: (_atlasItem_type = atlasItem.type) != null ? _atlasItem_type : engineCore.AssetType.Texture,
5986
+ type: (_atlasItem_type = atlasItem.type) != null ? _atlasItem_type : engineCore.AssetType.Texture2D,
6207
5987
  params: {
6208
5988
  format: format,
6209
5989
  mipmap: mipmap
@@ -6341,12 +6121,26 @@ TextLoader = __decorate([
6341
6121
  ])
6342
6122
  ], TextLoader);
6343
6123
 
6344
- var TextureLoader = /*#__PURE__*/ function(Loader) {
6345
- _inherits(TextureLoader, Loader);
6346
- function TextureLoader() {
6124
+ function loadImageFromBuffer(buffer) {
6125
+ return new engineCore.AssetPromise(function(resolve, reject) {
6126
+ var blob = new Blob([
6127
+ buffer
6128
+ ]);
6129
+ var img = new Image();
6130
+ img.onload = function() {
6131
+ URL.revokeObjectURL(img.src);
6132
+ resolve(img);
6133
+ };
6134
+ img.onerror = reject;
6135
+ img.src = URL.createObjectURL(blob);
6136
+ });
6137
+ }
6138
+ var Texture2DLoader = /*#__PURE__*/ function(Loader) {
6139
+ _inherits(Texture2DLoader, Loader);
6140
+ function Texture2DLoader() {
6347
6141
  return Loader.apply(this, arguments) || this;
6348
6142
  }
6349
- var _proto = TextureLoader.prototype;
6143
+ var _proto = Texture2DLoader.prototype;
6350
6144
  _proto.load = function load(item, resourceManager) {
6351
6145
  var _this = this;
6352
6146
  var url = item.url;
@@ -6356,136 +6150,429 @@ var TextureLoader = /*#__PURE__*/ function(Loader) {
6356
6150
  return new engineCore.AssetPromise(function(resolve, reject, setTaskCompleteProgress, setTaskDetailProgress) {
6357
6151
  resourceManager// @ts-ignore
6358
6152
  ._request(url, requestConfig).onProgress(setTaskCompleteProgress, setTaskDetailProgress).then(function(buffer) {
6359
- _this._decode(buffer, item, resourceManager).then(function(texture) {
6360
- resourceManager.addContentRestorer(new TextureContentRestorer(texture, url, requestConfig));
6361
- resolve(texture);
6362
- }, reject);
6153
+ if (FileHeader.checkMagic(buffer)) {
6154
+ decode(buffer, resourceManager.engine).then(function(texture) {
6155
+ resourceManager.addContentRestorer(new Texture2DContentRestorer(texture, url, requestConfig));
6156
+ resolve(texture);
6157
+ }, reject);
6158
+ } else {
6159
+ loadImageFromBuffer(buffer).then(function(img) {
6160
+ var texture = _this._createTexture(img, item, resourceManager);
6161
+ resourceManager.addContentRestorer(new Texture2DContentRestorer(texture, url, requestConfig));
6162
+ resolve(texture);
6163
+ }, reject);
6164
+ }
6363
6165
  }).catch(reject);
6364
6166
  });
6365
6167
  };
6366
- _proto._decode = function _decode(buffer, item, resourceManager) {
6367
- if (FileHeader.checkMagic(buffer)) {
6368
- return decode(buffer, resourceManager.engine);
6369
- }
6370
- var bufferView = new Uint8Array(buffer);
6371
- var isHDR = bufferView[0] === 0x23 && bufferView[1] === 0x3f;
6372
- if (isHDR) {
6373
- return this._decodeHDR(bufferView, item, resourceManager);
6374
- }
6375
- return this._decodeImage(buffer, item, resourceManager);
6376
- };
6377
- _proto._decodeHDR = function _decodeHDR(buffer, item, resourceManager) {
6378
- var _this = this;
6379
- return new engineCore.AssetPromise(function(resolve, reject) {
6380
- var engine = resourceManager.engine;
6381
- if (!engineCore.SystemInfo.supportsTextureFormat(engine, engineCore.TextureFormat.R16G16B16A16)) {
6382
- reject(new Error("TextureLoader: HDR texture requires half float support."));
6383
- return;
6384
- }
6385
- var _HDRDecoder_decode = HDRDecoder.decode(buffer), width = _HDRDecoder_decode.width, height = _HDRDecoder_decode.height, pixels = _HDRDecoder_decode.pixels;
6386
- var _item_params;
6387
- var _ref = (_item_params = item.params) != null ? _item_params : {}, _ref_mipmap = _ref.mipmap, mipmap = _ref_mipmap === void 0 ? true : _ref_mipmap;
6388
- var texture = new engineCore.Texture2D(engine, width, height, engineCore.TextureFormat.R16G16B16A16, mipmap, false);
6389
- texture.setPixelBuffer(pixels);
6390
- mipmap && texture.generateMipmaps();
6391
- _this._applyParams(texture, item);
6392
- resolve(texture);
6393
- });
6394
- };
6395
- _proto._decodeImage = function _decodeImage(buffer, item, resourceManager) {
6396
- var _this = this;
6397
- return new engineCore.AssetPromise(function(resolve, reject) {
6398
- var blob = new Blob([
6399
- buffer
6400
- ]);
6401
- var img = new Image();
6402
- img.onload = function() {
6403
- URL.revokeObjectURL(img.src);
6404
- var _item_params;
6405
- var _ref = (_item_params = item.params) != null ? _item_params : {}, _ref_format = _ref.format, format = _ref_format === void 0 ? engineCore.TextureFormat.R8G8B8A8 : _ref_format, _ref_isSRGBColorSpace = _ref.isSRGBColorSpace, isSRGBColorSpace = _ref_isSRGBColorSpace === void 0 ? true : _ref_isSRGBColorSpace, _ref_mipmap = _ref.mipmap, mipmap = _ref_mipmap === void 0 ? true : _ref_mipmap;
6406
- var engine = resourceManager.engine;
6407
- var width = img.width, height = img.height;
6408
- var generateMipmap = engineCore.TextureUtils.supportGenerateMipmapsWithCorrection(engine, width, height, format, mipmap, isSRGBColorSpace);
6409
- var texture = new engineCore.Texture2D(engine, width, height, format, generateMipmap, isSRGBColorSpace);
6410
- texture.setImageSource(img);
6411
- generateMipmap && texture.generateMipmaps();
6412
- _this._applyParams(texture, item);
6413
- resolve(texture);
6414
- };
6415
- img.onerror = function(e) {
6416
- URL.revokeObjectURL(img.src);
6417
- reject(e);
6418
- };
6419
- img.src = URL.createObjectURL(blob);
6420
- });
6421
- };
6422
- _proto._applyParams = function _applyParams(texture, item) {
6168
+ _proto._createTexture = function _createTexture(img, item, resourceManager) {
6423
6169
  var _item_params;
6424
- var _ref = (_item_params = item.params) != null ? _item_params : {}, anisoLevel = _ref.anisoLevel, wrapModeU = _ref.wrapModeU, wrapModeV = _ref.wrapModeV, filterMode = _ref.filterMode;
6170
+ var _ref = (_item_params = item.params) != null ? _item_params : {}, _ref_format = _ref.format, format = _ref_format === void 0 ? engineCore.TextureFormat.R8G8B8A8 : _ref_format, anisoLevel = _ref.anisoLevel, wrapModeU = _ref.wrapModeU, wrapModeV = _ref.wrapModeV, filterMode = _ref.filterMode, _ref_isSRGBColorSpace = _ref.isSRGBColorSpace, isSRGBColorSpace = _ref_isSRGBColorSpace === void 0 ? true : _ref_isSRGBColorSpace, _ref_mipmap = _ref.mipmap, mipmap = _ref_mipmap === void 0 ? true : _ref_mipmap;
6171
+ var width = img.width, height = img.height;
6172
+ var engine = resourceManager.engine;
6173
+ var generateMipmap = engineCore.TextureUtils.supportGenerateMipmapsWithCorrection(engine, width, height, format, mipmap, isSRGBColorSpace);
6174
+ var texture = new engineCore.Texture2D(engine, width, height, format, generateMipmap, isSRGBColorSpace);
6425
6175
  texture.anisoLevel = anisoLevel != null ? anisoLevel : texture.anisoLevel;
6426
6176
  texture.filterMode = filterMode != null ? filterMode : texture.filterMode;
6427
6177
  texture.wrapModeU = wrapModeU != null ? wrapModeU : texture.wrapModeU;
6428
6178
  texture.wrapModeV = wrapModeV != null ? wrapModeV : texture.wrapModeV;
6179
+ texture.setImageSource(img);
6180
+ generateMipmap && texture.generateMipmaps();
6429
6181
  var url = item.url;
6430
6182
  if (url.indexOf("data:") !== 0) {
6431
6183
  texture.name = url.substring(url.lastIndexOf("/") + 1);
6432
6184
  }
6185
+ return texture;
6433
6186
  };
6434
- return TextureLoader;
6187
+ return Texture2DLoader;
6435
6188
  }(engineCore.Loader);
6436
- TextureLoader = __decorate([
6437
- engineCore.resourceLoader(engineCore.AssetType.Texture, [
6438
- "tex",
6189
+ Texture2DLoader = __decorate([
6190
+ engineCore.resourceLoader(engineCore.AssetType.Texture2D, [
6439
6191
  "png",
6440
6192
  "jpg",
6441
6193
  "webp",
6442
6194
  "jpeg",
6443
- "hdr"
6195
+ "tex"
6444
6196
  ])
6445
- ], TextureLoader);
6446
- var TextureContentRestorer = /*#__PURE__*/ function(ContentRestorer) {
6447
- _inherits(TextureContentRestorer, ContentRestorer);
6448
- function TextureContentRestorer(resource, url, requestConfig) {
6197
+ ], Texture2DLoader);
6198
+ var Texture2DContentRestorer = /*#__PURE__*/ function(ContentRestorer) {
6199
+ _inherits(Texture2DContentRestorer, ContentRestorer);
6200
+ function Texture2DContentRestorer(resource, url, requestConfig) {
6449
6201
  var _this;
6450
6202
  _this = ContentRestorer.call(this, resource) || this, _this.url = url, _this.requestConfig = requestConfig;
6451
6203
  return _this;
6452
6204
  }
6453
- var _proto = TextureContentRestorer.prototype;
6205
+ var _proto = Texture2DContentRestorer.prototype;
6454
6206
  _proto.restoreContent = function restoreContent() {
6455
- var _this = this;
6456
- return this.resource.engine.resourceManager// @ts-ignore
6207
+ var texture = this.resource;
6208
+ var engine = texture.engine;
6209
+ return engine.resourceManager// @ts-ignore
6457
6210
  ._request(this.url, this.requestConfig).then(function(buffer) {
6458
6211
  if (FileHeader.checkMagic(buffer)) {
6459
- return decode(buffer, _this.resource.engine, _this.resource);
6460
- }
6461
- var bufferView = new Uint8Array(buffer);
6462
- var texture = _this.resource;
6463
- if (bufferView[0] === 0x23 && bufferView[1] === 0x3f) {
6464
- var pixels = HDRDecoder.decode(bufferView).pixels;
6465
- texture.setPixelBuffer(pixels);
6466
- texture.mipmapCount > 1 && texture.generateMipmaps();
6467
- return texture;
6468
- }
6469
- return new engineCore.AssetPromise(function(resolve, reject) {
6470
- var blob = new Blob([
6471
- buffer
6472
- ]);
6473
- var img = new Image();
6474
- img.onload = function() {
6475
- URL.revokeObjectURL(img.src);
6212
+ return decode(buffer, engine, texture);
6213
+ } else {
6214
+ return loadImageFromBuffer(buffer).then(function(img) {
6476
6215
  texture.setImageSource(img);
6477
- texture.mipmapCount > 1 && texture.generateMipmaps();
6478
- resolve(texture);
6479
- };
6480
- img.onerror = function(e) {
6481
- URL.revokeObjectURL(img.src);
6482
- reject(e);
6483
- };
6484
- img.src = URL.createObjectURL(blob);
6216
+ texture.generateMipmaps();
6217
+ return texture;
6218
+ });
6219
+ }
6220
+ });
6221
+ };
6222
+ return Texture2DContentRestorer;
6223
+ }(engineCore.ContentRestorer);
6224
+
6225
+ /**
6226
+ * HDR panorama to cubemap decoder.
6227
+ */ var HDRDecoder = /*#__PURE__*/ function() {
6228
+ function HDRDecoder() {}
6229
+ HDRDecoder.parseHeader = function parseHeader(uint8array) {
6230
+ var line = this._readStringLine(uint8array, 0);
6231
+ if (line[0] !== "#" || line[1] !== "?") {
6232
+ throw "HDRDecoder: invalid file header";
6233
+ }
6234
+ var endOfHeader = false;
6235
+ var findFormat = false;
6236
+ var lineIndex = 0;
6237
+ do {
6238
+ lineIndex += line.length + 1;
6239
+ line = this._readStringLine(uint8array, lineIndex);
6240
+ if (line === "FORMAT=32-bit_rle_rgbe") findFormat = true;
6241
+ else if (line.length === 0) endOfHeader = true;
6242
+ }while (!endOfHeader);
6243
+ if (!findFormat) {
6244
+ throw "HDRDecoder: unsupported format, expected 32-bit_rle_rgbe";
6245
+ }
6246
+ lineIndex += line.length + 1;
6247
+ line = this._readStringLine(uint8array, lineIndex);
6248
+ var match = /^\-Y (.*) \+X (.*)$/g.exec(line);
6249
+ if (!match || match.length < 3) {
6250
+ throw "HDRDecoder: missing image size, only -Y +X layout is supported";
6251
+ }
6252
+ var width = parseInt(match[2]);
6253
+ var height = parseInt(match[1]);
6254
+ if (width < 8 || width > 0x7fff) {
6255
+ throw "HDRDecoder: unsupported image width, must be between 8 and 32767";
6256
+ }
6257
+ return {
6258
+ height: height,
6259
+ width: width,
6260
+ dataPosition: lineIndex + line.length + 1
6261
+ };
6262
+ };
6263
+ HDRDecoder.decodeFaces = function decodeFaces(bufferArray, header, onFace) {
6264
+ var width = header.width, height = header.height, dataPosition = header.dataPosition;
6265
+ var cubeSize = height >> 1;
6266
+ var pixels = HDRDecoder._readPixels(bufferArray.subarray(dataPosition), width, height);
6267
+ var faces = HDRDecoder._faces;
6268
+ var faceBuffer = new Uint16Array(cubeSize * cubeSize * 4);
6269
+ for(var faceIndex = 0; faceIndex < 6; faceIndex++){
6270
+ HDRDecoder._createCubemapData(cubeSize, faces[faceIndex], pixels, width, height, faceBuffer);
6271
+ onFace(faceIndex, faceBuffer);
6272
+ }
6273
+ };
6274
+ HDRDecoder._generateFloat2HalfTables = function _generateFloat2HalfTables() {
6275
+ var baseTable = new Uint32Array(512);
6276
+ var shiftTable = new Uint32Array(512);
6277
+ for(var i = 0; i < 256; ++i){
6278
+ var e = i - 127;
6279
+ if (e < -27) {
6280
+ baseTable[i] = 0x0000;
6281
+ baseTable[i | 0x100] = 0x8000;
6282
+ shiftTable[i] = 24;
6283
+ shiftTable[i | 0x100] = 24;
6284
+ } else if (e < -14) {
6285
+ baseTable[i] = 0x0400 >> -e - 14;
6286
+ baseTable[i | 0x100] = 0x0400 >> -e - 14 | 0x8000;
6287
+ shiftTable[i] = -e - 1;
6288
+ shiftTable[i | 0x100] = -e - 1;
6289
+ } else if (e <= 15) {
6290
+ baseTable[i] = e + 15 << 10;
6291
+ baseTable[i | 0x100] = e + 15 << 10 | 0x8000;
6292
+ shiftTable[i] = 13;
6293
+ shiftTable[i | 0x100] = 13;
6294
+ } else if (e < 128) {
6295
+ baseTable[i] = 0x7c00;
6296
+ baseTable[i | 0x100] = 0xfc00;
6297
+ shiftTable[i] = 24;
6298
+ shiftTable[i | 0x100] = 24;
6299
+ } else {
6300
+ baseTable[i] = 0x7c00;
6301
+ baseTable[i | 0x100] = 0xfc00;
6302
+ shiftTable[i] = 13;
6303
+ shiftTable[i | 0x100] = 13;
6304
+ }
6305
+ }
6306
+ return {
6307
+ baseTable: baseTable,
6308
+ shiftTable: shiftTable
6309
+ };
6310
+ };
6311
+ HDRDecoder._createCubemapData = function _createCubemapData(texSize, face, pixels, inputWidth, inputHeight, facePixels) {
6312
+ var invSize = 1 / texSize;
6313
+ var rotDX1X = (face[3] - face[0]) * invSize;
6314
+ var rotDX1Y = (face[4] - face[1]) * invSize;
6315
+ var rotDX1Z = (face[5] - face[2]) * invSize;
6316
+ var rotDX2X = (face[9] - face[6]) * invSize;
6317
+ var rotDX2Y = (face[10] - face[7]) * invSize;
6318
+ var rotDX2Z = (face[11] - face[8]) * invSize;
6319
+ var floatView = HDRDecoder._floatView;
6320
+ var uint32View = HDRDecoder._uint32View;
6321
+ var _HDRDecoder__float2HalfTables = HDRDecoder._float2HalfTables, baseTable = _HDRDecoder__float2HalfTables.baseTable, shiftTable = _HDRDecoder__float2HalfTables.shiftTable;
6322
+ var one = HDRDecoder._one;
6323
+ var fy = 0;
6324
+ for(var y = 0; y < texSize; y++){
6325
+ var xv1X = face[0], xv1Y = face[1], xv1Z = face[2];
6326
+ var xv2X = face[6], xv2Y = face[7], xv2Z = face[8];
6327
+ for(var x = 0; x < texSize; x++){
6328
+ var dirX = xv1X + (xv2X - xv1X) * fy;
6329
+ var dirY = xv1Y + (xv2Y - xv1Y) * fy;
6330
+ var dirZ = xv1Z + (xv2Z - xv1Z) * fy;
6331
+ var invLen = 1 / Math.sqrt(dirX * dirX + dirY * dirY + dirZ * dirZ);
6332
+ dirX *= invLen;
6333
+ dirY *= invLen;
6334
+ dirZ *= invLen;
6335
+ var px = Math.round((Math.atan2(dirZ, dirX) / Math.PI * 0.5 + 0.5) * inputWidth);
6336
+ if (px < 0) px = 0;
6337
+ else if (px >= inputWidth) px = inputWidth - 1;
6338
+ var py = Math.round(Math.acos(dirY) / Math.PI * inputHeight);
6339
+ if (py < 0) py = 0;
6340
+ else if (py >= inputHeight) py = inputHeight - 1;
6341
+ var srcIndex = (inputHeight - py - 1) * inputWidth * 4 + px * 4;
6342
+ var scaleFactor = Math.pow(2, pixels[srcIndex + 3] - 128) / 255;
6343
+ var dstIndex = y * texSize * 4 + x * 4;
6344
+ for(var c = 0; c < 3; c++){
6345
+ // Clamp to half-float max (65504) to prevent Infinity in R16G16B16A16
6346
+ floatView[0] = Math.min(pixels[srcIndex + c] * scaleFactor, 65504);
6347
+ var f = uint32View[0];
6348
+ var e = f >> 23 & 0x1ff;
6349
+ facePixels[dstIndex + c] = baseTable[e] + ((f & 0x007fffff) >> shiftTable[e]);
6350
+ }
6351
+ facePixels[dstIndex + 3] = one;
6352
+ xv1X += rotDX1X;
6353
+ xv1Y += rotDX1Y;
6354
+ xv1Z += rotDX1Z;
6355
+ xv2X += rotDX2X;
6356
+ xv2Y += rotDX2Y;
6357
+ xv2Z += rotDX2Z;
6358
+ }
6359
+ fy += invSize;
6360
+ }
6361
+ };
6362
+ HDRDecoder._readStringLine = function _readStringLine(uint8array, startIndex) {
6363
+ var line = "";
6364
+ for(var i = startIndex, n = uint8array.length; i < n; i++){
6365
+ var character = String.fromCharCode(uint8array[i]);
6366
+ if (character === "\n") break;
6367
+ line += character;
6368
+ }
6369
+ return line;
6370
+ };
6371
+ HDRDecoder._readPixels = function _readPixels(buffer, width, height) {
6372
+ var byteLength = buffer.byteLength;
6373
+ var dataRGBA = new Uint8Array(4 * width * height);
6374
+ var offset = 0;
6375
+ var pos = 0;
6376
+ var ptrEnd = 4 * width;
6377
+ var scanLineBuffer = new Uint8Array(ptrEnd);
6378
+ var numScanLines = height;
6379
+ while(numScanLines > 0 && pos < byteLength){
6380
+ var a = buffer[pos++];
6381
+ var b = buffer[pos++];
6382
+ var c = buffer[pos++];
6383
+ var d = buffer[pos++];
6384
+ if (a !== 2 || b !== 2 || c & 0x80 || width < 8 || width > 32767) return buffer;
6385
+ if ((c << 8 | d) !== width) throw "HDRDecoder: wrong scanline width";
6386
+ var ptr = 0;
6387
+ while(ptr < ptrEnd && pos < byteLength){
6388
+ var count = buffer[pos++];
6389
+ var isEncodedRun = count > 128;
6390
+ if (isEncodedRun) count -= 128;
6391
+ if (count === 0 || ptr + count > ptrEnd) throw "HDRDecoder: bad scanline data";
6392
+ if (isEncodedRun) {
6393
+ var byteValue = buffer[pos++];
6394
+ for(var i = 0; i < count; i++)scanLineBuffer[ptr++] = byteValue;
6395
+ } else {
6396
+ scanLineBuffer.set(buffer.subarray(pos, pos + count), ptr);
6397
+ ptr += count;
6398
+ pos += count;
6399
+ }
6400
+ }
6401
+ for(var i1 = 0; i1 < width; i1++, offset += 4){
6402
+ dataRGBA[offset] = scanLineBuffer[i1];
6403
+ dataRGBA[offset + 1] = scanLineBuffer[i1 + width];
6404
+ dataRGBA[offset + 2] = scanLineBuffer[i1 + width * 2];
6405
+ dataRGBA[offset + 3] = scanLineBuffer[i1 + width * 3];
6406
+ }
6407
+ numScanLines--;
6408
+ }
6409
+ return dataRGBA;
6410
+ };
6411
+ return HDRDecoder;
6412
+ }();
6413
+ // Float32 to Float16 lookup tables (http://www.fox-toolkit.org/ftp/fasthalffloatconversion.pdf)
6414
+ HDRDecoder._float2HalfTables = HDRDecoder._generateFloat2HalfTables();
6415
+ HDRDecoder._floatView = new Float32Array(1);
6416
+ HDRDecoder._uint32View = new Uint32Array(HDRDecoder._floatView.buffer);
6417
+ HDRDecoder._one = 0x3c00 // Half float for 1.0
6418
+ ;
6419
+ // prettier-ignore
6420
+ HDRDecoder._faces = [
6421
+ /* +X */ [
6422
+ 1,
6423
+ -1,
6424
+ -1,
6425
+ 1,
6426
+ -1,
6427
+ 1,
6428
+ 1,
6429
+ 1,
6430
+ -1,
6431
+ 1,
6432
+ 1,
6433
+ 1
6434
+ ],
6435
+ /* -X */ [
6436
+ -1,
6437
+ -1,
6438
+ 1,
6439
+ -1,
6440
+ -1,
6441
+ -1,
6442
+ -1,
6443
+ 1,
6444
+ 1,
6445
+ -1,
6446
+ 1,
6447
+ -1
6448
+ ],
6449
+ /* +Y */ [
6450
+ -1,
6451
+ -1,
6452
+ 1,
6453
+ 1,
6454
+ -1,
6455
+ 1,
6456
+ -1,
6457
+ -1,
6458
+ -1,
6459
+ 1,
6460
+ -1,
6461
+ -1
6462
+ ],
6463
+ /* -Y */ [
6464
+ -1,
6465
+ 1,
6466
+ -1,
6467
+ 1,
6468
+ 1,
6469
+ -1,
6470
+ -1,
6471
+ 1,
6472
+ 1,
6473
+ 1,
6474
+ 1,
6475
+ 1
6476
+ ],
6477
+ /* +Z */ [
6478
+ -1,
6479
+ -1,
6480
+ -1,
6481
+ 1,
6482
+ -1,
6483
+ -1,
6484
+ -1,
6485
+ 1,
6486
+ -1,
6487
+ 1,
6488
+ 1,
6489
+ -1
6490
+ ],
6491
+ /* -Z */ [
6492
+ 1,
6493
+ -1,
6494
+ 1,
6495
+ -1,
6496
+ -1,
6497
+ 1,
6498
+ 1,
6499
+ 1,
6500
+ 1,
6501
+ -1,
6502
+ 1,
6503
+ 1
6504
+ ]
6505
+ ];
6506
+
6507
+ var TextureCubeLoader = /*#__PURE__*/ function(Loader) {
6508
+ _inherits(TextureCubeLoader, Loader);
6509
+ function TextureCubeLoader() {
6510
+ return Loader.apply(this, arguments) || this;
6511
+ }
6512
+ var _proto = TextureCubeLoader.prototype;
6513
+ _proto.load = function load(item, resourceManager) {
6514
+ return new engineCore.AssetPromise(function(resolve, reject) {
6515
+ var engine = resourceManager.engine;
6516
+ var url = item.url;
6517
+ var requestConfig = _extends({}, item, {
6518
+ type: "arraybuffer"
6485
6519
  });
6520
+ resourceManager// @ts-ignore
6521
+ ._request(url, requestConfig).then(function(buffer) {
6522
+ if (!engineCore.SystemInfo.supportsTextureFormat(engine, engineCore.TextureFormat.R16G16B16A16)) {
6523
+ reject(new Error("TextureCubeLoader: HDR texture requires half float support."));
6524
+ return;
6525
+ }
6526
+ var _item_params;
6527
+ var _ref = (_item_params = item.params) != null ? _item_params : {}, _ref_mipmap = _ref.mipmap, mipmap = _ref_mipmap === void 0 ? true : _ref_mipmap, anisoLevel = _ref.anisoLevel, wrapModeU = _ref.wrapModeU, wrapModeV = _ref.wrapModeV, filterMode = _ref.filterMode;
6528
+ var bufferArray = new Uint8Array(buffer);
6529
+ var header = HDRDecoder.parseHeader(bufferArray);
6530
+ var texture = new engineCore.TextureCube(engine, header.height >> 1, engineCore.TextureFormat.R16G16B16A16, mipmap, false);
6531
+ HDRDecoder.decodeFaces(bufferArray, header, function(faceIndex, data) {
6532
+ texture.setPixelBuffer(engineCore.TextureCubeFace.PositiveX + faceIndex, data, 0);
6533
+ });
6534
+ texture.generateMipmaps();
6535
+ texture.anisoLevel = anisoLevel != null ? anisoLevel : texture.anisoLevel;
6536
+ texture.filterMode = filterMode != null ? filterMode : texture.filterMode;
6537
+ texture.wrapModeU = wrapModeU != null ? wrapModeU : texture.wrapModeU;
6538
+ texture.wrapModeV = wrapModeV != null ? wrapModeV : texture.wrapModeV;
6539
+ resourceManager.addContentRestorer(new HDRContentRestorer(texture, url, requestConfig));
6540
+ resolve(texture);
6541
+ }).catch(reject);
6542
+ });
6543
+ };
6544
+ return TextureCubeLoader;
6545
+ }(engineCore.Loader);
6546
+ TextureCubeLoader = __decorate([
6547
+ engineCore.resourceLoader(engineCore.AssetType.TextureCube, [
6548
+ "texCube",
6549
+ "hdr"
6550
+ ])
6551
+ ], TextureCubeLoader);
6552
+ var HDRContentRestorer = /*#__PURE__*/ function(ContentRestorer) {
6553
+ _inherits(HDRContentRestorer, ContentRestorer);
6554
+ function HDRContentRestorer(resource, url, requestConfig) {
6555
+ var _this;
6556
+ _this = ContentRestorer.call(this, resource) || this, _this.url = url, _this.requestConfig = requestConfig;
6557
+ return _this;
6558
+ }
6559
+ var _proto = HDRContentRestorer.prototype;
6560
+ _proto.restoreContent = function restoreContent() {
6561
+ var _this = this;
6562
+ return new engineCore.AssetPromise(function(resolve, reject) {
6563
+ var resource = _this.resource;
6564
+ resource.engine.resourceManager// @ts-ignore
6565
+ ._request(_this.url, _this.requestConfig).then(function(buffer) {
6566
+ var bufferArray = new Uint8Array(buffer);
6567
+ HDRDecoder.decodeFaces(bufferArray, HDRDecoder.parseHeader(bufferArray), function(faceIndex, data) {
6568
+ resource.setPixelBuffer(engineCore.TextureCubeFace.PositiveX + faceIndex, data, 0);
6569
+ });
6570
+ resource.generateMipmaps();
6571
+ resolve(resource);
6572
+ }).catch(reject);
6486
6573
  });
6487
6574
  };
6488
- return TextureContentRestorer;
6575
+ return HDRContentRestorer;
6489
6576
  }(engineCore.ContentRestorer);
6490
6577
 
6491
6578
  var AudioLoader = /*#__PURE__*/ function(Loader) {