@galacean/engine-loader 0.0.0-experimental-2.0-game.1 → 0.0.0-experimental-2.0-game.2

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package/dist/main.js CHANGED
@@ -956,11 +956,190 @@ var ReflectionParser = /*#__PURE__*/ function() {
956
956
  return ReflectionParser;
957
957
  }();
958
958
 
959
- exports.Texture2DDecoder = /*#__PURE__*/ function() {
959
+ /**
960
+ * HDR (Radiance RGBE) image decoder.
961
+ *
962
+ * Decodes .hdr files into pixel data. Supports parsing the header
963
+ * and decoding RLE-compressed RGBE scanlines into R16G16B16A16 half-float pixels.
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+ */ var HDRDecoder = /*#__PURE__*/ function() {
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+ function HDRDecoder() {}
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+ /**
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+ * Parse the header of an HDR file.
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+ * @returns Header info including width, height, and data start position.
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+ */ HDRDecoder.parseHeader = function parseHeader(uint8array) {
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+ var line = this._readStringLine(uint8array, 0);
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+ if (line[0] !== "#" || line[1] !== "?") {
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+ throw "HDRDecoder: invalid file header";
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+ }
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+ var endOfHeader = false;
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+ var findFormat = false;
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+ var lineIndex = 0;
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+ do {
978
+ lineIndex += line.length + 1;
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+ line = this._readStringLine(uint8array, lineIndex);
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+ if (line === "FORMAT=32-bit_rle_rgbe") findFormat = true;
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+ else if (line.length === 0) endOfHeader = true;
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+ }while (!endOfHeader);
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+ if (!findFormat) {
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+ throw "HDRDecoder: unsupported format, expected 32-bit_rle_rgbe";
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+ }
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+ lineIndex += line.length + 1;
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+ line = this._readStringLine(uint8array, lineIndex);
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+ var match = /^\-Y (.*) \+X (.*)$/g.exec(line);
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+ if (!match || match.length < 3) {
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+ throw "HDRDecoder: missing image size, only -Y +X layout is supported";
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+ }
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+ var width = parseInt(match[2]);
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+ var height = parseInt(match[1]);
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+ if (width < 8 || width > 0x7fff) {
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+ throw "HDRDecoder: unsupported image width, must be between 8 and 32767";
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+ }
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+ return {
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+ height: height,
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+ width: width,
1000
+ dataPosition: lineIndex + line.length + 1
1001
+ };
1002
+ };
1003
+ /**
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+ * Decode an HDR file buffer into R16G16B16A16 half-float pixel data.
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+ * @param buffer - The full HDR file as Uint8Array.
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+ * @returns Object with width, height, and half-float pixel data.
1007
+ */ HDRDecoder.decode = function decode(buffer) {
1008
+ var header = this.parseHeader(buffer);
1009
+ var width = header.width, height = header.height, dataPosition = header.dataPosition;
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+ var rgbe = this._readPixels(buffer.subarray(dataPosition), width, height);
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+ var pixels = this._rgbeToHalfFloat(rgbe, width, height);
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+ return {
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+ width: width,
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+ height: height,
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+ pixels: pixels
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+ };
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+ };
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+ /**
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+ * Convert RGBE pixel data to R16G16B16A16 half-float.
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+ */ HDRDecoder._rgbeToHalfFloat = function _rgbeToHalfFloat(rgbe, width, height) {
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+ var floatView = this._floatView;
1022
+ var uint32View = this._uint32View;
1023
+ var _this__float2HalfTables = this._float2HalfTables, baseTable = _this__float2HalfTables.baseTable, shiftTable = _this__float2HalfTables.shiftTable;
1024
+ var one = 0x3c00; // Half float 1.0
1025
+ var pixelCount = width * height;
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+ var result = new Uint16Array(pixelCount * 4);
1027
+ for(var i = 0; i < pixelCount; i++){
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+ var srcIdx = i * 4;
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+ var dstIdx = i * 4;
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+ var scaleFactor = Math.pow(2, rgbe[srcIdx + 3] - 128 - 8);
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+ for(var c = 0; c < 3; c++){
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+ floatView[0] = Math.min(rgbe[srcIdx + c] * scaleFactor, 65504);
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+ var f = uint32View[0];
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+ var e = f >> 23 & 0x1ff;
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+ result[dstIdx + c] = baseTable[e] + ((f & 0x007fffff) >> shiftTable[e]);
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+ }
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+ result[dstIdx + 3] = one;
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+ }
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+ return result;
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+ };
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+ /**
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+ * Decode RLE-compressed RGBE scanlines into raw RGBE pixel data.
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+ */ HDRDecoder._readPixels = function _readPixels(buffer, width, height) {
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+ var byteLength = buffer.byteLength;
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+ var dataRGBA = new Uint8Array(4 * width * height);
1046
+ var offset = 0;
1047
+ var pos = 0;
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+ var ptrEnd = 4 * width;
1049
+ var scanLineBuffer = new Uint8Array(ptrEnd);
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+ var numScanLines = height;
1051
+ while(numScanLines > 0 && pos < byteLength){
1052
+ var a = buffer[pos++];
1053
+ var b = buffer[pos++];
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+ var c = buffer[pos++];
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+ var d = buffer[pos++];
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+ if (a !== 2 || b !== 2 || c & 0x80 || width < 8 || width > 32767) return buffer;
1057
+ if ((c << 8 | d) !== width) throw "HDRDecoder: wrong scanline width";
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+ var ptr = 0;
1059
+ while(ptr < ptrEnd && pos < byteLength){
1060
+ var count = buffer[pos++];
1061
+ var isEncodedRun = count > 128;
1062
+ if (isEncodedRun) count -= 128;
1063
+ if (count === 0 || ptr + count > ptrEnd) throw "HDRDecoder: bad scanline data";
1064
+ if (isEncodedRun) {
1065
+ var byteValue = buffer[pos++];
1066
+ for(var i = 0; i < count; i++)scanLineBuffer[ptr++] = byteValue;
1067
+ } else {
1068
+ scanLineBuffer.set(buffer.subarray(pos, pos + count), ptr);
1069
+ ptr += count;
1070
+ pos += count;
1071
+ }
1072
+ }
1073
+ for(var i1 = 0; i1 < width; i1++, offset += 4){
1074
+ dataRGBA[offset] = scanLineBuffer[i1];
1075
+ dataRGBA[offset + 1] = scanLineBuffer[i1 + width];
1076
+ dataRGBA[offset + 2] = scanLineBuffer[i1 + width * 2];
1077
+ dataRGBA[offset + 3] = scanLineBuffer[i1 + width * 3];
1078
+ }
1079
+ numScanLines--;
1080
+ }
1081
+ return dataRGBA;
1082
+ };
1083
+ HDRDecoder._generateFloat2HalfTables = function _generateFloat2HalfTables() {
1084
+ var baseTable = new Uint32Array(512);
1085
+ var shiftTable = new Uint32Array(512);
1086
+ for(var i = 0; i < 256; ++i){
1087
+ var e = i - 127;
1088
+ if (e < -27) {
1089
+ baseTable[i] = 0x0000;
1090
+ baseTable[i | 0x100] = 0x8000;
1091
+ shiftTable[i] = 24;
1092
+ shiftTable[i | 0x100] = 24;
1093
+ } else if (e < -14) {
1094
+ baseTable[i] = 0x0400 >> -e - 14;
1095
+ baseTable[i | 0x100] = 0x0400 >> -e - 14 | 0x8000;
1096
+ shiftTable[i] = -e - 1;
1097
+ shiftTable[i | 0x100] = -e - 1;
1098
+ } else if (e <= 15) {
1099
+ baseTable[i] = e + 15 << 10;
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+ baseTable[i | 0x100] = e + 15 << 10 | 0x8000;
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+ shiftTable[i] = 13;
1102
+ shiftTable[i | 0x100] = 13;
1103
+ } else if (e < 128) {
1104
+ baseTable[i] = 0x7c00;
1105
+ baseTable[i | 0x100] = 0xfc00;
1106
+ shiftTable[i] = 24;
1107
+ shiftTable[i | 0x100] = 24;
1108
+ } else {
1109
+ baseTable[i] = 0x7c00;
1110
+ baseTable[i | 0x100] = 0xfc00;
1111
+ shiftTable[i] = 13;
1112
+ shiftTable[i | 0x100] = 13;
1113
+ }
1114
+ }
1115
+ return {
1116
+ baseTable: baseTable,
1117
+ shiftTable: shiftTable
1118
+ };
1119
+ };
1120
+ HDRDecoder._readStringLine = function _readStringLine(uint8array, startIndex) {
1121
+ var line = "";
1122
+ for(var i = startIndex, n = uint8array.length; i < n; i++){
1123
+ var character = String.fromCharCode(uint8array[i]);
1124
+ if (character === "\n") break;
1125
+ line += character;
1126
+ }
1127
+ return line;
1128
+ };
1129
+ return HDRDecoder;
1130
+ }();
1131
+ HDRDecoder._float2HalfTables = HDRDecoder._generateFloat2HalfTables();
1132
+ HDRDecoder._floatView = new Float32Array(1);
1133
+ HDRDecoder._uint32View = new Uint32Array(HDRDecoder._floatView.buffer);
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+
1135
+ /**
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+ * Data format: [url] [mipmap(1B)] [filterMode(1B)] [anisoLevel(1B)] [wrapModeU(1B)] [wrapModeV(1B)]
1137
+ * [format(1B)] [width(2B)] [height(2B)] [isSRGBColorSpace(1B)] [Uint32(imageSize) + imageBytes]
1138
+ */ var Texture2DDecoder = /*#__PURE__*/ function() {
960
1139
  function Texture2DDecoder() {}
961
1140
  Texture2DDecoder.decode = function decode(engine, bufferReader, restoredTexture) {
962
1141
  return new engineCore.AssetPromise(function(resolve, reject) {
963
- var url = bufferReader.nextStr();
1142
+ bufferReader.nextStr();
964
1143
  var mipmap = !!bufferReader.nextUint8();
965
1144
  var filterMode = bufferReader.nextUint8();
966
1145
  var anisoLevel = bufferReader.nextUint8();
@@ -969,58 +1148,34 @@ exports.Texture2DDecoder = /*#__PURE__*/ function() {
969
1148
  var format = bufferReader.nextUint8();
970
1149
  var width = bufferReader.nextUint16();
971
1150
  var height = bufferReader.nextUint16();
972
- var isPixelBuffer = bufferReader.nextUint8();
973
1151
  var isSRGBColorSpace = !!bufferReader.nextUint8();
974
- var mipCount = bufferReader.nextUint8();
975
- var imagesData = bufferReader.nextImagesData(mipCount);
976
- var texture2D = restoredTexture || new engineCore.Texture2D(engine, width, height, format, mipmap, isSRGBColorSpace);
977
- texture2D.filterMode = filterMode;
978
- texture2D.anisoLevel = anisoLevel;
979
- texture2D.wrapModeU = wrapModeU;
980
- texture2D.wrapModeV = wrapModeV;
981
- if (isPixelBuffer) {
982
- var pixelBuffer = imagesData[0];
983
- texture2D.setPixelBuffer(pixelBuffer);
984
- if (mipmap) {
985
- texture2D.generateMipmaps();
986
- for(var i = 1; i < mipCount; i++){
987
- var pixelBuffer1 = imagesData[i];
988
- texture2D.setPixelBuffer(pixelBuffer1, i);
989
- }
990
- }
991
- // @ts-ignore
992
- engine.resourceManager._objectPool[url] = texture2D;
993
- resolve(texture2D);
1152
+ var imageData = bufferReader.nextImagesData(1)[0];
1153
+ var isHDR = imageData[0] === 0x23 && imageData[1] === 0x3f;
1154
+ var textureFormat = isHDR ? engineCore.TextureFormat.R16G16B16A16 : format;
1155
+ var texture = restoredTexture || new engineCore.Texture2D(engine, width, height, textureFormat, mipmap, isHDR ? false : isSRGBColorSpace);
1156
+ texture.filterMode = filterMode;
1157
+ texture.anisoLevel = anisoLevel;
1158
+ texture.wrapModeU = wrapModeU;
1159
+ texture.wrapModeV = wrapModeV;
1160
+ if (isHDR) {
1161
+ var pixels = HDRDecoder.decode(imageData).pixels;
1162
+ texture.setPixelBuffer(pixels);
1163
+ mipmap && texture.generateMipmaps();
1164
+ resolve(texture);
994
1165
  } else {
995
- var blob = new window.Blob([
996
- imagesData[0]
1166
+ var blob = new Blob([
1167
+ imageData
997
1168
  ]);
998
1169
  var img = new Image();
999
1170
  img.onload = function() {
1000
- texture2D.setImageSource(img);
1001
- var completedCount = 0;
1002
- var onComplete = function() {
1003
- completedCount++;
1004
- if (completedCount >= mipCount) {
1005
- resolve(texture2D);
1006
- }
1007
- };
1008
- onComplete();
1009
- if (mipmap) {
1010
- var _loop = function(i) {
1011
- var blob = new window.Blob([
1012
- imagesData[i]
1013
- ]);
1014
- var img = new Image();
1015
- img.onload = function() {
1016
- texture2D.setImageSource(img, i);
1017
- onComplete();
1018
- };
1019
- img.src = URL.createObjectURL(blob);
1020
- };
1021
- texture2D.generateMipmaps();
1022
- for(var i = 1; i < mipCount; i++)_loop(i);
1023
- }
1171
+ URL.revokeObjectURL(img.src);
1172
+ texture.setImageSource(img);
1173
+ mipmap && texture.generateMipmaps();
1174
+ resolve(texture);
1175
+ };
1176
+ img.onerror = function(e) {
1177
+ URL.revokeObjectURL(img.src);
1178
+ reject(e);
1024
1179
  };
1025
1180
  img.src = URL.createObjectURL(blob);
1026
1181
  }
@@ -1028,9 +1183,72 @@ exports.Texture2DDecoder = /*#__PURE__*/ function() {
1028
1183
  };
1029
1184
  return Texture2DDecoder;
1030
1185
  }();
1031
- exports.Texture2DDecoder = __decorate([
1186
+ Texture2DDecoder = __decorate([
1032
1187
  decoder("Texture2D")
1033
- ], exports.Texture2DDecoder);
1188
+ ], Texture2DDecoder);
1189
+
1190
+ /**
1191
+ * Data format: [url] [mipmap(1B)] [filterMode(1B)] [anisoLevel(1B)] [wrapModeU(1B)] [wrapModeV(1B)]
1192
+ * [format(1B)] [faceSize(2B)] [isSRGBColorSpace(1B)] [Uint32(size) + faceBytes] × 6
1193
+ */ var TextureCubeDecoder = /*#__PURE__*/ function() {
1194
+ function TextureCubeDecoder() {}
1195
+ TextureCubeDecoder.decode = function decode(engine, bufferReader, restoredTexture) {
1196
+ return new engineCore.AssetPromise(function(resolve, reject) {
1197
+ bufferReader.nextStr();
1198
+ var mipmap = !!bufferReader.nextUint8();
1199
+ var filterMode = bufferReader.nextUint8();
1200
+ var anisoLevel = bufferReader.nextUint8();
1201
+ var wrapModeU = bufferReader.nextUint8();
1202
+ var wrapModeV = bufferReader.nextUint8();
1203
+ var format = bufferReader.nextUint8();
1204
+ var faceSize = bufferReader.nextUint16();
1205
+ var isSRGBColorSpace = !!bufferReader.nextUint8();
1206
+ var facesData = bufferReader.nextImagesData(6);
1207
+ // Detect format by first face's magic bytes
1208
+ var isHDR = facesData[0][0] === 0x23 && facesData[0][1] === 0x3f;
1209
+ var textureFormat = isHDR ? engineCore.TextureFormat.R16G16B16A16 : format;
1210
+ var texture = restoredTexture || new engineCore.TextureCube(engine, faceSize, textureFormat, mipmap, isSRGBColorSpace);
1211
+ texture.filterMode = filterMode;
1212
+ texture.anisoLevel = anisoLevel;
1213
+ texture.wrapModeU = wrapModeU;
1214
+ texture.wrapModeV = wrapModeV;
1215
+ if (isHDR) {
1216
+ for(var i = 0; i < 6; i++){
1217
+ var pixels = HDRDecoder.decode(facesData[i]).pixels;
1218
+ texture.setPixelBuffer(engineCore.TextureCubeFace.PositiveX + i, pixels, 0);
1219
+ }
1220
+ mipmap && texture.generateMipmaps();
1221
+ resolve(texture);
1222
+ } else {
1223
+ var _loop = function(i1) {
1224
+ var blob = new Blob([
1225
+ facesData[i1]
1226
+ ]);
1227
+ var img = new Image();
1228
+ img.onload = function() {
1229
+ URL.revokeObjectURL(img.src);
1230
+ texture.setImageSource(engineCore.TextureCubeFace.PositiveX + i1, img);
1231
+ if (++loadedCount === 6) {
1232
+ mipmap && texture.generateMipmaps();
1233
+ resolve(texture);
1234
+ }
1235
+ };
1236
+ img.onerror = function(e) {
1237
+ URL.revokeObjectURL(img.src);
1238
+ reject(e);
1239
+ };
1240
+ img.src = URL.createObjectURL(blob);
1241
+ };
1242
+ var loadedCount = 0;
1243
+ for(var i1 = 0; i1 < 6; i1++)_loop(i1);
1244
+ }
1245
+ });
1246
+ };
1247
+ return TextureCubeDecoder;
1248
+ }();
1249
+ TextureCubeDecoder = __decorate([
1250
+ decoder("TextureCube")
1251
+ ], TextureCubeDecoder);
1034
1252
 
1035
1253
  function _instanceof(left, right) {
1036
1254
  if (right != null && typeof Symbol !== "undefined" && right[Symbol.hasInstance]) {
@@ -3638,11 +3856,13 @@ function registerGLTFParser(pipeline) {
3638
3856
  });
3639
3857
  var img = new Image();
3640
3858
  img.onerror = function() {
3859
+ URL.revokeObjectURL(img.src);
3641
3860
  reject(new Error("Failed to load image buffer"));
3642
3861
  };
3643
3862
  img.onload = function() {
3644
3863
  // Call requestAnimationFrame to avoid iOS's bug.
3645
3864
  requestAnimationFrame(function() {
3865
+ URL.revokeObjectURL(img.src);
3646
3866
  resolve(img);
3647
3867
  img.onload = null;
3648
3868
  img.onerror = null;
@@ -5107,7 +5327,7 @@ exports.GLTFTextureParser = /*#__PURE__*/ function(GLTFParser1) {
5107
5327
  if (uri) {
5108
5328
  var extIndex = uri.lastIndexOf(".");
5109
5329
  var ext = uri.substring(extIndex + 1);
5110
- var type = ext.startsWith("ktx") ? engineCore.AssetType.KTX : engineCore.AssetType.Texture2D;
5330
+ var type = ext.startsWith("ktx") ? engineCore.AssetType.KTX : engineCore.AssetType.Texture;
5111
5331
  texture = engine.resourceManager.load({
5112
5332
  url: engineCore.Utils.resolveAbsoluteUrl(url, uri),
5113
5333
  type: type,
@@ -5983,7 +6203,7 @@ var SpriteAtlasLoader = /*#__PURE__*/ function(Loader) {
5983
6203
  var _atlasItem_type;
5984
6204
  chainPromises.push(resourceManager.load({
5985
6205
  url: engineCore.Utils.resolveAbsoluteUrl(item.url, atlasItem.img),
5986
- type: (_atlasItem_type = atlasItem.type) != null ? _atlasItem_type : engineCore.AssetType.Texture2D,
6206
+ type: (_atlasItem_type = atlasItem.type) != null ? _atlasItem_type : engineCore.AssetType.Texture,
5987
6207
  params: {
5988
6208
  format: format,
5989
6209
  mipmap: mipmap
@@ -6121,26 +6341,12 @@ TextLoader = __decorate([
6121
6341
  ])
6122
6342
  ], TextLoader);
6123
6343
 
6124
- function loadImageFromBuffer(buffer) {
6125
- return new engineCore.AssetPromise(function(resolve, reject) {
6126
- var blob = new Blob([
6127
- buffer
6128
- ]);
6129
- var img = new Image();
6130
- img.onload = function() {
6131
- URL.revokeObjectURL(img.src);
6132
- resolve(img);
6133
- };
6134
- img.onerror = reject;
6135
- img.src = URL.createObjectURL(blob);
6136
- });
6137
- }
6138
- var Texture2DLoader = /*#__PURE__*/ function(Loader) {
6139
- _inherits(Texture2DLoader, Loader);
6140
- function Texture2DLoader() {
6344
+ var TextureLoader = /*#__PURE__*/ function(Loader) {
6345
+ _inherits(TextureLoader, Loader);
6346
+ function TextureLoader() {
6141
6347
  return Loader.apply(this, arguments) || this;
6142
6348
  }
6143
- var _proto = Texture2DLoader.prototype;
6349
+ var _proto = TextureLoader.prototype;
6144
6350
  _proto.load = function load(item, resourceManager) {
6145
6351
  var _this = this;
6146
6352
  var url = item.url;
@@ -6150,429 +6356,136 @@ var Texture2DLoader = /*#__PURE__*/ function(Loader) {
6150
6356
  return new engineCore.AssetPromise(function(resolve, reject, setTaskCompleteProgress, setTaskDetailProgress) {
6151
6357
  resourceManager// @ts-ignore
6152
6358
  ._request(url, requestConfig).onProgress(setTaskCompleteProgress, setTaskDetailProgress).then(function(buffer) {
6153
- if (FileHeader.checkMagic(buffer)) {
6154
- decode(buffer, resourceManager.engine).then(function(texture) {
6155
- resourceManager.addContentRestorer(new Texture2DContentRestorer(texture, url, requestConfig));
6156
- resolve(texture);
6157
- }, reject);
6158
- } else {
6159
- loadImageFromBuffer(buffer).then(function(img) {
6160
- var texture = _this._createTexture(img, item, resourceManager);
6161
- resourceManager.addContentRestorer(new Texture2DContentRestorer(texture, url, requestConfig));
6162
- resolve(texture);
6163
- }, reject);
6164
- }
6359
+ _this._decode(buffer, item, resourceManager).then(function(texture) {
6360
+ resourceManager.addContentRestorer(new TextureContentRestorer(texture, url, requestConfig));
6361
+ resolve(texture);
6362
+ }, reject);
6165
6363
  }).catch(reject);
6166
6364
  });
6167
6365
  };
6168
- _proto._createTexture = function _createTexture(img, item, resourceManager) {
6366
+ _proto._decode = function _decode(buffer, item, resourceManager) {
6367
+ if (FileHeader.checkMagic(buffer)) {
6368
+ return decode(buffer, resourceManager.engine);
6369
+ }
6370
+ var bufferView = new Uint8Array(buffer);
6371
+ var isHDR = bufferView[0] === 0x23 && bufferView[1] === 0x3f;
6372
+ if (isHDR) {
6373
+ return this._decodeHDR(bufferView, item, resourceManager);
6374
+ }
6375
+ return this._decodeImage(buffer, item, resourceManager);
6376
+ };
6377
+ _proto._decodeHDR = function _decodeHDR(buffer, item, resourceManager) {
6378
+ var _this = this;
6379
+ return new engineCore.AssetPromise(function(resolve, reject) {
6380
+ var engine = resourceManager.engine;
6381
+ if (!engineCore.SystemInfo.supportsTextureFormat(engine, engineCore.TextureFormat.R16G16B16A16)) {
6382
+ reject(new Error("TextureLoader: HDR texture requires half float support."));
6383
+ return;
6384
+ }
6385
+ var _HDRDecoder_decode = HDRDecoder.decode(buffer), width = _HDRDecoder_decode.width, height = _HDRDecoder_decode.height, pixels = _HDRDecoder_decode.pixels;
6386
+ var _item_params;
6387
+ var _ref = (_item_params = item.params) != null ? _item_params : {}, _ref_mipmap = _ref.mipmap, mipmap = _ref_mipmap === void 0 ? true : _ref_mipmap;
6388
+ var texture = new engineCore.Texture2D(engine, width, height, engineCore.TextureFormat.R16G16B16A16, mipmap, false);
6389
+ texture.setPixelBuffer(pixels);
6390
+ mipmap && texture.generateMipmaps();
6391
+ _this._applyParams(texture, item);
6392
+ resolve(texture);
6393
+ });
6394
+ };
6395
+ _proto._decodeImage = function _decodeImage(buffer, item, resourceManager) {
6396
+ var _this = this;
6397
+ return new engineCore.AssetPromise(function(resolve, reject) {
6398
+ var blob = new Blob([
6399
+ buffer
6400
+ ]);
6401
+ var img = new Image();
6402
+ img.onload = function() {
6403
+ URL.revokeObjectURL(img.src);
6404
+ var _item_params;
6405
+ var _ref = (_item_params = item.params) != null ? _item_params : {}, _ref_format = _ref.format, format = _ref_format === void 0 ? engineCore.TextureFormat.R8G8B8A8 : _ref_format, _ref_isSRGBColorSpace = _ref.isSRGBColorSpace, isSRGBColorSpace = _ref_isSRGBColorSpace === void 0 ? true : _ref_isSRGBColorSpace, _ref_mipmap = _ref.mipmap, mipmap = _ref_mipmap === void 0 ? true : _ref_mipmap;
6406
+ var engine = resourceManager.engine;
6407
+ var width = img.width, height = img.height;
6408
+ var generateMipmap = engineCore.TextureUtils.supportGenerateMipmapsWithCorrection(engine, width, height, format, mipmap, isSRGBColorSpace);
6409
+ var texture = new engineCore.Texture2D(engine, width, height, format, generateMipmap, isSRGBColorSpace);
6410
+ texture.setImageSource(img);
6411
+ generateMipmap && texture.generateMipmaps();
6412
+ _this._applyParams(texture, item);
6413
+ resolve(texture);
6414
+ };
6415
+ img.onerror = function(e) {
6416
+ URL.revokeObjectURL(img.src);
6417
+ reject(e);
6418
+ };
6419
+ img.src = URL.createObjectURL(blob);
6420
+ });
6421
+ };
6422
+ _proto._applyParams = function _applyParams(texture, item) {
6169
6423
  var _item_params;
6170
- var _ref = (_item_params = item.params) != null ? _item_params : {}, _ref_format = _ref.format, format = _ref_format === void 0 ? engineCore.TextureFormat.R8G8B8A8 : _ref_format, anisoLevel = _ref.anisoLevel, wrapModeU = _ref.wrapModeU, wrapModeV = _ref.wrapModeV, filterMode = _ref.filterMode, _ref_isSRGBColorSpace = _ref.isSRGBColorSpace, isSRGBColorSpace = _ref_isSRGBColorSpace === void 0 ? true : _ref_isSRGBColorSpace, _ref_mipmap = _ref.mipmap, mipmap = _ref_mipmap === void 0 ? true : _ref_mipmap;
6171
- var width = img.width, height = img.height;
6172
- var engine = resourceManager.engine;
6173
- var generateMipmap = engineCore.TextureUtils.supportGenerateMipmapsWithCorrection(engine, width, height, format, mipmap, isSRGBColorSpace);
6174
- var texture = new engineCore.Texture2D(engine, width, height, format, generateMipmap, isSRGBColorSpace);
6424
+ var _ref = (_item_params = item.params) != null ? _item_params : {}, anisoLevel = _ref.anisoLevel, wrapModeU = _ref.wrapModeU, wrapModeV = _ref.wrapModeV, filterMode = _ref.filterMode;
6175
6425
  texture.anisoLevel = anisoLevel != null ? anisoLevel : texture.anisoLevel;
6176
6426
  texture.filterMode = filterMode != null ? filterMode : texture.filterMode;
6177
6427
  texture.wrapModeU = wrapModeU != null ? wrapModeU : texture.wrapModeU;
6178
6428
  texture.wrapModeV = wrapModeV != null ? wrapModeV : texture.wrapModeV;
6179
- texture.setImageSource(img);
6180
- generateMipmap && texture.generateMipmaps();
6181
6429
  var url = item.url;
6182
6430
  if (url.indexOf("data:") !== 0) {
6183
6431
  texture.name = url.substring(url.lastIndexOf("/") + 1);
6184
6432
  }
6185
- return texture;
6186
6433
  };
6187
- return Texture2DLoader;
6434
+ return TextureLoader;
6188
6435
  }(engineCore.Loader);
6189
- Texture2DLoader = __decorate([
6190
- engineCore.resourceLoader(engineCore.AssetType.Texture2D, [
6436
+ TextureLoader = __decorate([
6437
+ engineCore.resourceLoader(engineCore.AssetType.Texture, [
6438
+ "tex",
6191
6439
  "png",
6192
6440
  "jpg",
6193
6441
  "webp",
6194
6442
  "jpeg",
6195
- "tex"
6443
+ "hdr"
6196
6444
  ])
6197
- ], Texture2DLoader);
6198
- var Texture2DContentRestorer = /*#__PURE__*/ function(ContentRestorer) {
6199
- _inherits(Texture2DContentRestorer, ContentRestorer);
6200
- function Texture2DContentRestorer(resource, url, requestConfig) {
6445
+ ], TextureLoader);
6446
+ var TextureContentRestorer = /*#__PURE__*/ function(ContentRestorer) {
6447
+ _inherits(TextureContentRestorer, ContentRestorer);
6448
+ function TextureContentRestorer(resource, url, requestConfig) {
6201
6449
  var _this;
6202
6450
  _this = ContentRestorer.call(this, resource) || this, _this.url = url, _this.requestConfig = requestConfig;
6203
6451
  return _this;
6204
6452
  }
6205
- var _proto = Texture2DContentRestorer.prototype;
6453
+ var _proto = TextureContentRestorer.prototype;
6206
6454
  _proto.restoreContent = function restoreContent() {
6207
- var texture = this.resource;
6208
- var engine = texture.engine;
6209
- return engine.resourceManager// @ts-ignore
6455
+ var _this = this;
6456
+ return this.resource.engine.resourceManager// @ts-ignore
6210
6457
  ._request(this.url, this.requestConfig).then(function(buffer) {
6211
6458
  if (FileHeader.checkMagic(buffer)) {
6212
- return decode(buffer, engine, texture);
6213
- } else {
6214
- return loadImageFromBuffer(buffer).then(function(img) {
6215
- texture.setImageSource(img);
6216
- texture.generateMipmaps();
6217
- return texture;
6218
- });
6219
- }
6220
- });
6221
- };
6222
- return Texture2DContentRestorer;
6223
- }(engineCore.ContentRestorer);
6224
-
6225
- /**
6226
- * HDR panorama to cubemap decoder.
6227
- */ var HDRDecoder = /*#__PURE__*/ function() {
6228
- function HDRDecoder() {}
6229
- HDRDecoder.parseHeader = function parseHeader(uint8array) {
6230
- var line = this._readStringLine(uint8array, 0);
6231
- if (line[0] !== "#" || line[1] !== "?") {
6232
- throw "HDRDecoder: invalid file header";
6233
- }
6234
- var endOfHeader = false;
6235
- var findFormat = false;
6236
- var lineIndex = 0;
6237
- do {
6238
- lineIndex += line.length + 1;
6239
- line = this._readStringLine(uint8array, lineIndex);
6240
- if (line === "FORMAT=32-bit_rle_rgbe") findFormat = true;
6241
- else if (line.length === 0) endOfHeader = true;
6242
- }while (!endOfHeader);
6243
- if (!findFormat) {
6244
- throw "HDRDecoder: unsupported format, expected 32-bit_rle_rgbe";
6245
- }
6246
- lineIndex += line.length + 1;
6247
- line = this._readStringLine(uint8array, lineIndex);
6248
- var match = /^\-Y (.*) \+X (.*)$/g.exec(line);
6249
- if (!match || match.length < 3) {
6250
- throw "HDRDecoder: missing image size, only -Y +X layout is supported";
6251
- }
6252
- var width = parseInt(match[2]);
6253
- var height = parseInt(match[1]);
6254
- if (width < 8 || width > 0x7fff) {
6255
- throw "HDRDecoder: unsupported image width, must be between 8 and 32767";
6256
- }
6257
- return {
6258
- height: height,
6259
- width: width,
6260
- dataPosition: lineIndex + line.length + 1
6261
- };
6262
- };
6263
- HDRDecoder.decodeFaces = function decodeFaces(bufferArray, header, onFace) {
6264
- var width = header.width, height = header.height, dataPosition = header.dataPosition;
6265
- var cubeSize = height >> 1;
6266
- var pixels = HDRDecoder._readPixels(bufferArray.subarray(dataPosition), width, height);
6267
- var faces = HDRDecoder._faces;
6268
- var faceBuffer = new Uint16Array(cubeSize * cubeSize * 4);
6269
- for(var faceIndex = 0; faceIndex < 6; faceIndex++){
6270
- HDRDecoder._createCubemapData(cubeSize, faces[faceIndex], pixels, width, height, faceBuffer);
6271
- onFace(faceIndex, faceBuffer);
6272
- }
6273
- };
6274
- HDRDecoder._generateFloat2HalfTables = function _generateFloat2HalfTables() {
6275
- var baseTable = new Uint32Array(512);
6276
- var shiftTable = new Uint32Array(512);
6277
- for(var i = 0; i < 256; ++i){
6278
- var e = i - 127;
6279
- if (e < -27) {
6280
- baseTable[i] = 0x0000;
6281
- baseTable[i | 0x100] = 0x8000;
6282
- shiftTable[i] = 24;
6283
- shiftTable[i | 0x100] = 24;
6284
- } else if (e < -14) {
6285
- baseTable[i] = 0x0400 >> -e - 14;
6286
- baseTable[i | 0x100] = 0x0400 >> -e - 14 | 0x8000;
6287
- shiftTable[i] = -e - 1;
6288
- shiftTable[i | 0x100] = -e - 1;
6289
- } else if (e <= 15) {
6290
- baseTable[i] = e + 15 << 10;
6291
- baseTable[i | 0x100] = e + 15 << 10 | 0x8000;
6292
- shiftTable[i] = 13;
6293
- shiftTable[i | 0x100] = 13;
6294
- } else if (e < 128) {
6295
- baseTable[i] = 0x7c00;
6296
- baseTable[i | 0x100] = 0xfc00;
6297
- shiftTable[i] = 24;
6298
- shiftTable[i | 0x100] = 24;
6299
- } else {
6300
- baseTable[i] = 0x7c00;
6301
- baseTable[i | 0x100] = 0xfc00;
6302
- shiftTable[i] = 13;
6303
- shiftTable[i | 0x100] = 13;
6304
- }
6305
- }
6306
- return {
6307
- baseTable: baseTable,
6308
- shiftTable: shiftTable
6309
- };
6310
- };
6311
- HDRDecoder._createCubemapData = function _createCubemapData(texSize, face, pixels, inputWidth, inputHeight, facePixels) {
6312
- var invSize = 1 / texSize;
6313
- var rotDX1X = (face[3] - face[0]) * invSize;
6314
- var rotDX1Y = (face[4] - face[1]) * invSize;
6315
- var rotDX1Z = (face[5] - face[2]) * invSize;
6316
- var rotDX2X = (face[9] - face[6]) * invSize;
6317
- var rotDX2Y = (face[10] - face[7]) * invSize;
6318
- var rotDX2Z = (face[11] - face[8]) * invSize;
6319
- var floatView = HDRDecoder._floatView;
6320
- var uint32View = HDRDecoder._uint32View;
6321
- var _HDRDecoder__float2HalfTables = HDRDecoder._float2HalfTables, baseTable = _HDRDecoder__float2HalfTables.baseTable, shiftTable = _HDRDecoder__float2HalfTables.shiftTable;
6322
- var one = HDRDecoder._one;
6323
- var fy = 0;
6324
- for(var y = 0; y < texSize; y++){
6325
- var xv1X = face[0], xv1Y = face[1], xv1Z = face[2];
6326
- var xv2X = face[6], xv2Y = face[7], xv2Z = face[8];
6327
- for(var x = 0; x < texSize; x++){
6328
- var dirX = xv1X + (xv2X - xv1X) * fy;
6329
- var dirY = xv1Y + (xv2Y - xv1Y) * fy;
6330
- var dirZ = xv1Z + (xv2Z - xv1Z) * fy;
6331
- var invLen = 1 / Math.sqrt(dirX * dirX + dirY * dirY + dirZ * dirZ);
6332
- dirX *= invLen;
6333
- dirY *= invLen;
6334
- dirZ *= invLen;
6335
- var px = Math.round((Math.atan2(dirZ, dirX) / Math.PI * 0.5 + 0.5) * inputWidth);
6336
- if (px < 0) px = 0;
6337
- else if (px >= inputWidth) px = inputWidth - 1;
6338
- var py = Math.round(Math.acos(dirY) / Math.PI * inputHeight);
6339
- if (py < 0) py = 0;
6340
- else if (py >= inputHeight) py = inputHeight - 1;
6341
- var srcIndex = (inputHeight - py - 1) * inputWidth * 4 + px * 4;
6342
- var scaleFactor = Math.pow(2, pixels[srcIndex + 3] - 128) / 255;
6343
- var dstIndex = y * texSize * 4 + x * 4;
6344
- for(var c = 0; c < 3; c++){
6345
- // Clamp to half-float max (65504) to prevent Infinity in R16G16B16A16
6346
- floatView[0] = Math.min(pixels[srcIndex + c] * scaleFactor, 65504);
6347
- var f = uint32View[0];
6348
- var e = f >> 23 & 0x1ff;
6349
- facePixels[dstIndex + c] = baseTable[e] + ((f & 0x007fffff) >> shiftTable[e]);
6350
- }
6351
- facePixels[dstIndex + 3] = one;
6352
- xv1X += rotDX1X;
6353
- xv1Y += rotDX1Y;
6354
- xv1Z += rotDX1Z;
6355
- xv2X += rotDX2X;
6356
- xv2Y += rotDX2Y;
6357
- xv2Z += rotDX2Z;
6358
- }
6359
- fy += invSize;
6360
- }
6361
- };
6362
- HDRDecoder._readStringLine = function _readStringLine(uint8array, startIndex) {
6363
- var line = "";
6364
- for(var i = startIndex, n = uint8array.length; i < n; i++){
6365
- var character = String.fromCharCode(uint8array[i]);
6366
- if (character === "\n") break;
6367
- line += character;
6368
- }
6369
- return line;
6370
- };
6371
- HDRDecoder._readPixels = function _readPixels(buffer, width, height) {
6372
- var byteLength = buffer.byteLength;
6373
- var dataRGBA = new Uint8Array(4 * width * height);
6374
- var offset = 0;
6375
- var pos = 0;
6376
- var ptrEnd = 4 * width;
6377
- var scanLineBuffer = new Uint8Array(ptrEnd);
6378
- var numScanLines = height;
6379
- while(numScanLines > 0 && pos < byteLength){
6380
- var a = buffer[pos++];
6381
- var b = buffer[pos++];
6382
- var c = buffer[pos++];
6383
- var d = buffer[pos++];
6384
- if (a !== 2 || b !== 2 || c & 0x80 || width < 8 || width > 32767) return buffer;
6385
- if ((c << 8 | d) !== width) throw "HDRDecoder: wrong scanline width";
6386
- var ptr = 0;
6387
- while(ptr < ptrEnd && pos < byteLength){
6388
- var count = buffer[pos++];
6389
- var isEncodedRun = count > 128;
6390
- if (isEncodedRun) count -= 128;
6391
- if (count === 0 || ptr + count > ptrEnd) throw "HDRDecoder: bad scanline data";
6392
- if (isEncodedRun) {
6393
- var byteValue = buffer[pos++];
6394
- for(var i = 0; i < count; i++)scanLineBuffer[ptr++] = byteValue;
6395
- } else {
6396
- scanLineBuffer.set(buffer.subarray(pos, pos + count), ptr);
6397
- ptr += count;
6398
- pos += count;
6399
- }
6400
- }
6401
- for(var i1 = 0; i1 < width; i1++, offset += 4){
6402
- dataRGBA[offset] = scanLineBuffer[i1];
6403
- dataRGBA[offset + 1] = scanLineBuffer[i1 + width];
6404
- dataRGBA[offset + 2] = scanLineBuffer[i1 + width * 2];
6405
- dataRGBA[offset + 3] = scanLineBuffer[i1 + width * 3];
6459
+ return decode(buffer, _this.resource.engine, _this.resource);
6460
+ }
6461
+ var bufferView = new Uint8Array(buffer);
6462
+ var texture = _this.resource;
6463
+ if (bufferView[0] === 0x23 && bufferView[1] === 0x3f) {
6464
+ var pixels = HDRDecoder.decode(bufferView).pixels;
6465
+ texture.setPixelBuffer(pixels);
6466
+ texture.mipmapCount > 1 && texture.generateMipmaps();
6467
+ return texture;
6406
6468
  }
6407
- numScanLines--;
6408
- }
6409
- return dataRGBA;
6410
- };
6411
- return HDRDecoder;
6412
- }();
6413
- // Float32 to Float16 lookup tables (http://www.fox-toolkit.org/ftp/fasthalffloatconversion.pdf)
6414
- HDRDecoder._float2HalfTables = HDRDecoder._generateFloat2HalfTables();
6415
- HDRDecoder._floatView = new Float32Array(1);
6416
- HDRDecoder._uint32View = new Uint32Array(HDRDecoder._floatView.buffer);
6417
- HDRDecoder._one = 0x3c00 // Half float for 1.0
6418
- ;
6419
- // prettier-ignore
6420
- HDRDecoder._faces = [
6421
- /* +X */ [
6422
- 1,
6423
- -1,
6424
- -1,
6425
- 1,
6426
- -1,
6427
- 1,
6428
- 1,
6429
- 1,
6430
- -1,
6431
- 1,
6432
- 1,
6433
- 1
6434
- ],
6435
- /* -X */ [
6436
- -1,
6437
- -1,
6438
- 1,
6439
- -1,
6440
- -1,
6441
- -1,
6442
- -1,
6443
- 1,
6444
- 1,
6445
- -1,
6446
- 1,
6447
- -1
6448
- ],
6449
- /* +Y */ [
6450
- -1,
6451
- -1,
6452
- 1,
6453
- 1,
6454
- -1,
6455
- 1,
6456
- -1,
6457
- -1,
6458
- -1,
6459
- 1,
6460
- -1,
6461
- -1
6462
- ],
6463
- /* -Y */ [
6464
- -1,
6465
- 1,
6466
- -1,
6467
- 1,
6468
- 1,
6469
- -1,
6470
- -1,
6471
- 1,
6472
- 1,
6473
- 1,
6474
- 1,
6475
- 1
6476
- ],
6477
- /* +Z */ [
6478
- -1,
6479
- -1,
6480
- -1,
6481
- 1,
6482
- -1,
6483
- -1,
6484
- -1,
6485
- 1,
6486
- -1,
6487
- 1,
6488
- 1,
6489
- -1
6490
- ],
6491
- /* -Z */ [
6492
- 1,
6493
- -1,
6494
- 1,
6495
- -1,
6496
- -1,
6497
- 1,
6498
- 1,
6499
- 1,
6500
- 1,
6501
- -1,
6502
- 1,
6503
- 1
6504
- ]
6505
- ];
6506
-
6507
- var TextureCubeLoader = /*#__PURE__*/ function(Loader) {
6508
- _inherits(TextureCubeLoader, Loader);
6509
- function TextureCubeLoader() {
6510
- return Loader.apply(this, arguments) || this;
6511
- }
6512
- var _proto = TextureCubeLoader.prototype;
6513
- _proto.load = function load(item, resourceManager) {
6514
- return new engineCore.AssetPromise(function(resolve, reject) {
6515
- var engine = resourceManager.engine;
6516
- var url = item.url;
6517
- var requestConfig = _extends({}, item, {
6518
- type: "arraybuffer"
6469
+ return new engineCore.AssetPromise(function(resolve, reject) {
6470
+ var blob = new Blob([
6471
+ buffer
6472
+ ]);
6473
+ var img = new Image();
6474
+ img.onload = function() {
6475
+ URL.revokeObjectURL(img.src);
6476
+ texture.setImageSource(img);
6477
+ texture.mipmapCount > 1 && texture.generateMipmaps();
6478
+ resolve(texture);
6479
+ };
6480
+ img.onerror = function(e) {
6481
+ URL.revokeObjectURL(img.src);
6482
+ reject(e);
6483
+ };
6484
+ img.src = URL.createObjectURL(blob);
6519
6485
  });
6520
- resourceManager// @ts-ignore
6521
- ._request(url, requestConfig).then(function(buffer) {
6522
- if (!engineCore.SystemInfo.supportsTextureFormat(engine, engineCore.TextureFormat.R16G16B16A16)) {
6523
- reject(new Error("TextureCubeLoader: HDR texture requires half float support."));
6524
- return;
6525
- }
6526
- var _item_params;
6527
- var _ref = (_item_params = item.params) != null ? _item_params : {}, _ref_mipmap = _ref.mipmap, mipmap = _ref_mipmap === void 0 ? true : _ref_mipmap, anisoLevel = _ref.anisoLevel, wrapModeU = _ref.wrapModeU, wrapModeV = _ref.wrapModeV, filterMode = _ref.filterMode;
6528
- var bufferArray = new Uint8Array(buffer);
6529
- var header = HDRDecoder.parseHeader(bufferArray);
6530
- var texture = new engineCore.TextureCube(engine, header.height >> 1, engineCore.TextureFormat.R16G16B16A16, mipmap, false);
6531
- HDRDecoder.decodeFaces(bufferArray, header, function(faceIndex, data) {
6532
- texture.setPixelBuffer(engineCore.TextureCubeFace.PositiveX + faceIndex, data, 0);
6533
- });
6534
- texture.generateMipmaps();
6535
- texture.anisoLevel = anisoLevel != null ? anisoLevel : texture.anisoLevel;
6536
- texture.filterMode = filterMode != null ? filterMode : texture.filterMode;
6537
- texture.wrapModeU = wrapModeU != null ? wrapModeU : texture.wrapModeU;
6538
- texture.wrapModeV = wrapModeV != null ? wrapModeV : texture.wrapModeV;
6539
- resourceManager.addContentRestorer(new HDRContentRestorer(texture, url, requestConfig));
6540
- resolve(texture);
6541
- }).catch(reject);
6542
- });
6543
- };
6544
- return TextureCubeLoader;
6545
- }(engineCore.Loader);
6546
- TextureCubeLoader = __decorate([
6547
- engineCore.resourceLoader(engineCore.AssetType.TextureCube, [
6548
- "texCube",
6549
- "hdr"
6550
- ])
6551
- ], TextureCubeLoader);
6552
- var HDRContentRestorer = /*#__PURE__*/ function(ContentRestorer) {
6553
- _inherits(HDRContentRestorer, ContentRestorer);
6554
- function HDRContentRestorer(resource, url, requestConfig) {
6555
- var _this;
6556
- _this = ContentRestorer.call(this, resource) || this, _this.url = url, _this.requestConfig = requestConfig;
6557
- return _this;
6558
- }
6559
- var _proto = HDRContentRestorer.prototype;
6560
- _proto.restoreContent = function restoreContent() {
6561
- var _this = this;
6562
- return new engineCore.AssetPromise(function(resolve, reject) {
6563
- var resource = _this.resource;
6564
- resource.engine.resourceManager// @ts-ignore
6565
- ._request(_this.url, _this.requestConfig).then(function(buffer) {
6566
- var bufferArray = new Uint8Array(buffer);
6567
- HDRDecoder.decodeFaces(bufferArray, HDRDecoder.parseHeader(bufferArray), function(faceIndex, data) {
6568
- resource.setPixelBuffer(engineCore.TextureCubeFace.PositiveX + faceIndex, data, 0);
6569
- });
6570
- resource.generateMipmaps();
6571
- resolve(resource);
6572
- }).catch(reject);
6573
6486
  });
6574
6487
  };
6575
- return HDRContentRestorer;
6488
+ return TextureContentRestorer;
6576
6489
  }(engineCore.ContentRestorer);
6577
6490
 
6578
6491
  var AudioLoader = /*#__PURE__*/ function(Loader) {