@galacean/engine-core 2.0.0-alpha.46 → 2.0.0-alpha.47
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/main.js +10 -9
- package/dist/main.js.map +1 -1
- package/dist/module.js +10 -9
- package/dist/module.js.map +1 -1
- package/package.json +3 -3
- package/types/input/InputManager.d.ts +6 -6
- package/types/input/pointer/Pointer.d.ts +1 -1
- package/types/mesh/ModelMesh.d.ts +3 -2
package/dist/main.js
CHANGED
|
@@ -14826,6 +14826,7 @@ BlendShapeManager._blendShapeTextureInfoProperty = ShaderProperty.getByName("ren
|
|
|
14826
14826
|
|
|
14827
14827
|
/**
|
|
14828
14828
|
* Mesh containing common vertex elements of the model.
|
|
14829
|
+
* Define draw ranges with `addSubMesh()` and assign a material to each corresponding MeshRenderer slot.
|
|
14829
14830
|
*/ var ModelMesh = /*#__PURE__*/ function(Mesh) {
|
|
14830
14831
|
_inherits(ModelMesh, Mesh);
|
|
14831
14832
|
function ModelMesh(engine, name) {
|
|
@@ -15159,8 +15160,8 @@ BlendShapeManager._blendShapeTextureInfoProperty = ShaderProperty.getByName("ren
|
|
|
15159
15160
|
return blendShapes[index].name;
|
|
15160
15161
|
};
|
|
15161
15162
|
/**
|
|
15162
|
-
* Upload data to GPU
|
|
15163
|
-
*
|
|
15163
|
+
* Upload mesh data to the GPU, generating vertex elements and buffer bindings as needed.
|
|
15164
|
+
* Bounds must be set separately for culling.
|
|
15164
15165
|
*
|
|
15165
15166
|
* @param releaseData - Whether to release the data cache, release data can reduce memory usage.
|
|
15166
15167
|
*/ _proto.uploadData = function uploadData(releaseData) {
|
|
@@ -19584,7 +19585,7 @@ var rePropName = RegExp(// Match anything that isn't a dot or bracket.
|
|
|
19584
19585
|
* Pointer.
|
|
19585
19586
|
*/ var Pointer = /*#__PURE__*/ function() {
|
|
19586
19587
|
function Pointer(id) {
|
|
19587
|
-
/** The phase of pointer. */ this.phase = PointerPhase.Leave;
|
|
19588
|
+
/** The current phase of this pointer. */ this.phase = PointerPhase.Leave;
|
|
19588
19589
|
/** The position of the pointer in screen space pixel coordinates. */ this.position = new engineMath.Vector2();
|
|
19589
19590
|
/** The change of the pointer. */ this.deltaPosition = new engineMath.Vector2();
|
|
19590
19591
|
/** @internal */ this._events = [];
|
|
@@ -23063,9 +23064,9 @@ PointerEventEmitter._tempRay = new engineMath.Ray();
|
|
|
23063
23064
|
}
|
|
23064
23065
|
};
|
|
23065
23066
|
/**
|
|
23066
|
-
* Whether
|
|
23067
|
-
* @param pointerButton - The
|
|
23068
|
-
* @returns
|
|
23067
|
+
* Whether any pointer was pressed this frame.
|
|
23068
|
+
* @param pointerButton - The button to query; omit to include all buttons
|
|
23069
|
+
* @returns The result remains true for the frame, even if a release also occurred
|
|
23069
23070
|
*/ _proto.isPointerDown = function isPointerDown(pointerButton) {
|
|
23070
23071
|
if (this._initialized) {
|
|
23071
23072
|
if (pointerButton === undefined) {
|
|
@@ -23078,9 +23079,9 @@ PointerEventEmitter._tempRay = new engineMath.Ray();
|
|
|
23078
23079
|
}
|
|
23079
23080
|
};
|
|
23080
23081
|
/**
|
|
23081
|
-
* Whether
|
|
23082
|
-
* @param pointerButton - The
|
|
23083
|
-
* @returns
|
|
23082
|
+
* Whether any pointer was released this frame.
|
|
23083
|
+
* @param pointerButton - The button to query; omit to include all buttons
|
|
23084
|
+
* @returns The result remains true for the frame, even if a press also occurred
|
|
23084
23085
|
*/ _proto.isPointerUp = function isPointerUp(pointerButton) {
|
|
23085
23086
|
if (this._initialized) {
|
|
23086
23087
|
if (pointerButton === undefined) {
|