@galacean/engine-core 2.0.0-alpha.43 → 2.0.0-alpha.45
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/main.js +3 -3
- package/dist/main.js.map +1 -1
- package/dist/module.js +3 -3
- package/dist/module.js.map +1 -1
- package/package.json +3 -3
- package/types/2d/atlas/FontAtlas.d.ts +23 -1
- package/types/2d/atlas/SpriteAtlas.d.ts +8 -0
- package/types/2d/sprite/Sprite.d.ts +27 -1
- package/types/2d/sprite/SpriteMask.d.ts +43 -0
- package/types/2d/sprite/SpriteRenderer.d.ts +29 -0
- package/types/2d/text/CharInfo.d.ts +20 -1
- package/types/2d/text/CharRenderInfo.d.ts +15 -1
- package/types/2d/text/Font.d.ts +10 -0
- package/types/2d/text/SubFont.d.ts +35 -1
- package/types/2d/text/TextRenderer.d.ts +53 -0
- package/types/2d/text/TextUtils.d.ts +89 -1
- package/types/Background.d.ts +17 -0
- package/types/BasicResources.d.ts +52 -0
- package/types/Camera.d.ts +71 -1
- package/types/Canvas.d.ts +13 -0
- package/types/Component.d.ts +33 -0
- package/types/ComponentsDependencies.d.ts +34 -1
- package/types/ComponentsManager.d.ts +17 -0
- package/types/Engine.d.ts +106 -2
- package/types/Entity.d.ts +88 -0
- package/types/Polyfill.d.ts +12 -1
- package/types/RenderPipeline/BasicRenderPipeline.d.ts +3 -0
- package/types/RenderPipeline/BatcherManager.d.ts +23 -1
- package/types/RenderPipeline/CullingResults.d.ts +17 -1
- package/types/RenderPipeline/DepthOnlyPass.d.ts +18 -1
- package/types/RenderPipeline/InstanceBuffer.d.ts +28 -1
- package/types/RenderPipeline/MaskManager.d.ts +36 -1
- package/types/RenderPipeline/OpaqueTexturePass.d.ts +16 -1
- package/types/RenderPipeline/PipelineUtils.d.ts +11 -1
- package/types/RenderPipeline/PrimitiveChunk.d.ts +27 -1
- package/types/RenderPipeline/PrimitiveChunkManager.d.ts +16 -1
- package/types/RenderPipeline/RenderContext.d.ts +46 -1
- package/types/RenderPipeline/RenderElement.d.ts +9 -0
- package/types/RenderPipeline/RenderQueue.d.ts +23 -1
- package/types/RenderPipeline/RenderTargetPool.d.ts +17 -1
- package/types/RenderPipeline/SubPrimitiveChunk.d.ts +14 -1
- package/types/RenderPipeline/VertexArea.d.ts +10 -1
- package/types/RenderPipeline/VertexMergeBatcher.d.ts +11 -1
- package/types/RenderPipeline/enums/RenderQueueMaskType.d.ts +9 -1
- package/types/RenderPipeline/index.d.ts +2 -0
- package/types/Renderer.d.ts +58 -0
- package/types/Scene.d.ts +28 -0
- package/types/SceneManager.d.ts +13 -0
- package/types/Script.d.ts +40 -0
- package/types/SystemInfo.d.ts +10 -0
- package/types/Transform.d.ts +13 -0
- package/types/UpdateFlag.d.ts +3 -0
- package/types/UpdateFlagManager.d.ts +41 -1
- package/types/Utils.d.ts +20 -0
- package/types/VirtualCamera.d.ts +16 -1
- package/types/animation/AnimationClip.d.ts +5 -0
- package/types/animation/AnimationClipCurveBinding.d.ts +16 -1
- package/types/animation/Animator.d.ts +25 -0
- package/types/animation/AnimatorController.d.ts +17 -0
- package/types/animation/AnimatorControllerLayer.d.ts +9 -0
- package/types/animation/AnimatorControllerParameter.d.ts +4 -0
- package/types/animation/AnimatorState.d.ts +44 -0
- package/types/animation/AnimatorStateInstance.d.ts +8 -0
- package/types/animation/AnimatorStateMachine.d.ts +14 -0
- package/types/animation/AnimatorStateTransition.d.ts +9 -0
- package/types/animation/AnimatorStateTransitionCollection.d.ts +23 -1
- package/types/animation/StateMachineScript.d.ts +2 -0
- package/types/animation/animationCurve/AnimationArrayCurve.d.ts +39 -0
- package/types/animation/animationCurve/AnimationBoolCurve.d.ts +39 -0
- package/types/animation/animationCurve/AnimationColorCurve.d.ts +39 -0
- package/types/animation/animationCurve/AnimationCurve.d.ts +8 -0
- package/types/animation/animationCurve/AnimationFloatArrayCurve.d.ts +38 -0
- package/types/animation/animationCurve/AnimationFloatCurve.d.ts +39 -0
- package/types/animation/animationCurve/AnimationQuaternionCurve.d.ts +41 -0
- package/types/animation/animationCurve/AnimationRectCurve.d.ts +18 -0
- package/types/animation/animationCurve/AnimationRefCurve.d.ts +18 -0
- package/types/animation/animationCurve/AnimationStringCurve.d.ts +39 -0
- package/types/animation/animationCurve/AnimationVector2Curve.d.ts +39 -0
- package/types/animation/animationCurve/AnimationVector3Curve.d.ts +43 -0
- package/types/animation/animationCurve/AnimationVector4Curve.d.ts +39 -0
- package/types/animation/animationCurve/interfaces/IAnimationCurveCalculator.d.ts +18 -1
- package/types/animation/enums/AnimatorStatePlayState.d.ts +8 -1
- package/types/animation/internal/AnimationCurveLayerOwner.d.ts +15 -1
- package/types/animation/internal/AnimationEventHandler.d.ts +8 -1
- package/types/animation/internal/AnimatorLayerData.d.ts +28 -1
- package/types/animation/internal/AnimatorStateData.d.ts +14 -1
- package/types/animation/internal/AnimatorStatePlayData.d.ts +27 -1
- package/types/animation/internal/AnimatorTempValue.d.ts +12 -1
- package/types/animation/internal/animationCurveOwner/AnimationCurveOwner.d.ts +39 -0
- package/types/animation/internal/animationCurveOwner/assembler/BlendShapeWeightsAnimationCurveOwnerAssembler.d.ts +12 -1
- package/types/animation/internal/animationCurveOwner/assembler/IAnimationCurveOwnerAssembler.d.ts +10 -1
- package/types/animation/internal/animationCurveOwner/assembler/PositionAnimationCurveOwnerAssembler.d.ts +13 -1
- package/types/animation/internal/animationCurveOwner/assembler/RotationAnimationCurveOwnerAssembler.d.ts +13 -1
- package/types/animation/internal/animationCurveOwner/assembler/ScaleAnimationCurveOwnerAssembler.d.ts +13 -1
- package/types/animation/internal/animationCurveOwner/assembler/UniversalAnimationCurveOwnerAssembler.d.ts +23 -1
- package/types/asset/GraphicsResource.d.ts +10 -0
- package/types/asset/IReferable.d.ts +8 -0
- package/types/asset/ReferResource.d.ts +28 -0
- package/types/asset/RenderingStatistics.d.ts +8 -0
- package/types/asset/ResourceManager.d.ts +94 -4
- package/types/audio/AudioClip.d.ts +8 -0
- package/types/audio/AudioManager.d.ts +14 -0
- package/types/audio/AudioSource.d.ts +17 -0
- package/types/base/EngineObject.d.ts +4 -0
- package/types/base/Time.d.ts +13 -0
- package/types/clone/CloneDecorators.d.ts +20 -0
- package/types/clone/CloneUtil.d.ts +30 -1
- package/types/clone/ComponentCloner.d.ts +11 -1
- package/types/enums/CameraType.d.ts +9 -1
- package/types/env-probe/CubeProbe.d.ts +2 -0
- package/types/graphic/Buffer.d.ts +10 -0
- package/types/graphic/BufferUtil.d.ts +5 -0
- package/types/graphic/IndexBufferBinding.d.ts +4 -0
- package/types/graphic/Mesh.d.ts +54 -0
- package/types/graphic/Primitive.d.ts +50 -1
- package/types/graphic/TransformFeedback.d.ts +46 -1
- package/types/graphic/TransformFeedbackPrimitive.d.ts +67 -1
- package/types/graphic/TransformFeedbackSimulator.d.ts +55 -1
- package/types/graphic/VertexBufferBinding.d.ts +4 -0
- package/types/input/InputManager.d.ts +19 -0
- package/types/input/enums/PointerButton.d.ts +8 -0
- package/types/input/keyboard/KeyboardManager.d.ts +41 -1
- package/types/input/pointer/Pointer.d.ts +36 -0
- package/types/input/pointer/PointerEventData.d.ts +4 -0
- package/types/input/pointer/PointerManager.d.ts +58 -0
- package/types/input/pointer/emitter/IHitResult.d.ts +11 -1
- package/types/input/pointer/emitter/PhysicsPointerEventEmitter.d.ts +20 -1
- package/types/input/wheel/WheelManager.d.ts +34 -1
- package/types/lighting/AmbientLight.d.ts +9 -0
- package/types/lighting/DirectLight.d.ts +17 -0
- package/types/lighting/Light.d.ts +2 -0
- package/types/lighting/LightManager.d.ts +57 -0
- package/types/lighting/PointLight.d.ts +17 -0
- package/types/lighting/SpotLight.d.ts +17 -0
- package/types/lighting/ambientOcclusion/AmbientOcclusion.d.ts +4 -0
- package/types/lighting/ambientOcclusion/ScalableAmbientObscurancePass.d.ts +38 -1
- package/types/material/BaseMaterial.d.ts +4 -0
- package/types/material/Material.d.ts +2 -0
- package/types/mesh/BlendShape.d.ts +13 -0
- package/types/mesh/BlendShapeFrame.d.ts +7 -0
- package/types/mesh/BlendShapeManager.d.ts +101 -1
- package/types/mesh/MeshRenderer.d.ts +37 -0
- package/types/mesh/ModelMesh.d.ts +18 -0
- package/types/mesh/PrimitiveMesh.d.ts +31 -3
- package/types/mesh/PrimitiveMeshRestorer.d.ts +107 -0
- package/types/mesh/Skin.d.ts +10 -0
- package/types/mesh/SkinnedMeshRenderer.d.ts +21 -0
- package/types/particle/ParticleBufferUtils.d.ts +26 -1
- package/types/particle/ParticleGenerator.d.ts +102 -0
- package/types/particle/ParticleRenderer.d.ts +55 -0
- package/types/particle/ParticleTransformFeedbackSimulator.d.ts +52 -1
- package/types/particle/enums/ParticleRandomSubSeeds.d.ts +25 -1
- package/types/particle/enums/attributes/BillboardParticleVertexAttribute.d.ts +6 -1
- package/types/particle/enums/attributes/ParticleFeedbackVertexAttribute.d.ts +8 -1
- package/types/particle/enums/attributes/ParticleInstanceVertexAttribute.d.ts +17 -1
- package/types/particle/modules/ColorOverLifetimeModule.d.ts +12 -0
- package/types/particle/modules/CustomDataModule.d.ts +5 -0
- package/types/particle/modules/EmissionModule.d.ts +28 -0
- package/types/particle/modules/ForceOverLifetimeModule.d.ts +16 -1
- package/types/particle/modules/LimitVelocityOverLifetimeModule.d.ts +20 -1
- package/types/particle/modules/MainModule.d.ts +33 -1
- package/types/particle/modules/NoiseModule.d.ts +12 -1
- package/types/particle/modules/ParticleCompositeCurve.d.ts +37 -0
- package/types/particle/modules/ParticleCurve.d.ts +28 -0
- package/types/particle/modules/ParticleGeneratorModule.d.ts +7 -0
- package/types/particle/modules/ParticleGradient.d.ts +16 -0
- package/types/particle/modules/RotationOverLifetimeModule.d.ts +12 -0
- package/types/particle/modules/SizeOverLifetimeModule.d.ts +16 -0
- package/types/particle/modules/SubEmitter.d.ts +3 -0
- package/types/particle/modules/SubEmittersModule.d.ts +17 -0
- package/types/particle/modules/TextureSheetAnimationModule.d.ts +14 -1
- package/types/particle/modules/VelocityOverLifetimeModule.d.ts +28 -1
- package/types/particle/modules/shape/BaseShape.d.ts +33 -1
- package/types/particle/modules/shape/BoxShape.d.ts +13 -1
- package/types/particle/modules/shape/CircleShape.d.ts +13 -0
- package/types/particle/modules/shape/ConeShape.d.ts +13 -0
- package/types/particle/modules/shape/HemisphereShape.d.ts +13 -0
- package/types/particle/modules/shape/MeshShape.d.ts +17 -0
- package/types/particle/modules/shape/ShapeUtils.d.ts +13 -1
- package/types/particle/modules/shape/SphereShape.d.ts +13 -0
- package/types/physics/CharacterController.d.ts +21 -0
- package/types/physics/Collider.d.ts +39 -0
- package/types/physics/Collision.d.ts +3 -0
- package/types/physics/DynamicCollider.d.ts +14 -0
- package/types/physics/PhysicsMaterial.d.ts +3 -0
- package/types/physics/PhysicsScene.d.ts +51 -0
- package/types/physics/StaticCollider.d.ts +5 -0
- package/types/physics/enums/ColliderShapeChangeFlag.d.ts +8 -1
- package/types/physics/enums/HingeJointFlag.d.ts +14 -1
- package/types/physics/joint/HingeJoint.d.ts +4 -0
- package/types/physics/joint/Joint.d.ts +20 -0
- package/types/physics/joint/JointLimits.d.ts +3 -0
- package/types/physics/joint/JointMotor.d.ts +3 -0
- package/types/physics/shape/ColliderShape.d.ts +17 -0
- package/types/physics/shape/MeshColliderShape.d.ts +4 -0
- package/types/postProcess/FinalPass.d.ts +19 -1
- package/types/postProcess/PostProcess.d.ts +2 -0
- package/types/postProcess/PostProcessEffect.d.ts +4 -0
- package/types/postProcess/PostProcessEffectParameter.d.ts +4 -0
- package/types/postProcess/PostProcessManager.d.ts +43 -0
- package/types/postProcess/effects/BloomEffect.d.ts +25 -0
- package/types/postProcess/effects/TonemappingEffect.d.ts +3 -0
- package/types/renderingHardwareInterface/IPlatformTransformFeedback.d.ts +36 -1
- package/types/renderingHardwareInterface/IPlatformTransformFeedbackPrimitive.d.ts +40 -1
- package/types/shader/Shader.d.ts +22 -0
- package/types/shader/ShaderBlockProperty.d.ts +19 -1
- package/types/shader/ShaderData.d.ts +29 -0
- package/types/shader/ShaderFactory.d.ts +23 -0
- package/types/shader/ShaderMacro.d.ts +15 -0
- package/types/shader/ShaderMacroCollection.d.ts +57 -1
- package/types/shader/ShaderMacroProcessor.d.ts +72 -1
- package/types/shader/ShaderPass.d.ts +38 -0
- package/types/shader/ShaderProgram.d.ts +91 -1
- package/types/shader/ShaderProgramMap.d.ts +20 -1
- package/types/shader/ShaderProperty.d.ts +17 -0
- package/types/shader/ShaderTagKey.d.ts +2 -0
- package/types/shader/ShaderUniform.d.ts +49 -1
- package/types/shader/ShaderUniformBlock.d.ts +9 -1
- package/types/shader/enums/ConstantBufferBindingPoint.d.ts +7 -1
- package/types/shader/state/BlendState.d.ts +14 -0
- package/types/shader/state/DepthState.d.ts +14 -0
- package/types/shader/state/RasterState.d.ts +17 -0
- package/types/shader/state/RenderState.d.ts +11 -0
- package/types/shader/state/StencilState.d.ts +13 -0
- package/types/shadow/CascadedShadowCasterPass.d.ts +5 -0
- package/types/shadow/ShadowSliceData.d.ts +13 -1
- package/types/shadow/ShadowUtils.d.ts +43 -1
- package/types/sky/Sky.d.ts +9 -0
- package/types/texture/RenderTarget.d.ts +21 -0
- package/types/texture/Texture.d.ts +21 -0
- package/types/texture/Texture2D.d.ts +4 -0
- package/types/texture/Texture2DArray.d.ts +4 -0
- package/types/texture/TextureCube.d.ts +4 -0
- package/types/texture/TextureUtils.d.ts +16 -1
- package/types/trail/TrailRenderer.d.ts +5 -0
- package/types/ui/IUICanvas.d.ts +16 -1
- package/types/utils/DisorderedArray.d.ts +2 -0
- package/types/xr/XRManager.d.ts +28 -0
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import { DataObject } from "../../base/DataObject";
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import { ShaderData, ShaderMacro } from "../../shader";
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import { ParticleGenerator } from "../ParticleGenerator";
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/**
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export declare abstract class ParticleGeneratorModule extends DataObject {
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setKeys(colorKeys: GradientColorKey[], alphaKeys: GradientAlphaKey[]): void;
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}
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@@ -2,6 +2,7 @@ import { DataObject } from "../../base/DataObject";
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2
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import { ParticleRenderer } from "../ParticleRenderer";
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import { ParticleSubEmitterInheritProperty } from "../enums/ParticleSubEmitterInheritProperty";
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import { ParticleSubEmitterType } from "../enums/ParticleSubEmitterType";
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+
import type { SubEmittersModule } from "./SubEmittersModule";
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/**
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* One slot in `SubEmittersModule.subEmitters`. Configures which sub-emitter
|
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7
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* fires, on which parent event, with what inheritance, probability, and count.
|
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@@ -13,6 +14,8 @@ export declare class SubEmitter extends DataObject {
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emitProbability: number;
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/** Number of sub particles emitted per parent event. */
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emitCount: number;
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+
/** @internal */
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+
_module: SubEmittersModule;
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private _emitter;
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private _type;
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/**
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@@ -1,3 +1,4 @@
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1
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+
import { Color, Vector3 } from "@galacean/engine-math";
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import { ParticleSubEmitterInheritProperty } from "../enums/ParticleSubEmitterInheritProperty";
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import { ParticleSubEmitterType } from "../enums/ParticleSubEmitterType";
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import { ParticleRenderer } from "../ParticleRenderer";
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@@ -37,4 +38,20 @@ export declare class SubEmittersModule extends ParticleGeneratorModule {
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clear(): void;
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get enabled(): boolean;
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set enabled(value: boolean);
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+
/**
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+
* @internal
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+
*/
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+
_dispatchEvent(type: ParticleSubEmitterType, worldPosition: Vector3, parentColor: Color, parentSize: Vector3, parentRotation: Vector3, worldDirection?: Vector3): void;
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+
/**
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+
* @internal
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+
*/
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+
_resetRandomSeed(seed: number): void;
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+
/**
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+
* @internal
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+
*/
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+
_hasSubEmitterOfType(type: ParticleSubEmitterType): boolean;
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/**
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+
* @internal
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+
*/
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+
_validateEmitter(emitter: ParticleRenderer): void;
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}
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@@ -1,4 +1,5 @@
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1
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-
import { Vector2 } from "@galacean/engine-math";
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1
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+
import { Rand, Vector2, Vector3 } from "@galacean/engine-math";
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2
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+
import { ShaderData } from "../../shader/ShaderData";
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import { ParticleCompositeCurve } from "./ParticleCompositeCurve";
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import { ParticleGeneratorModule } from "./ParticleGeneratorModule";
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import { ParticleGenerator } from "../ParticleGenerator";
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@@ -18,6 +19,10 @@ export declare class TextureSheetAnimationModule extends ParticleGeneratorModule
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type: TextureSheetAnimationType;
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/** Cycle count. */
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cycleCount: number;
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+
/** @internal */
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+
_tillingInfo: Vector3;
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+
/** @internal */
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+
_frameOverTimeRand: Rand;
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private _tiling;
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private _frameCurveMacro;
|
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/**
|
|
@@ -26,6 +31,14 @@ export declare class TextureSheetAnimationModule extends ParticleGeneratorModule
|
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get tiling(): Vector2;
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set tiling(value: Vector2);
|
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|
constructor(generator: ParticleGenerator);
|
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|
+
/**
|
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+
* @internal
|
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36
|
+
*/
|
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|
+
_updateShaderData(shaderData: ShaderData): void;
|
|
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|
+
/**
|
|
39
|
+
* @internal
|
|
40
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+
*/
|
|
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|
+
_resetRandomSeed(randomSeed: number): void;
|
|
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42
|
private _onTilingChanged;
|
|
30
43
|
}
|
|
31
44
|
/**
|
|
@@ -1,5 +1,6 @@
|
|
|
1
|
-
import { Vector3 } from "@galacean/engine-math";
|
|
1
|
+
import { Rand, Vector3 } from "@galacean/engine-math";
|
|
2
2
|
import { ShaderMacro } from "../../shader";
|
|
3
|
+
import { ShaderData } from "../../shader/ShaderData";
|
|
3
4
|
import { ShaderProperty } from "../../shader/ShaderProperty";
|
|
4
5
|
import { ParticleSimulationSpace } from "../enums/ParticleSimulationSpace";
|
|
5
6
|
import { ParticleGenerator } from "../ParticleGenerator";
|
|
@@ -40,6 +41,8 @@ export declare class VelocityOverLifetimeModule extends ParticleGeneratorModule
|
|
|
40
41
|
static readonly _radialMinCurveProperty: ShaderProperty;
|
|
41
42
|
static readonly _radialMaxCurveProperty: ShaderProperty;
|
|
42
43
|
static readonly _offsetProperty: ShaderProperty;
|
|
44
|
+
/** @internal */
|
|
45
|
+
_velocityRand: Rand;
|
|
43
46
|
private _velocityMinConstant;
|
|
44
47
|
private _velocityMaxConstant;
|
|
45
48
|
private _velocityMacro;
|
|
@@ -112,5 +115,29 @@ export declare class VelocityOverLifetimeModule extends ParticleGeneratorModule
|
|
|
112
115
|
get enabled(): boolean;
|
|
113
116
|
set enabled(value: boolean);
|
|
114
117
|
constructor(generator: ParticleGenerator);
|
|
118
|
+
/**
|
|
119
|
+
* @internal
|
|
120
|
+
*/
|
|
121
|
+
_updateShaderData(shaderData: ShaderData): void;
|
|
122
|
+
/**
|
|
123
|
+
* @internal
|
|
124
|
+
*/
|
|
125
|
+
_resetRandomSeed(seed: number): void;
|
|
126
|
+
/**
|
|
127
|
+
* @internal
|
|
128
|
+
*/
|
|
129
|
+
_needTransformFeedback(): boolean;
|
|
130
|
+
/**
|
|
131
|
+
* @internal
|
|
132
|
+
*/
|
|
133
|
+
_isOrbitalActive(): boolean;
|
|
134
|
+
/**
|
|
135
|
+
* @internal
|
|
136
|
+
*/
|
|
137
|
+
_isRadialActive(): boolean;
|
|
138
|
+
/**
|
|
139
|
+
* @internal
|
|
140
|
+
*/
|
|
141
|
+
_isRandomMode(): boolean;
|
|
115
142
|
private _onOrbitalRadialChange;
|
|
116
143
|
}
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import { Rand, Vector3 } from "@galacean/engine-math";
|
|
1
|
+
import { BoundingBox, Rand, Vector2, Vector3 } from "@galacean/engine-math";
|
|
2
2
|
import { UpdateFlagManager } from "../../../UpdateFlagManager";
|
|
3
3
|
import { DataObject } from "../../../base/DataObject";
|
|
4
4
|
import { ParticleShapeType } from "./enums/ParticleShapeType";
|
|
@@ -6,6 +6,14 @@ import { ParticleShapeType } from "./enums/ParticleShapeType";
|
|
|
6
6
|
* Base class for all particle shapes.
|
|
7
7
|
*/
|
|
8
8
|
export declare abstract class BaseShape extends DataObject {
|
|
9
|
+
/** @internal */
|
|
10
|
+
static _tempVector20: Vector2;
|
|
11
|
+
/** @internal */
|
|
12
|
+
static _tempVector21: Vector2;
|
|
13
|
+
/** @internal */
|
|
14
|
+
static _tempVector30: Vector3;
|
|
15
|
+
/** @internal */
|
|
16
|
+
static _tempVector31: Vector3;
|
|
9
17
|
private static _tempQuaternion;
|
|
10
18
|
/** The type of shape to emit particles from. */
|
|
11
19
|
abstract readonly shapeType: ParticleShapeType;
|
|
@@ -44,6 +52,30 @@ export declare abstract class BaseShape extends DataObject {
|
|
|
44
52
|
get scale(): Vector3;
|
|
45
53
|
set scale(value: Vector3);
|
|
46
54
|
constructor();
|
|
55
|
+
/**
|
|
56
|
+
* @internal
|
|
57
|
+
*/
|
|
58
|
+
_registerOnValueChanged(listener: () => void): void;
|
|
59
|
+
/**
|
|
60
|
+
* @internal
|
|
61
|
+
*/
|
|
62
|
+
_unRegisterOnValueChanged(listener: () => void): void;
|
|
63
|
+
/**
|
|
64
|
+
* @internal
|
|
65
|
+
*/
|
|
66
|
+
_destroy(): void;
|
|
67
|
+
/**
|
|
68
|
+
* @internal
|
|
69
|
+
*/
|
|
70
|
+
_generatePositionAndDirection(rand: Rand, emitTime: number, position: Vector3, direction: Vector3): void;
|
|
71
|
+
/**
|
|
72
|
+
* @internal
|
|
73
|
+
*/
|
|
74
|
+
_getPositionRange(bounds: BoundingBox): void;
|
|
75
|
+
/**
|
|
76
|
+
* @internal
|
|
77
|
+
*/
|
|
78
|
+
_getDirectionRange(outMin: Vector3, outMax: Vector3): void;
|
|
47
79
|
protected abstract _generateLocalPositionAndDirection(rand: Rand, emitTime: number, position: Vector3, direction: Vector3): void;
|
|
48
80
|
protected abstract _getLocalPositionRange(outMin: Vector3, outMax: Vector3): void;
|
|
49
81
|
protected abstract _getLocalDirectionRange(outMin: Vector3, outMax: Vector3): void;
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import { Vector3 } from "@galacean/engine-math";
|
|
1
|
+
import { Rand, Vector3 } from "@galacean/engine-math";
|
|
2
2
|
import { BaseShape } from "./BaseShape";
|
|
3
3
|
import { ParticleShapeType } from "./enums/ParticleShapeType";
|
|
4
4
|
/**
|
|
@@ -13,4 +13,16 @@ export declare class BoxShape extends BaseShape {
|
|
|
13
13
|
get size(): Vector3;
|
|
14
14
|
set size(value: Vector3);
|
|
15
15
|
constructor();
|
|
16
|
+
/**
|
|
17
|
+
* @internal
|
|
18
|
+
*/
|
|
19
|
+
_generateLocalPositionAndDirection(rand: Rand, emitTime: number, position: Vector3, direction: Vector3): void;
|
|
20
|
+
/**
|
|
21
|
+
* @internal
|
|
22
|
+
*/
|
|
23
|
+
_getLocalDirectionRange(outMin: Vector3, outMax: Vector3): void;
|
|
24
|
+
/**
|
|
25
|
+
* @internal
|
|
26
|
+
*/
|
|
27
|
+
_getLocalPositionRange(outMin: Vector3, outMax: Vector3): void;
|
|
16
28
|
}
|
|
@@ -1,3 +1,4 @@
|
|
|
1
|
+
import { Rand, Vector3 } from "@galacean/engine-math";
|
|
1
2
|
import { BaseShape } from "./BaseShape";
|
|
2
3
|
import { ParticleShapeArcMode } from "./enums/ParticleShapeArcMode";
|
|
3
4
|
import { ParticleShapeType } from "./enums/ParticleShapeType";
|
|
@@ -30,5 +31,17 @@ export declare class CircleShape extends BaseShape {
|
|
|
30
31
|
*/
|
|
31
32
|
get arcSpeed(): number;
|
|
32
33
|
set arcSpeed(value: number);
|
|
34
|
+
/**
|
|
35
|
+
* @internal
|
|
36
|
+
*/
|
|
37
|
+
_generateLocalPositionAndDirection(rand: Rand, emitTime: number, position: Vector3, direction: Vector3): void;
|
|
38
|
+
/**
|
|
39
|
+
* @internal
|
|
40
|
+
*/
|
|
41
|
+
_getLocalDirectionRange(outMin: Vector3, outMax: Vector3): void;
|
|
42
|
+
/**
|
|
43
|
+
* @internal
|
|
44
|
+
*/
|
|
45
|
+
_getLocalPositionRange(outMin: Vector3, outMax: Vector3): void;
|
|
33
46
|
private _getUnitArcRange;
|
|
34
47
|
}
|
|
@@ -1,3 +1,4 @@
|
|
|
1
|
+
import { Rand, Vector3 } from "@galacean/engine-math";
|
|
1
2
|
import { BaseShape } from "./BaseShape";
|
|
2
3
|
import { ParticleShapeType } from "./enums/ParticleShapeType";
|
|
3
4
|
/**
|
|
@@ -29,6 +30,18 @@ export declare class ConeShape extends BaseShape {
|
|
|
29
30
|
*/
|
|
30
31
|
get emitType(): ConeEmitType;
|
|
31
32
|
set emitType(value: ConeEmitType);
|
|
33
|
+
/**
|
|
34
|
+
* @internal
|
|
35
|
+
*/
|
|
36
|
+
_generateLocalPositionAndDirection(rand: Rand, emitTime: number, position: Vector3, direction: Vector3): void;
|
|
37
|
+
/**
|
|
38
|
+
* @internal
|
|
39
|
+
*/
|
|
40
|
+
_getLocalDirectionRange(outMin: Vector3, outMax: Vector3): void;
|
|
41
|
+
/**
|
|
42
|
+
* @internal
|
|
43
|
+
*/
|
|
44
|
+
_getLocalPositionRange(outMin: Vector3, outMax: Vector3): void;
|
|
32
45
|
}
|
|
33
46
|
/**
|
|
34
47
|
* Cone emitter type.
|
|
@@ -1,3 +1,4 @@
|
|
|
1
|
+
import { Rand, Vector3 } from "@galacean/engine-math";
|
|
1
2
|
import { BaseShape } from "./BaseShape";
|
|
2
3
|
import { ParticleShapeType } from "./enums/ParticleShapeType";
|
|
3
4
|
/**
|
|
@@ -11,4 +12,16 @@ export declare class HemisphereShape extends BaseShape {
|
|
|
11
12
|
*/
|
|
12
13
|
get radius(): number;
|
|
13
14
|
set radius(value: number);
|
|
15
|
+
/**
|
|
16
|
+
* @internal
|
|
17
|
+
*/
|
|
18
|
+
_generateLocalPositionAndDirection(rand: Rand, emitTime: number, position: Vector3, direction: Vector3): void;
|
|
19
|
+
/**
|
|
20
|
+
* @internal
|
|
21
|
+
*/
|
|
22
|
+
_getLocalDirectionRange(outMin: Vector3, outMax: Vector3): void;
|
|
23
|
+
/**
|
|
24
|
+
* @internal
|
|
25
|
+
*/
|
|
26
|
+
_getLocalPositionRange(outMin: Vector3, outMax: Vector3): void;
|
|
14
27
|
}
|
|
@@ -1,3 +1,4 @@
|
|
|
1
|
+
import { Rand, Vector3 } from "@galacean/engine-math";
|
|
1
2
|
import type { ICloneHook } from "../../../clone/ICloneHook";
|
|
2
3
|
import { ModelMesh } from "../../../mesh";
|
|
3
4
|
import { BaseShape } from "./BaseShape";
|
|
@@ -17,6 +18,22 @@ export declare class MeshShape extends BaseShape implements ICloneHook<MeshShape
|
|
|
17
18
|
*/
|
|
18
19
|
get mesh(): ModelMesh;
|
|
19
20
|
set mesh(value: ModelMesh);
|
|
21
|
+
/**
|
|
22
|
+
* @internal
|
|
23
|
+
*/
|
|
24
|
+
_destroy(): void;
|
|
25
|
+
/**
|
|
26
|
+
* @internal
|
|
27
|
+
*/
|
|
28
|
+
_generateLocalPositionAndDirection(rand: Rand, emitTime: number, position: Vector3, direction: Vector3): void;
|
|
29
|
+
/**
|
|
30
|
+
* @internal
|
|
31
|
+
*/
|
|
32
|
+
_getLocalPositionRange(outMin: Vector3, outMax: Vector3): void;
|
|
33
|
+
/**
|
|
34
|
+
* @internal
|
|
35
|
+
*/
|
|
36
|
+
_getLocalDirectionRange(outMin: Vector3, outMax: Vector3): void;
|
|
20
37
|
private _getAttributeBuffer;
|
|
21
38
|
private _onMeshChanged;
|
|
22
39
|
/**
|
|
@@ -1 +1,13 @@
|
|
|
1
|
-
|
|
1
|
+
import { Rand, Vector2, Vector3 } from "@galacean/engine-math";
|
|
2
|
+
/**
|
|
3
|
+
* @internal
|
|
4
|
+
*/
|
|
5
|
+
export declare class ShapeUtils {
|
|
6
|
+
static randomPointUnitArcCircle(arc: number, out: Vector2, rand: Rand): void;
|
|
7
|
+
static randomPointInsideUnitArcCircle(arc: number, out: Vector2, rand: Rand): void;
|
|
8
|
+
static randomPointUnitCircle(out: Vector2, rand: Rand): void;
|
|
9
|
+
static randomPointInsideUnitCircle(out: Vector2, rand: Rand): void;
|
|
10
|
+
static _randomPointUnitSphere(out: Vector3, rand: Rand): void;
|
|
11
|
+
static _randomPointInsideUnitSphere(out: Vector3, rand: Rand): void;
|
|
12
|
+
static _randomPointInsideHalfUnitBox(out: Vector3, rand?: Rand): void;
|
|
13
|
+
}
|
|
@@ -1,3 +1,4 @@
|
|
|
1
|
+
import { Rand, Vector3 } from "@galacean/engine-math";
|
|
1
2
|
import { BaseShape } from "./BaseShape";
|
|
2
3
|
import { ParticleShapeType } from "./enums/ParticleShapeType";
|
|
3
4
|
/**
|
|
@@ -11,4 +12,16 @@ export declare class SphereShape extends BaseShape {
|
|
|
11
12
|
*/
|
|
12
13
|
get radius(): number;
|
|
13
14
|
set radius(value: number);
|
|
15
|
+
/**
|
|
16
|
+
* @internal
|
|
17
|
+
*/
|
|
18
|
+
_generateLocalPositionAndDirection(rand: Rand, emitTime: number, position: Vector3, direction: Vector3): void;
|
|
19
|
+
/**
|
|
20
|
+
* @internal
|
|
21
|
+
*/
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22
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+
_getLocalDirectionRange(outMin: Vector3, outMax: Vector3): void;
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+
/**
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+
* @internal
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25
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+
*/
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+
_getLocalPositionRange(outMin: Vector3, outMax: Vector3): void;
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}
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@@ -1,4 +1,5 @@
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1
1
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import { Vector3 } from "@galacean/engine-math";
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2
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+
import { Entity } from "../Entity";
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2
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import { Collider } from "./Collider";
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3
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import { ControllerNonWalkableMode } from "./enums/ControllerNonWalkableMode";
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4
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import { ColliderShape } from "./shape";
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@@ -32,6 +33,10 @@ export declare class CharacterController extends Collider {
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*/
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get slopeLimit(): number;
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set slopeLimit(value: number);
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+
/**
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+
* @internal
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+
*/
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+
constructor(entity: Entity);
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/**
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* Moves the character using a "collide-and-slide" algorithm.
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* @param disp - Displacement vector
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@@ -45,6 +50,22 @@ export declare class CharacterController extends Collider {
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* @param shape - Collider shape
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*/
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addShape(shape: ColliderShape): void;
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+
/**
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54
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+
* @internal
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55
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+
*/
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+
_onUpdate(): void;
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57
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+
/**
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58
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+
* @internal
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59
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+
*/
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60
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+
_onLateUpdate(): void;
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61
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+
/**
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62
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+
* @internal
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63
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+
*/
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64
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+
_onEnableInScene(): void;
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65
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+
/**
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66
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+
* @internal
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67
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+
*/
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68
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+
_onDisableInScene(): void;
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69
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protected _syncNative(): void;
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70
|
private _syncWorldPositionFromPhysicalSpace;
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50
71
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private _setUpDirection;
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@@ -1,13 +1,20 @@
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1
|
+
import { ICollider } from "@galacean/engine-design";
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1
2
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import { BoolUpdateFlag } from "../BoolUpdateFlag";
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2
3
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import type { ICloneHook } from "../clone/ICloneHook";
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3
4
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import { Component } from "../Component";
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|
5
|
+
import { Entity } from "../Entity";
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4
6
|
import { Layer } from "../Layer";
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5
7
|
import { ColliderShape } from "./shape/ColliderShape";
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|
8
|
+
import { ColliderShapeChangeFlag } from "./enums/ColliderShapeChangeFlag";
|
|
6
9
|
/**
|
|
7
10
|
* Base class for all colliders.
|
|
8
11
|
* @decorator `@dependentComponents(Transform, DependentMode.CheckOnly)`
|
|
9
12
|
*/
|
|
10
13
|
export declare class Collider extends Component implements ICloneHook<Collider> {
|
|
14
|
+
/** @internal */
|
|
15
|
+
_index: number;
|
|
16
|
+
/** @internal */
|
|
17
|
+
_nativeCollider: ICollider;
|
|
11
18
|
protected _updateFlag: BoolUpdateFlag;
|
|
12
19
|
protected _shapes: ColliderShape[];
|
|
13
20
|
protected _collisionLayerIndex: number;
|
|
@@ -22,6 +29,10 @@ export declare class Collider extends Component implements ICloneHook<Collider>
|
|
|
22
29
|
*/
|
|
23
30
|
get collisionLayer(): Layer;
|
|
24
31
|
set collisionLayer(value: Layer);
|
|
32
|
+
/**
|
|
33
|
+
* @internal
|
|
34
|
+
*/
|
|
35
|
+
constructor(entity: Entity);
|
|
25
36
|
/**
|
|
26
37
|
* Add collider shape on this collider.
|
|
27
38
|
* @remarks If the shape belongs to another Collider, it is moved to this Collider.
|
|
@@ -37,11 +48,39 @@ export declare class Collider extends Component implements ICloneHook<Collider>
|
|
|
37
48
|
* Remove all shape attached.
|
|
38
49
|
*/
|
|
39
50
|
clearShapes(): void;
|
|
51
|
+
/**
|
|
52
|
+
* @internal
|
|
53
|
+
*/
|
|
54
|
+
_onUpdate(): void;
|
|
55
|
+
/**
|
|
56
|
+
* @internal
|
|
57
|
+
*/
|
|
58
|
+
_onLateUpdate(): void;
|
|
59
|
+
/**
|
|
60
|
+
* @internal
|
|
61
|
+
*/
|
|
62
|
+
_onEnableInScene(): void;
|
|
63
|
+
/**
|
|
64
|
+
* @internal
|
|
65
|
+
*/
|
|
66
|
+
_onDisableInScene(): void;
|
|
40
67
|
/**
|
|
41
68
|
* @inheritdoc
|
|
42
69
|
*/
|
|
43
70
|
_onClone(target: Collider): void;
|
|
71
|
+
/**
|
|
72
|
+
* @internal
|
|
73
|
+
*/
|
|
74
|
+
_handleShapesChanged(changeType: ColliderShapeChangeFlag): void;
|
|
75
|
+
/**
|
|
76
|
+
* @internal
|
|
77
|
+
*/
|
|
78
|
+
_setNativeShapeAttached(shape: ColliderShape, attached: boolean): void;
|
|
44
79
|
protected _syncNative(): void;
|
|
80
|
+
/**
|
|
81
|
+
* @internal
|
|
82
|
+
*/
|
|
83
|
+
protected _onDestroy(): void;
|
|
45
84
|
protected _addNativeShape(shape: ColliderShape): void;
|
|
46
85
|
protected _removeNativeShape(shape: ColliderShape): void;
|
|
47
86
|
private _setCollisionLayer;
|
|
@@ -1,9 +1,12 @@
|
|
|
1
1
|
import { ContactPoint } from "./ContactPoint";
|
|
2
2
|
import { ColliderShape } from "./shape";
|
|
3
|
+
import { ICollision } from "@galacean/engine-design";
|
|
3
4
|
/**
|
|
4
5
|
* Collision information between two shapes when they collide.
|
|
5
6
|
*/
|
|
6
7
|
export declare class Collision {
|
|
8
|
+
/** @internal */
|
|
9
|
+
_nativeCollision: ICollision;
|
|
7
10
|
/** The target shape be collided. */
|
|
8
11
|
shape: ColliderShape;
|
|
9
12
|
/**
|
|
@@ -1,5 +1,7 @@
|
|
|
1
1
|
import { Quaternion, Vector3 } from "@galacean/engine-math";
|
|
2
|
+
import { Entity } from "../Entity";
|
|
2
3
|
import { Collider } from "./Collider";
|
|
4
|
+
import { ColliderShapeChangeFlag } from "./enums/ColliderShapeChangeFlag";
|
|
3
5
|
import { ColliderShape } from "./shape/ColliderShape";
|
|
4
6
|
/**
|
|
5
7
|
* A dynamic collider can act with self-defined movement or physical force.
|
|
@@ -115,6 +117,10 @@ export declare class DynamicCollider extends Collider {
|
|
|
115
117
|
*/
|
|
116
118
|
get collisionDetectionMode(): CollisionDetectionMode;
|
|
117
119
|
set collisionDetectionMode(value: CollisionDetectionMode);
|
|
120
|
+
/**
|
|
121
|
+
* @internal
|
|
122
|
+
*/
|
|
123
|
+
constructor(entity: Entity);
|
|
118
124
|
/**
|
|
119
125
|
* Apply a force to the DynamicCollider.
|
|
120
126
|
* @param force - The force make the collider move
|
|
@@ -170,10 +176,18 @@ export declare class DynamicCollider extends Collider {
|
|
|
170
176
|
* @inheritdoc
|
|
171
177
|
*/
|
|
172
178
|
addShape(shape: ColliderShape): void;
|
|
179
|
+
/**
|
|
180
|
+
* @internal
|
|
181
|
+
*/
|
|
182
|
+
_onLateUpdate(): void;
|
|
173
183
|
/**
|
|
174
184
|
* @inheritdoc
|
|
175
185
|
*/
|
|
176
186
|
_onClone(target: DynamicCollider): void;
|
|
187
|
+
/**
|
|
188
|
+
* @internal
|
|
189
|
+
*/
|
|
190
|
+
_handleShapesChanged(changeType: ColliderShapeChangeFlag): void;
|
|
177
191
|
protected _syncNative(): void;
|
|
178
192
|
private _setMassAndUpdateInertia;
|
|
179
193
|
private _setLinearVelocity;
|
|
@@ -1,3 +1,4 @@
|
|
|
1
|
+
import { IPhysicsMaterial } from "@galacean/engine-design";
|
|
1
2
|
import { PhysicsMaterialCombineMode } from "./enums/PhysicsMaterialCombineMode";
|
|
2
3
|
/**
|
|
3
4
|
* Material class to represent a set of surface properties.
|
|
@@ -9,6 +10,8 @@ export declare class PhysicsMaterial {
|
|
|
9
10
|
private _bounceCombine;
|
|
10
11
|
private _frictionCombine;
|
|
11
12
|
private _destroyed;
|
|
13
|
+
/** @internal */
|
|
14
|
+
_nativeMaterial: IPhysicsMaterial;
|
|
12
15
|
constructor();
|
|
13
16
|
/**
|
|
14
17
|
* The coefficient of bounciness, ranging from 0 to 1.
|